Merge branch 'master' into Projectile_Rework

This commit is contained in:
Lin
2022-04-09 04:19:56 +00:00
committed by GitHub
410 changed files with 7476 additions and 7443 deletions
+1 -1
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@@ -377,7 +377,7 @@
var/obj/item/bodypart/affecting = user.zone_selected //Find what the player is aiming at
if (affecting == BODY_ZONE_HEAD && prob(15))
//smash the nut open
var/armor_block = min(90, M.run_armor_check(affecting, "melee", null, null,armour_penetration)) // For normal attack damage
var/armor_block = min(90, M.run_armor_check(affecting, MELEE, null, null,armour_penetration)) // For normal attack damage
M.apply_damage(force, BRUTE, affecting, armor_block)
//Sound