Merge branch 'master' into Projectile_Rework
This commit is contained in:
@@ -5,7 +5,7 @@
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damage_type = OXY
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nodamage = 1
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armour_penetration = 100
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flag = "magic"
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flag = MAGIC
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/obj/item/projectile/magic/death
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name = "bolt of death"
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@@ -302,7 +302,7 @@
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icon_state = "lavastaff"
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damage = 15
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damage_type = BURN
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flag = "magic"
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flag = MAGIC
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dismemberment = 50
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nodamage = 0
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@@ -322,7 +322,7 @@
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damage_type = BURN
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nodamage = 0
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armour_penetration = 0
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flag = "magic"
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flag = MAGIC
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hitsound = 'sound/weapons/barragespellhit.ogg'
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/obj/item/projectile/magic/arcane_barrage/on_hit(target)
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@@ -339,7 +339,7 @@
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name = "locker bolt"
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icon_state = "locker"
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nodamage = TRUE
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flag = "magic"
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flag = MAGIC
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var/weld = TRUE
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var/created = FALSE //prevents creation of more then one locker if it has multiple hits
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var/locker_suck = TRUE
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@@ -436,7 +436,7 @@
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damage_type = BURN
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nodamage = 0
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pixels_per_second = TILES_TO_PIXELS(33.33)
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flag = "magic"
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flag = MAGIC
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var/zap_power = 20000
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var/zap_range = 15
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