Replaces some var values with defines

This commit is contained in:
Jordan Brown
2018-02-10 12:10:40 -05:00
committed by CitadelStationBot
parent 9986038318
commit fd479e7128
36 changed files with 200 additions and 129 deletions
@@ -148,7 +148,7 @@
// Attach the smoke spreader and setup/start it.
S.attach(location)
S.set_up(reagents, death_cloud_size, location, silent=1)
S.set_up(reagents, death_cloud_size, location, silent = TRUE)
S.start()
if(factory)
factory.spore_delay = world.time + factory.spore_cooldown //put the factory on cooldown
@@ -16,7 +16,7 @@
for(var/obj/item/organ/I in organs)
I.Remove(user, 1)
explosion(get_turf(user),0,0,2,0,silent=1)
explosion(get_turf(user), 0, 0, 2, 0, TRUE)
for(var/mob/living/carbon/human/H in range(2,user))
to_chat(H, "<span class='userdanger'>You are blinded by a shower of blood!</span>")
H.Stun(20)
+1 -1
View File
@@ -222,7 +222,7 @@
var/mob/living/silicon/ai/spawned/M = new(loc) //spawn new AI at landmark as var M
M.name = src.name
M.real_name = src.name
M.aiPDA.toff = 1 //turns the AI's PDA messenger off, stopping it showing up on player PDAs
M.aiPDA.toff = TRUE //turns the AI's PDA messenger off, stopping it showing up on player PDAs
M.death() //call the AI's death proc
qdel(src)
+1 -1
View File
@@ -579,7 +579,7 @@
/obj/item/storage/belt/chameleon
name = "toolbelt"
desc = "Holds tools."
silent = 1
silent = TRUE
var/datum/action/item_action/chameleon/change/chameleon_action
/obj/item/storage/belt/chameleon/Initialize()
@@ -207,7 +207,7 @@
cooldown = world.time + cooldowntime
activating = 0
/obj/item/clothing/suit/space/chronos/proc/deactivate(force = 0, silent = 0)
/obj/item/clothing/suit/space/chronos/proc/deactivate(force = 0, silent = FALSE)
if(activated && (!teleporting || force))
activating = 1
var/mob/living/carbon/human/user = src.loc
+1 -1
View File
@@ -1114,7 +1114,7 @@ GLOBAL_LIST_INIT(hallucinations_major, list(
sleep(rand(70,90))
target.set_screwyhud(SCREWYHUD_NONE)
target.SetKnockdown(0)
target.silent = 0
target.silent = FALSE
qdel(src)
/datum/hallucination/fire
@@ -44,20 +44,20 @@ Doesn't work on other aliens/AI.*/
if(plasma_cost > 0)
return "[plasma_cost]"
/obj/effect/proc_holder/alien/proc/cost_check(check_turf=0,mob/living/carbon/user,silent = 0)
/obj/effect/proc_holder/alien/proc/cost_check(check_turf = FALSE, mob/living/carbon/user, silent = FALSE)
if(user.stat)
if(!silent)
to_chat(user, "<span class='noticealien'>You must be conscious to do this.</span>")
return 0
return FALSE
if(user.getPlasma() < plasma_cost)
if(!silent)
to_chat(user, "<span class='noticealien'>Not enough plasma stored.</span>")
return 0
return FALSE
if(check_turf && (!isturf(user.loc) || isspaceturf(user.loc)))
if(!silent)
to_chat(user, "<span class='noticealien'>Bad place for a garden!</span>")
return 0
return 1
return FALSE
return TRUE
/obj/effect/proc_holder/alien/proc/check_vent_block(mob/living/user)
var/obj/machinery/atmospherics/components/unary/atmos_thing = locate() in user.loc
@@ -71,7 +71,7 @@ Doesn't work on other aliens/AI.*/
name = "Plant Weeds"
desc = "Plants some alien weeds."
plasma_cost = 50
check_turf = 1
check_turf = TRUE
action_icon_state = "alien_plant"
/obj/effect/proc_holder/alien/plant/fire(mob/living/carbon/user)
@@ -7,7 +7,7 @@
var/list/stomach_contents = list()
var/list/internal_organs = list() //List of /obj/item/organ in the mob. They don't go in the contents for some reason I don't want to know.
var/list/internal_organs_slot= list() //Same as above, but stores "slot ID" - "organ" pairs for easy access.
var/silent = 0 //Can't talk. Value goes down every life proc. //NOTE TO FUTURE CODERS: DO NOT INITIALIZE NUMERICAL VARS AS NULL OR I WILL MURDER YOU.
var/silent = FALSE //Can't talk. Value goes down every life proc. //NOTE TO FUTURE CODERS: DO NOT INITIALIZE NUMERICAL VARS AS NULL OR I WILL MURDER YOU.
var/dreaming = 0 //How many dream images we have left to send
var/obj/item/handcuffed = null //Whether or not the mob is handcuffed
+1 -1
View File
@@ -2,7 +2,7 @@
if(stat == DEAD)
return
silent = 0
silent = FALSE
losebreath = 0
if(!gibbed)
@@ -200,7 +200,7 @@
if(istype(O, /obj/item/device/pda))
var/obj/item/device/pda/PDA = O
PDA.set_light(0)
PDA.fon = 0
PDA.fon = FALSE
PDA.f_lum = 0
PDA.update_icon()
visible_message("<span class='danger'>The light in [PDA] shorts out!</span>")
+1 -1
View File
@@ -74,7 +74,7 @@
var/overload_bulletblock = 0 //Why is this a good idea?
var/overload_maxhealth = 0
canmove = FALSE
var/silent = 0
var/silent = FALSE
var/hit_slowdown = 0
var/brightness_power = 5
var/slowdown = 0
@@ -1,3 +1,4 @@
<<<<<<< HEAD
/*
name
key
@@ -59,3 +60,66 @@
F["role"] >> src.role
F["comments"] >> src.comments
return 1
=======
/*
name
key
description
role
comments
ready = 0
*/
/datum/paiCandidate/proc/savefile_path(mob/user)
return "data/player_saves/[copytext(user.ckey, 1, 2)]/[user.ckey]/pai.sav"
/datum/paiCandidate/proc/savefile_save(mob/user)
if(IsGuestKey(user.key))
return 0
var/savefile/F = new /savefile(src.savefile_path(user))
WRITE_FILE(F["name"], name)
WRITE_FILE(F["description"], description)
WRITE_FILE(F["role"], role)
WRITE_FILE(F["comments"], comments)
WRITE_FILE(F["version"], 1)
return 1
// loads the savefile corresponding to the mob's ckey
// if silent=true, report incompatible savefiles
// returns 1 if loaded (or file was incompatible)
// returns 0 if savefile did not exist
/datum/paiCandidate/proc/savefile_load(mob/user, silent = TRUE)
if (IsGuestKey(user.key))
return 0
var/path = savefile_path(user)
if (!fexists(path))
return 0
var/savefile/F = new /savefile(path)
if(!F)
return //Not everyone has a pai savefile.
var/version = null
F["version"] >> version
if (isnull(version) || version != 1)
fdel(path)
if (!silent)
alert(user, "Your savefile was incompatible with this version and was deleted.")
return 0
F["name"] >> src.name
F["description"] >> src.description
F["role"] >> src.role
F["comments"] >> src.comments
return 1
>>>>>>> f5ff686... Merge pull request #35424 from ShizCalev/var-cleanup
@@ -19,7 +19,7 @@
return
if(buckled)
Feedstop(silent = 1) //releases ourselves from the mob we fed on.
Feedstop(silent = TRUE) //releases ourselves from the mob we fed on.
stat = DEAD
cut_overlays()
@@ -181,7 +181,7 @@
var/mob/M = buckled
if(stat)
Feedstop(silent = 1)
Feedstop(silent = TRUE)
if(M.stat == DEAD) // our victim died
if(!client)
@@ -86,7 +86,7 @@
else
to_chat(src, "<span class='warning'><i>I have failed to latch onto the subject!</i></span>")
/mob/living/simple_animal/slime/proc/Feedstop(silent=0, living=1)
/mob/living/simple_animal/slime/proc/Feedstop(silent = FALSE, living=1)
if(buckled)
if(!living)
to_chat(src, "<span class='warning'>[pick("This subject is incompatible", \
@@ -242,7 +242,7 @@
if(M == src)
return
if(buckled)
Feedstop(silent=1)
Feedstop(silent = TRUE)
visible_message("<span class='danger'>[M] pulls [src] off!</span>")
return
attacked += 5
@@ -400,7 +400,7 @@
if(Target)
Target = null
if(buckled)
Feedstop(silent=1) //we unbuckle the slime from the mob it latched onto.
Feedstop(silent = TRUE) //we unbuckle the slime from the mob it latched onto.
SStun = world.time + rand(20,60)
spawn(0)
+1 -1
View File
@@ -116,7 +116,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
power_channel = ENVIRON
sprite_number = 8
use_power = IDLE_POWER_USE
interact_offline = 1
interact_offline = TRUE
var/on = TRUE
var/breaker = 1
var/list/parts = list()
+1 -1
View File
@@ -65,7 +65,7 @@
/obj/item/ammo_box/proc/can_load(mob/user)
return 1
/obj/item/ammo_box/attackby(obj/item/A, mob/user, params, silent = 0, replace_spent = 0)
/obj/item/ammo_box/attackby(obj/item/A, mob/user, params, silent = FALSE, replace_spent = 0)
var/num_loaded = 0
if(!can_load(user))
return
@@ -7,7 +7,7 @@
icon_state = "dispenser"
use_power = IDLE_POWER_USE
idle_power_usage = 40
interact_offline = 1
interact_offline = TRUE
resistance_flags = FIRE_PROOF | ACID_PROOF
var/cell_type = /obj/item/stock_parts/cell/high
var/obj/item/stock_parts/cell/cell
@@ -50,7 +50,7 @@
M.SetKnockdown(0, 0)
M.SetStun(0, 0)
M.SetUnconscious(0, 0)
M.silent = 0
M.silent = FALSE
M.dizziness = 0
M.disgust = 0
M.drowsyness = 0
+3 -3
View File
@@ -317,7 +317,7 @@
R.add_reagent(chosenchem , 50)
investigate_log("Experimentor has released [chosenchem] smoke.", INVESTIGATE_EXPERIMENTOR)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, 0, src, silent = 1)
smoke.set_up(R, 0, src, silent = TRUE)
playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start()
qdel(R)
@@ -329,7 +329,7 @@
R.my_atom = src
R.add_reagent(chosenchem , 50)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, 0, src, silent = 1)
smoke.set_up(R, 0, src, silent = TRUE)
playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start()
qdel(R)
@@ -413,7 +413,7 @@
R.add_reagent("frostoil" , 50)
investigate_log("Experimentor has released frostoil gas.", INVESTIGATE_EXPERIMENTOR)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, 0, src, silent = 1)
smoke.set_up(R, 0, src, silent = TRUE)
playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start()
qdel(R)
@@ -146,7 +146,7 @@
break
if(!S.ckey)
if(S.buckled)
S.Feedstop(silent=1)
S.Feedstop(silent = TRUE)
S.visible_message("[S] vanishes in a flash of light!")
S.forceMove(X)
X.stored_slimes += S
@@ -134,13 +134,13 @@
/obj/item/organ/cyberimp/chest/thrusters/Remove(mob/living/carbon/M, special = 0)
if(on)
toggle(silent=1)
toggle(silent = TRUE)
..()
/obj/item/organ/cyberimp/chest/thrusters/ui_action_click()
toggle()
/obj/item/organ/cyberimp/chest/thrusters/proc/toggle(silent=0)
/obj/item/organ/cyberimp/chest/thrusters/proc/toggle(silent = FALSE)
if(!on)
if(crit_fail)
if(!silent)
@@ -196,6 +196,6 @@
else
T.assume_air(removed)
toggle(silent=1)
toggle(silent = TRUE)
return 0