Merge branch 'master' into more_cooking2
This commit is contained in:
@@ -42,6 +42,9 @@
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/obj/effect/decal/cleanable/glass/ex_act()
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qdel(src)
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/obj/effect/decal/cleanable/glass/plasma
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icon_state = "plasmatiny"
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/obj/effect/decal/cleanable/dirt
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name = "dirt"
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desc = "Someone should clean that up."
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@@ -134,12 +134,14 @@ RSF
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return
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/obj/item/cookiesynth/emag_act(mob/user)
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. = ..()
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obj_flags ^= EMAGGED
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if(obj_flags & EMAGGED)
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to_chat(user, "<span class='warning'>You short out [src]'s reagent safety checker!</span>")
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else
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to_chat(user, "<span class='warning'>You reset [src]'s reagent safety checker!</span>")
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toxin = 0
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toxin = FALSE
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return TRUE
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/obj/item/cookiesynth/attack_self(mob/user)
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var/mob/living/silicon/robot/P = null
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@@ -93,34 +93,22 @@
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/obj/item/card/emag/afterattack(atom/target, mob/user, proximity)
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. = ..()
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var/atom/A = target
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if(!proximity && prox_check)
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if(!proximity && prox_check || !(isobj(A) || issilicon(A) || isbot(A) || isdrone(A)))
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return
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if(istype(A, /obj/item/storage) && !(istype(A, /obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod)))
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return
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//Citadel changes: modular code misfiring, so we're bypassing into main code.
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if(!uses)
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user.visible_message("<span class='warning'>[src] emits a weak spark. It's burnt out!</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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return
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else if(uses <= 3)
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playsound(src, 'sound/effects/light_flicker.ogg', 30, 1) //Tiiiiiiny warning sound to let ya know your emag's almost dead
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if(isturf(A))
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if(!A.emag_act(user))
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return
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if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))
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A.emag_act(user)
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uses = max(uses - 1, 0)
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if(!uses)
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user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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if(istype(A,/obj/item/storage))
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return
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if(!(isobj(A) || issilicon(A) || isbot(A) || isdrone(A)))
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return
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else
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A.emag_act(user)
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uses = max(uses - 1, 0)
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if(!uses)
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user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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uses = max(uses - 1, 0)
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if(!uses)
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user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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/obj/item/card/emagfake
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@@ -764,20 +764,22 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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..()
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/obj/item/clothing/mask/vape/emag_act(mob/user)// I WON'T REGRET WRITTING THIS, SURLY.
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if(screw)
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if(!(obj_flags & EMAGGED))
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cut_overlays()
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obj_flags |= EMAGGED
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super = FALSE
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to_chat(user, "<span class='warning'>You maximize the voltage of [src].</span>")
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add_overlay("vapeopen_high")
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var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
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sp.set_up(5, 1, src)
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sp.start()
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else
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to_chat(user, "<span class='warning'>[src] is already emagged!</span>")
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else
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. = ..()
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if(!screw)
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to_chat(user, "<span class='notice'>You need to open the cap to do that.</span>")
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return
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if(obj_flags & EMAGGED)
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to_chat(user, "<span class='warning'>[src] is already emagged!</span>")
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return
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cut_overlays()
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obj_flags |= EMAGGED
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super = FALSE
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to_chat(user, "<span class='warning'>You maximize the voltage of [src].</span>")
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add_overlay("vapeopen_high")
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var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
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sp.set_up(5, 1, src)
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sp.start()
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return TRUE
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/obj/item/clothing/mask/vape/attack_self(mob/user)
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if(reagents.total_volume > 0)
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@@ -217,10 +217,13 @@
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to_chat(user, "<span class='notice'>The spectrum chip is unresponsive.</span>")
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/obj/item/circuitboard/computer/cargo/emag_act(mob/living/user)
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if(!(obj_flags & EMAGGED))
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contraband = TRUE
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obj_flags |= EMAGGED
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to_chat(user, "<span class='notice'>You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.</span>")
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. = ..()
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if(obj_flags & EMAGGED)
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return
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contraband = TRUE
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obj_flags |= EMAGGED
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to_chat(user, "<span class='notice'>You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.</span>")
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return TRUE
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/obj/item/circuitboard/computer/cargo/express
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name = "Express Supply Console (Computer Board)"
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@@ -234,8 +237,12 @@
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obj_flags &= ~EMAGGED
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/obj/item/circuitboard/computer/cargo/express/emag_act(mob/living/user)
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to_chat(user, "<span class='notice'>You change the routing protocols, allowing the Drop Pod to land anywhere on the station.</span>")
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obj_flags |= EMAGGED
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. = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
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if(obj_flags & EMAGGED)
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return
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to_chat(user, "<span class='notice'>You change the routing protocols, allowing the Drop Pod to land anywhere on the station.</span>")
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obj_flags |= EMAGGED
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return TRUE
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/obj/item/circuitboard/computer/cargo/request
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name = "Supply Request Console (Computer Board)"
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@@ -140,12 +140,10 @@
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return ..()
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/obj/item/defibrillator/emag_act(mob/user)
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if(safety)
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safety = FALSE
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to_chat(user, "<span class='warning'>You silently disable [src]'s safety protocols with the cryptographic sequencer.</span>")
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else
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safety = TRUE
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to_chat(user, "<span class='notice'>You silently enable [src]'s safety protocols with the cryptographic sequencer.</span>")
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. = ..()
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safety = !safety
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to_chat(user, "<span class='warning'>You silently [safety ? "enable" : "disable"] [src]'s safety protocols with the cryptographic sequencer.</span>")
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return TRUE
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/obj/item/defibrillator/emp_act(severity)
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. = ..()
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@@ -192,13 +192,15 @@
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update_icon()
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/obj/item/geiger_counter/emag_act(mob/user)
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. = ..()
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if(obj_flags & EMAGGED)
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return
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if(scanning)
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to_chat(user, "<span class='warning'>Turn off [src] before you perform this action!</span>")
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return 0
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return
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to_chat(user, "<span class='warning'>You override [src]'s radiation storing protocols. It will now generate small doses of radiation, and stored rads are now projected into creatures you scan.</span>")
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obj_flags |= EMAGGED
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return TRUE
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/obj/item/geiger_counter/cyborg
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var/datum/component/mobhook
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@@ -149,9 +149,11 @@
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to_chat(user, "<span class='notice'>You fill \the [src] with lights from \the [S]. " + status_string() + "</span>")
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/obj/item/lightreplacer/emag_act()
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. = ..()
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if(obj_flags & EMAGGED)
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return
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Emag()
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return TRUE
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/obj/item/lightreplacer/attack_self(mob/user)
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to_chat(user, status_string())
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@@ -38,11 +38,13 @@
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speech_args[SPEECH_SPANS] |= voicespan
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/obj/item/megaphone/emag_act(mob/user)
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. = ..()
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if(obj_flags & EMAGGED)
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return
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to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
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obj_flags |= EMAGGED
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voicespan = list(SPAN_REALLYBIG, "userdanger")
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return TRUE
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/obj/item/megaphone/sec
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name = "security megaphone"
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@@ -12,7 +12,7 @@
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lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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w_class = WEIGHT_CLASS_GIGANTIC
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w_class = WEIGHT_CLASS_BULKY
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force = 12
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total_mass = TOTAL_MASS_NORMAL_ITEM // average toolbox
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attack_verb = list("robusted")
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@@ -704,8 +704,8 @@
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name = "egyptian staff"
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desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth."
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icon = 'icons/obj/guns/magic.dmi'
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icon_state = "pharoah_sceptre"
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item_state = "pharoah_sceptre"
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icon_state = "pharaoh_sceptre"
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item_state = "pharaoh_sceptre"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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@@ -229,7 +229,7 @@
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target.LAssailant = null
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else
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target.LAssailant = user
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cooldown = world.time + 40
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cooldown = world.time
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user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
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/obj/item/melee/classic_baton/telescopic
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@@ -282,11 +282,13 @@
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var/cooldown = 0
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/obj/item/harmalarm/emag_act(mob/user)
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. = ..()
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obj_flags ^= EMAGGED
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if(obj_flags & EMAGGED)
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to_chat(user, "<font color='red'>You short out the safeties on [src]!</font>")
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else
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to_chat(user, "<font color='red'>You reset the safeties on [src]!</font>")
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return TRUE
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/obj/item/harmalarm/attack_self(mob/user)
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var/safety = !(obj_flags & EMAGGED)
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@@ -19,11 +19,11 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
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singular_name = "glass sheet"
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icon_state = "sheet-glass"
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item_state = "sheet-glass"
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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||||
materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/glass
|
||||
grind_results = list("silicon" = 20)
|
||||
grind_results = list(/datum/reagent/silicon = 20)
|
||||
point_value = 1
|
||||
|
||||
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
|
||||
@@ -83,11 +83,11 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
singular_name = "plasma glass sheet"
|
||||
icon_state = "sheet-pglass"
|
||||
item_state = "sheet-pglass"
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plasmaglass
|
||||
grind_results = list("silicon" = 20, "plasma" = 10)
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/fifty
|
||||
amount = 50
|
||||
@@ -134,11 +134,11 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
|
||||
singular_name = "reinforced glass sheet"
|
||||
icon_state = "sheet-rglass"
|
||||
item_state = "sheet-rglass"
|
||||
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(/datum/material/metal=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/rglass
|
||||
grind_results = list("silicon" = 20, "iron" = 10)
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
|
||||
point_value = 4
|
||||
|
||||
/obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params)
|
||||
@@ -177,11 +177,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
|
||||
singular_name = "reinforced plasma glass sheet"
|
||||
icon_state = "sheet-prglass"
|
||||
item_state = "sheet-prglass"
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,)
|
||||
materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT, /datum/material/metal = MINERAL_MATERIAL_AMOUNT * 0.5,)
|
||||
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plasmarglass
|
||||
grind_results = list("silicon" = 20, "plasma" = 10, "iron" = 10)
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
|
||||
point_value = 23
|
||||
|
||||
/obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
@@ -198,7 +198,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
|
||||
singular_name = "titanium glass sheet"
|
||||
icon_state = "sheet-titaniumglass"
|
||||
item_state = "sheet-titaniumglass"
|
||||
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/titaniumglass
|
||||
@@ -217,7 +217,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
singular_name = "plastitanium glass sheet"
|
||||
icon_state = "sheet-plastitaniumglass"
|
||||
item_state = "sheet-plastitaniumglass"
|
||||
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plastitaniumglass
|
||||
@@ -237,14 +237,15 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
item_state = "shard-glass"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
attack_verb = list("stabbed", "slashed", "sliced", "cut")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
resistance_flags = ACID_PROOF
|
||||
armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
|
||||
max_integrity = 40
|
||||
var/cooldown = 0
|
||||
sharpness = IS_SHARP
|
||||
var/icon_prefix
|
||||
|
||||
|
||||
/obj/item/shard/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is slitting [user.p_their()] [pick("wrists", "throat")] with the shard of glass! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
@@ -266,9 +267,19 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
if("large")
|
||||
pixel_x = rand(-5, 5)
|
||||
pixel_y = rand(-5, 5)
|
||||
var/matrix/M = matrix(transform)
|
||||
M.Turn(rand(-170, 170))
|
||||
transform = M
|
||||
if (icon_prefix)
|
||||
icon_state = "[icon_prefix][icon_state]"
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(T && is_station_level(T.z))
|
||||
SSblackbox.record_feedback("tally", "station_mess_created", 1, name)
|
||||
|
||||
/obj/item/shard/Destroy()
|
||||
. = ..()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(T && is_station_level(T.z))
|
||||
SSblackbox.record_feedback("tally", "station_mess_destroyed", 1, name)
|
||||
|
||||
/obj/item/shard/afterattack(atom/A as mob|obj, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -298,6 +309,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
return ..()
|
||||
|
||||
/obj/item/shard/welder_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(I.use_tool(src, user, 0, volume=50))
|
||||
var/obj/item/stack/sheet/glass/NG = new (user.loc)
|
||||
for(var/obj/item/stack/sheet/glass/G in user.loc)
|
||||
@@ -316,4 +328,13 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
playsound(loc, 'sound/effects/glass_step.ogg', 30, 1)
|
||||
else
|
||||
playsound(loc, 'sound/effects/glass_step.ogg', 50, 1)
|
||||
. = ..()
|
||||
return ..()
|
||||
|
||||
/obj/item/shard/plasma
|
||||
name = "purple shard"
|
||||
desc = "A nasty looking shard of plasma glass."
|
||||
force = 6
|
||||
throwforce = 11
|
||||
icon_state = "plasmalarge"
|
||||
materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
icon_prefix = "plasma"
|
||||
@@ -407,6 +407,7 @@
|
||||
new /obj/item/stack/cable_coil/random(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/pipe_dispenser(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/clown
|
||||
name = "clown's duffel bag"
|
||||
|
||||
@@ -40,9 +40,18 @@
|
||||
|
||||
/obj/item/storage/briefcase/lawyer/family
|
||||
name = "battered briefcase"
|
||||
desc = "An old briefcase, this one has seen better days in its time. It's clear they don't make them nowadays as good as they used to. Comes with an added belt clip!"
|
||||
icon_state = "gbriefcase"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi'
|
||||
desc = "An old briefcase with a golden trim. It's clear they don't make them as good as they used to. Comes with an added belt clip!"
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/briefcase/lawyer/family/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 14
|
||||
|
||||
/obj/item/storage/briefcase/lawyer/family/PopulateContents()
|
||||
new /obj/item/stamp/law(src)
|
||||
new /obj/item/pen/fountain(src)
|
||||
|
||||
@@ -48,14 +48,16 @@
|
||||
to_chat(user, "<span class='danger'>It's locked!</span>")
|
||||
|
||||
/obj/item/storage/lockbox/emag_act(mob/user)
|
||||
if(!broken)
|
||||
broken = TRUE
|
||||
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
|
||||
desc += "It appears to be broken."
|
||||
icon_state = src.icon_broken
|
||||
if(user)
|
||||
visible_message("<span class='warning'>\The [src] has been broken by [user] with an electromagnetic card!</span>")
|
||||
return
|
||||
. = ..()
|
||||
if(broken)
|
||||
return
|
||||
broken = TRUE
|
||||
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
|
||||
desc += "It appears to be broken."
|
||||
icon_state = src.icon_broken
|
||||
if(user)
|
||||
visible_message("<span class='warning'>\The [src] has been broken by [user] with an electromagnetic card!</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/item/storage/lockbox/Entered()
|
||||
. = ..()
|
||||
|
||||
@@ -36,7 +36,8 @@
|
||||
/obj/item/reagent_containers/syringe,
|
||||
/obj/item/screwdriver,
|
||||
/obj/item/valentine,
|
||||
/obj/item/stamp))
|
||||
/obj/item/stamp,
|
||||
/obj/item/key))
|
||||
|
||||
/obj/item/storage/wallet/Exited(atom/movable/AM)
|
||||
. = ..()
|
||||
@@ -60,7 +61,7 @@
|
||||
/obj/item/storage/wallet/update_icon()
|
||||
var/new_state = "wallet"
|
||||
if(front_id)
|
||||
new_state = "wallet_[front_id.icon_state]"
|
||||
new_state = "wallet_id"
|
||||
if(new_state != icon_state) //avoid so many icon state changes.
|
||||
icon_state = new_state
|
||||
|
||||
|
||||
@@ -487,6 +487,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
var/obj/item/grenade/explosive = null
|
||||
var/war_cry = "AAAAARGH!!!"
|
||||
var/icon_prefix = "spearglass"
|
||||
|
||||
/obj/item/twohanded/spear/Initialize()
|
||||
. = ..()
|
||||
@@ -529,7 +530,7 @@
|
||||
if(explosive)
|
||||
icon_state = "spearbomb[wielded]"
|
||||
else
|
||||
icon_state = "spearglass[wielded]"
|
||||
icon_state = "[icon_prefix][wielded]"
|
||||
|
||||
/obj/item/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -556,6 +557,13 @@
|
||||
src.war_cry = input
|
||||
|
||||
/obj/item/twohanded/spear/CheckParts(list/parts_list)
|
||||
var/obj/item/shard/tip = locate() in parts_list
|
||||
if (istype(tip, /obj/item/shard/plasma))
|
||||
force_wielded = 19
|
||||
force_unwielded = 11
|
||||
throwforce = 21
|
||||
icon_prefix = "spearplasma"
|
||||
qdel(tip)
|
||||
var/obj/item/twohanded/spear/S = locate() in parts_list
|
||||
if(S)
|
||||
if(S.explosive)
|
||||
|
||||
@@ -229,7 +229,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
/obj/item/katana/cursed
|
||||
slot_flags = null
|
||||
|
||||
/obj/item/katana/Initialize()
|
||||
/obj/item/katana/cursed/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CURSED_ITEM_TRAIT)
|
||||
|
||||
@@ -255,7 +255,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
|
||||
|
||||
remove_item_from_storage(user)
|
||||
qdel(I)
|
||||
if (!user.transferItemToLoc(I, S))
|
||||
return
|
||||
S.CheckParts(list(I))
|
||||
qdel(src)
|
||||
|
||||
user.put_in_hands(S)
|
||||
|
||||
@@ -112,12 +112,16 @@
|
||||
|
||||
|
||||
/obj/structure/sign/barsign/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(broken || (obj_flags & EMAGGED))
|
||||
to_chat(user, "<span class='warning'>Nothing interesting happens!</span>")
|
||||
return
|
||||
obj_flags |= EMAGGED
|
||||
to_chat(user, "<span class='notice'>You emag the barsign. Takeover in progress...</span>")
|
||||
sleep(10 SECONDS)
|
||||
addtimer(CALLBACK(src, .proc/syndie_bar_good), 10 SECONDS)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/sign/barsign/proc/syndie_bar_good()
|
||||
set_sign(new /datum/barsign/hiddensigns/syndibarsign)
|
||||
req_access = list(ACCESS_SYNDICATE)
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -100,6 +100,14 @@
|
||||
to_chat(user, "<span class='notice'>You start adding [B] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && B.use(1))
|
||||
make_new_table(/obj/structure/table/bronze)
|
||||
else if(istype(I, /obj/item/stack/sheet/plasmaglass))
|
||||
var/obj/item/stack/sheet/plasmaglass/G = I
|
||||
if(G.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one plasmaglass sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [G] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && G.use(1))
|
||||
make_new_table(/obj/structure/table/plasmaglass)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -258,6 +258,53 @@
|
||||
for(var/obj/item/shard/S in debris)
|
||||
S.color = NARSIE_WINDOW_COLOUR
|
||||
|
||||
/*
|
||||
* Plasmaglass tables
|
||||
*/
|
||||
/obj/structure/table/plasmaglass
|
||||
name = "plasmaglass table"
|
||||
desc = "A glasstable, but it's pink and more sturdy. What will Nanotrasen design next with plasma?"
|
||||
icon = 'icons/obj/smooth_structures/plasmaglass_table.dmi'
|
||||
icon_state = "plasmaglass_table"
|
||||
climbable = TRUE
|
||||
buildstack = /obj/item/stack/sheet/plasmaglass
|
||||
canSmoothWith = null
|
||||
max_integrity = 270
|
||||
resistance_flags = ACID_PROOF
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
var/list/debris = list()
|
||||
|
||||
/obj/structure/table/plasmaglass/New()
|
||||
. = ..()
|
||||
debris += new frame
|
||||
debris += new /obj/item/shard/plasma
|
||||
|
||||
/obj/structure/table/plasmaglass/Destroy()
|
||||
QDEL_LIST(debris)
|
||||
. = ..()
|
||||
|
||||
/obj/structure/table/plasmaglass/proc/check_break(mob/living/M)
|
||||
return
|
||||
|
||||
/obj/structure/table/plasmaglass/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(disassembled)
|
||||
..()
|
||||
return
|
||||
else
|
||||
var/turf/T = get_turf(src)
|
||||
playsound(T, "shatter", 50, 1)
|
||||
for(var/X in debris)
|
||||
var/atom/movable/AM = X
|
||||
AM.forceMove(T)
|
||||
debris -= AM
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/table/plasmaglass/narsie_act()
|
||||
color = NARSIE_WINDOW_COLOUR
|
||||
for(var/obj/item/shard/S in debris)
|
||||
S.color = NARSIE_WINDOW_COLOUR
|
||||
|
||||
/*
|
||||
* Wooden tables
|
||||
*/
|
||||
|
||||
@@ -281,6 +281,8 @@
|
||||
. += new /obj/effect/decal/cleanable/glass(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard(location)
|
||||
|
||||
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
|
||||
if(anchored)
|
||||
@@ -409,6 +411,15 @@
|
||||
glass_type = /obj/item/stack/sheet/plasmaglass
|
||||
rad_insulation = RAD_NO_INSULATION
|
||||
|
||||
/obj/structure/window/plasma/spawnDebris(location)
|
||||
. = list()
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
. += new /obj/effect/decal/cleanable/glass/plasma(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
|
||||
/obj/structure/window/plasma/spawner/east
|
||||
dir = EAST
|
||||
|
||||
|
||||
Reference in New Issue
Block a user