adds a snowflakey-ish(??? maybe???) way to modify gun damage so we don't need more shot types for improvised shotguns (#12274)

* Update gun.dm

* Update _firing.dm

* Update code/modules/projectiles/ammunition/_firing.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
kevinz000
2020-05-17 17:59:50 -07:00
committed by GitHub
parent ab93d80289
commit fd5c635840
2 changed files with 7 additions and 0 deletions
+3
View File
@@ -76,6 +76,9 @@
var/datum/action/item_action/toggle_scope_zoom/azoom
var/dualwield_spread_mult = 1 //dualwield spread multiplier
/// Just 'slightly' snowflakey way to modify projectile damage for projectiles fired from this gun.
var/projectile_damage_multiplier = 1
/obj/item/gun/Initialize()
. = ..()