mob folder - camera to dead

This commit is contained in:
deathride58
2018-01-04 00:59:07 -05:00
parent cffbbbbbd1
commit fd9bc8c35e
5 changed files with 75 additions and 70 deletions
+41 -17
View File
@@ -2,6 +2,9 @@
INITIALIZE_IMMEDIATE(/mob/dead)
/mob/dead
sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
/mob/dead/Initialize()
if(initialized)
stack_trace("Warning: [src]([type]) initialized multiple times!")
@@ -11,8 +14,9 @@ INITIALIZE_IMMEDIATE(/mob/dead)
prepare_huds()
if(CONFIG_GET(string/cross_server_address))
if(length(CONFIG_GET(keyed_string_list/cross_server)))
verbs += /mob/dead/proc/server_hop
set_focus(src)
return INITIALIZE_HINT_NORMAL
/mob/dead/dust() //ghosts can't be vaporised.
@@ -45,26 +49,46 @@ INITIALIZE_IMMEDIATE(/mob/dead)
else
stat(null, "Time To Start: SOON")
stat(null, "Players: [SSticker.totalPlayers]")
if(client.holder)
stat(null, "Players Ready: [SSticker.totalPlayersReady]")
/mob/dead/proc/server_hop()
set category = "OOC"
set name = "Server Hop!"
set desc= "Jump to the other server"
if(notransform)
return
var/csa = CONFIG_GET(string/cross_server_address)
if(csa)
verbs -= /mob/dead/proc/server_hop
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
var/list/csa = CONFIG_GET(keyed_string_list/cross_server)
var/pick
switch(csa.len)
if(0)
verbs -= /mob/dead/proc/server_hop
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
if(1)
pick = csa[0]
else
pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa
if(!pick)
return
if (alert(src, "Jump to server running at [csa]?", "Server Hop", "Yes", "No") != "Yes")
return 0
if (client && csa)
to_chat(src, "<span class='notice'>Sending you to [csa].</span>")
new /obj/screen/splash(client)
notransform = TRUE
sleep(29) //let the animation play
notransform = FALSE
winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
client << link(csa + "?server_hop=[key]")
else
to_chat(src, "<span class='error'>There is no other server configured!</span>")
var/addr = csa[pick]
if(alert(src, "Jump to server [pick] ([addr])?", "Server Hop", "Yes", "No") != "Yes")
return
var/client/C = client
to_chat(C, "<span class='notice'>Sending you to [pick].</span>")
new /obj/screen/splash(C)
notransform = TRUE
sleep(29) //let the animation play
notransform = FALSE
if(!C)
return
winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
C << link("[addr]?server_hop=[key]")