Merge pull request #9257 from Thalpy/Blind-quirk-without-anger
[READY] Blind quirk without anger
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@@ -281,6 +281,33 @@
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..()
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user.cure_blind("blindfold_[REF(src)]")
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/obj/item/clothing/glasses/sunglasses/blindfold/white
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name = "blind personnel blindfold"
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desc = "Indicates that the wearer suffers from blindness."
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icon_state = "blindfoldwhite"
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item_state = "blindfoldwhite"
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var/colored_before = FALSE
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/obj/item/clothing/glasses/sunglasses/blindfold/white/equipped(mob/living/carbon/human/user, slot)
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if(ishuman(user) && slot == SLOT_GLASSES)
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update_icon(user)
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user.update_inv_glasses() //Color might have been changed by update_icon.
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..()
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/obj/item/clothing/glasses/sunglasses/blindfold/white/update_icon(mob/living/carbon/human/user)
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if(ishuman(user) && !colored_before)
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add_atom_colour("#[user.eye_color]", FIXED_COLOUR_PRIORITY)
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colored_before = TRUE
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/obj/item/clothing/glasses/sunglasses/blindfold/white/worn_overlays(isinhands = FALSE, file2use)
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. = list()
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if(!isinhands && ishuman(loc) && !colored_before)
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var/mob/living/carbon/human/H = loc
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var/mutable_appearance/M = mutable_appearance('icons/mob/eyes.dmi', "blindfoldwhite")
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M.appearance_flags |= RESET_COLOR
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M.color = "#[H.eye_color]"
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. += M
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/obj/item/clothing/glasses/sunglasses/big
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Larger than average enhanced shielding blocks flashes."
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icon_state = "bigsunglasses"
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