added chem dispenser, time for errors
This commit is contained in:
@@ -0,0 +1,209 @@
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/obj/item/storage/portable_chem_mixer
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name = "Portable Chemical Mixer"
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desc = "A portable device that dispenses and mixes chemicals. All necessary reagents need to be supplied with beakers. A label indicates that a screwdriver is required to open it for refills. This device can be worn on a belt. The letters 'S&T' are imprinted on the side."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "portablechemicalmixer_open"
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// worn_icon_state = "portable_chem_mixer"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = ITEM_SLOT_BELT
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// equip_sound = 'sound/items/equip/toolbelt_equip.ogg'
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custom_price = 2000
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custom_premium_price = 2000
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var/obj/item/reagent_containers/beaker = null ///Creating an empty slot for a beaker that can be added to dispense into
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var/amount = 30 ///The amount of reagent that is to be dispensed currently
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var/list/dispensable_reagents = list() ///List in which all currently dispensable reagents go
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/obj/item/storage/portable_chem_mixer/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_combined_w_class = 200
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STR.max_items = 50
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STR.insert_preposition = "in"
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STR.set_holdable(list(
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/obj/item/reagent_containers/glass/beaker,
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))
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/obj/item/storage/portable_chem_mixer/Destroy()
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QDEL_NULL(beaker)
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return ..()
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/obj/item/storage/portable_chem_mixer/ex_act(severity, target)
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if(severity < 3)
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..()
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/obj/item/storage/portable_chem_mixer/attackby(obj/item/I, mob/user, params)
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if (I.tool_behaviour == TOOL_SCREWDRIVER)
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, !locked)
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if (!locked)
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update_contents()
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if (locked)
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replace_beaker(user)
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update_icon()
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I.play_tool_sound(src, 50)
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return
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else if (istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container() && locked)
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var/obj/item/reagent_containers/B = I
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. = TRUE //no afterattack
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if(!user.transferItemToLoc(B, src))
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return
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replace_beaker(user, B)
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update_icon()
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updateUsrDialog()
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return
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return ..()
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/**
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* Updates the contents of the portable chemical mixer
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*
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* A list of dispensable reagents is created by iterating through each source beaker in the portable chemical beaker and reading its contents
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*/
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/obj/item/storage/portable_chem_mixer/proc/update_contents()
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dispensable_reagents.Cut()
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for (var/obj/item/reagent_containers/glass/beaker/B in contents)
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var/key = B.reagents.get_master_reagent_id()
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if (!(key in dispensable_reagents))
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dispensable_reagents[key] = list()
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dispensable_reagents[key]["reagents"] = list()
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dispensable_reagents[key]["reagents"] += B.reagents
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return
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/obj/item/storage/portable_chem_mixer/update_icon_state()
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if (!locked)
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icon_state = "portablechemicalmixer_open"
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else if (beaker)
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icon_state = "portablechemicalmixer_full"
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else
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icon_state = "portablechemicalmixer_empty"
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/obj/item/storage/portable_chem_mixer/AltClick(mob/living/user)
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if (!locked)
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return ..()
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if(!can_interact(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
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return
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replace_beaker(user)
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update_icon()
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/**
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* Replaces the beaker of the portable chemical mixer with another beaker, or simply adds the new beaker if none is in currently
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*
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* Checks if a valid user and a valid new beaker exist and attempts to replace the current beaker in the portable chemical mixer with the one in hand. Simply places the new beaker in if no beaker is currently loaded
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* Arguments:
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* * mob/living/user - The user who is trying to exchange beakers
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* * obj/item/reagent_containers/new_beaker - The new beaker that the user wants to put into the device
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*/
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/obj/item/storage/portable_chem_mixer/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
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if(!user)
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return FALSE
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if(beaker)
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user.put_in_hands(beaker)
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beaker = null
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if(new_beaker)
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beaker = new_beaker
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return TRUE
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/obj/item/storage/portable_chem_mixer/attack_hand(mob/user)
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if (loc != user)
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return ..()
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if(SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
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ui_interact(user)
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return
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/obj/item/storage/portable_chem_mixer/attack_self(mob/user)
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if(loc == user)
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if (locked)
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ui_interact(user)
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return
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else
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to_chat(user, "<span class='notice'>The portable chemical mixer is currently open and its contents can be accessed.</span>")
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return
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return
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/obj/item/storage/portable_chem_mixer/MouseDrop(obj/over_object)
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. = ..()
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if(ismob(loc))
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var/mob/M = loc
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if(!M.incapacitated() && istype(over_object, /obj/screen/inventory/hand))
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var/obj/screen/inventory/hand/H = over_object
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M.putItemFromInventoryInHandIfPossible(src, H.held_index)
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/obj/item/storage/portable_chem_mixer/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "PortableChemMixer", name)
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if(user.hallucinating())
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// to not ruin the immersion by constantly changing the fake chemicals
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ui.set_autoupdate(FALSE)
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ui.open()
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/obj/item/storage/portable_chem_mixer/ui_data(mob/user)
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var/list/data = list()
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data["amount"] = amount
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data["isBeakerLoaded"] = beaker ? 1 : 0
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data["beakerCurrentVolume"] = beaker ? beaker.reagents.total_volume : null
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data["beakerMaxVolume"] = beaker ? beaker.volume : null
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data["beakerTransferAmounts"] = beaker ? beaker.possible_transfer_amounts : null
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var/chemicals[0]
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var/is_hallucinating = user.hallucinating()
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if(user.hallucinating())
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is_hallucinating = TRUE
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for(var/re in dispensable_reagents)
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var/value = dispensable_reagents[re]
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var/datum/reagent/temp = GLOB.chemical_reagents_list[re]
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if(temp)
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var/chemname = temp.name
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var/total_volume = 0
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for (var/datum/reagents/rs in value["reagents"])
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total_volume += rs.total_volume
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if(is_hallucinating && prob(5))
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chemname = "[pick_list_replacements("hallucination.json", "chemicals")]"
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chemicals.Add(list(list("title" = chemname, "id" = ckey(temp.name), "volume" = total_volume )))
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data["chemicals"] = chemicals
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var/beakerContents[0]
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if(beaker)
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for(var/datum/reagent/R in beaker.reagents.reagent_list)
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beakerContents.Add(list(list("name" = R.name, "id" = ckey(R.name), "volume" = R.volume))) // list in a list because Byond merges the first list...
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data["beakerContents"] = beakerContents
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return data
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/obj/item/storage/portable_chem_mixer/ui_act(action, params)
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if(..())
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return
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switch(action)
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if("amount")
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var/target = text2num(params["target"])
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amount = target
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. = TRUE
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if("dispense")
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var/reagent_name = params["reagent"]
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var/datum/reagent/reagent = GLOB.name2reagent[reagent_name]
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var/entry = dispensable_reagents[reagent]
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if(beaker)
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var/datum/reagents/R = beaker.reagents
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var/actual = min(amount, 1000, R.maximum_volume - R.total_volume)
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// todo: add check if we have enough reagent left
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for (var/datum/reagents/source in entry["reagents"])
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var/to_transfer = min(source.total_volume, actual)
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source.trans_to(beaker, to_transfer)
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actual -= to_transfer
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if (actual <= 0)
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break
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. = TRUE
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if("remove")
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var/amount = text2num(params["amount"])
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beaker.reagents.remove_all(amount)
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. = TRUE
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if("eject")
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replace_beaker(usr)
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update_icon()
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. = TRUE
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