Revert "fix"

This reverts commit 58e884d18e.
This commit is contained in:
Timothy Teakettle
2020-11-06 21:45:47 +00:00
parent e2ca7164b9
commit fdd7cc9843
4 changed files with 14 additions and 27 deletions
+2 -7
View File
@@ -90,25 +90,20 @@
/datum/map_template/proc/load_new_z(orientation = SOUTH, list/ztraits = src.ztraits || list(ZTRAIT_AWAY = TRUE), centered = TRUE)
var/x = centered? max(round((world.maxx - width) / 2), 1) : 1
var/y = centered? max(round((world.maxy - height) / 2), 1) : 1
message_admins("d1")
var/datum/space_level/level = SSmapping.add_new_zlevel(name, ztraits)
message_admins("d2")
var/datum/parsed_map/parsed = load_map(file(mappath), x, y, level.z_value, no_changeturf=(SSatoms.initialized == INITIALIZATION_INSSATOMS), placeOnTop = TRUE, orientation = orientation)
message_admins("d3")
var/list/bounds = parsed.bounds
if(!bounds)
return FALSE
repopulate_sorted_areas()
message_admins("d4")
//initialize things that are normally initialized after map load
parsed.initTemplateBounds()
message_admins("d5")
smooth_zlevel(world.maxz)
message_admins("d6")
log_game("Z-level [name] loaded at [x],[y],[world.maxz]")
on_map_loaded(world.maxz, parsed.bounds)
message_admins("d7")
return level