Fixes new player runtime that makes people unable to join rounds.
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@@ -444,6 +444,8 @@
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if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE)
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available_job_count++
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for(var/spawner in GLOB.mob_spawners)
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if(!LAZYLEN(spawner))
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continue
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var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
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if(!istype(S) || !S.can_latejoin())
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continue
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@@ -468,6 +470,8 @@
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"Security" = list(jobs = list(), titles = GLOB.security_positions, color = "#ff9999"),
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)
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for(var/spawner in GLOB.mob_spawners)
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if(!LAZYLEN(spawner))
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continue
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var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
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if(!istype(S) || !S.can_latejoin())
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continue
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