Fixes new player runtime that makes people unable to join rounds.

This commit is contained in:
Ghommie
2019-07-06 04:51:56 +02:00
parent a814442fa5
commit fe2abc990b
3 changed files with 9 additions and 4 deletions
@@ -444,6 +444,8 @@
if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE)
available_job_count++
for(var/spawner in GLOB.mob_spawners)
if(!LAZYLEN(spawner))
continue
var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
if(!istype(S) || !S.can_latejoin())
continue
@@ -468,6 +470,8 @@
"Security" = list(jobs = list(), titles = GLOB.security_positions, color = "#ff9999"),
)
for(var/spawner in GLOB.mob_spawners)
if(!LAZYLEN(spawner))
continue
var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
if(!istype(S) || !S.can_latejoin())
continue