diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 691e879816..00f622b751 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -304,7 +304,7 @@ item_color = "syndi" w_class = WEIGHT_CLASS_NORMAL armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50, fire = 50, acid = 90) - allowed = list(/obj/item/weapon/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/weapon/melee/baton, /obj/item/weapon/melee/energy/sword/saber, /obj/item/weapon/restraints/handcuffs, /obj/item/weapon/tank/internals) + allowed = list(/obj/item/weapon/gun, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/weapon/melee/baton, /obj/item/weapon/melee/transforming/energy/sword/saber, /obj/item/weapon/restraints/handcuffs, /obj/item/weapon/tank/internals) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi jetpack = /obj/item/weapon/tank/jetpack/suit @@ -698,7 +698,7 @@ item_state = "syndie_hardsuit" item_color = "syndi" armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50, fire = 100, acid = 100) - allowed = list(/obj/item/weapon/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/weapon/melee/baton, /obj/item/weapon/melee/energy/sword/saber, /obj/item/weapon/restraints/handcuffs, /obj/item/weapon/tank/internals) + allowed = list(/obj/item/weapon/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/weapon/melee/baton, /obj/item/weapon/melee/transforming/energy/sword/saber, /obj/item/weapon/restraints/handcuffs, /obj/item/weapon/tank/internals) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi slowdown = 0