Update gun.dm
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@@ -76,6 +76,13 @@
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if(zoomable)
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azoom = new (src)
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/obj/item/gun/Destroy()
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QDEL_NULL(pin)
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QDEL_NULL(gun_light)
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QDEL_NULL(bayonet)
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QDEL_NULL(chambered)
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return ..()
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/obj/item/gun/CheckParts(list/parts_list)
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..()
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var/obj/item/gun/G = locate(/obj/item/gun) in contents
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