Added crafting recipies as per Bhijin's request.
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@@ -550,14 +550,14 @@
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/obj/item/storage/belt/medolier/ComponentInitialize()
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. = ..()
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GET_COMPONENT(STR, /datum/component/storage)
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STR.max_items = 12
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STR.max_items = 16
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STR.display_numerical_stacking = FALSE
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STR.can_hold = typecacheof(list(
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/obj/item/reagent_containers/syringe/dart
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))
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/obj/item/storage/belt/medolier/full/PopulateContents()
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for(var/i in 1 to 10)
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for(var/i in 1 to 16)
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new /obj/item/reagent_containers/syringe/dart/(src)
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/obj/item/storage/belt/holster
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@@ -761,3 +761,36 @@
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/datum/reagent/water = 15)
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time = 40
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category = CAT_MISC
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/datum/crafting_recipe/smartdart
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name = "Medical smartdart"
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result = /obj/item/reagent_containers/syringe/dart
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reqs = list(/obj/item/stack/sheet/metal = 1,
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/obj/item/stack/sheet/glass = 1,
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/obj/item/stack/sheet/plastic = 1)
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time = 10
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category = CAT_WEAPONRY
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subcategory = CAT_AMMO
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/datum/crafting_recipe/medolier
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name = "Medolier"
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result = /obj/item/storage/belt/medolier
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reqs = list(/obj/item/stack/sheet/metal = 2,
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/obj/item/stack/sheet/cloth = 3,
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/obj/item/stack/sheet/plastic = 4)
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time = 30
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category = CAT_WEAPONRY
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subcategory = CAT_AMMO
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/datum/crafting_recipe/smartdartgun
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name = "Smart dartgun"
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result = /obj/item/storage/belt/medolier
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reqs = list(/obj/item/stack/sheet/metal = 15,
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/obj/item/stack/sheet/glass = 10,
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/obj/item/tank/internals = 1,
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/obj/item/reagent_containers/glass/beaker = 1,
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/obj/item/stack/sheet/plastic = 10,
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/obj/item/stack/cable_coil = 2)
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time = 150 //It's a gun
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category = CAT_WEAPONRY
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subcategory = CAT_WEAPON
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@@ -97,7 +97,7 @@
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desc = "A non-harmful dart that can administer medication from a range. Once it hits a patient, only medicines are administered to the patient using a smart nanofilter and capillary action with a built in safety for OD."
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id = "medicinalsmartdart"
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build_type = PROTOLATHE
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materials = list(MAT_GLASS = 2000, MAT_PLASTIC = 200, MAT_METAL = 500)
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materials = list(MAT_GLASS = 100, MAT_PLASTIC = 100, MAT_METAL = 100)
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build_path = /obj/item/reagent_containers/syringe/dart
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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@@ -107,7 +107,7 @@
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desc = "A non-harmful dart that can administer medication from a range. Once it hits a patient, only medicines are administered to the patient using a smart nanofilter and capillary action with a built in safety for OD. Has an extended volume capacity thanks to bluespace foam."
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id = "bluespacesmartdart"
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build_type = PROTOLATHE
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materials = list(MAT_GLASS = 2000, MAT_PLASTIC = 500, MAT_METAL = 500, MAT_BLUESPACE = 500)
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materials = list(MAT_GLASS = 250, MAT_PLASTIC = 250, MAT_METAL = 250, MAT_BLUESPACE = 250)
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build_path = /obj/item/reagent_containers/syringe/dart/bluespace
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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@@ -117,7 +117,7 @@
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desc = "A compressed air gun, designed to fit medicinal darts for application of medicine for those patients just out of reach."
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id = "smartdartgun"
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build_type = PROTOLATHE
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materials = list(MAT_GLASS = 1500, MAT_PLASTIC = 1000, MAT_METAL = 1500)
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materials = list(MAT_GLASS = 500, MAT_PLASTIC = 1000, MAT_METAL = 500)
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build_path = /obj/item/gun/syringe/dart
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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