diff --git a/.github/workflows/ci_suite.yml b/.github/workflows/ci_suite.yml
index 9dafbb0d6b..34c1ec1b0e 100644
--- a/.github/workflows/ci_suite.yml
+++ b/.github/workflows/ci_suite.yml
@@ -13,11 +13,20 @@ jobs:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- - name: Setup cache
+ - name: Restore SpacemanDMM cache
uses: actions/cache@v2
with:
- path: $HOME/SpacemanDMM
- key: ${{ runner.os }}-spacemandmm
+ path: ~/SpacemanDMM
+ key: ${{ runner.os }}-spacemandmm-${{ secrets.CACHE_PURGE_KEY }}
+ - name: Restore Yarn cache
+ uses: actions/cache@v2
+ with:
+ path: tgui/.yarn/cache
+ key: ${{ runner.os }}-yarn-${{ secrets.CACHE_PURGE_KEY }}-${{ hashFiles('tgui/yarn.lock') }}
+ restore-keys: |
+ ${{ runner.os }}-build-${{ secrets.CACHE_PURGE_KEY }}-
+ ${{ runner.os }}-build-
+ ${{ runner.os }}-
- name: Install Tools
run: |
pip3 install setuptools
@@ -28,11 +37,10 @@ jobs:
run: |
bash tools/ci/check_filedirs.sh tgstation.dme
bash tools/ci/check_changelogs.sh
+ bash tools/ci/check_grep.sh
find . -name "*.php" -print0 | xargs -0 -n1 php -l
find . -name "*.json" -not -path "*/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py
- tgui/bin/tgui --lint
- tgui/bin/tgui --test
- bash tools/ci/check_grep.sh
+ tools/build/build --ci lint
tools/bootstrap/python -m dmi.test
tools/bootstrap/python -m mapmerge2.dmm_test
~/dreamchecker > ${GITHUB_WORKSPACE}/output-annotations.txt 2>&1
@@ -48,19 +56,16 @@ jobs:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- - name: Setup cache
+ - name: Restore BYOND cache
uses: actions/cache@v2
with:
- path: $HOME/BYOND
- key: ${{ runner.os }}-byond
+ path: ~/BYOND
+ key: ${{ runner.os }}-byond-${{ secrets.CACHE_PURGE_KEY }}
- name: Compile All Maps
run: |
bash tools/ci/install_byond.sh
source $HOME/BYOND/byond/bin/byondsetup
- python3 tools/ci/template_dm_generator.py
- tools/build/build
- env:
- CBT_BUILD_MODE : ALL_MAPS
+ tools/build/build --ci dm -DCIBUILDING -DCITESTING -DALL_MAPS
run_all_tests:
if: "!contains(github.event.head_commit.message, '[ci skip]')"
@@ -76,11 +81,20 @@ jobs:
options: --health-cmd="mysqladmin ping" --health-interval=10s --health-timeout=5s --health-retries=3
steps:
- uses: actions/checkout@v2
- - name: Setup cache
+ - name: Restore BYOND cache
uses: actions/cache@v2
with:
- path: $HOME/BYOND
- key: ${{ runner.os }}-byond
+ path: ~/BYOND
+ key: ${{ runner.os }}-byond-${{ secrets.CACHE_PURGE_KEY }}
+ - name: Restore Yarn cache
+ uses: actions/cache@v2
+ with:
+ path: tgui/.yarn/cache
+ key: ${{ runner.os }}-yarn-${{ secrets.CACHE_PURGE_KEY }}-${{ hashFiles('tgui/yarn.lock') }}
+ restore-keys: |
+ ${{ runner.os }}-build-${{ secrets.CACHE_PURGE_KEY }}-
+ ${{ runner.os }}-build-
+ ${{ runner.os }}-
- name: Setup database
run: |
sudo systemctl start mysql
@@ -94,14 +108,16 @@ jobs:
sudo apt update || true
sudo apt install -o APT::Immediate-Configure=false libssl1.1:i386
bash tools/ci/install_rust_g.sh
+ - name: Install auxmos
+ run: |
+ sudo apt update || true
+ bash tools/ci/install_auxmos.sh
- name: Compile and run tests
run: |
bash tools/ci/install_byond.sh
source $HOME/BYOND/byond/bin/byondsetup
- tools/build/build
- # bash tools/ci/run_server.sh
- env:
- CBT_BUILD_MODE: TEST_RUN
+ tools/build/build --ci -DCIBUILDING
+ bash tools/ci/run_server.sh
test_windows:
if: "!contains(github.event.head_commit.message, '[ci skip]')"
@@ -109,6 +125,15 @@ jobs:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
+ - name: Restore Yarn cache
+ uses: actions/cache@v2
+ with:
+ path: tgui/.yarn/cache
+ key: ${{ runner.os }}-yarn-${{ secrets.CACHE_PURGE_KEY }}-${{ hashFiles('tgui/yarn.lock') }}
+ restore-keys: |
+ ${{ runner.os }}-build-${{ secrets.CACHE_PURGE_KEY }}-
+ ${{ runner.os }}-build-
+ ${{ runner.os }}-
- name: Compile
run: pwsh tools/ci/build.ps1
env:
diff --git a/.github/workflows/generate_documentation.yml b/.github/workflows/generate_documentation.yml
index 0fa3f315be..265e179ff0 100644
--- a/.github/workflows/generate_documentation.yml
+++ b/.github/workflows/generate_documentation.yml
@@ -12,8 +12,8 @@ jobs:
- name: Setup cache
uses: actions/cache@v2
with:
- path: $HOME/SpacemanDMM
- key: ${{ runner.os }}-spacemandmm
+ path: ~/SpacemanDMM
+ key: ${{ runner.os }}-spacemandmm-${{ secrets.CACHE_PURGE_KEY }}
- name: Install SpacemanDMM
run: bash tools/ci/install_spaceman_dmm.sh dmdoc
- name: Generate documentation
diff --git a/.gitignore b/.gitignore
index 91a0ef08eb..56a447fdd1 100644
--- a/.gitignore
+++ b/.gitignore
@@ -7,14 +7,16 @@
#Ignore byond config folder.
/cfg/**/*
-#Ignore rust-g and auxmos libraries which are compiled with scripts
-*.so
-/tools/build/binaries/**/*
+# Ignore compiled linux libs in the root folder, e.g. librust_g.so
+/*.so
#Ignore compiled files and other files generated during compilation.
*.mdme
+*.mdme.*
*.dmb
*.rsc
+*.m.dme
+*.test.dme
*.lk
*.int
*.backup
@@ -53,27 +55,6 @@ __pycache__/
*.py[cod]
*$py.class
-# C extensions
-#*.so
-
-# Distribution / packaging
-.Python
-env/
-build/
-develop-eggs/
-dist/
-downloads/
-eggs/
-.eggs/
-lib/
-lib64/
-parts/
-sdist/
-var/
-*.egg-info/
-.installed.cfg
-*.egg
-
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
@@ -81,8 +62,7 @@ var/
*.spec
# Installer logs
-pip-log.txt
-pip-delete-this-directory.txt
+pip-*.txt
# Unit test / coverage reports
htmlcov/
@@ -92,7 +72,6 @@ htmlcov/
.cache
nosetests.xml
coverage.xml
-*,cover
.hypothesis/
# Translations
@@ -101,10 +80,6 @@ coverage.xml
# Django stuff:
*.log
-local_settings.py
-
-# Flask instance folder
-instance/
# Scrapy stuff:
.scrapy
@@ -112,9 +87,6 @@ instance/
# Sphinx documentation
docs/_build/
-# PyBuilder
-target/
-
# IPython Notebook
.ipynb_checkpoints
@@ -127,10 +99,6 @@ celerybeat-schedule
# dotenv
.env
-# virtualenv
-venv/
-ENV/
-
# IntelliJ IDEA / PyCharm (with plugin)
.idea
@@ -153,12 +121,6 @@ Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
-# Windows Installer files
-#*.cab
-#*.msi
-#*.msm
-#*.msp
-
# Windows shortcuts
*.lnk
@@ -199,11 +161,10 @@ Temporary Items
#Visual studio stuff
*.vscode/*
-!/.vscode/extensions.json
-tools/MapAtmosFixer/MapAtmosFixer/obj/*
-tools/MapAtmosFixer/MapAtmosFixer/bin/*
-tools/CreditsTool/bin/*
-tools/CreditsTool/obj/*
+/tools/MapAtmosFixer/MapAtmosFixer/obj/*
+/tools/MapAtmosFixer/MapAtmosFixer/bin/*
+/tools/CreditsTool/bin/*
+/tools/CreditsTool/obj/*
#GitHub Atom
.atom-build.json
@@ -228,13 +189,10 @@ tools/CreditsTool/obj/*
!/config/title_screens/images/exclude
#Linux docker
-tools/LinuxOneShot/SetupProgram/obj/*
-tools/LinuxOneShot/SetupProgram/bin/*
-tools/LinuxOneShot/SetupProgram/.vs
-tools/LinuxOneShot/Database
-tools/LinuxOneShot/TGS_Config
-tools/LinuxOneShot/TGS_Instances
-tools/LinuxOneShot/TGS_Logs
-
-# Common build tooling
-!/tools/build
+/tools/LinuxOneShot/SetupProgram/obj/*
+/tools/LinuxOneShot/SetupProgram/bin/*
+/tools/LinuxOneShot/SetupProgram/.vs
+/tools/LinuxOneShot/Database
+/tools/LinuxOneShot/TGS_Config
+/tools/LinuxOneShot/TGS_Instances
+/tools/LinuxOneShot/TGS_Logs
diff --git a/Build.bat b/Build.bat
index dd3a6fd9d9..68eaef0c2d 100644
--- a/Build.bat
+++ b/Build.bat
@@ -1,2 +1,3 @@
-@call tools\build\build
-@pause
+@echo off
+call "%~dp0\tools\build\build.bat" %*
+pause
diff --git a/CLEAN.bat b/CLEAN.bat
new file mode 100644
index 0000000000..47293bb769
--- /dev/null
+++ b/CLEAN.bat
@@ -0,0 +1,3 @@
+@echo off
+call "%~dp0\tools\build\build.bat" dist-clean
+pause
diff --git a/README.md b/README.md
index bbceb0f05b..cc485278cc 100644
--- a/README.md
+++ b/README.md
@@ -1,7 +1,7 @@
## Citadel Station 13
Based and maintained from /tg/station.
-[](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13)
+[](https://github.com/Citadel-Station-13/Citadel-Station-13/actions?query=workflow%3A%22CI+Suite%22)
[](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Percentage of issues still open")
[](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Average time to resolve an issue")
@@ -100,6 +100,14 @@ install, overwriting when prompted except if we've specified otherwise, and
recompile the game. Once you start the server up again, you should be running
the new version.
+## :exclamation: How to compile :exclamation:
+
+On **2021-01-04** we have changed the way to compile the codebase.
+
+Find `Build.cmd` in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening `tgstation.dmb` in DreamDaemon.
+
+**Building tgstation in DreamMaker directly is now deprecated and might produce errors**, such as `'tgui.bundle.js': cannot find file`.
+
## HOSTING
If you'd like a more robust server hosting option for tgstation and its
diff --git a/RUN_SERVER.bat b/RUN_SERVER.bat
new file mode 100644
index 0000000000..93438f0c2e
--- /dev/null
+++ b/RUN_SERVER.bat
@@ -0,0 +1,3 @@
+@echo off
+call "%~dp0\tools\build\build.bat" server %*
+pause
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_bathhouse.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_bathhouse.dmm
new file mode 100644
index 0000000000..a4b572a2ee
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_bathhouse.dmm
@@ -0,0 +1,175 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"b" = (
+/turf/closed/wall/mineral/silver,
+/area/ruin/powered/bathhouse)
+"c" = (
+/obj/machinery/shower{
+ pixel_y = 16
+ },
+/obj/structure/curtain,
+/turf/open/floor/plasteel/white,
+/area/ruin/powered/bathhouse)
+"e" = (
+/obj/structure/mirror{
+ pixel_y = 28
+ },
+/obj/structure/sink{
+ pixel_y = 20
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/powered/bathhouse)
+"f" = (
+/obj/structure/table/greyscale,
+/obj/item/bikehorn/rubberducky,
+/turf/open/floor/plasteel/white,
+/area/ruin/powered/bathhouse)
+"g" = (
+/turf/open/floor/plasteel/white,
+/area/ruin/powered/bathhouse)
+"h" = (
+/obj/item/soap,
+/turf/open/floor/plasteel/white,
+/area/ruin/powered/bathhouse)
+"i" = (
+/obj/machinery/door/airlock/freezer{
+ name = "bath house airlock"
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/powered/bathhouse)
+"j" = (
+/turf/closed/wall/mineral/wood,
+/area/ruin/powered/bathhouse)
+"k" = (
+/turf/open/floor/wood,
+/area/ruin/powered/bathhouse)
+"l" = (
+/obj/structure/table/wood,
+/obj/item/reagent_containers/food/snacks/meatballspaghetti,
+/turf/open/floor/wood,
+/area/ruin/powered/bathhouse)
+"m" = (
+/obj/structure/bookcase/random,
+/turf/open/floor/wood,
+/area/ruin/powered/bathhouse)
+"n" = (
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"o" = (
+/obj/structure/bed,
+/obj/item/bedsheet,
+/turf/open/floor/wood,
+/area/ruin/powered/bathhouse)
+
+(1,1,1) = {"
+b
+b
+b
+b
+b
+n
+a
+a
+"}
+(2,1,1) = {"
+b
+c
+g
+g
+b
+j
+j
+j
+"}
+(3,1,1) = {"
+b
+b
+g
+g
+i
+k
+k
+j
+"}
+(4,1,1) = {"
+b
+c
+g
+g
+b
+l
+k
+j
+"}
+(5,1,1) = {"
+b
+b
+g
+g
+b
+m
+o
+j
+"}
+(6,1,1) = {"
+b
+c
+g
+g
+b
+j
+j
+j
+"}
+(7,1,1) = {"
+b
+b
+g
+h
+b
+n
+n
+n
+"}
+(8,1,1) = {"
+b
+e
+g
+g
+b
+n
+n
+n
+"}
+(9,1,1) = {"
+b
+e
+g
+g
+i
+n
+n
+n
+"}
+(10,1,1) = {"
+b
+f
+g
+g
+b
+n
+n
+a
+"}
+(11,1,1) = {"
+b
+b
+b
+b
+b
+n
+a
+a
+"}
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_engioutpost.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_engioutpost.dmm
new file mode 100644
index 0000000000..ef07fa1303
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_engioutpost.dmm
@@ -0,0 +1,2063 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"ab" = (
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"ad" = (
+/obj/machinery/power/floodlight,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"ae" = (
+/turf/closed/wall/r_wall,
+/area/lavaland/surface/outdoors)
+"af" = (
+/obj/structure/lattice,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"ag" = (
+/obj/structure/cable,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"ah" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"ai" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"aj" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"al" = (
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"am" = (
+/obj/machinery/power/emitter,
+/obj/effect/turf_decal/stripes/end{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"an" = (
+/turf/closed/wall/mineral/iron,
+/area/lavaland/surface/outdoors)
+"ao" = (
+/obj/item/clothing/under/rank/engineering/chief_engineer,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"ap" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"aq" = (
+/obj/machinery/field/generator,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"ar" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"as" = (
+/obj/effect/decal/cleanable/blood/tracks,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"at" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"au" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/effect/decal/cleanable/blood/tracks,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"av" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 4
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aw" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"ax" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber,
+/turf/open/floor/engine/o2,
+/area/lavaland/surface/outdoors)
+"ay" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/high_volume,
+/turf/open/floor/engine/o2,
+/area/lavaland/surface/outdoors)
+"az" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber,
+/turf/open/floor/engine/n2,
+/area/lavaland/surface/outdoors)
+"aA" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/high_volume,
+/turf/open/floor/engine/n2,
+/area/lavaland/surface/outdoors)
+"aB" = (
+/turf/closed/wall,
+/area/lavaland/surface/outdoors)
+"aC" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 8
+ },
+/obj/machinery/light/small/broken{
+ dir = 8
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aD" = (
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/turf/open/floor/engine/o2,
+/area/lavaland/surface/outdoors)
+"aE" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/turf/open/floor/engine/o2,
+/area/lavaland/surface/outdoors)
+"aF" = (
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/turf/open/floor/engine/n2,
+/area/lavaland/surface/outdoors)
+"aG" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/turf/open/floor/engine/n2,
+/area/lavaland/surface/outdoors)
+"aH" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aI" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/item/clothing/suit/space/hardsuit/engine,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aJ" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"aK" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aL" = (
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aM" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/turf/open/floor/engine/airless,
+/area/lavaland/surface/outdoors)
+"aN" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/turf/open/floor/engine/airless,
+/area/lavaland/surface/outdoors)
+"aO" = (
+/turf/closed/wall/r_wall/rust,
+/area/lavaland/surface/outdoors)
+"aP" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aQ" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 8
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aR" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 6
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"aS" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plating/rust,
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+/area/lavaland/surface/outdoors)
+"cQ" = (
+/obj/machinery/atmospherics/pipe/simple/dark/visible{
+ dir = 9
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"cR" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/obj/machinery/space_heater,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"cS" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"cT" = (
+/obj/machinery/power/emitter{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/end,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"cV" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"cW" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/obj/effect/turf_decal/trimline/yellow/filled/corner{
+ dir = 4
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"cY" = (
+/obj/machinery/light/small/broken,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"cZ" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/obj/machinery/atmospherics/pipe/simple/supply/visible,
+/turf/open/floor/engine/airless,
+/area/lavaland/surface/outdoors)
+"da" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/obj/machinery/atmospherics/pipe/simple/brown/visible,
+/turf/open/floor/engine/airless,
+/area/lavaland/surface/outdoors)
+"db" = (
+/obj/effect/spawner/structure/window/plasma/reinforced,
+/obj/machinery/atmospherics/pipe/simple/dark/visible,
+/turf/open/floor/engine/airless,
+/area/lavaland/surface/outdoors)
+"dc" = (
+/obj/machinery/power/rad_collector,
+/obj/structure/cable,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"dd" = (
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"de" = (
+/obj/machinery/autolathe,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"df" = (
+/obj/machinery/door/airlock,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"dg" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"dh" = (
+/obj/structure/sign/poster/contraband/grey_tide,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall,
+/area/lavaland/surface/outdoors)
+"di" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"dj" = (
+/turf/closed/wall/rust,
+/area/lavaland/surface/outdoors)
+"dk" = (
+/obj/machinery/atmospherics/pipe/simple/supply/visible,
+/turf/open/floor/engine/air,
+/area/lavaland/surface/outdoors)
+"dl" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/turf/open/floor/engine/air,
+/area/lavaland/surface/outdoors)
+"dm" = (
+/obj/machinery/atmospherics/pipe/simple/brown/visible,
+/turf/open/floor/engine/vacuum,
+/area/lavaland/surface/outdoors)
+"dn" = (
+/obj/machinery/atmospherics/pipe/simple/dark/visible,
+/turf/open/floor/engine/vacuum,
+/area/lavaland/surface/outdoors)
+"do" = (
+/obj/machinery/power/port_gen/pacman,
+/obj/effect/decal/cleanable/oil/streak,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"dp" = (
+/obj/machinery/light/built,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"dq" = (
+/obj/item/tank/internals/plasma,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"dr" = (
+/obj/machinery/power/floodlight,
+/obj/structure/cable,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"ds" = (
+/obj/structure/tank_dispenser,
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"dt" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line{
+ dir = 1
+ },
+/obj/machinery/airalarm/directional/north,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"du" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"dv" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"dw" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 1
+ },
+/turf/open/floor/engine/air,
+/area/lavaland/surface/outdoors)
+"dx" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/turf/open/floor/engine/air,
+/area/lavaland/surface/outdoors)
+"dy" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 1
+ },
+/turf/open/floor/engine/vacuum,
+/area/lavaland/surface/outdoors)
+"dz" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/turf/open/floor/engine/vacuum,
+/area/lavaland/surface/outdoors)
+"dA" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/neutral/filled/line,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"dB" = (
+/obj/structure/girder,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"dC" = (
+/obj/structure/door_assembly/door_assembly_eng,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"gA" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"gD" = (
+/obj/machinery/power/emitter{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/end,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"mO" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"oi" = (
+/obj/machinery/space_heater,
+/turf/open/floor/plating/rust,
+/area/lavaland/surface/outdoors)
+"tY" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"CR" = (
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"DM" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"Ee" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+"Wr" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plating/icemoon,
+/area/lavaland/surface/outdoors)
+
+(1,1,1) = {"
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+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+(9,1,1) = {"
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+"}
+(10,1,1) = {"
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+(11,1,1) = {"
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+(12,1,1) = {"
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+(13,1,1) = {"
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+(16,1,1) = {"
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+(17,1,1) = {"
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+(21,1,1) = {"
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+(22,1,1) = {"
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+(23,1,1) = {"
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+(24,1,1) = {"
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+(25,1,1) = {"
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+(26,1,1) = {"
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+"}
+(27,1,1) = {"
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+"}
+(28,1,1) = {"
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+"}
+(29,1,1) = {"
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+(30,1,1) = {"
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+"}
+(31,1,1) = {"
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+(32,1,1) = {"
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+"}
+(33,1,1) = {"
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+(34,1,1) = {"
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+(35,1,1) = {"
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+(36,1,1) = {"
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+(37,1,1) = {"
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+(38,1,1) = {"
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+"}
+(39,1,1) = {"
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+"}
+(40,1,1) = {"
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+"}
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_hotsprings.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_hotsprings.dmm
new file mode 100644
index 0000000000..ae80410427
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_hotsprings.dmm
@@ -0,0 +1,161 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/closed/indestructible/sandstone,
+/area/lavaland/surface/outdoors)
+"c" = (
+/turf/open/water,
+/area/lavaland/surface/outdoors)
+"I" = (
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"L" = (
+/obj/structure/fluff/beach_umbrella,
+/turf/open/floor/plating/beach/sand,
+/area/lavaland/surface/outdoors)
+"U" = (
+/turf/open/floor/plating/beach/sand,
+/area/lavaland/surface/outdoors)
+
+(1,1,1) = {"
+I
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+I
+I
+I
+I
+I
+I
+I
+I
+I
+"}
+(2,1,1) = {"
+I
+I
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+a
+I
+I
+I
+"}
+(3,1,1) = {"
+I
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+U
+U
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+I
+"}
+(4,1,1) = {"
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+a
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+I
+"}
+(5,1,1) = {"
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+"}
+(6,1,1) = {"
+I
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+"}
+(7,1,1) = {"
+I
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+c
+c
+c
+c
+U
+a
+I
+"}
+(8,1,1) = {"
+I
+a
+U
+L
+c
+c
+c
+L
+U
+a
+I
+"}
+(9,1,1) = {"
+I
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+U
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diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm
new file mode 100644
index 0000000000..829761b042
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_library.dmm
@@ -0,0 +1,729 @@
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diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_lust.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_lust.dmm
new file mode 100644
index 0000000000..d341e39c29
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_lust.dmm
@@ -0,0 +1,170 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
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+"e" = (
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diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm
new file mode 100644
index 0000000000..dfe6a1b335
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_mining_site.dmm
@@ -0,0 +1,886 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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+ },
+/turf/open/floor/wood,
+/area/ruin/unpowered)
+"s" = (
+/obj/effect/decal/cleanable/trail_holder,
+/turf/open/floor/wood,
+/area/ruin/unpowered)
+"N" = (
+/obj/effect/decal/cleanable/trail_holder,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+
+(1,1,1) = {"
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+(2,1,1) = {"
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+i
+i
+i
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+(3,1,1) = {"
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+i
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+i
+i
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+i
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+(4,1,1) = {"
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+i
+i
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+i
+i
+i
+i
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+i
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+(5,1,1) = {"
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+i
+i
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+i
+i
+i
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+(6,1,1) = {"
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+i
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+(7,1,1) = {"
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+i
+i
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+(8,1,1) = {"
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+i
+i
+i
+i
+i
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+i
+i
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+i
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+i
+i
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+"}
+(9,1,1) = {"
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+b
+b
+b
+b
+b
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+"}
+(10,1,1) = {"
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+b
+b
+b
+b
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+i
+i
+i
+i
+i
+"}
+(11,1,1) = {"
+i
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+i
+i
+i
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+i
+b
+b
+c
+f
+f
+o
+q
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(12,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+e
+f
+f
+f
+r
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(13,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+f
+f
+f
+f
+s
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(14,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+g
+f
+f
+f
+s
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(15,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+f
+f
+f
+f
+s
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(16,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+j
+f
+f
+f
+s
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(17,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+k
+f
+f
+f
+s
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(18,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+l
+f
+f
+s
+s
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(19,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+b
+b
+b
+f
+s
+p
+b
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(20,1,1) = {"
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+i
+i
+i
+i
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+b
+b
+b
+s
+b
+b
+b
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(21,1,1) = {"
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+i
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+i
+i
+i
+i
+i
+i
+b
+s
+b
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(22,1,1) = {"
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+i
+i
+i
+i
+i
+i
+i
+i
+i
+b
+s
+b
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(23,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+b
+s
+b
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(24,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+b
+m
+b
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(25,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+n
+h
+N
+h
+n
+i
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(26,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+i
+n
+n
+n
+h
+n
+n
+n
+i
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(27,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+i
+n
+n
+n
+n
+n
+n
+n
+n
+n
+i
+i
+i
+i
+i
+i
+i
+i
+"}
+(28,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+n
+n
+n
+n
+n
+n
+n
+n
+n
+n
+n
+i
+i
+i
+i
+i
+i
+i
+"}
+(29,1,1) = {"
+i
+i
+i
+i
+i
+i
+i
+n
+n
+n
+n
+n
+n
+n
+n
+n
+n
+n
+i
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+i
+i
+i
+i
+i
+"}
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_wrath.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_wrath.dmm
new file mode 100644
index 0000000000..506e689372
--- /dev/null
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_wrath.dmm
@@ -0,0 +1,270 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface)
+"b" = (
+/turf/closed/mineral/volcanic/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"e" = (
+/obj/structure/spawner/nether,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface)
+"q" = (
+/turf/closed/mineral/strong/wasteland,
+/area/lavaland/surface/outdoors)
+
+(1,1,1) = {"
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(2,1,1) = {"
+b
+b
+b
+b
+q
+q
+q
+q
+q
+q
+q
+b
+b
+b
+b
+"}
+(3,1,1) = {"
+b
+b
+q
+q
+q
+a
+a
+a
+a
+a
+q
+q
+q
+b
+b
+"}
+(4,1,1) = {"
+b
+b
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+b
+b
+"}
+(5,1,1) = {"
+b
+q
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+q
+b
+"}
+(6,1,1) = {"
+b
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+b
+"}
+(7,1,1) = {"
+b
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+b
+"}
+(8,1,1) = {"
+b
+q
+a
+a
+a
+a
+a
+e
+a
+a
+a
+a
+a
+q
+b
+"}
+(9,1,1) = {"
+b
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+b
+"}
+(10,1,1) = {"
+b
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+b
+"}
+(11,1,1) = {"
+b
+q
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+q
+b
+"}
+(12,1,1) = {"
+b
+b
+q
+a
+a
+a
+a
+a
+a
+a
+a
+a
+q
+b
+b
+"}
+(13,1,1) = {"
+b
+b
+q
+q
+q
+a
+a
+a
+a
+a
+q
+q
+q
+b
+b
+"}
+(14,1,1) = {"
+b
+b
+b
+b
+q
+q
+q
+q
+q
+q
+q
+b
+b
+b
+b
+"}
+(15,1,1) = {"
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
diff --git a/_maps/RandomZLevels/away_mission/SnowCabin.dmm b/_maps/RandomZLevels/away_mission/SnowCabin.dmm
index dda382c4b7..e7f5341bea 100644
--- a/_maps/RandomZLevels/away_mission/SnowCabin.dmm
+++ b/_maps/RandomZLevels/away_mission/SnowCabin.dmm
@@ -4408,7 +4408,7 @@
/area/awaymission/cabin/caves)
"lr" = (
/obj/effect/decal/cleanable/blood/old,
-/obj/item/kitchen/knife/carrotshiv,
+/obj/item/kitchen/knife/shiv/carrot,
/obj/effect/decal/cleanable/glitter/blue{
desc = "It looks like fancy glitter to me.";
name = "icy wind"
diff --git a/_maps/RandomZLevels/away_mission/TheBeach.dmm b/_maps/RandomZLevels/away_mission/TheBeach.dmm
index 6877eb4b35..2c65f2dd8a 100644
--- a/_maps/RandomZLevels/away_mission/TheBeach.dmm
+++ b/_maps/RandomZLevels/away_mission/TheBeach.dmm
@@ -272,7 +272,7 @@
/obj/structure/mirror{
pixel_y = 28
},
-/turf/open/floor/wood,
+/turf/open/floor/wood/wood_diagonal,
/area/awaymission/beach)
"bd" = (
/turf/open/floor/wood,
@@ -312,7 +312,7 @@
pixel_x = 24;
specialfunctions = 4
},
-/turf/open/floor/wood,
+/turf/open/floor/wood/wood_diagonal,
/area/awaymission/beach)
"bj" = (
/obj/machinery/button/door{
@@ -322,7 +322,7 @@
pixel_x = -24;
specialfunctions = 4
},
-/turf/open/floor/wood,
+/turf/open/floor/wood/wood_diagonal,
/area/awaymission/beach)
"bk" = (
/obj/structure/closet/secure_closet/personal/cabinet,
@@ -392,14 +392,14 @@
id_tag = "changlinhut2";
name = "changing room"
},
-/turf/open/floor/wood,
+/turf/open/floor/wood/wood_diagonal,
/area/awaymission/beach)
"bt" = (
/obj/machinery/door/airlock/sandstone{
id_tag = "changlinhut1";
name = "changing room"
},
-/turf/open/floor/wood,
+/turf/open/floor/wood/wood_diagonal,
/area/awaymission/beach)
"bu" = (
/obj/item/reagent_containers/food/drinks/bottle/wine,
@@ -477,9 +477,9 @@
/turf/open/floor/plating/beach/sand,
/area/awaymission/beach)
"bF" = (
-/obj/structure/bedsheetbin,
/obj/effect/turf_decal/sand,
/obj/structure/table/wood,
+/obj/structure/bedsheetbin/towel,
/turf/open/floor/plating/beach/sand,
/area/awaymission/beach)
"bG" = (
@@ -773,7 +773,7 @@
/area/awaymission/beach)
"cv" = (
/obj/effect/turf_decal/stripes/white/corner{
- dir = 4
+ dir = 1
},
/turf/open/floor/plating/beach/sand,
/area/awaymission/beach)
@@ -1001,6 +1001,30 @@
/obj/item/clothing/glasses/heat,
/turf/open/floor/plating/beach/sand,
/area/awaymission/beach)
+"iv" = (
+/obj/structure/dresser{
+ density = 0;
+ pixel_y = 18
+ },
+/turf/open/floor/wood/wood_diagonal,
+/area/awaymission/beach)
+"kr" = (
+/turf/open/floor/wood/wood_diagonal,
+/area/awaymission/beach)
+"np" = (
+/obj/machinery/shower{
+ dir = 8
+ },
+/obj/effect/turf_decal/sand,
+/turf/open/floor/plasteel/white,
+/area/awaymission/beach)
+"Vi" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/obj/effect/turf_decal/sand,
+/turf/open/floor/plasteel/white,
+/area/awaymission/beach)
(1,1,1) = {"
aa
@@ -7572,8 +7596,8 @@ ak
ak
ak
aX
-bb
-bd
+iv
+kr
aX
ak
ba
@@ -7892,10 +7916,10 @@ ak
ak
ak
ak
-ak
-ak
-ak
-ak
+Vi
+Vi
+Vi
+Vi
ak
ba
ba
@@ -8213,10 +8237,10 @@ ak
ak
ak
ak
-ak
-ak
-ak
-ak
+np
+np
+np
+np
ak
ba
ba
@@ -8428,7 +8452,7 @@ aJ
aE
ak
aX
-bb
+iv
bj
bt
ba
@@ -8536,7 +8560,7 @@ ak
aS
aX
bc
-bd
+kr
aX
ak
ba
@@ -9076,7 +9100,7 @@ ak
ak
ba
ba
-ak
+bF
ak
ak
ak
diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm
index 086cc9ffd6..ea760cd55a 100644
--- a/_maps/map_files/BoxStation/BoxStation.dmm
+++ b/_maps/map_files/BoxStation/BoxStation.dmm
@@ -68,118 +68,123 @@
"aai" = (
/turf/closed/wall/r_wall,
/area/security/prison)
-"aaj" = (
-/obj/structure/cable{
- icon_state = "1-4"
+"aam" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
},
-/obj/structure/cable{
- icon_state = "4-8"
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
},
/turf/open/floor/plasteel,
-/area/security/prison)
-"aam" = (
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/security/prison)
+/area/security/prison/upper)
"aan" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/ambrosia,
-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/turf/open/floor/grass,
-/area/security/prison)
-"aao" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/plant_analyzer,
-/obj/structure/sign/warning/electricshock{
- pixel_y = 32
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/grass,
-/area/security/prison)
-"aap" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/carrot,
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/open/floor/grass,
-/area/security/prison)
-"aaq" = (
-/obj/machinery/camera{
- c_tag = "Prison Common Room";
- network = list("ss13","prison")
+/obj/structure/closet/crate/bin,
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/item/trash/sosjerky,
+/obj/item/trash/boritos,
+/obj/item/trash/can,
+/obj/effect/turf_decal/tile/green{
+ dir = 8
},
+/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
dir = 1
},
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/item/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ name = "Prison Intercom (General)";
+ pixel_x = -27;
+ pixel_y = -27;
+ prison_radio = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"aao" = (
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"aap" = (
/obj/effect/turf_decal/tile/green{
dir = 8
},
-/obj/structure/sink{
- pixel_y = 20
- },
-/obj/structure/cable{
- icon_state = "4-8"
+/obj/effect/turf_decal/tile/green{
+ dir = 1
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
-/area/security/prison)
-"aar" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/glowshroom,
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/grass,
-/area/security/prison)
-"aas" = (
-/obj/structure/sign/warning/electricshock{
- pixel_y = 32
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
"aat" = (
-/turf/open/floor/plasteel,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel/dark,
/area/security/prison)
"aau" = (
-/obj/machinery/biogenerator,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
"aav" = (
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel,
/area/security/prison)
-"aaw" = (
-/obj/machinery/light{
+"aax" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"aay" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
dir = 8
},
-/turf/open/floor/grass,
-/area/security/prison)
-"aax" = (
-/mob/living/simple_animal/mouse/brown/Tom,
-/turf/open/floor/grass,
-/area/security/prison)
-"aay" = (
-/turf/open/floor/plating,
-/area/security/prison)
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"aaz" = (
/obj/machinery/disposal/bin,
/obj/structure/sign/plaques/deempisi{
@@ -207,29 +212,109 @@
/turf/open/floor/plasteel,
/area/service/bar)
"aaA" = (
-/obj/machinery/seed_extractor,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
-/area/security/prison)
-"aaB" = (
-/obj/structure/window/reinforced,
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/potato,
-/turf/open/floor/grass,
-/area/security/prison)
+/area/security/prison/upper)
"aaC" = (
-/obj/machinery/hydroponics/soil,
-/obj/structure/window/reinforced,
-/obj/item/seeds/tower,
-/turf/open/floor/grass,
-/area/security/prison)
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/obj/machinery/holopad,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"aaD" = (
-/obj/structure/window/reinforced,
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/grass,
-/turf/open/floor/grass,
-/area/security/prison)
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"aaE" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Prison Cafeteria"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"aaF" = (
/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"aaG" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"aaH" = (
+/turf/open/floor/plating/airless,
+/area/space/nearstation)
+"aaI" = (
+/obj/machinery/washing_machine,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"aaK" = (
/obj/effect/turf_decal/tile/green{
dir = 4
},
@@ -239,40 +324,12 @@
/obj/effect/turf_decal/tile/green{
dir = 1
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aaF" = (
-/obj/structure/window/reinforced,
-/obj/machinery/hydroponics/soil,
-/obj/item/cultivator,
-/turf/open/floor/grass,
-/area/security/prison)
-"aaG" = (
-/obj/machinery/light{
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/machinery/vr_sleeper{
- dir = 8
- },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
-/area/security/prison)
-"aaH" = (
-/turf/open/floor/plating/airless,
-/area/space/nearstation)
-"aaI" = (
-/obj/structure/bookcase,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aaJ" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aaK" = (
-/obj/machinery/computer/arcade/battle{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
"aaL" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/poddoor/preopen{
@@ -300,9 +357,9 @@
/turf/open/floor/plating,
/area/command/heads_quarters/hos)
"aaN" = (
-/obj/structure/chair/sofa/right,
-/turf/open/floor/plasteel,
-/area/security/prison)
+/obj/effect/spawner/structure/window,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"aaO" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/poddoor/preopen{
@@ -314,25 +371,17 @@
/turf/open/floor/plating,
/area/command/heads_quarters/hos)
"aaP" = (
-/obj/machinery/computer/cryopod{
- dir = 8;
- pixel_x = 26
- },
-/obj/machinery/cryopod{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
+/obj/structure/table,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"aaQ" = (
/turf/closed/wall,
/area/security/warden)
"aaR" = (
-/obj/structure/lattice,
-/obj/structure/sign/warning/securearea{
- pixel_y = -32
- },
-/turf/open/space,
-/area/space/nearstation)
+/obj/structure/table/reinforced,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"aaS" = (
/obj/structure/grille,
/obj/structure/lattice,
@@ -344,31 +393,41 @@
/turf/open/space,
/area/space/nearstation)
"aaU" = (
-/obj/machinery/computer/arcade/orion_trail{
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
dir = 4
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aaV" = (
-/obj/structure/table/wood,
-/obj/item/storage/dice,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aaW" = (
-/obj/effect/landmark/event_spawn,
-/obj/structure/chair/comfy/brown{
- color = "#596479";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aaX" = (
-/obj/structure/window/reinforced,
-/obj/machinery/cryopod{
+/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "permaouter";
+ name = "Permabrig Transfer";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
/area/security/prison)
+"aaV" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/turf/closed/wall,
+/area/security/prison/upper)
+"aaW" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/closed/wall,
+/area/security/prison/upper)
"aaY" = (
/obj/effect/turf_decal/bot,
/obj/structure/closet/crate/secure/weapon{
@@ -408,11 +467,21 @@
/turf/open/space,
/area/space/nearstation)
"abb" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
+/obj/effect/turf_decal/tile/red{
+ dir = 4
},
-/turf/closed/wall,
-/area/security/execution/transfer)
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"abc" = (
/turf/closed/wall,
/area/security/execution/transfer)
@@ -429,31 +498,82 @@
/turf/closed/wall,
/area/security/execution/transfer)
"abf" = (
-/obj/machinery/vending/sustenance,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"abg" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
},
-/turf/closed/wall,
-/area/security/execution/transfer)
-"abh" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"abi" = (
-/obj/machinery/shower{
+/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/obj/item/soap/nanotrasen,
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/airlock/grunge{
+ name = "Prison Laundry";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"abg" = (
+/obj/machinery/door/firedoor,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"abh" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/light,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"abi" = (
+/obj/machinery/button/flasher{
+ id = "visitorflash";
+ pixel_x = -6;
+ pixel_y = 24
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/button/door{
+ id = "visitation";
+ name = "Visitation Shutters";
+ pixel_x = -6;
+ pixel_y = 36;
+ req_access_txt = "2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"abj" = (
-/obj/structure/bedsheetbin/color,
-/obj/structure/table,
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/structure/chair/office{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"abk" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
@@ -496,22 +616,18 @@
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/hos)
-"abs" = (
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/machinery/power/tracker,
-/turf/open/floor/plasteel/airless/solarpanel,
-/area/solars/port/fore)
"abt" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 1
+/obj/effect/turf_decal/tile/red{
+ dir = 8
},
-/obj/effect/turf_decal/stripes/line{
- dir = 9
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/light,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
},
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"abu" = (
/obj/machinery/door/poddoor{
id = "executionspaceblast"
@@ -519,27 +635,23 @@
/turf/open/floor/plating,
/area/security/execution/transfer)
"abv" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 1
+/obj/machinery/camera{
+ c_tag = "Prison Cell Block East";
+ dir = 8;
+ network = list("ss13","prison")
},
-/obj/effect/turf_decal/stripes/line{
- dir = 5
+/obj/effect/turf_decal/tile/red{
+ dir = 8
},
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"abw" = (
-/obj/machinery/light/small{
- dir = 1
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
},
-/obj/machinery/flasher{
- id = "executionflash";
- pixel_y = 25
+/obj/structure/cable{
+ icon_state = "1-8"
},
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"abx" = (
/obj/machinery/camera/motion{
c_tag = "Armory External Motion Sensor";
@@ -548,10 +660,6 @@
/obj/structure/lattice/catwalk,
/turf/open/space/basic,
/area/ai_monitored/security/armory)
-"aby" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall/r_wall,
-/area/security/execution/transfer)
"abz" = (
/obj/machinery/light/small{
dir = 4;
@@ -560,43 +668,35 @@
/turf/open/floor/engine,
/area/science/xenobiology)
"abA" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "2-4"
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"abB" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
+/obj/structure/cable{
+ icon_state = "0-2"
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"abC" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"abD" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/turf/open/floor/plasteel,
+/turf/open/floor/plating,
/area/security/prison)
"abE" = (
-/obj/structure/cable{
- icon_state = "1-2"
+/obj/structure/chair/stool,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
},
/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
"abF" = (
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/structure/table,
+/obj/item/flashlight/lamp,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"abG" = (
/obj/structure/lattice/catwalk,
/turf/open/space/basic,
@@ -633,43 +733,27 @@
/turf/open/floor/plasteel/dark,
/area/security/office)
"abK" = (
-/obj/structure/chair/stool,
-/obj/machinery/light/small{
- dir = 1
+/obj/structure/window/reinforced{
+ dir = 8
},
-/obj/machinery/button/door{
- id = "permabolt3";
- name = "Cell Bolt Control";
- normaldoorcontrol = 1;
- pixel_y = 25;
- specialfunctions = 4
+/obj/structure/chair{
+ dir = 4
},
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel,
/area/security/prison)
"abL" = (
/obj/structure/chair/stool,
-/obj/machinery/light/small{
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
dir = 1
},
-/obj/machinery/button/door{
- id = "permabolt2";
- name = "Cell Bolt Control";
- normaldoorcontrol = 1;
- pixel_y = 25;
- specialfunctions = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
/turf/open/floor/plasteel,
-/area/security/prison)
-"abM" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
"abN" = (
/obj/effect/landmark/secequipment,
/obj/effect/turf_decal/tile/red{
@@ -731,7 +815,7 @@
},
/obj/machinery/firealarm{
dir = 4;
- pixel_x = -26
+ pixel_x = -24
},
/turf/open/floor/plasteel/showroomfloor,
/area/security/office)
@@ -757,13 +841,6 @@
/obj/structure/grille,
/turf/open/space,
/area/space/nearstation)
-"abZ" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
"aca" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -788,52 +865,52 @@
/turf/closed/wall,
/area/security/prison)
"ace" = (
-/obj/machinery/door/poddoor/preopen{
- id = "permacell3";
- name = "cell blast door"
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
},
-/obj/machinery/door/airlock/public/glass{
- id_tag = "permabolt3";
- name = "Cell 3"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"acf" = (
-/obj/machinery/door/poddoor/preopen{
- id = "permacell2";
- name = "cell blast door"
- },
-/obj/machinery/door/airlock/public/glass{
- id_tag = "permabolt2";
- name = "Cell 2"
+/obj/structure/cable{
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel/dark,
/area/security/prison)
"acg" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "visitation";
+ name = "Visitation Shutters"
+ },
+/obj/machinery/door/window/southleft,
+/obj/structure/table/reinforced,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"ach" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/door/poddoor/preopen{
- id = "permacell1";
- name = "cell blast door"
+/obj/machinery/camera{
+ c_tag = "Prison Visitation";
+ dir = 8;
+ network = list("ss13","prison")
},
-/obj/machinery/door/airlock/public/glass{
- id_tag = "permabolt1";
- name = "Cell 1"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"ach" = (
-/obj/machinery/door/airlock{
- name = "Unisex Restroom"
- },
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"aci" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/structure/cable{
@@ -949,10 +1026,12 @@
/turf/open/floor/plasteel/dark,
/area/ai_monitored/security/armory)
"acp" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/cable{
icon_state = "2-4"
},
@@ -1038,64 +1117,64 @@
/obj/item/stack/cable_coil/random,
/turf/open/space,
/area/space/nearstation)
-"acz" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
"acA" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on,
-/obj/effect/turf_decal/stripes/line{
- dir = 6
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
},
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"acB" = (
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"acC" = (
-/obj/structure/bed,
-/obj/machinery/camera{
- c_tag = "Prison Cell 3";
- network = list("ss13","prison")
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
},
-/obj/item/radio/intercom{
- desc = "Talk through this. It looks like it has been modified to not broadcast.";
- name = "Prison Intercom (General)";
- pixel_y = 24;
- prison_radio = 1
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"acD" = (
-/obj/structure/chair/stool,
-/obj/machinery/light/small{
+/obj/effect/turf_decal/tile/neutral{
dir = 1
},
+/obj/effect/landmark/start/prisoner,
/obj/machinery/button/door{
- id = "permabolt1";
- name = "Cell Bolt Control";
- normaldoorcontrol = 1;
- pixel_y = 25;
- specialfunctions = 4
+ id = "permacells1";
+ name = "Privacy Shutters";
+ pixel_x = 25
},
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"acC" = (
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
/area/security/prison)
-"acE" = (
-/obj/structure/bed,
-/obj/machinery/camera{
- c_tag = "Prison Cell 2";
- network = list("ss13","prison")
+"acD" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "Prison Gate";
+ name = "prison blast door"
},
-/obj/item/radio/intercom{
- desc = "Talk through this. It looks like it has been modified to not broadcast.";
- name = "Prison Intercom (General)";
- pixel_y = 24;
- prison_radio = 1
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
+"acE" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#c1caff"
},
/turf/open/floor/plasteel,
/area/security/prison)
@@ -1110,37 +1189,25 @@
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/hos)
"acG" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
-/area/security/prison)
+/turf/closed/wall,
+/area/security/prison/upper)
"acH" = (
-/obj/structure/bed,
-/obj/machinery/camera{
- c_tag = "Prison Cell 1";
- network = list("ss13","prison")
+/obj/structure/window/reinforced/tinted{
+ dir = 8
},
-/obj/item/radio/intercom{
- desc = "Talk through this. It looks like it has been modified to not broadcast.";
- name = "Prison Intercom (General)";
- pixel_y = 24;
- prison_radio = 1
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"acI" = (
-/obj/machinery/door/poddoor/preopen{
- id = "executionfireblast"
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/general/hidden,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/window/westright{
- dir = 1;
- name = "Transfer Room";
- req_access_txt = "2"
- },
-/obj/effect/turf_decal/tile/neutral{
+/obj/effect/turf_decal/tile/blue{
dir = 1
},
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"acI" = (
+/obj/effect/spawner/lootdrop/prison_contraband,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
@@ -1148,28 +1215,34 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/bed,
+/obj/item/bedsheet/red,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/area/security/prison/cells)
"acJ" = (
+/obj/structure/chair/stool,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"acK" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
-/area/security/prison)
-"acK" = (
-/obj/structure/mirror{
- pixel_x = 25
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/area/security/prison/upper)
"acL" = (
/obj/machinery/disposal/bin,
/obj/structure/disposalpipe/trunk,
@@ -1178,7 +1251,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = 28
+ pixel_x = 24
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/hos)
@@ -1256,16 +1329,6 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
-"acV" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
"acW" = (
/obj/structure/cable{
icon_state = "0-2"
@@ -1276,77 +1339,74 @@
},
/turf/open/floor/plasteel/airless/solarpanel,
/area/solars/port/fore)
-"acX" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/door/poddoor/preopen{
- id = "executionfireblast"
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/security/execution/transfer)
"acY" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
/obj/structure/table,
-/obj/item/paper,
-/obj/item/pen,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/prison)
-"acZ" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/preopen{
- id = "executionfireblast"
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/security/execution/transfer)
"ada" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/machinery/flasher{
- id = "PCell 3";
- pixel_x = -28
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"adb" = (
-/obj/structure/table,
-/obj/item/paper,
-/obj/item/pen,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"adc" = (
-/obj/machinery/flasher{
- id = "PCell 1";
- pixel_x = -28
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"add" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/machinery/flasher{
- id = "PCell 2";
- pixel_x = -28
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"ade" = (
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"adb" = (
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"adc" = (
+/obj/machinery/light,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"add" = (
+/obj/structure/table,
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_x = -6;
+ pixel_y = 10
+ },
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_x = -6;
+ pixel_y = -2
+ },
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_x = -6;
+ pixel_y = -8
+ },
+/obj/item/clothing/under/rank/prisoner{
+ pixel_x = 8;
+ pixel_y = 5
+ },
+/obj/machinery/camera{
+ c_tag = "Permabrig Processing";
+ dir = 8;
+ network = list("ss13","prison")
},
/turf/open/floor/plasteel,
/area/security/prison)
"adf" = (
-/obj/structure/toilet/secret/prison{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"adg" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
@@ -1446,18 +1506,7 @@
/turf/open/floor/plasteel,
/area/security/prison)
"adp" = (
-/obj/structure/table,
/obj/effect/turf_decal/tile/red,
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
/turf/open/floor/plasteel,
/area/security/prison)
"adq" = (
@@ -1496,24 +1545,6 @@
/obj/effect/landmark/barthpot,
/turf/open/floor/wood,
/area/service/library)
-"adw" = (
-/obj/structure/cable,
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
-"adx" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
"ady" = (
/obj/structure/lattice/catwalk,
/turf/open/space,
@@ -1538,89 +1569,81 @@
},
/turf/open/floor/plasteel,
/area/security/office)
-"adC" = (
-/obj/structure/table,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/item/razor,
-/obj/item/toy/plush/borgplushie{
- desc = "A horrible abomination to God in plushie form. Legends say this is used to torture prisoners by repeatedly beating them in the head with it.. ..It feels sorta heavy.";
- force = 1;
- name = "dogborg plushie";
- throwforce = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
"adD" = (
-/obj/machinery/button/flasher{
- id = "executionflash";
- pixel_x = 24;
- pixel_y = 5
- },
-/obj/machinery/button/door{
- id = "executionspaceblast";
- name = "Vent to Space";
- pixel_x = 25;
- pixel_y = -5;
- req_access_txt = "7"
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden,
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"adE" = (
-/obj/structure/table,
-/obj/item/folder/red{
- pixel_x = 3
- },
-/obj/item/taperecorder{
- pixel_x = -3
- },
-/obj/item/assembly/flash/handheld,
-/obj/item/reagent_containers/spray/pepper,
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall/r_wall,
+/area/security/prison/cells)
"adF" = (
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "permaouter";
+ name = "Permabrig Transfer";
+ req_access_txt = "2"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/closed/wall,
-/area/security/prison)
-"adG" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall,
-/area/security/prison)
-"adH" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Long-Term Cell 3";
- req_access_txt = "2"
- },
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
-/turf/open/floor/plasteel,
-/area/security/prison)
-"adI" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Long-Term Cell 2";
- req_access_txt = "2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"adJ" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Long-Term Cell 1";
- req_access_txt = "2"
- },
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"adH" = (
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "permaouter";
+ name = "Permabrig Transfer";
+ req_access_txt = "2"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
-/turf/open/floor/plasteel,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel/dark,
/area/security/prison)
+"adI" = (
+/turf/closed/wall/r_wall,
+/area/security/prison/upper)
+"adJ" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Permabrig Visitation";
+ req_access_txt = "2"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"adK" = (
/obj/effect/turf_decal/tile/red{
dir = 4
@@ -1629,14 +1652,14 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = -26
- },
/obj/machinery/camera{
c_tag = "Brig EVA Storage";
dir = 4
},
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = -24
+ },
/turf/open/floor/plasteel/dark,
/area/security/brig)
"adL" = (
@@ -1789,170 +1812,141 @@
/obj/structure/lattice/catwalk,
/turf/open/space,
/area/solars/starboard/fore)
-"adZ" = (
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
-"aea" = (
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible,
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/open/floor/plating,
-/area/security/execution/transfer)
"aeb" = (
/obj/structure/table,
-/obj/item/flashlight/lamp,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"aec" = (
-/obj/structure/window/reinforced{
- dir = 4
+/obj/item/storage/box/handcuffs{
+ pixel_y = 10
},
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
+/obj/item/storage/box/prisoner{
+ pixel_y = 4
},
-/turf/open/floor/plating,
-/area/security/execution/transfer)
-"aed" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/button/ignition{
- id = "executionburn";
- pixel_x = 24;
- pixel_y = 5
- },
-/obj/machinery/button/door{
- id = "executionfireblast";
- name = "Transfer Area Lockdown";
- pixel_x = 25;
- pixel_y = -5;
- req_access_txt = "2"
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden,
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"aee" = (
-/obj/structure/chair{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"aef" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
-/obj/structure/table,
-/obj/item/restraints/handcuffs,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/dark,
/area/security/prison)
-"aeg" = (
+"aed" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
-/turf/closed/wall/r_wall,
-/area/security/execution/transfer)
-"aeh" = (
-/obj/machinery/button/door{
- id = "permacell3";
- name = "Cell 3 Lockdown";
- pixel_x = -4;
- pixel_y = 25;
- req_access_txt = "2"
+/obj/effect/turf_decal/delivery,
+/obj/machinery/disposal/deliveryChute,
+/obj/structure/plasticflaps/opaque{
+ name = "Prisoner Transfer"
},
-/obj/machinery/button/flasher{
- id = "PCell 3";
- pixel_x = 6;
- pixel_y = 24
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
-/obj/effect/turf_decal/tile/red{
- dir = 4
- },
-/turf/open/floor/plasteel,
+/obj/structure/disposalpipe/trunk,
+/turf/open/floor/plasteel/dark,
/area/security/prison)
-"aei" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"aej" = (
+"aef" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/tile/red{
- dir = 1
+/obj/structure/cable{
+ icon_state = "1-2"
},
/turf/open/floor/plasteel,
/area/security/prison)
-"aek" = (
-/obj/machinery/light{
+"aeg" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
dir = 1
},
-/obj/machinery/computer/security/telescreen/prison{
- pixel_y = 30
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"aeh" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"aei" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison)
+"aej" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ pixel_y = 23
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"aek" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 4
},
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"ael" = (
-/obj/machinery/button/door{
- id = "permacell2";
- name = "Cell 2 Lockdown";
- pixel_x = -4;
- pixel_y = 25;
- req_access_txt = "2"
- },
-/obj/machinery/button/flasher{
- id = "PCell 2";
- pixel_x = 6;
- pixel_y = 24
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/red{
dir = 4
},
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"aem" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
/area/security/prison)
"aen" = (
-/obj/machinery/computer/security/telescreen/prison{
- pixel_y = 30
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/camera{
- c_tag = "Prison Hallway";
+ c_tag = "Prison Hallway East";
network = list("ss13","prison")
},
/obj/effect/turf_decal/tile/red{
@@ -1982,41 +1976,24 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/security/prison)
"aeq" = (
-/obj/machinery/button/door{
- id = "permacell1";
- name = "Cell 1 Lockdown";
- pixel_x = -4;
- pixel_y = 25;
- req_access_txt = "2"
- },
-/obj/machinery/button/flasher{
- id = "PCell 1";
- pixel_x = 6;
- pixel_y = 24
- },
-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
/obj/effect/turf_decal/tile/red{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"aer" = (
-/obj/machinery/firealarm{
- pixel_y = 24
- },
/obj/machinery/power/apc{
areastring = "/area/security/prison";
dir = 4;
name = "Prison Wing APC";
pixel_x = 24
},
-/obj/structure/cable{
- icon_state = "0-8"
- },
/obj/effect/turf_decal/tile/red{
dir = 1
},
@@ -2024,6 +2001,13 @@
/obj/effect/turf_decal/tile/red{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"aes" = (
@@ -2216,103 +2200,31 @@
},
/turf/open/floor/plasteel/airless/solarpanel,
/area/solars/starboard/fore)
-"aeH" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/security/execution/transfer)
-"aeI" = (
-/obj/structure/rack,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/obj/item/flashlight{
- pixel_x = 1;
- pixel_y = 5
- },
-/obj/item/tank/internals/anesthetic{
- pixel_x = -3;
- pixel_y = 1
- },
-/obj/item/tank/internals/oxygen/red{
- pixel_x = 3
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"aeJ" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- dir = 9
- },
-/turf/open/floor/plating,
-/area/security/execution/transfer)
-"aeK" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
"aeL" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/area/security/prison)
"aeM" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
+/obj/structure/cable{
+ icon_state = "2-4"
},
/obj/structure/cable{
- icon_state = "2-8"
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
/turf/open/floor/plasteel,
/area/security/prison)
-"aeN" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security{
- aiControlDisabled = 1;
- name = "Prisoner Transfer Centre";
- req_access_txt = "2"
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
"aeO" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -2332,22 +2244,24 @@
/obj/structure/cable{
icon_state = "2-4"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
/obj/effect/turf_decal/tile/red{
dir = 1
},
/obj/effect/turf_decal/tile/red{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"aeQ" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/cable{
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"aeR" = (
@@ -2357,16 +2271,10 @@
/turf/open/floor/plating,
/area/hallway/secondary/exit)
"aeS" = (
-/obj/structure/closet/secure_closet/brig,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 8
},
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
/obj/structure/cable{
icon_state = "1-2"
},
@@ -2376,10 +2284,12 @@
/obj/structure/cable{
icon_state = "1-4"
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/cable{
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"aeU" = (
@@ -2691,6 +2601,10 @@
/obj/structure/cable{
icon_state = "0-4"
},
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
/turf/open/floor/plating,
/area/security/brig)
"afr" = (
@@ -2717,90 +2631,73 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/hos)
-"aft" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- dir = 5
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plating,
-/area/security/execution/transfer)
"afu" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/security/execution/transfer)
-"afv" = (
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
dir = 4
},
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"afw" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 4;
- layer = 2.4
- },
-/obj/machinery/door/window/southleft{
- base_state = "right";
- dir = 4;
- icon_state = "right";
- name = "Armory";
- req_access_txt = "2"
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plating,
-/area/security/execution/transfer)
-"afx" = (
-/obj/machinery/light_switch{
- pixel_x = 25
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"afy" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
-"afz" = (
/obj/effect/turf_decal/tile/red{
dir = 1
},
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/bot_white,
+/obj/structure/closet/secure_closet/brig,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"afv" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"afw" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 8
},
-/obj/structure/cable{
- icon_state = "1-2"
+/obj/structure/reagent_dispensers/peppertank{
+ pixel_y = -32
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"afy" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"afA" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
},
/turf/open/floor/plasteel,
/area/security/prison)
-"afA" = (
-/turf/closed/wall/r_wall,
-/area/security/execution/transfer)
"afB" = (
/obj/item/radio/intercom{
dir = 4;
name = "Station Intercom (General)";
pixel_x = 27
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"afC" = (
@@ -2831,21 +2728,16 @@
/turf/open/floor/plating,
/area/hallway/secondary/exit)
"afF" = (
-/obj/structure/table,
-/obj/item/assembly/signaler,
-/obj/item/clothing/suit/straight_jacket,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 8
},
+/obj/machinery/light{
+ light_color = "#d1dfff"
+ },
/turf/open/floor/plasteel,
/area/security/prison)
"afG" = (
-/obj/structure/table,
-/obj/item/storage/box/hug,
-/obj/item/razor{
- pixel_x = -6
- },
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
dir = 8
@@ -2899,9 +2791,6 @@
pixel_y = -27
},
/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
/turf/open/floor/plasteel,
/area/security/prison)
"afK" = (
@@ -3082,39 +2971,59 @@
/area/security/range)
"agf" = (
/obj/structure/table,
-/obj/item/stack/sheet/metal,
-/obj/item/storage/box/bodybags,
-/obj/item/pen,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
},
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/item/clothing/gloves/color/orange,
+/obj/item/restraints/handcuffs,
+/obj/item/reagent_containers/spray/pepper,
/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/area/security/prison)
"agg" = (
-/obj/structure/closet/secure_closet/injection,
-/obj/structure/cable,
-/obj/machinery/power/apc{
- areastring = "/area/security/execution/transfer";
- name = "Prisoner Transfer Centre";
- pixel_y = -27
+/obj/structure/table,
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
},
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/item/clothing/suit/straight_jacket,
+/obj/item/electropack/shockcollar,
+/obj/item/assembly/signaler,
/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/area/security/prison)
"agh" = (
/obj/structure/table,
-/obj/item/electropack,
-/obj/item/screwdriver,
-/obj/item/wrench,
-/obj/item/clothing/head/helmet,
-/obj/item/assembly/signaler,
-/obj/machinery/light/small,
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
+/obj/item/storage/box/hug,
+/obj/item/razor{
+ pixel_x = -6
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/light{
+ light_color = "#d1dfff"
},
/turf/open/floor/plasteel/dark,
-/area/security/execution/transfer)
+/area/security/prison)
"agi" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/security/glass{
@@ -3494,7 +3403,11 @@
/obj/structure/cable{
icon_state = "1-8"
},
-/turf/open/floor/plasteel,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plasteel/dark,
/area/security/brig)
"agP" = (
/obj/structure/cable{
@@ -3846,6 +3759,10 @@
/obj/structure/cable{
icon_state = "0-4"
},
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
/turf/open/floor/plating,
/area/security/brig)
"ahw" = (
@@ -3857,6 +3774,10 @@
icon_state = "1-4"
},
/obj/structure/cable,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
/turf/open/floor/plating,
/area/security/brig)
"ahx" = (
@@ -3972,19 +3893,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/security/processing)
-"ahE" = (
-/obj/structure/closet/secure_closet/brig,
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
"ahF" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -4407,9 +4315,6 @@
/turf/open/floor/plating,
/area/security/brig)
"aik" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
/obj/effect/turf_decal/tile/red{
dir = 1
},
@@ -4424,12 +4329,6 @@
},
/turf/open/floor/plasteel,
/area/security/office)
-"ail" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/range)
"aim" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
@@ -5070,9 +4969,6 @@
/turf/open/floor/plasteel,
/area/commons/vacant_room/office/b)
"aju" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
/obj/structure/cable{
icon_state = "2-4"
},
@@ -5392,13 +5288,6 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/maintenance/solars/port/fore)
-"ajW" = (
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
"ajX" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -5847,15 +5736,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/engine,
/area/science/xenobiology)
-"akQ" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
"akR" = (
/obj/machinery/camera{
c_tag = "Security Office";
@@ -6629,19 +6509,6 @@
},
/turf/open/floor/plasteel/dark,
/area/security/courtroom)
-"amv" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
"amw" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -6690,20 +6557,6 @@
"amC" = (
/turf/open/floor/plating,
/area/maintenance/port/fore)
-"amD" = (
-/obj/item/trash/sosjerky,
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
-"amE" = (
-/obj/item/electronics/airalarm,
-/obj/item/circuitboard/machine/seed_extractor,
-/obj/structure/table,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 4;
- name = "4maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
"amF" = (
/obj/machinery/atmospherics/components/unary/tank/air,
/turf/open/floor/plating,
@@ -6977,37 +6830,12 @@
},
/turf/open/floor/plating,
/area/maintenance/solars/port/fore)
-"anj" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
"ank" = (
/obj/machinery/door/airlock/maintenance/abandoned{
req_access_txt = "12"
},
/turf/open/floor/plating,
/area/maintenance/port/fore)
-"anl" = (
-/obj/structure/bed,
-/obj/effect/landmark/xeno_spawn,
-/obj/item/bedsheet,
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
-"anm" = (
-/obj/machinery/computer/slot_machine{
- balance = 15;
- money = 500
- },
-/obj/item/coin/iron,
-/obj/item/coin/diamond,
-/obj/item/coin/diamond,
-/obj/item/coin/diamond,
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
"ann" = (
/obj/effect/spawner/lootdrop/maintenance,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -7117,11 +6945,6 @@
id = "Cell 2";
name = "Cell 2 Locker"
},
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
/obj/structure/cable{
icon_state = "1-4"
},
@@ -7729,7 +7552,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = 24;
+ pixel_x = 26;
pixel_y = -28
},
/turf/open/floor/plasteel,
@@ -8534,16 +8357,6 @@
},
/turf/open/floor/plasteel,
/area/security/processing)
-"aqJ" = (
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/solars/port/fore)
"aqN" = (
/obj/structure/closet/secure_closet/warden,
/obj/structure/sign/poster/official/ion_rifle{
@@ -8871,11 +8684,6 @@
id = "Cell 3";
name = "Cell 3 Locker"
},
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
/obj/structure/cable{
icon_state = "1-4"
},
@@ -9190,7 +8998,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = 28
+ pixel_x = 24
},
/turf/open/floor/plasteel/dark,
/area/security/brig)
@@ -9264,7 +9072,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = 28
+ pixel_x = 24
},
/turf/open/floor/plasteel,
/area/security/processing)
@@ -11807,25 +11615,6 @@
/obj/item/ectoplasm,
/turf/open/floor/wood,
/area/maintenance/port/fore)
-"azH" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red,
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/service/theater/clown)
"azK" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -12299,18 +12088,6 @@
/obj/item/pen/fourcolor,
/turf/open/floor/plasteel,
/area/commons/dorms)
-"aBa" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/command/gateway)
"aBh" = (
/obj/machinery/camera{
c_tag = "EVA Maintenance";
@@ -12447,13 +12224,6 @@
},
/turf/open/floor/plasteel,
/area/service/hydroponics/garden)
-"aBx" = (
-/obj/machinery/shower{
- dir = 8;
- pixel_y = -4
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet)
"aBy" = (
/obj/machinery/door/airlock{
desc = "A small bathroom with a sink, toilet and shower.";
@@ -12462,12 +12232,6 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/commons/toilet)
-"aBz" = (
-/obj/machinery/shower{
- dir = 4
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet)
"aBA" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -12668,30 +12432,6 @@
},
/turf/open/floor/plasteel,
/area/ai_monitored/command/storage/eva)
-"aCh" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/table/wood,
-/obj/item/flashlight/lamp/bananalamp{
- pixel_y = 3
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/requests_console{
- department = "Theatre";
- name = "theatre RC";
- pixel_y = 32
- },
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/service/theater/clown)
"aCi" = (
/obj/structure/cable,
/obj/effect/spawner/structure/window/reinforced,
@@ -13233,18 +12973,6 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/command/nuke_storage)
-"aDy" = (
-/obj/structure/table/wood,
-/obj/item/reagent_containers/food/snacks/baguette,
-/obj/structure/mirror{
- pixel_y = 32
- },
-/obj/item/toy/crayon/spraycan/mimecan,
-/obj/item/toy/dummy,
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/service/theater/mime)
"aDz" = (
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
@@ -13373,25 +13101,6 @@
"aDM" = (
/turf/open/floor/mineral/titanium/blue,
/area/commons/toilet)
-"aDN" = (
-/obj/machinery/camera{
- c_tag = "Bathrooms";
- dir = 1
- },
-/obj/structure/urinal{
- pixel_y = 32
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet)
-"aDP" = (
-/obj/machinery/shower{
- dir = 8;
- pixel_y = -4
- },
-/obj/effect/landmark/xeno_spawn,
-/obj/effect/landmark/start/assistant,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet)
"aDQ" = (
/obj/machinery/door/airlock{
desc = "A small bathroom with a sink, toilet and shower.";
@@ -13401,36 +13110,6 @@
/obj/machinery/door/firedoor,
/turf/open/floor/mineral/titanium/blue,
/area/commons/toilet)
-"aDR" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/service/bar)
-"aDT" = (
-/obj/item/soap,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/light/small{
- dir = 1;
- light_color = "#ffc1c1"
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet)
-"aDU" = (
-/obj/machinery/shower{
- dir = 4
- },
-/obj/item/radio/intercom{
- pixel_y = 25
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet)
-"aDY" = (
-/obj/structure/window{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aDZ" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -13458,12 +13137,6 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
-"aEc" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aEd" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -13738,13 +13411,6 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/command/nuke_storage)
-"aEU" = (
-/obj/machinery/vending/autodrobe,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/service/theater/mime)
"aEV" = (
/obj/structure/reagent_dispensers/watertank,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
@@ -13818,20 +13484,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/commons/dorms)
-"aFk" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/service/bar)
-"aFl" = (
-/obj/structure/festivus{
- anchored = 1;
- desc = "A pole for dancing.";
- name = "pole"
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aFm" = (
/obj/structure/disposalpipe/segment{
dir = 6
@@ -14181,16 +13833,6 @@
},
/turf/open/floor/plasteel,
/area/command/gateway)
-"aGf" = (
-/obj/machinery/door/airlock/maintenance{
- req_access_txt = "12"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plating,
-/area/maintenance/fore)
"aGg" = (
/obj/structure/reagent_dispensers/fueltank,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
@@ -14292,44 +13934,12 @@
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel,
/area/hallway/primary/fore)
-"aGw" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aGx" = (
/obj/item/radio/intercom{
pixel_x = -25
},
/turf/open/floor/mineral/titanium/blue,
/area/commons/toilet)
-"aGy" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"aGz" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
"aGA" = (
/obj/structure/cable{
icon_state = "2-4"
@@ -14944,12 +14554,6 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
-"aHZ" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aIa" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -14957,12 +14561,6 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
-"aIb" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
"aIc" = (
/obj/machinery/power/apc{
areastring = "/area/service/bar";
@@ -15445,13 +15043,6 @@
},
/turf/open/floor/plasteel,
/area/ai_monitored/command/storage/eva)
-"aJk" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock{
- name = "Bar Back Room"
- },
-/turf/open/floor/plasteel/dark,
-/area/service/bar)
"aJl" = (
/obj/structure/tank_dispenser/oxygen,
/obj/machinery/light{
@@ -15899,16 +15490,6 @@
},
/turf/open/floor/wood,
/area/service/bar)
-"aKr" = (
-/obj/machinery/vending/snack/orange,
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/sign/poster/contraband/donut_corp{
- pixel_y = 32
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aKs" = (
/obj/structure/disposalpipe/segment,
/obj/effect/spawner/structure/window,
@@ -15992,13 +15573,6 @@
/obj/structure/closet/secure_closet/hydroponics,
/turf/open/floor/plasteel,
/area/service/hydroponics)
-"aKJ" = (
-/obj/machinery/vending/cola/black,
-/obj/structure/sign/poster/contraband/starkist{
- pixel_y = 32
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aKL" = (
/obj/machinery/airalarm{
pixel_y = 24
@@ -16025,19 +15599,6 @@
},
/turf/open/floor/wood,
/area/service/bar)
-"aKN" = (
-/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/condiment/saltshaker{
- pixel_x = -3;
- pixel_y = 20
- },
-/obj/item/reagent_containers/food/condiment/peppermill{
- dir = 1;
- pixel_x = 3;
- pixel_y = 20
- },
-/turf/open/floor/wood,
-/area/service/bar)
"aKO" = (
/obj/machinery/disposal/bin,
/obj/structure/disposalpipe/trunk{
@@ -16375,13 +15936,6 @@
},
/turf/open/floor/plasteel,
/area/commons/storage/primary)
-"aLN" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
"aLO" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -17227,22 +16781,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/maintenance/fore)
-"aOt" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
"aOv" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -19398,12 +18936,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
/area/commons/vacant_room/office)
-"aUn" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"aUo" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -19411,63 +18943,12 @@
},
/turf/open/floor/plasteel,
/area/commons/locker)
-"aUp" = (
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/window{
- dir = 8
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
-"aUs" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"aUt" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/commons/locker)
-"aUu" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"aUv" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 4
@@ -19636,12 +19117,6 @@
/obj/item/flashlight/lamp/green,
/turf/open/floor/wood,
/area/commons/vacant_room/office)
-"aUX" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"aUY" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -20244,16 +19719,6 @@
/obj/item/clothing/head/beret/black,
/turf/open/floor/plasteel,
/area/commons/locker)
-"aWo" = (
-/obj/machinery/camera{
- c_tag = "Locker Room West";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"aWp" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -20796,13 +20261,6 @@
},
/turf/open/floor/plasteel,
/area/service/hydroponics)
-"aXp" = (
-/obj/machinery/door/airlock{
- name = "Unisex Restrooms"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"aXq" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -21117,13 +20575,6 @@
},
/turf/open/floor/wood,
/area/commons/vacant_room/office)
-"aYe" = (
-/obj/machinery/light_switch{
- pixel_y = 28
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"aYf" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -21583,17 +21034,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
/area/commons/vacant_room/office)
-"aZo" = (
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/obj/structure/mirror{
- pixel_x = 28
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"aZp" = (
/obj/structure/rack,
/obj/item/electronics/apc,
@@ -21661,28 +21101,6 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/commons/toilet/locker)
-"aZw" = (
-/obj/effect/landmark/blobstart,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
-"aZx" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/obj/structure/window,
-/obj/structure/window{
- dir = 8
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"aZy" = (
/obj/machinery/camera{
c_tag = "Conference Room"
@@ -22010,14 +21428,6 @@
},
/turf/open/floor/wood,
/area/service/library)
-"baw" = (
-/obj/machinery/camera{
- c_tag = "Locker Room Toilets";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"bax" = (
/obj/structure/chair/comfy/black{
dir = 4
@@ -22148,10 +21558,6 @@
},
/turf/open/floor/plating,
/area/maintenance/port)
-"baO" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"baP" = (
/obj/structure/table/wood,
/obj/item/storage/fancy/donut_box,
@@ -22331,13 +21737,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/ai_monitored/turret_protected/ai_upload)
-"bbq" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"bbs" = (
/obj/structure/window/reinforced{
dir = 8
@@ -22701,9 +22100,6 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
-"bct" = (
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"bcu" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/door/airlock/maintenance{
@@ -23184,13 +22580,6 @@
},
/turf/open/floor/carpet,
/area/command/meeting_room)
-"bdJ" = (
-/obj/machinery/door/airlock{
- id_tag = "LockerShitter3";
- name = "Unit 3"
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet/locker)
"bdK" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -23198,18 +22587,6 @@
/obj/machinery/holopad/secure,
/turf/open/floor/carpet,
/area/command/meeting_room)
-"bdL" = (
-/obj/machinery/light,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/structure/bedsheetbin/color,
-/obj/structure/table,
-/turf/open/floor/plasteel/cafeteria,
-/area/commons/locker)
"bdN" = (
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
@@ -23870,28 +23247,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/maintenance/port)
-"bfr" = (
-/obj/structure/noticeboard{
- dir = 8;
- pixel_x = 27
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/wood,
-/area/command/meeting_room)
-"bfs" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
"bft" = (
/obj/machinery/status_display/ai,
/obj/structure/cable{
@@ -23905,19 +23260,6 @@
},
/turf/closed/wall/r_wall,
/area/ai_monitored/turret_protected/ai_upload)
-"bfv" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
-"bfw" = (
-/obj/machinery/status_display/evac,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
"bfx" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
@@ -23940,15 +23282,6 @@
},
/turf/open/floor/wood,
/area/command/heads_quarters/captain)
-"bfz" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
"bfA" = (
/obj/structure/table/wood,
/obj/item/hand_tele,
@@ -24243,13 +23576,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plating,
/area/maintenance/port)
-"bgr" = (
-/obj/machinery/door/airlock{
- id_tag = "LockerShitter4";
- name = "Unit 4"
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet/locker)
"bgt" = (
/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating,
@@ -24405,52 +23731,6 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
-"bgS" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/wood,
-/area/command/heads_quarters/captain)
-"bgT" = (
-/obj/machinery/computer/communications{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/wood,
-/area/command/heads_quarters/captain)
-"bgU" = (
-/obj/structure/chair/comfy/brown{
- dir = 4
- },
-/obj/effect/landmark/start/captain,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/wood,
-/area/command/heads_quarters/captain)
-"bgV" = (
-/obj/structure/table/wood,
-/obj/item/book/manual/wiki/security_space_law,
-/obj/item/coin/plasma,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/wood,
-/area/command/heads_quarters/captain)
-"bgW" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/machinery/holopad/secure,
-/turf/open/floor/wood,
-/area/command/heads_quarters/captain)
"bgX" = (
/obj/structure/table/wood,
/obj/machinery/airalarm{
@@ -39370,19 +38650,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white,
/area/science/circuit)
-"bPM" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/obj/effect/turf_decal/stripes/line,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/science/circuit)
"bPN" = (
/turf/closed/wall,
/area/science/misc_lab)
@@ -40568,13 +39835,6 @@
},
/turf/open/floor/engine,
/area/science/misc_lab)
-"bTo" = (
-/obj/structure/table/reinforced,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
"bTp" = (
/obj/structure/table/reinforced,
/obj/item/stack/sheet/glass/fifty,
@@ -42103,14 +41363,6 @@
"bXs" = (
/turf/open/floor/plasteel/white,
/area/science/circuit)
-"bXt" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/science/circuit)
-"bXv" = (
-/obj/item/stack/rods,
-/turf/open/space,
-/area/space)
"bXw" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/turf/open/floor/plasteel,
@@ -42760,7 +42012,8 @@
/area/maintenance/port/aft)
"bZm" = (
/obj/structure/disposaloutlet{
- dir = 8
+ dir = 8;
+ name = "Prisoner Outlet"
},
/obj/structure/disposalpipe/trunk{
dir = 4
@@ -45178,10 +44431,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
/area/science/misc_lab)
-"cfv" = (
-/obj/structure/plasticflaps/opaque,
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
"cfw" = (
/turf/closed/wall/r_wall,
/area/maintenance/solars/port/aft)
@@ -46096,6 +45345,9 @@
/obj/machinery/door/airlock/external{
req_access_txt = "13"
},
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
"chP" = (
@@ -50928,11 +50180,6 @@
/obj/machinery/holopad,
/turf/open/floor/plasteel,
/area/security/processing)
-"cxW" = (
-/obj/structure/lattice,
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/space/nearstation)
"cxY" = (
/obj/machinery/camera{
c_tag = "Arrivals Escape Pod 1";
@@ -51182,6 +50429,12 @@
/obj/effect/landmark/event_spawn,
/turf/open/floor/plasteel,
/area/hallway/secondary/exit)
+"czP" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/closed/wall,
+/area/security/prison/cells)
"czQ" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/disposalpipe/segment,
@@ -51589,16 +50842,6 @@
/obj/effect/landmark/event_spawn,
/turf/open/floor/plating,
/area/service/hydroponics)
-"cBh" = (
-/obj/effect/landmark/event_spawn,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/turf/open/floor/plasteel/cafeteria,
-/area/commons/locker)
"cBi" = (
/obj/effect/landmark/event_spawn,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
@@ -51632,16 +50875,6 @@
/obj/machinery/light,
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
-"cBn" = (
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/obj/structure/mirror{
- pixel_x = 28
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"cBo" = (
/obj/effect/landmark/event_spawn,
/turf/open/floor/wood,
@@ -51919,6 +51152,20 @@
/obj/machinery/deepfryer,
/turf/open/floor/plasteel/cafeteria,
/area/service/kitchen)
+"cCr" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"cCs" = (
/obj/structure/closet/emcloset,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -52102,19 +51349,6 @@
/obj/structure/closet/boxinggloves,
/turf/open/floor/plasteel,
/area/commons/fitness)
-"cFG" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/obj/structure/mirror{
- pixel_x = 28
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"cGf" = (
/obj/structure/sign/poster/contraband/random{
pixel_y = 32
@@ -52456,6 +51690,22 @@
/obj/structure/sign/poster/official/cohiba_robusto_ad,
/turf/closed/wall,
/area/service/lawoffice)
+"cJA" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"cJW" = (
/obj/machinery/computer/gateway_control,
/turf/open/floor/plasteel,
@@ -52512,6 +51762,24 @@
"cNd" = (
/turf/open/space/basic,
/area/space/station_ruins)
+"cNi" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "Prison Gate";
+ name = "prison blast door"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"cNE" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall,
@@ -52672,21 +51940,17 @@
/obj/structure/sign/warning/securearea{
pixel_x = -32
},
-/obj/machinery/door/poddoor/preopen{
- id = "Prison Gate";
- name = "prison blast door"
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plasteel/dark,
/area/security/prison)
"cPb" = (
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
-"cPn" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet)
"cPA" = (
/obj/machinery/atmospherics/components/binary/valve{
dir = 4
@@ -52746,6 +52010,10 @@
/obj/item/folder/blue,
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"cSp" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall/r_wall,
+/area/security/prison/upper)
"cSA" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -53013,6 +52281,13 @@
},
/turf/open/floor/plasteel,
/area/engineering/main)
+"cTo" = (
+/obj/structure/table/wood,
+/obj/item/storage/dice,
+/obj/item/instrument/piano_synth,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"cTD" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -53086,32 +52361,6 @@
},
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
-"cTT" = (
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/effect/turf_decal/bot_white,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/command/gateway)
"cTX" = (
/obj/structure/cable{
icon_state = "0-2"
@@ -53134,6 +52383,17 @@
},
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
+"cUb" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/disposalpipe/segment,
+/obj/structure/grille/broken,
+/obj/effect/decal/cleanable/blood/old,
+/obj/item/kirbyplants/random,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"cUx" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable{
@@ -53157,6 +52417,13 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"cVE" = (
+/obj/machinery/computer/cryopod{
+ pixel_y = 26
+ },
+/obj/effect/turf_decal/loading_area,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"cVK" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/turf/open/floor/plasteel/white,
@@ -53168,6 +52435,16 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/fore)
+"cYf" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"cZe" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -53227,6 +52504,12 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
+"ddl" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 6
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/locker)
"ddI" = (
/obj/machinery/door/airlock/public/glass{
name = "Central Access"
@@ -53243,18 +52526,6 @@
icon_state = "wood-broken6"
},
/area/maintenance/starboard/aft)
-"ddV" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plating,
-/area/command/gateway)
"dev" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -53291,6 +52562,22 @@
},
/turf/open/floor/plasteel,
/area/science/circuit)
+"dfj" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plating,
+/area/security/execution/transfer)
"dfL" = (
/obj/structure/reagent_dispensers/keg/gargle,
/turf/open/floor/wood,
@@ -53358,6 +52645,16 @@
},
/turf/open/floor/plasteel/dark,
/area/medical/paramedic)
+"dnX" = (
+/obj/effect/turf_decal/stripes/white/line,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dqb" = (
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
@@ -53365,6 +52662,12 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"dsi" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"dsJ" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/table/glass,
@@ -53373,20 +52676,19 @@
},
/turf/open/floor/wood/wood_large,
/area/service/chapel/main)
-"dtx" = (
-/obj/structure/cable{
- icon_state = "1-2"
+"dvb" = (
+/obj/structure/table,
+/obj/item/trash/tray,
+/obj/item/trash/boritos,
+/obj/item/trash/can,
+/obj/item/reagent_containers/food/drinks/sillycup{
+ pixel_x = 8;
+ pixel_y = 10
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
},
-/obj/structure/mirror{
- pixel_x = 25
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet)
+/area/commons/arcade)
"dvc" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -53399,10 +52701,34 @@
},
/turf/closed/wall,
/area/science/circuit)
+"dxv" = (
+/obj/machinery/camera{
+ c_tag = "Prison Cafeteria";
+ dir = 8;
+ network = list("ss13","prison")
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dxF" = (
/obj/machinery/gear_painter,
/turf/open/floor/wood,
/area/maintenance/bar)
+"dyC" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"dyE" = (
/obj/structure/cable{
icon_state = "0-4"
@@ -53418,24 +52744,38 @@
/turf/open/floor/plating,
/area/security/brig)
"dyS" = (
-/obj/effect/turf_decal/tile/green{
- dir = 8
+/obj/machinery/door/airlock/public/glass{
+ name = "Prison Cafeteria"
},
-/obj/effect/turf_decal/tile/green{
- dir = 1
- },
-/obj/effect/turf_decal/tile/green,
-/obj/effect/turf_decal/tile/green{
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
dir = 4
},
-/turf/open/floor/plasteel,
-/area/security/prison)
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"dzi" = (
/obj/structure/cable{
icon_state = "2-4"
},
/turf/open/floor/carpet,
/area/commons/cryopod)
+"dzK" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dAe" = (
/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
dir = 1
@@ -53443,20 +52783,11 @@
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engineering/atmos)
-"dBm" = (
-/obj/machinery/light/floor,
+"dCd" = (
/obj/structure/table,
-/obj/item/clothing/glasses/sunglasses/reagent,
-/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass{
- pixel_x = -5;
- pixel_y = 13
- },
-/obj/item/storage/fancy/cigarettes/cigpack_uplift{
- pixel_x = 10;
- pixel_y = 7
- },
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
+/obj/item/reagent_containers/food/drinks/drinkingglass,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"dCr" = (
/obj/structure/pool/Rboard,
/turf/open/floor/plasteel/yellowsiding{
@@ -53477,10 +52808,6 @@
},
/turf/open/floor/plasteel,
/area/security/range)
-"dEh" = (
-/obj/machinery/jukebox/disco/indestructible,
-/turf/open/floor/light/colour_cycle/dancefloor_b,
-/area/maintenance/starboard/aft)
"dEX" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/obj/machinery/requests_console{
@@ -53494,16 +52821,46 @@
"dFX" = (
/turf/closed/wall,
/area/commons/fitness/pool)
-"dHp" = (
-/mob/living/simple_animal/bot/secbot/grievous/toy,
-/turf/open/floor/light/colour_cycle/dancefloor_a,
-/area/maintenance/starboard/aft)
+"dGa" = (
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plating{
+ icon_state = "platingdmg3"
+ },
+/area/commons/arcade)
"dIu" = (
/obj/structure/chair/sofa{
dir = 8
},
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"dIZ" = (
+/turf/open/floor/padded,
+/area/security/execution/transfer)
+"dJu" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/blood/old,
+/obj/machinery/button/door{
+ id = "permacells3";
+ name = "Privacy Shutters";
+ pixel_x = 25
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"dJL" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -53523,6 +52880,28 @@
/obj/structure/chair/stool/bar,
/turf/open/floor/wood,
/area/maintenance/bar)
+"dLi" = (
+/obj/machinery/hydroponics/soil,
+/obj/item/cultivator,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"dLl" = (
+/obj/item/stack/rods,
+/turf/open/space,
+/area/space)
+"dLZ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dMj" = (
/obj/machinery/space_heater,
/obj/effect/turf_decal/stripes/line{
@@ -53536,6 +52915,12 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
+"dNP" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dPk" = (
/obj/structure/closet{
name = "Costume Closet"
@@ -53562,6 +52947,36 @@
},
/turf/open/floor/plating,
/area/maintenance/fore)
+"dPs" = (
+/obj/machinery/hydroponics/soil,
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"dPE" = (
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dQD" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
@@ -53569,6 +52984,26 @@
},
/turf/open/floor/plasteel,
/area/maintenance/disposal/incinerator)
+"dQS" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
+"dSh" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"dTI" = (
/obj/structure/urinal{
pixel_y = 32
@@ -53585,6 +53020,35 @@
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
+"dYl" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating,
+/area/command/gateway)
+"dYQ" = (
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 6
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/obj/machinery/button/electrochromatic{
+ id = "!permabrigshowers";
+ pixel_x = -25
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
"dYZ" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -53609,6 +53073,13 @@
},
/turf/open/space,
/area/solars/starboard/fore)
+"ebo" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"ecg" = (
/turf/open/floor/plasteel/yellowsiding/corner{
dir = 4
@@ -53621,6 +53092,10 @@
},
/turf/open/floor/plasteel/dark,
/area/medical/morgue)
+"ecB" = (
+/obj/item/toy/beach_ball/holoball,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"edj" = (
/obj/structure/sign/poster/contraband/random{
pixel_y = 32
@@ -53684,12 +53159,55 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"ejr" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/grunge{
+ name = "Permanent Cell 4";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"eky" = (
+/obj/structure/table/wood,
+/obj/item/reagent_containers/food/snacks/baguette,
+/obj/structure/mirror{
+ pixel_y = 32
+ },
+/obj/item/toy/crayon/spraycan/mimecan,
+/obj/item/toy/dummy,
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
"elh" = (
/obj/structure/chair/comfy/black{
dir = 8
},
/turf/open/floor/wood,
/area/service/bar)
+"emf" = (
+/obj/machinery/door/airlock/maintenance{
+ name = "Permabrig Maintenance";
+ req_access_txt = "1"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"ene" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -53715,6 +53233,48 @@
/obj/structure/table/wood/poker,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"eoJ" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/grunge{
+ name = "Permanent Cell 5";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"eoR" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"epj" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"epD" = (
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
/obj/machinery/light{
@@ -53726,21 +53286,27 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
-"eqd" = (
-/obj/item/electropack/shockcollar,
-/obj/item/assembly/signaler,
-/turf/open/floor/plating,
-/area/security/prison)
+"epG" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"eqq" = (
/obj/machinery/atmospherics/pipe/manifold/orange/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"eqA" = (
-/obj/machinery/shower{
- dir = 8
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"esK" = (
/obj/machinery/door/airlock/maintenance/abandoned{
name = "Chemical Storage";
@@ -53772,6 +53338,17 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/wood,
/area/service/library)
+"etr" = (
+/obj/structure/chair/stool,
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"eus" = (
/obj/machinery/portable_atmospherics/scrubber,
/obj/effect/turf_decal/stripes/line{
@@ -53779,6 +53356,40 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"evc" = (
+/obj/machinery/hydroponics/soil,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/camera{
+ c_tag = "Prison Forestry";
+ dir = 4;
+ network = list("ss13","prison")
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"evh" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/camera{
+ c_tag = "Prison Workshop";
+ dir = 4;
+ network = list("ss13","prison")
+ },
+/obj/item/stack/sticky_tape,
+/obj/item/stack/sheet/cardboard{
+ amount = 14
+ },
+/obj/item/stack/packageWrap,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"evR" = (
/turf/open/floor/plating,
/area/maintenance/bar)
@@ -53793,6 +53404,17 @@
},
/turf/open/floor/plating,
/area/commons/fitness)
+"ewG" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "permacells5";
+ name = "Privacy Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"ewN" = (
/obj/machinery/hydroponics/soil{
pixel_y = 8
@@ -53808,6 +53430,12 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"exX" = (
+/obj/machinery/door/airlock{
+ name = "Shower Room"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
"eyq" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/on,
/turf/open/floor/plating,
@@ -53838,6 +53466,12 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"eAe" = (
+/obj/structure/dresser,
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
"eAG" = (
/obj/item/clothing/under/misc/pj/blue,
/obj/item/clothing/shoes/sneakers/white,
@@ -53889,6 +53523,16 @@
/obj/item/clothing/under/rank/civilian/lawyer/red,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"eCB" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"eCR" = (
/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -53896,6 +53540,19 @@
},
/turf/closed/wall/r_wall,
/area/engineering/gravity_generator)
+"eDf" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"eDz" = (
/obj/structure/cable/white{
icon_state = "2-8"
@@ -53904,20 +53561,37 @@
icon_state = "panelscorched"
},
/area/maintenance/starboard/aft)
-"eEe" = (
-/obj/effect/turf_decal/tile/blue{
+"eDF" = (
+/obj/effect/landmark/event_spawn,
+/obj/structure/chair/comfy/brown{
+ color = "#596479";
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"eDJ" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = -24
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/turf_decal/tile/red{
dir = 8
},
/obj/effect/turf_decal/tile/red{
dir = 1
},
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/landmark/start/clown,
-/turf/open/floor/plasteel,
-/area/service/theater/clown)
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"eFx" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -53954,6 +53628,14 @@
/obj/effect/spawner/structure/window/shuttle,
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"eIW" = (
+/obj/structure/table,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"eJa" = (
/obj/structure/table/wood/poker,
/obj/item/toy/cards/deck{
@@ -53964,6 +53646,22 @@
},
/turf/open/floor/wood,
/area/service/bar)
+"eJu" = (
+/obj/machinery/button/door{
+ id = "executionspaceblast";
+ name = "Vent to Space";
+ pixel_x = 25;
+ pixel_y = -5;
+ req_access_txt = "7"
+ },
+/obj/machinery/button/flasher{
+ id = "executionflash";
+ pixel_x = 24;
+ pixel_y = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"eMs" = (
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
@@ -53975,6 +53673,12 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
+"eOu" = (
+/obj/structure/table/wood,
+/obj/item/book/manual/wiki/security_space_law,
+/obj/item/coin/plasma,
+/turf/open/floor/wood,
+/area/command/heads_quarters/captain)
"eQb" = (
/turf/open/floor/carpet,
/area/commons/dorms)
@@ -53987,10 +53691,76 @@
/obj/structure/grille,
/turf/open/space/basic,
/area/space/nearstation)
+"eRS" = (
+/obj/structure/table,
+/obj/item/folder/red{
+ pixel_x = 3
+ },
+/obj/item/taperecorder{
+ pixel_x = -3
+ },
+/obj/item/assembly/flash/handheld,
+/obj/item/reagent_containers/spray/pepper,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"eSe" = (
/obj/structure/closet/secure_closet/personal/cabinet,
/turf/open/floor/carpet,
/area/commons/dorms)
+"eSJ" = (
+/obj/machinery/button/ignition{
+ id = "executionburn";
+ pixel_x = 24;
+ pixel_y = 5
+ },
+/obj/machinery/button/door{
+ id = "executionfireblast";
+ name = "Transfer Area Lockdown";
+ pixel_x = 25;
+ pixel_y = -5;
+ req_access_txt = "2"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"eTt" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
+"eTA" = (
+/obj/structure/table/wood/fancy,
+/obj/item/reagent_containers/food/condiment/saltshaker{
+ pixel_x = -3;
+ pixel_y = 20
+ },
+/obj/item/reagent_containers/food/condiment/peppermill{
+ dir = 1;
+ pixel_x = 3;
+ pixel_y = 20
+ },
+/obj/structure/sign/poster/contraband/eat{
+ pixel_y = 32;
+ poster_item_desc = "This poster promotes obesity, it also promotes giving the Chef a reason to keep their job."
+ },
+/turf/open/floor/wood,
+/area/service/bar)
"eUy" = (
/obj/machinery/door/airlock{
name = "Starboard Emergency Storage"
@@ -54004,6 +53774,10 @@
},
/turf/open/space,
/area/space/nearstation)
+"eUX" = (
+/obj/machinery/jukebox/disco,
+/turf/open/floor/light/colour_cycle/dancefloor_b,
+/area/maintenance/starboard/aft)
"eVC" = (
/obj/effect/spawner/structure/window,
/obj/machinery/door/firedoor,
@@ -54026,13 +53800,13 @@
/area/cargo/miningdock)
"eWL" = (
/obj/machinery/door/firedoor,
-/obj/machinery/door/poddoor/preopen{
- id = "Prison Gate";
- name = "prison blast door"
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plasteel/dark,
/area/security/prison)
"eXz" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
@@ -54040,6 +53814,15 @@
},
/turf/open/floor/plasteel,
/area/security/processing)
+"eXI" = (
+/obj/structure/chair{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"eXL" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
dir = 10
@@ -54051,11 +53834,62 @@
/obj/effect/landmark/start/paramedic,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
+"eZI" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 10
+ },
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#e8eaff"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"eZS" = (
+/obj/effect/turf_decal/bot_white,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"fbp" = (
/obj/structure/tank_dispenser,
/obj/effect/turf_decal/bot,
/turf/open/floor/engine,
/area/science/storage)
+"fbr" = (
+/obj/machinery/door/window/southleft{
+ base_state = "right";
+ dir = 4;
+ icon_state = "right";
+ name = "Transfer Chamber Configuration";
+ req_access_txt = "2"
+ },
+/obj/machinery/atmospherics/pipe/simple{
+ dir = 10
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/area/security/execution/transfer)
+"fbY" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/bed,
+/obj/item/bedsheet/red,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"fcd" = (
/obj/structure/chair/sofa/right{
dir = 8
@@ -54064,6 +53898,11 @@
icon_state = "platingdmg1"
},
/area/maintenance/port/fore)
+"fcj" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"fcn" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/door/airlock/maintenance{
@@ -54081,11 +53920,61 @@
},
/turf/closed/wall/r_wall,
/area/science/mixing)
+"fdJ" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"fdQ" = (
/obj/structure/bed,
/obj/effect/spawner/lootdrop/bedsheet,
/turf/open/floor/plating,
/area/maintenance/fore)
+"fdR" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc{
+ areastring = "/area/security/prison/cells";
+ damage_deflection = 21;
+ desc = "A control terminal for the area's electrical systems. It's secured with a durable antitampering plasteel cage.";
+ dir = 4;
+ name = "Armored Prison Wing Cells APC";
+ pixel_x = 24
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"fdS" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light{
+ dir = 1;
+ light_color = "#cee5d2"
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"feE" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -54101,20 +53990,24 @@
},
/turf/open/floor/wood,
/area/service/bar)
-"fgG" = (
-/obj/machinery/power/apc{
- areastring = "/area/service/theater";
- dir = 8;
- name = "Theatre APC";
- pixel_x = -25
+"fgd" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 1
},
/obj/structure/cable{
- icon_state = "0-4"
+ icon_state = "1-8"
},
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/service/theater/mime)
+/turf/open/floor/plating,
+/area/security/execution/transfer)
+"fgl" = (
+/obj/structure/closet/crate/bin,
+/obj/item/coin/silver,
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"fhu" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -54125,12 +54018,39 @@
/obj/item/clothing/mask/gas/owl_mask,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"fiv" = (
+/obj/effect/spawner/lootdrop/cigars_cases,
+/obj/structure/table,
+/turf/open/floor/plating{
+ icon_state = "platingdmg1"
+ },
+/area/commons/arcade)
"fiy" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 10
},
/turf/closed/wall,
/area/maintenance/disposal/incinerator)
+"fiR" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"fjS" = (
/obj/structure/closet/radiation,
/turf/open/floor/plasteel,
@@ -54142,6 +54062,12 @@
/obj/structure/lattice,
/turf/open/space,
/area/space/nearstation)
+"fkh" = (
+/mob/living/simple_animal/bot/secbot/grievous/toy{
+ name = "Rave Bot 9001"
+ },
+/turf/open/floor/light/colour_cycle/dancefloor_a,
+/area/maintenance/starboard/aft)
"fkW" = (
/obj/structure/cable/white,
/obj/structure/cable/white{
@@ -54167,6 +54093,10 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"flG" = (
+/obj/machinery/computer/arcade,
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"flP" = (
/obj/machinery/hydroponics/soil{
pixel_y = 8
@@ -54181,11 +54111,19 @@
},
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
-"fne" = (
-/turf/open/floor/plasteel/white/side{
- dir = 4
+"fmR" = (
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#c1caff"
},
-/area/service/theater/mime)
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"fnC" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -54199,6 +54137,25 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"fnE" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/service/theater)
"foT" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -54299,9 +54256,8 @@
/turf/open/floor/wood/wood_large,
/area/service/chapel/main)
"fty" = (
-/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/simple/orange/visible,
-/obj/structure/lattice,
+/obj/structure/lattice/catwalk,
/turf/open/space,
/area/space/nearstation)
"ftE" = (
@@ -54320,6 +54276,30 @@
/obj/structure/disposalpipe/segment,
/turf/closed/wall,
/area/medical/storage)
+"fvU" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/table/wood,
+/obj/item/flashlight/lamp/bananalamp{
+ pixel_y = 3
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/requests_console{
+ department = "Theatre";
+ name = "theatre RC";
+ pixel_y = 32
+ },
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
"fvY" = (
/obj/machinery/computer/cryopod{
pixel_y = 26
@@ -54399,6 +54379,25 @@
},
/turf/open/floor/plating,
/area/service/abandoned_gambling_den)
+"fBW" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/table,
+/obj/machinery/button/door{
+ id = "commissaryshutters";
+ name = "Commissary Shutters Control";
+ pixel_x = 24;
+ pixel_y = 6;
+ req_access_txt = null
+ },
+/obj/item/paper_bin{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/obj/item/pen,
+/turf/open/floor/plasteel,
+/area/commons/locker)
"fCx" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -54410,12 +54409,56 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"fCJ" = (
+/obj/structure/sign/poster/contraband/missing_gloves{
+ pixel_x = -32
+ },
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
+"fDn" = (
+/obj/structure/table,
+/obj/item/trash/chips{
+ pixel_x = -4;
+ pixel_y = 1
+ },
+/obj/item/reagent_containers/food/drinks/beer/light{
+ pixel_x = 7
+ },
+/obj/item/cigbutt{
+ pixel_x = 10;
+ pixel_y = 17
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/fore)
+"fFl" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/structure/window{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel,
+/area/commons/locker)
"fFA" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/turf/open/floor/plasteel,
/area/service/hydroponics)
+"fFR" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
"fGf" = (
/obj/machinery/smartfridge/disks{
pixel_y = 2
@@ -54452,11 +54495,6 @@
/obj/effect/turf_decal/tile/red,
/turf/open/floor/plasteel,
/area/security/processing)
-"fKl" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/landmark/event_spawn,
-/turf/open/floor/plasteel,
-/area/science/circuit)
"fKC" = (
/obj/structure/chair/office/dark{
dir = 1
@@ -54464,6 +54502,17 @@
/obj/effect/landmark/start/atmospheric_technician,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"fKN" = (
+/obj/structure/table,
+/obj/structure/bedsheetbin,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"fLN" = (
/obj/machinery/chem_dispenser/drinks/beer{
dir = 1
@@ -54475,6 +54524,49 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/security/courtroom)
+"fMF" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/door/airlock/grunge{
+ name = "Prison Laundry";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"fMY" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"fNB" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{
+ electrochromatic_id = "!permabrigshowers"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"fNN" = (
/obj/machinery/door/firedoor,
/obj/structure/cable{
@@ -54498,6 +54590,12 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
+"fOK" = (
+/obj/machinery/shower{
+ dir = 1
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
"fPi" = (
/obj/effect/decal/cleanable/oil{
icon_state = "floor6"
@@ -54509,6 +54607,20 @@
/obj/structure/reagent_dispensers/water_cooler,
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"fRe" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/structure/window{
+ dir = 1
+ },
+/obj/structure/bedsheetbin/color,
+/obj/structure/table,
+/turf/open/floor/plasteel/cafeteria,
+/area/commons/locker)
"fSO" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/obj/machinery/atmospherics/pipe/simple/orange/visible{
@@ -54533,6 +54645,12 @@
/obj/item/pen/fountain,
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"fWi" = (
+/obj/structure/sign/poster/contraband/robust_softdrinks{
+ pixel_y = 32
+ },
+/turf/open/floor/wood,
+/area/service/bar)
"fZm" = (
/obj/structure/chair/sofa/left,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -54540,6 +54658,12 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"fZR" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/commons/storage/primary)
"gav" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -54587,11 +54711,6 @@
},
/turf/open/floor/plating,
/area/construction)
-"gbu" = (
-/obj/structure/bed,
-/obj/effect/spawner/lootdrop/bedsheet,
-/turf/open/floor/plating,
-/area/security/prison)
"gbT" = (
/obj/item/storage/box/lights/mixed,
/obj/machinery/power/apc{
@@ -54605,6 +54724,22 @@
},
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
+"gcm" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"gcx" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/mob/living/simple_animal/opossum{
+ name = "garbage"
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"gcF" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -54614,6 +54749,38 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"gcV" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"gcX" = (
+/obj/structure/table,
+/obj/item/flashlight/lamp,
+/obj/item/stack/sheet/metal,
+/obj/item/storage/box/bodybags,
+/obj/item/pen,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"gcY" = (
+/obj/structure/weightmachine/weightlifter,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"geg" = (
/obj/machinery/light/small{
dir = 8
@@ -54623,6 +54790,16 @@
/obj/item/reagent_containers/food/snacks/egg/yellow,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"gfw" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"gfC" = (
/obj/effect/turf_decal/tile/red,
/obj/structure/chair{
@@ -54645,10 +54822,47 @@
},
/turf/open/floor/plasteel/white,
/area/medical/surgery)
+"ggT" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"ghD" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"giy" = (
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
+"giE" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/landmark/start/prisoner,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/button/door{
+ id = "permacells4";
+ name = "Privacy Shutters";
+ pixel_y = 25
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"giT" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -54672,6 +54886,20 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"got" = (
+/obj/structure/closet,
+/obj/item/poster/random_contraband,
+/obj/item/poster/random_contraband,
+/obj/item/poster/random_contraband,
+/turf/open/floor/plasteel,
+/area/commons/locker)
+"goJ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"gpD" = (
/obj/effect/turf_decal/bot_white/left,
/obj/effect/turf_decal/tile/neutral{
@@ -54697,6 +54925,10 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
+"grd" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/closed/wall,
+/area/security/prison/upper)
"grr" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
@@ -54721,12 +54953,6 @@
"gvX" = (
/turf/open/floor/plasteel/yellowsiding,
/area/commons/fitness/pool)
-"gwd" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/science/circuit)
"gxc" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -54748,10 +54974,46 @@
/obj/machinery/meter,
/turf/closed/wall/r_wall,
/area/engineering/atmos)
+"gxK" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "permacells3";
+ name = "Privacy Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"gyr" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/security/brig)
+"gyy" = (
+/obj/machinery/door/airlock/security{
+ name = "Isolation Cell";
+ req_access_txt = "2"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"gyQ" = (
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
"gzf" = (
/obj/structure/window/reinforced/tinted{
dir = 8
@@ -54794,16 +55056,16 @@
/turf/open/floor/plasteel/dark,
/area/command/gateway)
"gDP" = (
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = 28
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 6
},
/obj/item/radio/intercom{
pixel_y = 20
},
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 24
+ },
/turf/open/floor/plasteel,
/area/security/processing)
"gDZ" = (
@@ -54811,6 +55073,27 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/maintenance/starboard/aft)
+"gER" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
+"gFs" = (
+/obj/effect/landmark/start/assistant,
+/obj/structure/chair{
+ dir = 1
+ },
+/obj/structure/sign/poster/contraband/lusty_xenomorph{
+ pixel_x = 32
+ },
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/port/fore)
"gGK" = (
/turf/open/floor/carpet/royalblue,
/area/maintenance/starboard/aft)
@@ -54849,6 +55132,29 @@
/obj/structure/bedsheetbin/towel,
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
+"gLu" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"gLw" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/landmark/start/clown,
+/turf/open/floor/plasteel,
+/area/service/theater)
"gLz" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -54876,6 +55182,26 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
+"gMB" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/grunge{
+ name = "Permanent Cell 6";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"gMD" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 6
@@ -54885,17 +55211,6 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
-"gNC" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/wood,
-/area/command/meeting_room)
"gNE" = (
/obj/structure/cable{
icon_state = "0-8"
@@ -54907,41 +55222,40 @@
},
/turf/open/floor/plating,
/area/security/brig)
+"gOF" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/sign/poster/official/high_class_martini{
+ pixel_x = -32
+ },
+/mob/living/simple_animal/bot/mulebot{
+ beacon_freq = 1400;
+ home_destination = "QM #1";
+ name = "Massive Load";
+ suffix = "#1"
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"gOZ" = (
/obj/machinery/door/airlock/maintenance{
req_access_txt = "12"
},
/turf/open/floor/plating,
/area/commons/fitness)
+"gPY" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 6
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"gQr" = (
/obj/machinery/atmospherics/components/binary/valve/digital{
name = "gas to sauna"
},
/turf/open/floor/plating,
/area/maintenance/fore)
-"gQX" = (
-/obj/machinery/button/door{
- id = "LockerShitter4";
- name = "Door Bolt Control";
- normaldoorcontrol = 1;
- pixel_x = 14;
- pixel_y = 38;
- specialfunctions = 4
- },
-/obj/structure/toilet/secret/low_loot{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/sink{
- pixel_y = 25
- },
-/obj/structure/mirror{
- pixel_y = 32
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet/locker)
"gRV" = (
/turf/open/floor/wood{
icon_state = "wood-broken6"
@@ -54953,6 +55267,24 @@
},
/turf/open/floor/carpet,
/area/service/library)
+"gSj" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/airlock/grunge{
+ name = "Permanent Cell 3";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"gTx" = (
/obj/effect/turf_decal/bot_white/left,
/obj/effect/turf_decal/tile/neutral{
@@ -54974,6 +55306,11 @@
},
/turf/closed/wall/r_wall,
/area/engineering/gravity_generator)
+"gVc" = (
+/obj/machinery/vending/sustenance,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"gWd" = (
/obj/structure/cable{
icon_state = "1-4"
@@ -54987,6 +55324,19 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space/nearstation)
+"gXu" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"gYo" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -55000,6 +55350,13 @@
},
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"gZB" = (
+/obj/item/clothing/mask/cigarette{
+ pixel_x = -6;
+ pixel_y = 14
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/fore)
"gZG" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -55011,6 +55368,18 @@
dir = 8
},
/area/medical/surgery)
+"gZT" = (
+/obj/machinery/power/apc{
+ areastring = "/area/maintenance/prison/port";
+ dir = 8;
+ name = "Prison Port Maintenance APC";
+ pixel_x = -25
+ },
+/obj/effect/turf_decal/bot,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
"haM" = (
/obj/item/radio/intercom{
name = "Station Intercom (General)";
@@ -55042,6 +55411,21 @@
icon_state = "platingdmg1"
},
/area/maintenance/starboard/aft)
+"hch" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"hcA" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -55052,6 +55436,19 @@
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"hcT" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
"hgG" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/obj/structure/extinguisher_cabinet{
@@ -55088,6 +55485,33 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"hkA" = (
+/obj/structure/table,
+/obj/item/clothing/under/rank/prisoner/skirt{
+ pixel_x = -13;
+ pixel_y = 5
+ },
+/obj/item/clothing/under/rank/prisoner/skirt{
+ pixel_x = 9;
+ pixel_y = 5
+ },
+/obj/item/clothing/under/rank/prisoner{
+ pixel_x = -2;
+ pixel_y = 5
+ },
+/obj/machinery/flasher{
+ id = "waitingflash";
+ pixel_y = -28
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"hlS" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/mineral/titanium/blue,
+/area/commons/toilet)
"hlT" = (
/obj/machinery/door/airlock/external{
name = "Labor Camp Shuttle Airlock";
@@ -55111,6 +55535,18 @@
},
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
+"hnp" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"hnU" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -55123,6 +55559,39 @@
},
/turf/open/floor/plating,
/area/security/range)
+"hoL" = (
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/effect/turf_decal/bot_white,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
+"hpY" = (
+/obj/machinery/vr_sleeper{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"hrF" = (
/obj/structure/lattice/catwalk,
/obj/structure/cable{
@@ -55147,11 +55616,52 @@
/obj/item/kirbyplants/random,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"hty" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/command/gateway)
+"hvC" = (
+/obj/structure/chair{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"hxg" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"hxn" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plating,
/area/engineering/atmos)
+"hzs" = (
+/obj/effect/turf_decal/bot,
+/obj/machinery/plate_press,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"hzC" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"hzK" = (
/turf/open/floor/plasteel/yellowsiding/corner{
dir = 1
@@ -55174,6 +55684,13 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"hEL" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating,
+/area/security/execution/transfer)
"hGH" = (
/obj/machinery/door/airlock{
desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals.";
@@ -55204,12 +55721,35 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"hJO" = (
+/obj/structure/closet/crate/trashcart,
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/item/trash/chips,
+/obj/item/trash/candy,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/security/prison/upper)
+"hKo" = (
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{
+ electrochromatic_id = "!permabrigshowers"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"hMs" = (
/obj/structure/table,
/obj/item/storage/box/bodybags,
/obj/item/pen,
/turf/open/floor/plasteel/dark,
/area/medical/morgue)
+"hNm" = (
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
+/turf/open/floor/plating,
+/area/commons/locker)
"hOv" = (
/obj/structure/table/wood/fancy,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
@@ -55219,13 +55759,6 @@
/obj/item/reagent_containers/food/snacks/burger/plain,
/turf/open/floor/wood,
/area/service/bar)
-"hPs" = (
-/obj/machinery/airalarm{
- dir = 8;
- pixel_x = 23
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/locker)
"hPP" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -55235,6 +55768,21 @@
},
/turf/closed/wall,
/area/cargo/warehouse)
+"hQw" = (
+/obj/item/electropack/shockcollar,
+/obj/item/assembly/signaler,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
+"hQX" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/command/gateway)
"hQY" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 6
@@ -55262,6 +55810,11 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plating,
/area/service/abandoned_gambling_den)
+"hSf" = (
+/obj/structure/cable,
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
"hSl" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -55293,11 +55846,6 @@
/obj/effect/spawner/structure/window/hollow/reinforced/directional,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"hUJ" = (
-/obj/structure/reagent_dispensers/beerkeg,
-/obj/machinery/light/floor,
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
"hWd" = (
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
@@ -55317,6 +55865,11 @@
"ibK" = (
/turf/open/floor/plasteel,
/area/security/processing)
+"icS" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/grille,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
"idK" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -55341,18 +55894,30 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"igi" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+"ifM" = (
+/obj/machinery/shower{
+ dir = 8;
+ pixel_y = -4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
"ihR" = (
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
+"ihS" = (
+/obj/effect/landmark/event_spawn,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel/cafeteria,
+/area/commons/locker)
"iiW" = (
/turf/open/floor/wood,
/area/maintenance/bar)
@@ -55387,6 +55952,18 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"ikv" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
"iky" = (
/obj/effect/turf_decal/weather/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -55395,6 +55972,22 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"ili" = (
+/obj/structure/table,
+/obj/item/electropack,
+/obj/item/screwdriver,
+/obj/item/wrench,
+/obj/item/clothing/head/helmet,
+/obj/item/assembly/signaler,
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ pixel_y = 23
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"imk" = (
/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/simple/orange/visible{
@@ -55442,6 +56035,21 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"iqi" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/camera{
+ c_tag = "Prison Laundry";
+ dir = 4;
+ network = list("ss13","prison")
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"iql" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -55460,12 +56068,6 @@
/obj/machinery/holopad,
/turf/open/floor/plasteel,
/area/security/brig)
-"itG" = (
-/obj/structure/table/reinforced,
-/obj/item/paper_bin,
-/obj/item/pen,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
"itK" = (
/obj/structure/table,
/obj/effect/spawner/lootdrop/maintenance{
@@ -55509,11 +56111,15 @@
/obj/structure/table/optable,
/turf/open/floor/plasteel/white,
/area/medical/surgery)
-"ixd" = (
-/obj/structure/table,
-/obj/item/reagent_containers/food/drinks/beer,
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
+"iwU" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"iyG" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small{
@@ -55534,12 +56140,44 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
+"iBj" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/grille,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
+"iBq" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"iBv" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"iCN" = (
+/obj/machinery/door/airlock{
+ name = "Permabrig Showers"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"iDo" = (
/obj/structure/grille,
/turf/open/space/basic,
@@ -55616,6 +56254,14 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"iMy" = (
+/obj/structure/chair/sofa/right,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"iNn" = (
/obj/machinery/camera{
c_tag = "Kitchen Cold Room"
@@ -55639,6 +56285,12 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"iQg" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"iRj" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -55791,6 +56443,24 @@
},
/turf/open/space,
/area/space)
+"jdu" = (
+/obj/structure/table,
+/obj/machinery/light/floor,
+/obj/machinery/light/floor,
+/obj/item/clothing/glasses/sunglasses/reagent,
+/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass{
+ pixel_x = -5;
+ pixel_y = 12
+ },
+/obj/item/storage/fancy/cigarettes/cigpack_uplift{
+ pixel_x = 8;
+ pixel_y = 8
+ },
+/obj/structure/sign/poster/contraband/borg_fancy_2{
+ pixel_y = -32
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"jdE" = (
/obj/effect/turf_decal/trimline/blue/filled/corner{
dir = 1
@@ -55822,6 +56492,13 @@
/obj/effect/landmark/blobstart,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"jfZ" = (
+/obj/machinery/computer/communications{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/wood,
+/area/command/heads_quarters/captain)
"jgm" = (
/obj/structure/disposalpipe/segment{
dir = 10
@@ -55850,11 +56527,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
-"jjC" = (
-/obj/structure/table/wood,
-/obj/item/toy/cards/deck,
-/turf/open/floor/plasteel,
-/area/security/prison)
"jkx" = (
/obj/effect/decal/cleanable/cobweb/cobweb2,
/obj/machinery/computer/slot_machine,
@@ -55871,6 +56543,20 @@
/obj/machinery/rnd/production/techfab/department/cargo,
/turf/open/floor/plasteel,
/area/cargo/office)
+"jlQ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
+"jmL" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/closed/wall/r_wall,
+/area/ai_monitored/turret_protected/ai_upload)
"jmV" = (
/obj/structure/table/wood/fancy,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
@@ -55881,6 +56567,9 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"jnk" = (
+/turf/closed/wall/r_wall,
+/area/maintenance/prison/starboard)
"jnV" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -55904,10 +56593,42 @@
icon_state = "wood-broken7"
},
/area/maintenance/bar)
+"jqD" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/item/cigbutt{
+ pixel_x = -12;
+ pixel_y = 22
+ },
+/obj/item/cigbutt{
+ pixel_x = -15;
+ pixel_y = 16
+ },
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
+"jqK" = (
+/obj/structure/rack,
+/obj/item/tank/internals/emergency_oxygen,
+/obj/item/clothing/mask/breath,
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"jrE" = (
/obj/item/beacon,
/turf/open/floor/plasteel/white,
/area/science/circuit)
+"jrR" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jsO" = (
/obj/machinery/hydroponics/soil{
pixel_y = 8
@@ -55945,10 +56666,63 @@
/obj/structure/closet/athletic_mixed,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"jvB" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"jvO" = (
+/obj/structure/rack,
+/obj/item/flashlight{
+ pixel_x = 1;
+ pixel_y = 5
+ },
+/obj/item/tank/internals/anesthetic{
+ pixel_x = -3;
+ pixel_y = 1
+ },
+/obj/item/tank/internals/oxygen/red{
+ pixel_x = 3
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple{
+ dir = 6
+ },
+/turf/open/floor/plating,
+/area/security/execution/transfer)
"jwH" = (
/obj/machinery/holopad,
/turf/open/floor/plasteel,
/area/service/hydroponics)
+"jxx" = (
+/obj/machinery/door/firedoor,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/public/glass{
+ name = "Prison Yard"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"jxF" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -56015,18 +56789,18 @@
/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
-"jCq" = (
-/obj/structure/disposalpipe/segment{
- dir = 5
- },
+"jBZ" = (
/obj/structure/cable{
- icon_state = "1-4"
+ icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
},
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
+/obj/effect/landmark/start/mime,
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
"jDr" = (
/obj/machinery/door/poddoor/preopen{
id = "atmos";
@@ -56103,6 +56877,23 @@
/obj/effect/landmark/start/assistant,
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
+"jHp" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jHt" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/disposalpipe/segment{
@@ -56138,6 +56929,19 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space/nearstation)
+"jIH" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jIW" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -56152,6 +56956,37 @@
},
/turf/open/floor/wood,
/area/maintenance/port/aft)
+"jJP" = (
+/obj/structure/sign/warning/securearea{
+ pixel_x = 32
+ },
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space/nearstation)
+"jKc" = (
+/obj/structure/closet/secure_closet/injection,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/machinery/power/apc{
+ areastring = "/area/security/execution/transfer";
+ dir = 1;
+ name = "Prisoner Transfer Centre";
+ pixel_y = 23
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"jKm" = (
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jKP" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -56173,12 +57008,6 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plasteel,
/area/engineering/engine_smes)
-"jLv" = (
-/obj/structure/sign/warning/securearea{
- pixel_x = 32
- },
-/turf/open/space,
-/area/space)
"jLJ" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/machinery/light/small,
@@ -56201,12 +57030,88 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
-"jRw" = (
-/obj/machinery/computer/arcade/minesweeper{
- dir = 4
+"jNr" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/obj/item/cigbutt{
+ pixel_x = -15;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/rust,
+/area/maintenance/port/fore)
+"jNN" = (
+/obj/structure/cable{
+ icon_state = "1-8"
},
/turf/open/floor/plasteel,
/area/security/prison)
+"jOB" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/medical/glass{
+ name = "Prison Forestry"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"jRw" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"jRV" = (
+/turf/open/floor/plasteel,
+/area/security/prison)
+"jRW" = (
+/obj/item/reagent_containers/glass/bucket,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"jSD" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel,
+/area/hallway/primary/port)
"jSO" = (
/obj/machinery/light{
dir = 4
@@ -56216,6 +57121,39 @@
},
/turf/open/floor/plasteel,
/area/science/circuit)
+"jSY" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"jTy" = (
+/obj/machinery/washing_machine,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"jUN" = (
+/obj/structure/table/reinforced,
+/obj/structure/reagent_dispensers/servingdish,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jUV" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -56232,6 +57170,22 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"jVP" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"jVV" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jVX" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 4
@@ -56243,6 +57197,13 @@
dir = 1
},
/area/engineering/atmos)
+"jYl" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"jZT" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -56283,6 +57244,43 @@
/obj/machinery/atmospherics/pipe/simple/dark/visible,
/turf/open/space/basic,
/area/space/nearstation)
+"kcB" = (
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/camera{
+ c_tag = "Prison Isolation Cell";
+ dir = 8;
+ network = list("ss13","prison");
+ view_range = 5
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/execution/transfer)
+"kcR" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/button/door{
+ id = "permacells4";
+ name = "Privacy Shutters";
+ pixel_y = 25
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"kdF" = (
/obj/structure/window/reinforced{
dir = 1
@@ -56317,15 +57315,23 @@
/turf/open/floor/plasteel,
/area/commons/dorms)
"keM" = (
-/obj/machinery/light/small{
- dir = 1
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "Prison Gate";
+ name = "prison blast door"
},
-/obj/structure/window/reinforced{
- dir = 8
+/obj/structure/cable{
+ icon_state = "2-4"
},
-/obj/machinery/washing_machine,
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"kfv" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -56335,6 +57341,16 @@
},
/turf/open/floor/plating,
/area/engineering/storage/tech)
+"kfG" = (
+/obj/structure/table/wood,
+/obj/item/toy/cards/deck,
+/obj/item/instrument/harmonica,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"kfS" = (
/turf/closed/wall/rust,
/area/maintenance/starboard/aft)
@@ -56350,12 +57366,25 @@
},
/area/maintenance/starboard)
"kgr" = (
-/obj/machinery/light/small{
- brightness = 3;
+/obj/machinery/cryopod{
dir = 8
},
-/turf/open/floor/plating,
-/area/security/prison)
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/turf_decal/bot,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 6
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"kgB" = (
+/obj/machinery/vending/snack/orange,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/service/bar)
"khb" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 10
@@ -56373,6 +57402,22 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
+"khO" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/security{
+ aiControlDisabled = 1;
+ name = "Prisoner Transfer Centre";
+ req_access_txt = "2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"khV" = (
/obj/machinery/vending/cola/red,
/obj/structure/sign/poster/contraband/robust_softdrinks{
@@ -56381,6 +57426,22 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"kic" = (
+/obj/structure/table,
+/obj/item/circuitboard/machine/paystand{
+ pixel_x = 5;
+ pixel_y = -5
+ },
+/obj/effect/decal/cleanable/dirt{
+ desc = "A thin layer of dust coating the floor.";
+ name = "dust"
+ },
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 3;
+ name = "3maintenance loot spawner"
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"kil" = (
/obj/machinery/atmospherics/pipe/simple/dark/visible{
dir = 5
@@ -56406,6 +57467,20 @@
},
/turf/open/floor/plating,
/area/hallway/secondary/entry)
+"kkb" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"kkK" = (
+/obj/machinery/vending/autodrobe,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
"klN" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -56413,6 +57488,16 @@
/obj/structure/grille,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"kma" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"kmw" = (
/obj/structure/chair/comfy/black{
dir = 1
@@ -56450,6 +57535,27 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"knA" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"kob" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/disposalpipe/segment,
@@ -56471,10 +57577,27 @@
/obj/machinery/gear_painter,
/turf/open/floor/plasteel,
/area/commons/fitness)
-"kqI" = (
-/obj/structure/window,
-/turf/open/floor/wood,
-/area/service/bar)
+"ksa" = (
+/obj/structure/closet/secure_closet/brig,
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/bot_white,
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"ktP" = (
/obj/machinery/power/smes{
charge = 5e+006
@@ -56490,6 +57613,17 @@
"ktS" = (
/turf/open/space/basic,
/area/space/nearstation)
+"ktW" = (
+/obj/machinery/hydroponics/soil,
+/obj/item/plant_analyzer,
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"kuh" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -56503,6 +57637,19 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"kuw" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/obj/structure/cable,
+/obj/machinery/power/apc{
+ areastring = "/area/commons/arcade";
+ dir = 8;
+ name = "Arcade Room";
+ pixel_x = -25
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
"kuA" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/obj/item/radio/intercom{
@@ -56514,10 +57661,6 @@
/obj/item/trash/candy,
/turf/open/floor/plating,
/area/maintenance/port/fore)
-"kvl" = (
-/obj/structure/grille,
-/turf/closed/wall/r_wall,
-/area/space/nearstation)
"kvL" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -56556,6 +57699,15 @@
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/wood,
/area/maintenance/bar)
+"kzn" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating,
+/area/command/gateway)
"kzT" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
@@ -56605,10 +57757,31 @@
/mob/living/simple_animal/opossum/poppy,
/turf/open/floor/plating,
/area/maintenance/port/aft)
+"kEJ" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/open/floor/wood,
+/area/service/bar)
"kEY" = (
/obj/effect/landmark/stationroom/box/engine,
/turf/open/space/basic,
/area/space)
+"kGj" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/light,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"kGv" = (
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/obj/machinery/atmospherics/pipe/simple/dark/visible{
@@ -56632,6 +57805,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"kGL" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/grille/broken,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"kHd" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -56664,6 +57842,36 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"kLK" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"kMn" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/camera{
+ c_tag = "Permabrig North";
+ dir = 4;
+ network = list("ss13","prison")
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/structure/disposaloutlet{
+ dir = 4;
+ name = "Prisoner Delivery"
+ },
+/obj/effect/turf_decal/delivery,
+/obj/structure/window/reinforced,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"kMt" = (
/obj/machinery/computer/prisoner/gulag_teleporter_computer,
/turf/open/floor/plasteel,
@@ -56683,6 +57891,14 @@
},
/turf/open/floor/plating,
/area/maintenance/port/aft)
+"kOE" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"kOL" = (
/obj/structure/table/glass,
/turf/open/floor/wood/wood_large,
@@ -56694,6 +57910,14 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"kPi" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/cobweb,
+/obj/machinery/light/small/broken{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"kPj" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -56787,6 +58011,24 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"kYm" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#e8eaff"
+ },
+/obj/structure/chair/stool,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"kZS" = (
/obj/machinery/light{
dir = 8
@@ -56820,6 +58062,27 @@
},
/turf/closed/wall/r_wall,
/area/command/gateway)
+"ldT" = (
+/obj/structure/chair/office{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"ldY" = (
+/obj/machinery/door/airlock/security{
+ name = "Firing Range";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel,
+/area/security/prison)
"leE" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -56835,6 +58098,16 @@
/obj/effect/decal/cleanable/blood/gibs/human/body,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
+"lfu" = (
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/structure/urinal{
+ pixel_y = 32
+ },
+/turf/open/floor/mineral/titanium/blue,
+/area/commons/toilet)
"lfV" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -56860,6 +58133,13 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"lht" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"lhQ" = (
/obj/machinery/power/floodlight,
/obj/structure/cable{
@@ -56867,6 +58147,20 @@
},
/turf/open/floor/plating,
/area/engineering/atmos)
+"lic" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"lip" = (
/obj/structure/closet{
name = "Suit Closet"
@@ -56892,6 +58186,12 @@
/obj/item/clothing/under/rank/civilian/lawyer/red,
/turf/open/floor/plasteel,
/area/commons/locker)
+"liJ" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"ljV" = (
/obj/machinery/airalarm{
dir = 8;
@@ -56903,18 +58203,27 @@
},
/turf/open/floor/plasteel,
/area/command/gateway)
-"lld" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
+"lkT" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/disposalpipe/segment,
+/obj/structure/grille,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"llb" = (
+/obj/structure/table,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/computer/libraryconsole/bookmanagement,
+/obj/structure/cable{
+ icon_state = "1-2"
},
/obj/structure/cable{
- icon_state = "4-8"
+ icon_state = "2-8"
},
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"lnk" = (
/obj/item/radio/intercom{
pixel_y = 25
@@ -56929,6 +58238,20 @@
icon_state = "wood-broken6"
},
/area/maintenance/bar)
+"lpx" = (
+/obj/structure/window,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
+"lpQ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/command/gateway)
"lqO" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -56958,6 +58281,44 @@
/obj/machinery/vending/kink,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"lsS" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"ltm" = (
+/obj/structure/chair/comfy/brown{
+ color = "#66b266";
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"ltv" = (
+/mob/living/simple_animal/bot/cleanbot{
+ name = "Honest Work"
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
+"ltw" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"ltK" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -56970,12 +58331,60 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"lux" = (
+/obj/structure/closet/crate/hydroponics,
+/obj/item/paper/guides/jobs/hydroponics,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/item/seeds/onion,
+/obj/item/seeds/garlic,
+/obj/item/seeds/potato,
+/obj/item/seeds/tomato,
+/obj/item/seeds/carrot,
+/obj/item/seeds/grass,
+/obj/item/seeds/ambrosia,
+/obj/item/seeds/wheat,
+/obj/item/seeds/pumpkin,
+/obj/effect/spawner/lootdrop/prison_contraband,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"lva" = (
/obj/effect/turf_decal/stripes/corner{
dir = 1
},
/turf/open/floor/plasteel,
/area/service/hydroponics)
+"lvc" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"lvw" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "permacells6";
+ name = "Privacy Shutters"
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/security/prison/cells)
"lwN" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -57001,6 +58410,25 @@
/obj/structure/sign/nanotrasen,
/turf/closed/wall,
/area/science/circuit)
+"lAD" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/camera{
+ c_tag = "Prison Cell Block Central";
+ dir = 1;
+ network = list("ss13","prison")
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"lAH" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -57020,6 +58448,26 @@
dir = 1
},
/area/hallway/secondary/entry)
+"lBk" = (
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/public/glass{
+ name = "Prison Yard"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"lBz" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
@@ -57043,6 +58491,50 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"lCt" = (
+/obj/machinery/light/small{
+ dir = 1;
+ light_color = "#ffc1c1"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"lDm" = (
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"lEf" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "permacells4";
+ name = "Privacy Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
+"lGm" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
"lGV" = (
/obj/machinery/button/door{
id = "maintdiy";
@@ -57052,6 +58544,23 @@
},
/turf/open/floor/plating,
/area/service/abandoned_gambling_den)
+"lHK" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"lJA" = (
+/turf/closed/wall,
+/area/security/prison/cells)
"lJC" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
@@ -57061,6 +58570,13 @@
},
/turf/open/floor/plating,
/area/security/office)
+"lJS" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison)
"lKj" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 8
@@ -57070,6 +58586,23 @@
"lLf" = (
/turf/closed/wall/r_wall,
/area/ai_monitored/command/nuke_storage)
+"lLu" = (
+/obj/structure/chair/stool,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"lLA" = (
+/obj/machinery/computer/slot_machine{
+ balance = 15;
+ money = 500
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/fore)
"lMg" = (
/obj/effect/turf_decal/stripes/line{
dir = 9
@@ -57095,12 +58628,39 @@
},
/turf/open/floor/plasteel,
/area/security/processing)
+"lNQ" = (
+/obj/machinery/light{
+ dir = 1;
+ light_color = "#d1dfff"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"lOr" = (
+/obj/structure/table,
+/obj/machinery/light/floor,
+/obj/item/reagent_containers/food/drinks/beer{
+ pixel_x = -6
+ },
+/obj/item/reagent_containers/blood/oilblood{
+ pixel_x = 7
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"lPr" = (
/obj/item/kirbyplants{
icon_state = "applebush"
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"lPG" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/item/soap,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
"lQG" = (
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
@@ -57136,11 +58696,58 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/carpet,
/area/commons/dorms)
+"lUU" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"lVy" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"lWD" = (
+/obj/effect/decal/cleanable/vomit/old,
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"lXy" = (
/obj/machinery/light,
/obj/item/light/tube/broken,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"lYI" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"lZa" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/door/window/westright{
+ name = "Red Corner"
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"lZl" = (
/obj/structure/closet,
/obj/effect/spawner/lootdrop/maintenance,
@@ -57162,6 +58769,17 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/brig)
+"lZp" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"lZs" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet,
@@ -57181,10 +58799,54 @@
},
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
+"mau" = (
+/obj/machinery/power/apc{
+ areastring = "/area/service/theater";
+ dir = 8;
+ name = "Theatre APC";
+ pixel_x = -25
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
+"maP" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"maT" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall,
/area/maintenance/disposal/incinerator)
+"maU" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"mbC" = (
+/turf/closed/wall/r_wall,
+/area/security/execution/transfer)
"mbU" = (
/obj/machinery/vr_sleeper{
dir = 8
@@ -57204,6 +58866,16 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
/area/security/range)
+"mcE" = (
+/obj/machinery/vending/cigarette,
+/obj/effect/decal/cleanable/cobweb{
+ icon_state = "cobweb2"
+ },
+/obj/structure/sign/poster/contraband/fun_police{
+ pixel_x = 32
+ },
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"meb" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/bed,
@@ -57218,10 +58890,59 @@
/obj/structure/bed,
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"mhv" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Visitation Observation";
+ req_access_txt = "2"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"mjr" = (
/obj/structure/reagent_dispensers/keg/milk,
/turf/open/floor/wood,
/area/service/bar)
+"mjJ" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"mke" = (
+/obj/machinery/camera{
+ c_tag = "Prison Common Room";
+ dir = 8;
+ network = list("ss13","prison")
+ },
+/obj/machinery/vr_sleeper{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"mkv" = (
/obj/machinery/camera{
c_tag = "Gravity Generator Room";
@@ -57233,13 +58954,6 @@
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
-"mkO" = (
-/obj/machinery/door/airlock{
- name = "Shower Room"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/dark,
-/area/commons/toilet)
"mkU" = (
/obj/machinery/door/airlock/external{
name = "Labor Camp Shuttle Airlock"
@@ -57264,11 +58978,35 @@
},
/turf/open/floor/plasteel,
/area/ai_monitored/security/armory)
+"mmx" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/locker)
+"mnu" = (
+/obj/machinery/cryopod{
+ dir = 4
+ },
+/obj/effect/turf_decal/bot,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"mnC" = (
/obj/structure/target_stake,
/obj/item/target/syndicate,
/turf/open/floor/plating,
/area/security/range)
+"moe" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"mos" = (
/obj/machinery/light/small{
dir = 8
@@ -57326,6 +59064,17 @@
icon_state = "wood-broken5"
},
/area/maintenance/bar)
+"mpY" = (
+/obj/item/reagent_containers/glass/bucket,
+/obj/item/mop,
+/obj/item/reagent_containers/glass/bottle/ammonia,
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 12
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"mqo" = (
/obj/effect/turf_decal/tile/blue{
dir = 4
@@ -57337,6 +59086,25 @@
dir = 1
},
/area/hallway/secondary/entry)
+"mqH" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters{
+ id = "commissaryshutters";
+ name = "Vacant Commissary Shutters"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
+"mqQ" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/grille/broken,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
"mqZ" = (
/obj/item/reagent_containers/glass/beaker,
/turf/open/floor/plating,
@@ -57345,17 +59113,58 @@
/obj/effect/spawner/lootdrop/keg,
/turf/open/floor/wood,
/area/maintenance/bar)
+"msp" = (
+/obj/machinery/computer/arcade/orion_trail,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"mte" = (
+/obj/structure/closet/crate,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/storage/box/drinkingglasses,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/box/drinkingglasses,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"mtU" = (
/obj/structure/sign/departments/holy,
/turf/closed/wall,
/area/service/chapel/main)
-"mug" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+"mui" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Prison Common Room"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/mob/living/simple_animal/bot/mulebot,
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"muv" = (
+/obj/item/radio/intercom{
+ pixel_y = 25
+ },
+/obj/machinery/shower,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
"mvt" = (
/obj/machinery/airalarm{
dir = 1;
@@ -57363,6 +59172,49 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"mvV" = (
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/bed{
+ dir = 8
+ },
+/obj/item/bedsheet/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"mwj" = (
+/obj/structure/noticeboard{
+ dir = 8;
+ pixel_x = 27
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/command/meeting_room)
+"mwN" = (
+/obj/structure/chair/sofa/left,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"mwS" = (
/turf/open/floor/plating{
icon_state = "platingdmg3"
@@ -57377,6 +59229,33 @@
},
/turf/open/floor/plating,
/area/security/office)
+"mxZ" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/structure/closet/crate/trashcart/laundry,
+/obj/item/clothing/under/rank/prisoner,
+/obj/item/clothing/under/rank/prisoner,
+/obj/item/clothing/under/rank/prisoner/skirt,
+/obj/item/clothing/under/rank/prisoner/skirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_y = 8
+ },
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_y = 8
+ },
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_y = 8
+ },
+/obj/item/clothing/shoes/sneakers/orange{
+ pixel_y = 8
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"myh" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -57396,12 +59275,44 @@
},
/turf/open/floor/wood,
/area/service/theater)
+"mzT" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/vending/coffee,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/fore)
"mAH" = (
/obj/machinery/atmospherics/components/unary/tank/air{
dir = 8
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"mAT" = (
+/obj/machinery/shower{
+ dir = 8;
+ pixel_y = -4
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
+"mCm" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/security/execution/transfer)
+"mCo" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"mDZ" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -57457,6 +59368,18 @@
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"mHH" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"mHU" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/light_construct{
@@ -57465,9 +59388,13 @@
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
"mIZ" = (
-/obj/structure/falsewall,
-/turf/open/floor/plating,
-/area/security/prison)
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"mJf" = (
/obj/structure/cable{
icon_state = "0-8"
@@ -57486,20 +59413,21 @@
/obj/item/electronics/airlock,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"mJG" = (
-/obj/machinery/light{
- dir = 4;
- light_color = "#c1caff"
+"mJy" = (
+/obj/structure/table,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/item/restraints/handcuffs,
+/obj/item/taperecorder,
+/obj/item/folder/red,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"mJH" = (
+/obj/structure/cable,
+/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{
+ electrochromatic_id = "!permabrigshowers"
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/airalarm{
- dir = 8;
- pixel_x = 24
- },
-/turf/open/floor/wood,
-/area/service/theater)
+/turf/open/floor/plating,
+/area/security/prison/cells)
"mLS" = (
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating{
@@ -57614,6 +59542,13 @@
},
/turf/open/floor/plasteel,
/area/commons/locker)
+"mZu" = (
+/obj/machinery/door/airlock{
+ name = "Cleaning Closet"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"mZx" = (
/obj/structure/table/glass,
/obj/item/storage/box/matches{
@@ -57622,6 +59557,18 @@
},
/turf/open/floor/wood/wood_large,
/area/service/chapel/main)
+"naj" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "executionfireblast"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/security/execution/transfer)
"naI" = (
/turf/open/space,
/area/space/station_ruins)
@@ -57666,6 +59613,35 @@
},
/turf/open/floor/plasteel/dark,
/area/security/brig)
+"ncg" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/shower{
+ dir = 1
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
+"ncU" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/machinery/door/poddoor/shutters{
+ id = "visitation";
+ name = "Visitation Shutters"
+ },
+/obj/structure/window/reinforced,
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"ndq" = (
/turf/open/floor/plating,
/area/service/abandoned_gambling_den)
@@ -57690,6 +59666,18 @@
/obj/machinery/vending/autodrobe,
/turf/open/floor/wood,
/area/maintenance/bar)
+"ngq" = (
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"ngs" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -57720,6 +59708,26 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"nko" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/landmark/start/prisoner,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/button/door{
+ id = "permacells2";
+ name = "Privacy Shutters";
+ pixel_x = 25
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"nkP" = (
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
@@ -57770,17 +59778,53 @@
},
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/fore)
+"noJ" = (
+/obj/structure/closet/secure_closet/brig,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/bot_white,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"noL" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 10
},
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"noR" = (
+/obj/structure/sink/kitchen{
+ pixel_y = 28
+ },
+/obj/structure/chair/stool,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"noT" = (
/turf/open/floor/wood{
icon_state = "wood-broken4"
},
/area/maintenance/starboard/aft)
+"nqu" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"nsf" = (
/obj/structure/cable/white{
icon_state = "0-2"
@@ -57839,6 +59883,19 @@
"nyi" = (
/turf/closed/wall,
/area/medical/paramedic)
+"nyn" = (
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"nzB" = (
/obj/machinery/hydroponics/soil{
pixel_y = 8
@@ -57859,6 +59916,20 @@
},
/turf/closed/wall,
/area/maintenance/port/fore)
+"nDd" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/light,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/turf/open/floor/plasteel,
+/area/hallway/primary/port)
"nEj" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/sign/warning/vacuum/external{
@@ -57876,6 +59947,21 @@
},
/turf/open/space/basic,
/area/space/nearstation)
+"nFA" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"nGf" = (
/obj/machinery/hydroponics/constructable,
/obj/machinery/light{
@@ -57894,6 +59980,11 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"nGR" = (
+/obj/effect/decal/cleanable/cobweb,
+/obj/machinery/computer/arcade,
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"nJP" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
dir = 5
@@ -57935,6 +60026,21 @@
},
/turf/open/floor/plasteel,
/area/commons/locker)
+"nLP" = (
+/obj/item/storage/bag/trash,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/security/prison/upper)
+"nNF" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/service/bar)
+"nPr" = (
+/obj/item/broken_bottle,
+/turf/open/floor/plating,
+/area/maintenance/port/fore)
"nQi" = (
/obj/machinery/recharge_station,
/turf/open/floor/plating,
@@ -57948,6 +60054,24 @@
},
/turf/open/floor/wood,
/area/maintenance/starboard/aft)
+"nRO" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/airlock/grunge{
+ name = "Permanent Cell 2";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"nSt" = (
/obj/effect/turf_decal/tile/neutral{
dir = 4
@@ -57960,6 +60084,11 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"nSI" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"nTG" = (
/obj/structure/chair{
dir = 1
@@ -57981,6 +60110,9 @@
},
/turf/open/floor/plasteel,
/area/service/hydroponics)
+"nVz" = (
+/turf/closed/wall/r_wall,
+/area/ai_monitored/turret_protected/ai_upload)
"nXg" = (
/obj/structure/girder,
/obj/structure/grille,
@@ -58014,6 +60146,16 @@
/obj/machinery/atmospherics/pipe/simple/dark/visible,
/turf/open/space,
/area/space/nearstation)
+"nZs" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"nZE" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/tile/neutral,
@@ -58048,6 +60190,22 @@
/obj/item/clothing/head/hardhat/cakehat,
/turf/open/floor/wood,
/area/service/bar)
+"obq" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/spawner/structure/window,
+/turf/open/floor/plating,
+/area/security/prison/upper)
+"obs" = (
+/obj/machinery/light/small{
+ dir = 1;
+ light_color = "#ffc1c1"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/padded,
+/area/security/execution/transfer)
"oby" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -58100,6 +60258,12 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"oiY" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"okK" = (
/obj/machinery/light/small{
dir = 8
@@ -58156,6 +60320,11 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white,
/area/science/circuit)
+"olH" = (
+/obj/structure/closet/crate,
+/obj/effect/spawner/lootdrop/prison_contraband,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"omk" = (
/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
dir = 1
@@ -58181,41 +60350,33 @@
/obj/machinery/holopad,
/turf/open/floor/plasteel,
/area/security/prison)
-"omY" = (
-/obj/machinery/button/door{
- id = "LockerShitter3";
- name = "Door Bolt Control";
- normaldoorcontrol = 1;
- pixel_x = 14;
- pixel_y = 38;
- specialfunctions = 4
- },
-/obj/structure/toilet/secret/low_loot{
+"ooF" = (
+/obj/effect/turf_decal/stripes/white/line,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/sink{
- pixel_y = 25
- },
-/obj/structure/mirror{
- pixel_y = 32
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet/locker)
-"opg" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
+/obj/effect/decal/cleanable/dirt,
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/structure/cable{
- icon_state = "2-8"
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
},
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"oqf" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"oqj" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -58237,6 +60398,25 @@
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
+"oss" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 6
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"otC" = (
+/obj/machinery/status_display/evac,
+/turf/closed/wall/r_wall,
+/area/ai_monitored/turret_protected/ai_upload)
"ouf" = (
/obj/effect/turf_decal/trimline/blue/filled/corner{
dir = 4
@@ -58270,6 +60450,19 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"owx" = (
+/obj/machinery/light,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/commons/locker)
"oxm" = (
/obj/structure/flora/ausbushes/fullgrass,
/obj/structure/flora/ausbushes/sparsegrass,
@@ -58312,12 +60505,22 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
-"oAb" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+"ozh" = (
+/obj/machinery/door/window/eastright{
+ dir = 8;
+ name = "Holding Cell";
+ req_access_txt = "2"
},
-/turf/closed/wall,
-/area/service/bar)
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/button/flasher{
+ id = "waitingflash";
+ pixel_x = 6;
+ pixel_y = 24
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
"oAB" = (
/obj/structure/fireplace{
pixel_y = -6
@@ -58344,6 +60547,12 @@
/obj/machinery/gulag_teleporter,
/turf/open/floor/plasteel,
/area/security/prison)
+"oDD" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/service/bar)
"oDN" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -58366,12 +60575,11 @@
"oHB" = (
/turf/open/floor/plasteel/dark,
/area/commons/dorms)
-"oHU" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
+"oIl" = (
+/obj/structure/weightmachine/weightlifter,
+/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
-/area/science/circuit)
+/area/security/prison/upper)
"oIJ" = (
/obj/structure/chair/comfy/brown{
dir = 8
@@ -58400,6 +60608,14 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
+"oKB" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"oLl" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -58417,6 +60633,19 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"oPY" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"oQP" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/grimy,
@@ -58427,17 +60656,20 @@
},
/turf/closed/wall,
/area/medical/medbay/central)
-"oSl" = (
-/obj/machinery/door/airlock/security{
- name = "Firing Range";
- req_access_txt = "2"
+"oTx" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "permacells2";
+ name = "Privacy Shutters"
},
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel,
-/area/security/range)
+/turf/open/floor/plating,
+/area/security/prison/cells)
+"oTH" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/shower,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet)
"oTW" = (
/obj/machinery/light{
dir = 1
@@ -58455,10 +60687,22 @@
/obj/machinery/disposal/bin,
/turf/open/floor/plasteel/white,
/area/science/circuit)
+"oUF" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"oVo" = (
/obj/structure/pool/ladder,
/turf/open/pool,
/area/commons/fitness/pool)
+"oVL" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"oVN" = (
/obj/machinery/meter,
/obj/machinery/atmospherics/pipe/manifold/cyan/visible,
@@ -58470,11 +60714,28 @@
},
/turf/closed/wall/r_wall,
/area/engineering/atmos)
-"oYQ" = (
-/obj/structure/chair/stool,
-/mob/living/simple_animal/bot/medbot,
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
+"oXV" = (
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/obj/machinery/door/poddoor/shutters{
+ id = "visitation";
+ name = "Visitation Shutters"
+ },
+/obj/structure/window/reinforced,
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"oZl" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/closet/wardrobe/pjs,
@@ -58495,11 +60756,11 @@
/obj/effect/landmark/blobstart,
/turf/open/floor/plating,
/area/maintenance/aft)
-"pcK" = (
-/mob/living/simple_animal/bot/cleanbot{
- name = "C.L.E.A.N."
+"pcz" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
},
-/turf/open/floor/light/colour_cycle/dancefloor_a,
+/turf/open/floor/carpet/royalblue,
/area/maintenance/starboard/aft)
"pcQ" = (
/obj/effect/turf_decal/tile/neutral{
@@ -58527,6 +60788,27 @@
},
/turf/open/floor/wood,
/area/service/library)
+"peD" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"peE" = (
+/obj/structure/table/reinforced,
+/obj/structure/reagent_dispensers/servingdish,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"pgf" = (
/turf/open/floor/mineral/titanium/blue,
/area/commons/dorms)
@@ -58536,6 +60818,23 @@
},
/turf/open/floor/plating,
/area/security/range)
+"pgq" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Prison Common Room"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"pgZ" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -58582,15 +60881,6 @@
/obj/effect/decal/cleanable/blood/gibs/core,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
-"plC" = (
-/obj/machinery/door/airlock/maintenance{
- req_access_txt = "12"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/service/bar)
"plS" = (
/obj/machinery/door/window/brigdoor/security/cell{
id = "Cell 1";
@@ -58611,6 +60901,32 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"pnb" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"pnc" = (
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/structure/window{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"poc" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -58655,6 +60971,19 @@
},
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
+"pry" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
"psf" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/structure/sign/poster/official/the_owl{
@@ -58710,18 +61039,12 @@
},
/turf/open/floor/plating,
/area/maintenance/port/fore)
-"pyC" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "1-4"
+"pwF" = (
+/obj/machinery/shower{
+ dir = 4
},
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/command/gateway)
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
"pzG" = (
/obj/item/radio/intercom{
name = "Station Intercom (General)";
@@ -58738,6 +61061,12 @@
},
/turf/open/floor/plating,
/area/maintenance/disposal/incinerator)
+"pzP" = (
+/obj/structure/sign/poster/contraband/punch_shit{
+ pixel_y = 32
+ },
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"pAK" = (
/obj/machinery/door/window/brigdoor/security/cell{
id = "Cell 3";
@@ -58761,6 +61090,18 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"pBd" = (
+/obj/machinery/power/apc{
+ areastring = "/area/maintenance/prison/starboard";
+ dir = 8;
+ name = "Prison Starboard Maintenance APC";
+ pixel_x = -25
+ },
+/obj/effect/turf_decal/bot,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"pBp" = (
/obj/effect/landmark/event_spawn,
/turf/closed/wall,
@@ -58772,6 +61113,13 @@
},
/turf/open/floor/plating,
/area/engineering/atmos)
+"pCE" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/science/circuit)
"pDe" = (
/obj/machinery/door/window/southright{
name = "Target Storage"
@@ -58787,6 +61135,24 @@
/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"pFj" = (
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 4;
+ light_color = "#d8b1b1"
+ },
+/turf/open/floor/plasteel,
+/area/security/execution/transfer)
+"pFt" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"pFY" = (
/obj/effect/turf_decal/stripes/line{
dir = 6
@@ -58796,6 +61162,21 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
+"pGs" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
+"pGA" = (
+/obj/machinery/hydroponics/soil,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"pHl" = (
/obj/structure/table,
/obj/item/storage/box/beakers{
@@ -58831,6 +61212,15 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"pHK" = (
+/obj/machinery/camera{
+ c_tag = "Prison Yard";
+ dir = 4;
+ network = list("ss13","prison")
+ },
+/obj/structure/chair/stool,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"pHO" = (
/obj/effect/turf_decal/tile/blue,
/obj/structure/sign/poster/contraband/fun_police{
@@ -58838,15 +61228,28 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/fore)
-"pIf" = (
-/obj/effect/turf_decal/tile/blue{
+"pIR" = (
+/obj/structure/closet/secure_closet/brig,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/red,
-/turf/open/floor/plasteel/white/side{
+/obj/effect/turf_decal/tile/red{
dir = 4
},
-/area/service/theater/clown)
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/bot_white,
+/obj/machinery/camera{
+ c_tag = "Prison Hallway West";
+ network = list("ss13","prison")
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"pJR" = (
/obj/structure/disposalpipe/segment,
/obj/structure/chair/comfy/brown{
@@ -58871,6 +61274,13 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"pNS" = (
+/obj/effect/decal/cleanable/dirt{
+ desc = "A thin layer of dust coating the floor.";
+ name = "dust"
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"pPi" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -58883,6 +61293,14 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"pPE" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "permacells1";
+ name = "Privacy Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"pPI" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 4
@@ -58908,6 +61326,25 @@
"pQN" = (
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"pRi" = (
+/obj/structure/table,
+/obj/item/razor,
+/obj/item/toy/plush/borgplushie{
+ desc = "A horrible abomination to God in plushie form. Legends say this is used to torture prisoners by repeatedly beating them in the head with it.. ..It feels sorta heavy.";
+ force = 1;
+ name = "dogborg plushie";
+ throwforce = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"pRj" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
@@ -58932,6 +61369,43 @@
},
/turf/open/space,
/area/solars/starboard/aft)
+"pTT" = (
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"pUf" = (
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"pUy" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
@@ -58973,6 +61447,29 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"pZD" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/airlock/grunge{
+ name = "Permanent Cell 1";
+ wiretypepath = /datum/wires/airlock/security
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"qae" = (
+/obj/effect/decal/cleanable/vomit,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/fore)
"qaY" = (
/obj/structure/table/reinforced,
/obj/effect/turf_decal/tile/bar,
@@ -58982,18 +61479,23 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/service/bar)
-"qcm" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "0-2"
+"qbk" = (
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"qcU" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
},
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/command/gateway)
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"qeb" = (
/obj/structure/cable{
icon_state = "0-8"
@@ -59048,6 +61550,27 @@
/obj/effect/spawner/structure/window,
/turf/open/floor/wood,
/area/service/library)
+"qgj" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"qhA" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
"qje" = (
/obj/structure/sign/mining{
pixel_y = 7
@@ -59062,6 +61585,15 @@
},
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"qki" = (
+/obj/machinery/door/airlock{
+ name = "Unisex Restrooms"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/locker)
"qkn" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/light{
@@ -59082,30 +61614,47 @@
},
/turf/closed/wall,
/area/maintenance/port/fore)
+"qlV" = (
+/obj/item/mop{
+ name = "Ain't Much"
+ },
+/turf/open/floor/light/colour_cycle/dancefloor_a,
+/area/maintenance/starboard/aft)
"qlY" = (
/obj/item/kirbyplants/random,
/turf/open/floor/plating{
icon_state = "panelscorched"
},
/area/maintenance/starboard/aft)
-"qmn" = (
-/obj/machinery/computer/libraryconsole/bookmanagement,
-/obj/structure/table,
-/turf/open/floor/plasteel,
-/area/security/prison)
"qnC" = (
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
-"qqs" = (
-/obj/structure/mirror{
- pixel_y = 32
+"qoT" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
},
-/obj/structure/sink{
- pixel_y = 25
+/obj/effect/turf_decal/stripes/line,
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet)
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel,
+/area/science/circuit)
+"qto" = (
+/obj/machinery/hydroponics/soil,
+/obj/item/shovel/spade,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"qtw" = (
/obj/machinery/door/airlock/external{
dir = 2;
@@ -59140,6 +61689,26 @@
/obj/structure/grille/broken,
/turf/open/space/basic,
/area/space/nearstation)
+"qvc" = (
+/obj/structure/table,
+/obj/structure/window,
+/obj/item/reagent_containers/food/condiment/saltshaker{
+ layer = 3.1;
+ pixel_x = -2;
+ pixel_y = 2
+ },
+/obj/item/reagent_containers/food/condiment/peppermill{
+ desc = "Often used to flavor food or make people sneeze. Fashionably moved to the left side of the table.";
+ pixel_x = -8;
+ pixel_y = 2
+ },
+/obj/item/reagent_containers/food/condiment/enzyme{
+ pixel_x = 9;
+ pixel_y = 3
+ },
+/obj/item/book/manual/chef_recipes,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"qvf" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -59149,12 +61718,47 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"qwA" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"qAu" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/rack,
+/obj/item/storage/toolbox/emergency,
+/obj/machinery/light/small,
+/turf/open/floor/plasteel,
+/area/commons/locker)
"qBi" = (
/obj/effect/turf_decal/stripes/corner{
dir = 4
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"qCc" = (
+/turf/closed/wall,
+/area/maintenance/prison/port)
+"qCw" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/obj/machinery/light/small/broken{
+ dir = 8
+ },
+/obj/item/glasswork/glass_base/glasses_frame_1{
+ pixel_x = -6;
+ pixel_y = 13
+ },
+/turf/open/floor/plating{
+ icon_state = "platingdmg3"
+ },
+/area/commons/arcade)
"qCR" = (
/obj/structure/musician/piano,
/obj/effect/decal/cleanable/cobweb,
@@ -59180,6 +61784,20 @@
},
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
+"qFK" = (
+/obj/machinery/biogenerator,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"qGw" = (
/obj/structure/chair/pew/right{
dir = 8
@@ -59195,6 +61813,15 @@
"qIO" = (
/turf/open/floor/plating/rust,
/area/maintenance/starboard/aft)
+"qIW" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/atmospherics/components/unary/outlet_injector/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"qJr" = (
/obj/structure/lattice/catwalk,
/obj/structure/cable{
@@ -59207,6 +61834,18 @@
/obj/structure/lattice,
/turf/open/space,
/area/space/nearstation)
+"qLo" = (
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/spawner/structure/window/reinforced/tinted/electrochromatic{
+ electrochromatic_id = "!permabrigshowers"
+ },
+/turf/open/floor/plating,
+/area/security/prison/cells)
"qLy" = (
/obj/structure/chair/sofa/left{
dir = 8
@@ -59244,6 +61883,29 @@
/obj/effect/decal/cleanable/blood/gibs/core,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
+"qNU" = (
+/obj/machinery/door/poddoor/preopen{
+ id = "executionfireblast"
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/window/westright{
+ dir = 2;
+ name = "Transfer Room";
+ req_access_txt = "2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"qOc" = (
/obj/effect/turf_decal/tile/green{
dir = 8
@@ -59264,6 +61926,37 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"qOY" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
+"qQK" = (
+/obj/machinery/hydroponics/soil,
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"qRI" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"qSf" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable{
@@ -59274,6 +61967,18 @@
},
/turf/open/floor/plasteel/dark,
/area/medical/morgue)
+"qSo" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/commons/locker)
"qSF" = (
/obj/item/seeds/bee_balm/honey_balm,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
@@ -59311,9 +62016,12 @@
/turf/open/pool,
/area/commons/fitness/pool)
"qXg" = (
-/obj/structure/chair/sofa/left,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/vending/cola/red{
+ onstation = 0
+ },
/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
"qXJ" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
dir = 9
@@ -59321,10 +62029,38 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space/nearstation)
+"qYa" = (
+/obj/effect/turf_decal/bot_white,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
"qZD" = (
/obj/effect/decal/cleanable/egg_smudge,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"qZQ" = (
+/obj/structure/holohoop{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"qZT" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
"raH" = (
/obj/machinery/atmospherics/pipe/manifold/orange/hidden{
dir = 8
@@ -59341,6 +62077,19 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"rbH" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/structure/window{
+ dir = 1
+ },
+/obj/machinery/washing_machine,
+/turf/open/floor/plasteel/cafeteria,
+/area/commons/locker)
"rcD" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -59355,11 +62104,6 @@
id = "Cell 1";
name = "Cell 1 Locker"
},
-/obj/item/radio/headset{
- desc = "An updated, modular intercom that fits over the head. Takes encryption keys. It looks like it has been modified to not broadcast.";
- name = "prisoner headset";
- prison_radio = 1
- },
/obj/structure/cable{
icon_state = "1-4"
},
@@ -59372,6 +62116,12 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"rcV" = (
+/obj/structure/sign/warning/securearea{
+ pixel_y = -32
+ },
+/turf/open/space/basic,
+/area/space)
"rdl" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/cyan/visible{
@@ -59387,6 +62137,15 @@
},
/turf/open/floor/plasteel/dark,
/area/service/hydroponics)
+"ref" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"reA" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -59398,6 +62157,40 @@
/obj/machinery/vending/games,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"reE" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"rgu" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 4;
+ layer = 2.4
+ },
+/turf/open/floor/plating,
+/area/security/execution/transfer)
"rgL" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
@@ -59479,18 +62272,23 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/commons/dorms)
+"rqq" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"rqE" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 9
},
/turf/open/floor/wood,
/area/service/bar)
-"rqW" = (
-/obj/structure/dresser,
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/service/theater/mime)
"rrM" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
@@ -59499,6 +62297,18 @@
/obj/item/clothing/under/dress/sundress,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"rsn" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "executionfireblast"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/machinery/atmospherics/pipe/simple,
+/turf/open/floor/plating,
+/area/security/execution/transfer)
"rsp" = (
/obj/effect/turf_decal/stripes/line,
/obj/structure/table,
@@ -59538,6 +62348,28 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/commons/dorms)
+"ruu" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "permaouter";
+ name = "Permabrig Transfer";
+ req_access_txt = "2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"rvr" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -59555,12 +62387,38 @@
/turf/open/floor/plasteel,
/area/commons/fitness)
"rvS" = (
-/obj/structure/chair/comfy/brown{
- color = "#66b266";
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/upper)
+"rwj" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/closet/crate/bin,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
+ },
+/area/maintenance/port/fore)
+"rwA" = (
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
+"rxD" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/camera{
+ c_tag = "Locker Room Toilets";
+ dir = 8
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/locker)
"rxF" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/table/glass,
@@ -59569,6 +62427,21 @@
},
/turf/open/floor/wood/wood_large,
/area/service/chapel/main)
+"ryi" = (
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"ryr" = (
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
@@ -59579,6 +62452,27 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"ryN" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
"rAR" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
@@ -59588,12 +62482,42 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"rAW" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/flasher{
+ id = "executionflash";
+ pixel_y = -25
+ },
+/obj/machinery/light/small,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"rBq" = (
/obj/item/clothing/head/kitty,
/obj/item/clothing/under/costume/maid,
/obj/item/clothing/mask/muzzle,
/turf/open/floor/plating,
/area/maintenance/bar)
+"rBK" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/light/small,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"rBY" = (
+/obj/structure/bed,
+/turf/open/floor/padded,
+/area/security/execution/transfer)
"rCl" = (
/obj/machinery/door/firedoor,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
@@ -59616,6 +62540,49 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"rDc" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"rDh" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/structure/sign/poster/contraband/clown{
+ pixel_y = -32
+ },
+/obj/structure/closet/crate/wooden/toy,
+/obj/item/toy/crayon/spraycan/lubecan,
+/turf/open/floor/plasteel,
+/area/service/theater)
+"rDm" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"rGo" = (
/obj/machinery/light/small{
dir = 1
@@ -59633,6 +62600,16 @@
},
/turf/open/floor/plating,
/area/maintenance/port/aft)
+"rGZ" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
"rIA" = (
/obj/machinery/light{
dir = 8
@@ -59687,18 +62664,11 @@
/obj/machinery/status_display/evac,
/turf/closed/wall,
/area/ai_monitored/command/storage/eva)
-"rPU" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/landmark/start/mime,
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/service/theater/mime)
+"rQy" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/open/space/basic,
+/area/space)
"rQJ" = (
/obj/machinery/light/small{
dir = 8
@@ -59720,6 +62690,12 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"rTj" = (
+/obj/structure/chair{
+ dir = 4
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"rTo" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
@@ -59727,16 +62703,6 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
-"rTu" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
"rTD" = (
/turf/open/floor/plasteel,
/area/command/gateway)
@@ -59744,6 +62710,12 @@
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
/area/medical/medbay/central)
+"rUr" = (
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/structure/rack,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
"rVy" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -59806,6 +62778,18 @@
/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"rYM" = (
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/tracker,
+/turf/open/floor/plasteel/airless/solarpanel,
+/area/solars/port/fore)
+"rZE" = (
+/obj/structure/table,
+/obj/item/flashlight/lamp,
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"rZQ" = (
/obj/docking_port/stationary{
dir = 8;
@@ -59834,10 +62818,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/engineering/engine_smes)
-"saX" = (
-/obj/item/reagent_containers/glass/bucket,
-/turf/open/floor/grass,
-/area/security/prison)
"sci" = (
/obj/machinery/vr_sleeper{
dir = 4
@@ -59855,6 +62835,11 @@
dir = 4
},
/area/commons/fitness)
+"sew" = (
+/obj/structure/table,
+/obj/machinery/microwave,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"seP" = (
/obj/structure/cable{
icon_state = "0-8"
@@ -59873,12 +62858,61 @@
/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating,
/area/maintenance/fore)
+"sfz" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/bed,
+/obj/item/bedsheet/red,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"shR" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"siz" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"ske" = (
+/obj/machinery/camera{
+ c_tag = "Permabrig South";
+ dir = 1;
+ network = list("ss13","prison")
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"slk" = (
/obj/machinery/door/airlock/maintenance{
req_access_txt = "12"
@@ -59891,6 +62925,16 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
+"smN" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/obj/machinery/camera{
+ c_tag = "Locker Room West";
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"smP" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -59913,12 +62957,6 @@
/obj/item/clothing/shoes/sneakers/white,
/turf/open/floor/plating,
/area/maintenance/fore)
-"sqp" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/closed/wall/r_wall,
-/area/space/nearstation)
"srk" = (
/turf/open/floor/light/colour_cycle/dancefloor_a,
/area/maintenance/starboard/aft)
@@ -59929,6 +62967,17 @@
},
/turf/open/floor/plating,
/area/service/abandoned_gambling_den)
+"ssc" = (
+/obj/effect/turf_decal/stripes/white/line,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"ssB" = (
/obj/effect/turf_decal/tile/green{
dir = 1
@@ -59956,6 +63005,33 @@
/obj/item/toy/poolnoodle/yellow,
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"suC" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/obj/item/soap/nanotrasen,
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
+"suN" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/landmark/event_spawn,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plasteel,
+/area/science/circuit)
+"suS" = (
+/obj/structure/table,
+/obj/item/storage/fancy/egg_box,
+/obj/item/reagent_containers/food/condiment/flour,
+/obj/item/reagent_containers/food/condiment/rice,
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#e8eaff"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"sxs" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/table,
@@ -59976,6 +63052,18 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"szf" = (
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"szn" = (
+/turf/closed/wall/r_wall,
+/area/security/prison/cells)
"sAk" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -59985,6 +63073,11 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"sAm" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"sAH" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/neutral{
@@ -60005,6 +63098,43 @@
icon_state = "wood-broken6"
},
/area/maintenance/bar)
+"sAT" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"sBM" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"sCa" = (
/obj/structure/rack,
/obj/item/circuitboard/machine/monkey_recycler,
@@ -60055,6 +63185,12 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"sHd" = (
+/obj/machinery/door/window/southleft{
+ name = "Permabrig Kitchen"
+ },
+/turf/open/floor/plasteel/white,
+/area/security/prison/upper)
"sHx" = (
/obj/structure/table,
/obj/item/book/manual/hydroponics_pod_people{
@@ -60067,6 +63203,14 @@
},
/turf/open/floor/plasteel,
/area/service/hydroponics)
+"sIn" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plating,
+/area/maintenance/prison/starboard)
"sJw" = (
/obj/effect/turf_decal/stripes/line{
dir = 10
@@ -60099,30 +63243,17 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"sKA" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/closed/wall,
+/area/security/execution/transfer)
"sKL" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/grille/broken,
/turf/open/floor/plating,
/area/maintenance/aft)
-"sLa" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/window{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"sLj" = (
/obj/structure/chair/comfy/brown{
dir = 4
@@ -60137,6 +63268,12 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"sMu" = (
+/obj/structure/lattice,
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/open/space/basic,
+/area/space/nearstation)
"sMG" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
@@ -60145,23 +63282,17 @@
icon_state = "platingdmg3"
},
/area/maintenance/starboard/aft)
-"sNK" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue{
+"sMI" = (
+/obj/structure/table,
+/obj/item/storage/secure/briefcase,
+/turf/open/floor/plasteel,
+/area/commons/locker)
+"sNj" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/red,
-/obj/structure/closet/secure_closet/freezer/cream_pie,
-/obj/machinery/airalarm{
- pixel_y = 23
- },
/turf/open/floor/plasteel,
-/area/service/theater/clown)
+/area/security/prison/upper)
"sOs" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -60214,6 +63345,24 @@
/obj/structure/chair/office/light,
/turf/open/floor/plasteel/white,
/area/science/circuit)
+"sUx" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/command/gateway)
+"sVt" = (
+/obj/item/storage/secure/safe{
+ pixel_y = 32
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"sVD" = (
/obj/structure/table/wood/poker,
/obj/item/storage/box/matches{
@@ -60252,17 +63401,111 @@
/obj/effect/turf_decal/vg_decals/atmos/mix,
/turf/open/floor/engine/vacuum,
/area/engineering/atmos)
-"sYR" = (
-/obj/machinery/door/airlock{
- name = "Unisex Restrooms"
+"sYv" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
},
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/dark,
-/area/service/bar)
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/structure/closet/secure_closet/freezer/cream_pie,
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/turf/open/floor/plasteel,
+/area/service/theater)
+"sYV" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"tal" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall,
/area/hallway/secondary/service)
+"tbR" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"tcU" = (
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "46"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating,
+/area/maintenance/fore)
+"tdd" = (
+/obj/machinery/camera{
+ c_tag = "Prison Cell Block North";
+ dir = 4;
+ network = list("ss13","prison")
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"teq" = (
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/light,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"teS" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/mob/living/simple_animal/opossum{
+ name = "trash"
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"tgH" = (
/obj/structure/filingcabinet/employment,
/turf/open/floor/wood,
@@ -60280,11 +63523,27 @@
/turf/open/floor/plating,
/area/maintenance/port/fore)
"thB" = (
-/obj/structure/sign/warning/securearea{
- pixel_y = -32
+/obj/effect/turf_decal/tile/green{
+ dir = 4
},
-/turf/open/space,
-/area/space)
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1;
+ light_color = "#cee5d2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"tif" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -60303,6 +63562,19 @@
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel,
/area/commons/dorms)
+"tkx" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"tkB" = (
/obj/structure/sign/poster/official/help_others{
pixel_y = -32
@@ -60323,6 +63595,22 @@
},
/turf/open/floor/plating,
/area/security/range)
+"tnH" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1;
+ light_color = "#cee5d2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"tnL" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
@@ -60338,6 +63626,10 @@
},
/turf/open/floor/carpet,
/area/commons/cryopod)
+"tqk" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
+/turf/closed/wall,
+/area/security/execution/transfer)
"tqB" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -60356,6 +63648,36 @@
},
/turf/open/floor/plasteel,
/area/security/courtroom)
+"trT" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel,
+/area/hallway/primary/port)
+"tso" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"tsq" = (
/obj/structure/cable/white{
icon_state = "0-4"
@@ -60404,6 +63726,57 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
+"txs" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/structure/toilet{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"tyb" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "visitation";
+ name = "Visitation Shutters"
+ },
+/obj/machinery/door/window/southright,
+/obj/structure/table/reinforced,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"tyE" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/disposalpipe/segment,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"tyX" = (
/obj/effect/turf_decal/bot_white,
/obj/effect/turf_decal/tile/neutral{
@@ -60425,6 +63798,11 @@
/obj/item/soap,
/turf/open/floor/mineral/titanium/blue,
/area/commons/dorms)
+"tAy" = (
+/obj/effect/decal/cleanable/oil/slippery,
+/obj/structure/reagent_dispensers/beerkeg,
+/turf/open/floor/light/colour_cycle/dancefloor_a,
+/area/maintenance/starboard/aft)
"tAC" = (
/obj/structure/closet/athletic_mixed,
/obj/item/toy/poolnoodle/red,
@@ -60437,6 +63815,10 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/engineering/atmos)
+"tAS" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"tBV" = (
/turf/closed/wall,
/area/medical/storage)
@@ -60462,6 +63844,29 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
+"tCs" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/structure/toilet{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"tEK" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -60510,6 +63915,18 @@
dir = 1
},
/area/hallway/secondary/entry)
+"tHO" = (
+/obj/structure/table/reinforced,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/obj/item/storage/bag/tray/cafeteria,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"tIE" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
@@ -60527,6 +63944,23 @@
/obj/structure/musician/piano,
/turf/open/floor/wood,
/area/service/theater)
+"tJE" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Isolation Cell";
+ req_access_txt = "2"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"tJK" = (
/obj/machinery/door/airlock/engineering{
name = "Gravity Generator";
@@ -60569,6 +64003,12 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"tLC" = (
+/obj/machinery/vr_sleeper{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"tMl" = (
/obj/effect/turf_decal/loading_area,
/turf/open/floor/plasteel/showroomfloor,
@@ -60585,6 +64025,23 @@
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
+"tOk" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"tOq" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -60596,6 +64053,12 @@
/obj/structure/table/wood,
/turf/open/floor/wood,
/area/maintenance/bar)
+"tPY" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"tRe" = (
/obj/machinery/chem_master,
/turf/open/floor/plasteel/white,
@@ -60637,6 +64100,14 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"tVB" = (
+/obj/effect/landmark/blobstart,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/locker)
"tVE" = (
/obj/item/chair/wood{
dir = 4
@@ -60646,6 +64117,21 @@
icon_state = "wood-broken5"
},
/area/maintenance/port/fore)
+"tWe" = (
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"tWj" = (
/obj/structure/window/reinforced,
/turf/open/floor/wood,
@@ -60664,6 +64150,24 @@
},
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"tYg" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"tZa" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
"tZe" = (
/obj/effect/turf_decal/bot,
/obj/structure/sign/poster/official/pda_ad{
@@ -60671,6 +64175,9 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"tZp" = (
+/turf/closed/wall,
+/area/commons/arcade)
"tZu" = (
/obj/machinery/light/small{
dir = 8
@@ -60689,25 +64196,6 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
-"ubj" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/machinery/door/window/westright{
- name = "Red Corner"
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/commons/locker)
"ucq" = (
/obj/structure/sign/poster/contraband/red_rum{
pixel_y = 32
@@ -60724,6 +64212,19 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
+"ueN" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"ueZ" = (
/obj/item/radio/intercom{
name = "Station Intercom (General)";
@@ -60751,6 +64252,9 @@
dir = 4
},
/area/commons/fitness)
+"ugi" = (
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"ugp" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
dir = 4
@@ -60790,6 +64294,16 @@
/obj/effect/decal/cleanable/blood/gibs/human/lizard/body,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
+"uhK" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"ujv" = (
/obj/structure/sign/departments/restroom,
/turf/closed/wall,
@@ -60817,6 +64331,14 @@
},
/turf/open/floor/wood,
/area/service/bar)
+"unQ" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/item/papercutter,
+/obj/structure/table,
+/turf/open/floor/carpet,
+/area/command/heads_quarters/hop)
"unR" = (
/turf/open/floor/plasteel/yellowsiding{
dir = 8
@@ -60844,6 +64366,15 @@
},
/turf/open/floor/plasteel/grimy,
/area/security/detectives_office)
+"uql" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"uqu" = (
/obj/machinery/hydroponics/soil{
pixel_y = 8
@@ -60868,6 +64399,17 @@
/obj/machinery/atmospherics/components/binary/valve,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"uuw" = (
+/obj/machinery/hydroponics/soil,
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"uuG" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -60973,6 +64515,15 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
+"uCn" = (
+/obj/structure/table/reinforced,
+/obj/item/paper_bin,
+/obj/item/pen,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel/white,
+/area/science/circuit)
"uCo" = (
/obj/structure/chair{
dir = 1
@@ -61003,12 +64554,6 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/commons/fitness/pool)
-"uEI" = (
-/obj/structure/chair/comfy/brown{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
"uFp" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -61045,8 +64590,19 @@
/turf/open/floor/plasteel,
/area/security/processing)
"uGI" = (
-/turf/open/floor/grass,
-/area/security/prison)
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"uHc" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -61089,16 +64645,58 @@
/obj/machinery/door/window,
/turf/open/floor/wood,
/area/service/theater)
-"uNu" = (
+"uJY" = (
+/obj/structure/chair/comfy/brown{
+ color = "#596479";
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"uKW" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
+"uLB" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/effect/turf_decal/stripes/line,
-/obj/structure/cable{
- icon_state = "1-8"
+/obj/effect/turf_decal/bot,
+/obj/structure/window/reinforced{
+ dir = 4
},
-/turf/open/floor/plasteel,
-/area/science/circuit)
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"uOd" = (
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/service/theater)
+"uOm" = (
+/obj/machinery/light/small{
+ dir = 1;
+ light_color = "#ffc1c1"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/mob/living/simple_animal/mouse/brown/Tom,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"uOJ" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -61116,24 +64714,12 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
-"uQS" = (
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/commons/toilet)
"uRd" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
},
/turf/closed/wall/r_wall,
/area/engineering/gravity_generator)
-"uRn" = (
-/obj/structure/chair/stool,
-/mob/living/simple_animal/opossum,
-/turf/open/floor/carpet/royalblue,
-/area/maintenance/starboard/aft)
"uRS" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -61144,6 +64730,16 @@
},
/turf/open/floor/plating,
/area/maintenance/fore)
+"uSc" = (
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#c1caff"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/service/theater)
"uSC" = (
/obj/machinery/pool/drain,
/turf/open/pool,
@@ -61155,12 +64751,19 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/brig)
-"uUi" = (
-/obj/effect/decal/cleanable/vomit,
+"uTL" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/spawner/lootdrop/maintenance,
-/turf/open/floor/plating,
-/area/maintenance/fore)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
+"uUb" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"uUP" = (
/obj/structure/cable/white,
/obj/structure/cable/white{
@@ -61196,6 +64799,17 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"uZM" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/closed/wall/r_wall,
+/area/ai_monitored/turret_protected/ai_upload)
+"uZY" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"vae" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -61244,6 +64858,14 @@
},
/turf/open/floor/plating,
/area/security/range)
+"vde" = (
+/obj/structure/chair/comfy/brown{
+ dir = 4
+ },
+/obj/effect/landmark/start/captain,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/wood,
+/area/command/heads_quarters/captain)
"vdo" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
/obj/structure/lattice,
@@ -61287,18 +64909,38 @@
},
/turf/open/floor/plating,
/area/maintenance/fore)
-"vhb" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
+"vhy" = (
+/obj/effect/turf_decal/tile/green{
dir = 8
},
-/obj/structure/window{
- dir = 1
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/turf/open/floor/plasteel/cafeteria,
-/area/commons/locker)
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"vhC" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
+"vim" = (
+/obj/machinery/computer/arcade/minesweeper,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"viF" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -61306,6 +64948,31 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"viH" = (
+/obj/machinery/camera{
+ c_tag = "Permabrig Central";
+ dir = 8;
+ network = list("ss13","prison")
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"vjm" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/rag,
@@ -61347,6 +65014,19 @@
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"voT" = (
+/obj/machinery/camera{
+ c_tag = "Bathrooms";
+ dir = 1
+ },
+/obj/structure/sink{
+ pixel_y = 25
+ },
+/obj/structure/mirror{
+ pixel_y = 32
+ },
+/turf/open/floor/mineral/titanium/blue,
+/area/commons/toilet)
"voW" = (
/obj/structure/pool/Lboard,
/turf/open/pool,
@@ -61431,6 +65111,25 @@
},
/turf/open/floor/wood,
/area/service/library)
+"vws" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"vwQ" = (
+/obj/structure/bookcase,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"vxh" = (
/turf/open/floor/plating{
icon_state = "platingdmg1"
@@ -61467,6 +65166,17 @@
},
/turf/open/floor/plating,
/area/security/brig)
+"vyP" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 11
+ },
+/obj/structure/mirror{
+ pixel_x = 28
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/locker)
"vzp" = (
/obj/structure/table/reinforced,
/obj/machinery/firealarm{
@@ -61491,18 +65201,6 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
-"vBa" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/command/gateway)
"vCb" = (
/obj/machinery/rnd/production/techfab/department/service,
/turf/open/floor/plasteel,
@@ -61535,6 +65233,22 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"vCS" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple,
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"vEi" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -61570,6 +65284,25 @@
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
+"vFZ" = (
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/bed,
+/obj/item/bedsheet/red,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
"vGn" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -61611,6 +65344,9 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
+"vHK" = (
+/turf/closed/wall,
+/area/maintenance/prison/starboard)
"vHT" = (
/obj/machinery/door/firedoor,
/obj/structure/sign/departments/evac{
@@ -61678,6 +65414,17 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/maintenance/fore)
+"vMi" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"vOC" = (
/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/simple/dark/visible{
@@ -61730,6 +65477,14 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"vRN" = (
+/obj/structure/closet/crate,
+/obj/item/stack/license_plates/empty/fifty,
+/obj/item/stack/license_plates/empty/fifty,
+/obj/item/stack/license_plates/empty/fifty,
+/obj/item/stack/license_plates/empty/fifty,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"vTP" = (
/obj/machinery/door/airlock/external{
name = "Labor Camp Shuttle Airlock";
@@ -61740,6 +65495,29 @@
},
/turf/open/floor/plating,
/area/security/processing)
+"vYF" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/light/small{
+ brightness = 3;
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"vYY" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"vZA" = (
/obj/structure/lattice/catwalk,
/obj/structure/cable,
@@ -61757,6 +65535,18 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"waX" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"wbE" = (
/obj/effect/turf_decal/tile/blue{
alpha = 255
@@ -61785,6 +65575,15 @@
"wcR" = (
/turf/open/floor/plasteel/yellowsiding/corner,
/area/commons/fitness/pool)
+"wcS" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"wdr" = (
/obj/machinery/door/window/southleft{
name = "Target Storage"
@@ -61803,11 +65602,46 @@
/obj/structure/girder,
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"weW" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
+"wfC" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/mob/living/simple_animal/bot/medbot{
+ name = "Doctor Love"
+ },
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"wfR" = (
/obj/item/electropack/shockcollar,
/obj/item/assembly/signaler,
/turf/open/floor/plating,
/area/maintenance/bar)
+"wgu" = (
+/obj/machinery/door/airlock/maintenance{
+ name = "Permabrig Maintenance";
+ req_access_txt = "1"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
"wig" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -61842,6 +65676,13 @@
"wkN" = (
/turf/closed/wall,
/area/science/circuit)
+"wkU" = (
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"wlg" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -61874,6 +65715,15 @@
},
/turf/open/floor/plating,
/area/engineering/main)
+"wnX" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison/cells)
"woR" = (
/obj/machinery/cryopod{
dir = 1
@@ -61894,6 +65744,22 @@
},
/turf/open/floor/plating,
/area/construction/mining/aux_base)
+"wpV" = (
+/obj/machinery/seed_extractor,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1;
+ light_color = "#d1dfff"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"wql" = (
/turf/closed/wall/r_wall,
/area/command/gateway)
@@ -61934,6 +65800,26 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"wrX" = (
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/structure/window,
+/obj/structure/window{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
"wuO" = (
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 2;
@@ -61957,6 +65843,30 @@
/obj/item/stack/sheet/metal/ten,
/turf/open/floor/plasteel/white,
/area/science/circuit)
+"wwG" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 6
+ },
+/obj/structure/chair{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/commons/locker)
+"wxf" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/holopad/secure,
+/turf/open/floor/wood,
+/area/command/heads_quarters/captain)
+"wxk" = (
+/obj/item/reagent_containers/food/drinks/beer{
+ pixel_x = -15
+ },
+/obj/machinery/computer/arcade,
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"wxT" = (
/obj/structure/chair/sofa/left,
/obj/structure/window{
@@ -61971,18 +65881,75 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
+"wAj" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"wAN" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"wBd" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
},
/turf/closed/wall,
/area/hallway/secondary/service)
+"wCQ" = (
+/obj/machinery/light/small{
+ brightness = 3;
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"wDq" = (
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space)
+"wGc" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"wHk" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
+"wHm" = (
+/obj/structure/window/reinforced,
+/obj/machinery/airalarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/open/floor/wood,
+/area/service/theater)
"wHz" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -61993,6 +65960,18 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"wIl" = (
+/obj/structure/bed,
+/obj/effect/spawner/lootdrop/bedsheet,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plating,
+/area/maintenance/prison/port)
+"wII" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/airlock/maintenance,
+/turf/open/floor/wood,
+/area/service/bar)
"wJA" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -62065,6 +66044,41 @@
icon_state = "platingdmg3"
},
/area/maintenance/starboard/aft)
+"wVq" = (
+/obj/machinery/door/airlock/security{
+ name = "Prison Workshop"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
+"wVt" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"wVN" = (
/obj/structure/falsewall,
/turf/open/floor/plating,
@@ -62097,11 +66111,16 @@
/turf/open/floor/plasteel,
/area/commons/fitness/pool)
"wYc" = (
-/obj/machinery/vr_sleeper{
- dir = 8
+/obj/structure/table,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"wYn" = (
+/obj/structure/plasticflaps/opaque,
+/obj/structure/sign/poster/contraband/free_drone{
+ pixel_y = 32
},
-/turf/open/floor/plasteel,
-/area/security/prison)
+/turf/open/floor/carpet/royalblue,
+/area/maintenance/starboard/aft)
"wZI" = (
/obj/machinery/light{
dir = 1
@@ -62149,6 +66168,20 @@
/obj/item/coin/gold,
/turf/open/floor/plasteel,
/area/commons/fitness)
+"xbP" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xcl" = (
/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/simple/dark/visible{
@@ -62169,6 +66202,13 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"xfW" = (
+/obj/machinery/vr_sleeper{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xgk" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -62231,13 +66271,18 @@
/turf/open/floor/plating,
/area/construction)
"xib" = (
-/obj/machinery/door/window/westleft{
- base_state = "right";
- icon_state = "right";
- name = "Unisex Showers"
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "Prison Gate";
+ name = "prison blast door"
},
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
+/obj/structure/cable,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"xiw" = (
/obj/machinery/door/airlock{
name = "Service Hall";
@@ -62249,6 +66294,26 @@
},
/turf/open/floor/plating,
/area/hallway/secondary/service)
+"xjU" = (
+/obj/machinery/door/airlock/security{
+ name = "Permabrig Visitation"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/security/prison/upper)
"xkd" = (
/obj/machinery/light/small{
dir = 4;
@@ -62256,24 +66321,33 @@
},
/turf/open/floor/plasteel,
/area/commons/fitness)
-"xmo" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 8
+"xkk" = (
+/obj/machinery/door/firedoor,
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/red{
- dir = 1
+/obj/structure/sign/warning/securearea{
+ pixel_x = -32;
+ pixel_y = 32
},
-/obj/effect/turf_decal/tile/blue{
+/obj/effect/turf_decal/delivery,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/range)
+"xlX" = (
+/obj/structure/table/reinforced,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/red,
-/obj/structure/sign/poster/contraband/clown{
- pixel_y = -32
+/obj/machinery/door/poddoor/shutters{
+ id = "commissaryshutters";
+ name = "Vacant Commissary Shutters"
},
-/obj/structure/closet/crate/wooden/toy,
-/obj/item/toy/crayon/spraycan/lubecan,
/turf/open/floor/plasteel,
-/area/service/theater/clown)
+/area/commons/locker)
"xmS" = (
/obj/structure/chair/comfy/beige{
dir = 8
@@ -62290,6 +66364,31 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"xnF" = (
+/obj/machinery/door/airlock/security{
+ name = "Isolation Cell";
+ req_access_txt = "2"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
+"xpH" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
"xqG" = (
/obj/structure/table/reinforced,
/obj/effect/turf_decal/tile/bar,
@@ -62331,6 +66430,26 @@
},
/turf/open/floor/plasteel,
/area/maintenance/disposal/incinerator)
+"xuu" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "Prison Gate";
+ name = "Prison Lockdown Shutters"
+ },
+/turf/open/floor/plating,
+/area/security/brig)
+"xwB" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/open/floor/carpet/arcade,
+/area/commons/arcade)
"xxi" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -62350,6 +66469,11 @@
"xxp" = (
/turf/open/floor/plating,
/area/security/range)
+"xzd" = (
+/obj/effect/spawner/lootdrop/maintenance,
+/obj/structure/closet,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"xzv" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -62375,6 +66499,13 @@
},
/turf/open/floor/plasteel,
/area/commons/dorms)
+"xAA" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xBk" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -62391,6 +66522,16 @@
/obj/item/radio/headset/headset_cargo,
/turf/open/floor/plasteel,
/area/cargo/storage)
+"xBJ" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xDM" = (
/obj/machinery/camera{
c_tag = "Locker Room South";
@@ -62435,6 +66576,12 @@
},
/turf/open/floor/wood/wood_large,
/area/service/chapel/main)
+"xFj" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xFM" = (
/obj/item/clothing/gloves/color/rainbow,
/obj/item/clothing/head/soft/rainbow,
@@ -62442,6 +66589,20 @@
/obj/item/clothing/under/color/rainbow,
/turf/open/floor/plating,
/area/maintenance/port/fore)
+"xGm" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/cells)
"xGQ" = (
/obj/structure/sign/plaques/golden{
pixel_y = 32
@@ -62483,6 +66644,44 @@
},
/turf/open/floor/plating,
/area/security/office)
+"xKl" = (
+/obj/machinery/computer/security/telescreen/prison{
+ pixel_y = 30
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"xLQ" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/power/apc/highcap/five_k{
+ areastring = "/area/security/prison/upper";
+ damage_deflection = 21;
+ desc = "A control terminal for the area's electrical systems. It's secured with a durable antitampering plasteel cage.";
+ dir = 1;
+ name = "Armored Upper Prison Wing APC";
+ pixel_y = 23
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xLX" = (
/obj/structure/lattice/catwalk,
/obj/item/stack/marker_beacon{
@@ -62496,13 +66695,54 @@
},
/turf/open/floor/plating/airless,
/area/space/nearstation)
-"xOx" = (
-/obj/structure/chair/comfy/brown{
- color = "#596479";
- dir = 1
+"xMg" = (
+/obj/structure/chair{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"xMS" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/old,
+/turf/open/floor/plasteel/cafeteria,
+/area/security/prison/upper)
+"xNV" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
},
/turf/open/floor/plasteel,
-/area/security/prison)
+/area/security/prison/cells)
+"xOx" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/flasher{
+ id = "visitorflash";
+ pixel_x = 16;
+ pixel_y = 24
+ },
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
"xPk" = (
/obj/structure/bed,
/obj/machinery/button/door{
@@ -62516,15 +66756,6 @@
/obj/effect/spawner/lootdrop/bedsheet,
/turf/open/floor/wood,
/area/commons/dorms)
-"xPY" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
"xRa" = (
/obj/item/kirbyplants{
icon_state = "plant-20"
@@ -62573,6 +66804,21 @@
/obj/effect/landmark/carpspawn,
/turf/open/space,
/area/space/station_ruins)
+"xUC" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple{
+ dir = 10
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/execution/transfer)
"xUL" = (
/obj/effect/turf_decal/bot_white/right,
/obj/effect/turf_decal/tile/neutral{
@@ -62608,6 +66854,13 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"xVZ" = (
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/structure/lattice/catwalk,
+/turf/open/space,
+/area/solars/port/fore)
"xWq" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/sign/warning/vacuum/external{
@@ -62622,6 +66875,13 @@
},
/turf/open/floor/plasteel/grimy,
/area/maintenance/starboard/aft)
+"xWS" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating,
+/area/security/prison/upper)
"xXi" = (
/obj/machinery/vending/clothing,
/turf/open/floor/plasteel,
@@ -62686,12 +66946,22 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/commons/toilet/locker)
-"ycu" = (
+"yco" = (
+/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
- icon_state = "2-4"
+ icon_state = "0-8"
},
-/turf/open/floor/plasteel,
-/area/science/circuit)
+/turf/open/floor/plating,
+/area/security/prison/cells)
+"ycL" = (
+/obj/effect/spawner/lootdrop/prison_contraband,
+/obj/structure/closet/crate,
+/obj/item/stack/license_plates/empty/fifty,
+/obj/item/stack/license_plates/empty/fifty,
+/obj/item/stack/license_plates/empty/fifty,
+/obj/item/stack/license_plates/empty/fifty,
+/turf/open/floor/plating,
+/area/security/prison/upper)
"ycY" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -62723,24 +66993,44 @@
/obj/machinery/status_display/evac,
/turf/closed/wall,
/area/hallway/primary/central)
+"yeU" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/landmark/start/prisoner,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/button/door{
+ id = "permacells5";
+ name = "Privacy Shutters";
+ pixel_y = 25
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/prison/cells)
+"yeZ" = (
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+ dir = 5
+ },
+/turf/closed/wall,
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+"yfX" = (
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"ygb" = (
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},
/turf/open/floor/wood/wood_diagonal,
/area/maintenance/port/fore)
-"ygG" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/command/gateway)
"yhx" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
@@ -62758,6 +67048,14 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/primary/central)
+"yhI" = (
+/obj/machinery/computer/arcade/battle,
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/security/prison/upper)
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@@ -84204,9 +88502,9 @@ aOs
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@@ -84394,44 +88692,44 @@ cNd
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@@ -84651,44 +88949,44 @@ cNd
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@@ -84910,42 +89208,42 @@ cNd
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@@ -84958,7 +89256,7 @@ anO
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@@ -85167,42 +89465,42 @@ cNd
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@@ -85220,7 +89518,7 @@ dPq
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@@ -85424,42 +89722,42 @@ cNd
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@@ -85681,37 +89979,37 @@ cNd
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@@ -85938,37 +90236,37 @@ cNd
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@@ -86090,7 +90388,7 @@ bgO
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@@ -86195,38 +90493,38 @@ cNd
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@@ -86349,7 +90647,7 @@ aaa
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@@ -86452,38 +90750,38 @@ cNd
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@@ -86606,7 +90904,7 @@ aaa
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@@ -86709,38 +91007,38 @@ cNd
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@@ -86965,39 +91263,39 @@ cNd
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@@ -87222,39 +91520,39 @@ cNd
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@@ -87477,41 +91775,41 @@ cNd
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@@ -87737,35 +92035,35 @@ cNd
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@@ -87994,35 +92292,35 @@ cNd
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@@ -88252,32 +92550,32 @@ cNd
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@@ -88509,32 +92807,32 @@ cNd
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@@ -88766,36 +93064,36 @@ cNd
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@@ -89023,32 +93321,32 @@ cNd
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@@ -89280,35 +93578,35 @@ cNd
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@@ -89368,7 +93666,7 @@ bmo
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@@ -89537,32 +93835,32 @@ cNd
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@@ -89796,34 +94094,34 @@ aaa
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@@ -89874,7 +94172,7 @@ bde
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@@ -90053,30 +94351,30 @@ aaa
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@@ -90130,7 +94428,7 @@ bbh
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@@ -90310,30 +94608,30 @@ aaa
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@@ -90387,10 +94685,10 @@ bbk
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@@ -90568,29 +94866,29 @@ aaa
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@@ -97818,14 +102116,14 @@ awr
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tif
@@ -98661,7 +102959,7 @@ cCS
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@@ -114827,7 +119125,7 @@ gXs
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diff --git a/_maps/map_files/CogStation/CogStation.dmm b/_maps/map_files/CogStation/CogStation.dmm
index 25598ac9a1..74debaa989 100644
--- a/_maps/map_files/CogStation/CogStation.dmm
+++ b/_maps/map_files/CogStation/CogStation.dmm
@@ -9962,6 +9962,7 @@
/area/security/prison)
"axk" = (
/obj/item/storage/pill_bottle/penis_enlargement,
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel/freezer,
/area/security/prison)
"axl" = (
@@ -71005,6 +71006,11 @@
/obj/machinery/atmospherics/pipe/simple/violet/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"kTm" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plating,
+/area/security/prison)
"lcD" = (
/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
dir = 1
@@ -71078,6 +71084,11 @@
/obj/machinery/atmospherics/pipe/simple/orange/hidden,
/turf/open/floor/plasteel,
/area/tcommsat/computer)
+"mTf" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plasteel,
+/area/security/prison)
"nvn" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
@@ -95879,7 +95890,7 @@ adE
aew
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@@ -96395,7 +96406,7 @@ afY
agP
agP
aiL
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anw
akv
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diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm
index 2108c61d32..904b8958af 100644
--- a/_maps/map_files/Deltastation/DeltaStation2.dmm
+++ b/_maps/map_files/Deltastation/DeltaStation2.dmm
@@ -10552,6 +10552,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel,
/area/security/prison)
"aMj" = (
@@ -12412,6 +12413,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel,
/area/security/prison)
"aUx" = (
@@ -12458,6 +12460,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel,
/area/security/prison)
"aUA" = (
@@ -12486,6 +12489,7 @@
/area/security/prison)
"aUB" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plating{
icon_state = "panelscorched"
},
diff --git a/_maps/map_files/KiloStation/KiloStation.dmm b/_maps/map_files/KiloStation/KiloStation.dmm
index 2690cb1644..731641d737 100644
--- a/_maps/map_files/KiloStation/KiloStation.dmm
+++ b/_maps/map_files/KiloStation/KiloStation.dmm
@@ -55924,6 +55924,7 @@
dir = 1;
pixel_y = -22
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel/showroomfloor,
/area/security/prison)
"bLR" = (
@@ -59245,6 +59246,7 @@
dir = 1;
pixel_y = -22
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel/showroomfloor,
/area/security/prison)
"bRc" = (
@@ -61866,6 +61868,7 @@
/obj/structure/cable{
icon_state = "4-8"
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel/showroomfloor,
/area/security/prison)
"bVq" = (
@@ -79329,6 +79332,7 @@
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel/dark,
/area/security/prison)
"czS" = (
diff --git a/_maps/map_files/LambdaStation/lambda.dmm b/_maps/map_files/LambdaStation/lambda.dmm
index 98bdbe6542..e4aee6ffd6 100644
--- a/_maps/map_files/LambdaStation/lambda.dmm
+++ b/_maps/map_files/LambdaStation/lambda.dmm
@@ -443,6 +443,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel,
/area/security/prison)
"abr" = (
@@ -63052,6 +63053,11 @@
},
/turf/open/space/basic,
/area/space)
+"cZI" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plasteel,
+/area/security/prison)
"dcB" = (
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 4
@@ -112428,7 +112434,7 @@ agJ
ahA
ady
bPZ
-adx
+cZI
adx
ama
aNh
@@ -113456,7 +113462,7 @@ afg
agM
ady
ajM
-adx
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adx
asb
baj
@@ -115255,7 +115261,7 @@ amN
agQ
ady
aiu
-adx
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adx
amc
beg
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index 57a4831073..9279c8f11b 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -1344,6 +1344,7 @@
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel,
/area/security/prison)
"adw" = (
@@ -45097,6 +45098,10 @@
/obj/effect/landmark/start/scientist,
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
+"cUU" = (
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plasteel,
+/area/security/prison)
"cUZ" = (
/obj/docking_port/stationary{
dir = 8;
@@ -81318,6 +81323,13 @@
},
/turf/open/floor/plating,
/area/command/bridge)
+"wXA" = (
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plasteel,
+/area/security/prison)
"wXC" = (
/obj/machinery/light_switch{
pixel_y = 28
@@ -105902,7 +105914,7 @@ abC
acr
acE
adb
-aaR
+cUU
aaR
aem
aeN
@@ -107181,7 +107193,7 @@ aaC
aaI
aaR
abb
-aaI
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abG
acb
acu
@@ -107958,7 +107970,7 @@ aaR
aaR
aaR
ade
-aaR
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aaR
aeo
aeV
diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm
index 385df5e097..92f9ff0c53 100644
--- a/_maps/map_files/OmegaStation/OmegaStation.dmm
+++ b/_maps/map_files/OmegaStation/OmegaStation.dmm
@@ -1648,19 +1648,12 @@
/turf/open/floor/plating,
/area/maintenance/starboard)
"acx" = (
-/obj/effect/decal/cleanable/blood/old,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
-/obj/effect/landmark/xeno_spawn,
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"acy" = (
/obj/machinery/door/airlock/external{
name = "External Airlock";
@@ -5386,12 +5379,14 @@
/turf/open/floor/plating/asteroid,
/area/security/prison)
"aiw" = (
-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
/obj/item/stack/cable_coil/white,
/obj/item/stack/cable_coil/white,
/obj/item/stack/sheet/glass,
/obj/item/stack/sheet/glass,
/obj/item/circuitboard/machine/microwave,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plating{
icon_state = "panelscorched"
},
@@ -5797,9 +5792,6 @@
/turf/open/floor/plating,
/area/security/brig)
"ajd" = (
-/obj/item/kirbyplants{
- icon_state = "plant-22"
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 6
},
@@ -5810,6 +5802,7 @@
/obj/effect/turf_decal/tile/red{
dir = 1
},
+/obj/structure/closet/crate/bin,
/turf/open/floor/plasteel,
/area/hallway/primary/port/fore)
"aje" = (
@@ -6468,12 +6461,10 @@
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
-/obj/structure/cable/white{
- icon_state = "2-8"
- },
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/chair,
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -6489,6 +6480,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/chair,
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -6504,6 +6496,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/cable/white{
+ icon_state = "2-8"
+ },
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -7138,26 +7133,17 @@
"ald" = (
/obj/structure/sign/nanotrasen,
/turf/closed/wall,
-/area/commons/toilet/restrooms)
+/area/service/lawoffice)
"ale" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock{
- name = "Primary Restroom"
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/structure/cable/white{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/service/lawoffice)
"alf" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall,
-/area/commons/toilet/restrooms)
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/service/lawoffice)
"alg" = (
/turf/closed/wall/r_wall,
/area/command/teleporter)
@@ -7614,35 +7600,29 @@
/turf/open/floor/plasteel,
/area/hallway/primary/port/fore)
"alT" = (
-/obj/structure/table,
-/obj/item/storage/firstaid/regular,
/obj/structure/extinguisher_cabinet{
pixel_x = -26
},
+/obj/item/kirbyplants{
+ icon_state = "plant-22"
+ },
/obj/machinery/newscaster{
pixel_y = 32
},
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"alU" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/delivery,
-/obj/structure/cable/white{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"alV" = (
-/obj/structure/urinal{
- pixel_y = 28
- },
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
},
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/obj/structure/window/reinforced/spawner/east,
+/obj/structure/chair,
+/turf/open/floor/wood,
+/area/service/lawoffice)
"alW" = (
/obj/structure/urinal{
pixel_y = 28
@@ -7650,12 +7630,9 @@
/turf/open/floor/plasteel/freezer,
/area/commons/toilet/restrooms)
"alX" = (
-/obj/structure/closet/crate/bin,
-/obj/machinery/light_switch{
- pixel_y = 24
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/obj/machinery/vending/wardrobe/law_wardrobe,
+/turf/open/floor/wood,
+/area/service/lawoffice)
"alY" = (
/obj/machinery/shieldwallgen,
/obj/machinery/button/door{
@@ -8143,50 +8120,31 @@
/turf/open/floor/plasteel,
/area/security/brig)
"amO" = (
-/obj/structure/mirror{
- pixel_x = -26
- },
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"amP" = (
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -26
- },
-/obj/machinery/light/small,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
+/turf/open/floor/wood,
+/area/service/lawoffice)
+"amQ" = (
+/obj/structure/table/wood,
+/obj/structure/window/reinforced/spawner/east,
+/obj/structure/window/reinforced/spawner,
+/obj/item/clipboard,
+/obj/item/folder/red,
+/turf/open/floor/wood,
+/area/service/lawoffice)
+"amR" = (
/obj/structure/cable/white{
icon_state = "1-4"
},
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
-"amQ" = (
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
-"amR" = (
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/machinery/light/small,
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"amS" = (
/obj/machinery/camera{
- c_tag = "Locker Room Toilets";
+ c_tag = "Law Office";
dir = 8
},
/obj/machinery/power/apc{
@@ -8198,8 +8156,11 @@
/obj/structure/cable/white{
icon_state = "0-8"
},
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/obj/structure/rack,
+/obj/item/storage/briefcase,
+/obj/item/storage/briefcase,
+/turf/open/floor/wood,
+/area/service/lawoffice)
"amT" = (
/obj/structure/table/reinforced,
/obj/item/stack/cable_coil/white,
@@ -8665,15 +8626,15 @@
/turf/open/floor/plasteel,
/area/hallway/primary/port/fore)
"anJ" = (
-/obj/machinery/door/airlock{
- name = "Toilet Unit"
+/obj/structure/chair{
+ dir = 4
},
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = -24
},
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"anK" = (
/obj/structure/closet/secure_closet/engineering_chief,
/obj/effect/turf_decal/tile/neutral{
@@ -9242,40 +9203,30 @@
/turf/open/floor/plasteel,
/area/hallway/primary/port)
"aoC" = (
-/obj/effect/decal/cleanable/vomit/old,
-/obj/structure/toilet{
- dir = 8
+/obj/structure/chair{
+ dir = 4
},
-/obj/machinery/newscaster{
- pixel_x = -32
- },
-/obj/machinery/light/small,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"aoD" = (
-/obj/structure/toilet{
- dir = 8
- },
-/obj/machinery/newscaster{
- pixel_x = -32
- },
/obj/machinery/light/small,
-/obj/effect/landmark/blobstart,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/obj/structure/table/wood,
+/obj/structure/window/reinforced/spawner/west,
+/obj/item/folder/blue,
+/turf/open/floor/carpet/green/airless,
+/area/service/lawoffice)
"aoE" = (
-/obj/structure/toilet{
- dir = 8
+/obj/machinery/airalarm{
+ dir = 1;
+ pixel_y = -22
},
-/obj/machinery/newscaster{
- pixel_x = -32
+/obj/structure/filingcabinet/employment,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 24
},
-/obj/machinery/light/small,
-/obj/effect/landmark/start/assistant,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/freezer,
-/area/commons/toilet/restrooms)
+/turf/open/floor/wood,
+/area/service/lawoffice)
"aoF" = (
/obj/structure/table/reinforced,
/obj/item/stock_parts/cell/high,
@@ -9379,7 +9330,6 @@
/turf/open/floor/plasteel,
/area/service/bar/atrium)
"aoO" = (
-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
/obj/structure/cable/white{
icon_state = "1-2"
},
@@ -9392,12 +9342,12 @@
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/service/bar/atrium)
"aoP" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -9414,22 +9364,18 @@
/turf/open/floor/plasteel,
/area/service/bar/atrium)
"aoQ" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/cable/white{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/service/bar/atrium)
"aoR" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/structure/cable/white{
icon_state = "4-8"
@@ -9438,6 +9384,9 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/service/bar/atrium)
"aoS" = (
@@ -9445,9 +9394,6 @@
name = "Maintenance Hatch";
req_access_txt = "12"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -9457,26 +9403,18 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
-/turf/open/floor/plating,
-/area/maintenance/starboard/central)
-"aoT" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plating{
- icon_state = "platingdmg2"
- },
+/turf/open/floor/plating,
/area/maintenance/starboard/central)
"aoU" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
/obj/structure/cable/white{
icon_state = "2-8"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
/turf/open/floor/plating,
/area/maintenance/starboard/central)
"aoV" = (
@@ -10266,27 +10204,18 @@
/turf/closed/wall,
/area/maintenance/starboard/central)
"apZ" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
/turf/open/floor/plating,
/area/maintenance/starboard/central)
"aqa" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
/obj/structure/cable/white{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating{
icon_state = "panelscorched"
},
/area/maintenance/starboard/central)
"aqb" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
/obj/effect/turf_decal/stripes/line{
dir = 10
},
@@ -10936,19 +10865,14 @@
/turf/open/floor/plating,
/area/service/bar/atrium)
"arg" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable/white{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating{
icon_state = "platingdmg3"
},
/area/maintenance/starboard/central)
-"arh" = (
-/obj/structure/girder,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plating,
-/area/maintenance/starboard/central)
"ari" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/extinguisher_cabinet{
@@ -11758,19 +11682,21 @@
/turf/open/floor/plasteel/dark,
/area/service/bar/atrium)
"ask" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable/white{
icon_state = "1-4"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
/turf/open/floor/plating,
/area/maintenance/starboard/central)
"asl" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
/obj/structure/cable/white{
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plating,
/area/maintenance/starboard/central)
"asm" = (
@@ -12453,24 +12379,6 @@
/obj/effect/spawner/structure/window/reinforced/tinted,
/turf/open/floor/plating,
/area/security/detectives_office)
-"atl" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/closed/wall,
-/area/service/bar/atrium)
-"atm" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/service/bar/atrium)
-"atn" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
-/turf/closed/wall,
-/area/service/bar/atrium)
"ato" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable/white{
@@ -12487,8 +12395,7 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white/corner,
/area/hallway/primary/starboard/fore)
"atq" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -13161,10 +13068,6 @@
},
/turf/open/floor/plasteel/dark,
/area/service/bar/atrium)
-"aum" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall,
-/area/service/bar/atrium)
"aun" = (
/obj/effect/landmark/blobstart,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -13196,8 +13099,7 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white/corner,
/area/hallway/primary/starboard/fore)
"auq" = (
/obj/machinery/atmospherics/pipe/manifold/general/visible,
@@ -13816,9 +13718,6 @@
dir = 8;
pixel_x = 24
},
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 1
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -13829,13 +13728,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/turf/open/floor/plasteel/dark,
-/area/service/bar/atrium)
-"avr" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
},
-/turf/closed/wall,
+/turf/open/floor/plasteel/dark,
/area/service/bar/atrium)
"avs" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -13865,23 +13761,23 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white/corner,
/area/hallway/primary/starboard/fore)
"avv" = (
-/obj/machinery/shieldgen,
-/obj/effect/turf_decal/stripes/line{
- dir = 9
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
},
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
-"avw" = (
-/obj/machinery/shieldgen,
-/obj/effect/turf_decal/stripes/line{
- dir = 5
+/obj/structure/mirror{
+ pixel_x = -26
},
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"avx" = (
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/obj/machinery/computer/atmos_control/tank/oxygen_tank{
@@ -14552,7 +14448,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -14594,11 +14489,9 @@
},
/area/hallway/primary/starboard/fore)
"awz" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
+/obj/effect/landmark/start/assistant,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"awA" = (
/turf/open/floor/engine/o2,
/area/engineering/atmos)
@@ -14970,21 +14863,37 @@
/turf/open/floor/plating,
/area/maintenance/starboard/central)
"axf" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 10
+/obj/structure/table,
+/obj/effect/turf_decal/bot,
+/obj/structure/bedsheetbin/towel,
+/obj/structure/sign/poster/official/cleanliness{
+ pixel_y = -32
},
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
+/obj/machinery/newscaster{
+ pixel_x = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = -26;
+ pixel_y = -26
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"axg" = (
-/obj/structure/rack,
-/obj/effect/spawner/lootdrop/maintenance,
-/obj/effect/turf_decal/stripes/line{
- dir = 6
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
},
-/obj/item/wrench,
-/obj/item/wirecutters,
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
+/obj/effect/turf_decal/bot,
+/obj/machinery/light_switch{
+ pixel_x = 8;
+ pixel_y = -24
+ },
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"axh" = (
/obj/structure/closet,
/obj/effect/spawner/lootdrop/maintenance{
@@ -16011,7 +15920,6 @@
/area/maintenance/starboard/central)
"ayT" = (
/obj/structure/girder,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plating,
/area/maintenance/starboard/central)
"ayU" = (
@@ -17273,16 +17181,6 @@
icon_state = "platingdmg3"
},
/area/maintenance/starboard/central)
-"aAW" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/central)
"aAX" = (
/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
/obj/structure/cable/white{
@@ -17951,10 +17849,6 @@
"aCe" = (
/turf/closed/wall,
/area/service/kitchen)
-"aCf" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall,
-/area/service/kitchen)
"aCg" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
@@ -19079,32 +18973,13 @@
/area/service/kitchen)
"aDU" = (
/obj/effect/landmark/start/cook,
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
},
/turf/open/floor/plasteel/white,
/area/service/kitchen)
-"aDV" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/service/kitchen)
"aDW" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/turf/open/floor/plasteel/white,
/area/service/kitchen)
"aDX" = (
@@ -19112,9 +18987,6 @@
name = "Station Intercom";
pixel_x = 28
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/effect/turf_decal/tile/red{
dir = 1
},
@@ -19127,12 +18999,6 @@
},
/turf/open/floor/plasteel,
/area/service/kitchen)
-"aDY" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/service/kitchen)
"aDZ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable/white{
@@ -19934,7 +19800,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -22470,15 +22335,13 @@
/turf/open/floor/plasteel/freezer,
/area/service/kitchen)
"aIT" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/structure/cable/white{
icon_state = "1-4"
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/freezer,
/area/service/kitchen)
"aIU" = (
@@ -22487,9 +22350,6 @@
name = "sink";
pixel_y = 28
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/cable/white{
icon_state = "2-8"
},
@@ -22503,16 +22363,10 @@
/obj/machinery/light{
dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/service/kitchen)
"aIW" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/reagent_dispensers/cooking_oil,
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
@@ -23665,6 +23519,7 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
+/obj/effect/turf_decal/trimline/green/line,
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aKK" = (
@@ -24055,9 +23910,6 @@
dir = 8;
pixel_x = 24
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -24066,17 +23918,8 @@
},
/turf/open/floor/plasteel/dark,
/area/service/bar/atrium)
-"aLh" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/service/kitchen)
"aLi" = (
/obj/structure/kitchenspike,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/effect/turf_decal/bot,
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -24088,32 +23931,12 @@
/obj/structure/extinguisher_cabinet{
pixel_y = -32
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/effect/turf_decal/delivery,
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/turf/open/floor/plasteel,
/area/service/kitchen)
-"aLk" = (
-/obj/structure/kitchenspike,
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 1
- },
-/obj/effect/turf_decal/bot,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/service/kitchen)
-"aLl" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/closed/wall/rust,
-/area/service/kitchen)
"aLm" = (
/obj/structure/extinguisher_cabinet{
pixel_x = -24
@@ -24872,23 +24695,16 @@
/turf/closed/wall,
/area/maintenance/port/aft)
"aME" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plasteel,
-/area/maintenance/port/aft)
-"aMF" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
},
-/obj/structure/closet/crate,
-/obj/item/stack/ore/silver,
-/obj/item/stack/ore/iron,
-/obj/item/stack/ore/iron,
-/obj/item/stack/ore/iron,
-/obj/item/pickaxe/emergency,
-/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aMG" = (
/obj/structure/girder,
@@ -25297,6 +25113,11 @@
/obj/effect/turf_decal/stripes/line{
dir = 1
},
+/obj/machinery/power/apc{
+ areastring = "/area/service/hydroponics";
+ name = "Hydroponics APC";
+ pixel_y = -26
+ },
/turf/open/floor/plasteel,
/area/service/hydroponics)
"aNr" = (
@@ -25405,18 +25226,6 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/central)
-"aNC" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plating{
- icon_state = "platingdmg2"
- },
-/area/maintenance/starboard/central)
"aND" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
@@ -25891,13 +25700,9 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
-/obj/structure/rack,
+/obj/machinery/shieldgen,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
-"aOt" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall,
-/area/maintenance/starboard/central)
"aOu" = (
/obj/machinery/door/airlock/maintenance_hatch{
name = "Maintenance Hatch";
@@ -26081,6 +25886,9 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 6
},
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aOJ" = (
@@ -26731,20 +26539,6 @@
/obj/structure/disposalpipe/segment,
/turf/closed/wall,
/area/medical/morgue)
-"aPC" = (
-/obj/machinery/computer/security/telescreen/entertainment,
-/obj/structure/bodycontainer/morgue{
- dir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel/dark,
-/area/medical/morgue)
"aPD" = (
/obj/machinery/light,
/obj/structure/noticeboard{
@@ -27261,8 +27055,10 @@
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"aQw" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/obj/effect/turf_decal/tile/purple,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
"aQx" = (
@@ -27680,6 +27476,7 @@
/turf/open/floor/plating,
/area/command/heads_quarters/cmo)
"aRm" = (
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/maintenance/port/aft)
"aRn" = (
@@ -28156,6 +27953,10 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/shieldgen,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aSg" = (
@@ -29580,6 +29381,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/effect/turf_decal/trimline/green/line,
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aUM" = (
@@ -29602,6 +29404,10 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 8;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aUO" = (
@@ -29710,6 +29516,10 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVa" = (
@@ -29720,6 +29530,10 @@
/obj/effect/turf_decal/stripes/line{
dir = 1
},
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVb" = (
@@ -29759,6 +29573,10 @@
dir = 1
},
/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating{
icon_state = "panelscorched"
},
@@ -29777,6 +29595,10 @@
dir = 1
},
/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVe" = (
@@ -29787,6 +29609,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVf" = (
@@ -29803,6 +29629,10 @@
/obj/effect/turf_decal/stripes/line{
dir = 1
},
+/obj/effect/turf_decal/trimline/green/corner{
+ dir = 1;
+ icon_state = "trimline_corner"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVg" = (
@@ -30084,6 +29914,10 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 10
},
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 9;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVJ" = (
@@ -30093,6 +29927,10 @@
/obj/structure/cable/white{
icon_state = "2-4"
},
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVK" = (
@@ -30116,6 +29954,10 @@
/obj/structure/cable/white{
icon_state = "1-8"
},
+/obj/effect/turf_decal/trimline/green/corner{
+ dir = 1;
+ icon_state = "trimline_corner"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aVN" = (
@@ -30171,7 +30013,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aVS" = (
-/obj/structure/bookcase/random/fiction,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -30182,6 +30023,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/bookcase/random/nonfiction,
/turf/open/floor/plasteel/dark,
/area/service/library)
"aVT" = (
@@ -30191,7 +30033,6 @@
/turf/open/floor/plasteel/dark,
/area/service/library)
"aVU" = (
-/obj/structure/bookcase/random/adult,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -30202,10 +30043,11 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/bookcase/random/reference,
/turf/open/floor/plasteel/dark,
/area/service/library)
"aVV" = (
-/obj/structure/bookcase/random/adult,
+/obj/structure/bookcase/random/religion,
/turf/open/floor/plasteel/dark,
/area/service/library)
"aVW" = (
@@ -30564,6 +30406,10 @@
pixel_x = -32
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 8;
+ icon_state = "trimline"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aWx" = (
@@ -30914,6 +30760,10 @@
/obj/structure/cable/white{
icon_state = "4-8"
},
+/obj/effect/turf_decal/trimline/green/corner{
+ dir = 1;
+ icon_state = "trimline_corner"
+ },
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aXe" = (
@@ -30929,11 +30779,12 @@
/turf/closed/wall,
/area/service/library)
"aXg" = (
-/obj/structure/bookcase/random/nonfiction,
+/obj/structure/sign/painting{
+ pixel_y = -32
+ },
/turf/open/floor/plasteel/dark,
/area/service/library)
"aXh" = (
-/obj/structure/bookcase/random/nonfiction,
/obj/machinery/light,
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -30962,7 +30813,6 @@
/turf/open/floor/plating,
/area/maintenance/port/aft)
"aXj" = (
-/obj/structure/bookcase/random/reference,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -30973,10 +30823,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"aXk" = (
-/obj/structure/bookcase/random/reference,
+/obj/structure/sign/painting{
+ pixel_y = -32
+ },
/turf/open/floor/plasteel/dark,
/area/service/library)
"aXl" = (
@@ -31337,10 +31186,12 @@
/obj/effect/turf_decal/stripes/line{
dir = 1
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aXO" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/maintenance/port/aft)
"aXP" = (
@@ -31843,6 +31694,7 @@
"aYC" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/landmark/event_spawn,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/maintenance/port/aft)
"aYD" = (
@@ -31866,11 +31718,13 @@
/area/medical/virology)
"aYF" = (
/obj/structure/chair/comfy/black,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/maintenance/port/aft)
"aYG" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/chair/comfy/black,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/maintenance/port/aft)
"aYH" = (
@@ -32087,6 +31941,7 @@
dir = 1
},
/obj/structure/window/reinforced/spawner/north,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aYY" = (
@@ -32198,6 +32053,7 @@
dir = 1
},
/obj/effect/landmark/xeno_spawn,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aZo" = (
@@ -32208,6 +32064,7 @@
/obj/machinery/door/window/northright{
name = "Theatre Stage"
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aZp" = (
@@ -32215,6 +32072,7 @@
/obj/effect/turf_decal/tile/bar{
dir = 1
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aZq" = (
@@ -32228,6 +32086,7 @@
name = "Maintenance Hatch";
req_access_txt = "12"
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aZr" = (
@@ -32238,6 +32097,7 @@
/obj/machinery/light/small{
dir = 1
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"aZs" = (
@@ -32248,6 +32108,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel/dark,
/area/maintenance/port/aft)
"aZt" = (
@@ -32260,6 +32121,7 @@
/obj/structure/table/wood,
/obj/item/clothing/suit/syndicatefake,
/obj/item/clothing/head/syndicatefake,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel/dark,
/area/maintenance/port/aft)
"aZu" = (
@@ -32297,7 +32159,8 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
-/obj/structure/bookcase{
+/obj/structure/bookcase/random/adult{
+ desc = "Oh whoa, what's this?";
name = "Forbidden Knowledge"
},
/turf/open/floor/wood,
@@ -32320,6 +32183,7 @@
pixel_y = -3
},
/obj/item/lipstick/random,
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel/dark,
/area/maintenance/port/aft)
"aZy" = (
@@ -32334,6 +32198,7 @@
/obj/item/clothing/head/helmet/justice/escape{
name = "justice helmet"
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel/dark,
/area/maintenance/port/aft)
"aZz" = (
@@ -32344,6 +32209,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel/dark,
/area/maintenance/port/aft)
"aZA" = (
@@ -32387,6 +32253,7 @@
/obj/structure/sign/poster/random{
pixel_x = 32
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/wood,
/area/maintenance/port/aft)
"aZD" = (
@@ -33440,15 +33307,6 @@
},
/turf/open/floor/plating,
/area/maintenance/port/aft)
-"bbe" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plating/airless,
-/area/maintenance/port/aft)
"bbf" = (
/obj/machinery/power/smes,
/obj/structure/cable/white{
@@ -34363,7 +34221,16 @@
/obj/structure/closet/l3closet/scientist{
pixel_x = -2
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"bcF" = (
/obj/structure/sign/warning/securearea,
@@ -35296,7 +35163,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/green,
/turf/open/floor/plasteel/white,
/area/medical/medbay/zone3)
"bdV" = (
@@ -35304,8 +35171,8 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
dir = 8
},
/turf/open/floor/plasteel/white,
@@ -35619,7 +35486,11 @@
},
/obj/effect/turf_decal/stripes/line,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"bev" = (
/obj/structure/table/plasmaglass,
@@ -35709,7 +35580,11 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"beB" = (
/obj/structure/cable/white{
@@ -35993,7 +35868,11 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"beW" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -36038,7 +35917,11 @@
/obj/machinery/portable_atmospherics/scrubber,
/obj/item/storage/firstaid/toxin,
/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"bfc" = (
/obj/structure/cable/white{
@@ -36193,7 +36076,10 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/effect/turf_decal/stripes/line{
+/obj/effect/turf_decal/tile/purple{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/purple{
dir = 8
},
/turf/open/floor/plasteel,
@@ -36208,12 +36094,22 @@
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"bfs" = (
/obj/machinery/vending/wardrobe/science_wardrobe,
/obj/machinery/light,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"bft" = (
/obj/structure/closet/secure_closet/RD,
@@ -36980,74 +36876,24 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/turf_decal/sand,
+/obj/effect/turf_decal/sand,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
"bgv" = (
-/obj/machinery/biogenerator,
-/obj/item/wrench,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/weather,
+/obj/effect/turf_decal/weather,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bgw" = (
-/obj/item/kirbyplants{
- icon_state = "plant-22"
- },
-/obj/machinery/airalarm{
- pixel_y = 24
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bgx" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/reagent_containers/food/snacks/grown/tomato,
-/obj/item/seeds/tea,
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bgy" = (
-/obj/item/kirbyplants{
- icon_state = "plant-21";
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bgz" = (
-/obj/machinery/seed_extractor,
-/obj/item/reagent_containers/glass/bucket,
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bgA" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/poppy,
-/obj/item/reagent_containers/food/snacks/grown/cherries,
-/obj/item/shovel/spade,
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
+/obj/structure/bedsheetbin/towel,
+/obj/structure/table/wood/poker,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
"bgB" = (
@@ -37399,32 +37245,26 @@
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
"bhj" = (
+/obj/effect/turf_decal/sand/plating,
/obj/structure/sink{
dir = 8;
pixel_x = -12;
pixel_y = 2
},
-/obj/structure/sign/warning/nosmoking{
+/obj/structure/sign/poster/ripped{
pixel_x = -32
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"bhk" = (
-/turf/open/floor/plating,
-/area/maintenance/starboard)
"bhm" = (
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/plating,
+/turf/open/floor/plasteel/yellowsiding,
/area/maintenance/starboard/aft)
"bhn" = (
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
+/obj/machinery/light/floor,
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 8;
+ icon_state = "yellowcornersiding"
},
-/obj/structure/sign/departments/botany{
- pixel_x = 32
- },
-/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"bho" = (
/obj/machinery/door/airlock/silver{
@@ -37794,77 +37634,11 @@
},
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
-"bhT" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/harebell,
-/obj/item/reagent_containers/food/snacks/grown/watermelon,
-/obj/item/cultivator,
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bhU" = (
-/obj/item/kirbyplants{
- icon_state = "plant-21";
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bhV" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/reagent_containers/food/snacks/grown/wheat,
-/obj/item/reagent_containers/glass/bottle/nutrient/ez,
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bhW" = (
-/obj/machinery/light/small,
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
"bhX" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/reagent_containers/food/snacks/grown/tea,
-/obj/item/hatchet,
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
+/obj/machinery/pool/filter{
+ pixel_y = 16
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
-"bhY" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/tower,
-/obj/item/reagent_containers/glass/bottle/nutrient/rh,
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
+/turf/open/pool,
/area/maintenance/starboard/aft)
"bhZ" = (
/obj/machinery/light_switch{
@@ -39571,21 +39345,27 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/secondary/exit)
+"boD" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/closed/wall,
+/area/commons/toilet/restrooms)
"boE" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/dark/visible{
dir = 5
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plating,
/area/science/mixing)
"bpj" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
/obj/machinery/camera{
c_tag = "Toxins Launch Room Access";
dir = 4
},
+/obj/effect/turf_decal/tile/purple{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"bpn" = (
@@ -39607,6 +39387,9 @@
/obj/machinery/meter/atmos,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"bsq" = (
+/turf/closed/mineral/random/labormineral,
+/area/maintenance/starboard/aft)
"bsv" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable/white{
@@ -40547,6 +40330,7 @@
/obj/structure/cable/white{
icon_state = "0-8"
},
+/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating{
icon_state = "panelscorched"
},
@@ -40621,14 +40405,21 @@
},
/area/engineering/atmos)
"bOJ" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
/obj/machinery/atmospherics/components/unary/thermomachine/heater{
dir = 8
},
+/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
/area/science/mixing)
+"bRf" = (
+/obj/structure/sign/warning/securearea,
+/turf/closed/wall,
+/area/command/gateway)
+"bVs" = (
+/obj/structure/girder,
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"bYE" = (
/obj/structure/sign/warning/fire,
/obj/machinery/atmospherics/pipe/simple/general/visible{
@@ -40648,6 +40439,13 @@
dir = 1
},
/area/engineering/atmos)
+"caJ" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/turf/open/floor/plating,
+/area/maintenance/starboard)
"ccy" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -40767,6 +40565,10 @@
},
/turf/open/floor/engine/vacuum,
/area/maintenance/disposal/incinerator)
+"cGA" = (
+/obj/machinery/pool/controller,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"cRz" = (
/obj/machinery/button/door{
id = "supplybridge";
@@ -40791,6 +40593,18 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard)
+"cUd" = (
+/obj/structure/cable/white{
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/highcap/ten_k{
+ areastring = "/area/command/gateway";
+ dir = 1;
+ name = "Gateway APC";
+ pixel_y = 23
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
"cWv" = (
/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
/turf/closed/wall/r_wall,
@@ -40832,7 +40646,7 @@
"dfK" = (
/obj/machinery/portable_atmospherics/canister/toxins,
/turf/open/floor/plating,
-/area/science/storage)
+/area/science/mixing)
"dfP" = (
/obj/machinery/door/airlock/maintenance_hatch{
name = "Maintenance Hatch";
@@ -40896,6 +40710,10 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"dvB" = (
+/obj/structure/sink/puddle,
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
"dFV" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -40924,6 +40742,20 @@
},
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"dMx" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/plasteel,
+/area/command/gateway)
+"dQg" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/hallway/secondary/exit)
"dQC" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -40941,6 +40773,12 @@
},
/turf/open/floor/plasteel,
/area/service/bar/atrium)
+"dSq" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 4;
+ icon_state = "yellowsiding"
+ },
+/area/maintenance/starboard/aft)
"dXv" = (
/obj/item/transfer_valve{
pixel_x = -5
@@ -40956,7 +40794,7 @@
receive_ore_updates = 1
},
/obj/structure/table/reinforced,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white,
/area/science/mixing)
"dYC" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
@@ -40982,6 +40820,11 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"ekG" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/maintenance/starboard/aft)
"emA" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -40990,6 +40833,11 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/cable/white{
+ icon_state = "2-8"
+ },
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"eva" = (
@@ -41106,9 +40954,20 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
-"eGm" = (
-/turf/closed/wall/r_wall,
-/area/science/storage)
+"eOg" = (
+/obj/structure/closet/crate{
+ icon_state = "crateopen"
+ },
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/item/storage/box,
+/turf/open/floor/plasteel,
+/area/maintenance/starboard)
"eOs" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
dir = 4
@@ -41210,6 +41069,11 @@
/obj/machinery/status_display/ai,
/turf/closed/wall,
/area/commons/lounge)
+"fgZ" = (
+/obj/structure/girder/reinforced,
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating/airless,
+/area/asteroid/nearstation)
"fjs" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -41243,6 +41107,12 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"fmq" = (
+/obj/structure/table/wood,
+/obj/structure/window/reinforced/spawner/west,
+/obj/item/flashlight/lamp/green,
+/turf/open/floor/carpet/green/airless,
+/area/service/lawoffice)
"fnp" = (
/obj/machinery/air_sensor/atmos/nitrous_tank,
/turf/open/floor/engine/n2o,
@@ -41252,10 +41122,19 @@
/obj/item/wrench,
/turf/open/space,
/area/space/nearstation)
-"foz" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible,
-/turf/open/floor/plasteel,
-/area/science/mixing)
+"foP" = (
+/obj/structure/chair/stool/bar,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/maintenance/starboard/aft)
+"fpH" = (
+/obj/item/seeds/harebell,
+/turf/open/space/basic,
+/area/space)
"fsl" = (
/obj/docking_port/stationary{
dir = 2;
@@ -41279,6 +41158,15 @@
},
/turf/open/floor/engine,
/area/maintenance/disposal/incinerator)
+"fuR" = (
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/turf/open/floor/plasteel,
+/area/science/mixing)
"fvd" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -41349,6 +41237,22 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"fNN" = (
+/obj/machinery/hydroponics/soil,
+/obj/item/seeds/tea,
+/obj/machinery/light/small,
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
+"fRe" = (
+/turf/open/floor/plating/airless{
+ icon_state = "platingdmg3"
+ },
+/area/asteroid/nearstation)
+"fWh" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken5"
+ },
+/area/maintenance/starboard/aft)
"fWz" = (
/obj/machinery/door/airlock/external{
name = "External Docking Port";
@@ -41406,6 +41310,11 @@
},
/turf/open/floor/plasteel/dark,
/area/command/bridge)
+"ghr" = (
+/obj/structure/reagent_dispensers/fueltank,
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/plasteel,
+/area/maintenance/port/aft)
"gii" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -41469,6 +41378,22 @@
},
/turf/open/floor/plating,
/area/science/mixing)
+"gIT" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch";
+ req_access_txt = "12"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/aft)
"gLD" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
@@ -41489,8 +41414,13 @@
/obj/structure/cable/white{
icon_state = "2-8"
},
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/obj/structure/sign/departments/restroom{
+ pixel_x = 32
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white/corner,
/area/hallway/primary/starboard/fore)
"gNH" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
@@ -41512,6 +41442,18 @@
},
/turf/open/floor/plasteel,
/area/service/bar/atrium)
+"gRe" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
+"gSu" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 8;
+ icon_state = "yellowsiding"
+ },
+/area/maintenance/starboard/aft)
"gSv" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -41549,6 +41491,15 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
+"gWt" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/light/broken{
+ dir = 1;
+ icon_state = "tube-broken"
+ },
+/turf/open/floor/carpet/green/airless,
+/area/maintenance/starboard/aft)
"gZk" = (
/obj/machinery/atmospherics/pipe/simple/dark/visible{
dir = 10
@@ -41568,11 +41519,13 @@
/turf/closed/mineral/random/labormineral,
/area/science/test_area)
"hiR" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plating,
+/obj/machinery/light/floor,
+/turf/open/floor/plasteel/yellowsiding/corner,
/area/maintenance/starboard/aft)
+"hkI" = (
+/obj/machinery/gateway/centerstation,
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
"hpr" = (
/obj/machinery/navbeacon{
codes_txt = "patrol;next_patrol=3.2-AtriumSW";
@@ -41603,6 +41556,11 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall,
/area/maintenance/starboard/aft)
+"hsR" = (
+/obj/machinery/door/airlock/shuttle/glass,
+/obj/machinery/door/firedoor/closed,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"hsV" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -41624,12 +41582,12 @@
pixel_x = 24
},
/obj/structure/cable/white,
+/obj/effect/turf_decal/tile/purple{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"hDi" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/machinery/navbeacon{
codes_txt = "patrol;next_patrol=3.4-AtriumNE";
location = "3.3-AtriumSE"
@@ -41646,6 +41604,27 @@
},
/turf/open/floor/plasteel,
/area/service/bar/atrium)
+"hGN" = (
+/obj/machinery/light,
+/obj/structure/closet/secure_closet/exile,
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
+"hIu" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"hNO" = (
/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
dir = 5
@@ -41694,6 +41673,21 @@
/obj/structure/sign/warning/vacuum,
/turf/closed/wall,
/area/cargo/storage)
+"hSE" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/green/line{
+ dir = 1;
+ icon_state = "trimline"
+ },
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/port/aft)
"hTn" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/door/airlock/research/glass{
@@ -41731,6 +41725,15 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"hYy" = (
+/obj/structure/lattice,
+/turf/open/floor/plating/asteroid,
+/area/maintenance/starboard/aft)
+"hZH" = (
+/turf/open/floor/plating/airless{
+ icon_state = "platingdmg2"
+ },
+/area/asteroid/nearstation)
"iaa" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/navbeacon{
@@ -41784,18 +41787,24 @@
/turf/closed/wall,
/area/science/mixing)
"iiW" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
+/obj/effect/turf_decal/tile/purple{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/purple,
/turf/open/floor/plasteel,
/area/science/mixing)
"iqC" = (
/obj/machinery/air_sensor/atmos/carbon_tank,
/turf/open/floor/engine/co2,
/area/engineering/atmos)
+"isT" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken2"
+ },
+/area/maintenance/starboard/aft)
"ixk" = (
/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -41809,6 +41818,9 @@
},
/turf/open/floor/engine/vacuum,
/area/maintenance/disposal/incinerator)
+"iGT" = (
+/turf/closed/wall,
+/area/service/lawoffice)
"iIj" = (
/obj/machinery/atmospherics/components/trinary/mixer/airmix/flipped{
dir = 4
@@ -41863,14 +41875,43 @@
/obj/structure/lattice/catwalk,
/turf/open/space/basic,
/area/space/nearstation)
+"iSq" = (
+/turf/open/floor/plating/asteroid/airless,
+/area/maintenance/starboard/aft)
+"iSy" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/item/toy/poolnoodle/red,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"iUq" = (
/obj/machinery/status_display,
/turf/closed/wall,
/area/service/library)
+"iUJ" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
"iUO" = (
/obj/machinery/atmospherics/components/binary/dp_vent_pump/high_volume/incinerator_toxmix,
/turf/open/floor/engine,
/area/science/mixing)
+"iVs" = (
+/obj/machinery/computer/gateway_control{
+ dir = 4;
+ icon_state = "computer"
+ },
+/obj/effect/turf_decal/delivery,
+/obj/machinery/camera{
+ c_tag = "Gateway";
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
"iVw" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable/white{
@@ -41892,6 +41933,11 @@
/obj/machinery/atmospherics/pipe/simple/supply/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"iYt" = (
+/obj/structure/chair/office/dark,
+/obj/effect/landmark/start/lawyer,
+/turf/open/floor/carpet/green/airless,
+/area/service/lawoffice)
"iZQ" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/carbon_input,
/turf/open/floor/engine/co2,
@@ -41946,6 +41992,18 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/science/xenobiology)
+"jeI" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 1;
+ icon_state = "yellowsiding"
+ },
+/area/maintenance/starboard/aft)
+"jkc" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood/airless{
+ icon_state = "wood-broken7"
+ },
+/area/asteroid/nearstation)
"jkl" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 4
@@ -41953,6 +42011,18 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"jlZ" = (
+/obj/structure/closet/crate,
+/obj/item/stack/ore/silver,
+/obj/item/stack/ore/iron,
+/obj/item/stack/ore/iron,
+/obj/item/pickaxe/emergency,
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/aft)
"jnK" = (
/obj/machinery/light_switch{
pixel_y = 24
@@ -41990,6 +42060,10 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/primary/starboard)
+"jrd" = (
+/obj/machinery/pool/drain,
+/turf/open/pool,
+/area/maintenance/starboard/aft)
"jsD" = (
/obj/effect/mapping_helpers/airlock/locked,
/obj/machinery/door/airlock/research/glass/incinerator/toxmix_exterior,
@@ -42009,6 +42083,10 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"juY" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"jwi" = (
/obj/structure/sign/directions/engineering{
dir = 8;
@@ -42031,6 +42109,17 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"jBh" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating{
+ icon_state = "platingdmg1"
+ },
+/area/maintenance/port/aft)
"jBG" = (
/obj/structure/cable/white{
icon_state = "1-2"
@@ -42093,12 +42182,13 @@
pixel_y = 5
},
/obj/structure/table/reinforced,
-/turf/open/floor/plasteel,
+/obj/structure/window/reinforced/spawner/west,
+/turf/open/floor/plasteel/white,
/area/science/mixing)
"jIu" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/dark/visible,
-/turf/open/floor/plasteel,
+/turf/open/floor/plating,
/area/science/mixing)
"jLF" = (
/obj/effect/turf_decal/stripes/line{
@@ -42109,12 +42199,47 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"jMP" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken2"
+ },
+/area/maintenance/starboard/aft)
+"jOJ" = (
+/obj/effect/turf_decal/bot_white,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/structure/cable/white{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
"jRe" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/turf/closed/wall/r_wall,
/area/science/mixing)
+"jXc" = (
+/obj/machinery/door/airlock/external{
+ name = "External Airlock";
+ req_access_txt = "13"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"jXX" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible,
/obj/effect/turf_decal/stripes/line{
@@ -42141,12 +42266,26 @@
},
/turf/open/floor/plasteel/cafeteria,
/area/engineering/atmos)
+"kbe" = (
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
"kcN" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/junction{
dir = 4
},
/turf/open/floor/plating/asteroid/airless,
/area/asteroid/nearstation)
+"kdd" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable/white{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"kit" = (
/obj/machinery/portable_atmospherics/canister/toxins,
/obj/machinery/light/small{
@@ -42181,10 +42320,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/science/mixing)
-"kuK" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plasteel,
-/area/science/mixing)
+"krX" = (
+/obj/machinery/light/floor,
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 4;
+ icon_state = "yellowcornersiding"
+ },
+/area/maintenance/starboard/aft)
"kwF" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -42207,6 +42349,18 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
+"kyS" = (
+/obj/structure/chair/stool/bar,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
+"kAD" = (
+/obj/structure/table/wood,
+/obj/machinery/chem_dispenser/drinks/beer,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"kCG" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 9
@@ -42241,6 +42395,10 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
+"kIL" = (
+/obj/structure/grille/broken,
+/turf/open/floor/plating/airless,
+/area/asteroid/nearstation)
"kKd" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/external{
@@ -42258,6 +42416,10 @@
},
/turf/open/floor/plasteel,
/area/cargo/miningdock)
+"kKr" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood/airless,
+/area/asteroid/nearstation)
"kPi" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -42268,11 +42430,19 @@
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 8
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
+"kQz" = (
+/turf/open/floor/plasteel,
+/area/command/gateway)
"kRV" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
+/obj/effect/turf_decal/sand/plating,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable/white{
+ icon_state = "2-8"
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
@@ -42283,19 +42453,39 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
-"leU" = (
-/turf/closed/wall/r_wall/rust,
-/area/science/storage)
+"kUu" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
+"lcW" = (
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"lmq" = (
/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
/turf/open/floor/plating,
-/area/science/storage)
+/area/science/mixing)
"low" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 4
},
/turf/closed/wall/r_wall,
/area/science/mixing)
+"loB" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/light_switch{
+ pixel_x = 32;
+ pixel_y = 24
+ },
+/obj/effect/landmark/start/lawyer,
+/turf/open/floor/wood,
+/area/service/lawoffice)
+"loX" = (
+/obj/structure/table/wood,
+/obj/item/storage/fancy/cigarettes/cigars/havana,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"lqz" = (
/obj/machinery/atmospherics/pipe/manifold/yellow/visible,
/obj/effect/decal/cleanable/dirt,
@@ -42307,6 +42497,10 @@
dir = 1
},
/area/engineering/atmos)
+"lqJ" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/service/lawoffice)
"lrg" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
dir = 4
@@ -42486,6 +42680,23 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"mia" = (
+/obj/effect/turf_decal/bot_white,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
"mkF" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
dir = 4
@@ -42512,6 +42723,9 @@
},
/turf/open/floor/engine/vacuum,
/area/maintenance/disposal/incinerator)
+"msl" = (
+/turf/closed/wall/rust,
+/area/command/gateway)
"msG" = (
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
@@ -42530,6 +42744,9 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/science/mixing)
+"myQ" = (
+/turf/closed/wall/mineral/titanium,
+/area/maintenance/starboard/aft)
"mDx" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -42598,13 +42815,35 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"mZm" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/white/corner{
+ dir = 1
+ },
+/area/hallway/secondary/exit)
"nbT" = (
/obj/machinery/atmospherics/components/binary/pump/on{
dir = 1;
name = "Space Loop Out"
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
+"ncG" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance,
+/obj/item/wrench,
+/obj/item/wirecutters,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/starboard)
"ndg" = (
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
@@ -42612,11 +42851,14 @@
"nfS" = (
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
/turf/open/floor/plating,
-/area/science/storage)
+/area/science/mixing)
"ngY" = (
/obj/machinery/atmospherics/components/binary/valve{
dir = 1
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"nhU" = (
@@ -42625,6 +42867,20 @@
},
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"nio" = (
+/obj/structure/pool/ladder{
+ dir = 1;
+ icon_state = "ladder";
+ pixel_y = -24
+ },
+/turf/open/pool,
+/area/maintenance/starboard/aft)
+"nqr" = (
+/obj/item/kirbyplants{
+ icon_state = "plant-22"
+ },
+/turf/open/space/basic,
+/area/space)
"nty" = (
/obj/machinery/button/massdriver{
id = "toxinsdriver";
@@ -42636,10 +42892,21 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"nvk" = (
+/obj/structure/table/wood,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"nwY" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/hallway/primary/starboard/fore)
+"nBu" = (
+/obj/structure/chair/stool/bar,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"nFG" = (
/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
dir = 8
@@ -42647,6 +42914,10 @@
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"nIf" = (
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"nKi" = (
/obj/machinery/door/airlock/maintenance_hatch{
name = "Maintenance Hatch";
@@ -42682,7 +42953,11 @@
network = list("ss13","rd")
},
/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
"nTg" = (
/obj/item/assembly/timer{
@@ -42692,7 +42967,7 @@
/obj/item/assembly/timer,
/obj/structure/table/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white,
/area/science/mixing)
"nTi" = (
/obj/structure/sign/warning/biohazard,
@@ -42715,6 +42990,12 @@
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/turf/closed/wall/r_wall,
/area/engineering/atmos)
+"ogx" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood{
+ icon_state = "wood-broken"
+ },
+/area/asteroid/nearstation)
"ogL" = (
/obj/structure/sign/warning/vacuum/external{
pixel_y = -32
@@ -42738,6 +43019,9 @@
dir = 1
},
/area/engineering/atmos)
+"omB" = (
+/turf/closed/wall,
+/area/asteroid/nearstation)
"ooX" = (
/obj/machinery/smartfridge/organ/preloaded{
pixel_y = 2
@@ -42812,6 +43096,10 @@
/area/maintenance/disposal/incinerator)
"oys" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
+/obj/effect/turf_decal/bot,
+/obj/machinery/light/small{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"oyD" = (
@@ -42841,6 +43129,13 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"oIA" = (
+/obj/machinery/light/floor,
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 1;
+ icon_state = "yellowcornersiding"
+ },
+/area/maintenance/starboard/aft)
"oIG" = (
/obj/structure/sign/warning/fire,
/turf/closed/wall/r_wall,
@@ -42855,7 +43150,7 @@
"oKp" = (
/obj/structure/chair/stool,
/obj/effect/landmark/start/scientist,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white,
/area/science/mixing)
"oKz" = (
/obj/structure/cable/white{
@@ -42891,12 +43186,36 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
+"oXj" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/machinery/door/window/westright,
+/obj/effect/decal/cleanable/egg_smudge,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"oXz" = (
/obj/machinery/atmospherics/pipe/simple/dark/visible{
dir = 5
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"par" = (
+/obj/structure/cable/white{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/white{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
"pbT" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 10
@@ -42917,14 +43236,41 @@
/obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/mix_output,
/turf/open/floor/engine/vacuum,
/area/engineering/atmos)
+"pcD" = (
+/obj/effect/turf_decal/bot_white,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
"pdX" = (
/obj/machinery/portable_atmospherics/canister,
/obj/item/radio/intercom{
pixel_y = 25
},
/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
/area/science/mixing)
+"pix" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken7"
+ },
+/area/maintenance/starboard/aft)
+"pjh" = (
+/obj/machinery/vending/boozeomat/pubby_maint,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"pjU" = (
/obj/structure/grille,
/obj/machinery/atmospherics/pipe/simple/yellow/hidden{
@@ -42956,6 +43302,13 @@
},
/turf/open/floor/plasteel,
/area/science/xenobiology)
+"pmx" = (
+/obj/effect/turf_decal/sand/plating,
+/obj/structure/cable/white{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"pmK" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 8
@@ -43004,6 +43357,10 @@
},
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"puc" = (
+/obj/structure/bed,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"pvX" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/orange/visible,
@@ -43033,10 +43390,9 @@
},
/obj/item/analyzer,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/white,
/area/science/mixing)
"pEt" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/power/apc{
areastring = "/area/hallway/primary/starboard/fore";
dir = 8;
@@ -43050,6 +43406,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -43092,8 +43451,28 @@
/obj/machinery/atmospherics/components/binary/valve{
dir = 8
},
+/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/science/mixing)
+"pML" = (
+/obj/machinery/shower{
+ dir = 1
+ },
+/obj/structure/curtain,
+/obj/structure/window/spawner/north,
+/obj/structure/sign/poster/official/no_erp{
+ pixel_x = 32
+ },
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
+"pMQ" = (
+/obj/structure/cable/white{
+ icon_state = "1-4"
+ },
+/obj/item/reagent_containers/glass/bottle/nutrient/rh,
+/turf/open/floor/plating/asteroid/airless,
+/area/maintenance/port/aft)
"pNE" = (
/obj/structure/grille,
/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
@@ -43106,6 +43485,12 @@
/obj/structure/grille,
/turf/open/space/basic,
/area/space/nearstation)
+"qab" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood/airless{
+ icon_state = "wood-broken5"
+ },
+/area/asteroid/nearstation)
"qcg" = (
/obj/structure/window/reinforced{
dir = 4
@@ -43125,6 +43510,12 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"qdt" = (
@@ -43148,6 +43539,28 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/hallway/primary/fore)
+"qeO" = (
+/obj/machinery/door/airlock/command{
+ name = "Gateway";
+ req_access_txt = "62"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel,
+/area/command/gateway)
+"qgg" = (
+/obj/machinery/seed_extractor,
+/obj/structure/cable/white{
+ icon_state = "0-8"
+ },
+/obj/structure/cable/white{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating/asteroid/airless,
+/area/maintenance/port/aft)
"qgC" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/incinerator_input{
dir = 4
@@ -43162,9 +43575,14 @@
/obj/effect/turf_decal/stripes/corner,
/turf/open/floor/plasteel,
/area/science/mixing)
+"qjS" = (
+/obj/structure/table/reinforced,
+/obj/machinery/light,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"qnA" = (
/turf/open/floor/plating,
-/area/science/storage)
+/area/science/mixing)
"qoT" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 1;
@@ -43206,6 +43624,13 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"qFj" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"qFw" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -43230,6 +43655,11 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
+"qHx" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel,
+/area/science/mixing)
"qIp" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -43249,6 +43679,13 @@
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"qRz" = (
+/obj/machinery/newscaster{
+ pixel_x = 32
+ },
+/obj/machinery/photocopier,
+/turf/open/floor/wood,
+/area/service/lawoffice)
"qTa" = (
/obj/machinery/atmospherics/pipe/simple/orange/visible{
dir = 4
@@ -43258,6 +43695,13 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"qUQ" = (
+/obj/structure/table/reinforced,
+/obj/item/reagent_containers/food/drinks/shaker,
+/turf/open/floor/wood{
+ icon_state = "wood-broken6"
+ },
+/area/maintenance/starboard/aft)
"qUW" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
@@ -43271,6 +43715,27 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"ria" = (
+/obj/effect/turf_decal/bot_white/right,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
+"rih" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/white/corner,
+/area/hallway/primary/starboard/fore)
"rjQ" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/turf/open/floor/plasteel,
@@ -43287,6 +43752,15 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
+"rmZ" = (
+/obj/structure/chair/stool/bar,
+/turf/open/floor/wood{
+ icon_state = "wood-broken5"
+ },
+/area/maintenance/starboard/aft)
+"rwH" = (
+/turf/closed/wall/mineral/titanium,
+/area/asteroid/nearstation)
"rzn" = (
/obj/machinery/status_display,
/turf/closed/wall,
@@ -43346,6 +43820,13 @@
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/mix_input,
/turf/open/floor/engine/vacuum,
/area/engineering/atmos)
+"rVP" = (
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/obj/item/extinguisher,
+/turf/open/floor/plasteel,
+/area/command/gateway)
"sak" = (
/obj/effect/landmark/event_spawn,
/obj/effect/turf_decal/tile/blue{
@@ -43366,24 +43847,46 @@
/mob/living/simple_animal/opossum,
/turf/open/floor/plating,
/area/maintenance/starboard)
+"sdk" = (
+/obj/structure/table/wood,
+/obj/item/lighter,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"sdL" = (
-/obj/effect/turf_decal/delivery,
-/obj/machinery/hydroponics/soil,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/weather,
+/obj/effect/turf_decal/weather,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
"sdX" = (
/obj/structure/lattice,
/turf/open/space/basic,
/area/space/nearstation)
+"sjr" = (
+/obj/item/reagent_containers/food/snacks/grown/wheat,
+/turf/open/space/basic,
+/area/space)
+"slf" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "stationawaygate";
+ name = "Gateway Access Shutters"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel,
+/area/command/gateway)
"soC" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -43514,8 +44017,16 @@
/turf/closed/wall/rust,
/area/cargo/miningdock)
"syS" = (
-/turf/closed/wall/rust,
-/area/commons/toilet/restrooms)
+/obj/structure/table/wood,
+/obj/item/paper_bin,
+/obj/item/pen/fountain,
+/obj/machinery/requests_console{
+ department = "Law office";
+ name = "Lawyer RC";
+ pixel_y = -30
+ },
+/turf/open/floor/carpet/green/airless,
+/area/service/lawoffice)
"syT" = (
/turf/closed/wall/r_wall/rust,
/area/ai_monitored/command/storage/eva)
@@ -43531,18 +44042,9 @@
"sAA" = (
/turf/closed/wall/rust,
/area/service/bar/atrium)
-"sAX" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/white{
- icon_state = "4-8"
- },
-/turf/open/floor/plating{
- icon_state = "platingdmg1"
- },
-/area/maintenance/starboard/central)
"sAY" = (
+/obj/structure/easel,
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plating{
icon_state = "panelscorched"
},
@@ -43553,12 +44055,6 @@
},
/turf/closed/wall/rust,
/area/service/theater)
-"sBw" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall/rust,
-/area/service/bar/atrium)
"sBx" = (
/obj/effect/landmark/xeno_spawn,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
@@ -43588,10 +44084,6 @@
},
/turf/open/floor/plasteel,
/area/maintenance/starboard)
-"sBW" = (
-/obj/structure/sign/warning/vacuum,
-/turf/closed/wall/rust,
-/area/maintenance/starboard)
"sCr" = (
/obj/structure/cable/white{
icon_state = "1-2"
@@ -43601,30 +44093,6 @@
icon_state = "platingdmg2"
},
/area/maintenance/port/central)
-"sCt" = (
-/obj/structure/easel,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
-"sCQ" = (
-/obj/structure/closet/crate{
- icon_state = "crateopen"
- },
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/structure/sign/poster/contraband/random{
- pixel_x = 32
- },
-/obj/item/storage/box,
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
"sDl" = (
/turf/closed/wall/rust,
/area/commons/dorms)
@@ -43649,10 +44117,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/rust,
/area/service/theater)
-"sDM" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall/rust,
-/area/service/bar/atrium)
"sDP" = (
/turf/closed/wall/rust,
/area/hallway/secondary/exit)
@@ -43666,19 +44130,20 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard)
-"sEm" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+"sEn" = (
/obj/structure/cable/white{
icon_state = "1-8"
},
-/turf/open/floor/plating,
-/area/maintenance/starboard)
-"sEn" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/structure/cable/white{
+ icon_state = "4-8"
},
/turf/open/floor/plating,
/area/maintenance/starboard)
+"sEq" = (
+/obj/item/reagent_containers/glass/bottle/nutrient/ez,
+/turf/open/floor/plating/asteroid/airless,
+/area/asteroid/nearstation)
"sEG" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -43744,9 +44209,13 @@
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard)
"sEQ" = (
-/obj/structure/sign/warning/securearea,
-/turf/closed/wall,
-/area/maintenance/starboard)
+/obj/structure/rack,
+/obj/item/radio,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
"sFn" = (
/obj/effect/turf_decal/bot,
/obj/effect/turf_decal/stripes/line{
@@ -43901,43 +44370,23 @@
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard)
"sFX" = (
-/obj/structure/table,
/obj/machinery/light/small{
dir = 8
},
-/obj/item/clothing/suit/hazardvest{
- desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks.";
- name = "emergency lifejacket"
- },
-/obj/item/clothing/suit/hazardvest{
- desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks.";
- name = "emergency lifejacket"
- },
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/tile/neutral{
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/stripes/line{
dir = 1
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
+/turf/open/floor/plasteel,
/area/hallway/secondary/exit)
"sFY" = (
-/obj/structure/table,
-/obj/effect/turf_decal/stripes/line,
-/obj/item/crowbar,
-/obj/item/crowbar,
-/obj/item/tank/internals/emergency_oxygen,
-/obj/item/tank/internals/emergency_oxygen,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
+/obj/effect/turf_decal/tile/blue{
dir = 4
},
-/turf/open/floor/plasteel/dark,
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
/area/hallway/secondary/exit)
"sGy" = (
/obj/machinery/door/firedoor,
@@ -43983,6 +44432,7 @@
/obj/effect/turf_decal/tile/red{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white/corner{
dir = 1
},
@@ -44044,10 +44494,12 @@
/turf/open/floor/plating,
/area/maintenance/starboard)
"sHf" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = -24
- },
+/obj/structure/table,
+/obj/item/crowbar,
+/obj/item/crowbar,
+/obj/item/tank/internals/emergency_oxygen,
+/obj/item/tank/internals/emergency_oxygen,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/hallway/secondary/exit)
"sHz" = (
@@ -44130,7 +44582,7 @@
/obj/machinery/atmospherics/pipe/simple/dark/visible{
dir = 10
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plating,
/area/science/mixing)
"sIu" = (
/turf/closed/wall/r_wall/rust,
@@ -44186,15 +44638,13 @@
/turf/open/floor/plasteel,
/area/hallway/secondary/exit)
"sIy" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/cable/white{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/red{
dir = 8
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/hallway/secondary/exit)
"sIB" = (
@@ -44226,15 +44676,6 @@
"sIK" = (
/turf/closed/wall/rust,
/area/service/janitor)
-"sIL" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable/white{
- icon_state = "1-2"
- },
-/turf/open/floor/plating{
- icon_state = "platingdmg1"
- },
-/area/maintenance/starboard/central)
"sIN" = (
/obj/structure/sign/warning/securearea,
/turf/closed/wall/rust,
@@ -44249,6 +44690,17 @@
/turf/open/floor/plasteel/dark,
/area/hallway/secondary/exit)
"sIR" = (
+/obj/structure/table,
+/obj/item/clothing/suit/hazardvest{
+ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks.";
+ name = "emergency lifejacket"
+ },
+/obj/item/clothing/suit/hazardvest{
+ desc = "A high-visibility lifejacket complete with whistle and slot for oxygen tanks.";
+ name = "emergency lifejacket"
+ },
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
/obj/structure/cable/white{
icon_state = "1-2"
},
@@ -44390,17 +44842,6 @@
},
/turf/open/floor/plasteel/dark,
/area/service/bar/atrium)
-"sJo" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/obj/structure/cable/white{
- icon_state = "2-8"
- },
-/turf/open/floor/plating{
- icon_state = "platingdmg1"
- },
-/area/maintenance/starboard/central)
"sJq" = (
/obj/structure/sign/directions/engineering{
desc = "A sign that shows there are doors here. There are doors everywhere!";
@@ -44591,19 +45032,6 @@
"sLf" = (
/turf/closed/wall/rust,
/area/service/chapel/main)
-"sLg" = (
-/obj/item/kirbyplants{
- icon_state = "plant-22"
- },
-/obj/effect/turf_decal/delivery,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/aft)
"sLm" = (
/turf/closed/wall/rust,
/area/hallway/secondary/entry)
@@ -46028,18 +46456,18 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/machinery/door/airlock/maintenance_hatch{
- name = "Maintenance Hatch";
- req_access_txt = "12"
- },
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/turf_decal/stripes/line{
dir = 4
},
-/turf/open/floor/plasteel,
-/area/maintenance/starboard)
+/obj/machinery/door/airlock{
+ name = "Primary Restroom"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"sOL" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -46159,9 +46587,6 @@
icon_state = "panelscorched"
},
/area/maintenance/starboard/aft)
-"sPY" = (
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
"sSy" = (
/obj/structure/window/reinforced{
dir = 4
@@ -46169,9 +46594,24 @@
/obj/structure/flora/ausbushes/ppflowers,
/turf/open/floor/grass,
/area/hallway/secondary/entry)
+"sTH" = (
+/obj/machinery/hydroponics/soil,
+/obj/item/seeds/tower,
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
"sVt" = (
/turf/closed/wall/r_wall,
/area/science/mixing)
+"sYi" = (
+/obj/structure/table/reinforced,
+/turf/open/floor/wood{
+ icon_state = "wood-broken5"
+ },
+/area/maintenance/starboard/aft)
+"sZH" = (
+/obj/item/reagent_containers/glass/bucket,
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
"tac" = (
/obj/structure/grille,
/obj/machinery/meter,
@@ -46188,6 +46628,12 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"tfP" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood/airless{
+ icon_state = "wood-broken"
+ },
+/area/asteroid/nearstation)
"tgm" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
@@ -46207,6 +46653,24 @@
"tin" = (
/turf/open/floor/engine/vacuum,
/area/science/mixing)
+"tjk" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/carpet/green/airless,
+/area/asteroid/nearstation)
+"tkH" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Courtroom"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel,
+/area/service/lawoffice)
"ttp" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable/white{
@@ -46235,6 +46699,16 @@
dir = 1
},
/area/engineering/atmos)
+"twy" = (
+/obj/structure/table/reinforced,
+/obj/machinery/chem_dispenser/drinks{
+ dir = 1;
+ icon_state = "soda_dispenser"
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken6"
+ },
+/area/maintenance/starboard/aft)
"tFk" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -46374,9 +46848,7 @@
/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
dir = 4
},
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
+/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
/area/science/mixing)
"ujg" = (
@@ -46400,6 +46872,12 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"uqY" = (
@@ -46411,6 +46889,12 @@
heat_capacity = 1e+006
},
/area/hallway/primary/starboard)
+"uqZ" = (
+/obj/structure/table/wood,
+/turf/open/floor/wood{
+ icon_state = "wood-broken2"
+ },
+/area/maintenance/starboard/aft)
"uuj" = (
/obj/machinery/plantgenes{
pixel_y = 6
@@ -46505,12 +46989,21 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/gravity_generator)
+"uCY" = (
+/turf/open/pool,
+/area/maintenance/starboard/aft)
"uDp" = (
/obj/machinery/atmospherics/pipe/simple/dark/visible{
dir = 5
},
/turf/open/floor/plating/asteroid/airless,
/area/asteroid/nearstation)
+"uDz" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
"uEu" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
dir = 6
@@ -46525,6 +47018,35 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"uIq" = (
+/obj/effect/turf_decal/bot_white/left,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/command/gateway)
+"uMi" = (
+/obj/machinery/door/airlock/security{
+ name = "Law Office";
+ req_access_txt = "38"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/service/lawoffice)
"uSs" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/obj/machinery/atmospherics/pipe/simple/green/visible{
@@ -46646,6 +47168,17 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
+"vmV" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable/white,
+/turf/open/floor/wood{
+ icon_state = "wood-broken4"
+ },
+/area/maintenance/starboard/aft)
+"vna" = (
+/obj/item/wrench,
+/turf/open/space/basic,
+/area/space)
"voi" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -46741,6 +47274,18 @@
},
/turf/open/floor/engine/vacuum,
/area/science/mixing)
+"vDy" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable/white{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"vGQ" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -46748,6 +47293,10 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
+/obj/effect/turf_decal/tile/purple{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/purple,
/turf/open/floor/plasteel,
/area/science/mixing)
"vJk" = (
@@ -46792,6 +47341,10 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"vTk" = (
+/obj/item/hatchet,
+/turf/open/space/basic,
+/area/space)
"vVA" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -46837,18 +47390,23 @@
/obj/machinery/light/small{
dir = 4
},
-/obj/effect/turf_decal/stripes/corner,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/purple,
/turf/open/floor/plasteel,
/area/science/mixing)
"wbV" = (
/obj/effect/turf_decal/delivery,
-/obj/machinery/hydroponics/soil,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/effect/turf_decal/weather,
+/obj/effect/turf_decal/weather,
+/obj/structure/closet/athletic_mixed,
/turf/open/floor/plasteel/dark,
/area/maintenance/starboard/aft)
"wdt" = (
@@ -46867,6 +47425,12 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/primary/aft)
+"wkn" = (
+/obj/machinery/hydroponics/soil,
+/obj/item/shovel/spade,
+/obj/item/cultivator,
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
"wkG" = (
/obj/structure/lattice/catwalk,
/turf/open/floor/plating/airless,
@@ -46890,17 +47454,36 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"wtA" = (
+/obj/structure/fluff/broken_flooring{
+ dir = 8;
+ icon_state = "plating"
+ },
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space/nearstation)
"wvy" = (
/obj/machinery/atmospherics/pipe/manifold/general/visible,
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/science/mixing)
+"wvA" = (
+/obj/machinery/biogenerator,
+/obj/structure/cable/white{
+ icon_state = "0-4"
+ },
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
"wwT" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 5
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"wDb" = (
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space)
"wOe" = (
/obj/machinery/door/firedoor/heavy,
/obj/machinery/door/airlock/research{
@@ -46910,6 +47493,12 @@
/obj/structure/cable/white{
icon_state = "4-8"
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/science/mixing)
"wPr" = (
@@ -46922,7 +47511,8 @@
pixel_y = 9
},
/obj/structure/table/reinforced,
-/turf/open/floor/plasteel,
+/obj/structure/window/reinforced/spawner/west,
+/turf/open/floor/plasteel/white,
/area/science/mixing)
"wRY" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
@@ -46977,10 +47567,13 @@
/turf/open/floor/plasteel/dark,
/area/engineering/atmos)
"xdr" = (
-/obj/structure/barricade/wooden,
+/obj/effect/turf_decal/sand/plating,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
},
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"xej" = (
@@ -47004,6 +47597,16 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"xpX" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/structure/window/spawner/north,
+/obj/machinery/door/window/westright,
+/obj/effect/turf_decal/bot,
+/obj/effect/landmark/blobstart,
+/turf/open/floor/plasteel/freezer,
+/area/commons/toilet/restrooms)
"xrf" = (
/obj/machinery/light{
dir = 8
@@ -47143,12 +47746,46 @@
/obj/structure/grille,
/turf/closed/wall/r_wall,
/area/engineering/atmos)
+"xMv" = (
+/obj/structure/lattice,
+/obj/structure/fluff/broken_flooring{
+ dir = 8;
+ icon_state = "plating"
+ },
+/turf/open/space/basic,
+/area/space/nearstation)
+"xMZ" = (
+/turf/closed/wall,
+/area/command/gateway)
"xPz" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 9
},
/turf/open/floor/plating/asteroid/airless,
/area/asteroid/nearstation)
+"xTs" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/power/apc{
+ areastring = "/area/commons/toilet/restrooms";
+ dir = 8;
+ name = "Restrooms APC";
+ pixel_x = -25;
+ pixel_y = 3
+ },
+/obj/structure/cable/white{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard)
+"xWb" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/command/gateway)
"xZO" = (
/obj/effect/mapping_helpers/airlock/locked,
/obj/machinery/door/airlock/public/glass{
@@ -47190,6 +47827,7 @@
/obj/structure/cable/white{
icon_state = "2-8"
},
+/obj/effect/turf_decal/tile/purple,
/turf/open/floor/plasteel,
/area/science/mixing)
"yeE" = (
@@ -47233,6 +47871,36 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port/aft)
+"ygB" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch";
+ req_access_txt = "12"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard)
+"ygE" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/service/bar/atrium)
"yhg" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -47242,6 +47910,24 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
+"yin" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating/asteroid,
+/area/maintenance/port/aft)
+"ykL" = (
+/obj/structure/chair/stool/bar,
+/turf/open/floor/wood,
+/area/maintenance/starboard/aft)
+"ylr" = (
+/obj/machinery/door/airlock/external{
+ name = "External Airlock";
+ req_access_txt = "13"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"ymj" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -77720,11 +78406,11 @@ aUR
aVL
aUR
aUQ
-bvo
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aLs
bbd
aKm
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aad
aac
aad
@@ -77977,15 +78663,15 @@ aUS
aUU
aWz
aVL
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aqo
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aKm
aad
aad
aad
aad
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aac
aac
aaa
@@ -78234,14 +78920,14 @@ aUR
aUU
aWz
aUQ
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bbd
aKm
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aad
aad
aad
@@ -78491,16 +79177,16 @@ aUS
aUU
aWz
aVL
-bvg
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aME
-aKm
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aad
aad
aad
@@ -78748,14 +79434,14 @@ aUT
aUU
aUU
aUQ
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bbd
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aKm
-aac
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aKm
aKm
aKm
@@ -79007,12 +79693,12 @@ aWz
aVL
bvg
aKm
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aKm
aKm
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aOs
aSf
@@ -79262,13 +79948,13 @@ aUR
aUU
aWz
aUQ
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aOI
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aPQ
aPQ
aPQ
@@ -82865,7 +83551,7 @@ bdW
aOl
aOQ
aCy
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aQh
aRb
aKJ
@@ -83373,7 +84059,7 @@ aBn
aDf
aVV
aVQ
-aXk
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ajG
aOZ
bey
@@ -84106,10 +84792,10 @@ aqy
ajf
ake
ald
-oyD
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-oyD
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apI
apI
arP
@@ -84362,7 +85048,7 @@ aid
aqw
ajg
akf
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alT
amO
anJ
@@ -84411,7 +85097,7 @@ aSh
aSh
aSh
aSh
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uXD
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@@ -97018,15 +97704,15 @@ aac
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@@ -97274,16 +97960,16 @@ aad
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@@ -97767,19 +98453,29 @@ bdK
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@@ -97788,16 +98484,6 @@ aaa
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@@ -98034,9 +98720,18 @@ hVE
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aaa
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@@ -98046,15 +98741,6 @@ aaa
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@@ -98279,14 +98965,14 @@ aaa
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@@ -98303,15 +98989,15 @@ aaa
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diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm
index 3f07daecc2..d3c8c90947 100644
--- a/_maps/map_files/PubbyStation/PubbyStation.dmm
+++ b/_maps/map_files/PubbyStation/PubbyStation.dmm
@@ -2055,12 +2055,12 @@
/turf/open/floor/plating,
/area/ai_monitored/turret_protected/AIsatextAP)
"afd" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
/obj/structure/cable/yellow{
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
"afe" = (
@@ -2076,6 +2076,9 @@
/obj/effect/turf_decal/tile/blue{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
"aff" = (
@@ -2091,6 +2094,9 @@
/obj/effect/turf_decal/tile/blue{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
"afg" = (
@@ -2108,14 +2114,18 @@
/obj/effect/turf_decal/tile/blue{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
"afh" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
@@ -2127,24 +2137,21 @@
/obj/structure/cable/yellow{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plating,
/area/ai_monitored/turret_protected/AIsatextAS)
"afj" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/structure/cable/yellow{
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plating,
/area/ai_monitored/turret_protected/AIsatextAS)
"afk" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
/obj/structure/cable/yellow{
icon_state = "4-8"
},
@@ -2155,15 +2162,21 @@
c_tag = "MiniSat Maintenance Starboard Aft";
network = list("minisat")
},
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plating,
/area/ai_monitored/turret_protected/AIsatextAS)
"afl" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
/obj/structure/cable/yellow{
icon_state = "4-8"
},
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
/turf/open/floor/plating,
/area/ai_monitored/turret_protected/AIsatextAS)
"afm" = (
@@ -2708,6 +2721,7 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 6
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel,
/area/security/prison)
"agN" = (
@@ -2736,6 +2750,7 @@
/obj/machinery/light/small{
dir = 4
},
+/obj/effect/landmark/start/prisoner,
/turf/open/floor/plasteel/freezer,
/area/security/prison)
"agP" = (
@@ -8590,7 +8605,7 @@
dir = 10
},
/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
+/area/command/bridge)
"atN" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -9640,7 +9655,7 @@
dir = 8
},
/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
+/area/command/bridge)
"avR" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -9746,7 +9761,7 @@
req_access_txt = "10;13"
},
/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/aisat_interior)
+/area/command/bridge)
"awd" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -10367,7 +10382,7 @@
},
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hallway/primary/fore)
+/area/security/brig)
"axF" = (
/obj/item/kirbyplants{
icon_state = "plant-10"
@@ -10570,7 +10585,7 @@
},
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
+/area/command/bridge)
"ayf" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -22902,7 +22917,7 @@
req_access_txt = "10;13"
},
/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/aisat_interior)
+/area/command/bridge)
"baI" = (
/obj/structure/cable{
icon_state = "0-8"
@@ -26842,10 +26857,10 @@
/turf/open/space,
/area/solars/starboard)
"bkQ" = (
-/obj/machinery/vending/snack,
/obj/effect/turf_decal/stripes/line{
dir = 9
},
+/obj/structure/closet/emcloset,
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"bkR" = (
@@ -29615,7 +29630,9 @@
},
/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 8
+ },
/area/hallway/secondary/entry)
"bqT" = (
/obj/structure/flora/grass/jungle/b,
@@ -30302,7 +30319,9 @@
},
/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 8
+ },
/area/hallway/secondary/entry)
"bsn" = (
/obj/structure/girder,
@@ -30967,7 +30986,9 @@
dir = 8
},
/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 8
+ },
/area/hallway/secondary/entry)
"btO" = (
/obj/structure/cable{
@@ -36795,15 +36816,9 @@
/turf/open/floor/plating,
/area/maintenance/department/science)
"bFE" = (
-/obj/docking_port/stationary{
- dwidth = 2;
- height = 6;
- id = "monastery_shuttle_asteroid";
- name = "monastery";
- width = 5
- },
-/turf/open/space,
-/area/space/nearstation)
+/obj/structure/reagent_dispensers/watertank,
+/turf/open/floor/plating,
+/area/maintenance/department/crew_quarters/dorms)
"bFF" = (
/obj/machinery/atmospherics/components/unary/tank/air{
dir = 1
@@ -37332,21 +37347,19 @@
/turf/open/floor/plating,
/area/service/chapel/dock)
"bGF" = (
-/obj/machinery/door/airlock/external{
- name = "Pod Docking Bay"
+/obj/docking_port/stationary{
+ dwidth = 2;
+ height = 6;
+ id = "monastery_shuttle_asteroid";
+ name = "monastery";
+ width = 5
},
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/plating,
-/area/service/chapel/dock)
+/turf/open/space,
+/area/space/nearstation)
"bGG" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- layer = 2.9
- },
-/turf/open/floor/plating/airless,
-/area/service/chapel/dock)
+/obj/effect/spawner/lootdrop/grille_or_trash,
+/turf/open/floor/plating,
+/area/maintenance/department/security/brig)
"bGH" = (
/obj/structure/window/reinforced,
/turf/open/space,
@@ -37850,38 +37863,39 @@
/turf/open/floor/plasteel,
/area/science/mixing)
"bHI" = (
-/obj/structure/grille/broken,
-/turf/open/space/basic,
-/area/space/nearstation)
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor/plating,
+/area/maintenance/department/cargo)
"bHJ" = (
+/obj/machinery/door/airlock/external{
+ name = "Pod Docking Bay"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/service/chapel/dock)
"bHK" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
- },
+/obj/item/cigbutt,
/turf/open/floor/plating,
-/area/service/chapel/dock)
+/area/maintenance/department/cargo)
"bHL" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/open/floor/plating,
-/area/service/chapel/dock)
-"bHM" = (
-/turf/closed/wall/r_wall,
-/area/service/chapel/dock)
-"bHN" = (
+/obj/machinery/atmospherics/components/unary/outlet_injector/on,
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8;
layer = 2.9
},
-/obj/structure/lattice,
-/turf/open/space/basic,
-/area/space/nearstation)
+/turf/open/floor/plating/airless,
+/area/service/chapel/dock)
+"bHM" = (
+/turf/closed/wall/r_wall,
+/area/service/chapel/dock)
+"bHN" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/vending/cola/random,
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"bHP" = (
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/plasteel/dark,
@@ -38420,50 +38434,36 @@
/turf/open/space/basic,
/area/space/nearstation)
"bIU" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/closed/wall,
-/area/service/chapel/dock)
+/obj/machinery/vending/snack/random,
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"bIV" = (
/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/sign/warning/vacuum/external,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 6
+ },
/turf/open/floor/plating,
/area/service/chapel/dock)
"bIW" = (
-/obj/machinery/computer/shuttle/monastery_shuttle,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
},
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
+/turf/open/floor/plating,
/area/service/chapel/dock)
"bIX" = (
-/obj/machinery/atmospherics/components/unary/tank/air,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/chapel/dock)
+/obj/structure/grille/broken,
+/turf/open/space/basic,
+/area/space/nearstation)
"bIY" = (
+/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8;
layer = 2.9
},
+/obj/structure/lattice,
/turf/open/space/basic,
-/area/space)
+/area/space/nearstation)
"bIZ" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -38978,44 +38978,58 @@
/turf/open/space/basic,
/area/space/nearstation)
"bKa" = (
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -22
+/obj/machinery/door/airlock/external{
+ name = "Pod Docking Bay"
},
-/turf/open/floor/plasteel/dark,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/turf/open/floor/plating,
/area/service/chapel/dock)
"bKb" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/sign/warning/vacuum/external,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/dark,
+/turf/open/floor/plating,
/area/service/chapel/dock)
"bKc" = (
-/obj/structure/cable{
- icon_state = "4-8"
+/obj/machinery/computer/shuttle/monastery_shuttle,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bKd" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "Monastery Docking Bay APC";
- pixel_x = 24
+/obj/machinery/atmospherics/components/unary/tank/air,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
},
-/obj/structure/cable{
- icon_state = "0-8"
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bKe" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/turf/open/floor/plasteel/white{
- heat_capacity = 1e+006
+/obj/structure/lattice,
+/obj/structure/window/reinforced{
+ dir = 8;
+ layer = 2.9
},
-/area/service/chapel/dock)
+/turf/open/space/basic,
+/area/space/nearstation)
"bKf" = (
+/obj/structure/chair,
/turf/open/floor/plasteel/white{
heat_capacity = 1e+006
},
@@ -39486,52 +39500,40 @@
/turf/open/floor/plating,
/area/science/mixing)
"bLn" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = -24
+ },
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bLo" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
+ icon_state = "2-4"
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bLp" = (
-/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bLq" = (
-/obj/machinery/door/airlock/grunge{
- name = "Monastery Transit"
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "Monastery Docking Bay APC";
+ pixel_y = 24
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
+/obj/structure/cable{
+ icon_state = "0-8"
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bLr" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
/turf/open/floor/plasteel/white{
heat_capacity = 1e+006
},
@@ -39980,9 +39982,6 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -39993,12 +39992,12 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bMt" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -40006,39 +40005,27 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 6
+ },
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bMu" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bMv" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/service/chapel/dock)
-"bMw" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/white{
- heat_capacity = 1e+006
+/obj/effect/turf_decal/stripes/corner,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
},
+/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bMx" = (
/obj/effect/turf_decal/stripes/line,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
/turf/open/floor/plasteel/white{
heat_capacity = 1e+006
},
@@ -40448,12 +40435,6 @@
/turf/open/floor/plating,
/area/service/chapel/asteroid/monastery)
"bNt" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -24
- },
/obj/machinery/light/small,
/obj/machinery/camera{
c_tag = "Monastery Dock";
@@ -40470,21 +40451,18 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/table/wood,
+/obj/item/clothing/under/misc/burial,
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bNu" = (
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bNv" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
/obj/item/radio/intercom{
name = "Station Intercom (General)";
pixel_x = 27
@@ -40500,6 +40478,8 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/table/wood,
+/obj/item/reagent_containers/food/snacks/grown/poppy,
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bNw" = (
@@ -40538,13 +40518,26 @@
/obj/structure/lattice/catwalk,
/turf/open/space,
/area/space/nearstation)
-"bNE" = (
-/obj/machinery/light/small{
+"bNC" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/turf/open/floor/plating{
- icon_state = "panelscorched"
+/turf/open/floor/plasteel/dark,
+/area/service/library)
+"bNE" = (
+/obj/machinery/atmospherics/pipe/manifold/general/hidden{
+ dir = 1
},
+/obj/machinery/meter,
+/turf/open/floor/plating,
/area/maintenance/department/chapel/monastery)
"bNF" = (
/obj/item/stack/medical/suture,
@@ -40669,6 +40662,7 @@
/obj/machinery/light/small{
dir = 1
},
+/obj/machinery/space_heater,
/turf/open/floor/plating{
icon_state = "platingdmg3"
},
@@ -40898,19 +40892,12 @@
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bOy" = (
-/obj/effect/turf_decal/tile/neutral{
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/chair{
dir = 1
},
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
- },
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
"bOz" = (
@@ -41302,7 +41289,7 @@
req_access_txt = "23"
},
/turf/open/floor/plating,
-/area/engineering/storage/tech)
+/area/maintenance/department/engine)
"bPG" = (
/obj/machinery/light{
dir = 8
@@ -44340,8 +44327,8 @@
/turf/open/floor/plating,
/area/maintenance/department/engine)
"bWl" = (
-/obj/structure/disposalpipe/segment{
- dir = 9
+/obj/structure/disposalpipe/junction/yjunction{
+ dir = 8
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
@@ -45441,15 +45428,15 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/corner{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/engineering/main)
"bYS" = (
@@ -45462,15 +45449,15 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engineering/main)
"bYT" = (
@@ -45486,15 +45473,15 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/obj/structure/cable{
icon_state = "1-2"
},
@@ -45514,15 +45501,15 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engineering/main)
"bYV" = (
@@ -45533,6 +45520,12 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
/obj/effect/turf_decal/stripes/line{
dir = 1
},
@@ -45545,15 +45538,15 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
@@ -45572,15 +45565,15 @@
/obj/machinery/firealarm{
pixel_y = 29
},
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engineering/main)
"bYY" = (
@@ -46213,8 +46206,12 @@
/turf/open/floor/engine,
/area/maintenance/disposal/incinerator)
"caS" = (
-/turf/closed/wall,
-/area/service/chapel/asteroid/monastery)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/holopad,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"caT" = (
/obj/structure/grille,
/obj/structure/window/reinforced/tinted/fulltile,
@@ -46513,6 +46510,9 @@
"cbT" = (
/obj/item/shovel,
/obj/effect/landmark/xeno_spawn,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
/turf/open/floor/plating,
/area/maintenance/department/engine)
"cbV" = (
@@ -46885,6 +46885,7 @@
"cdE" = (
/obj/structure/chair,
/obj/item/cigbutt,
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/maintenance/department/engine)
"cdI" = (
@@ -46956,6 +46957,11 @@
},
/turf/open/floor/plating,
/area/engineering/main)
+"cdV" = (
+/obj/structure/window/reinforced/fulltile,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating,
+/area/service/library/lounge)
"cdW" = (
/obj/structure/reflector/box/anchored,
/turf/open/floor/plasteel/dark,
@@ -47266,6 +47272,10 @@
dir = 4;
light_color = "#e8eaff"
},
+/obj/machinery/airalarm{
+ dir = 8;
+ pixel_x = 22
+ },
/turf/open/floor/plasteel/dark,
/area/engineering/main)
"cfk" = (
@@ -48301,48 +48311,26 @@
/turf/open/floor/plating,
/area/service/chapel/main/monastery)
"cjH" = (
-/obj/machinery/door/airlock/grunge{
- name = "Chapel Garden"
+/obj/item/kirbyplants{
+ icon_state = "plant-21"
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cjO" = (
-/obj/effect/decal/cleanable/cobweb{
- icon_state = "cobweb2"
- },
-/obj/item/stack/sheet/glass/fifty{
- layer = 4
- },
-/obj/item/stack/sheet/metal{
- amount = 20;
- layer = 3.1
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"cjP" = (
-/obj/item/kirbyplants{
- icon_state = "plant-22"
- },
-/obj/item/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = 26
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
},
/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/area/security/courtroom)
+"cjP" = (
+/obj/structure/table,
+/obj/item/storage/fancy/donut_box,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"cjQ" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/carpet,
+/obj/structure/bookcase/random/nonfiction,
+/turf/open/floor/plasteel/dark,
/area/service/library)
-"cjR" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/carpet,
-/area/service/library/lounge)
"cjV" = (
/obj/machinery/camera/preset/toxins,
/turf/open/floor/plating/asteroid/airless,
@@ -48384,71 +48372,47 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
-"cke" = (
-/obj/machinery/power/smes{
- charge = 5e+006
- },
-/obj/structure/cable,
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
"ckf" = (
-/obj/machinery/power/terminal{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckg" = (
-/obj/item/wrench,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckh" = (
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"cki" = (
-/obj/machinery/atmospherics/components/binary/pump/on{
- dir = 1;
- name = "Air Out"
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckj" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckk" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 24
- },
-/obj/item/stack/rods/fifty,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckl" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/photocopier,
+/obj/structure/table,
+/obj/item/book/manual/wiki/security_space_law,
/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"ckm" = (
+/area/security/courtroom)
+"ckh" = (
+/obj/structure/chair,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"ckj" = (
+/obj/structure/chair,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"cko" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/carpet,
/area/service/library)
-"cko" = (
-/obj/structure/bookcase/random/religion,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"ckp" = (
-/obj/structure/bookcase/random/religion,
-/obj/effect/decal/cleanable/cobweb{
- icon_state = "cobweb2"
- },
+/obj/structure/closet/crate/bin,
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
"ckt" = (
@@ -48485,74 +48449,66 @@
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cky" = (
-/obj/machinery/power/smes{
- charge = 5e+006
+/obj/structure/cable{
+ icon_state = "0-4"
},
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckz" = (
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- dir = 6
+/obj/machinery/power/apc{
+ areastring = "/area/security/courtroom";
+ dir = 8;
+ name = "Courtroom APC";
+ pixel_x = -25
},
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"ckA" = (
-/obj/machinery/atmospherics/pipe/manifold/general/hidden{
- dir = 1
- },
-/obj/machinery/meter,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/chair,
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"ckB" = (
-/obj/machinery/atmospherics/pipe/manifold/general/hidden{
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"ckD" = (
+/obj/structure/statue/sandstone/venus{
+ dir = 8
+ },
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 28
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"ckE" = (
+/obj/structure/grille/broken,
+/obj/structure/disposalpipe/segment{
dir = 4
},
/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckC" = (
-/obj/item/extinguisher,
+/area/maintenance/department/engine)
+"ckF" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckD" = (
+/area/maintenance/department/engine)
+"ckG" = (
/obj/structure/chair/wood/normal,
/obj/machinery/firealarm{
dir = 4;
pixel_x = -28
},
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"ckE" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 1
+/obj/machinery/camera{
+ c_tag = "Monastery Library";
+ dir = 4;
+ network = list("ss13","monastery")
},
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/chapel/main/monastery)
-"ckF" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/carpet,
-/area/service/library/lounge)
-"ckG" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
+/obj/machinery/light/small{
dir = 8
},
/turf/open/floor/plasteel/dark,
@@ -48561,8 +48517,8 @@
/turf/open/floor/plasteel/dark,
/area/service/library)
"ckI" = (
-/obj/machinery/light/small{
- dir = 4
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
},
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
@@ -48596,57 +48552,39 @@
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
-"ckO" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckP" = (
-/obj/machinery/atmospherics/components/unary/tank/air{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
"ckQ" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall/mineral/iron,
-/area/maintenance/department/chapel/monastery)
-"ckR" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"ckS" = (
-/obj/structure/table/wood,
-/obj/item/folder/yellow,
-/obj/item/pen,
-/obj/machinery/camera{
- c_tag = "Monastery Library";
- dir = 4;
- network = list("ss13","monastery")
+/obj/machinery/door/airlock/public/glass{
+ name = "Courtroom"
},
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"ckT" = (
-/obj/machinery/door/airlock/grunge{
- name = "Library"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/area/security/courtroom)
+"ckS" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/security/courtroom)
"ckU" = (
-/obj/machinery/bookbinder,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/libraryscanner,
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
"ckV" = (
-/obj/structure/bookcase/random/reference,
-/turf/open/floor/plasteel/dark,
+/obj/effect/landmark/barthpot,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/carpet,
/area/service/library/lounge)
"ckW" = (
-/obj/structure/bookcase/random/nonfiction,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/closed/wall,
+/area/maintenance/department/engine)
"ckX" = (
-/obj/structure/bookcase/random/fiction,
+/obj/structure/table/wood,
+/obj/machinery/computer/libraryconsole,
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
"clb" = (
@@ -48656,36 +48594,18 @@
},
/turf/open/floor/plating,
/area/service/chapel/main/monastery)
-"cld" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
- },
-/turf/closed/wall,
-/area/maintenance/department/chapel/monastery)
"cle" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/maintenance/department/chapel/monastery)
+/obj/structure/statue/sandstone/venus,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"clf" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/item/storage/box/lights/bulbs,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"clg" = (
-/obj/structure/chair/wood/normal{
- dir = 1
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
},
/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/area/security/courtroom)
"cli" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 8
},
/turf/open/floor/plasteel/dark,
@@ -48697,25 +48617,23 @@
/turf/open/floor/plating/asteroid/airless,
/area/asteroid/nearstation/bomb_site)
"clk" = (
-/obj/machinery/light/small{
- dir = 8
+/obj/machinery/light{
+ dir = 4
},
-/obj/machinery/libraryscanner,
/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/area/security/courtroom)
"clm" = (
-/obj/structure/closet/crate/bin,
+/obj/machinery/photocopier,
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
"cln" = (
-/obj/structure/bookcase/random/adult,
-/turf/open/floor/plasteel/dark,
+/obj/machinery/newscaster{
+ pixel_x = -32;
+ pixel_y = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/carpet,
/area/service/library/lounge)
-"clp" = (
-/obj/structure/table/wood,
-/obj/machinery/computer/libraryconsole/bookmanagement,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"cls" = (
/obj/effect/spawner/lootdrop/maintenance,
/turf/closed/mineral,
@@ -50308,8 +50226,9 @@
/turf/open/floor/plasteel,
/area/engineering/atmos)
"cqH" = (
-/obj/machinery/light/small{
- dir = 8
+/obj/machinery/airalarm{
+ dir = 4;
+ pixel_x = -22
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/dock)
@@ -50335,11 +50254,10 @@
/turf/open/floor/plasteel,
/area/command/heads_quarters/ce)
"cqW" = (
-/obj/structure/chair,
-/turf/open/floor/plasteel/white{
- heat_capacity = 1e+006
- },
-/area/service/chapel/dock)
+/obj/structure/closet/crate,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cqX" = (
/obj/structure/disposalpipe/segment,
/obj/structure/lattice,
@@ -50696,7 +50614,7 @@
"csy" = (
/obj/effect/spawner/lootdrop/maintenance,
/obj/structure/disposalpipe/segment{
- dir = 6
+ dir = 4
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
@@ -51032,12 +50950,13 @@
/turf/open/floor/plating,
/area/service/chapel/main/monastery)
"ctS" = (
-/obj/structure/disposaloutlet,
-/obj/structure/disposalpipe/trunk{
- dir = 1
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 3;
+ name = "3maintenance loot spawner"
},
-/turf/open/floor/plating/airless,
-/area/space/nearstation)
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"ctX" = (
/obj/machinery/vending/wardrobe/chap_wardrobe,
/turf/open/floor/carpet,
@@ -51530,9 +51449,6 @@
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvy" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -51543,6 +51459,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvA" = (
@@ -51574,9 +51491,7 @@
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/obj/item/kirbyplants{
- icon_state = "plant-21"
- },
+/obj/machinery/light/small,
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvF" = (
@@ -51599,15 +51514,9 @@
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvH" = (
-/obj/structure/cable{
- icon_state = "2-8"
- },
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 1
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -51618,10 +51527,18 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/camera{
+ c_tag = "Monastery Cloister Aft";
+ dir = 1;
+ network = list("ss13","monastery")
+ },
+/obj/machinery/light/small,
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvI" = (
-/obj/machinery/light/small,
/obj/structure/cable{
icon_state = "4-8"
},
@@ -51629,21 +51546,6 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/camera{
- c_tag = "Monastery Cloister Aft";
- dir = 1;
- network = list("ss13","monastery")
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvJ" = (
@@ -51654,38 +51556,16 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cvK" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 8;
+ name = "8maintenance loot spawner"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/chapel/main/monastery)
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cvR" = (
/obj/machinery/light/small{
dir = 8
@@ -51714,52 +51594,16 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
-"cvX" = (
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/closed/wall/mineral/iron,
-/area/maintenance/department/chapel/monastery)
-"cvY" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/closed/wall/mineral/iron,
-/area/maintenance/department/chapel/monastery)
-"cvZ" = (
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/closed/wall/mineral/iron,
-/area/maintenance/department/chapel/monastery)
-"cwa" = (
-/turf/closed/wall/mineral/iron,
-/area/maintenance/department/chapel/monastery)
"cwc" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/maintenance{
- name = "Monastery Maintenance";
- req_one_access_txt = "22;24;10;11;37"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/turf/closed/wall/mineral/iron,
+/area/security/courtroom)
"cwe" = (
/turf/closed/wall/mineral/iron,
/area/service/library/lounge)
"cwg" = (
-/obj/machinery/door/airlock/grunge{
- name = "Library"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/obj/structure/grille,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cwj" = (
/obj/item/storage/box/matches{
pixel_x = -3;
@@ -51783,69 +51627,42 @@
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cwm" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
-"cwn" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/item/storage/toolbox/mechanical,
-/obj/machinery/light/small{
+/obj/machinery/light{
dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"cwn" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"cwo" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "Monastery Maintenance APC";
- pixel_y = 23
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"cwp" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- icon_state = "1-8"
+/obj/machinery/camera{
+ c_tag = "Courtroom North"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
+/obj/machinery/airalarm{
+ pixel_y = 22
},
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"cwr" = (
/obj/item/kirbyplants{
icon_state = "plant-22"
},
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "Library Lounge APC";
- pixel_x = 24
- },
-/obj/machinery/airalarm{
- pixel_y = 22
+/obj/item/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = 26
},
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
@@ -51882,9 +51699,6 @@
/obj/structure/table/wood,
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
-"cwA" = (
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
"cwE" = (
/obj/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -51910,17 +51724,12 @@
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"cwH" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/obj/structure/chair,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"cwK" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/service/library/lounge)
+/turf/closed/wall,
+/area/security/courtroom)
"cwM" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -51940,12 +51749,14 @@
/turf/open/space/basic,
/area/space/nearstation)
"cwS" = (
-/obj/structure/reagent_dispensers/fueltank,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
-/area/maintenance/department/chapel/monastery)
+/area/security/courtroom)
"cwU" = (
/obj/structure/table/wood,
-/obj/machinery/computer/libraryconsole,
+/obj/item/folder/yellow,
+/obj/item/pen,
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
"cxb" = (
@@ -51957,14 +51768,12 @@
/turf/open/floor/plasteel,
/area/science/mixing)
"cxe" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
+/obj/structure/disposalpipe/segment{
+ dir = 5
},
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/carpet,
-/area/service/library/lounge)
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cxg" = (
/obj/structure/window/reinforced{
dir = 1;
@@ -51994,14 +51803,6 @@
},
/turf/open/space/basic,
/area/space/nearstation)
-"cxn" = (
-/obj/machinery/newscaster{
- pixel_x = -32;
- pixel_y = -32
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/carpet,
-/area/service/library/lounge)
"cxt" = (
/obj/effect/turf_decal/box/corners{
dir = 8
@@ -52019,265 +51820,134 @@
/turf/open/floor/plasteel/dark,
/area/science/explab)
"cxz" = (
-/obj/machinery/door/airlock/grunge{
- name = "Library"
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/obj/structure/grille/broken,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cxB" = (
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"cxD" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cxE" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
},
/turf/closed/wall,
/area/service/library/lounge)
-"cxC" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cxD" = (
-/obj/effect/turf_decal/stripes/corner,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cxE" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+"cxL" = (
+/obj/effect/landmark/xeno_spawn,
+/obj/structure/disposalpipe/segment{
dir = 10
},
-/turf/closed/wall,
-/area/service/library/lounge)
-"cxJ" = (
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cxM" = (
/obj/structure/window/reinforced/fulltile,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/service/library/lounge)
-"cxK" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cxL" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cxM" = (
-/obj/structure/window/reinforced/fulltile,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/service/library/lounge)
"cxX" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
+/obj/machinery/power/smes{
+ charge = 5e+006
},
-/obj/machinery/camera{
- c_tag = "Monastery Archives Access Tunnel";
- dir = 4;
- network = list("ss13","monastery")
+/obj/structure/cable{
+ icon_state = "0-2"
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cxY" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
+/obj/machinery/power/terminal{
dir = 8
},
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cyl" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral{
+/obj/item/storage/toolbox/mechanical,
+/obj/machinery/light/small{
dir = 1
},
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cym" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/obj/structure/cable{
- icon_state = "1-2"
+ icon_state = "2-4"
},
-/obj/effect/turf_decal/tile/neutral{
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cym" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "Monastery Maintenance APC";
+ pixel_y = 23
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/effect/decal/cleanable/cobweb{
+ icon_state = "cobweb2"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyy" = (
+/obj/item/storage/box/lights/bulbs,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyz" = (
+/obj/machinery/light/small{
dir = 1
},
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyA" = (
+/obj/machinery/power/smes{
+ charge = 5e+006
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "0-2"
},
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cyy" = (
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyB" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
},
/turf/closed/wall,
/area/service/library/lounge)
-"cyz" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
+"cyL" = (
+/obj/machinery/power/terminal{
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
+ dir = 6
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyM" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cyA" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
-"cyB" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/closed/wall,
-/area/service/library/lounge)
-"cyL" = (
-/obj/structure/lattice,
-/obj/structure/lattice,
-/turf/closed/mineral,
-/area/service/chapel/asteroid/monastery)
-"cyM" = (
-/obj/structure/lattice,
-/turf/closed/mineral,
-/area/service/chapel/asteroid/monastery)
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cyP" = (
-/obj/structure/bookcase/random/nonfiction,
-/obj/machinery/light/small{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/general/hidden{
+ dir = 10
},
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyQ" = (
+/obj/machinery/vending/games,
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cyQ" = (
+"cyR" = (
/obj/item/kirbyplants{
icon_state = "plant-22"
},
@@ -52290,48 +51960,52 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cyR" = (
+"cyT" = (
/obj/item/kirbyplants{
icon_state = "plant-22"
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cyS" = (
-/obj/structure/bookcase/random/religion,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"cyT" = (
-/obj/structure/table/wood,
-/obj/item/paper_bin{
- layer = 2.9;
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/item/pen,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"cyU" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/service/library)
"cyY" = (
+/obj/structure/reagent_dispensers/watertank,
+/obj/item/extinguisher,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"cyZ" = (
/obj/machinery/light/small{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cyZ" = (
-/obj/structure/displaycase/trophy,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"czl" = (
-/obj/structure/chair/wood/normal,
-/turf/open/floor/carpet,
-/area/service/library)
-"czo" = (
+/obj/item/stack/cable_coil,
+/obj/item/stack/sheet/glass/fifty{
+ layer = 4
+ },
+/obj/item/stack/sheet/metal{
+ amount = 20;
+ layer = 3.1
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"czp" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"czq" = (
/obj/structure/table/wood,
/obj/item/flashlight/lamp/green{
pixel_x = 1;
@@ -52339,28 +52013,26 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czp" = (
-/obj/structure/table/wood,
-/obj/item/barcodescanner,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czq" = (
-/obj/machinery/airalarm{
- dir = 8;
- pixel_x = 24
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"czr" = (
-/obj/structure/table/wood/fancy,
-/turf/open/floor/carpet,
-/area/service/library)
+/obj/machinery/atmospherics/pipe/simple/general/hidden{
+ dir = 6
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"czt" = (
-/obj/structure/table/wood/fancy,
-/obj/item/storage/photo_album,
+/obj/machinery/atmospherics/pipe/manifold/general/hidden{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"czv" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/carpet,
/area/service/library)
-"czu" = (
+"czw" = (
/obj/structure/table/wood,
/obj/item/paper_bin{
layer = 2.9;
@@ -52369,38 +52041,26 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czv" = (
-/obj/structure/chair/wood/normal{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czw" = (
-/obj/machinery/newscaster{
- pixel_x = 32
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"czB" = (
-/obj/structure/table/wood/fancy,
-/obj/item/storage/fancy/candle_box,
-/turf/open/floor/carpet,
-/area/service/library)
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"czC" = (
-/obj/structure/table/wood/fancy,
-/obj/item/flashlight/lantern{
- icon_state = "lantern-on";
- pixel_y = 8
- },
-/turf/open/floor/carpet,
-/area/service/library)
+/obj/structure/closet/emcloset,
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"czD" = (
-/obj/structure/table/wood,
-/obj/item/folder/yellow,
-/obj/item/pen,
-/turf/open/floor/plasteel/dark,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/carpet,
/area/service/library)
"czH" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"czI" = (
/obj/machinery/light/small{
dir = 8
},
@@ -52411,73 +52071,71 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czI" = (
+"czM" = (
/obj/structure/chair/wood/normal{
dir = 1
},
/turf/open/floor/carpet,
/area/service/library)
-"czL" = (
+"czN" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czM" = (
+"czO" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czN" = (
+"czP" = (
+/obj/machinery/atmospherics/components/unary/tank/air{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
+"czQ" = (
/obj/structure/table/wood,
/obj/item/storage/bag/books,
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czO" = (
-/obj/structure/table/wood,
-/obj/item/instrument/saxophone,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czP" = (
-/obj/structure/table/wood,
-/obj/item/stack/packageWrap,
-/obj/item/coin/gold,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czQ" = (
-/obj/machinery/light/small{
+"czV" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/machinery/camera{
- c_tag = "Monastery Archives Starboard";
- dir = 8;
- network = list("ss13","monastery")
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel/dark,
+/area/service/chapel/main/monastery)
+"czW" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
},
/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czV" = (
+/area/service/chapel/main/monastery)
+"czY" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"czW" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czY" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"czZ" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"cAa" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel/dark,
@@ -52496,56 +52154,39 @@
/turf/open/floor/plasteel/dark,
/area/service/library)
"cAi" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
+/turf/closed/mineral,
+/area/service/chapel/asteroid/monastery)
"cAj" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
+/turf/closed/wall,
+/area/maintenance/department/chapel/monastery)
"cAr" = (
-/obj/machinery/light/small{
- dir = 8
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/obj/machinery/door/window/northright{
- base_state = "left";
- dir = 2;
- icon_state = "left";
- name = "Curator Desk Door";
- req_access_txt = "37"
+/obj/machinery/door/airlock/maintenance{
+ name = "Monastery Maintenance";
+ req_one_access_txt = "22;24;10;11;37"
},
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 8
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
},
-/turf/open/floor/plasteel/dark,
-/area/service/library)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cAs" = (
/obj/structure/table/wood,
-/obj/item/kirbyplants{
- icon_state = "plant-05";
- pixel_y = 10
- },
+/obj/item/clothing/head/pharaoh,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -52576,9 +52217,28 @@
/turf/open/floor/plasteel/dark,
/area/service/library)
"cAu" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/door/window/northright{
+ base_state = "left";
+ dir = 2;
+ icon_state = "left";
+ name = "Curator Desk Door";
+ req_access_txt = "37"
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
+"cAv" = (
/obj/structure/table/wood,
-/obj/item/clothing/head/pharaoh,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/item/kirbyplants{
+ icon_state = "plant-05";
+ pixel_y = 10
+ },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -52591,7 +52251,7 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cAv" = (
+"cAy" = (
/obj/structure/table/wood,
/obj/item/camera,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
@@ -52607,38 +52267,7 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cAy" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/door/window/northright{
- dir = 2;
- name = "Curator Desk Door";
- req_access_txt = "37"
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"cAB" = (
-/obj/effect/turf_decal/tile/purple{
- dir = 1
- },
-/obj/effect/turf_decal/tile/purple{
- dir = 4
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"cAC" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/chair/wood/wings{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"cAD" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/chair/wood/wings{
dir = 1
@@ -52646,32 +52275,46 @@
/obj/effect/landmark/start/librarian,
/turf/open/floor/plasteel/dark,
/area/service/library)
+"cAC" = (
+/obj/effect/turf_decal/tile/purple{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/purple{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
+"cAD" = (
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"cAH" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/closed/wall,
+/area/maintenance/department/chapel/monastery)
+"cAJ" = (
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/space/basic,
+/area/space)
+"cAK" = (
/obj/machinery/light/small,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cAJ" = (
+"cAM" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 9
},
/turf/open/floor/plasteel/dark,
/area/service/library)
-"cAK" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
-"cAM" = (
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/service/library)
"cAQ" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -52682,31 +52325,57 @@
/turf/open/floor/plating,
/area/engineering/main)
"cAS" = (
-/obj/machinery/vending/wardrobe/curator_wardrobe,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
-/area/service/library)
+/area/service/chapel/main/monastery)
"cAT" = (
-/obj/structure/destructible/cult/tome,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
/turf/open/floor/plasteel/dark,
-/area/service/library)
+/area/service/chapel/main/monastery)
"cAU" = (
-/obj/structure/rack{
- icon = 'icons/obj/stationobjs.dmi';
- icon_state = "minibar";
- name = "skeletal minibar"
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/obj/item/book/codex_gigas,
-/obj/machinery/camera{
- c_tag = "Monastery Archives Aft";
- dir = 1;
- network = list("ss13","monastery")
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
},
/turf/open/floor/plasteel/dark,
-/area/service/library)
+/area/service/chapel/main/monastery)
"cAV" = (
-/obj/structure/bookcase{
- name = "Forbidden Knowledge"
- },
+/obj/machinery/vending/wardrobe/curator_wardrobe,
/turf/open/floor/plasteel/dark,
/area/service/library)
"cBi" = (
@@ -52910,15 +52579,6 @@
/obj/effect/turf_decal/bot/right,
/turf/open/floor/plasteel/white,
/area/engineering/gravity_generator)
-"cCR" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/machinery/atmospherics/components/unary/outlet_injector/on{
- dir = 1
- },
-/turf/open/floor/plating/airless,
-/area/maintenance/department/chapel/monastery)
"cCS" = (
/obj/machinery/rnd/production/techfab/department/security,
/turf/open/floor/plasteel/dark,
@@ -52941,9 +52601,14 @@
/turf/open/floor/plasteel,
/area/engineering/main)
"cCW" = (
-/obj/machinery/vending/games,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel/dark,
-/area/service/library)
+/area/service/chapel/main/monastery)
"cCX" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -52992,6 +52657,15 @@
icon_state = "platingdmg3"
},
/area/maintenance/department/security/brig)
+"cIN" = (
+/obj/machinery/door/airlock/grunge{
+ name = "Library"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"cJo" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -53126,6 +52800,12 @@
},
/turf/open/floor/plasteel/dark,
/area/science/lab)
+"cTI" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"cXP" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
@@ -53150,6 +52830,14 @@
/obj/machinery/power/rad_collector/anchored,
/turf/open/floor/engine,
/area/engineering/supermatter)
+"daQ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/flora/ausbushes/reedbush{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/turf/open/water/decorative,
+/area/hallway/secondary/entry)
"daY" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
@@ -53171,14 +52859,7 @@
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
"deJ" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/structure/table,
-/obj/item/gps/mining{
- gpstag = "MINE_PUB"
- },
-/turf/open/floor/plasteel,
+/turf/open/floor/plasteel/yellowsiding/corner,
/area/hallway/secondary/entry)
"dgg" = (
/obj/structure/disposalpipe/segment{
@@ -53418,6 +53099,13 @@
},
/turf/open/floor/plasteel/white/corner,
/area/hallway/secondary/exit/departure_lounge)
+"dwq" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/chair/wood/wings{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"dxc" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -53459,18 +53147,31 @@
},
/area/maintenance/department/engine)
"dEy" = (
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
- },
/obj/structure/reflector/double/anchored{
dir = 9
},
/turf/open/floor/plasteel/dark,
/area/engineering/main)
+"dET" = (
+/obj/structure/chair{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"dFJ" = (
/turf/open/floor/engine,
/area/engineering/supermatter)
+"dHg" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plasteel,
+/area/security/prison)
"dHo" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -53581,6 +53282,10 @@
/obj/machinery/shieldwallgen/xenobiologyaccess,
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"dRT" = (
+/obj/structure/bookcase/random/reference,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"dSp" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{
dir = 1
@@ -53597,6 +53302,12 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/exit/departure_lounge)
+"dVp" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -32
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"dVI" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 4;
@@ -53635,6 +53346,13 @@
},
/turf/open/floor/plasteel/dark,
/area/security/prison)
+"dYI" = (
+/obj/machinery/airalarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"dZj" = (
/obj/machinery/atmospherics/pipe/manifold/green/visible,
/obj/machinery/airalarm/engine{
@@ -53675,6 +53393,10 @@
/obj/machinery/status_display/supply,
/turf/closed/wall,
/area/cargo/office)
+"eeG" = (
+/obj/machinery/bookbinder,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"eeQ" = (
/obj/machinery/door/firedoor,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -53696,6 +53418,10 @@
icon_state = "panelscorched"
},
/area/maintenance/department/science)
+"egu" = (
+/obj/structure/bookcase/random/religion,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"egK" = (
/obj/structure/girder,
/turf/open/floor/plating{
@@ -53710,6 +53436,14 @@
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"ehR" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/chair,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"eiV" = (
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
dir = 4
@@ -53721,6 +53455,7 @@
/obj/effect/decal/cleanable/cobweb{
icon_state = "cobweb2"
},
+/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
"elk" = (
@@ -53900,6 +53635,18 @@
},
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"eKC" = (
+/obj/machinery/door/airlock/grunge{
+ name = "Library"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"eLt" = (
/obj/structure/closet/firecloset,
/obj/effect/turf_decal/tile/neutral{
@@ -53923,14 +53670,7 @@
},
/area/maintenance/department/science)
"eNc" = (
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/obj/structure/rack,
-/turf/open/floor/plating{
- icon_state = "panelscorched"
- },
+/turf/open/floor/plating,
/area/maintenance/department/chapel/monastery)
"eNq" = (
/obj/effect/turf_decal/stripes/line{
@@ -54244,6 +53984,18 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/exit/departure_lounge)
+"fug" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "Library APC";
+ pixel_x = 24
+ },
+/obj/structure/cable,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"fuP" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -54333,13 +54085,13 @@
/turf/open/floor/plasteel,
/area/maintenance/department/engine)
"fAx" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
"fBt" = (
@@ -54471,8 +54223,8 @@
},
/area/hallway/secondary/exit/departure_lounge)
"fWv" = (
-/obj/structure/bookcase/random/religion,
-/turf/open/floor/plasteel/dark,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/carpet,
/area/service/library/lounge)
"fZK" = (
/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
@@ -54529,13 +54281,19 @@
},
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
+"geL" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 4
+ },
+/turf/closed/wall/r_wall,
+/area/ai_monitored/turret_protected/AIsatextAS)
"geN" = (
/obj/machinery/igniter{
id = "xenoigniter";
luminosity = 2
},
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
},
/turf/open/floor/engine,
/area/science/xenobiology)
@@ -54561,6 +54319,25 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/main)
+"ggN" = (
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"giI" = (
/obj/machinery/light/small{
dir = 1
@@ -54727,6 +54504,10 @@
},
/turf/open/floor/plasteel/dark/telecomms,
/area/tcommsat/server)
+"gqi" = (
+/obj/structure/bookcase/random/religion,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"gue" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
@@ -54924,6 +54705,14 @@
},
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"gJV" = (
+/obj/machinery/door/window/southleft{
+ dir = 1;
+ name = "Court Cell";
+ req_access_txt = "2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"gKz" = (
/obj/structure/table/wood,
/obj/item/kirbyplants{
@@ -54988,6 +54777,20 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"gPs" = (
+/obj/machinery/door/airlock/grunge{
+ name = "Library"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"gPV" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 10
@@ -55033,6 +54836,9 @@
},
/turf/open/floor/plating,
/area/maintenance/department/science)
+"gXv" = (
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"gXZ" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/camera{
@@ -55062,6 +54868,12 @@
/obj/machinery/door/poddoor/incinerator_atmos_main,
/turf/open/floor/engine/vacuum,
/area/maintenance/disposal/incinerator)
+"het" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"heC" = (
/obj/machinery/power/apc/highcap/five_k{
dir = 8;
@@ -55148,6 +54960,18 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/exit/departure_lounge)
+"hlj" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
+"hlw" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"hnu" = (
/obj/machinery/button/door{
id = "lawyer_shutters";
@@ -55181,6 +55005,13 @@
/obj/effect/turf_decal/stripes/corner,
/turf/open/floor/engine,
/area/engineering/main)
+"hpF" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"hqo" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -55196,6 +55027,16 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"hrk" = (
+/obj/item/beacon,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"hvW" = (
/obj/machinery/door/poddoor/preopen{
id = "xenobio4";
@@ -55280,6 +55121,20 @@
},
/turf/open/floor/plating,
/area/maintenance/solars/port)
+"hBu" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"hDG" = (
/obj/machinery/door/airlock/engineering{
name = "Auxillary Base Construction";
@@ -55348,6 +55203,10 @@
/obj/machinery/power/rad_collector/anchored,
/turf/open/floor/engine,
/area/engineering/supermatter)
+"hKX" = (
+/obj/machinery/space_heater,
+/turf/open/floor/plating,
+/area/maintenance/department/security/brig)
"hMx" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible,
/turf/open/floor/plating{
@@ -55466,7 +55325,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
"hVx" = (
@@ -55584,11 +55443,11 @@
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
"ijF" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
+/obj/structure/bookcase/random/nonfiction,
+/obj/machinery/light/small{
+ dir = 1
},
-/turf/open/floor/carpet,
+/turf/open/floor/plasteel/dark,
/area/service/library)
"ijU" = (
/obj/effect/spawner/lootdrop/organ_spawner,
@@ -55674,6 +55533,10 @@
},
/turf/open/floor/plasteel,
/area/engineering/main)
+"ipv" = (
+/obj/structure/chair/wood/normal,
+/turf/open/floor/carpet,
+/area/service/library)
"iqc" = (
/turf/open/floor/plasteel/stairs/right,
/area/maintenance/department/crew_quarters/dorms)
@@ -55743,6 +55606,9 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
+"iye" = (
+/turf/closed/wall,
+/area/service/chapel/asteroid/monastery)
"iyg" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -55759,6 +55625,12 @@
},
/turf/open/floor/plasteel/dark,
/area/engineering/main)
+"iyL" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/closed/wall,
+/area/service/library/lounge)
"izB" = (
/obj/machinery/door/airlock/external{
name = "Escape Pod"
@@ -55769,11 +55641,16 @@
/turf/open/floor/plating,
/area/commons/dorms)
"izF" = (
-/obj/structure/closet/emcloset,
-/turf/open/floor/plasteel/white{
- heat_capacity = 1e+006
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "2-8"
},
-/area/service/chapel/dock)
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/chapel/main/monastery)
"iAx" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -55819,6 +55696,11 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plating,
/area/security/execution/transfer)
+"iEP" = (
+/obj/structure/table/wood/fancy,
+/obj/item/storage/fancy/candle_box,
+/turf/open/floor/carpet,
+/area/service/library)
"iEQ" = (
/obj/structure/table,
/obj/item/storage/box/lights/mixed,
@@ -55828,6 +55710,12 @@
/obj/effect/spawner/lootdrop/keg,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"iEX" = (
+/obj/structure/table/wood,
+/obj/item/storage/briefcase,
+/obj/item/folder/red,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"iFI" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -55888,6 +55776,7 @@
id = "xenoigniter";
luminosity = 2
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/engine,
/area/science/xenobiology)
"iPz" = (
@@ -55979,16 +55868,64 @@
/area/maintenance/department/cargo)
"iXx" = (
/obj/machinery/light/small,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plating{
icon_state = "panelscorched"
},
/area/maintenance/department/chapel/monastery)
+"iYp" = (
+/obj/effect/turf_decal/stripes/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
+"iYQ" = (
+/obj/structure/chair{
+ dir = 4;
+ name = "Prosecution"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"jcT" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 10
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"jee" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/turf/closed/wall,
+/area/service/library/lounge)
"jen" = (
/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
dir = 4
@@ -56021,16 +55958,14 @@
},
/area/hallway/secondary/exit/departure_lounge)
"jgr" = (
-/obj/machinery/door/airlock/grunge{
- name = "Library"
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
+/obj/structure/cable{
+ icon_state = "4-8"
},
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/dark,
-/area/service/library)
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"jhk" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -56069,6 +56004,16 @@
/obj/machinery/atmospherics/components/binary/pump,
/turf/closed/wall/r_wall,
/area/tcommsat/computer)
+"jqZ" = (
+/obj/structure/table/wood,
+/obj/item/paper_bin{
+ layer = 2.9;
+ pixel_x = -2;
+ pixel_y = 4
+ },
+/obj/item/pen,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"jrG" = (
/obj/effect/turf_decal/stripes/corner{
dir = 1
@@ -56189,6 +56134,22 @@
},
/turf/open/floor/plasteel,
/area/security/brig)
+"jzw" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"jzz" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/sign/warning/vacuum/external,
@@ -56253,6 +56214,10 @@
},
/turf/open/floor/plating,
/area/maintenance/department/science)
+"jEZ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/yellowsiding,
+/area/hallway/secondary/entry)
"jFw" = (
/obj/effect/spawner/lootdrop/maintenance,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -56261,11 +56226,8 @@
/turf/open/floor/plating,
/area/maintenance/department/science)
"jFO" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/carpet,
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
/area/service/library/lounge)
"jHP" = (
/obj/structure/table,
@@ -56309,6 +56271,12 @@
/area/maintenance/department/science)
"jSa" = (
/obj/machinery/door/airlock/maintenance,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plating,
/area/service/chapel/main/monastery)
"jTh" = (
@@ -56352,8 +56320,8 @@
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"jXh" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
+/obj/structure/chair/wood/normal{
+ dir = 1
},
/turf/open/floor/plasteel/dark,
/area/service/library/lounge)
@@ -56419,6 +56387,12 @@
},
/turf/open/floor/engine,
/area/engineering/main)
+"keD" = (
+/obj/structure/table/wood,
+/obj/item/storage/briefcase,
+/obj/item/folder/blue,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"kfh" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 9
@@ -56445,6 +56419,12 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
+"kix" = (
+/obj/structure/chair/wood/normal{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"kjK" = (
/obj/machinery/door/airlock/maintenance_hatch{
name = "MiniSat Maintenance";
@@ -56532,6 +56512,15 @@
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"kuS" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/computer/shuttle/mining/common{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"kvj" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -56604,6 +56593,17 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/secondary/exit/departure_lounge)
+"kAX" = (
+/obj/structure/table/wood,
+/obj/item/gavelblock,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"kDf" = (
/obj/machinery/light/small,
/turf/open/floor/carpet/black,
@@ -56711,12 +56711,15 @@
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"kJo" = (
-/obj/structure/cable{
- icon_state = "1-4"
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating,
-/area/maintenance/department/security/brig)
+/area/maintenance/department/chapel/monastery)
"kJw" = (
/obj/machinery/door/airlock/maintenance/abandoned{
name = "Firing Range Target"
@@ -56725,6 +56728,22 @@
icon_state = "platingdmg3"
},
/area/maintenance/department/security/brig)
+"kJN" = (
+/obj/structure/chair{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/machinery/camera{
+ c_tag = "Courtroom South";
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"kKI" = (
/obj/effect/spawner/lootdrop/maintenance,
/obj/structure/closet,
@@ -56746,6 +56765,15 @@
},
/turf/open/floor/engine,
/area/science/xenobiology)
+"kOW" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/carpet,
+/area/service/library/lounge)
"kPi" = (
/obj/structure/table,
/obj/machinery/microwave,
@@ -56772,6 +56800,12 @@
},
/turf/open/floor/plasteel/white,
/area/medical/treatment_center)
+"kQH" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"kQZ" = (
/obj/structure/closet,
/obj/item/stack/spacecash/c10,
@@ -56796,6 +56830,26 @@
},
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"kRY" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"kSb" = (
/obj/structure/chair/office/light{
dir = 8
@@ -56887,6 +56941,9 @@
/obj/item/kirbyplants{
icon_state = "plant-10"
},
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 1
+ },
/turf/open/floor/plasteel/dark,
/area/service/chapel/main/monastery)
"kYM" = (
@@ -57011,15 +57068,6 @@
/obj/effect/decal/cleanable/oil,
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
-"lqy" = (
-/obj/machinery/door/airlock/grunge{
- name = "Library"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/dark,
-/area/service/library/lounge)
"lrM" = (
/obj/structure/cable{
icon_state = "2-8"
@@ -57028,10 +57076,8 @@
/turf/open/floor/plasteel,
/area/engineering/main)
"lxI" = (
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/plating{
- icon_state = "platingdmg1"
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating,
/area/maintenance/department/chapel/monastery)
"lzJ" = (
/obj/structure/closet/crate/bin,
@@ -57047,6 +57093,28 @@
"lAs" = (
/turf/closed/wall,
/area/cargo/sorting)
+"lAL" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/chair{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"lAR" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -57070,6 +57138,12 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/engine,
/area/science/xenobiology)
+"lEh" = (
+/obj/structure/bookcase{
+ name = "Forbidden Knowledge"
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"lEn" = (
/obj/structure/window/reinforced{
dir = 1
@@ -57179,6 +57253,12 @@
},
/turf/open/floor/plating,
/area/maintenance/department/science)
+"lQo" = (
+/obj/machinery/newscaster{
+ pixel_x = 32
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"lQQ" = (
/obj/machinery/door/poddoor/preopen{
id = "bridgespace";
@@ -57214,6 +57294,12 @@
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"lUz" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"lUO" = (
/obj/structure/sign/warning/radiation,
/turf/closed/wall/r_wall,
@@ -57260,6 +57346,20 @@
},
/turf/open/floor/engine,
/area/science/xenobiology)
+"lXv" = (
+/obj/structure/chair{
+ dir = 8;
+ name = "Defense"
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"lXJ" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 4
@@ -57311,6 +57411,19 @@
/obj/machinery/portable_atmospherics/canister/toxins,
/turf/open/floor/plating,
/area/engineering/main)
+"mck" = (
+/obj/structure/table/wood,
+/obj/item/paper_bin{
+ layer = 2.9;
+ pixel_x = -2;
+ pixel_y = 4
+ },
+/obj/item/pen{
+ pixel_x = -2;
+ pixel_y = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"mdL" = (
/obj/structure/table,
/obj/item/paper_bin,
@@ -57609,6 +57722,17 @@
/obj/structure/cable,
/turf/open/floor/plating,
/area/tcommsat/computer)
+"mEe" = (
+/obj/structure/table/wood,
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"mEu" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
@@ -57630,12 +57754,10 @@
/turf/open/floor/wood,
/area/maintenance/department/engine)
"mIa" = (
-/obj/structure/disposalpipe/segment{
- dir = 10
- },
/obj/machinery/light/small{
dir = 8
},
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/maintenance/department/engine)
"mJp" = (
@@ -57645,9 +57767,15 @@
},
/turf/open/space/basic,
/area/space/nearstation)
+"mJR" = (
+/turf/open/water/decorative,
+/area/hallway/secondary/entry)
"mKc" = (
-/obj/structure/bookcase/random/nonfiction,
-/turf/open/floor/plasteel/dark,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/carpet,
/area/service/library/lounge)
"mKk" = (
/obj/structure/cable{
@@ -57655,6 +57783,11 @@
},
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"mKP" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/security/courtroom)
"mLB" = (
/obj/structure/cable{
icon_state = "1-4"
@@ -57707,12 +57840,38 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"mWN" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"mXq" = (
/obj/item/taperecorder,
/obj/item/cartridge/lawyer,
/obj/structure/table/wood,
/turf/open/floor/wood,
/area/service/lawoffice)
+"mXJ" = (
+/obj/structure/table/wood/fancy,
+/turf/open/floor/carpet,
+/area/service/library)
"mZE" = (
/turf/open/space/basic,
/area/space/nearstation)
@@ -57801,6 +57960,11 @@
/obj/effect/spawner/lootdrop/costume,
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
+"nix" = (
+/obj/structure/lattice,
+/obj/structure/lattice,
+/turf/closed/mineral,
+/area/service/chapel/asteroid/monastery)
"niy" = (
/obj/structure/table,
/obj/item/reagent_containers/food/snacks/cookie,
@@ -57819,6 +57983,11 @@
},
/turf/open/floor/plasteel/dark,
/area/hallway/secondary/exit/departure_lounge)
+"njI" = (
+/obj/structure/table/wood,
+/obj/machinery/computer/libraryconsole/bookmanagement,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"nku" = (
/obj/machinery/door/airlock/centcom{
name = "Crematorium";
@@ -57865,6 +58034,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"nso" = (
+/obj/structure/chair{
+ dir = 1
+ },
+/obj/machinery/light,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"nsy" = (
/obj/structure/table,
/obj/item/stack/sheet/metal/fifty,
@@ -58063,10 +58239,14 @@
/turf/open/floor/engine,
/area/science/explab)
"nKo" = (
-/obj/structure/lattice,
-/obj/structure/lattice,
-/turf/open/space/basic,
-/area/space/nearstation)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/chapel/monastery)
"nLl" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -58122,6 +58302,25 @@
},
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"nOF" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"nOY" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -58177,6 +58376,10 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
+"nUc" = (
+/obj/structure/disposaloutlet,
+/turf/open/floor/plating,
+/area/space/nearstation)
"nUQ" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/engine,
@@ -58185,10 +58388,33 @@
/obj/item/spear,
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"nWD" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/door/window/northright{
+ dir = 2;
+ name = "Curator Desk Door";
+ req_access_txt = "37"
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"nWP" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"nXR" = (
+/obj/structure/table/wood/fancy,
+/obj/item/flashlight/lantern{
+ icon_state = "lantern-on";
+ pixel_y = 8
+ },
+/turf/open/floor/carpet,
+/area/service/library)
"nYb" = (
/obj/structure/table_frame/wood,
/turf/open/floor/wood,
@@ -58198,6 +58424,12 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/hallway/secondary/exit/departure_lounge)
+"nYC" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"nZw" = (
/obj/machinery/door/airlock/abandoned{
name = "Backup Laboratory"
@@ -58225,11 +58457,14 @@
/obj/item/pen,
/turf/open/floor/plating,
/area/maintenance/department/science)
-"odM" = (
-/obj/effect/landmark/barthpot,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+"odz" = (
+/obj/structure/table/wood/fancy,
+/obj/item/storage/photo_album,
/turf/open/floor/carpet,
-/area/service/library/lounge)
+/area/service/library)
+"odM" = (
+/turf/closed/wall/r_wall,
+/area/security/courtroom)
"oep" = (
/obj/structure/table/glass,
/obj/item/paper_bin,
@@ -58346,6 +58581,19 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"osW" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"osY" = (
+/obj/structure/flora/ausbushes/reedbush{
+ pixel_x = -2;
+ pixel_y = 13
+ },
+/turf/open/water/decorative,
+/area/hallway/secondary/entry)
"ous" = (
/obj/effect/turf_decal/stripes/line,
/obj/machinery/button/door{
@@ -58401,6 +58649,13 @@
},
/turf/open/floor/plasteel/dark,
/area/service/chapel/office)
+"oxo" = (
+/obj/structure/bookcase/random/religion,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"oxw" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -58414,6 +58669,7 @@
/area/commons/storage/primary)
"ozO" = (
/obj/machinery/door/airlock/maintenance,
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/maintenance/department/engine)
"oAw" = (
@@ -58531,6 +58787,22 @@
},
/turf/open/floor/plating,
/area/engineering/main)
+"oHk" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/carpet,
+/area/service/library/lounge)
+"oIU" = (
+/obj/structure/table/wood,
+/obj/item/folder/yellow,
+/obj/item/pen,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"oKa" = (
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
@@ -58577,7 +58849,6 @@
dir = 8
},
/obj/machinery/atmospherics/components/binary/pump/on{
- dir = 3;
name = "Waste to Space"
},
/turf/open/floor/plasteel/dark,
@@ -58709,6 +58980,12 @@
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"oWD" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"oXe" = (
/obj/structure/table/glass,
/obj/item/mmi,
@@ -58757,12 +59034,6 @@
/turf/open/floor/plating/airless,
/area/engineering/main)
"pbm" = (
-/obj/machinery/door/airlock/external{
- name = "Pod Docking Bay"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
- },
/turf/open/floor/plating,
/area/service/chapel/dock)
"pbI" = (
@@ -58790,7 +59061,7 @@
dir = 5
},
/turf/open/floor/plating,
-/area/science/explab)
+/area/maintenance/department/cargo)
"peE" = (
/obj/structure/cable{
icon_state = "1-4"
@@ -58848,15 +59119,9 @@
/turf/open/floor/plating,
/area/maintenance/disposal)
"pia" = (
-/obj/effect/spawner/lootdrop/maintenance,
-/obj/structure/rack,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating{
- icon_state = "panelscorched"
- },
-/area/maintenance/department/chapel/monastery)
+/obj/structure/disposalpipe/segment,
+/turf/open/space/basic,
+/area/space)
"pjH" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -59078,6 +59343,13 @@
},
/turf/open/floor/wood,
/area/command/heads_quarters/hop)
+"pJy" = (
+/obj/item/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -26
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"pKd" = (
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 2;
@@ -59195,12 +59467,16 @@
/turf/open/floor/plasteel,
/area/service/hydroponics)
"pXc" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/cable{
- icon_state = "1-4"
+ icon_state = "1-2"
},
-/turf/open/floor/carpet,
-/area/service/library)
+/obj/machinery/door/airlock/public/glass{
+ name = "Courtroom"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"pXg" = (
/obj/structure/table/glass,
/obj/structure/window/reinforced,
@@ -59419,6 +59695,7 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/engine,
/area/science/xenobiology)
"qAx" = (
@@ -59429,10 +59706,13 @@
/turf/open/floor/plasteel,
/area/commons/fitness/recreation)
"qAM" = (
-/obj/effect/spawner/lootdrop/maintenance,
-/obj/item/cigbutt,
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
+/obj/machinery/door/airlock/grunge{
+ name = "Library"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"qBv" = (
/obj/item/clothing/head/ushanka,
/turf/open/floor/plating,
@@ -59477,6 +59757,21 @@
},
/turf/open/floor/plasteel,
/area/engineering/main)
+"qFw" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 1
+ },
+/area/hallway/secondary/entry)
+"qGf" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/outlet_injector/on{
+ dir = 1
+ },
+/turf/open/floor/plating/airless,
+/area/maintenance/department/chapel/monastery)
"qGu" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -59529,6 +59824,20 @@
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/plating,
/area/maintenance/department/science)
+"qLb" = (
+/obj/structure/table/wood,
+/obj/item/book/manual/wiki/security_space_law,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"qLI" = (
/obj/structure/table,
/obj/item/stack/sheet/glass/fifty{
@@ -59562,7 +59871,10 @@
/turf/open/floor/plating,
/area/security/execution/transfer)
"qOE" = (
-/turf/open/floor/plasteel/dark,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/turf/open/floor/carpet,
/area/service/library/lounge)
"qOH" = (
/obj/structure/cable{
@@ -59636,6 +59948,19 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/exit/departure_lounge)
+"qUD" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/flora/ausbushes/sparsegrass,
+/obj/structure/flora/rock/pile/largejungle{
+ pixel_x = -50;
+ pixel_y = -50
+ },
+/obj/structure/flora/ausbushes/sparsegrass{
+ pixel_x = -60;
+ pixel_y = -60
+ },
+/turf/open/water/decorative,
+/area/hallway/secondary/entry)
"qVk" = (
/obj/machinery/door/poddoor/incinerator_atmos_aux,
/obj/structure/lattice/catwalk,
@@ -59662,9 +59987,10 @@
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
"qWo" = (
-/turf/open/floor/plating{
- icon_state = "platingdmg3"
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
},
+/turf/closed/wall,
/area/maintenance/department/chapel/monastery)
"qWG" = (
/obj/structure/closet/emcloset/anchored,
@@ -59736,6 +60062,10 @@
},
/turf/open/floor/plasteel/dark/telecomms,
/area/tcommsat/server)
+"qYW" = (
+/obj/structure/bookcase/random/nonfiction,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"rar" = (
/obj/machinery/door/firedoor,
/obj/structure/disposalpipe/segment{
@@ -59857,12 +60187,16 @@
/turf/open/floor/plating/airless,
/area/space/nearstation)
"rnE" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
+/obj/machinery/door/airlock/grunge{
+ name = "Library"
},
-/obj/structure/lattice,
-/turf/open/space/basic,
-/area/space/nearstation)
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"roc" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -59872,10 +60206,18 @@
/obj/machinery/light/small{
dir = 4
},
+/obj/structure/closet/emcloset,
/turf/open/floor/plasteel/white{
heat_capacity = 1e+006
},
/area/service/chapel/dock)
+"rpx" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"rrb" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -59961,6 +60303,12 @@
},
/turf/open/floor/plasteel/cafeteria,
/area/service/kitchen)
+"rzm" = (
+/obj/structure/table/wood,
+/obj/item/stack/packageWrap,
+/obj/item/coin/gold,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"rzp" = (
/obj/structure/table,
/obj/item/stack/sheet/metal/fifty,
@@ -59996,6 +60344,13 @@
icon_state = "platingdmg3"
},
/area/maintenance/department/science)
+"rGY" = (
+/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 8
+ },
+/area/hallway/secondary/entry)
"rHA" = (
/turf/open/floor/plasteel,
/area/construction/mining/aux_base)
@@ -60086,6 +60441,19 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/science/mixing)
+"rRv" = (
+/obj/structure/bookcase/random/religion,
+/obj/effect/decal/cleanable/cobweb{
+ icon_state = "cobweb2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
+"rSE" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"rSH" = (
/obj/item/trash/can,
/turf/open/floor/wood,
@@ -60185,6 +60553,17 @@
},
/turf/open/space,
/area/space/nearstation)
+"sgD" = (
+/obj/structure/bookcase/random/adult,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
+"shw" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/carpet,
+/area/service/library)
"shH" = (
/turf/closed/wall/r_wall,
/area/space/nearstation)
@@ -60246,6 +60625,13 @@
},
/turf/open/floor/plasteel/dark,
/area/maintenance/department/crew_quarters/dorms)
+"sqt" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"sqQ" = (
/turf/open/floor/plating,
/area/maintenance/disposal)
@@ -60375,7 +60761,9 @@
dir = 8
},
/obj/structure/table,
-/obj/item/flashlight,
+/obj/item/gps/mining{
+ gpstag = "MINE_PUB"
+ },
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"sJp" = (
@@ -60399,6 +60787,17 @@
},
/turf/open/floor/plasteel,
/area/engineering/main)
+"sKq" = (
+/obj/machinery/door/airlock/grunge{
+ name = "Library"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"sNk" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -60419,6 +60818,9 @@
},
/turf/open/floor/plating,
/area/security/execution/transfer)
+"sPh" = (
+/turf/open/floor/plasteel/yellowsiding,
+/area/hallway/secondary/entry)
"sQt" = (
/obj/machinery/door/airlock/external{
name = "Supply Dock Airlock";
@@ -60592,6 +60994,7 @@
/area/maintenance/department/science)
"tfP" = (
/obj/item/beacon,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/engine,
/area/science/xenobiology)
"tfZ" = (
@@ -60615,7 +61018,7 @@
},
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
-/area/science/explab)
+/area/maintenance/department/cargo)
"tix" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -60797,11 +61200,15 @@
},
/area/maintenance/department/science)
"tyL" = (
-/obj/structure/cable{
- icon_state = "1-8"
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
},
-/turf/open/floor/plating,
-/area/maintenance/department/security/brig)
+/obj/structure/rack,
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/department/chapel/monastery)
"tzj" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel/white,
@@ -60823,6 +61230,10 @@
/obj/item/pen,
/turf/open/floor/plasteel/dark,
/area/science/explab)
+"tCJ" = (
+/obj/machinery/space_heater,
+/turf/open/floor/plating,
+/area/maintenance/department/crew_quarters/bar)
"tCP" = (
/obj/docking_port/stationary/public_mining_dock,
/turf/open/floor/plating,
@@ -60881,6 +61292,11 @@
icon_state = "panelscorched"
},
/area/maintenance/department/engine)
+"tRZ" = (
+/obj/structure/lattice,
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space/nearstation)
"tSL" = (
/turf/open/floor/plating{
icon_state = "panelscorched"
@@ -60909,6 +61325,26 @@
},
/turf/closed/wall/r_wall,
/area/science/xenobiology)
+"tVY" = (
+/obj/structure/chair{
+ dir = 4;
+ name = "Prosecution"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"tVZ" = (
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/plasteel/dark,
+/area/security/prison)
"tXn" = (
/obj/structure/sink{
dir = 4;
@@ -61032,11 +61468,15 @@
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
"ukn" = (
-/obj/structure/disposalpipe/segment{
+/obj/effect/spawner/lootdrop/maintenance,
+/obj/structure/rack,
+/obj/machinery/light/small{
dir = 4
},
-/turf/closed/wall,
-/area/maintenance/department/engine)
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/department/chapel/monastery)
"ukp" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 4;
@@ -61061,6 +61501,24 @@
},
/turf/open/floor/plasteel,
/area/commons/storage/primary)
+"ulQ" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Courtroom";
+ req_access_txt = "42"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"ulY" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
@@ -61108,6 +61566,15 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space/nearstation)
+"upz" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 4
+ },
+/area/hallway/secondary/entry)
+"upX" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/water/decorative,
+/area/hallway/secondary/entry)
"uqJ" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable,
@@ -61237,12 +61704,37 @@
},
/turf/open/floor/plasteel,
/area/tcommsat/computer)
+"uzy" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"uzB" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
/turf/open/floor/engine,
/area/science/xenobiology)
+"uAA" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"uAU" = (
/obj/structure/table/wood,
/obj/item/folder/blue,
@@ -61278,10 +61770,27 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"uIh" = (
+/obj/structure/chair{
+ dir = 8;
+ name = "Defense"
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"uIn" = (
/obj/machinery/power/terminal{
dir = 1
},
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
/turf/open/floor/plating,
/area/maintenance/department/engine)
"uIB" = (
@@ -61347,6 +61856,12 @@
},
/turf/open/floor/engine,
/area/engineering/main)
+"uTZ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"uUQ" = (
/obj/machinery/door/airlock/maintenance{
name = "Engineering Maintenance";
@@ -61373,6 +61888,13 @@
/obj/item/stamp/law,
/turf/open/floor/carpet,
/area/service/lawoffice)
+"uXp" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"uXG" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -61399,6 +61921,11 @@
},
/turf/open/floor/plating,
/area/maintenance/solars/starboard)
+"uXL" = (
+/turf/open/floor/plasteel/yellowsiding{
+ dir = 1
+ },
+/area/hallway/secondary/entry)
"uZb" = (
/obj/structure/lattice,
/obj/structure/window/reinforced{
@@ -61414,9 +61941,7 @@
/turf/open/floor/plating,
/area/maintenance/department/engine)
"vco" = (
-/obj/machinery/light/small{
- dir = 8
- },
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/maintenance/department/chapel/monastery)
"veF" = (
@@ -61442,6 +61967,11 @@
},
/turf/open/floor/plasteel/dark,
/area/science/mixing)
+"vgg" = (
+/obj/structure/table/wood,
+/obj/item/barcodescanner,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"vgp" = (
/obj/machinery/door/firedoor,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
@@ -61538,6 +62068,25 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space/nearstation)
+"vrn" = (
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"vsk" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -61622,6 +62171,10 @@
},
/turf/open/floor/plasteel,
/area/engineering/main)
+"vxV" = (
+/obj/item/kirbyplants/random,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"vzp" = (
/obj/effect/turf_decal/tile/brown,
/obj/item/stack/ore/iron,
@@ -61717,6 +62270,15 @@
},
/turf/open/floor/plating,
/area/maintenance/department/science)
+"vHh" = (
+/obj/structure/lattice,
+/turf/closed/mineral,
+/area/service/chapel/asteroid/monastery)
+"vIa" = (
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 4
+ },
+/area/hallway/secondary/entry)
"vIc" = (
/obj/structure/cable{
icon_state = "2-4"
@@ -61743,19 +62305,30 @@
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
"vOw" = (
-/obj/machinery/door/airlock/grunge{
- name = "Library"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
+/obj/structure/lattice,
+/obj/structure/disposalpipe/segment,
+/turf/open/space/basic,
+/area/space/nearstation)
+"vQN" = (
+/obj/effect/turf_decal/stripes/corner,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
},
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
/turf/open/floor/plasteel/dark,
-/area/service/library)
+/area/service/library/lounge)
"vRi" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -61794,6 +62367,20 @@
},
/turf/open/floor/plasteel,
/area/engineering/main)
+"vTc" = (
+/obj/structure/rack{
+ icon = 'icons/obj/stationobjs.dmi';
+ icon_state = "minibar";
+ name = "skeletal minibar"
+ },
+/obj/item/book/codex_gigas,
+/obj/machinery/camera{
+ c_tag = "Monastery Archives Aft";
+ dir = 1;
+ network = list("ss13","monastery")
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"vTL" = (
/obj/machinery/vending/tool,
/obj/effect/turf_decal/tile/neutral{
@@ -61873,6 +62460,17 @@
/obj/machinery/meter,
/turf/open/floor/plating,
/area/maintenance/department/engine)
+"wdY" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/camera{
+ c_tag = "Monastery Archives Starboard";
+ dir = 8;
+ network = list("ss13","monastery")
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"weL" = (
/obj/machinery/light/small,
/turf/open/floor/plating,
@@ -61911,6 +62509,13 @@
},
/turf/open/floor/engine,
/area/engineering/main)
+"whP" = (
+/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel/yellowsiding/corner{
+ dir = 1
+ },
+/area/hallway/secondary/entry)
"wig" = (
/obj/machinery/vending/cigarette,
/turf/open/floor/plating{
@@ -61943,15 +62548,14 @@
/turf/open/floor/plasteel,
/area/engineering/main)
"wjQ" = (
-/obj/machinery/computer/shuttle/mining/common{
- dir = 4
- },
/obj/machinery/light{
dir = 8
},
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/structure/table,
+/obj/item/flashlight,
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"wkZ" = (
@@ -61981,6 +62585,13 @@
},
/turf/open/floor/plasteel/white,
/area/science/explab)
+"wnE" = (
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"wnJ" = (
/obj/structure/sign/warning,
/turf/closed/wall,
@@ -62056,6 +62667,11 @@
},
/turf/open/floor/plasteel/dark,
/area/security/brig)
+"wyf" = (
+/obj/structure/chair,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"wzb" = (
/obj/structure/chair,
/turf/open/floor/wood,
@@ -62093,6 +62709,10 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
+"wDq" = (
+/obj/structure/bookcase/random/fiction,
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"wDZ" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 1
@@ -62241,6 +62861,14 @@
},
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
+"wSX" = (
+/obj/structure/flora/junglebush/large{
+ pixel_x = -15;
+ pixel_y = -4
+ },
+/obj/structure/flora/rock/pile,
+/turf/open/water/decorative,
+/area/hallway/secondary/entry)
"wTD" = (
/obj/structure/table/wood,
/obj/item/folder/red,
@@ -62283,6 +62911,11 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"wWJ" = (
+/obj/structure/closet/secure_closet/courtroom,
+/obj/item/gavelhammer,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"wXu" = (
/obj/machinery/disposal/bin,
/obj/structure/window/reinforced{
@@ -62379,9 +63012,9 @@
/turf/open/floor/plasteel,
/area/science/explab)
"xhj" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/carpet,
-/area/service/library/lounge)
+/obj/structure/table,
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
"xhE" = (
/obj/structure/extinguisher_cabinet{
pixel_x = 27
@@ -62400,23 +63033,19 @@
/turf/open/floor/plasteel,
/area/engineering/main)
"xja" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "Library APC";
- pixel_x = 24
- },
-/obj/structure/cable,
+/obj/structure/displaycase/trophy,
/turf/open/floor/plasteel/dark,
/area/service/library)
"xjc" = (
/obj/structure/cable{
- icon_state = "2-8"
+ icon_state = "1-4"
},
-/turf/open/floor/plasteel/dark,
-/area/service/library)
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/carpet,
+/area/service/library/lounge)
"xje" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/door/firedoor,
@@ -62451,6 +63080,33 @@
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
+"xkB" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/security/courtroom)
+"xld" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/camera{
+ c_tag = "Monastery Archives Access Tunnel";
+ dir = 4;
+ network = list("ss13","monastery")
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"xlg" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/heat_exchanging/junction,
@@ -62608,6 +63264,10 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
+"xEb" = (
+/obj/structure/destructible/cult/tome,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"xEx" = (
/obj/machinery/portable_atmospherics/scrubber/huge,
/obj/effect/turf_decal/stripes/line,
@@ -62631,6 +63291,11 @@
/obj/effect/landmark/carpspawn,
/turf/open/space,
/area/space/station_ruins)
+"xGY" = (
+/obj/structure/table/wood,
+/obj/item/instrument/saxophone,
+/turf/open/floor/plasteel/dark,
+/area/service/library)
"xIx" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
@@ -62675,10 +63340,22 @@
/turf/open/floor/plasteel/dark,
/area/service/lawoffice)
"xNx" = (
-/obj/structure/lattice,
-/obj/structure/disposalpipe/junction/flip,
-/turf/open/space/basic,
-/area/space/nearstation)
+/obj/item/kirbyplants{
+ icon_state = "plant-22"
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "Library Lounge APC";
+ pixel_x = 24
+ },
+/obj/machinery/airalarm{
+ pixel_y = 22
+ },
+/turf/open/floor/plasteel/dark,
+/area/service/library/lounge)
"xNy" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/stripes/line{
@@ -62722,6 +63399,12 @@
/area/space/nearstation)
"xSd" = (
/obj/machinery/light/small,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plating,
/area/maintenance/department/chapel/monastery)
"xSX" = (
@@ -62738,14 +63421,8 @@
/turf/open/floor/plasteel,
/area/hallway/secondary/exit/departure_lounge)
"xVt" = (
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/obj/structure/rack,
-/turf/open/floor/plating{
- icon_state = "panelscorched"
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall,
/area/maintenance/department/chapel/monastery)
"xWl" = (
/obj/item/pen,
@@ -62759,9 +63436,13 @@
/turf/open/floor/plasteel,
/area/science/xenobiology)
"xYV" = (
-/turf/open/floor/plating{
- icon_state = "panelscorched"
+/obj/item/stack/rods/fifty,
+/obj/item/wrench,
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 8;
+ name = "Air to Distro"
},
+/turf/open/floor/plating,
/area/maintenance/department/chapel/monastery)
"ybX" = (
/obj/structure/table,
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@@ -77414,17 +78095,17 @@ aaa
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@@ -77650,11 +78331,11 @@ cuK
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@@ -77668,22 +78349,22 @@ aaa
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@@ -77820,7 +78501,7 @@ aaa
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@@ -78182,24 +78877,10 @@ aaa
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@@ -78425,38 +79106,38 @@ cfE
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@@ -78896,11 +79577,11 @@ aaa
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@@ -78938,40 +79619,40 @@ ciT
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@@ -79153,10 +79834,10 @@ aaa
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@@ -79198,43 +79879,43 @@ cfn
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@@ -79409,7 +80090,7 @@ aaa
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@@ -79455,43 +80136,43 @@ cvw
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@@ -79667,8 +80348,8 @@ aaa
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@@ -79709,36 +80390,36 @@ cgH
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@@ -79746,9 +80427,9 @@ aaa
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@@ -80639,9 +81320,9 @@ auu
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cfN
@@ -81725,9 +82406,9 @@ aaa
aaa
aaa
aaa
-bIY
-bIY
-aht
+aaa
+cwR
+bKe
aht
bNB
abI
@@ -81764,45 +82445,45 @@ cfm
ciF
cuQ
cfm
-cfm
+chF
jSa
-cfm
cwe
+xNx
ckp
ckI
ckX
-ckI
-cln
+het
+eeG
cwe
-cfN
-cfN
-aaa
-aaa
-aaa
-aaa
+cwe
+jee
+cdV
+cdV
+cdV
+iyL
cjp
cyT
ick
-cyZ
-ckH
-czp
ckH
ckH
-czP
ckH
ckH
-cjp
-cjp
+ckH
+ckH
+hlj
+cAg
+cAt
+ckH
+hlj
+lEh
cyU
-aht
-aaa
aaa
aaa
cfN
cfN
cfN
cfN
-aaa
+cfN
aaa
aaa
rmC
@@ -82021,39 +82702,40 @@ cio
chq
ciX
cfm
+cAi
+jgr
+cjm
+cwe
+gqi
+gXv
+dRT
+gXv
+sgD
+cwe
cfN
-cwA
-cfN
-cwe
-cwe
-cwe
-cwe
-cwe
-cwe
-cwe
-caS
-caS
-aht
-aht
-aht
-aht
+aaa
+aaa
+aaa
+aaa
+aaa
cjp
-cjp
-xjc
+oxo
+ick
xja
ckH
czq
czw
-ckH
+oIU
czQ
+hlj
+cAg
+cAv
ckH
-cyR
+wnE
+cjp
cyU
aaa
aaa
-aht
-aaa
-aaa
cfN
cfN
cfN
@@ -82061,7 +82743,6 @@ cfN
cfN
aaa
aaa
-aaa
rmC
rmC
rmC
@@ -82278,47 +82959,47 @@ cgM
chr
chL
cfm
-cfN
+cAi
xSd
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-aaa
-aaa
-aaa
-aaa
-aht
-cjp
-cyU
-cjp
-cyU
-cjp
-cjp
-cyU
-cjp
-cyU
-cjp
-cyU
+cjm
+cwe
+gqi
+gXv
+qYW
+gXv
+sgD
+cwe
+iye
aht
aht
aht
aht
-cyM
+aht
+cjp
+egu
+ick
+ckH
+ckH
+njI
+kix
+kix
+xGY
+oWD
+ckH
+nWD
+cAC
+cyU
+cjp
+aht
+aht
+aht
+vHh
cfN
cfN
cfN
cfN
aaa
aaa
-aaa
-aaa
rmC
rmC
rmC
@@ -82535,47 +83216,47 @@ cip
chs
ciY
cfm
-cfN
-cwA
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
+cAi
+jgr
+cjm
+cwe
+rRv
+rSE
+wDq
+rSE
+sgD
+cwe
cfN
cfN
aaa
aaa
aaa
-aht
-aaa
-aaa
-aht
-aaa
-aaa
-aht
-aaa
-aht
aaa
+cjp
+jqZ
+ick
+xja
+ckH
+vgg
+ckH
+ckH
+rzm
+ckH
+ckH
+cjp
+cjp
+cyU
aht
aaa
aaa
aaa
-aaa
-aaa
cfN
cfN
-aaa
cfN
cfN
aaa
aaa
aaa
-aaa
rmC
rmC
rmC
@@ -82792,44 +83473,44 @@ cfm
cht
cfm
cfm
+cAi
+jgr
cfN
-cwA
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-aaa
-aaa
-aaa
+cwe
+cwe
+cwe
+cwe
+cwe
+cwe
+cwe
+iye
+iye
aht
aht
aht
aht
+cjp
+cjp
+nYC
+fug
+ckH
+dYI
+lQo
+ckH
+wdY
+ckH
+cyT
+cyU
aaa
aaa
aht
-aht
-aht
aaa
-aht
aaa
cfN
cfN
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+cfN
+cfN
+cfN
aaa
aaa
aaa
@@ -82923,13 +83604,13 @@ aaa
aem
aeq
aeE
-aeU
+tVZ
afo
afD
aga
aga
agz
-aie
+dHg
aiH
ahm
ahD
@@ -83049,9 +83730,8 @@ ciq
chu
ciZ
cfm
-cfN
-cwA
-cfN
+cAi
+kJo
cfN
cfN
cfN
@@ -83065,27 +83745,28 @@ cfN
aaa
aaa
aaa
+aaa
aht
-aaa
-aaa
+cjp
+cyU
+cjp
+cyU
+cjp
+cjp
+cyU
+cjp
+cyU
+cjp
+cyU
aht
-cfN
-cfN
-cyM
-cfN
aht
-aaa
aht
+aht
+vHh
+cfN
cfN
cfN
cfN
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
aaa
aaa
aaa
@@ -83253,10 +83934,10 @@ bdV
bnp
baK
pEH
-deJ
+pEH
sIK
wjQ
-pEH
+kuS
bbR
aZx
aaa
@@ -83306,43 +83987,43 @@ cfm
cfm
cfm
cfm
+cAj
+jgr
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
cfN
-cwA
-cjm
cfN
cfN
cfN
aaa
aaa
-cfN
-cfN
-cfN
-cfN
-aaa
aaa
+aht
aaa
aaa
aht
aaa
-cfN
-cyM
-cfN
-cfN
-cfN
-cfN
-cyM
-cfN
-cyM
-cfN
-cfN
-cfN
-cfN
+aaa
+aht
+aaa
+aht
+aaa
+aht
aaa
aaa
aaa
aaa
aaa
+cfN
+cfN
aaa
+cfN
+cfN
aaa
aaa
aaa
@@ -83509,11 +84190,11 @@ aZx
jzz
bnp
baK
-baK
-baK
-baK
-baK
-baK
+deJ
+upz
+upz
+upz
+vIa
baK
aZx
aaa
@@ -83554,38 +84235,20 @@ arF
crO
crO
crO
-crO
-crO
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
+aaa
+aaa
+cjm
+cjm
+cjm
+cxX
+cyA
+czl
+czC
+cAj
iXx
cjm
cfN
cfN
-aaa
-aaa
-aaa
-aaa
-cfN
-cfN
-aaa
-aaa
-aaa
-aaa
-aaa
-cyL
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
cfN
cfN
cfN
@@ -83597,13 +84260,31 @@ cfN
aaa
aaa
aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
+aht
+aht
+aht
+aht
+aaa
+aaa
+aht
+aht
+aht
+aaa
+aht
+aaa
+cfN
+cfN
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
rmC
rmC
rmC
@@ -83762,15 +84443,15 @@ aaa
aaa
aaa
aYG
-bbR
+bHN
bbR
bnp
baK
-baK
-baK
-baK
-baK
-baK
+sPh
+osY
+mJR
+mJR
+uXL
baK
aZx
aZx
@@ -83808,24 +84489,48 @@ bva
bIZ
bIZ
bIZ
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-xYV
+aht
+aht
+aht
+aht
+aht
cjm
+cvK
+cjm
+cxY
+cyL
+czp
+czH
+cAr
+nKo
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+aaa
+aaa
+aaa
aht
aaa
aaa
+aht
+cfN
+cfN
+vHh
+cfN
+aht
+aaa
+aht
+cfN
+cfN
+cfN
aaa
aaa
aaa
@@ -83835,32 +84540,8 @@ aaa
aaa
aaa
aaa
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
aaa
aaa
-aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
rmC
rmC
rmC
@@ -84019,15 +84700,15 @@ aZx
aZx
aYG
aYG
-baK
+bIU
baK
bnq
baM
-baK
-baK
-baK
-baK
-baK
+sPh
+mJR
+wSX
+mJR
+uXL
baK
bxY
bzz
@@ -84065,24 +84746,49 @@ caZ
cbS
ccN
bIZ
+xgh
+xgh
+xgh
+xgh
cjm
cjm
+cwg
cjm
-cjm
-cjm
-cjm
-cjm
-cjm
+cyl
+cyM
+czr
+czP
+cAj
+eNc
cjm
cfN
cfN
cfN
+fon
+aaa
cfN
-qWo
-cjm
-cjm
+cfN
+cfN
+cfN
+aaa
+aaa
+aaa
+aaa
aht
aaa
+cfN
+vHh
+cfN
+cfN
+cfN
+cfN
+vHh
+cfN
+vHh
+cfN
+cfN
+cfN
+cfN
aaa
aaa
aaa
@@ -84092,32 +84798,7 @@ aaa
aaa
aaa
aaa
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
aaa
-aaa
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-cfN
-aaa
-aaa
-aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
rmC
rmC
rmC
@@ -84280,11 +84961,11 @@ bbT
bbT
bnr
bop
-bbT
-bbT
-bbT
-bbT
-bbT
+jEZ
+qUD
+upX
+daQ
+qFw
bbT
bxZ
bzA
@@ -84320,51 +85001,51 @@ aaa
bIZ
cba
cbT
-bDi
+bRD
ozO
-cwA
-cwA
-cwA
-cwA
vco
-cwA
-cwA
-cwA
-cwA
+vco
+vco
+vco
+vco
+vco
+cxe
+cjm
+cym
xYV
bNE
-xYV
+czP
qWo
lxI
xVt
-cjm
+qGf
aht
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+aht
+fon
aaa
aaa
cfN
cfN
-cfN
-aaa
aaa
aaa
aaa
aaa
aaa
+nix
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
cfN
cfN
cfN
cfN
-aaa
aaa
aaa
aaa
@@ -84537,11 +85218,11 @@ bkT
bfY
bns
bfY
-bfY
+rGY
bqS
bsm
btN
-bfY
+whP
bfY
bya
bzB
@@ -84576,27 +85257,28 @@ bva
aaa
bIZ
cbb
-bDi
+bSq
ccO
bva
-cjm
-cjm
-xgh
-xgh
-cjm
-cjm
-cjm
+xgh
+xgh
xgh
xgh
cjm
cjm
+cxz
cjm
+cyy
+cyP
+czt
+czP
cjm
eNc
-pia
+cjm
cjm
aht
aaa
+fon
aaa
aaa
aaa
@@ -84605,23 +85287,22 @@ aaa
aaa
aaa
aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
aaa
aaa
aaa
@@ -84833,42 +85514,28 @@ bIZ
aaa
bva
bva
-bNK
+ckE
bva
bva
aht
aht
-fon
-fon
aht
aht
+cjm
+cqW
+cxD
+cjm
+cyz
+cyY
+czB
+cjm
+cjm
+eNc
+tyL
+cjm
+aht
+aaa
mau
-fon
-fon
-aht
-aht
-aht
-cjm
-cjm
-cjm
-cjm
-aht
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
aaa
aaa
aaa
@@ -84877,8 +85544,22 @@ aaa
aaa
aaa
aaa
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
aaa
aaa
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
+cfN
aaa
aaa
aaa
@@ -85091,54 +85772,54 @@ aaa
aaa
bIZ
csy
-bQl
-cqX
-xNx
+bIZ
+aht
+aaa
+aaa
+aaa
+aaa
+cjm
ctS
-cFB
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
-aaa
+cxD
+cjm
+cjm
+cjm
+cjm
+cjm
+eNc
+eNc
+ukn
+cjm
+aht
aaa
fon
-fon
-aht
-aht
-nKo
aaa
aaa
aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+cfN
+cfN
+cfN
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+cfN
+cfN
+cfN
+cfN
+aaa
+aaa
+aaa
+aaa
rmC
rmC
rmC
@@ -85350,7 +86031,33 @@ bva
bSq
bva
bva
-rnE
+aaa
+aaa
+aaa
+aaa
+cjm
+cjm
+cxL
+vco
+vco
+vco
+vco
+vco
+cAD
+cjm
+cjm
+cjm
+aht
+aaa
+fon
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
aaa
aaa
aaa
@@ -85370,32 +86077,6 @@ aaa
aaa
aaa
aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
rmC
rmC
rmC
@@ -85606,15 +86287,41 @@ bXa
bRD
bWl
cdE
-bIZ
-rnE
+ckF
+aaa
+aaa
+aaa
+aaa
+aaa
+cjm
+cjm
+cjm
+cjm
+cjm
+cjm
+cjm
+cAH
+cjm
+aht
+aht
+tRZ
+aht
+mau
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
aaa
aaa
aaa
-nge
-adR
-adR
-adR
aaa
aaa
aaa
@@ -85627,32 +86334,6 @@ aaa
aaa
aaa
aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
rmC
rmC
rmC
@@ -85863,15 +86544,41 @@ bva
bva
bva
bva
+ckW
bva
-ukn
bIZ
bva
bva
-aht
-aht
-aht
-aht
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+cAJ
+pia
+vOw
+pia
+vOw
+pia
+nUc
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
aaa
aaa
aaa
@@ -85884,32 +86591,6 @@ aaa
aaa
aaa
aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
rmC
rmC
rmC
@@ -86133,6 +86814,7 @@ aht
adR
aaa
aaa
+cFB
aaa
aaa
aaa
@@ -86203,7 +86885,6 @@ rmC
rmC
rmC
rmC
-rmC
"}
(92,1,1) = {"
rmC
@@ -86390,15 +87071,15 @@ aht
nge
aaa
aaa
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
-rmC
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
rmC
rmC
rmC
@@ -90936,7 +91617,7 @@ aKT
aLH
aNf
aKT
-aLL
+tCJ
aQO
aRO
aSH
@@ -97057,7 +97738,7 @@ aek
aek
aek
aeA
-adF
+geL
afk
ael
afS
@@ -99430,8 +100111,8 @@ aVu
bat
aLf
bcy
-qAM
-aEj
+aKp
+kKI
aEj
bgC
bhi
@@ -99686,8 +100367,8 @@ aYp
aPY
bau
aLf
-aFi
-aFi
+bHK
+aIp
beI
beI
bgD
@@ -100457,7 +101138,7 @@ aYs
aZk
bax
aLf
-aFi
+aMA
bdC
beI
bfx
@@ -105810,7 +106491,7 @@ aaa
aaa
aiT
akn
-ajv
+bFE
aaF
aaU
aaL
@@ -106610,7 +107291,7 @@ aFi
aJs
aFi
aFi
-aFi
+bHI
aEj
aaa
aaa
@@ -107142,7 +107823,7 @@ aaa
aEl
aTx
aFi
-aFi
+aMA
aEj
bhz
lEn
@@ -114605,13 +115286,13 @@ abI
aby
aaa
xKc
-blX
+lCN
qAk
iPj
tfP
geN
qAk
-blX
+uzB
xKc
aaa
aby
diff --git a/auxmos.dll b/auxmos.dll
index 04522e9d44..fc227f62c9 100644
Binary files a/auxmos.dll and b/auxmos.dll differ
diff --git a/auxmos.pdb b/auxmos.pdb
index 78725799be..a2db349011 100644
Binary files a/auxmos.pdb and b/auxmos.pdb differ
diff --git a/code/__DEFINES/_auxtools.dm b/code/__DEFINES/_auxtools.dm
new file mode 100644
index 0000000000..ab07becbd9
--- /dev/null
+++ b/code/__DEFINES/_auxtools.dm
@@ -0,0 +1,9 @@
+#define AUXMOS (world.system_type == MS_WINDOWS ? "auxmos.dll" : __detect_auxmos())
+
+/proc/__detect_auxmos()
+ if (fexists("./libauxmos.so"))
+ return "./libauxmos.so"
+ else if (fexists("[world.GetConfig("env", "HOME")]/.byond/bin/libauxmos.so"))
+ return "[world.GetConfig("env", "HOME")]/.byond/bin/libauxmos.so"
+ else
+ CRASH("Could not find libauxmos.so")
diff --git a/code/__DEFINES/_extools.dm b/code/__DEFINES/_extools.dm
deleted file mode 100644
index 281eabf374..0000000000
--- a/code/__DEFINES/_extools.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-#define EXTOOLS (world.system_type == MS_WINDOWS ? "byond-extools.dll" : "libbyond-extools.so")
-#define AUXMOS (world.system_type == MS_WINDOWS ? "auxmos.dll" : "libauxmos.so")
diff --git a/code/__DEFINES/_flags/obj_flags.dm b/code/__DEFINES/_flags/obj_flags.dm
index e48146a1d0..ac772c6e8e 100644
--- a/code/__DEFINES/_flags/obj_flags.dm
+++ b/code/__DEFINES/_flags/obj_flags.dm
@@ -15,6 +15,7 @@
#define BLOCK_Z_IN_UP (1<<12) // Should this object block z uprise from below?
#define SHOVABLE_ONTO (1<<13)//called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
#define EXAMINE_SKIP (1<<14) /// Makes the Examine proc not read out this item.
+#define IN_STORAGE (1<<15) //is this item in the storage item, such as backpack? used for tooltips
/// Integrity defines for clothing (not flags but close enough)
#define CLOTHING_PRISTINE 0 // We have no damage on the clothing
diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm
index 8fc2dc116b..1c6b7c21d4 100644
--- a/code/__DEFINES/atmospherics.dm
+++ b/code/__DEFINES/atmospherics.dm
@@ -155,10 +155,10 @@
//LAVALAND
#define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland
-#define LAVALAND_DEFAULT_ATMOS "o2=14;n2=23;TEMP=300"
+#define LAVALAND_DEFAULT_ATMOS "LAVALAND_ATMOS"
//SNOSTATION
-#define ICEMOON_DEFAULT_ATMOS "o2=17;n2=63;TEMP=180"
+#define ICEMOON_DEFAULT_ATMOS "ICEMOON_ATMOS"
//ATMOSIA GAS MONITOR TAGS
#define ATMOS_GAS_MONITOR_INPUT_O2 "o2_in"
@@ -268,6 +268,15 @@
#define GAS_FLAG_DANGEROUS (1<<0)
#define GAS_FLAG_BREATH_PROC (1<<1)
+//SUPERMATTER DEFINES
+#define HEAT_PENALTY "heat penalties"
+#define TRANSMIT_MODIFIER "transmit"
+#define RADIOACTIVITY_MODIFIER "radioactivity"
+#define HEAT_RESISTANCE "heat resistance"
+#define POWERLOSS_INHIBITION "powerloss inhibition"
+#define ALL_SUPERMATTER_GASES "gases we care about"
+#define POWER_MIX "gas powermix"
+
//HELPERS
#define PIPING_LAYER_SHIFT(T, PipingLayer) \
if(T.dir & (NORTH|SOUTH)) { \
diff --git a/code/__DEFINES/colors.dm b/code/__DEFINES/colors.dm
index 9f45d8da79..db78144689 100644
--- a/code/__DEFINES/colors.dm
+++ b/code/__DEFINES/colors.dm
@@ -24,6 +24,7 @@
#define COLOR_BEIGE "#CEB689"
#define COLOR_BLUE_GRAY "#75A2BB"
#define COLOR_BROWN "#BA9F6D"
+#define COLOR_SOFT_RED "#FA8282"
#define COLOR_DARK_BROWN "#997C4F"
#define COLOR_DARK_ORANGE "#C3630C"
#define COLOR_GREEN_GRAY "#99BB76"
diff --git a/code/__DEFINES/dcs/flags.dm b/code/__DEFINES/dcs/flags.dm
index 719a795824..3a6877eeb3 100644
--- a/code/__DEFINES/dcs/flags.dm
+++ b/code/__DEFINES/dcs/flags.dm
@@ -83,3 +83,19 @@
#define COMBAT_MODE_ACTIVE (1<<1)
/// combat mode is not active
#define COMBAT_MODE_INACTIVE (1<<2)
+
+// Update flags for [/atom/proc/update_appearance]
+/// Update the atom's name
+#define UPDATE_NAME (1<<0)
+/// Update the atom's desc
+#define UPDATE_DESC (1<<1)
+/// Update the atom's icon state
+#define UPDATE_ICON_STATE (1<<2)
+/// Update the atom's overlays
+#define UPDATE_OVERLAYS (1<<3)
+/// Update the atom's greyscaling
+#define UPDATE_GREYSCALE (1<<4)
+/// Update the atom's smoothing. (More accurately, queue it for an update)
+#define UPDATE_SMOOTHING (1<<5)
+/// Update the atom's icon
+#define UPDATE_ICON (UPDATE_ICON_STATE|UPDATE_OVERLAYS)
diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm
index 5f8745ca8e..66912fa787 100644
--- a/code/__DEFINES/dcs/signals.dm
+++ b/code/__DEFINES/dcs/signals.dm
@@ -74,11 +74,30 @@
#define EXAMINE_POSITION_BEFORE (1<<1)
//End positions
#define COMPONENT_EXNAME_CHANGED (1<<0)
-#define COMSIG_ATOM_UPDATE_ICON "atom_update_icon" //from base of atom/update_icon(): ()
- #define COMSIG_ATOM_NO_UPDATE_ICON_STATE 1
- #define COMSIG_ATOM_NO_UPDATE_OVERLAYS 2
-#define COMSIG_ATOM_UPDATE_OVERLAYS "atom_update_overlays" //from base of atom/update_overlays(): (list/new_overlays)
-#define COMSIG_ATOM_UPDATED_ICON "atom_updated_icon" //from base of atom/update_icon(): (signalOut, did_anything)
+///from base of [/atom/proc/update_appearance]: (updates)
+#define COMSIG_ATOM_UPDATE_APPEARANCE "atom_update_appearance"
+ /// If returned from [COMSIG_ATOM_UPDATE_APPEARANCE] it prevents the atom from updating its name.
+ #define COMSIG_ATOM_NO_UPDATE_NAME UPDATE_NAME
+ /// If returned from [COMSIG_ATOM_UPDATE_APPEARANCE] it prevents the atom from updating its desc.
+ #define COMSIG_ATOM_NO_UPDATE_DESC UPDATE_DESC
+ /// If returned from [COMSIG_ATOM_UPDATE_APPEARANCE] it prevents the atom from updating its icon.
+ #define COMSIG_ATOM_NO_UPDATE_ICON UPDATE_ICON
+///from base of [/atom/proc/update_name]: (updates)
+#define COMSIG_ATOM_UPDATE_NAME "atom_update_name"
+///from base of [/atom/proc/update_desc]: (updates)
+#define COMSIG_ATOM_UPDATE_DESC "atom_update_desc"
+///from base of [/atom/update_icon]: ()
+#define COMSIG_ATOM_UPDATE_ICON "atom_update_icon"
+ /// If returned from [COMSIG_ATOM_UPDATE_ICON] it prevents the atom from updating its icon state.
+ #define COMSIG_ATOM_NO_UPDATE_ICON_STATE UPDATE_ICON_STATE
+ /// If returned from [COMSIG_ATOM_UPDATE_ICON] it prevents the atom from updating its overlays.
+ #define COMSIG_ATOM_NO_UPDATE_OVERLAYS UPDATE_OVERLAYS
+///from base of [atom/update_icon_state]: ()
+#define COMSIG_ATOM_UPDATE_ICON_STATE "atom_update_icon_state"
+///from base of [/atom/update_overlays]: (list/new_overlays)
+#define COMSIG_ATOM_UPDATE_OVERLAYS "atom_update_overlays"
+///from base of [/atom/update_icon]: (signalOut, did_anything)
+#define COMSIG_ATOM_UPDATED_ICON "atom_updated_icon"
#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable/entering, /atom)
#define COMSIG_ATOM_EXIT "atom_exit" //from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
#define COMPONENT_ATOM_BLOCK_EXIT 1
@@ -112,8 +131,6 @@
///from obj/machinery/bsa/full/proc/fire(): ()
#define COMSIG_ATOM_BSA_BEAM "atom_bsa_beam_pass"
#define COMSIG_ATOM_BLOCKS_BSA_BEAM (1<<0)
-///from base of atom/set_light(): (l_range, l_power, l_color)
-#define COMSIG_ATOM_SET_LIGHT "atom_set_light"
///from base of atom/setDir(): (old_dir, new_dir). Called before the direction changes.
#define COMSIG_ATOM_DIR_CHANGE "atom_dir_change"
///from base of atom/handle_atom_del(): (atom/deleted)
@@ -278,6 +295,32 @@
///from base of mob/AltClickOn(): (atom/A)
#define COMSIG_MOB_ALTCLICKON "mob_altclickon"
+// Lighting:
+///from base of [atom/proc/set_light]: (l_range, l_power, l_color, l_on)
+#define COMSIG_ATOM_SET_LIGHT "atom_set_light"
+ /// Blocks [/atom/proc/set_light], [/atom/proc/set_light_power], [/atom/proc/set_light_range], [/atom/proc/set_light_color], [/atom/proc/set_light_on], and [/atom/proc/set_light_flags].
+ #define COMPONENT_BLOCK_LIGHT_UPDATE (1<<0)
+///Called right before the atom changes the value of light_power to a different one, from base [atom/proc/set_light_power]: (new_power)
+#define COMSIG_ATOM_SET_LIGHT_POWER "atom_set_light_power"
+///Called right after the atom changes the value of light_power to a different one, from base of [/atom/proc/set_light_power]: (old_power)
+#define COMSIG_ATOM_UPDATE_LIGHT_POWER "atom_update_light_power"
+///Called right before the atom changes the value of light_range to a different one, from base [atom/proc/set_light_range]: (new_range)
+#define COMSIG_ATOM_SET_LIGHT_RANGE "atom_set_light_range"
+///Called right after the atom changes the value of light_range to a different one, from base of [/atom/proc/set_light_range]: (old_range)
+#define COMSIG_ATOM_UPDATE_LIGHT_RANGE "atom_update_light_range"
+///Called right before the atom changes the value of light_color to a different one, from base [atom/proc/set_light_color]: (new_color)
+#define COMSIG_ATOM_SET_LIGHT_COLOR "atom_set_light_color"
+///Called right after the atom changes the value of light_color to a different one, from base of [/atom/proc/set_light_color]: (old_color)
+#define COMSIG_ATOM_UPDATE_LIGHT_COLOR "atom_update_light_color"
+///Called right before the atom changes the value of light_on to a different one, from base [atom/proc/set_light_on]: (new_value)
+#define COMSIG_ATOM_SET_LIGHT_ON "atom_set_light_on"
+///Called right after the atom changes the value of light_on to a different one, from base of [/atom/proc/set_light_on]: (old_value)
+#define COMSIG_ATOM_UPDATE_LIGHT_ON "atom_update_light_on"
+///Called right before the atom changes the value of light_flags to a different one, from base [atom/proc/set_light_flags]: (new_flags)
+#define COMSIG_ATOM_SET_LIGHT_FLAGS "atom_set_light_flags"
+///Called right after the atom changes the value of light_flags to a different one, from base of [/atom/proc/set_light_flags]: (old_flags)
+#define COMSIG_ATOM_UPDATE_LIGHT_FLAGS "atom_update_light_flags"
+
// /client signals
#define COMSIG_MOB_CLIENT_LOGIN "mob_client_login" //sent when a mob/login() finishes: (client)
#define COMSIG_MOB_CLIENT_LOGOUT "mob_client_logout" //sent when a mob/logout() starts: (client)
@@ -361,6 +404,12 @@
// /machinery signals
#define COMSIG_MACHINE_EJECT_OCCUPANT "eject_occupant" //from base of obj/machinery/dropContents() (occupant)
+///from base power_change() when power is lost
+#define COMSIG_MACHINERY_POWER_LOST "machinery_power_lost"
+///from base power_change() when power is restored
+#define COMSIG_MACHINERY_POWER_RESTORED "machinery_power_restored"
+///from /obj/machinery/obj_break(damage_flag): (damage_flag)
+#define COMSIG_MACHINERY_BROKEN "machinery_broken"
// /obj/item signals
#define COMSIG_ITEM_ATTACK "item_attack" //from base of obj/item/attack(): (/mob/living/target, /mob/living/user)
@@ -388,8 +437,9 @@
#define COMPONENT_BLOCK_SHARPEN_BLOCKED 2
#define COMPONENT_BLOCK_SHARPEN_ALREADY 4
#define COMPONENT_BLOCK_SHARPEN_MAXED 8
-#define COMSIG_ITEM_MICROWAVE_ACT "microwave_act" //called on item when microwaved (): (obj/machinery/microwave/M)
+#define COMSIG_ITEM_MICROWAVE_ACT "microwave_act" //called on item when microwaved (): (obj/machinery/microwave/M)
#define COMSIG_ITEM_WORN_OVERLAYS "item_worn_overlays" //from base of obj/item/worn_overlays(): (isinhands, icon_file, used_state, style_flags, list/overlays)
+#define COMSIG_ARMOR_PLATED "armor_plated" //called when an armor plate is successfully applied to an object
// THE FOLLOWING TWO BLOCKS SHOULD RETURN BLOCK FLAGS AS DEFINED IN __DEFINES/combat.dm!
#define COMSIG_ITEM_CHECK_BLOCK "check_block" //from base of obj/item/check_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
#define COMSIG_ITEM_RUN_BLOCK "run_block" //from base of obj/item/run_block(): (mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
diff --git a/code/__DEFINES/footsteps.dm b/code/__DEFINES/footsteps.dm
index 215e287adf..cc0c6547b0 100644
--- a/code/__DEFINES/footsteps.dm
+++ b/code/__DEFINES/footsteps.dm
@@ -8,6 +8,7 @@
#define FOOTSTEP_LAVA "lava"
#define FOOTSTEP_MEAT "meat"
#define FOOTSTEP_RUST "rust"
+#define FOOTSTEP_CATWALK "catwalk"
//barefoot sounds
#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
@@ -94,6 +95,12 @@ GLOBAL_LIST_INIT(footstep, list(
'sound/effects/footstep/lava3.ogg'), 100, 0),
FOOTSTEP_MEAT = list(list(
'sound/effects/meatslap.ogg'), 100, 0),
+ FOOTSTEP_CATWALK = list(list(
+ 'sound/effects/footstep/catwalk1.ogg',
+ 'sound/effects/footstep/catwalk2.ogg',
+ 'sound/effects/footstep/catwalk3.ogg',
+ 'sound/effects/footstep/catwalk4.ogg',
+ 'sound/effects/footstep/catwalk5.ogg'), 100, 1),
FOOTSTEP_RUST = list(list(
'sound/effects/footstep/rustystep1.ogg'), 100, 0)
))
diff --git a/code/__DEFINES/jobs.dm b/code/__DEFINES/jobs.dm
index 35348df3d1..d4ab59cbc1 100644
--- a/code/__DEFINES/jobs.dm
+++ b/code/__DEFINES/jobs.dm
@@ -42,6 +42,7 @@
#define CLOWN (1<<11)
#define MIME (1<<12)
#define ASSISTANT (1<<13)
+#define PRISONER (1<<14)
#define JOB_AVAILABLE 0
#define JOB_UNAVAILABLE_GENERIC 1
@@ -89,3 +90,4 @@
#define JOB_DISPLAY_ORDER_WARDEN 31
#define JOB_DISPLAY_ORDER_DETECTIVE 32
#define JOB_DISPLAY_ORDER_SECURITY_OFFICER 33
+#define JOB_DISPLAY_ORDER_PRISONER 34
diff --git a/code/__DEFINES/layers_planes.dm b/code/__DEFINES/layers_planes.dm
index 37584d892d..c7be89721e 100644
--- a/code/__DEFINES/layers_planes.dm
+++ b/code/__DEFINES/layers_planes.dm
@@ -64,8 +64,9 @@
#define GAS_PIPE_VISIBLE_LAYER 2.47
#define GAS_FILTER_LAYER 2.48
#define GAS_PUMP_LAYER 2.49
-
#define LOW_OBJ_LAYER 2.5
+///catwalk overlay of /turf/open/floor/plating/plating_catwalk
+#define CATWALK_LAYER 2.51
#define LOW_SIGIL_LAYER 2.52
#define SIGIL_LAYER 2.54
#define HIGH_SIGIL_LAYER 2.56
@@ -124,16 +125,20 @@
#define EMISSIVE_PLANE 13
#define EMISSIVE_LAYER 13
-#define EMISSIVE_RENDER_TARGET "*EMISSIVE_PLANE"
#define EMISSIVE_UNBLOCKABLE_PLANE 14
#define EMISSIVE_UNBLOCKABLE_LAYER 14
+#define EMISSIVE_LAYER_UNBLOCKABLE 14
#define EMISSIVE_UNBLOCKABLE_RENDER_TARGET "*EMISSIVE_UNBLOCKABLE_PLANE"
+#define EMISSIVE_RENDER_TARGET "*EMISSIVE_PLANE"
#define LIGHTING_PLANE 15
#define LIGHTING_LAYER 15
#define LIGHTING_RENDER_TARGET "LIGHT_PLANE"
+#define O_LIGHTING_VISUAL_PLANE 110
+#define O_LIGHTING_VISUAL_RENDER_TARGET "O_LIGHT_VISUAL_PLANE"
+
#define RAD_TEXT_LAYER 15.1
#define ABOVE_LIGHTING_PLANE 16
diff --git a/code/__DEFINES/lighting.dm b/code/__DEFINES/lighting.dm
index 3fba27ba52..95d91da14a 100644
--- a/code/__DEFINES/lighting.dm
+++ b/code/__DEFINES/lighting.dm
@@ -84,11 +84,24 @@
#define FLASH_LIGHT_POWER 3
#define FLASH_LIGHT_RANGE 3.8
+// Emissive blocking.
/// Uses vis_overlays to leverage caching so that very few new items need to be made for the overlay. For anything that doesn't change outline or opaque area much or at all.
#define EMISSIVE_BLOCK_GENERIC 1
/// Uses a dedicated render_target object to copy the entire appearance in real time to the blocking layer. For things that can change in appearance a lot from the base state, like humans.
#define EMISSIVE_BLOCK_UNIQUE 2
+/// The color matrix applied to all emissive overlays. Should be solely dependent on alpha and not have RGB overlap with [EM_BLOCK_COLOR].
+#define EMISSIVE_COLOR list(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1, 1,1,1,0)
+/// A globaly cached version of [EMISSIVE_COLOR] for quick access.
+GLOBAL_LIST_INIT(emissive_color, EMISSIVE_COLOR)
+/// The color matrix applied to all emissive blockers. Should be solely dependent on alpha and not have RGB overlap with [EMISSIVE_COLOR].
+#define EM_BLOCK_COLOR list(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1, 0,0,0,0)
+/// A globaly cached version of [EM_BLOCK_COLOR] for quick access.
+GLOBAL_LIST_INIT(em_block_color, EM_BLOCK_COLOR)
+/// The color matrix used to mask out emissive blockers on the emissive plane. Alpha should default to zero, be solely dependent on the RGB value of [EMISSIVE_COLOR], and be independant of the RGB value of [EM_BLOCK_COLOR].
+#define EM_MASK_MATRIX list(0,0,0,1/3, 0,0,0,1/3, 0,0,0,1/3, 0,0,0,0, 1,1,1,0)
+/// A globaly cached version of [EM_MASK_MATRIX] for quick access.
+GLOBAL_LIST_INIT(em_mask_matrix, EM_MASK_MATRIX)
/// Returns the red part of a #RRGGBB hex sequence as number
#define GETREDPART(hexa) hex2num(copytext(hexa, 2, 4))
diff --git a/code/__DEFINES/loadout.dm b/code/__DEFINES/loadout.dm
index c900a33d06..f9b4c36c9c 100644
--- a/code/__DEFINES/loadout.dm
+++ b/code/__DEFINES/loadout.dm
@@ -59,7 +59,7 @@
#define LOADOUT_CATEGORY_UNLOCKABLE "Unlockable"
//how many prosthetics can we have
-#define MAXIMUM_LOADOUT_PROSTHETICS 2
+#define MAXIMUM_LOADOUT_PROSTHETICS 4
//what limbs can be amputated or be prosthetic
#define LOADOUT_ALLOWED_LIMB_TARGETS list(BODY_ZONE_L_ARM,BODY_ZONE_R_ARM,BODY_ZONE_L_LEG,BODY_ZONE_R_LEG)
diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index 850a2b0f39..6a63ced634 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -347,3 +347,7 @@
// / Breathing types. Lungs can access either by these or by a string, which will be considered a gas ID.
#define BREATH_OXY /datum/breathing_class/oxygen
#define BREATH_PLASMA /datum/breathing_class/plasma
+
+//Gremlins
+#define NPC_TAMPER_ACT_FORGET 1 //Don't try to tamper with this again
+#define NPC_TAMPER_ACT_NOMSG 2 //Don't produce a visible message
diff --git a/code/__DEFINES/power.dm b/code/__DEFINES/power.dm
index 78d942d78b..8cd3e7d525 100644
--- a/code/__DEFINES/power.dm
+++ b/code/__DEFINES/power.dm
@@ -1,3 +1,8 @@
#define SOLAR_TRACK_OFF 0
#define SOLAR_TRACK_TIMED 1
#define SOLAR_TRACK_AUTO 2
+
+///conversion ratio from joules to watts
+#define WATTS / 0.002
+///conversion ratio from watts to joules
+#define JOULES * 0.002
diff --git a/code/__DEFINES/qdel.dm b/code/__DEFINES/qdel.dm
index 63259774fa..32e0025ab2 100644
--- a/code/__DEFINES/qdel.dm
+++ b/code/__DEFINES/qdel.dm
@@ -1,30 +1,44 @@
-//defines that give qdel hints. these can be given as a return in destory() or by calling
+//! Defines that give qdel hints.
+//!
+//! These can be given as a return in [/atom/proc/Destroy] or by calling [/proc/qdel].
+
+/// `qdel` should queue the object for deletion.
+#define QDEL_HINT_QUEUE 0
+/// `qdel` should let the object live after calling [/atom/proc/Destroy].
+#define QDEL_HINT_LETMELIVE 1
+/// Functionally the same as the above. `qdel` should assume the object will gc on its own, and not check it.
+#define QDEL_HINT_IWILLGC 2
+/// Qdel should assume this object won't GC, and queue a hard delete using a hard reference.
+#define QDEL_HINT_HARDDEL 3
+// Qdel should assume this object won't gc, and hard delete it posthaste.
+#define QDEL_HINT_HARDDEL_NOW 4
-#define QDEL_HINT_QUEUE 0 //qdel should queue the object for deletion.
-#define QDEL_HINT_LETMELIVE 1 //qdel should let the object live after calling destory.
-#define QDEL_HINT_IWILLGC 2 //functionally the same as the above. qdel should assume the object will gc on its own, and not check it.
-#define QDEL_HINT_HARDDEL 3 //qdel should assume this object won't gc, and queue a hard delete using a hard reference.
-#define QDEL_HINT_HARDDEL_NOW 4 //qdel should assume this object won't gc, and hard del it post haste.
-
-#ifdef LEGACY_REFERENCE_TRACKING
-/** If LEGACY_REFERENCE_TRACKING is enabled, qdel will call this object's find_references() verb.
- *
- * Functionally identical to QDEL_HINT_QUEUE if GC_FAILURE_HARD_LOOKUP is not enabled in _compiler_options.dm.
+#ifdef REFERENCE_TRACKING
+/** If REFERENCE_TRACKING is enabled, qdel will call this object's find_references() verb.
+ *
+ * Functionally identical to [QDEL_HINT_QUEUE] if [GC_FAILURE_HARD_LOOKUP] is not enabled in _compiler_options.dm.
*/
-#define QDEL_HINT_FINDREFERENCE 5
-/// Behavior as QDEL_HINT_FINDREFERENCE, but only if the GC fails and a hard delete is forced.
+#define QDEL_HINT_FINDREFERENCE 5
+/// Behavior as [QDEL_HINT_FINDREFERENCE], but only if the GC fails and a hard delete is forced.
#define QDEL_HINT_IFFAIL_FINDREFERENCE 6
#endif
-
#define GC_QUEUE_CHECK 1
#define GC_QUEUE_HARDDELETE 2
#define GC_QUEUE_COUNT 2 //increase this when adding more steps.
+#define QDEL_ITEM_ADMINS_WARNED (1<<0) //! Set when admins are told about lag causing qdels in this type.
+#define QDEL_ITEM_SUSPENDED_FOR_LAG (1<<1) //! Set when a type can no longer be hard deleted on failure because of lag it causes while this happens.
+
+// Defines for the [gc_destroyed][/datum/var/gc_destroyed] var.
#define GC_QUEUED_FOR_QUEUING -1
#define GC_CURRENTLY_BEING_QDELETED -2
+// Defines for the time left for an item to get its reference cleaned
+#define GC_FILTER_QUEUE 5 MINUTES
+#define GC_DEL_QUEUE 10 SECONDS
+
#define QDELING(X) (X.gc_destroyed)
#define QDELETED(X) (!X || QDELING(X))
#define QDESTROYING(X) (!X || X.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm
index 44e97ef345..8864e41ae9 100644
--- a/code/__DEFINES/reagents.dm
+++ b/code/__DEFINES/reagents.dm
@@ -76,3 +76,8 @@
//Chemical reaction flags, for determining reaction specialties
#define REACTION_CLEAR_IMPURE (1<<0) //Convert into impure/pure on reaction completion
#define REACTION_CLEAR_INVERSE (1<<1) //Convert into inverse on reaction completion when purity is low enough
+
+//Chemical blacklists for smartdarts
+GLOBAL_LIST_INIT(blacklisted_medchems, list(
+ /datum/reagent/medicine/morphine, /datum/reagent/medicine/haloperidol, //harmful chemicals in medicine
+ ))
diff --git a/code/__DEFINES/rust_g.dm b/code/__DEFINES/rust_g.dm
index 988acd3dae..0da05e7c1d 100644
--- a/code/__DEFINES/rust_g.dm
+++ b/code/__DEFINES/rust_g.dm
@@ -38,6 +38,9 @@
#define RUST_G (__rust_g || __detect_rust_g())
#endif
+/// Gets the version of rust_g
+/proc/rustg_get_version() return call(RUST_G, "get_version")()
+
/**
* This proc generates a cellular automata noise grid which can be used in procedural generation methods.
*
@@ -77,8 +80,8 @@
#define RUSTG_HTTP_METHOD_PATCH "patch"
#define RUSTG_HTTP_METHOD_HEAD "head"
#define RUSTG_HTTP_METHOD_POST "post"
-#define rustg_http_request_blocking(method, url, body, headers) call(RUST_G, "http_request_blocking")(method, url, body, headers)
-#define rustg_http_request_async(method, url, body, headers) call(RUST_G, "http_request_async")(method, url, body, headers)
+#define rustg_http_request_blocking(method, url, body, headers, options) call(RUST_G, "http_request_blocking")(method, url, body, headers, options)
+#define rustg_http_request_async(method, url, body, headers, options) call(RUST_G, "http_request_async")(method, url, body, headers, options)
#define rustg_http_check_request(req_id) call(RUST_G, "http_check_request")(req_id)
#define RUSTG_JOB_NO_RESULTS_YET "NO RESULTS YET"
@@ -99,3 +102,11 @@
#define rustg_sql_disconnect_pool(handle) call(RUST_G, "sql_disconnect_pool")(handle)
#define rustg_sql_check_query(job_id) call(RUST_G, "sql_check_query")("[job_id]")
+#define rustg_url_encode(text) call(RUST_G, "url_encode")(text)
+#define rustg_url_decode(text) call(RUST_G, "url_decode")(text)
+
+#ifdef RUSTG_OVERRIDE_BUILTINS
+ #define url_encode(text) rustg_url_encode(text)
+ #define url_decode(text) rustg_url_decode(text)
+#endif
+
diff --git a/code/__DEFINES/rust_g_overrides.dm b/code/__DEFINES/rust_g_overrides.dm
new file mode 100644
index 0000000000..57de7d96ac
--- /dev/null
+++ b/code/__DEFINES/rust_g_overrides.dm
@@ -0,0 +1,3 @@
+// RUSTG_OVERRIDE_BUILTINS is not used since the file APIs don't work well over Linux.
+#define url_encode(text) rustg_url_encode("[text]")
+#define url_decode(text) rustg_url_decode("[text]")
diff --git a/code/__DEFINES/spans.dm b/code/__DEFINES/spans.dm
new file mode 100644
index 0000000000..45eae3ce76
--- /dev/null
+++ b/code/__DEFINES/spans.dm
@@ -0,0 +1,114 @@
+// Sorted alphabetically
+#define span_abductor(str) ("" + str + "")
+#define span_admin(str) ("" + str + "")
+#define span_adminhelp(str) ("" + str + "")
+#define span_adminnotice(str) ("" + str + "")
+#define span_adminobserverooc(str) ("" + str + "")
+#define span_adminooc(str) ("" + str + "")
+#define span_adminsay(str) ("" + str + "")
+#define span_aiprivradio(str) ("" + str + "")
+#define span_alert(str) ("" + str + "")
+#define span_alertalien(str) ("" + str + "")
+#define span_alertsyndie(str) ("" + str + "")
+#define span_alertwarning(str) ("" + str + "")
+#define span_alien(str) ("" + str + "")
+#define span_announce(str) ("" + str + "")
+#define span_big(str) ("" + str + "")
+#define span_bigicon(str) ("" + str + "")
+#define span_binarysay(str) ("" + str + "")
+#define span_blue(str) ("" + str + "")
+#define span_blueteamradio(str) ("" + str + "")
+#define span_bold(str) ("" + str + "")
+#define span_boldannounce(str) ("" + str + "")
+#define span_boldnotice(str) ("" + str + "")
+#define span_boldwarning(str) ("" + str + "")
+#define span_centcomradio(str) ("" + str + "")
+#define span_changeling(str) ("" + str + "")
+#define span_clown(str) ("" + str + "")
+#define span_colossus(str) ("" + str + "")
+#define span_command_headset(str) ("" + str + "")
+#define span_comradio(str) ("" + str + "")
+#define span_cult(str) ("" + str + "")
+#define span_cultbold(str) ("" + str + "")
+#define span_cultboldtalic(str) ("" + str + "")
+#define span_cultitalic(str) ("" + str + "")
+#define span_cultlarge(str) ("" + str + "")
+#define span_danger(str) ("" + str + "")
+#define span_deadsay(str) ("" + str + "")
+#define span_deconversion_message(str) ("")
+#define span_drone(str) ("" + str + "")
+#define span_engradio(str) ("" + str + "")
+#define span_extremelybig(str) ("" + str + "")
+#define span_ghostalert(str) ("" + str + "")
+#define span_green(str) ("" + str + "")
+#define span_greenannounce(str) ("" + str + "")
+#define span_greenteamradio(str) ("" + str + "")
+#define span_greentext(str) ("" + str + "")
+#define span_hear(str) ("" + str + "")
+#define span_hidden(str) ("" + str + "")
+#define span_hierophant(str) ("" + str + "")
+#define span_hierophant_warning(str) ("" + str + "")
+#define span_highlight(str) ("" + str + "")
+#define span_his_grace(str) ("" + str + "")
+#define span_holoparasite(str) ("" + str + "")
+#define span_hypnophrase(str) ("" + str + "")
+#define span_icon(str) ("" + str + "")
+#define span_info(str) ("" + str + "")
+#define span_interface(str) ("" + str + "")
+#define span_looc(str) ("" + str + "")
+#define span_medal(str) ("" + str + "")
+#define span_medradio(str) ("" + str + "")
+#define span_memo(str) ("" + str + "")
+#define span_memoedit(str) ("" + str + "")
+#define span_mind_control(str) ("" + str + "")
+#define span_minorannounce(str) ("" + str + "")
+#define span_monkey(str) ("" + str + "")
+#define span_monkeyhive(str) ("" + str + "")
+#define span_monkeylead(str) ("" + str + "")
+#define span_name(str) ("" + str + "")
+#define span_narsie(str) ("" + str + "")
+#define span_narsiesmall(str) ("" + str + "")
+#define span_nicegreen(str) ("" + str + "")
+#define span_notice(str) ("" + str + "")
+#define span_noticealien(str) ("" + str + "")
+#define span_ooc(str) ("" + str + "")
+#define span_papyrus(str) ("" + str + "")
+#define span_phobia(str) ("" + str + "")
+#define span_prefix(str) ("" + str + "")
+#define span_purple(str) ("" + str + "")
+#define span_radio(str) ("" + str + "")
+#define span_reallybig(str) ("" + str + "")
+#define span_red(str) ("" + str + "")
+#define span_redteamradio(str) ("" + str + "")
+#define span_redtext(str) ("" + str + "")
+#define span_resonate(str) ("" + str + "")
+#define span_revenbignotice(str) ("" + str + "")
+#define span_revenboldnotice(str) ("" + str + "")
+#define span_revendanger(str) ("" + str + "")
+#define span_revenminor(str) ("" + str + "")
+#define span_revennotice(str) ("" + str + "")
+#define span_revenwarning(str) ("" + str + "")
+#define span_robot(str) ("" + str + "")
+#define span_rose(str) ("" + str + "")
+#define span_sans(str) ("" + str + "")
+#define span_sciradio(str) ("" + str + "")
+#define span_secradio(str) ("" + str + "")
+#define span_servradio(str) ("" + str + "")
+#define span_singing(str) ("" + str + "")
+#define span_slime(str) ("" + str + "")
+#define span_small(str) ("" + str + "")
+#define span_smallnotice(str) ("" + str + "")
+#define span_smallnoticeital(str) ("" + str + "")
+#define span_spider(str) ("" + str + "")
+#define span_suicide(str) ("" + str + "")
+#define span_suppradio(str) ("" + str + "")
+#define span_swarmer(str) ("" + str + "")
+#define span_syndradio(str) ("" + str + "")
+#define span_tape_recorder(str) ("" + str + "")
+#define span_tinynotice(str) ("" + str + "")
+#define span_tinynoticeital(str) ("" + str + "")
+#define span_unconscious(str) ("" + str + "")
+#define span_userdanger(str) ("" + str + "")
+#define span_warning(str) ("" + str + "")
+#define span_yell(str) ("" + str + "")
+#define span_yellowteamradio(str) ("" + str + "")
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index fb0ec3d39c..30899c0ca2 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -215,6 +215,12 @@
#define SSAIR_ATMOSMACHINERY_AIR 12
#define SSAIR_DEFERRED_AIRS 13
+// Subsystem delta times or tickrates, in seconds. I.e, how many seconds in between each process() call for objects being processed by that subsystem.
+// Only use these defines if you want to access some other objects processing delta_time, otherwise use the delta_time that is sent as a parameter to process()
+#define SSFLUIDS_DT (SSfluids.wait/10)
+#define SSMACHINES_DT (SSmachines.wait/10)
+#define SSMOBS_DT (SSmobs.wait/10)
+#define SSOBJ_DT (SSobj.wait/10)
//! ## Overlays subsystem
diff --git a/code/__DEFINES/time.dm b/code/__DEFINES/time.dm
index 01990ddc17..252fe0910e 100644
--- a/code/__DEFINES/time.dm
+++ b/code/__DEFINES/time.dm
@@ -49,10 +49,16 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using
#define TICKS *world.tick_lag
+#define MILLISECONDS * 0.01
+
#define DS2TICKS(DS) ((DS)/world.tick_lag)
#define TICKS2DS(T) ((T) TICKS)
+#define MS2DS(T) ((T) MILLISECONDS)
+
+#define DS2MS(T) ((T) * 100)
+
#define GAMETIMESTAMP(format, wtime) time2text(wtime, format)
#define WORLDTIME2TEXT(format) GAMETIMESTAMP(format, world.time)
#define WORLDTIMEOFDAY2TEXT(format) GAMETIMESTAMP(format, world.timeofday)
diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index eb9bdccc22..665c0340a4 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -343,3 +343,9 @@
#define STICKY_NODROP "sticky-nodrop" //sticky nodrop sounds like a bad soundcloud rapper's name
#define TRAIT_SACRIFICED "sacrificed" //Makes sure that people cant be cult sacrificed twice.
#define TRAIT_SPACEWALK "spacewalk"
+
+
+/// obtained from mapping helper
+#define MAPPING_HELPER_TRAIT "mapping-helper"
+/// Trait associated with mafia
+#define MAFIA_TRAIT "mafia"
diff --git a/code/__HELPERS/_extools_api.dm b/code/__HELPERS/_extools_api.dm
index 8605c6a975..7bff3f06c0 100644
--- a/code/__HELPERS/_extools_api.dm
+++ b/code/__HELPERS/_extools_api.dm
@@ -10,12 +10,16 @@
GLOBAL_LIST_EMPTY(auxtools_initialized)
#define AUXTOOLS_CHECK(LIB)\
- if (!GLOB.auxtools_initialized[LIB] && fexists(LIB)) {\
- var/string = call(LIB,"auxtools_init")();\
- if(findtext(string, "SUCCESS")) {\
- GLOB.auxtools_initialized[LIB] = TRUE;\
+ if (!GLOB.auxtools_initialized[LIB]) {\
+ if (fexists(LIB)) {\
+ var/string = call(LIB,"auxtools_init")();\
+ if(findtext(string, "SUCCESS")) {\
+ GLOB.auxtools_initialized[LIB] = TRUE;\
+ } else {\
+ CRASH(string);\
+ }\
} else {\
- CRASH(string);\
+ CRASH("No file named [LIB] found!")\
}\
}\
diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm
index 8464e373d5..d61adf4337 100644
--- a/code/__HELPERS/_logging.dm
+++ b/code/__HELPERS/_logging.dm
@@ -1,9 +1,12 @@
//wrapper macros for easier grepping
#define DIRECT_OUTPUT(A, B) A << B
+#define DIRECT_INPUT(A, B) A >> B
#define SEND_IMAGE(target, image) DIRECT_OUTPUT(target, image)
#define SEND_SOUND(target, sound) DIRECT_OUTPUT(target, sound)
#define SEND_TEXT(target, text) DIRECT_OUTPUT(target, text)
#define WRITE_FILE(file, text) DIRECT_OUTPUT(file, text)
+#define READ_FILE(file, text) DIRECT_INPUT(file, text)
+
#ifdef EXTOOLS_LOGGING
// proc hooked, so we can just put in standard TRUE and FALSE
#define WRITE_LOG(log, text) extools_log_write(log,text,TRUE)
@@ -13,6 +16,7 @@
#define WRITE_LOG(log, text) rustg_log_write(log, text, "true")
#define WRITE_LOG_NO_FORMAT(log, text) rustg_log_write(log, text, "false")
#endif
+
//print a warning message to world.log
#define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [UNLINT(src)] usr: [usr].")
/proc/warning(msg)
@@ -38,6 +42,12 @@
SEND_TEXT(world.log, text)
#endif
+#ifdef REFERENCE_TRACKING_LOG
+#define log_reftracker(msg) log_world("## REF SEARCH [msg]")
+#else
+#define log_reftracker(msg)
+#endif
+
/* Items with ADMINPRIVATE prefixed are stripped from public logs. */
/proc/log_admin(text)
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index 745b12e84f..e55faab1be 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -395,7 +395,7 @@
/proc/ScreenText(obj/O, maptext="", screen_loc="CENTER-7,CENTER-7", maptext_height=480, maptext_width=480)
if(!isobj(O))
- O = new /obj/screen/text()
+ O = new /atom/movable/screen/text()
O.maptext = maptext
O.maptext_height = maptext_height
O.maptext_width = maptext_width
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index 0a17f0d1df..19aac1aee0 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -78,6 +78,12 @@
var/datum/emote/E = new path()
E.emote_list[E.key] = E
+ // Hair Gradients - Initialise all /datum/sprite_accessory/hair_gradient into an list indexed by gradient-style name
+ for(var/path in subtypesof(/datum/sprite_accessory/hair_gradient))
+ var/datum/sprite_accessory/hair_gradient/H = new path()
+ GLOB.hair_gradients_list[H.name] = H
+
+ // Keybindings
init_keybindings()
//Uplink Items
diff --git a/code/__HELPERS/lighting.dm b/code/__HELPERS/lighting.dm
new file mode 100644
index 0000000000..685958b015
--- /dev/null
+++ b/code/__HELPERS/lighting.dm
@@ -0,0 +1,5 @@
+/// Produces a mutable appearance glued to the [EMISSIVE_PLANE] dyed to be the [EMISSIVE_COLOR].
+/proc/emissive_appearance(icon, icon_state = "", layer = FLOAT_LAYER, alpha = 255, appearance_flags = NONE)
+ var/mutable_appearance/appearance = mutable_appearance(icon, icon_state, layer, EMISSIVE_PLANE, alpha, appearance_flags)
+ appearance.color = GLOB.emissive_color
+ return appearance
diff --git a/code/__HELPERS/markov.dm b/code/__HELPERS/markov.dm
new file mode 100644
index 0000000000..7e195f8b9c
--- /dev/null
+++ b/code/__HELPERS/markov.dm
@@ -0,0 +1,61 @@
+#define MAXIMUM_MARKOV_LENGTH 25000
+
+/proc/markov_chain(var/text, var/order = 4, var/length = 250)
+ if(!text || order < 0 || order > 20 || length < 1 || length > MAXIMUM_MARKOV_LENGTH)
+ return
+
+ var/table = markov_table(text, order)
+ var/markov = markov_text(length, table, order)
+ return markov
+
+/proc/markov_table(var/text, var/look_forward = 4)
+ if(!text)
+ return
+ var/list/table = list()
+
+ for(var/i = 1, i <= length(text), i++)
+ var/char = copytext(text, i, look_forward+i)
+ if(!table[char])
+ table[char] = list()
+
+ for(var/i = 1, i <= (length(text) - look_forward), i++)
+ var/char_index = copytext(text, i, look_forward+i)
+ var/char_count = copytext(text, i+look_forward, (look_forward*2)+i)
+
+ if(table[char_index][char_count])
+ table[char_index][char_count]++
+ else
+ table[char_index][char_count] = 1
+
+ return table
+
+/proc/markov_text(var/length = 250, var/table, var/look_forward = 4)
+ if(!table)
+ return
+ var/char = pick(table)
+ var/o = char
+
+ for(var/i = 0, i <= (length / look_forward), i++)
+ var/newchar = markov_weighted_char(table[char])
+
+ if(newchar)
+ char = newchar
+ o += "[newchar]"
+ else
+ char = pick(table)
+
+ return o
+
+/proc/markov_weighted_char(var/list/array)
+ if(!array || !array.len)
+ return
+
+ var/total = 0
+ for(var/i in array)
+ total += array[i]
+ var/r = rand(1, total)
+ for(var/i in array)
+ var/weight = array[i]
+ if(r <= weight)
+ return i
+ r -= weight
diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm
index 2c13f30707..9a59b2b0a9 100644
--- a/code/__HELPERS/roundend.dm
+++ b/code/__HELPERS/roundend.dm
@@ -218,20 +218,14 @@
to_chat(world, "
The round has ended.")
log_game("The round has ended.")
- if(LAZYLEN(GLOB.round_end_notifiees))
- world.TgsTargetedChatBroadcast("[GLOB.round_end_notifiees.Join(", ")] the round has ended.", FALSE)
+
+ CONFIG_SET(flag/suicide_allowed,TRUE) // EORG suicides allowed
for(var/I in round_end_events)
var/datum/callback/cb = I
cb.InvokeAsync()
LAZYCLEARLIST(round_end_events)
- for(var/client/C in GLOB.clients)
- if(!C.credits)
- C.RollCredits()
- C.playtitlemusic(40)
- CONFIG_SET(flag/suicide_allowed,TRUE) // EORG suicides allowed
-
var/speed_round = FALSE
if(world.time - SSticker.round_start_time <= 300 SECONDS)
speed_round = TRUE
@@ -264,12 +258,15 @@
send2adminchat("Server", "A round of [mode.name] just ended[mode_result == "undefined" ? "." : " with a [mode_result]."] Survival rate: [survival_rate]")
+ if(LAZYLEN(GLOB.round_end_notifiees))
+ world.TgsTargetedChatBroadcast("[GLOB.round_end_notifiees.Join(", ")] the round has ended.", FALSE)
+
if(length(CONFIG_GET(keyed_list/cross_server)))
send_news_report()
//tell the nice people on discord what went on before the salt cannon happens.
world.TgsTargetedChatBroadcast("The current round has ended. Please standby for your shift interlude Nanotrasen News Network's report!", FALSE)
- world.TgsTargetedChatBroadcast(send_news_report(),FALSE)
+ world.TgsTargetedChatBroadcast(send_news_report(), FALSE)
CHECK_TICK
@@ -543,21 +540,24 @@
///Generate a report for how much money is on station, as well as the richest crewmember on the station.
/datum/controller/subsystem/ticker/proc/market_report()
var/list/parts = list()
- parts += "Station Economic Summary:"
+
///This is the richest account on station at roundend.
var/datum/bank_account/mr_moneybags
///This is the station's total wealth at the end of the round.
var/station_vault = 0
///How many players joined the round.
var/total_players = GLOB.joined_player_list.len
- var/list/typecache_bank = typecacheof(list(/datum/bank_account/department, /datum/bank_account/remote))
- for(var/datum/bank_account/current_acc in SSeconomy.generated_accounts)
+ var/static/list/typecache_bank = typecacheof(list(/datum/bank_account/department, /datum/bank_account/remote))
+ for(var/i in SSeconomy.generated_accounts)
+ var/datum/bank_account/current_acc = SSeconomy.generated_accounts[i]
if(typecache_bank[current_acc.type])
continue
station_vault += current_acc.account_balance
if(!mr_moneybags || mr_moneybags.account_balance < current_acc.account_balance)
mr_moneybags = current_acc
- parts += "
| [MINESWEEPERIMG(7)] | " if(19) web += "[MINESWEEPERIMG(8)] | " + CHECK_TICK web += "" web += "
"
dat += "General Settings" dat += "UI Style: [UI_style]" + dat += "Outline: [outline_enabled ? "Enabled" : "Disabled"] " + dat += "Outline Color: Change " dat += "tgui Monitors: [(tgui_lock) ? "Primary" : "All"] " dat += "tgui Style: [(tgui_fancy) ? "Fancy" : "No Frills"] " dat += "Show Runechat Chat Bubbles: [chat_on_map ? "Enabled" : "Disabled"] " @@ -1707,6 +1719,23 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("previous_facehair_style") facial_hair_style = previous_list_item(facial_hair_style, GLOB.facial_hair_styles_list) + if("grad_color") + var/new_grad_color = input(user, "Choose your character's gradient colour:", "Character Preference","#"+grad_color) as color|null + if(new_grad_color) + grad_color = sanitize_hexcolor(new_grad_color, 6) + + if("grad_style") + var/new_grad_style + new_grad_style = input(user, "Choose your character's hair gradient style:", "Character Preference") as null|anything in GLOB.hair_gradients_list + if(new_grad_style) + grad_style = new_grad_style + + if("next_grad_style") + grad_style = next_list_item(grad_style, GLOB.hair_gradients_list) + + if("previous_grad_style") + grad_style = previous_list_item(grad_style, GLOB.hair_gradients_list) + if("cycle_bg") bgstate = next_list_item(bgstate, bgstate_options) @@ -2706,6 +2735,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) buttons_locked = !buttons_locked if("tgui_fancy") tgui_fancy = !tgui_fancy + if("outline_enabled") + outline_enabled = !outline_enabled + if("outline_color") + var/pickedOutlineColor = input(user, "Choose your outline color.", "General Preference", outline_color) as color|null + if(pickedOutlineColor) + outline_color = pickedOutlineColor if("tgui_lock") tgui_lock = !tgui_lock if("winflash") @@ -2840,9 +2875,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("ambientocclusion") ambientocclusion = !ambientocclusion if(parent && parent.screen && parent.screen.len) - var/obj/screen/plane_master/game_world/G = parent.mob.hud_used.plane_masters["[GAME_PLANE]"] - var/obj/screen/plane_master/above_wall/A = parent.mob.hud_used.plane_masters["[ABOVE_WALL_PLANE]"] - var/obj/screen/plane_master/wall/W = parent.mob.hud_used.plane_masters["[WALL_PLANE]"] + var/atom/movable/screen/plane_master/game_world/G = parent.mob.hud_used.plane_masters["[GAME_PLANE]"] + var/atom/movable/screen/plane_master/above_wall/A = parent.mob.hud_used.plane_masters["[ABOVE_WALL_PLANE]"] + var/atom/movable/screen/plane_master/wall/W = parent.mob.hud_used.plane_masters["[WALL_PLANE]"] G.backdrop(parent.mob) A.backdrop(parent.mob) W.backdrop(parent.mob) @@ -3006,6 +3041,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) character.dna.skin_tone_override = use_custom_skin_tone ? skin_tone : null character.hair_style = hair_style character.facial_hair_style = facial_hair_style + character.grad_style = grad_style + character.grad_color = grad_color character.underwear = underwear character.saved_underwear = underwear @@ -3070,6 +3107,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(additional_language && additional_language != "None") var/language_entry = GLOB.roundstart_languages[additional_language] if(language_entry) + character.additional_language = language_entry character.grant_language(language_entry, TRUE, TRUE) //limb stuff, only done when initially spawning in diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index d4d13dc40f..96ffd09af8 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -45,6 +45,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car if(current_version < 46) //If you remove this, remove force_reset_keybindings() too. force_reset_keybindings_direct(TRUE) addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice. + if(current_version < 30) + outline_enabled = TRUE + outline_color = COLOR_BLUE_GRAY /datum/preferences/proc/update_character(current_version, savefile/S) if(current_version < 19) @@ -377,6 +380,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["ooccolor"] >> ooccolor S["lastchangelog"] >> lastchangelog S["UI_style"] >> UI_style + S["outline_color"] >> outline_color + S["outline_enabled"] >> outline_enabled S["hotkeys"] >> hotkeys S["chat_on_map"] >> chat_on_map S["max_chat_length"] >> max_chat_length @@ -555,6 +560,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["ooccolor"], ooccolor) WRITE_FILE(S["lastchangelog"], lastchangelog) WRITE_FILE(S["UI_style"], UI_style) + WRITE_FILE(S["outline_enabled"], outline_enabled) + WRITE_FILE(S["outline_color"], outline_color) WRITE_FILE(S["hotkeys"], hotkeys) WRITE_FILE(S["chat_on_map"], chat_on_map) WRITE_FILE(S["max_chat_length"], max_chat_length) @@ -676,6 +683,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["skin_tone"] >> skin_tone S["hair_style_name"] >> hair_style S["facial_style_name"] >> facial_hair_style + S["grad_style"] >> grad_style + S["grad_color"] >> grad_color S["underwear"] >> underwear S["undie_color"] >> undie_color S["undershirt"] >> undershirt @@ -868,6 +877,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) hair_color = sanitize_hexcolor(hair_color, 6, FALSE) facial_hair_color = sanitize_hexcolor(facial_hair_color, 6, FALSE) + grad_style = sanitize_inlist(grad_style, GLOB.hair_gradients_list, "None") + grad_color = sanitize_hexcolor(grad_color, 6, FALSE) eye_type = sanitize_inlist(eye_type, GLOB.eye_types, DEFAULT_EYES_TYPE) left_eye_color = sanitize_hexcolor(left_eye_color, 6, FALSE) right_eye_color = sanitize_hexcolor(right_eye_color, 6, FALSE) @@ -1037,6 +1048,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["skin_tone"] , skin_tone) WRITE_FILE(S["hair_style_name"] , hair_style) WRITE_FILE(S["facial_style_name"] , facial_hair_style) + WRITE_FILE(S["grad_style"] , grad_style) + WRITE_FILE(S["grad_color"] , grad_color) WRITE_FILE(S["underwear"] , underwear) WRITE_FILE(S["undie_color"] , undie_color) WRITE_FILE(S["undershirt"] , undershirt) diff --git a/code/modules/client/verbs/suicide.dm b/code/modules/client/verbs/suicide.dm index cae9a54484..453c22e7f2 100644 --- a/code/modules/client/verbs/suicide.dm +++ b/code/modules/client/verbs/suicide.dm @@ -207,6 +207,10 @@ message_admins("[key_name(src)] (job: [src.job ? "[src.job]" : "None"]) [is_special_character(src) ? "(ANTAG!) " : ""][ghosting ? "ghosted" : "committed suicide"] at [AREACOORD(src)].") /mob/living/proc/canSuicide() + var/area/A = get_area(src) + if(A.area_flags & BLOCK_SUICIDE) + to_chat(src, span_warning("You can't commit suicide here! You can ghost if you'd like.")) + return FALSE if(!CONFIG_GET(flag/suicide_allowed)) to_chat(src, "Suicide is not enabled in the config.") return FALSE @@ -214,11 +218,11 @@ if(CONSCIOUS) return TRUE if(SOFT_CRIT) - to_chat(src, "You can't commit suicide while in a critical condition!") + to_chat(src, span_warning("You can't commit suicide while in a critical condition!")) if(UNCONSCIOUS) - to_chat(src, "You need to be conscious to commit suicide!") + to_chat(src, span_warning("You need to be conscious to commit suicide!")) if(DEAD) - to_chat(src, "You're already dead!") + to_chat(src, span_warning("You're already dead!")) return /mob/living/carbon/canSuicide() diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 416c6309d4..56ddb5f5f1 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -79,8 +79,8 @@ if(ismecha(M.loc)) // stops inventory actions in a mech return - if(!. && !M.incapacitated() && loc == M && istype(over_object, /obj/screen/inventory/hand)) - var/obj/screen/inventory/hand/H = over_object + if(!. && !M.incapacitated() && loc == M && istype(over_object, /atom/movable/screen/inventory/hand)) + var/atom/movable/screen/inventory/hand/H = over_object if(M.putItemFromInventoryInHandIfPossible(src, H.held_index)) add_fingerprint(usr) diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index 525db577e0..2e3c544d08 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -83,6 +83,7 @@ icon_state = "clown" item_state = "clown_hat" dye_color = "clown" + w_class = WEIGHT_CLASS_SMALL flags_cover = MASKCOVERSEYES resistance_flags = FLAMMABLE actions_types = list(/datum/action/item_action/adjust) @@ -131,6 +132,7 @@ clothing_flags = ALLOWINTERNALS icon_state = "mime" item_state = "mime" + w_class = WEIGHT_CLASS_SMALL flags_cover = MASKCOVERSEYES resistance_flags = FLAMMABLE actions_types = list(/datum/action/item_action/adjust) diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index 7cd2e9b394..86aa0748df 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -30,7 +30,7 @@ glasses = /obj/item/clothing/glasses/hud/security/sunglasses back = /obj/item/storage/backpack/captain belt = /obj/item/storage/belt/security/full - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun=1) @@ -50,7 +50,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/alert glasses = /obj/item/clothing/glasses/thermal/eyepatch - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/e_gun=1) @@ -58,7 +58,7 @@ /datum/outfit/ert/commander/alert/red name = "ERT Commander - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1) @@ -71,7 +71,7 @@ glasses = /obj/item/clothing/glasses/hud/security/sunglasses belt = /obj/item/storage/belt/security/full back = /obj/item/storage/backpack/security - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun/stun=1,\ @@ -91,7 +91,7 @@ name = "ERT Security - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/sec - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/melee/baton/loaded=1,\ @@ -99,7 +99,7 @@ /datum/outfit/ert/security/alert/red name = "ERT Security - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/melee/baton/loaded=1,\ @@ -114,7 +114,7 @@ back = /obj/item/storage/backpack/satchel/med belt = /obj/item/storage/belt/medical r_hand = /obj/item/storage/firstaid/regular - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -135,7 +135,7 @@ name = "ERT Medic - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/med - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -144,7 +144,7 @@ /datum/outfit/ert/medic/alert/red name = "ERT Medic - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1,\ @@ -161,7 +161,7 @@ belt = /obj/item/storage/belt/utility/full l_pocket = /obj/item/rcd_ammo/large r_hand = /obj/item/storage/firstaid/regular - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -181,7 +181,7 @@ name = "ERT Engineer - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/engi - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/e_gun=1,\ @@ -189,7 +189,7 @@ /datum/outfit/ert/engineer/alert/red name = "ERT Engineer - Red Alert" - backpack_contents = list(/obj/item/storage/box/engineer=1,\ + backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1,\ @@ -260,7 +260,7 @@ name = "Inquisition Commander" r_hand = /obj/item/nullrod/scythe/talking/chainsword suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun=1) @@ -269,7 +269,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/storage/box/handcuffs=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun/stun=1, @@ -281,7 +281,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/melee/baton/loaded=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun=1, @@ -307,7 +307,7 @@ glasses = /obj/item/clothing/glasses/hud/health back = /obj/item/storage/backpack/cultpack belt = /obj/item/storage/belt/soulstone - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/nullrod=1, /obj/item/clothing/mask/gas/sechailer=1, /obj/item/gun/energy/e_gun=1, @@ -319,7 +319,7 @@ suit = /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor belt = /obj/item/storage/belt/soulstone/full/chappy - backpack_contents = list(/obj/item/storage/box/engineer=1, + backpack_contents = list(/obj/item/storage/box/survival/engineer=1, /obj/item/grenade/chem_grenade/holy=1, /obj/item/nullrod=1, /obj/item/clothing/mask/gas/sechailer=1, diff --git a/code/modules/clothing/outfits/plasmaman.dm b/code/modules/clothing/outfits/plasmaman.dm index bd2c2b612d..5809cb8f50 100644 --- a/code/modules/clothing/outfits/plasmaman.dm +++ b/code/modules/clothing/outfits/plasmaman.dm @@ -71,6 +71,12 @@ head = /obj/item/clothing/head/helmet/space/plasmaman/security/hos uniform = /obj/item/clothing/under/plasmaman/security/hos +/datum/outfit/plasmaman/prisoner + name = "Prisoner Plasmaman" + + head = /obj/item/clothing/head/helmet/space/plasmaman/prisoner + uniform = /obj/item/clothing/under/plasmaman/prisoner + /datum/outfit/plasmaman/cargo name = "Cargo Plasmaman" diff --git a/code/modules/clothing/outfits/vr.dm b/code/modules/clothing/outfits/vr.dm index acf015c845..ac852a35a8 100644 --- a/code/modules/clothing/outfits/vr.dm +++ b/code/modules/clothing/outfits/vr.dm @@ -28,7 +28,7 @@ id = /obj/item/card/id/syndicate/locked_banking belt = /obj/item/gun/ballistic/automatic/pistol l_pocket = /obj/item/paper/fluff/vr/fluke_ops - backpack_contents = list(/obj/item/storage/box/syndie=1,\ + backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/kitchen/knife/combat/survival) starting_funds = 0 //Should be operating, not shopping. diff --git a/code/modules/clothing/shoes/_shoes.dm b/code/modules/clothing/shoes/_shoes.dm index 49256b490d..7a1e6b14f3 100644 --- a/code/modules/clothing/shoes/_shoes.dm +++ b/code/modules/clothing/shoes/_shoes.dm @@ -27,7 +27,7 @@ ///How long it takes to lace/unlace these shoes var/lace_time = 5 SECONDS ///any alerts we have active - var/obj/screen/alert/our_alert + var/atom/movable/screen/alert/our_alert /obj/item/clothing/shoes/ComponentInitialize() . = ..() @@ -93,7 +93,7 @@ user.update_inv_shoes() equipped_before_drop = TRUE if(can_be_tied && tied == SHOES_UNTIED) - our_alert = user.throw_alert("shoealert", /obj/screen/alert/shoes/untied) + our_alert = user.throw_alert("shoealert", /atom/movable/screen/alert/shoes/untied) RegisterSignal(src, COMSIG_SHOES_STEP_ACTION, .proc/check_trip, override=TRUE) /obj/item/clothing/shoes/proc/restore_offsets(mob/user) @@ -150,7 +150,7 @@ UnregisterSignal(src, COMSIG_SHOES_STEP_ACTION) else if(tied == SHOES_UNTIED && our_guy && user == our_guy) - our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/untied) // if we're the ones unknotting our own laces, of course we know they're untied + our_alert = our_guy.throw_alert("shoealert", /atom/movable/screen/alert/shoes/untied) // if we're the ones unknotting our own laces, of course we know they're untied RegisterSignal(src, COMSIG_SHOES_STEP_ACTION, .proc/check_trip, override=TRUE) /** @@ -233,7 +233,7 @@ our_guy.Knockdown(10) our_guy.visible_message("[our_guy] trips on [our_guy.p_their()] knotted shoelaces and falls! What a klutz!", "You trip on your knotted shoelaces and fall over!") SEND_SIGNAL(our_guy, COMSIG_ADD_MOOD_EVENT, "trip", /datum/mood_event/tripped) // well we realized they're knotted now! - our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/knotted) + our_alert = our_guy.throw_alert("shoealert", /atom/movable/screen/alert/shoes/knotted) else if(tied == SHOES_UNTIED) var/wiser = TRUE // did we stumble and realize our laces are undone? @@ -263,7 +263,7 @@ wiser = FALSE if(wiser) SEND_SIGNAL(our_guy, COMSIG_ADD_MOOD_EVENT, "untied", /datum/mood_event/untied) // well we realized they're untied now! - our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/untied) + our_alert = our_guy.throw_alert("shoealert", /atom/movable/screen/alert/shoes/untied) /obj/item/clothing/shoes/on_attack_hand(mob/living/user, act_intent, unarmed_attack_flags) diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm index 57659a70c4..6642731d8b 100644 --- a/code/modules/clothing/spacesuits/chronosuit.dm +++ b/code/modules/clothing/spacesuits/chronosuit.dm @@ -238,7 +238,7 @@ var/mob/holder = null var/phase_time = 0 var/phase_time_length = 3 - var/obj/screen/chronos_target/target_ui = null + var/atom/movable/screen/chronos_target/target_ui = null var/obj/item/clothing/suit/space/chronos/chronosuit /obj/effect/chronos_cam/singularity_act() @@ -299,13 +299,13 @@ holder.unset_machine() return ..() -/obj/screen/chronos_target +/atom/movable/screen/chronos_target name = "target display" screen_loc = "CENTER,CENTER" color = "#ff3311" blend_mode = BLEND_SUBTRACT -/obj/screen/chronos_target/New(loc, var/mob/living/carbon/human/user) +/atom/movable/screen/chronos_target/New(loc, var/mob/living/carbon/human/user) if(user) var/icon/user_icon = getFlatIcon(user) icon = user_icon diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 4af9e7387d..cd48a81350 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -237,12 +237,28 @@ /obj/item/clothing/head/helmet/space/hardsuit/mining/Initialize() . = ..() AddComponent(/datum/component/armor_plate) + RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon) + +/obj/item/clothing/head/helmet/space/hardsuit/mining/proc/upgrade_icon(datum/source, amount, maxamount) + SIGNAL_HANDLER + + if(amount) + name = "reinforced [initial(name)]" + hardsuit_type = "mining_goliath" + if(amount == maxamount) + hardsuit_type = "mining_goliath_full" + icon_state = "hardsuit[on]-[hardsuit_type]" + if(ishuman(loc)) + var/mob/living/carbon/human/wearer = loc + if(wearer.head == src) + wearer.update_inv_head() /obj/item/clothing/suit/space/hardsuit/mining icon_state = "hardsuit-mining" name = "mining hardsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters." item_state = "mining_hardsuit" + hardsuit_type = "mining" max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT resistance_flags = FIRE_PROOF armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 75, "wound" = 15) @@ -254,6 +270,21 @@ /obj/item/clothing/suit/space/hardsuit/mining/Initialize() . = ..() AddComponent(/datum/component/armor_plate) + RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon) + +/obj/item/clothing/suit/space/hardsuit/mining/proc/upgrade_icon(datum/source, amount, maxamount) + SIGNAL_HANDLER + + if(amount) + name = "reinforced [initial(name)]" + hardsuit_type = "mining_goliath" + if(amount == maxamount) + hardsuit_type = "mining_goliath_full" + icon_state = "hardsuit-[hardsuit_type]" + if(ishuman(loc)) + var/mob/living/carbon/human/wearer = loc + if(wearer.wear_suit == src) + wearer.update_inv_wear_suit() //Syndicate hardsuit /obj/item/clothing/head/helmet/space/hardsuit/syndi diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm index b50c2b45db..25ad19eee4 100644 --- a/code/modules/clothing/spacesuits/plasmamen.dm +++ b/code/modules/clothing/spacesuits/plasmamen.dm @@ -169,6 +169,10 @@ icon_state = "hos_envirohelm" item_state = "hos_envirohelm" +/obj/item/clothing/head/helmet/space/plasmaman/prisoner + name = "prisoner's plasma envirosuit helmet" + desc = "A plasmaman containment helmet for prisoners." + /obj/item/clothing/head/helmet/space/plasmaman/medical name = "medical's plasma envirosuit helmet" desc = "An envriohelmet designed for plasmaman medical doctors, having two stripes down it's length to denote as much." diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 254ed60c03..90fd0b2812 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -136,17 +136,24 @@ icon_state = "syndievest" mutantrace_variation = STYLE_DIGITIGRADE -/obj/item/clothing/suit/armor/vest/capcarapace/alt +/obj/item/clothing/suit/toggle/captains_parade name = "captain's parade jacket" desc = "For when an armoured vest isn't fashionable enough." icon_state = "capformal" item_state = "capspacesuit" + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 50, "bullet" = 40, "laser" = 50, "energy" = 50, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 90, "wound" = 10) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/captains_parade/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed /obj/item/clothing/suit/armor/riot name = "riot suit" desc = "A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Helps the wearer resist shoving in close quarters." - icon_state = "swat" - item_state = "swat_suit" + icon_state = "riot" + item_state = "riot" body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS @@ -319,3 +326,29 @@ cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT armor = list("melee" = 25, "bullet" = 20, "laser" = 20, "energy" = 10, "bomb" = 20, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 50, "wound" = 10) + +/obj/item/clothing/suit/toggle/armor/vest/centcom_formal + name = "\improper CentCom formal coat" + desc = "A stylish coat given to CentCom Commanders. Perfect for sending ERTs to suicide missions with style!" + icon_state = "centcom_formal" + item_state = "centcom" + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 35, "bullet" = 40, "laser" = 40, "energy" = 50, "bomb" = 35, "bio" = 10, "rad" = 10, "fire" = 10, "acid" = 60) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/armor/vest/centcom_formal/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed + +/obj/item/clothing/suit/toggle/armor/hos/hos_formal + name = "\improper Head of Security's parade jacket" + desc = "For when an armoured vest isn't fashionable enough." + icon_state = "hosformal" + item_state = "hostrench" + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 30, "bullet" = 30, "laser" = 30, "energy" = 40, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 90, "wound" = 10) + togglename = "buttons" + +/obj/item/clothing/suit/toggle/armor/hos/hos_formal/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed diff --git a/code/modules/clothing/suits/cloaks.dm b/code/modules/clothing/suits/cloaks.dm index b56f689979..a58b218c1a 100644 --- a/code/modules/clothing/suits/cloaks.dm +++ b/code/modules/clothing/suits/cloaks.dm @@ -103,14 +103,14 @@ . = ..() AddElement(/datum/element/polychromic, poly_colors, 3) -/obj/item/clothing/neck/cancloak/polychromic +/obj/item/clothing/neck/cloak/cancloak/polychromic name = "canvas cloak" desc = "A rugged cloak made of canvas." icon_state = "cancloak" item_state = "cloak" var/list/poly_colors = list("#585858", "#373737", "#BEBEBE") -/obj/item/clothing/neck/cancloak/polychromic/ComponentInitialize() +/obj/item/clothing/neck/cloak/cancloak/polychromic/ComponentInitialize() . = ..() AddElement(/datum/element/polychromic, poly_colors, 3) diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 354d488703..35cb2fa1e5 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -446,6 +446,42 @@ icon_state = "flannel_brown" item_state = "flannel_brown" +/obj/item/clothing/suit/jacket/purplehoodie + name = "purple hoodie" + desc = "A soft purple hoodie with a TailorCo brand on the tag." + icon_state = "purplehoodie" + item_state = "purplehoodie" + +/obj/item/clothing/suit/jacket/bluehoodie + name = "blue hoodie" + desc = "A soft blue hoodie with a TailorCo brand on the tag." + icon_state = "bluehoodie" + item_state = "bluehoodie" + +/obj/item/clothing/suit/jacket/heartcoat + name = "heart coat" + desc = "A soft winter coat with a TailorCo brand on the tag." + icon_state = "heartcoat" + item_state = "heartcoat" + +/obj/item/clothing/suit/jacket/gothiccoat + name = "long black jacket" + desc = "A rugged looking coat with a TailorCo brand on the tag." + icon_state = "gothic_coat" + item_state = "gothic_coat" + +/obj/item/clothing/suit/jacket/gothicshirt + name = "black shirt with cuffs" + desc = "A black shirt with a collar and cuffs in a gothic style. A TailorCo brand is listed on the tag." + icon_state = "gothic_shirt" + item_state = "gothic_shirt" + +/obj/item/clothing/suit/jacket/gothicshirtcross + name = "elegant black shirt" + desc = "A black shirt with finely woven cross on the back. A TailorCo brand is listed on the tag." + icon_state = "gothic_shirtcross" + item_state = "gothic_shirtcross" + /obj/item/clothing/suit/jacket/leather name = "leather jacket" desc = "Pompadour not included." diff --git a/code/modules/clothing/suits/toggles.dm b/code/modules/clothing/suits/toggles.dm index 4e29483846..78708f54bb 100644 --- a/code/modules/clothing/suits/toggles.dm +++ b/code/modules/clothing/suits/toggles.dm @@ -6,6 +6,7 @@ var/hoodtype = /obj/item/clothing/head/hooded/winterhood //so the chaplain hoodie or other hoodies can override this ///Alternative mode for hiding the hood, instead of storing the hood in the suit it qdels it, useful for when you deal with hooded suit with storage. var/alternative_mode = FALSE + var/no_t //do not update sprites when pulling up hood so we can avoid oddities with certain mechanics /obj/item/clothing/suit/hooded/Initialize() . = ..() @@ -51,6 +52,8 @@ update_icon() /obj/item/clothing/suit/hooded/update_icon_state() + if(no_t) + return icon_state = "[initial(icon_state)]" if(ishuman(hood?.loc)) var/mob/living/carbon/human/H = hood.loc diff --git a/code/modules/clothing/under/costume.dm b/code/modules/clothing/under/costume.dm index 60d82292ef..4e5be1306c 100644 --- a/code/modules/clothing/under/costume.dm +++ b/code/modules/clothing/under/costume.dm @@ -280,23 +280,21 @@ item_state = "qipao" body_parts_covered = CHEST|GROIN can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON + /obj/item/clothing/under/costume/qipao/white name = "White Qipao" desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is white." icon_state = "qipao_white" item_state = "qipao_white" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE /obj/item/clothing/under/costume/qipao/red name = "Red Qipao" desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is red." icon_state = "qipao_red" item_state = "qipao_red" - body_parts_covered = CHEST|GROIN - can_adjust = FALSE /obj/item/clothing/under/costume/cheongsam name = "Black Cheongsam" @@ -332,9 +330,11 @@ /obj/item/clothing/under/costume/kimono name = "Kimono" - desc = "A traditional piece of clothing from japan" + desc = "A traditional piece of clothing from Japan." icon_state = "kimono" item_state = "kimono" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE /obj/item/clothing/under/costume/kimono/black name = "Black Kimono" diff --git a/code/modules/clothing/under/jobs/Plasmaman/security.dm b/code/modules/clothing/under/jobs/Plasmaman/security.dm index c9b7b494a3..262b336011 100644 --- a/code/modules/clothing/under/jobs/Plasmaman/security.dm +++ b/code/modules/clothing/under/jobs/Plasmaman/security.dm @@ -18,3 +18,9 @@ desc = "A slick black and red plasmaman containment suit designed for the head of security, also called the LAW." icon_state = "hos_envirosuit" item_state = "hos_envirosuit" + +/obj/item/clothing/under/plasmaman/prisoner + name = "prisoner envirosuit" + desc = "An orange envirosuit identifying and protecting a criminal plasmaman." + icon_state = "prisoner_envirosuit" + item_state = "prisoner_envirosuit" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index e01ceba0bf..4dac5f1961 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -319,37 +319,46 @@ /obj/item/clothing/under/misc/black_dress name = "little black dress" - desc = "A small black dress" + desc = "A small black dress." icon_state = "littleblackdress_s" item_state = "littleblackdress_s" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE /obj/item/clothing/under/misc/pinktutu name = "pink tutu" - desc = "A pink tutu" + desc = "A pink tutu." icon_state = "pinktutu_s" item_state = "pinktutu_s" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE /obj/item/clothing/under/misc/bathrobe name = "bathrobe" desc = "A blue bathrobe." icon_state = "bathrobe" item_state = "bathrobe" + fitted = FEMALE_UNIFORM_TOP + can_adjust = FALSE /obj/item/clothing/under/misc/mechsuitred name = "red mech suit" desc = "What are you, stupid?" icon_state = "red_mech_suit" item_state = "red_mech_suit" + can_adjust = FALSE /obj/item/clothing/under/misc/mechsuitwhite name = "white mech suit" desc = "...Mom?" icon_state = "white_mech_suit" item_state = "white_mech_suit" + can_adjust = FALSE /obj/item/clothing/under/misc/mechsuitblue name = "blue mech suit" desc = "Get in the damn robot already!" icon_state = "blue_mech_suit" item_state = "blue_mech_suit" + can_adjust = FALSE diff --git a/code/modules/events/cat_surgeon.dm b/code/modules/events/cat_surgeon.dm index 2d5651b9b1..76c72a7ec2 100644 --- a/code/modules/events/cat_surgeon.dm +++ b/code/modules/events/cat_surgeon.dm @@ -10,8 +10,28 @@ /datum/round_event/cat_surgeon/start() var/list/spawn_locs = list() + var/list/unsafe_spawn_locs = list() for(var/X in GLOB.xeno_spawn) - spawn_locs += X + if(!isfloorturf(X)) + unsafe_spawn_locs += X + continue + var/turf/open/floor/F = X + var/datum/gas_mixture/A = F.air + var/oxy_moles = A.get_moles(GAS_O2) + if((oxy_moles < 16 || oxy_moles > 50) || A.get_moles(GAS_PLASMA) || A.get_moles(GAS_CO2) >= 10) + unsafe_spawn_locs += F + continue + if((A.return_temperature() <= 270) || (A.return_temperature() >= 360)) + unsafe_spawn_locs += F + continue + var/pressure = A.return_pressure() + if((pressure <= 20) || (pressure >= 550)) + unsafe_spawn_locs += F + continue + spawn_locs += F + + if(!spawn_locs.len) + spawn_locs += unsafe_spawn_locs if(!spawn_locs.len) message_admins("No valid spawn locations found, aborting...") diff --git a/code/modules/events/mass_hallucination.dm b/code/modules/events/mass_hallucination.dm index dc0b07b464..0801e38507 100644 --- a/code/modules/events/mass_hallucination.dm +++ b/code/modules/events/mass_hallucination.dm @@ -9,7 +9,7 @@ /datum/round_event_control/mass_hallucination/admin_setup() if(!check_rights(R_FUN)) return - + forced_hallucination = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in subtypesof(/datum/hallucination) /datum/round_event/mass_hallucination @@ -26,7 +26,7 @@ switch(rand(1,4)) if(1) //same sound for everyone - var/sound = pick("airlock","airlock_pry","console","explosion","far_explosion","mech","glass","alarm","beepsky","mech","wall_decon","door_hack","tesla") + var/sound = pick("airlock","airlock_pry","console","explosion","far_explosion","mech","glass","alarm","beepsky","mech","wall_decon","door_hack","tesla","seth") for(var/mob/living/carbon/C in GLOB.alive_mob_list) new /datum/hallucination/sounds(C, TRUE, sound) if(2) diff --git a/code/modules/events/sentience.dm b/code/modules/events/sentience.dm index ba14a5307f..d90792c88f 100644 --- a/code/modules/events/sentience.dm +++ b/code/modules/events/sentience.dm @@ -37,7 +37,7 @@ continue if(L.mob_biotypes & blacklisted_biotypes) //hey can you don't continue - if(!(L in GLOB.player_list) && !L.mind) + if(!(L in GLOB.player_list) && !L.mind && !L.incapacitated()) potential += L if(!potential.len) diff --git a/code/modules/events/supermatter_surge.dm b/code/modules/events/supermatter_surge.dm index 6b0a093440..78b5c9e70c 100644 --- a/code/modules/events/supermatter_surge.dm +++ b/code/modules/events/supermatter_surge.dm @@ -27,13 +27,27 @@ if(prob(low_threat_perc)) severity = "low; the supermatter should return to normal operation shortly." else - severity = "medium; the supermatter should return to normal operation, but check NT CIMS to ensure this." + severity = "medium; the supermatter should return to normal operation, but regardless, check if the emitters may need to be turned off temporarily." else - severity = "high; if the supermatter's cooling is not fortified, coolant may need to be added." + severity = "high; the emitters likely need to be turned off, and if the supermatter's cooling loop is not fortified, pre-cooled gas may need to be added." if(100000 to INFINITY) - severity = "extreme; emergency action is likely to be required even if coolant loop is fine." + severity = "extreme; emergency action is likely to be required even if coolant loop is fine. Turn off the emitters and make sure the loop is properly cooling gases." if(power > 20000 || prob(round(power/200))) priority_announce("Supermatter surge detected. Estimated severity is [severity]", "Anomaly Alert") /datum/round_event/supermatter_surge/start() - GLOB.main_supermatter_engine.matter_power += power + var/obj/machinery/power/supermatter_crystal/supermatter = GLOB.main_supermatter_engine + var/power_proportion = supermatter.powerloss_inhibitor/2 // what % of the power goes into matter power, at most 50% + // we reduce the proportion that goes into actual matter power based on powerloss inhibitor + // primarily so the supermatter doesn't tesla the instant these happen + supermatter.matter_power += power * power_proportion + var/datum/gas_mixture/methane_puff = new + var/selected_gas = pick(4;GAS_CO2, 10;GAS_METHANE, 4;GAS_H2O, 1;GAS_BZ, 1;GAS_METHYL_BROMIDE) + methane_puff.set_moles(selected_gas, 500) + methane_puff.set_temperature(500) + var/energy_ratio = (power * 500 * (1-power_proportion)) / methane_puff.thermal_energy() + if(energy_ratio < 1) // energy output we want is lower than current energy, reduce the amount of gas we puff out + methane_puff.set_moles(GAS_METHANE, energy_ratio * 500) + else // energy output we want is higher than current energy, increase its actual heat + methane_puff.set_temperature(energy_ratio * 500) + supermatter.assume_air(methane_puff) diff --git a/code/modules/events/supernova.dm b/code/modules/events/supernova.dm index ca64984cde..e1d6991c89 100644 --- a/code/modules/events/supernova.dm +++ b/code/modules/events/supernova.dm @@ -12,6 +12,7 @@ var/power = 1 var/datum/sun/supernova var/storm_count = 0 + var/announced = FALSE /datum/round_event/supernova/setup() announceWhen = rand(4, 60) @@ -30,9 +31,10 @@ supernova.power_mod = 0 /datum/round_event/supernova/announce() - var/message = "[station_name()]: Our tachyon-doppler array has detected a supernova in your vicinity. Peak flux from the supernova estimated to be [round(power,0.1)] times current solar flux; if the supernova is close to your sun in the sky, your solars may receive this as a power boost.[power > 1 ? " Short burts of radiation may be possible, so please prepare accordingly." : ""] We hope you enjoy the light." + var/message = "[station_name()]: Our tachyon-doppler array has detected a supernova in your vicinity. Peak flux from the supernova estimated to be [round(power,0.1)] times current solar flux; if the supernova is close to your sun in the sky, your solars may receive this as a power boost.[power > 1 ? " Short burts of radiation may be possible, so please prepare accordingly." : "We expect no radiation bursts from this one."] We hope you enjoy the light." if(prob(power * 25)) priority_announce(message, sender_override = "Nanotrasen Meteorology Division") + announced = TRUE else print_command_report(message) @@ -56,15 +58,16 @@ supernova.power_mod = min(supernova.power_mod*1.2, power) if(activeFor > endWhen-10) supernova.power_mod /= 4 - if(prob(round(supernova.power_mod*2)) && prob(3) && storm_count < 5 && !SSweather.get_weather_by_type(/datum/weather/rad_storm)) + if(prob(round(supernova.power_mod)) && prob(3) && storm_count < 5 && !SSweather.get_weather_by_type(/datum/weather/rad_storm)) SSweather.run_weather(/datum/weather/rad_storm/supernova) storm_count++ /datum/round_event/supernova/end() SSsun.suns -= supernova qdel(supernova) - priority_announce("The supernova's flux is now negligible. Radiation storms have ceased. Have a pleasant shift, [station_name()], and thank you for bearing with nature.", - sender_override = "Nanotrasen Meteorology Division") + if(announced) + priority_announce("The supernova's flux is now negligible. Radiation storms have ceased. Have a pleasant shift, [station_name()], and thank you for bearing with nature.", + sender_override = "Nanotrasen Meteorology Division") /datum/weather/rad_storm/supernova weather_duration_lower = 50 diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index cc18207a29..5d84901e7f 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -31,7 +31,7 @@ GLOBAL_LIST_INIT(hallucination_list, list( if(!hallucination) return - hallucination-- + hallucination = max(hallucination-1, 0) if(world.time < next_hallucination) return @@ -778,7 +778,7 @@ GLOBAL_LIST_INIT(hallucination_list, list( ..() var/turf/source = random_far_turf() if(!sound_type) - sound_type = pick("airlock","airlock pry","console","flash","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack") + sound_type = pick("airlock","airlock pry","console","flash","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack","seth") feedback_details += "Type: [sound_type]" //Strange audio switch(sound_type) @@ -827,6 +827,9 @@ GLOBAL_LIST_INIT(hallucination_list, list( target.playsound_local(source, 'sound/items/screwdriver.ogg', 50, 1) sleep(rand(40,80)) target.playsound_local(source, 'sound/machines/airlockforced.ogg', 30, 1) + //funny announcement man + if("seth") + target.playsound_local(source,'sound/misc/seth.ogg', 50, 1) qdel(src) /datum/hallucination/weird_sounds @@ -933,46 +936,46 @@ GLOBAL_LIST_INIT(hallucination_list, list( feedback_details += "Type: [alert_type]" switch(alert_type) if("not_enough_oxy") - target.throw_alert(alert_type, /obj/screen/alert/not_enough_oxy, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/not_enough_oxy, override = TRUE) if("not_enough_tox") - target.throw_alert(alert_type, /obj/screen/alert/not_enough_tox, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/not_enough_tox, override = TRUE) if("not_enough_co2") - target.throw_alert(alert_type, /obj/screen/alert/not_enough_co2, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/not_enough_co2, override = TRUE) if("too_much_oxy") - target.throw_alert(alert_type, /obj/screen/alert/too_much_oxy, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/too_much_oxy, override = TRUE) if("too_much_co2") - target.throw_alert(alert_type, /obj/screen/alert/too_much_co2, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/too_much_co2, override = TRUE) if("too_much_tox") - target.throw_alert(alert_type, /obj/screen/alert/too_much_tox, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/too_much_tox, override = TRUE) if("nutrition") if(prob(50)) - target.throw_alert(alert_type, /obj/screen/alert/fat, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/fat, override = TRUE) else - target.throw_alert(alert_type, /obj/screen/alert/starving, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/starving, override = TRUE) if("gravity") - target.throw_alert(alert_type, /obj/screen/alert/weightless, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/weightless, override = TRUE) if("fire") - target.throw_alert(alert_type, /obj/screen/alert/fire, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/fire, override = TRUE) if("temphot") alert_type = "temp" - target.throw_alert(alert_type, /obj/screen/alert/hot, 3, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/hot, 3, override = TRUE) if("tempcold") alert_type = "temp" - target.throw_alert(alert_type, /obj/screen/alert/cold, 3, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/cold, 3, override = TRUE) if("pressure") if(prob(50)) - target.throw_alert(alert_type, /obj/screen/alert/highpressure, 2, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/highpressure, 2, override = TRUE) else - target.throw_alert(alert_type, /obj/screen/alert/lowpressure, 2, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/lowpressure, 2, override = TRUE) //BEEP BOOP I AM A ROBOT if("newlaw") - target.throw_alert(alert_type, /obj/screen/alert/newlaw, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/newlaw, override = TRUE) if("locked") - target.throw_alert(alert_type, /obj/screen/alert/locked, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/locked, override = TRUE) if("hacked") - target.throw_alert(alert_type, /obj/screen/alert/hacked, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/hacked, override = TRUE) if("charge") - target.throw_alert(alert_type, /obj/screen/alert/emptycell, override = TRUE) + target.throw_alert(alert_type, /atom/movable/screen/alert/emptycell, override = TRUE) sleep(duration) target.clear_alert(alert_type, clear_override = TRUE) qdel(src) @@ -1181,7 +1184,7 @@ GLOBAL_LIST_INIT(hallucination_list, list( if(target.client) target.client.images += fire_overlay to_chat(target, "You're set on fire!") - target.throw_alert("fire", /obj/screen/alert/fire, override = TRUE) + target.throw_alert("fire", /atom/movable/screen/alert/fire, override = TRUE) sleep(20) for(var/i in 1 to 3) if(target.fire_stacks <= 0) @@ -1203,7 +1206,7 @@ GLOBAL_LIST_INIT(hallucination_list, list( target.clear_alert("temp", clear_override = TRUE) else target.clear_alert("temp", clear_override = TRUE) - target.throw_alert("temp", /obj/screen/alert/hot, stage, override = TRUE) + target.throw_alert("temp", /atom/movable/screen/alert/hot, stage, override = TRUE) /datum/hallucination/fire/proc/clear_fire() if(!active) diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index 7377913c15..f650a935ea 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -497,6 +497,72 @@ /obj/item/reagent_containers/food/drinks/bottle/grenadine/empty list_reagents = null +/obj/item/reagent_containers/food/drinks/bottle/blank //Don't let players print these from a lathe, bottles should be obtained in mass from the bar only. + name = "glass bottle" + desc = "This blank bottle is unyieldingly anonymous, offering no clues to it's contents." + icon_state = "glassbottle" + volume = 90 + spillable = TRUE + obj_flags = UNIQUE_RENAME + +/obj/item/reagent_containers/food/drinks/bottle/blank/update_icon() + ..() + add_overlay("[initial(icon_state)]shine") + +/obj/item/reagent_containers/food/drinks/bottle/blank/Initialize() + . = ..() + update_icon() + +/obj/item/reagent_containers/food/drinks/bottle/blank/get_part_rating() + return reagents.maximum_volume + +/obj/item/reagent_containers/food/drinks/bottle/blank/on_reagent_change(changetype) + update_icon() + +/obj/item/reagent_containers/food/drinks/bottle/blank/update_overlays() + . = ..() + if(!cached_icon) + cached_icon = icon_state + + if(reagents.total_volume) + var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[cached_icon]10", color = mix_color_from_reagents(reagents.reagent_list)) + + var/percent = round((reagents.total_volume / volume) * 100) + switch(percent) + if(0 to 9) + filling.icon_state = "[cached_icon]0" + if(10 to 19) + filling.icon_state = "[cached_icon]10" + if(20 to 29) + filling.icon_state = "[cached_icon]20" + if(30 to 39) + filling.icon_state = "[cached_icon]30" + if(40 to 49) + filling.icon_state = "[cached_icon]40" + if(50 to 59) + filling.icon_state = "[cached_icon]50" + if(60 to 69) + filling.icon_state = "[cached_icon]60" + if(70 to 79) + filling.icon_state = "[cached_icon]70" + if(80 to 89) + filling.icon_state = "[cached_icon]80" + if(90 to INFINITY) + filling.icon_state = "[cached_icon]90" + . += filling + +/obj/item/reagent_containers/food/drinks/bottle/blank/small + name = "small glass bottle" + desc = "This small bottle is unyieldingly anonymous, offering no clues to it's contents." + icon_state = "glassbottlesmall" + volume = 60 + +/obj/item/reagent_containers/food/drinks/bottle/blank/pitcher + name = "glass pitcher" + desc = "This is a pitcher for large amounts of liquid of any kind." + icon_state = "unipitcher" + volume = 120 + ////////////////////////// MOLOTOV /////////////////////// /obj/item/reagent_containers/food/drinks/bottle/molotov name = "molotov cocktail" diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm index 0e2bdc63c8..42f536c4f3 100644 --- a/code/modules/food_and_drinks/food/customizables.dm +++ b/code/modules/food_and_drinks/food/customizables.dm @@ -66,7 +66,7 @@ . = ..() -/obj/item/reagent_containers/food/snacks/customizable/proc/update_name(obj/item/reagent_containers/food/snacks/S) +/obj/item/reagent_containers/food/snacks/customizable/update_name(obj/item/reagent_containers/food/snacks/S) for(var/obj/item/I in ingredients) if(!istype(S, I.type)) customname = "custom" diff --git a/code/modules/food_and_drinks/food/snacks_bread.dm b/code/modules/food_and_drinks/food/snacks_bread.dm index f30d955b00..b11d2b83b9 100644 --- a/code/modules/food_and_drinks/food/snacks_bread.dm +++ b/code/modules/food_and_drinks/food/snacks_bread.dm @@ -19,7 +19,7 @@ custom_food_type = /obj/item/reagent_containers/food/snacks/customizable/sandwich filling_color = "#FFA500" list_reagents = list(/datum/reagent/consumable/nutriment = 2) - slot_flags = ITEM_SLOT_HEAD + slot_flags = ITEM_SLOT_MASK customfoodfilling = 0 //to avoid infinite bread-ception foodtype = GRAIN dunkable = TRUE diff --git a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm index 4fc55ba4c3..303d18b4a4 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm @@ -8,8 +8,6 @@ #define CONE_WAFFLE 8 #define CONE_CHOC 9 - - /obj/machinery/icecream_vat name = "ice cream vat" desc = "Ding-aling ding dong. Get your Nanotrasen-approved ice cream!" @@ -35,6 +33,8 @@ /datum/reagent/consumable/ethanol/singulo = 6, /datum/reagent/consumable/peachjuice = 6, /datum/reagent/consumable/grapejuice = 6) + var/custom_taste + var/custom_color /obj/machinery/icecream_vat/proc/get_ingredient_list(type) switch(type) @@ -99,7 +99,10 @@ dat += "Peach ice cream: Select Make x5 [product_types[ICECREAM_PEACH]] dollops left. (Ingredients: milk, ice, peach juice) " dat += "Grape ice cream: Select Make x5 [product_types[ICECREAM_GRAPE]] dollops left. (Ingredients: milk, ice, grape juice) " dat += "Blue ice cream: Select Make x5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo) " - dat += "Custom ice cream: Select Make x5 [product_types[ICECREAM_CUSTOM]] dollops left. (Ingredients: milk, ice, optional flavoring) " + dat += "Custom ice cream: Select Make x5 [product_types[ICECREAM_CUSTOM]] dollops left. (Ingredients: milk, ice, optional flavoring) " + dat += "Change custom taste: [custom_taste ? custom_taste : "Default"]" + dat += " Change custom color: [custom_color ? custom_color : "Default"]" + dat += " Reset custom ice cream taste and color to defaults" dat += " CONES "
dat += "Waffle cones: Dispense Make x5 [product_types[CONE_WAFFLE]] cones left. (Ingredients: flour, sugar) "
@@ -128,7 +131,7 @@
visible_message("[icon2html(src, viewers(src))] [user] scoops delicious [flavour_name] ice cream into [I].")
product_types[dispense_flavour] -= 1
if(beaker && beaker.reagents.total_volume)
- I.add_ice_cream(flavour_name, beaker.reagents)
+ I.add_ice_cream(flavour_name, beaker.reagents, custom_color, custom_taste)
else
I.add_ice_cream(flavour_name)
if(I.reagents.total_volume < 10)
@@ -213,14 +216,25 @@
if(href_list["refill"])
RefillFromBeaker()
- updateDialog()
-
if(href_list["refresh"])
updateDialog()
if(href_list["close"])
usr.unset_machine()
usr << browse(null,"window=icecreamvat")
+
+ if(href_list["custom_taste"])
+ custom_taste = stripped_input(usr, "Set a custom taste for the custom icecream. 50 characters max, leave blank to go back to the default option.", max_length = 50)
+
+ if(href_list["custom_color"])
+ custom_color = input(usr, "Choose a color for the custom icecream. Cancel to go back to the default option.") as color|null
+
+ if(href_list["reset_custom"])
+ custom_taste = null
+ custom_color = null
+
+ updateDialog() // i have no clue why we even have refresh when this is a thing but sure
+
return
/obj/item/reagent_containers/food/snacks/icecream
@@ -251,7 +265,7 @@
desc = "Delicious [cone_name] cone, but no ice cream."
-/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(flavour_name, datum/reagents/R)
+/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(flavour_name, datum/reagents/R, custom_color, custom_taste)
name = "[flavour_name] icecream"
switch (flavour_name) // adding the actual reagents advertised in the ingredient list
if ("vanilla")
@@ -286,8 +300,11 @@
if(R && R.total_volume >= 4) //consumable reagents have stronger taste so higher volume will allow non-food flavourings to break through better.
var/mutable_appearance/flavoring = mutable_appearance(icon,"icecream_custom")
var/datum/reagent/master = R.get_master_reagent()
- flavoring.color = master.color
- filling_color = master.color
+ flavoring.color = custom_color ? custom_color : master.color
+ filling_color = custom_color ? custom_color : master.color
+ if(custom_taste)
+ tastes = list("[custom_taste]" = 1)
+ reagents.force_alt_taste = TRUE
name = "[master.name] icecream"
desc = "A delicious [cone_type] cone filled with artisanal icecream. Made with real [master.name]. Ain't that something."
R.trans_to(src, 4)
diff --git a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
index f97ef17364..58769cebf1 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
@@ -59,6 +59,10 @@
else
icon_state = "[initial(icon_state)]-off"
+/obj/machinery/smartfridge/update_overlays()
+ . = ..()
+ if(!stat)
+ . += emissive_appearance(icon, "smartfridge-light-mask", alpha = src.alpha)
/*******************
@@ -468,7 +472,7 @@
/obj/item/reagent_containers/medspray/sterilizine = 1)
/obj/machinery/smartfridge/organ/preloaded/Initialize()
- ..()
+ . = ..()
var/list = list(/obj/item/organ/tongue, /obj/item/organ/brain, /obj/item/organ/heart, /obj/item/organ/liver, /obj/item/organ/ears, /obj/item/organ/eyes, /obj/item/organ/tail, /obj/item/organ/stomach)
var/newtype = pick(list)
load(new newtype(src.loc))
diff --git a/code/modules/holiday/halloween/jacqueen.dm b/code/modules/holiday/halloween/jacqueen.dm
index 11bd330112..ed7453ad3e 100644
--- a/code/modules/holiday/halloween/jacqueen.dm
+++ b/code/modules/holiday/halloween/jacqueen.dm
@@ -57,7 +57,7 @@
/obj/mafia_game_board,
/obj/docking_port,
/obj/shapeshift_holder,
- /obj/screen
+ /atom/movable/screen
))
/mob/living/simple_animal/jacq/Initialize()
diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm
index e3f5264568..239246cd59 100644
--- a/code/modules/holiday/holidays.dm
+++ b/code/modules/holiday/holidays.dm
@@ -641,6 +641,18 @@ Since Ramadan is an entire month that lasts 29.5 days on average, the start and
/datum/holiday/easter/getStationPrefix()
return pick("Fluffy","Bunny","Easter","Egg")
+/datum/holiday/ianbirthday
+ name = "Ian's Birthday" //github.com/tgstation/tgstation/commit/de7e4f0de0d568cd6e1f0d7bcc3fd34700598acb
+ begin_month = SEPTEMBER
+ begin_day = 9
+ end_day = 10
+
+/datum/holiday/ianbirthday/greet()
+ return "Happy birthday, Ian!"
+
+/datum/holiday/ianbirthday/getStationPrefix()
+ return pick("Ian", "Corgi", "Erro")
+
//Random citadel thing for halloween species
/proc/force_enable_halloween_species()
var/list/oldlist = SSevents.holidays
diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm
index a0c273613f..a6ba5ec461 100644
--- a/code/modules/hydroponics/gene_modder.dm
+++ b/code/modules/hydroponics/gene_modder.dm
@@ -430,7 +430,7 @@
src.pixel_x = rand(-5, 5)
src.pixel_y = rand(-5, 5)
-/obj/item/disk/plantgene/proc/update_name()
+/obj/item/disk/plantgene/update_name()
if(gene)
name = "[gene.get_name()] (plant data disk)"
else
diff --git a/code/modules/hydroponics/grown/root.dm b/code/modules/hydroponics/grown/root.dm
index 5f9b55b881..843688b5a0 100644
--- a/code/modules/hydroponics/grown/root.dm
+++ b/code/modules/hydroponics/grown/root.dm
@@ -29,7 +29,7 @@
/obj/item/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params)
if(I.get_sharpness())
to_chat(user, "You sharpen the carrot into a shiv with [I].")
- var/obj/item/kitchen/knife/carrotshiv/Shiv = new /obj/item/kitchen/knife/carrotshiv
+ var/obj/item/kitchen/knife/shiv/carrot/Shiv = new /obj/item/kitchen/knife/shiv/carrot
remove_item_from_storage(user)
qdel(src)
user.put_in_hands(Shiv)
diff --git a/code/modules/hydroponics/grown/towercap.dm b/code/modules/hydroponics/grown/towercap.dm
index 9c82cf34d3..38e4fcc6ff 100644
--- a/code/modules/hydroponics/grown/towercap.dm
+++ b/code/modules/hydroponics/grown/towercap.dm
@@ -226,7 +226,7 @@
var/turf/open/O = loc
if(O.air)
var/datum/gas_mixture/loc_air = O.air
- if(loc_air.get_moles(GAS_O2) > 13)
+ if(loc_air.get_moles(GAS_O2) > 3)
return TRUE
return FALSE
diff --git a/code/modules/integrated_electronics/subtypes/access.dm b/code/modules/integrated_electronics/subtypes/access.dm
index 5e03ea1394..ddfed3753b 100644
--- a/code/modules/integrated_electronics/subtypes/access.dm
+++ b/code/modules/integrated_electronics/subtypes/access.dm
@@ -8,7 +8,6 @@
outputs = list(
"registered name" = IC_PINTYPE_STRING,
"assignment" = IC_PINTYPE_STRING,
- "passkey" = IC_PINTYPE_STRING
)
activators = list(
"on read" = IC_PINTYPE_PULSE_OUT
@@ -17,7 +16,6 @@
/obj/item/integrated_circuit/input/card_reader/attackby_react(obj/item/I, mob/living/user, intent)
var/obj/item/card/id/card = I.GetID()
var/list/access = I.GetAccess()
- var/passkey = strtohex(XorEncrypt(json_encode(access), SScircuit.cipherkey))
if(assembly)
assembly.access_card.access |= access
@@ -33,8 +31,6 @@
else
return FALSE
- set_pin_data(IC_OUTPUT, 3, passkey)
-
push_data()
activate_pin(1)
return TRUE
diff --git a/code/modules/integrated_electronics/subtypes/atmospherics.dm b/code/modules/integrated_electronics/subtypes/atmospherics.dm
index 600f5113e1..b3056d46cf 100644
--- a/code/modules/integrated_electronics/subtypes/atmospherics.dm
+++ b/code/modules/integrated_electronics/subtypes/atmospherics.dm
@@ -19,7 +19,7 @@
/obj/item/integrated_circuit/atmospherics/Initialize()
air_contents = new(volume)
- ..()
+ return ..()
/obj/item/integrated_circuit/atmospherics/return_air()
return air_contents
diff --git a/code/modules/jobs/access.dm b/code/modules/jobs/access.dm
index 06e1863bc9..35a89b46db 100644
--- a/code/modules/jobs/access.dm
+++ b/code/modules/jobs/access.dm
@@ -355,7 +355,7 @@
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Paramedic",
- "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
+ "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer", "Prisoner")
/proc/get_all_job_icons() //For all existing HUD icons
return get_all_jobs() + list("Prisoner")
diff --git a/code/modules/jobs/job_types/atmospheric_technician.dm b/code/modules/jobs/job_types/atmospheric_technician.dm
index bff56d1d16..de66c32138 100644
--- a/code/modules/jobs/job_types/atmospheric_technician.dm
+++ b/code/modules/jobs/job_types/atmospheric_technician.dm
@@ -39,7 +39,7 @@
backpack = /obj/item/storage/backpack/industrial
satchel = /obj/item/storage/backpack/satchel/eng
duffelbag = /obj/item/storage/backpack/duffelbag/engineering
- box = /obj/item/storage/box/engineer
+ box = /obj/item/storage/box/survival/engineer
pda_slot = SLOT_L_STORE
backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
diff --git a/code/modules/jobs/job_types/chief_engineer.dm b/code/modules/jobs/job_types/chief_engineer.dm
index 902be0bdc8..804952dbb2 100644
--- a/code/modules/jobs/job_types/chief_engineer.dm
+++ b/code/modules/jobs/job_types/chief_engineer.dm
@@ -54,7 +54,7 @@
backpack = /obj/item/storage/backpack/industrial
satchel = /obj/item/storage/backpack/satchel/eng
duffelbag = /obj/item/storage/backpack/duffelbag/engineering
- box = /obj/item/storage/box/engineer
+ box = /obj/item/storage/box/survival/engineer
pda_slot = SLOT_L_STORE
chameleon_extras = /obj/item/stamp/ce
diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm
index c772a8acae..d612b6a56d 100644
--- a/code/modules/jobs/job_types/head_of_security.dm
+++ b/code/modules/jobs/job_types/head_of_security.dm
@@ -58,7 +58,7 @@
backpack = /obj/item/storage/backpack/security
satchel = /obj/item/storage/backpack/satchel/sec
duffelbag = /obj/item/storage/backpack/duffelbag/sec
- box = /obj/item/storage/box/security
+ box = /obj/item/storage/box/survival/security
implants = list(/obj/item/implant/mindshield)
diff --git a/code/modules/jobs/job_types/prisoner.dm b/code/modules/jobs/job_types/prisoner.dm
new file mode 100644
index 0000000000..2ad2f32537
--- /dev/null
+++ b/code/modules/jobs/job_types/prisoner.dm
@@ -0,0 +1,24 @@
+datum/job/prisoner
+ title = "Prisoner"
+ flag = PRISONER
+ department_head = list("The Security Team")
+ department_flag = CIVILIAN
+ faction = "Station"
+ total_positions = 0
+ spawn_positions = 2
+ supervisors = "the security team"
+
+ outfit = /datum/outfit/job/prisoner
+ plasma_outfit = /datum/outfit/plasmaman/prisoner
+
+ display_order = JOB_DISPLAY_ORDER_PRISONER
+
+/datum/outfit/job/prisoner
+ name = "Prisoner"
+ jobtype = /datum/job/prisoner
+
+ uniform = /obj/item/clothing/under/rank/prisoner
+ shoes = /obj/item/clothing/shoes/sneakers/orange
+ id = /obj/item/card/id/prisoner
+ ears = /obj/item/radio/headset/headset_prisoner
+ belt = null
diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm
index bdae7fe028..3462fb96c9 100644
--- a/code/modules/jobs/job_types/security_officer.dm
+++ b/code/modules/jobs/job_types/security_officer.dm
@@ -133,7 +133,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
backpack = /obj/item/storage/backpack/security
satchel = /obj/item/storage/backpack/satchel/sec
duffelbag = /obj/item/storage/backpack/duffelbag/sec
- box = /obj/item/storage/box/security
+ box = /obj/item/storage/box/survival/security
implants = list(/obj/item/implant/mindshield)
diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm
index 04d3fb53b8..0c04380afe 100644
--- a/code/modules/jobs/job_types/shaft_miner.dm
+++ b/code/modules/jobs/job_types/shaft_miner.dm
@@ -45,7 +45,7 @@
backpack = /obj/item/storage/backpack/explorer
satchel = /obj/item/storage/backpack/satchel/explorer
duffelbag = /obj/item/storage/backpack/duffelbag
- box = /obj/item/storage/box/survival_mining
+ box = /obj/item/storage/box/survival/mining
chameleon_extras = /obj/item/gun/energy/kinetic_accelerator
diff --git a/code/modules/jobs/job_types/station_engineer.dm b/code/modules/jobs/job_types/station_engineer.dm
index 2396728ad8..25bd2196a0 100644
--- a/code/modules/jobs/job_types/station_engineer.dm
+++ b/code/modules/jobs/job_types/station_engineer.dm
@@ -42,7 +42,7 @@
backpack = /obj/item/storage/backpack/industrial
satchel = /obj/item/storage/backpack/satchel/eng
duffelbag = /obj/item/storage/backpack/duffelbag/engineering
- box = /obj/item/storage/box/engineer
+ box = /obj/item/storage/box/survival/engineer
pda_slot = SLOT_L_STORE
backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm
index dae3094ebe..074ccac09f 100644
--- a/code/modules/jobs/job_types/warden.dm
+++ b/code/modules/jobs/job_types/warden.dm
@@ -54,7 +54,7 @@
backpack = /obj/item/storage/backpack/security
satchel = /obj/item/storage/backpack/satchel/sec
duffelbag = /obj/item/storage/backpack/duffelbag/sec
- box = /obj/item/storage/box/security
+ box = /obj/item/storage/box/survival/security
implants = list(/obj/item/implant/mindshield)
diff --git a/code/modules/jobs/jobs.dm b/code/modules/jobs/jobs.dm
index 78b7dd3964..d91b102599 100644
--- a/code/modules/jobs/jobs.dm
+++ b/code/modules/jobs/jobs.dm
@@ -43,6 +43,7 @@ GLOBAL_LIST_INIT(civilian_positions, list(
"Chaplain",
"Clown",
"Mime",
+ "Prisoner",
"Assistant"))
GLOBAL_LIST_INIT(security_positions, list(
diff --git a/code/modules/lighting/emissive_blocker.dm b/code/modules/lighting/emissive_blocker.dm
index 04c1bb7302..46dc44792b 100644
--- a/code/modules/lighting/emissive_blocker.dm
+++ b/code/modules/lighting/emissive_blocker.dm
@@ -7,9 +7,9 @@
* almost guaranteed to be doing something wrong.
*/
/atom/movable/emissive_blocker
- name = ""
- plane = EMISSIVE_BLOCKER_PLANE
- layer = EMISSIVE_BLOCKER_LAYER
+ name = "emissive blocker"
+ plane = EMISSIVE_PLANE
+ layer = FLOAT_LAYER
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
rad_flags = RAD_NO_CONTAMINATE | RAD_PROTECT_CONTENTS
//Why?
@@ -23,6 +23,8 @@
verbs.Cut() //Cargo culting from lighting object, this maybe affects memory usage?
render_source = source
+ color = GLOB.em_block_color
+
/atom/movable/emissive_blocker/ex_act(severity)
return FALSE
diff --git a/code/modules/lighting/lighting_atom.dm b/code/modules/lighting/lighting_atom.dm
index 71702bef12..f9df19d2ac 100644
--- a/code/modules/lighting/lighting_atom.dm
+++ b/code/modules/lighting/lighting_atom.dm
@@ -132,3 +132,54 @@
/mob/living/proc/mob_light(_color, _range, _power, _duration)
var/obj/effect/dummy/lighting_obj/moblight/mob_light_obj = new (src, _color, _range, _power, _duration)
return mob_light_obj
+
+// Setter for the light power of this atom.
+/atom/proc/set_light_power(new_power)
+ if(new_power == light_power)
+ return
+ if(SEND_SIGNAL(src, COMSIG_ATOM_SET_LIGHT_POWER, new_power) & COMPONENT_BLOCK_LIGHT_UPDATE)
+ return
+ . = light_power
+ light_power = new_power
+ SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_LIGHT_POWER, .)
+
+/// Setter for the light range of this atom.
+/atom/proc/set_light_range(new_range)
+ if(new_range == light_range)
+ return
+ if(SEND_SIGNAL(src, COMSIG_ATOM_SET_LIGHT_RANGE, new_range) & COMPONENT_BLOCK_LIGHT_UPDATE)
+ return
+ . = light_range
+ light_range = new_range
+ SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_LIGHT_RANGE, .)
+
+/// Setter for the light color of this atom.
+/atom/proc/set_light_color(new_color)
+ if(new_color == light_color)
+ return
+ if(SEND_SIGNAL(src, COMSIG_ATOM_SET_LIGHT_COLOR, new_color) & COMPONENT_BLOCK_LIGHT_UPDATE)
+ return
+ . = light_color
+ light_color = new_color
+ SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_LIGHT_COLOR, .)
+/*
+/// Setter for whether or not this atom's light is on.
+/atom/proc/set_light_on(new_value)
+ if(new_value == )
+ return
+ if(SEND_SIGNAL(src, COMSIG_ATOM_SET_LIGHT_ON, new_value) & COMPONENT_BLOCK_LIGHT_UPDATE)
+ return
+ . = light_on
+ light_on = new_value
+ SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_LIGHT_ON, .)
+
+/// Setter for the light flags of this atom.
+/atom/proc/set_light_flags(new_value)
+ if(new_value == light_flags)
+ return
+ if(SEND_SIGNAL(src, COMSIG_ATOM_SET_LIGHT_FLAGS, new_value) & COMPONENT_BLOCK_LIGHT_UPDATE)
+ return
+ . = light_flags
+ light_flags = new_value
+ SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_LIGHT_FLAGS, .)
+*/
diff --git a/code/modules/mafia/_defines.dm b/code/modules/mafia/_defines.dm
index 194851beed..6c0c73e0d0 100644
--- a/code/modules/mafia/_defines.dm
+++ b/code/modules/mafia/_defines.dm
@@ -6,14 +6,16 @@
#define MAFIA_TEAM_SOLO "solo"
//types of town roles for random setup gen
-/// assistants it's just assistants filling up the rest of the roles
+/// Add this if you don't want a role to be a choice in the selection
#define TOWN_OVERFLOW "overflow"
/// roles that learn info about others in the game (chaplain, detective, psych)
#define TOWN_INVEST "invest"
-/// roles that keep other roles safe (doctor, and weirdly enough lawyer counts)
+/// roles that keep other roles safe (doctor, sec officer, and weirdly enough lawyer counts)
#define TOWN_PROTECT "protect"
+/// roles that are only there to kill bad guys.
+#define TOWN_KILLING "killing"
/// roles that don't fit into anything else (hop)
-#define TOWN_MISC "misc"
+#define TOWN_SUPPORT "support"
//other types (mafia team, neutrals)
/// normal vote kill changelings
@@ -25,6 +27,20 @@
/// role that upsets the game aka obsessed, usually worse for town than mafia but they can vote against mafia
#define NEUTRAL_DISRUPT "disrupt"
+//role flags (special status of roles like detection immune)
+///to all forms of detection, shows themselves as an assistant.
+#define ROLE_UNDETECTABLE (1<<0)
+///has the ability to kill at night and thus, blocks the game from ending with other teams alive.
+#define ROLE_CAN_KILL (1<<1)
+///can only be one in a randomly generated game
+#define ROLE_UNIQUE (1<<2)
+///role is public to all other players in the game.
+#define ROLE_REVEALED (1<<3)
+///can not be defended, protected, or any other form of protection. all kills succeed no matter what.
+#define ROLE_VULNERABLE (1<<4)
+///cannot perform any actions that night, preselected actions fail
+#define ROLE_ROLEBLOCKED (1<<5)
+
#define MAFIA_PHASE_SETUP 1
#define MAFIA_PHASE_DAY 2
#define MAFIA_PHASE_VOTING 3
@@ -35,12 +51,12 @@
#define MAFIA_ALIVE 1
#define MAFIA_DEAD 2
+#define COMSIG_MAFIA_ON_VISIT "mafia_onvisit"
+#define MAFIA_VISIT_INTERRUPTED 1
+
#define COMSIG_MAFIA_ON_KILL "mafia_onkill"
#define MAFIA_PREVENT_KILL 1
-#define COMSIG_MAFIA_CAN_PERFORM_ACTION "mafia_can_perform_action"
-#define MAFIA_PREVENT_ACTION 1
-
//in order of events + game end
/// when the shutters fall, before the 45 second wait and night event resolution
diff --git a/code/modules/mafia/controller.dm b/code/modules/mafia/controller.dm
index 54dcaebeec..43d15ebffe 100644
--- a/code/modules/mafia/controller.dm
+++ b/code/modules/mafia/controller.dm
@@ -15,6 +15,8 @@
var/phase = MAFIA_PHASE_SETUP
///how long the game has gone on for, changes with every sunrise. day one, night one, day two, etc.
var/turn = 0
+ ///if enabled, the game has fallen under half pop and is sped up
+ var/speed_up = FALSE
///for debugging and testing a full game, or adminbuse. If this is not empty, it will use this as a setup. clears when game is over
var/list/custom_setup = list()
///first day has no voting, and thus is shorter
@@ -187,8 +189,22 @@
turn += 1
phase = MAFIA_PHASE_DAY
if(!check_victory())
+ if(!speed_up)//lets check if the game should be sped up, if not already.
+ var/living_players = 0
+ for(var/i in all_roles)
+ var/datum/mafia_role/player = i
+ if(player.game_status == MAFIA_ALIVE)
+ living_players += 1
+ if(living_players < all_roles.len / 2)
+ speed_up = TRUE
+ send_message("With only [living_players] living players left, the game timers have been sped up.")
+ day_phase_period /= 2
+ voting_phase_period /= 2
+ judgement_phase_period /= 2
+ judgement_lynch_period /= 2
+ night_phase_period /= 2
if(turn == 1)
- send_message("The selected map is [current_map.name]![current_map.description]")
+ send_message(span_notice("The selected map is [current_map.name]![current_map.description]"))
send_message("Day [turn] started! There is no voting on the first day. Say hello to everybody!")
next_phase_timer = addtimer(CALLBACK(src,.proc/check_trial, FALSE),first_day_phase_period,TIMER_STOPPABLE) //no voting period = no votes = instant night
else
@@ -257,19 +273,19 @@
/datum/mafia_controller/proc/lynch()
for(var/i in judgement_innocent_votes)
var/datum/mafia_role/role = i
- send_message("[role.body.real_name] voted innocent.")
+ send_message(span_green("[role.body.real_name] voted innocent."))
for(var/ii in judgement_abstain_votes)
var/datum/mafia_role/role = ii
- send_message("[role.body.real_name] abstained.")
+ send_message(span_comradio("[role.body.real_name] abstained."))
for(var/iii in judgement_guilty_votes)
var/datum/mafia_role/role = iii
- send_message("[role.body.real_name] voted guilty.")
+ send_message(span_red("[role.body.real_name] voted guilty."))
if(judgement_guilty_votes.len > judgement_innocent_votes.len) //strictly need majority guilty to lynch
- send_message("Guilty wins majority, [on_trial.body.real_name] has been lynched.")
- on_trial.kill(src, lynch = TRUE)
+ send_message(span_red("Guilty wins majority, [on_trial.body.real_name] has been lynched."))
+ on_trial.kill(src,lynch = TRUE)
addtimer(CALLBACK(src, .proc/send_home, on_trial),judgement_lynch_period)
else
- send_message("Innocent wins majority, [on_trial.body.real_name] has been spared.")
+ send_message(span_green("Innocent wins majority, [on_trial.body.real_name] has been spared."))
on_trial.body.forceMove(get_turf(on_trial.assigned_landmark))
on_trial = null
//day votes are already cleared, so this will skip the trial and check victory/lockdown/whatever else
@@ -300,11 +316,14 @@
var/list/total_town = list()
var/list/total_mafia = list()
- var/alive_town = 0
+ //voting power of town + solos (since they don't want mafia to overpower)
+ var/anti_mafia_power = 0
+ //voting power of mafia (greater than anti mafia power + team end not blocked = mafia victory)
var/alive_mafia = 0
var/list/solos_to_ask = list() //need to ask after because first round is counting team sizes
var/list/total_victors = list() //if this list gets filled with anyone, they win. list because side antags can with with people
var/blocked_victory = FALSE //if a solo antagonist is stopping the town or mafia from finishing the game.
+ var/town_can_kill = FALSE //Town has a killing role and it cannot allow mafia to win
///PHASE ONE: TALLY UP ALL NUMBERS OF PEOPLE STILL ALIVE
@@ -313,23 +332,24 @@
if(MAFIA_TEAM_MAFIA)
total_mafia += R
if(R.game_status == MAFIA_ALIVE)
- alive_mafia += R.vote_power
+ alive_mafia += R.vote_potential
if(MAFIA_TEAM_TOWN)
total_town += R
if(R.game_status == MAFIA_ALIVE)
- alive_town += R.vote_power
+ anti_mafia_power += R.vote_potential
+ if(R.role_flags & ROLE_CAN_KILL) //the game cannot autoresolve with killing roles (unless a solo wins anyways, like traitors who are immune)
+ town_can_kill = TRUE
if(MAFIA_TEAM_SOLO)
if(R.game_status == MAFIA_ALIVE)
- if(R.solo_counts_as_town)
- alive_town += R.vote_power
+ anti_mafia_power += R.vote_potential
solos_to_ask += R
///PHASE TWO: SEND STATS TO SOLO ANTAGS, SEE IF THEY WON OR TEAMS CANNOT WIN
for(var/datum/mafia_role/solo in solos_to_ask)
- if(solo.check_total_victory(alive_town, alive_mafia))
+ if(solo.check_total_victory(anti_mafia_power, alive_mafia))
total_victors += solo
- if(solo.block_team_victory(alive_town, alive_mafia))
+ if(solo.block_team_victory(anti_mafia_power, alive_mafia))
blocked_victory = TRUE
//solo victories!
@@ -348,7 +368,7 @@
award_role(townie.winner_award, townie)
start_the_end("!! TOWN VICTORY !!")
return TRUE
- else if(alive_mafia >= alive_town) //guess could change if town nightkill is added
+ else if(alive_mafia >= anti_mafia_power && !town_can_kill)
start_the_end("!! MAFIA VICTORY !!")
for(var/datum/mafia_role/changeling in total_mafia)
award_role(changeling.winner_award, changeling)
@@ -396,6 +416,13 @@
custom_setup = list()
turn = 0
votes = list()
+
+ day_phase_period = initial(day_phase_period)
+ voting_phase_period = initial(voting_phase_period)
+ judgement_phase_period = initial(judgement_phase_period)
+ judgement_lynch_period = initial(judgement_lynch_period)
+ night_phase_period = initial(night_phase_period)
+
//map gen does not deal with landmarks
QDEL_LIST(landmarks)
QDEL_NULL(town_center_landmark)
@@ -451,14 +478,15 @@
SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_START)
SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_ACTION_PHASE)
//resolve mafia kill, todo unsnowflake this
- var/datum/mafia_role/R = get_vote_winner("Mafia")
- if(R)
+ var/datum/mafia_role/victim = get_vote_winner("Mafia")
+ if(victim)
var/datum/mafia_role/killer = get_random_voter("Mafia")
- if(SEND_SIGNAL(killer,COMSIG_MAFIA_CAN_PERFORM_ACTION,src,"mafia killing",R) & MAFIA_PREVENT_ACTION)
- send_message("[killer.body.real_name] was unable to attack [R.body.real_name] tonight!",MAFIA_TEAM_MAFIA)
+ if(!victim.can_action(src, killer, "changeling murder"))
+ send_message(span_danger("[killer.body.real_name] was unable to attack [victim.body.real_name] tonight!"),MAFIA_TEAM_MAFIA)
else
- send_message("[killer.body.real_name] has attacked [R.body.real_name]!",MAFIA_TEAM_MAFIA)
- R.kill(src)
+ send_message(span_danger("[killer.body.real_name] has attacked [victim.body.real_name]!"),MAFIA_TEAM_MAFIA)
+ if(victim.kill(src,killer,lynch=FALSE))
+ to_chat(victim.body, span_userdanger("You have been killed by a Changeling!"))
reset_votes("Mafia")
SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_KILL_PHASE)
SEND_SIGNAL(src,COMSIG_MAFIA_NIGHT_END)
@@ -485,14 +513,14 @@
else
votes[vote_type][voter] = target
if(old_vote && old_vote == target)
- send_message("[voter.body.real_name] retracts their vote for [target.body.real_name]!", team = teams)
+ send_message(span_notice("[voter.body.real_name] retracts their vote for [target.body.real_name]!"), team = teams)
else
- send_message("[voter.body.real_name] voted for [target.body.real_name]!",team = teams)
+ send_message(span_notice("[voter.body.real_name] voted for [target.body.real_name]!"),team = teams)
if(!teams)
- target.body.update_icon() //Update the vote display if it's a public vote
+ target.body.update_appearance() //Update the vote display if it's a public vote
var/datum/mafia_role/old = old_vote
if(old)
- old.body.update_icon()
+ old.body.update_appearance()
/**
* Clears out the votes of a certain type (day votes, mafia kill votes) while leaving others untouched
@@ -504,7 +532,7 @@
bodies_to_update += R.body
votes[vote_type] = list()
for(var/mob/M in bodies_to_update)
- M.update_icon()
+ M.update_appearance()
/**
* Returns how many people voted for the role, in whatever vote (day vote, night kill vote)
@@ -571,6 +599,9 @@
/datum/mafia_controller/proc/create_bodies()
for(var/datum/mafia_role/role in all_roles)
var/mob/living/carbon/human/H = new(get_turf(role.assigned_landmark))
+ ADD_TRAIT(H, TRAIT_NOFIRE, MAFIA_TRAIT)
+ ADD_TRAIT(H, TRAIT_NOBREATH, MAFIA_TRAIT)
+ // ADD_TRAIT(H, TRAIT_CANNOT_CRYSTALIZE, MAFIA_TRAIT) freon tomfoolery
H.equipOutfit(player_outfit)
H.status_flags |= GODMODE
RegisterSignal(H,COMSIG_ATOM_UPDATE_OVERLAYS,.proc/display_votes)
@@ -707,6 +738,7 @@
if(role_count > 0)
debug_setup[found_path] = role_count
custom_setup = debug_setup
+ try_autostart()//don't worry, this fails if there's a game in progress
if("cancel_setup")
custom_setup = list()
switch(action) //both living and dead
@@ -723,28 +755,28 @@
switch(action)
if("mf_signup")
if(!SSticker.HasRoundStarted())
- to_chat(usr, "Wait for the round to start.")
+ to_chat(usr, span_warning("Wait for the round to start."))
return
if(GLOB.mafia_signup[C.ckey])
GLOB.mafia_signup -= C.ckey
- to_chat(usr, "You unregister from Mafia.")
+ to_chat(usr, span_notice("You unregister from Mafia."))
return TRUE
else
GLOB.mafia_signup[C.ckey] = C
- to_chat(usr, "You sign up for Mafia.")
+ to_chat(usr, span_notice("You sign up for Mafia."))
if(phase == MAFIA_PHASE_SETUP)
check_signups()
try_autostart()
return TRUE
if("mf_spectate")
if(C.ckey in spectators)
- to_chat(usr, "You will no longer get messages from the game.")
+ to_chat(usr, span_notice("You will no longer get messages from the game."))
spectators -= C.ckey
else
- to_chat(usr, "You will now get messages from the game.")
+ to_chat(usr, span_notice("You will now get messages from the game."))
spectators += C.ckey
return TRUE
- if(user_role.game_status == MAFIA_DEAD)
+ if(user_role && user_role.game_status == MAFIA_DEAD)
return
//User actions (just living)
switch(action)
@@ -814,58 +846,59 @@
. += L[key]
/**
- * Returns a semirandom setup, with...
- * Town, Two invest roles, one protect role, sometimes a misc role, and the rest assistants for town.
- * Mafia, 2 normal mafia and one special.
- * Neutral, two disruption roles, sometimes one is a killing.
+ * Returns a semirandom setup with 12 roles. balance not guaranteed!
*
- * See _defines.dm in the mafia folder for a rundown on what these groups of roles include.
+ * please check the variables at the top of the proc to see how much of each role types it picks
*/
/datum/mafia_controller/proc/generate_random_setup()
var/invests_left = 2
- var/protects_left = 1
- var/miscs_left = prob(35)
+ var/protects_left = 2
+ var/killings_left = 1
+ var/supports_left = 2
+
var/mafiareg_left = 2
var/mafiaspe_left = 1
- var/killing_role = prob(50)
- var/disruptors = killing_role ? 1 : 2 //still required to calculate overflow
- var/overflow_left = max_player - (invests_left + protects_left + miscs_left + mafiareg_left + mafiaspe_left + killing_role + disruptors)
+
+ // if there is one killing role, there will be less disruptors
+ var/neutral_killing_role = prob(50)
var/list/random_setup = list()
+ var/list/unique_roles_added = list()
for(var/i in 1 to max_player) //should match the number of roles to add
- if(overflow_left)
- add_setup_role(random_setup, TOWN_OVERFLOW)
- overflow_left--
- else if(invests_left)
- add_setup_role(random_setup, TOWN_INVEST)
+ if(invests_left)
+ add_setup_role(random_setup, unique_roles_added, TOWN_INVEST)
invests_left--
else if(protects_left)
- add_setup_role(random_setup, TOWN_PROTECT)
+ add_setup_role(random_setup, unique_roles_added, TOWN_PROTECT)
protects_left--
- else if(miscs_left)
- add_setup_role(random_setup, TOWN_MISC)
- miscs_left--
+ else if(killings_left)
+ add_setup_role(random_setup, unique_roles_added, TOWN_KILLING)
+ killings_left--
+ else if(supports_left)
+ add_setup_role(random_setup, unique_roles_added, TOWN_SUPPORT)
+ supports_left--
else if(mafiareg_left)
- add_setup_role(random_setup, MAFIA_REGULAR)
+ add_setup_role(random_setup, unique_roles_added, MAFIA_REGULAR)
mafiareg_left--
else if(mafiaspe_left)
- add_setup_role(random_setup, MAFIA_SPECIAL)
+ add_setup_role(random_setup, unique_roles_added, MAFIA_SPECIAL)
mafiaspe_left--
- else if(killing_role)
- add_setup_role(random_setup, NEUTRAL_KILL)
- killing_role--
+ else if(neutral_killing_role)
+ add_setup_role(random_setup, unique_roles_added, NEUTRAL_KILL)
+ neutral_killing_role--
else
- add_setup_role(random_setup, NEUTRAL_DISRUPT)
+ add_setup_role(random_setup, unique_roles_added, NEUTRAL_DISRUPT)
+ debug = random_setup
return random_setup
/**
- * Helper proc that adds a random role of a type to a setup. if it doesn't exist in the setup, it adds the path to the list and otherwise bumps the path in the list up one
+ * Helper proc that adds a random role of a type to a setup. if it doesn't exist in the setup, it adds the path to the list and otherwise bumps the path in the list up one. unique roles can only get added once.
*/
-/datum/mafia_controller/proc/add_setup_role(setup_list, wanted_role_type)
+/datum/mafia_controller/proc/add_setup_role(setup_list, banned_roles, wanted_role_type)
var/list/role_type_paths = list()
for(var/path in typesof(/datum/mafia_role))
var/datum/mafia_role/instance = path
- if(initial(instance.role_type) == wanted_role_type)
+ if(initial(instance.role_type) == wanted_role_type && !(path in banned_roles))
role_type_paths += instance
var/mafia_path = pick(role_type_paths)
@@ -880,6 +913,8 @@
setup_list[found_role] += 1
return
setup_list[mafia_path] = 1
+ if(initial(mafia_path_type.role_flags) & ROLE_UNIQUE) //check to see if we should no longer consider this okay to add to the game
+ banned_roles += mafia_path
/**
* Called when enough players have signed up to fill a setup. DOESN'T NECESSARILY MEAN THE GAME WILL START.
@@ -893,6 +928,8 @@
var/list/setup = custom_setup
if(!setup.len)
req_players = max_player //MAFIA_MAX_PLAYER_COUNT
+ else if(low_pop_mode)
+ req_players = required_player
else
req_players = assoc_value_sum(setup)
@@ -909,10 +946,10 @@
GLOB.mafia_signup -= key //not valid to play when we checked so remove them from signups
//if there were not enough players, don't start. we already trimmed the list to now hold only valid signups
+
if(length(possible_keys) < req_players)
return
- else //hacky implementation of max players
- req_players = clamp(length(possible_keys), 1, max_player)
+ req_players = clamp(length(possible_keys), required_player, max_player)
//if there were too many players, still start but only make filtered keys as big as it needs to be (cut excess)
//also removes people who do get into final player list from the signup so they have to sign up again when game ends
@@ -923,8 +960,8 @@
//small message about not getting into this game for clarity on why they didn't get in
for(var/unpicked in possible_keys)
var/client/unpicked_client = GLOB.directory[unpicked]
- to_chat(unpicked_client, "Sorry, the starting mafia game has too many players and you were not picked.")
- to_chat(unpicked_client, "You're still signed up, getting messages from the current round, and have another chance to join when the one starting now finishes.")
+ to_chat(unpicked_client, span_danger("Sorry, the starting mafia game has too many players and you were not picked."))
+ to_chat(unpicked_client, span_warning("You're still signed up, getting messages from the current round, and have another chance to join when the one starting now finishes."))
if(!setup.len) //don't actually have one yet, so generate a max player random setup. it's good to do this here instead of above so it doesn't generate one every time a game could possibly start.
setup = generate_random_setup()
diff --git a/code/modules/mafia/map_pieces.dm b/code/modules/mafia/map_pieces.dm
index 3339c596b4..61b8e5dd3e 100644
--- a/code/modules/mafia/map_pieces.dm
+++ b/code/modules/mafia/map_pieces.dm
@@ -33,7 +33,7 @@
requires_power = FALSE
has_gravity = STANDARD_GRAVITY
flags_1 = NONE
- // block_suicide = TRUE
+ area_flags = BLOCK_SUICIDE | UNIQUE_AREA
/datum/map_template/mafia
var/description = ""
@@ -75,5 +75,5 @@
/datum/map_template/mafia/reebe
name = "Reebe"
- description = "Trouble in Reebe station! Copypaste guranteed by ClockCo™"
+ description = "Based of the place known as reebee. Syndicate spies have infiltrated and everyone has to find out who's who before they destroy the ark!"
mappath = "_maps/map_files/Mafia/mafia_reebe.dmm"
diff --git a/code/modules/mafia/outfits.dm b/code/modules/mafia/outfits.dm
index bbc72bd120..fad628e392 100644
--- a/code/modules/mafia/outfits.dm
+++ b/code/modules/mafia/outfits.dm
@@ -30,6 +30,11 @@
uniform = /obj/item/clothing/under/suit/black
shoes = /obj/item/clothing/shoes/laceup
+/datum/outfit/mafia/chaplain
+ name = "Mafia Chaplain"
+
+ uniform = /obj/item/clothing/under/rank/civilian/chaplain
+
/datum/outfit/mafia/md
name = "Mafia Medical Doctor"
@@ -37,10 +42,14 @@
shoes = /obj/item/clothing/shoes/sneakers/white
suit = /obj/item/clothing/suit/toggle/labcoat
-/datum/outfit/mafia/chaplain
- name = "Mafia Chaplain"
+/datum/outfit/mafia/security
+ name = "Mafia Security Officer"
- uniform = /obj/item/clothing/under/rank/civilian/chaplain
+ uniform = /obj/item/clothing/under/rank/security/officer
+ gloves = /obj/item/clothing/gloves/color/black
+ head = /obj/item/clothing/head/helmet/sec
+ suit = /obj/item/clothing/suit/armor/vest/alt
+ shoes = /obj/item/clothing/shoes/jackboots
/datum/outfit/mafia/lawyer
name = "Mafia Lawyer"
@@ -58,6 +67,26 @@
head = /obj/item/clothing/head/hopcap
glasses = /obj/item/clothing/glasses/sunglasses
+/datum/outfit/mafia/hos
+ name = "Mafia Head of Security"
+
+ uniform = /obj/item/clothing/under/rank/security/head_of_security
+ shoes = /obj/item/clothing/shoes/jackboots
+ suit = /obj/item/clothing/suit/armor/hos/trenchcoat
+ gloves = /obj/item/clothing/gloves/color/black
+ head = /obj/item/clothing/head/beret/sec
+ glasses = /obj/item/clothing/glasses/hud/security/sunglasses
+
+/datum/outfit/mafia/warden
+ name = "Mafia Warden"
+
+ uniform = /obj/item/clothing/under/rank/security/warden
+ shoes = /obj/item/clothing/shoes/jackboots
+ suit = /obj/item/clothing/suit/armor/vest/warden/alt
+ gloves = /obj/item/clothing/gloves/color/black
+ head = /obj/item/clothing/head/warden
+ glasses = /obj/item/clothing/glasses/hud/security/sunglasses
+
//mafia
/datum/outfit/mafia/changeling
diff --git a/code/modules/mafia/roles.dm b/code/modules/mafia/roles.dm
index a210c4994f..a48f890d10 100644
--- a/code/modules/mafia/roles.dm
+++ b/code/modules/mafia/roles.dm
@@ -10,19 +10,21 @@
var/mob/living/carbon/human/body
var/obj/effect/landmark/mafia/assigned_landmark
- ///how many votes submitted when you vote.
+ ///role flags (special status of roles like detection immune)
+ var/role_flags = NONE
+ ///how many votes submitted when you vote. used in voting, but not victory
var/vote_power = 1
- var/detect_immune = FALSE
- var/revealed = FALSE
- var/datum/outfit/revealed_outfit = /datum/outfit/mafia/assistant //the assistants need a special path to call out they were in fact assistant, everything else can just use job equipment
- //action = uses
+ ///how many votes your role COULD count for, now or later. used in checking victory
+ var/vote_potential = 1
+ ///what they get equipped with when they are revealed
+ var/datum/outfit/revealed_outfit = /datum/outfit/mafia/assistant
+ ///action = uses
var/list/actions = list()
var/list/targeted_actions = list()
- //what the role gets when it wins a game
+ ///what the role gets when it wins a game
var/winner_award = /datum/award/achievement/mafia/assistant
- //so mafia have to also kill them to have a majority
- var/solo_counts_as_town = FALSE //(don't set this for town)
+ ///so mafia have to also kill them to have a majority
var/game_status = MAFIA_ALIVE
///icon state in the mafia dmi of the hud of the role, used in the mafia ui
@@ -38,8 +40,30 @@
/datum/mafia_role/New(datum/mafia_controller/game)
. = ..()
-/datum/mafia_role/proc/kill(datum/mafia_controller/game,lynch=FALSE)
- if(SEND_SIGNAL(src,COMSIG_MAFIA_ON_KILL,game,lynch) & MAFIA_PREVENT_KILL)
+/**
+ * Tests if a visitor can actually perform an action on this role. Verbose on purpose!
+ *
+ * Will return false if: Your visit is roleblocked, they have perished, or your visit was interrupted
+ */
+/datum/mafia_role/proc/can_action(datum/mafia_controller/game, datum/mafia_role/visitor, action)
+ if(role_flags & ROLE_ROLEBLOCKED)
+ to_chat(visitor,span_danger("Your [action] was blocked!"))
+ return FALSE
+ if(game_status != MAFIA_ALIVE) //They're already dead
+ to_chat(visitor,span_danger("[body.real_name] perished before you could visit!"))
+ return FALSE
+ if(SEND_SIGNAL(src,COMSIG_MAFIA_ON_VISIT,game,visitor) & MAFIA_VISIT_INTERRUPTED) //visited a warden. something that prevents you by visiting that person
+ to_chat(visitor,span_danger("Your [action] was interrupted!"))
+ return FALSE
+ return TRUE
+
+/**
+ * Tests kill immunities, if nothing prevents the kill, kills this role.
+ *
+ * Does not count as visiting, see visit proc.
+ */
+/datum/mafia_role/proc/kill(datum/mafia_controller/game, datum/mafia_role/attacker, lynch=FALSE)
+ if(SEND_SIGNAL(src,COMSIG_MAFIA_ON_KILL,game,attacker,lynch) & MAFIA_PREVENT_KILL)
return FALSE
game_status = MAFIA_DEAD
body.death()
@@ -55,19 +79,19 @@
/datum/mafia_role/proc/greet()
SEND_SOUND(body, 'sound/ambience/ambifailure.ogg')
- to_chat(body,"You are the [name].")
- to_chat(body,"[desc]")
+ to_chat(body,span_danger("You are the [name]."))
+ to_chat(body,span_danger("[desc]"))
switch(team)
if(MAFIA_TEAM_MAFIA)
- to_chat(body,"You and your co-conspirators win if you outnumber crewmembers.")
+ to_chat(body,span_danger("You and your co-conspirators win if you outnumber crewmembers."))
if(MAFIA_TEAM_TOWN)
- to_chat(body,"You are a crewmember. Find out and lynch the changelings!")
+ to_chat(body,span_danger("You are a crewmember. Find out and lynch the changelings!"))
if(MAFIA_TEAM_SOLO)
- to_chat(body,"You are not aligned to town or mafia. Accomplish your own objectives!")
- to_chat(body, "Be sure to read the wiki page to learn more, if you have no idea what's going on.")
+ to_chat(body,span_danger("You are not aligned to town or mafia. Accomplish your own objectives!"))
+ to_chat(body, "Be sure to read the wiki page to learn more, if you have no idea what's going on.")
/datum/mafia_role/proc/reveal_role(datum/mafia_controller/game, verbose = FALSE)
- if(revealed)
+ if((role_flags & ROLE_REVEALED))
return
if(verbose)
game.send_message("It is revealed that the true role of [body] [game_status == MAFIA_ALIVE ? "is" : "was"] [name]!")
@@ -76,7 +100,7 @@
qdel(thing)
special_reveal_equip(game)
body.equipOutfit(revealed_outfit)
- revealed = TRUE
+ role_flags |= ROLE_REVEALED
/datum/mafia_role/proc/special_reveal_equip(datum/mafia_controller/game)
return
@@ -85,7 +109,7 @@
return
/datum/mafia_role/proc/validate_action_target(datum/mafia_controller/game,action,datum/mafia_role/target)
- if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,action,target) & MAFIA_PREVENT_ACTION)
+ if((role_flags & ROLE_ROLEBLOCKED))
return FALSE
return TRUE
@@ -114,9 +138,9 @@
team_desc = "Nobody"
team_span = "comradio"
the = FALSE
- result += "The [name] is aligned with [the ? "the " : ""][team_desc]"
+ result += span_notice("The [span_bold("[name]")] is aligned with [the ? "the " : ""][team_desc]")
result += "\"[desc]\""
- result += "[name] wins when they [win_condition]"
+ result += span_notice("[name] wins when they [win_condition]")
to_chat(clueless, result.Join(""))
/datum/mafia_role/detective
@@ -145,35 +169,39 @@
/datum/mafia_role/detective/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target)
if(!target || target.game_status != MAFIA_ALIVE)
- to_chat(body,"You can only investigate alive people.")
+ to_chat(body,span_warning("You can only investigate alive people."))
return
- to_chat(body,"You will investigate [target.body.real_name] tonight.")
+ to_chat(body,span_warning("You will investigate [target.body.real_name] tonight."))
current_investigation = target
/datum/mafia_role/detective/proc/investigate(datum/mafia_controller/game)
SIGNAL_HANDLER
+ if(!current_investigation)
+ return
+
var/datum/mafia_role/target = current_investigation
- if(target)
- if(target.detect_immune)
- to_chat(body,"Your investigations reveal that [target.body.real_name] is a true member of the station.")
- add_note("N[game.turn] - [target.body.real_name] - Town")
- else
- var/team_text
- var/fluff
- switch(target.team)
- if(MAFIA_TEAM_TOWN)
- team_text = "Town"
- fluff = "a true member of the station."
- if(MAFIA_TEAM_MAFIA)
- team_text = "Mafia"
- fluff = "an unfeeling, hideous changeling!"
- if(MAFIA_TEAM_SOLO)
- team_text = "Solo"
- fluff = "a rogue, with their own objectives..."
- to_chat(body,"Your investigations reveal that [target.body.real_name] is [fluff]")
- add_note("N[game.turn] - [target.body.real_name] - [team_text]")
current_investigation = null
+ if(!target.can_action(game, src, "investigation"))
+ return
+ if((target.role_flags & ROLE_UNDETECTABLE))
+ to_chat(body,span_warning("Your investigations reveal that [target.body.real_name] is a true member of the station."))
+ add_note("N[game.turn] - [target.body.real_name] - Town")
+ else
+ var/team_text
+ var/fluff
+ switch(target.team)
+ if(MAFIA_TEAM_TOWN)
+ team_text = "Town"
+ fluff = "a true member of the station."
+ if(MAFIA_TEAM_MAFIA)
+ team_text = "Mafia"
+ fluff = "an unfeeling, hideous changeling!"
+ if(MAFIA_TEAM_SOLO)
+ team_text = "Solo"
+ fluff = "a rogue, with their own objectives..."
+ to_chat(body,span_warning("Your investigations reveal that [target.body.real_name] is [fluff]"))
+ add_note("N[game.turn] - [target.body.real_name] - [team_text]")
/datum/mafia_role/psychologist
name = "Psychologist"
@@ -195,25 +223,27 @@
/datum/mafia_role/psychologist/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
- if(!. || !can_use || game.phase == MAFIA_PHASE_NIGHT || target.game_status != MAFIA_ALIVE || target.revealed || target == src)
+ if(!. || !can_use || game.phase == MAFIA_PHASE_NIGHT || target.game_status != MAFIA_ALIVE || (target.role_flags & ROLE_REVEALED) || target == src)
return FALSE
/datum/mafia_role/psychologist/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
- to_chat(body,"You will reveal [target.body.real_name] tonight.")
+ to_chat(body,span_warning("You will reveal [target.body.real_name] tonight."))
current_target = target
/datum/mafia_role/psychologist/proc/therapy_reveal(datum/mafia_controller/game)
SIGNAL_HANDLER
- if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,"reveal",current_target) & MAFIA_PREVENT_ACTION || game_status != MAFIA_ALIVE) //Got lynched or roleblocked by a lawyer.
- current_target = null
- if(current_target)
- add_note("N[game.turn] - [current_target.body.real_name] - Revealed true identity")
- to_chat(body,"You have revealed the true nature of the [current_target]!")
- current_target.reveal_role(game, verbose = TRUE)
- current_target = null
- can_use = FALSE
+ if(!current_target)
+ return
+ var/datum/mafia_role/target = current_target
+ current_target = null
+ if(!target.can_action(game, src, "role reveal"))
+ return
+ add_note("N[game.turn] - [target.body.real_name] - Revealed true identity")
+ to_chat(body,span_warning("You have revealed the true nature of the [target]!"))
+ target.reveal_role(game, verbose = TRUE)
+ can_use = FALSE
/datum/mafia_role/chaplain
name = "Chaplain"
@@ -225,7 +255,7 @@
winner_award = /datum/award/achievement/mafia/chaplain
targeted_actions = list("Pray")
- var/current_target
+ var/datum/mafia_role/current_target
/datum/mafia_role/chaplain/New(datum/mafia_controller/game)
. = ..()
@@ -235,25 +265,29 @@
. = ..()
if(!.)
return
- return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_DEAD && target != src && !target.revealed
+ return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_DEAD && target != src && !(target.role_flags & ROLE_REVEALED)
/datum/mafia_role/chaplain/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
- to_chat(body,"You will commune with the spirit of [target.body.real_name] tonight.")
+ to_chat(body,span_warning("You will commune with the spirit of [target.body.real_name] tonight."))
current_target = target
/datum/mafia_role/chaplain/proc/commune(datum/mafia_controller/game)
SIGNAL_HANDLER
+ if(!current_target)
+ return
var/datum/mafia_role/target = current_target
+ current_target = null
+ if(!target.can_action(game, src, "communion"))
+ return
if(target)
- to_chat(body,"You invoke spirit of [target.body.real_name] and learn their role was [target.name].")
+ to_chat(body,span_warning("You invoke spirit of [target.body.real_name] and learn their role was [target.name]."))
add_note("N[game.turn] - [target.body.real_name] - [target.name]")
- current_target = null
/datum/mafia_role/md
name = "Medical Doctor"
desc = "You can protect a single person each night from killing."
- revealed_outfit = /datum/outfit/mafia/md // /mafia <- outfit must be readded (just make a new mafia outfits file for all of these)
+ revealed_outfit = /datum/outfit/mafia/md
role_type = TOWN_PROTECT
hud_icon = "hudmedicaldoctor"
revealed_icon = "medicaldoctor"
@@ -271,29 +305,38 @@
. = ..()
if(!.)
return
- if(target.name == "Head of Personnel" && target.revealed)
+ if((target.role_flags & ROLE_VULNERABLE) && (target.role_flags & ROLE_REVEALED)) //do not give the option to protect roles that your protection will fail on
return FALSE
return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src
/datum/mafia_role/md/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target)
if(!target || target.game_status != MAFIA_ALIVE)
- to_chat(body,"You can only protect alive people.")
+ to_chat(body,span_warning("You can only protect alive people."))
return
- to_chat(body,"You will protect [target.body.real_name] tonight.")
+ to_chat(body,span_warning("You will protect [target.body.real_name] tonight."))
current_protected = target
/datum/mafia_role/md/proc/protect(datum/mafia_controller/game)
SIGNAL_HANDLER
- if(current_protected)
- RegisterSignal(current_protected,COMSIG_MAFIA_ON_KILL,.proc/prevent_kill)
- add_note("N[game.turn] - Protected [current_protected.body.real_name]")
+ if(!current_protected)
+ return
+ var/datum/mafia_role/target = current_protected
+ //current protected is unset at the end, as this action ends at a different phase
+ if(!target.can_action(game, src, "medical assistance"))
+ return
-/datum/mafia_role/md/proc/prevent_kill(datum/source)
+ RegisterSignal(target,COMSIG_MAFIA_ON_KILL,.proc/prevent_kill)
+ add_note("N[game.turn] - Protected [target.body.real_name]")
+
+/datum/mafia_role/md/proc/prevent_kill(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
SIGNAL_HANDLER
- to_chat(body,"The person you protected tonight was attacked!")
- to_chat(current_protected.body,"You were attacked last night, but someone nursed you back to life!")
+ if((current_protected.role_flags & ROLE_VULNERABLE))
+ to_chat(body,span_warning("The person you protected could not be saved."))
+ return
+ to_chat(body,span_warning("The person you protected tonight was attacked!"))
+ to_chat(current_protected.body,span_greentext("You were attacked last night, but someone nursed you back to life!"))
return MAFIA_PREVENT_KILL
/datum/mafia_role/md/proc/end_protection(datum/mafia_controller/game)
@@ -303,11 +346,77 @@
UnregisterSignal(current_protected,COMSIG_MAFIA_ON_KILL)
current_protected = null
+/datum/mafia_role/officer
+ name = "Security Officer"
+ desc = "You can protect a single person each night. If they are attacked, you will retaliate, killing yourself and the attacker."
+ revealed_outfit = /datum/outfit/mafia/security
+ revealed_icon = "securityofficer"
+ hud_icon = "hudsecurityofficer"
+ role_type = TOWN_PROTECT
+ role_flags = ROLE_CAN_KILL
+ winner_award = /datum/award/achievement/mafia/officer
+
+ targeted_actions = list("Defend")
+ var/datum/mafia_role/current_defended
+
+/datum/mafia_role/officer/New(datum/mafia_controller/game)
+ . = ..()
+ RegisterSignal(game,COMSIG_MAFIA_NIGHT_ACTION_PHASE,.proc/defend)
+ RegisterSignal(game,COMSIG_MAFIA_NIGHT_END,.proc/end_defense)
+
+/datum/mafia_role/officer/validate_action_target(datum/mafia_controller/game,action,datum/mafia_role/target)
+ . = ..()
+ if(!.)
+ return
+ if((role_flags & ROLE_VULNERABLE) && (target.role_flags & ROLE_REVEALED)) //do not give the option to protect roles that your protection will fail on
+ return FALSE
+ return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src
+
+/datum/mafia_role/officer/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target)
+ if(!target || target.game_status != MAFIA_ALIVE)
+ to_chat(body,span_warning("You can only defend alive people."))
+ return
+ to_chat(body,span_warning("You will defend [target.body.real_name] tonight."))
+ current_defended = target
+
+/datum/mafia_role/officer/proc/defend(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+
+ if(!current_defended)
+ return
+ var/datum/mafia_role/target = current_defended
+ //current defended is unset at the end, as this action ends at a different phase
+ if(!target.can_action(game, src, "security patrol"))
+ return
+ if(target)
+ RegisterSignal(target,COMSIG_MAFIA_ON_KILL,.proc/retaliate)
+ add_note("N[game.turn] - Defended [target.body.real_name]")
+
+/datum/mafia_role/officer/proc/retaliate(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
+ SIGNAL_HANDLER
+
+ if((current_defended.role_flags & ROLE_VULNERABLE))
+ to_chat(body,span_warning("The person you defended could not be saved. You could not attack the killer."))
+ return
+ to_chat(body,span_userdanger("The person you defended tonight was attacked!"))
+ to_chat(current_defended.body,span_userdanger("You were attacked last night, but security fought off the attacker!"))
+ if(attacker.kill(game,src,FALSE)) //you attack the attacker
+ to_chat(attacker.body, span_userdanger("You have been ambushed by Security!"))
+ kill(game,attacker,FALSE) //the attacker attacks you, they were able to attack the target so they can attack you.
+ return MAFIA_PREVENT_KILL
+
+/datum/mafia_role/officer/proc/end_defense(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+
+ if(current_defended)
+ UnregisterSignal(current_defended,COMSIG_MAFIA_ON_KILL)
+ current_defended = null
+
/datum/mafia_role/lawyer
name = "Lawyer"
desc = "You can choose a person during the day to provide extensive legal advice to during the night, preventing night actions."
revealed_outfit = /datum/outfit/mafia/lawyer
- role_type = TOWN_PROTECT
+ role_type = TOWN_SUPPORT
hud_icon = "hudlawyer"
revealed_icon = "lawyer"
winner_award = /datum/award/achievement/mafia/lawyer
@@ -317,23 +426,30 @@
/datum/mafia_role/lawyer/New(datum/mafia_controller/game)
. = ..()
- RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/roleblock_text)
- RegisterSignal(game,COMSIG_MAFIA_NIGHT_START,.proc/try_to_roleblock)
+ RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/roleblock)
RegisterSignal(game,COMSIG_MAFIA_NIGHT_END,.proc/release)
-/datum/mafia_role/lawyer/proc/roleblock_text(datum/mafia_controller/game)
+/datum/mafia_role/lawyer/proc/roleblock(datum/mafia_controller/game)
SIGNAL_HANDLER
- if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,"roleblock",current_target) & MAFIA_PREVENT_ACTION || game_status != MAFIA_ALIVE) //Got lynched or roleblocked by another lawyer.
+ if(!current_target)
+ return
+
+ var/datum/mafia_role/target = current_target
+ if(!target.can_action(game, src, "roleblock")) //roleblocking a warden moment
current_target = null
- if(current_target)
- to_chat(current_target.body,"YOU HAVE BEEN BLOCKED! YOU CANNOT PERFORM ANY ACTIONS TONIGHT.")
- add_note("N[game.turn] - [current_target.body.real_name] - Blocked")
+ return
+
+ to_chat(target.body,"YOU HAVE BEEN BLOCKED! YOU CANNOT PERFORM ANY ACTIONS TONIGHT.")
+ add_note("N[game.turn] - [target.body.real_name] - Blocked")
+ target.role_flags |= ROLE_ROLEBLOCKED
/datum/mafia_role/lawyer/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
if(!.)
return FALSE
+ if(target == src)
+ return FALSE
if(game.phase == MAFIA_PHASE_NIGHT)
return FALSE
if(target.game_status != MAFIA_ALIVE)
@@ -343,53 +459,164 @@
. = ..()
if(target == current_target)
current_target = null
- to_chat(body,"You have decided against blocking anyone tonight.")
+ to_chat(body,span_warning("You have decided against blocking anyone tonight."))
else
current_target = target
- to_chat(body,"You will block [target.body.real_name] tonight.")
-
-/datum/mafia_role/lawyer/proc/try_to_roleblock(datum/mafia_controller/game)
- SIGNAL_HANDLER
-
- if(current_target)
- RegisterSignal(current_target,COMSIG_MAFIA_CAN_PERFORM_ACTION, .proc/prevent_action)
+ to_chat(body,span_warning("You will block [target.body.real_name] tonight."))
/datum/mafia_role/lawyer/proc/release(datum/mafia_controller/game)
SIGNAL_HANDLER
. = ..()
if(current_target)
- UnregisterSignal(current_target, COMSIG_MAFIA_CAN_PERFORM_ACTION)
+ current_target.role_flags &= ~ROLE_ROLEBLOCKED
current_target = null
-/datum/mafia_role/lawyer/proc/prevent_action(datum/source)
- SIGNAL_HANDLER
-
- if(game_status == MAFIA_ALIVE) //in case we got killed while imprisoning sk - bad luck edge
- return MAFIA_PREVENT_ACTION
-
/datum/mafia_role/hop
name = "Head of Personnel"
desc = "You can reveal yourself once per game, tripling your vote power but becoming unable to be protected!"
- revealed_outfit = /datum/outfit/mafia/hop
- role_type = TOWN_MISC
+ role_type = TOWN_SUPPORT
+ role_flags = ROLE_UNIQUE
hud_icon = "hudheadofpersonnel"
revealed_icon = "headofpersonnel"
+ revealed_outfit = /datum/outfit/mafia/hop
winner_award = /datum/award/achievement/mafia/hop
targeted_actions = list("Reveal")
+ vote_potential = 3
/datum/mafia_role/hop/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
- if(!. || game.phase == MAFIA_PHASE_NIGHT || game.turn == 1 || target.game_status != MAFIA_ALIVE || target != src || revealed)
+ if(!. || game.phase == MAFIA_PHASE_NIGHT || game.turn == 1 || target.game_status != MAFIA_ALIVE || target != src || (role_flags & ROLE_REVEALED))
return FALSE
/datum/mafia_role/hop/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
reveal_role(game, TRUE)
- vote_power = 2
+ role_flags |= ROLE_VULNERABLE
+ vote_power = 3
-///MAFIA ROLES/// only one until i rework this to allow more, they're the "anti-town" working to kill off townies to win
+/datum/mafia_role/hos
+ name = "Head of Security"
+ desc = "You can decide to execute during the night, visiting someone killing, and revealing them. If they are innocent, you will die at the start of the next night."
+ role_type = TOWN_KILLING
+ role_flags = ROLE_CAN_KILL | ROLE_UNIQUE
+ revealed_outfit = /datum/outfit/mafia/hos
+ revealed_icon = "headofsecurity"
+ hud_icon = "hudheadofsecurity"
+ winner_award = /datum/award/achievement/mafia/hos
+
+ targeted_actions = list("Execute")
+ var/datum/mafia_role/execute_target
+
+/datum/mafia_role/hos/New(datum/mafia_controller/game)
+ . = ..()
+ RegisterSignal(game,COMSIG_MAFIA_NIGHT_ACTION_PHASE,.proc/execute)
+
+/datum/mafia_role/hos/validate_action_target(datum/mafia_controller/game,action,datum/mafia_role/target)
+ . = ..()
+ if(!.)
+ return
+ return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src
+
+/datum/mafia_role/hos/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target)
+ if(execute_target == target)
+ to_chat(body,span_warning("You have decided against executing tonight."))
+ to_chat(body,span_warning("You have decided to execute [target.body.real_name] tonight."))
+ execute_target = target
+
+/datum/mafia_role/hos/proc/execute(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+
+ if(!execute_target)
+ return
+ var/datum/mafia_role/target = execute_target
+ execute_target = null
+ if(!target.can_action(game, src, "execution")) //roleblocking a warden moment
+ return
+ if(!target.kill(game,src,FALSE))//protection
+ to_chat(body,span_danger("Your attempt at executing [target.body.real_name] was prevented, or [target.body.real_name] is immune!"))
+ else
+ to_chat(target.body, span_userdanger("You have been executed by the Head of Security!"))
+ target.reveal_role(game, verbose = TRUE)
+ if(target.team == MAFIA_TEAM_TOWN)
+ to_chat(body,span_userdanger("You have killed an innocent crewmember. You will die tomorrow night."))
+ RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/internal_affairs)
+ role_flags |= ROLE_VULNERABLE
+
+/datum/mafia_role/hos/proc/internal_affairs(datum/mafia_controller/game)
+ to_chat(body,span_userdanger("You have been killed by Nanotrasen Internal Affairs!"))
+ reveal_role(game, verbose = TRUE)
+ kill(game,src,FALSE) //you technically kill yourself but that shouldn't matter
+
+
+//just helps read better
+#define WARDEN_NOT_LOCKDOWN 0//will NOT kill visitors tonight
+#define WARDEN_WILL_LOCKDOWN 1 //will kill visitors tonight
+
+/datum/mafia_role/warden
+ name = "Warden"
+ desc = "You can lockdown during the night once, killing any visitors. WARNING: This kills fellow town members, too!"
+
+ role_type = TOWN_KILLING
+ role_flags = ROLE_CAN_KILL
+ revealed_outfit = /datum/outfit/mafia/warden
+ revealed_icon = "warden"
+ hud_icon = "hudwarden"
+ winner_award = /datum/award/achievement/mafia/warden
+
+ actions = list("Lockdown")
+ var/charges = 1
+ var/protection_status = WARDEN_NOT_LOCKDOWN
+
+
+/datum/mafia_role/warden/New(datum/mafia_controller/game)
+ . = ..()
+ RegisterSignal(game,COMSIG_MAFIA_SUNDOWN,.proc/night_start)
+ RegisterSignal(game,COMSIG_MAFIA_NIGHT_END,.proc/night_end)
+
+/datum/mafia_role/warden/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
+ . = ..()
+ if(!charges)
+ to_chat(body,span_danger("You've already locked down this game!"))
+ return
+ if(game.phase == MAFIA_PHASE_NIGHT)
+ to_chat(body,span_danger("You don't have time to lockdown, night has already arrived."))
+ return
+ if(protection_status == WARDEN_WILL_LOCKDOWN)
+ to_chat(body,span_danger("You decide to not lockdown tonight."))
+ else
+ to_chat(body,span_danger("You decide to lockdown, killing any visitors."))
+ protection_status = !protection_status
+
+/datum/mafia_role/warden/proc/night_start(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+
+ if(protection_status == WARDEN_WILL_LOCKDOWN)
+ to_chat(body,span_danger("Any and all visitors are going to eat buckshot tonight."))
+ RegisterSignal(src,COMSIG_MAFIA_ON_VISIT,.proc/self_defense)
+
+/datum/mafia_role/warden/proc/night_end(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+
+ if(protection_status == WARDEN_WILL_LOCKDOWN)
+ charges--
+ UnregisterSignal(src,COMSIG_MAFIA_ON_KILL)
+ to_chat(body,span_danger("You are no longer protected. You have used up your power."))
+ protection_status = WARDEN_NOT_LOCKDOWN
+
+/datum/mafia_role/warden/proc/self_defense(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
+ SIGNAL_HANDLER
+
+ to_chat(body,span_userdanger("You have shot a visitor!"))
+ to_chat(attacker,span_userdanger("You have visited the warden!"))
+ attacker.kill(game, src, lynch = FALSE)
+ return MAFIA_VISIT_INTERRUPTED
+
+#undef WARDEN_NOT_LOCKDOWN
+#undef WARDEN_WILL_LOCKDOWN
+
+///MAFIA ROLES/// they're the "anti-town" working to kill off townies to win
/datum/mafia_role/mafia
name = "Changeling"
@@ -436,7 +663,7 @@
return game.phase == MAFIA_PHASE_NIGHT && target.game_status == MAFIA_ALIVE && target != src
/datum/mafia_role/mafia/thoughtfeeder/handle_action(datum/mafia_controller/game,action,datum/mafia_role/target)
- to_chat(body,"You will feast on the memories of [target.body.real_name] tonight.")
+ to_chat(body,span_warning("You will feast on the memories of [target.body.real_name] tonight."))
current_investigation = target
/datum/mafia_role/mafia/thoughtfeeder/proc/investigate(datum/mafia_controller/game)
@@ -444,18 +671,15 @@
var/datum/mafia_role/target = current_investigation
current_investigation = null
- if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,game,"thoughtfeed",target) & MAFIA_PREVENT_ACTION)
- to_chat(body,"You were unable to investigate [target.body.real_name].")
+ if(!target.can_action(game, src, "thought feeding"))
add_note("N[game.turn] - [target.body.real_name] - Unable to investigate")
return
- if(target)
- if(target.detect_immune)
- to_chat(body,"[target.body.real_name]'s memories reveal that they are the Assistant.")
- add_note("N[game.turn] - [target.body.real_name] - Assistant")
- else
- to_chat(body,"[target.body.real_name]'s memories reveal that they are the [target.name].")
- add_note("N[game.turn] - [target.body.real_name] - [target.name]")
-
+ if((target.role_flags & ROLE_UNDETECTABLE))
+ to_chat(body,span_warning("[target.body.real_name]'s memories reveal that they are the Assistant."))
+ add_note("N[game.turn] - [target.body.real_name] - Assistant")
+ else
+ to_chat(body,span_warning("[target.body.real_name]'s memories reveal that they are the [target.name]."))
+ add_note("N[game.turn] - [target.body.real_name] - [target.name]")
///SOLO ROLES/// they range from anomalous factors to deranged killers that try to win alone.
@@ -465,15 +689,14 @@
win_condition = "kill everyone."
team = MAFIA_TEAM_SOLO
role_type = NEUTRAL_KILL
+ role_flags = ROLE_CAN_KILL
winner_award = /datum/award/achievement/mafia/traitor
-
- targeted_actions = list("Night Kill")
revealed_outfit = /datum/outfit/mafia/traitor
-
- hud_icon = "hudtraitor"
revealed_icon = "traitor"
+ hud_icon = "hudtraitor"
special_theme = "neutral"
+ targeted_actions = list("Night Kill")
var/datum/mafia_role/current_victim
/datum/mafia_role/traitor/New(datum/mafia_controller/game)
@@ -481,17 +704,17 @@
RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/nightkill_immunity)
RegisterSignal(game,COMSIG_MAFIA_NIGHT_KILL_PHASE,.proc/try_to_kill)
-/datum/mafia_role/traitor/check_total_victory(alive_town, alive_mafia) //serial killers just want teams dead
+/datum/mafia_role/traitor/check_total_victory(alive_town, alive_mafia) //serial killers just want teams dead, they cannot be stopped by killing roles anyways
return alive_town + alive_mafia <= 1
/datum/mafia_role/traitor/block_team_victory(alive_town, alive_mafia) //no team can win until they're dead
return TRUE //while alive, town AND mafia cannot win (though since mafia know who is who it's pretty easy to win from that point)
-/datum/mafia_role/traitor/proc/nightkill_immunity(datum/source,datum/mafia_controller/game,lynch)
+/datum/mafia_role/traitor/proc/nightkill_immunity(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
SIGNAL_HANDLER
if(game.phase == MAFIA_PHASE_NIGHT && !lynch)
- to_chat(body,"You were attacked, but they'll have to try harder than that to put you down.")
+ to_chat(body,span_userdanger("You were attacked, but they'll have to try harder than that to put you down."))
return MAFIA_PREVENT_KILL
/datum/mafia_role/traitor/validate_action_target(datum/mafia_controller/game, action, datum/mafia_role/target)
@@ -504,25 +727,29 @@
/datum/mafia_role/traitor/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
current_victim = target
- to_chat(body,"You will attempt to kill [target.body.real_name] tonight.")
+ to_chat(body,span_warning("You will attempt to kill [target.body.real_name] tonight."))
-/datum/mafia_role/traitor/proc/try_to_kill(datum/mafia_controller/source)
- // SIGNAL_HANDLER
+/datum/mafia_role/traitor/proc/try_to_kill(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+ if(!current_victim)
+ return
var/datum/mafia_role/target = current_victim
current_victim = null
- if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,source,"traitor kill",target) & MAFIA_PREVENT_ACTION)
+ if(!target.can_action(game, src, "flickering")) //flickering a warden
return
- if(game_status == MAFIA_ALIVE && target && target.game_status == MAFIA_ALIVE)
- if(!target.kill(source))
- to_chat(body,"Your attempt at killing [target.body] was prevented!")
+ if(game_status == MAFIA_ALIVE)
+ if(!target.kill(game,src,FALSE))
+ to_chat(body,span_danger("Your attempt at killing [target.body.real_name] was prevented!"))
+ else
+ to_chat(target.body, span_userdanger("You have been killed by a Traitor!"))
/datum/mafia_role/nightmare
name = "Nightmare"
- desc = "You're a solo monster that cannot be detected by detective roles. You can flicker lights of another room each night. You can instead decide to hunt, killing everyone in a flickering room. Kill everyone to win."
+ desc = "You're a solo monster that cannot be detected by detective roles. You can flicker lights of another room each night, becoming immune to attacks from those roles. You can instead decide to hunt, killing everyone in a flickering room. Kill everyone to win."
win_condition = "kill everyone."
revealed_outfit = /datum/outfit/mafia/nightmare
- detect_immune = TRUE
+ role_flags = ROLE_UNDETECTABLE | ROLE_CAN_KILL
team = MAFIA_TEAM_SOLO
role_type = NEUTRAL_KILL
special_theme = "neutral"
@@ -536,6 +763,7 @@
/datum/mafia_role/nightmare/New(datum/mafia_controller/game)
. = ..()
+ RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/flickering_immunity)
RegisterSignal(game,COMSIG_MAFIA_NIGHT_KILL_PHASE,.proc/flicker_or_hunt)
/datum/mafia_role/nightmare/check_total_victory(alive_town, alive_mafia) //nightmares just want teams dead
@@ -562,33 +790,42 @@
/datum/mafia_role/nightmare/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
if(target == flicker_target)
- to_chat(body,"You will do nothing tonight.")
+ to_chat(body,span_warning("You will do nothing tonight."))
flicker_target = null
flicker_target = target
if(action == "Flicker")
- to_chat(body,"You will attempt to flicker [target.body.real_name]'s room tonight.")
+ to_chat(body,span_warning("You will attempt to flicker [target.body.real_name]'s room tonight."))
else
- to_chat(body,"You will hunt everyone in a flickering room down tonight.")
+ to_chat(body,span_danger("You will hunt everyone in a flickering room down tonight."))
-/datum/mafia_role/nightmare/proc/flicker_or_hunt(datum/mafia_controller/source)
- // SIGNAL_HANDLER
+/datum/mafia_role/nightmare/proc/flickering_immunity(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
+ SIGNAL_HANDLER
+ if(!attacker)
+ return //no chance man, that's a town lynch
- if(game_status != MAFIA_ALIVE || !flicker_target)
- return
- if(SEND_SIGNAL(src,COMSIG_MAFIA_CAN_PERFORM_ACTION,source,"nightmare actions",flicker_target) & MAFIA_PREVENT_ACTION)
- to_chat(flicker_target.body, "Your actions were prevented!")
+ if(attacker in flickering)
+ to_chat(body,span_userdanger("You were attacked by someone in a flickering room. You have danced in the shadows, evading them."))
+ return MAFIA_PREVENT_KILL
+
+/datum/mafia_role/nightmare/proc/flicker_or_hunt(datum/mafia_controller/game)
+ SIGNAL_HANDLER
+
+ if(!flicker_target)
return
var/datum/mafia_role/target = flicker_target
flicker_target = null
+ if(!target.can_action(game, src, "flickering")) //flickering a warden
+ return
+
if(target != src) //flicker instead of hunt
- to_chat(target.body, "The lights begin to flicker and dim. You're in danger.")
+ to_chat(target.body, span_userdanger("The lights begin to flicker and dim. You're in danger."))
flickering += target
return
for(var/r in flickering)
var/datum/mafia_role/role = r
if(role && role.game_status == MAFIA_ALIVE)
- to_chat(role.body, "A shadowy monster appears out of the darkness!")
- role.kill(source)
+ to_chat(role.body, span_userdanger("A shadowy figure appears out of the darkness!"))
+ role.kill(game,src,FALSE)
flickering -= role
//just helps read better
@@ -599,7 +836,6 @@
name = "Fugitive"
desc = "You're on the run. You can become immune to night kills exactly twice, and you win by surviving to the end of the game with anyone."
win_condition = "survive to the end of the game, with anyone"
- solo_counts_as_town = TRUE //should not count towards mafia victory, they should have the option to work with town
revealed_outfit = /datum/outfit/mafia/fugitive
team = MAFIA_TEAM_SOLO
role_type = NEUTRAL_DISRUPT
@@ -622,22 +858,22 @@
/datum/mafia_role/fugitive/handle_action(datum/mafia_controller/game, action, datum/mafia_role/target)
. = ..()
if(!charges)
- to_chat(body,"You're out of supplies and cannot protect yourself anymore.")
+ to_chat(body,span_danger("You're out of supplies and cannot protect yourself anymore."))
return
if(game.phase == MAFIA_PHASE_NIGHT)
- to_chat(body,"You don't have time to prepare, night has already arrived.")
+ to_chat(body,span_danger("You don't have time to prepare, night has already arrived."))
return
if(protection_status == FUGITIVE_WILL_PRESERVE)
- to_chat(body,"You decide to not prepare tonight.")
+ to_chat(body,span_danger("You decide to not prepare tonight."))
else
- to_chat(body,"You decide to prepare for a horrible night.")
+ to_chat(body,span_danger("You decide to prepare for a horrible night."))
protection_status = !protection_status
/datum/mafia_role/fugitive/proc/night_start(datum/mafia_controller/game)
SIGNAL_HANDLER
if(protection_status == FUGITIVE_WILL_PRESERVE)
- to_chat(body,"Your preparations are complete. Nothing could kill you tonight!")
+ to_chat(body,span_danger("Your preparations are complete. Nothing could kill you tonight!"))
RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/prevent_death)
/datum/mafia_role/fugitive/proc/night_end(datum/mafia_controller/game)
@@ -646,13 +882,13 @@
if(protection_status == FUGITIVE_WILL_PRESERVE)
charges--
UnregisterSignal(src,COMSIG_MAFIA_ON_KILL)
- to_chat(body,"You are no longer protected. You have [charges] use[charges == 1 ? "" : "s"] left of your power.")
+ to_chat(body,span_danger("You are no longer protected. You have [charges] use[charges == 1 ? "" : "s"] left of your power."))
protection_status = FUGITIVE_NOT_PRESERVING
-/datum/mafia_role/fugitive/proc/prevent_death(datum/mafia_controller/game)
+/datum/mafia_role/fugitive/proc/prevent_death(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
SIGNAL_HANDLER
- to_chat(body,"You were attacked! Luckily, you were ready for this!")
+ to_chat(body,span_userdanger("You were attacked! Luckily, you were ready for this!"))
return MAFIA_PREVENT_KILL
/datum/mafia_role/fugitive/proc/survived(datum/mafia_controller/game)
@@ -669,8 +905,7 @@
name = "Obsessed"
desc = "You're completely lost in your own mind. You win by lynching your obsession before you get killed in this mess. Obsession assigned on the first night!"
win_condition = "lynch their obsession."
- revealed_outfit = /datum/outfit/mafia/obsessed // /mafia <- outfit must be readded (just make a new mafia outfits file for all of these)
- solo_counts_as_town = TRUE //after winning or whatever, can side with whoever. they've already done their objective!
+ revealed_outfit = /datum/outfit/mafia/obsessed
team = MAFIA_TEAM_SOLO
role_type = NEUTRAL_DISRUPT
special_theme = "neutral"
@@ -678,9 +913,6 @@
revealed_icon = "obsessed"
winner_award = /datum/award/achievement/mafia/obsessed
-
- revealed_outfit = /datum/outfit/mafia/obsessed // /mafia <- outfit must be readded (just make a new mafia outfits file for all of these)
- solo_counts_as_town = TRUE //after winning or whatever, can side with whoever. they've already done their objective!
var/datum/mafia_role/obsession
var/lynched_target = FALSE
@@ -700,12 +932,12 @@
if(!obsession)
obsession = pick(all_roles_shuffle) //okay no town just pick anyone here
//if you still don't have an obsession you're playing a single player game like i can't help your dumb ass
- to_chat(body, "Your obsession is [obsession.body.real_name]! Get them lynched to win!")
+ to_chat(body, span_userdanger("Your obsession is [obsession.body.real_name]! Get them lynched to win!"))
add_note("N[game.turn] - I vowed to watch my obsession, [obsession.body.real_name], hang!") //it'll always be N1 but whatever
RegisterSignal(obsession,COMSIG_MAFIA_ON_KILL,.proc/check_victory)
UnregisterSignal(game,COMSIG_MAFIA_SUNDOWN)
-/datum/mafia_role/obsessed/proc/check_victory(datum/source,datum/mafia_controller/game,lynch)
+/datum/mafia_role/obsessed/proc/check_victory(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
SIGNAL_HANDLER
UnregisterSignal(source,COMSIG_MAFIA_ON_KILL)
@@ -716,14 +948,13 @@
game.award_role(winner_award, src)
reveal_role(game, FALSE)
else
- to_chat(body, "You have failed your objective to lynch [obsession.body]!")
+ to_chat(body, span_userdanger("You have failed your objective to lynch [obsession.body.real_name]!"))
/datum/mafia_role/clown
name = "Clown"
desc = "If you are lynched you take down one of your voters (guilty or abstain) with you and win. HONK!"
win_condition = "get themselves lynched!"
revealed_outfit = /datum/outfit/mafia/clown
- solo_counts_as_town = TRUE
team = MAFIA_TEAM_SOLO
role_type = NEUTRAL_DISRUPT
special_theme = "neutral"
@@ -735,8 +966,8 @@
. = ..()
RegisterSignal(src,COMSIG_MAFIA_ON_KILL,.proc/prank)
-/datum/mafia_role/clown/proc/prank(datum/source,datum/mafia_controller/game,lynch)
- // SIGNAL_HANDLER
+/datum/mafia_role/clown/proc/prank(datum/source,datum/mafia_controller/game,datum/mafia_role/attacker,lynch)
+ SIGNAL_HANDLER
if(lynch)
var/datum/mafia_role/victim = pick(game.judgement_guilty_votes + game.judgement_abstain_votes)
diff --git a/code/modules/mapping/mapping_helpers/_mapping_helpers.dm b/code/modules/mapping/mapping_helpers/_mapping_helpers.dm
index 4de16ba350..a96b81528f 100644
--- a/code/modules/mapping/mapping_helpers/_mapping_helpers.dm
+++ b/code/modules/mapping/mapping_helpers/_mapping_helpers.dm
@@ -8,61 +8,73 @@
..()
return late ? INITIALIZE_HINT_LATELOAD : INITIALIZE_HINT_QDEL
+
//airlock helpers
/obj/effect/mapping_helpers/airlock
layer = DOOR_HELPER_LAYER
+/obj/effect/mapping_helpers/airlock/Initialize(mapload)
+ . = ..()
+ if(!mapload)
+ log_mapping("[src] spawned outside of mapload!")
+ return
+ var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
+ if(!airlock)
+ log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
+ else
+ payload(airlock)
+
+/obj/effect/mapping_helpers/airlock/proc/payload(obj/machinery/door/airlock/payload)
+ return
+
/obj/effect/mapping_helpers/airlock/cyclelink_helper
name = "airlock cyclelink helper"
icon_state = "airlock_cyclelink_helper"
-/obj/effect/mapping_helpers/airlock/cyclelink_helper/Initialize(mapload)
- . = ..()
- if(!mapload)
- log_mapping("[src] spawned outside of mapload!")
- return
- var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
- if(airlock)
- if(airlock.cyclelinkeddir)
- log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!")
- else
- airlock.cyclelinkeddir = dir
+/obj/effect/mapping_helpers/airlock/cyclelink_helper/payload(obj/machinery/door/airlock/airlock)
+ if(airlock.cyclelinkeddir)
+ log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!")
else
- log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
+ airlock.cyclelinkeddir = dir
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi
+ name = "airlock multi-cyclelink helper"
+ icon_state = "airlock_multicyclelink_helper"
+ var/cycle_id
+
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi/payload(obj/machinery/door/airlock/airlock)
+ if(airlock.closeOtherId)
+ log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] closeOtherId, but it's already set!")
+ else
+ airlock.closeOtherId = cycle_id
/obj/effect/mapping_helpers/airlock/locked
name = "airlock lock helper"
icon_state = "airlock_locked_helper"
-/obj/effect/mapping_helpers/airlock/locked/Initialize(mapload)
- . = ..()
- if(!mapload)
- log_mapping("[src] spawned outside of mapload!")
- return
- var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
- if(airlock)
- if(airlock.locked)
- log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!")
- else
- airlock.locked = TRUE
+/obj/effect/mapping_helpers/airlock/locked/payload(obj/machinery/door/airlock/airlock)
+ if(airlock.locked)
+ log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!")
else
- log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
+ airlock.locked = TRUE
+
/obj/effect/mapping_helpers/airlock/unres
name = "airlock unresctricted side helper"
icon_state = "airlock_unres_helper"
-/obj/effect/mapping_helpers/airlock/unres/Initialize(mapload)
- . = ..()
- if(!mapload)
- log_mapping("[src] spawned outside of mapload!")
- return
- var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
- if(airlock)
- airlock.unres_sides ^= dir
+/obj/effect/mapping_helpers/airlock/unres/payload(obj/machinery/door/airlock/airlock)
+ airlock.unres_sides ^= dir
+
+/obj/effect/mapping_helpers/airlock/abandoned
+ name = "airlock abandoned helper"
+ icon_state = "airlock_abandoned"
+
+/obj/effect/mapping_helpers/airlock/abandoned/payload(obj/machinery/door/airlock/airlock)
+ if(airlock.abandoned)
+ log_mapping("[src] at [AREACOORD(src)] tried to make [airlock] abandoned but it's already abandoned!")
else
- log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
+ airlock.abandoned = TRUE
//needs to do its thing before spawn_rivers() is called
@@ -79,9 +91,11 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
//This helper applies components to things on the map directly.
/obj/effect/mapping_helpers/component_injector
name = "Component Injector"
+ icon_state = "component"
late = TRUE
- var/target_type
- var/target_name
+ var/all = FALSE //Will inject into all fitting the criteria if true, otherwise first found
+ var/target_type //Will inject into atoms of this type
+ var/target_name //Will inject into atoms with this name
var/component_type
//Late init so everything is likely ready and loaded (no warranty)
@@ -98,8 +112,11 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
continue
var/cargs = build_args()
A._AddComponent(cargs)
+ if(!all)
+ qdel(src)
+ return
+ if(all)
qdel(src)
- return
/obj/effect/mapping_helpers/component_injector/proc/build_args()
return list(component_type)
@@ -115,3 +132,276 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
CRASH("Wrong disease type passed in.")
var/datum/disease/D = new disease_type()
return list(component_type,D)
+
+// /obj/effect/mapping_helpers/component_injector/areabound
+// name = "Areabound Injector"
+// icon_state = "component_areabound"
+// component_type = /datum/component/areabound
+// target_type = /atom/movable
+
+/obj/effect/mapping_helpers/dead_body_placer
+ name = "Dead Body placer"
+ late = TRUE
+ icon_state = "deadbodyplacer"
+ var/bodycount = 2 //number of bodies to spawn
+
+/obj/effect/mapping_helpers/dead_body_placer/LateInitialize()
+ var/area/a = get_area(src)
+ var/list/trays = list()
+ for (var/i in a.contents)
+ if (istype(i, /obj/structure/bodycontainer/morgue))
+ trays += i
+ if(!trays.len)
+ log_mapping("[src] at [x],[y] could not find any morgues.")
+ return
+ for (var/i = 1 to bodycount)
+ var/obj/structure/bodycontainer/morgue/j = pick(trays)
+ var/mob/living/carbon/human/h = new /mob/living/carbon/human(j, 1)
+ h.death()
+ for (var/part in h.internal_organs) //randomly remove organs from each body, set those we keep to be in stasis
+ if (prob(40))
+ qdel(part)
+ else
+ var/obj/item/organ/O = part
+ O.organ_flags |= ORGAN_FROZEN
+ j.update_appearance()
+ qdel(src)
+
+
+//On Ian's birthday, the hop's office is decorated.
+/obj/effect/mapping_helpers/ianbirthday
+ name = "Ian's Bday Helper"
+ late = TRUE
+ icon_state = "iansbdayhelper"
+ var/balloon_clusters = 2
+
+/obj/effect/mapping_helpers/ianbirthday/LateInitialize()
+ if(locate(/datum/holiday/ianbirthday) in SSevents.holidays)
+ birthday()
+ qdel(src)
+
+/obj/effect/mapping_helpers/ianbirthday/proc/birthday()
+ var/area/a = get_area(src)
+ var/list/table = list()//should only be one aka the front desk, but just in case...
+ var/list/openturfs = list()
+
+ //confetti and a corgi balloon! (and some list stuff for more decorations)
+ for(var/thing in a.contents)
+ if(istype(thing, /obj/structure/table/reinforced))
+ table += thing
+ if(isopenturf(thing))
+ // new /obj/effect/decal/cleanable/confetti(thing)
+ // if(locate(/obj/structure/bed/dogbed/ian) in thing)
+ // new /obj/item/toy/balloon/corgi(thing)
+ // else
+ openturfs += thing
+
+ //cake + knife to cut it!
+ if(length(table))
+ var/turf/food_turf = get_turf(pick(table))
+ new /obj/item/kitchen/knife(food_turf)
+ var/obj/item/reagent_containers/food/snacks/store/cake/birthday/iancake = new(food_turf)
+ iancake.desc = "Happy birthday, Ian!"
+ // remind me to give ian proper baloons!
+ //some balloons! this picks an open turf and pops a few balloons in and around that turf, yay.
+ // for(var/i in 1 to balloon_clusters)
+ // var/turf/clusterspot = pick_n_take(openturfs)
+ // new /obj/item/toy/balloon(clusterspot)
+ // var/balloons_left_to_give = 3 //the amount of balloons around the cluster
+ // var/list/dirs_to_balloon = GLOB.cardinals.Copy()
+ // while(balloons_left_to_give > 0)
+ // balloons_left_to_give--
+ // var/chosen_dir = pick_n_take(dirs_to_balloon)
+ // var/turf/balloonstep = get_step(clusterspot, chosen_dir)
+ // var/placed = FALSE
+ // if(isopenturf(balloonstep))
+ // var/obj/item/toy/balloon/B = new(balloonstep)//this clumps the cluster together
+ // placed = TRUE
+ // if(chosen_dir == NORTH)
+ // B.pixel_y -= 10
+ // if(chosen_dir == SOUTH)
+ // B.pixel_y += 10
+ // if(chosen_dir == EAST)
+ // B.pixel_x -= 10
+ // if(chosen_dir == WEST)
+ // B.pixel_x += 10
+ // if(!placed)
+ // new /obj/item/toy/balloon(clusterspot)
+ //remind me to add wall decor!
+
+/obj/effect/mapping_helpers/ianbirthday/admin//so admins may birthday any room
+ name = "generic birthday setup"
+ icon_state = "bdayhelper"
+
+/obj/effect/mapping_helpers/ianbirthday/admin/LateInitialize()
+ birthday()
+ qdel(src)
+
+//Ian, like most dogs, loves a good new years eve party.
+/obj/effect/mapping_helpers/iannewyear
+ name = "Ian's New Years Helper"
+ late = TRUE
+ icon_state = "iansnewyrshelper"
+
+/obj/effect/mapping_helpers/iannewyear/LateInitialize()
+ if(SSevents.holidays && SSevents.holidays[NEW_YEAR])
+ fireworks()
+ qdel(src)
+
+/obj/effect/mapping_helpers/iannewyear/proc/fireworks()
+ var/area/a = get_area(src)
+ var/list/table = list()//should only be one aka the front desk, but just in case...
+ var/list/openturfs = list()
+
+ for(var/thing in a.contents)
+ if(istype(thing, /obj/structure/table/reinforced))
+ table += thing
+ else if(isopenturf(thing))
+ if(locate(/obj/structure/bed/dogbed/ian) in thing)
+ new /obj/item/clothing/head/festive(thing)
+ var/obj/item/reagent_containers/food/drinks/bottle/champagne/iandrink = new(thing)
+ iandrink.name = "dog champagne"
+ iandrink.pixel_y += 8
+ iandrink.pixel_x += 8
+ else
+ openturfs += thing
+
+ var/turf/fireworks_turf = get_turf(pick(table))
+ var/obj/item/storage/box/matches/matchbox = new(fireworks_turf)
+ matchbox.pixel_y += 8
+ matchbox.pixel_x -= 3
+ // new /obj/item/storage/box/fireworks/dangerous(fireworks_turf) //dangerous version for extra holiday memes.
+
+//lets mappers place notes on airlocks with custom info or a pre-made note from a path
+/obj/effect/mapping_helpers/airlock_note_placer
+ name = "Airlock Note Placer"
+ late = TRUE
+ icon_state = "airlocknoteplacer"
+ var/note_info //for writing out custom notes without creating an extra paper subtype
+ var/note_name //custom note name
+ var/note_path //if you already have something wrote up in a paper subtype, put the path here
+
+/obj/effect/mapping_helpers/airlock_note_placer/LateInitialize()
+ var/turf/turf = get_turf(src)
+ if(note_path && !istype(note_path, /obj/item/paper)) //don't put non-paper in the paper slot thank you
+ log_mapping("[src] at [x],[y] had an improper note_path path, could not place paper note.")
+ qdel(src)
+ if(locate(/obj/machinery/door/airlock) in turf)
+ var/obj/machinery/door/airlock/found_airlock = locate(/obj/machinery/door/airlock) in turf
+ if(note_path)
+ found_airlock.note = note_path
+ found_airlock.update_appearance()
+ qdel(src)
+ if(note_info)
+ var/obj/item/paper/paper = new /obj/item/paper(src)
+ if(note_name)
+ paper.name = note_name
+ paper.info = "[note_info]"
+ found_airlock.note = paper
+ paper.forceMove(found_airlock)
+ found_airlock.update_appearance()
+ qdel(src)
+ log_mapping("[src] at [x],[y] had no note_path or note_info, cannot place paper note.")
+ qdel(src)
+ log_mapping("[src] at [x],[y] could not find an airlock on current turf, cannot place paper note.")
+ qdel(src)
+
+//This helper applies traits to things on the map directly.
+/obj/effect/mapping_helpers/trait_injector
+ name = "Trait Injector"
+ icon_state = "trait"
+ late = TRUE
+ ///Will inject into all fitting the criteria if false, otherwise first found.
+ var/first_match_only = TRUE
+ ///Will inject into atoms of this type.
+ var/target_type
+ ///Will inject into atoms with this name.
+ var/target_name
+ ///Name of the trait, in the lower-case text (NOT the upper-case define) form.
+ var/trait_name
+
+//Late init so everything is likely ready and loaded (no warranty)
+/obj/effect/mapping_helpers/trait_injector/LateInitialize()
+ if(!GLOB.trait_name_map)
+ GLOB.trait_name_map = generate_trait_name_map()
+ if(!GLOB.trait_name_map.Find(trait_name))
+ CRASH("Wrong trait in [type] - [trait_name] is not a trait")
+ var/turf/target_turf = get_turf(src)
+ var/matches_found = 0
+ for(var/a in target_turf.GetAllContents())
+ var/atom/atom_on_turf = a
+ if(atom_on_turf == src)
+ continue
+ if(target_name && atom_on_turf.name != target_name)
+ continue
+ if(target_type && !istype(atom_on_turf,target_type))
+ continue
+ ADD_TRAIT(atom_on_turf, trait_name, MAPPING_HELPER_TRAIT)
+ matches_found++
+ if(first_match_only)
+ qdel(src)
+ return
+ if(!matches_found)
+ stack_trace("Trait mapper found no targets at ([x], [y], [z]). First Match Only: [first_match_only ? "true" : "false"] target type: [target_type] | target name: [target_name] | trait name: [trait_name]")
+ qdel(src)
+
+/// Fetches an external dmi and applies to the target object
+/obj/effect/mapping_helpers/custom_icon
+ name = "Custom Icon Helper"
+ icon_state = "trait"
+ late = TRUE
+ ///Will inject into all fitting the criteria if false, otherwise first found.
+ var/first_match_only = TRUE
+ ///Will inject into atoms of this type.
+ var/target_type
+ ///Will inject into atoms with this name.
+ var/target_name
+ /// This is the var tha will be set with the fetched icon. In case you want to set some secondary icon sheets like inhands and such.
+ var/target_variable = "icon"
+ /// This should return raw dmi in response to http get request. For example: "https://github.com/tgstation/SS13-sprites/raw/master/mob/medu.dmi?raw=true"
+ var/icon_url
+
+/obj/effect/mapping_helpers/custom_icon/LateInitialize()
+ ///TODO put this injector stuff under common root
+ var/I = fetch_icon(icon_url)
+ var/turf/target_turf = get_turf(src)
+ var/matches_found = 0
+ for(var/a in target_turf.GetAllContents())
+ var/atom/atom_on_turf = a
+ if(atom_on_turf == src)
+ continue
+ if(target_name && atom_on_turf.name != target_name)
+ continue
+ if(target_type && !istype(atom_on_turf,target_type))
+ continue
+ atom_on_turf.vars[target_variable] = I
+ matches_found++
+ if(first_match_only)
+ qdel(src)
+ return
+ if(!matches_found)
+ stack_trace("[src] found no targets at ([x], [y], [z]). First Match Only: [first_match_only ? "true" : "false"] target type: [target_type] | target name: [target_name]")
+ qdel(src)
+
+/obj/effect/mapping_helpers/custom_icon/proc/fetch_icon(url)
+ var/static/icon_cache = list()
+ var/static/query_in_progress = FALSE //We're using a single tmp file so keep it linear.
+ if(query_in_progress)
+ UNTIL(!query_in_progress)
+ if(icon_cache[url])
+ return icon_cache[url]
+ log_asset("Custom Icon Helper fetching dmi from: [url]")
+ var/datum/http_request/request = new()
+ var/file_name = "tmp/custom_map_icon.dmi"
+ request.prepare(RUSTG_HTTP_METHOD_GET, url , "", "", file_name)
+ query_in_progress = TRUE
+ request.begin_async()
+ UNTIL(request.is_complete())
+ var/datum/http_response/response = request.into_response()
+ if(response.errored || response.status_code != 200)
+ query_in_progress = FALSE
+ CRASH("Failed to fetch mapped custom icon from url [url], code: [response.status_code], error: [response.error]")
+ var/icon/I = new(file_name)
+ icon_cache[url] = I
+ query_in_progress = FALSE
+ return I
diff --git a/code/modules/mapping/mapping_helpers/baseturf.dm b/code/modules/mapping/mapping_helpers/baseturf.dm
index f4bd0d7c7f..4d79d3dba5 100644
--- a/code/modules/mapping/mapping_helpers/baseturf.dm
+++ b/code/modules/mapping/mapping_helpers/baseturf.dm
@@ -30,8 +30,8 @@
qdel(src)
/obj/effect/baseturf_helper/proc/replace_baseturf(turf/thing)
- var/list/baseturf_cache = thing.baseturfs
- if(length(baseturf_cache))
+ if(length(thing.baseturfs))
+ var/list/baseturf_cache = thing.baseturfs.Copy()
for(var/i in baseturf_cache)
if(baseturf_to_replace[i])
baseturf_cache -= i
@@ -44,6 +44,8 @@
else
thing.PlaceOnBottom(null, baseturf)
+
+
/obj/effect/baseturf_helper/space
name = "space baseturf editor"
baseturf = /turf/open/space
@@ -79,4 +81,3 @@
/obj/effect/baseturf_helper/lava_land/surface
name = "lavaland baseturf editor"
baseturf = /turf/open/lava/smooth/lava_land_surface
-
diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm
index cda38033c2..dc52fb7f20 100644
--- a/code/modules/mining/equipment/explorer_gear.dm
+++ b/code/modules/mining/equipment/explorer_gear.dm
@@ -2,8 +2,9 @@
/obj/item/clothing/suit/hooded/explorer
name = "explorer suit"
desc = "An armoured suit for exploring harsh environments."
- icon_state = "explorer"
- item_state = "explorer"
+ icon_state = "explorer-normal"
+ item_state = "explorer-normal"
+ var/suit_type = "normal"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
cold_protection = CHEST|GROIN|LEGS|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
@@ -13,11 +14,15 @@
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
resistance_flags = FIRE_PROOF
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
+ no_t = TRUE
/obj/item/clothing/head/hooded/explorer
name = "explorer hood"
desc = "An armoured hood for exploring harsh environments."
- icon_state = "explorer"
+ icon_state = "explorer-normal"
+ item_state = "explorer-normal"
+ var/suit_type = "normal"
+ var/basestate = "normal"
body_parts_covered = HEAD
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
@@ -33,10 +38,40 @@
/obj/item/clothing/suit/hooded/explorer/standard/Initialize()
. = ..()
AddComponent(/datum/component/armor_plate)
+ RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon)
+
+/obj/item/clothing/suit/hooded/explorer/standard/proc/upgrade_icon(datum/source, amount, maxamount)
+ SIGNAL_HANDLER
+
+ if(amount)
+ name = "reinforced [initial(name)]"
+ suit_type = "normal_goliath"
+ if(amount == maxamount)
+ suit_type = "normal_goliath_full"
+ icon_state = "explorer-[suit_type]"
+ if(ishuman(loc))
+ var/mob/living/carbon/human/wearer = loc
+ if(wearer.wear_suit == src)
+ wearer.update_inv_wear_suit()
/obj/item/clothing/head/hooded/explorer/standard/Initialize()
. = ..()
AddComponent(/datum/component/armor_plate)
+ RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon)
+
+/obj/item/clothing/head/hooded/explorer/standard/proc/upgrade_icon(datum/source, amount, maxamount)
+ SIGNAL_HANDLER
+
+ if(amount)
+ name = "reinforced [initial(name)]"
+ suit_type = "normal_goliath"
+ if(amount == maxamount)
+ suit_type = "normal_goliath_full"
+ icon_state = "explorer-[suit_type]"
+ if(ishuman(loc))
+ var/mob/living/carbon/human/wearer = loc
+ if(wearer.head == src)
+ wearer.update_inv_head()
/obj/item/clothing/mask/gas/explorer
name = "explorer gas mask"
diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm
index 223366c7ab..5647bc2305 100644
--- a/code/modules/mob/dead/dead.dm
+++ b/code/modules/mob/dead/dead.dm
@@ -91,7 +91,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
var/client/C = client
to_chat(C, "Sending you to [pick].")
- new /obj/screen/splash(C)
+ new /atom/movable/screen/splash(C)
mob_transforming = TRUE
sleep(29) //let the animation play
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 11f1d58c0c..f7f3450f6e 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -21,7 +21,7 @@
/mob/dead/new_player/Initialize()
if(client && SSticker.state == GAME_STATE_STARTUP)
- var/obj/screen/splash/S = new(client, TRUE, TRUE)
+ var/atom/movable/screen/splash/S = new(client, TRUE, TRUE)
S.Fade(TRUE)
if(length(GLOB.newplayer_start))
@@ -567,7 +567,7 @@
if(job && !job.override_latejoin_spawn(character))
SSjob.SendToLateJoin(character)
if(!arrivals_docked)
- var/obj/screen/splash/Spl = new(character.client, TRUE)
+ var/atom/movable/screen/splash/Spl = new(character.client, TRUE)
Spl.Fade(TRUE)
character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm
index 88dda923a0..e002fa369d 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm
@@ -1058,3 +1058,58 @@
/datum/sprite_accessory/hair/zone
name = "Zone"
icon_state = "hair_zone"
+
+/datum/sprite_accessory/hair_gradient
+ icon = 'icons/mob/hair_gradients.dmi'
+
+/datum/sprite_accessory/hair_gradient/none
+ name = "None"
+ icon_state = "none"
+
+/datum/sprite_accessory/hair_gradient/fadeup
+ name = "Fade Up"
+ icon_state = "fadeup"
+
+/datum/sprite_accessory/hair_gradient/fadedown
+ name = "Fade Down"
+ icon_state = "fadedown"
+
+/datum/sprite_accessory/hair_gradient/vertical_split
+ name = "Vertical Split"
+ icon_state = "vsplit"
+
+/datum/sprite_accessory/hair_gradient/_split
+ name = "Horizontal Split"
+ icon_state = "bottomflat"
+
+/datum/sprite_accessory/hair_gradient/reflected
+ name = "Reflected"
+ icon_state = "reflected_high"
+
+/datum/sprite_accessory/hair_gradient/reflected_inverse
+ name = "Reflected Inverse"
+ icon_state = "reflected_inverse_high"
+
+/datum/sprite_accessory/hair_gradient/wavy
+ name = "Wavy"
+ icon_state = "wavy"
+
+/datum/sprite_accessory/hair_gradient/long_fade_up
+ name = "Long Fade Up"
+ icon_state = "long_fade_up"
+
+/datum/sprite_accessory/hair_gradient/long_fade_down
+ name = "Long Fade Down"
+ icon_state = "long_fade_down"
+
+/datum/sprite_accessory/hair_gradient/short_fade_up
+ name = "Short Fade Up"
+ icon_state = "short_fade_up"
+
+/datum/sprite_accessory/hair_gradient/short_fade_down
+ name = "Short Fade Down"
+ icon_state = "short_fade_down"
+
+/datum/sprite_accessory/hair_gradient/wavy_spike
+ name = "Spiked Wavy"
+ icon_state = "wavy_spiked"
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm b/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm
index c7cd699ec9..08897ade34 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/synthliz.dm
@@ -38,14 +38,14 @@
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
name = "Synthetic Lizard - Pecs Light"
icon_state = "synthlizpecslight"
- covered_limbs = list("Chest" = MATRIX_GREEN_BLUE)
+ covered_limbs = list("Chest" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_BLUE, "Right Arm" = MATRIX_BLUE, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/synthliz
recommended_species = list("synthliz")
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
name = "Synthetic Lizard - Plates"
icon_state = "synthlizscutes"
- covered_limbs = list("Chest" = MATRIX_GREEN)
+ covered_limbs = list("Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN)
//Synth tails
/datum/sprite_accessory/tails/mam_tails/synthliz
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm
index 3834eb9231..64a3c1a24c 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm
@@ -436,13 +436,27 @@
/datum/sprite_accessory/tails/human/shark
name = "Shark"
- icon_state = "shark"
+ icon_state = "carp"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
matrixed_sections = MATRIX_RED
/datum/sprite_accessory/tails_animated/human/shark
name = "Shark"
+ icon_state = "carp"
+ color_src = MATRIXED
+ icon = 'modular_citadel/icons/mob/mam_tails.dmi'
+ matrixed_sections = MATRIX_RED
+
+/datum/sprite_accessory/tails/human/sharkalt
+ name = "Shark (alt)"
+ icon_state = "shark"
+ color_src = MATRIXED
+ icon = 'modular_citadel/icons/mob/mam_tails.dmi'
+ matrixed_sections = MATRIX_RED
+
+/datum/sprite_accessory/tails_animated/human/sharkalt
+ name = "Shark (alt)"
icon_state = "shark"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
@@ -528,6 +542,20 @@
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
matrixed_sections = MATRIX_RED_GREEN
+/datum/sprite_accessory/tails/human/takahiro_kitsune
+ name = "Takahiro Kitsune Tails" //takahiro had five tails i just wanted to follow the 'T' naming convention vs. tamamo and triple
+ icon_state = "7sune"
+ color_src = MATRIXED
+ icon = 'modular_citadel/icons/mob/mam_tails.dmi'
+ matrixed_sections = MATRIX_RED_GREEN
+
+/datum/sprite_accessory/tails_animated/human/takahiro_kitsune
+ name = "Takahiro Kitsune Tails"
+ icon_state = "7sune"
+ color_src = MATRIXED
+ icon = 'modular_citadel/icons/mob/mam_tails.dmi'
+ matrixed_sections = MATRIX_RED_GREEN
+
/datum/sprite_accessory/tails/human/tentacle
name = "Tentacle"
icon_state = "tentacle"
@@ -897,11 +925,21 @@
/datum/sprite_accessory/tails/mam_tails/shark
name = "Shark"
- icon_state = "shark"
+ icon_state = "carp"
matrixed_sections = MATRIX_RED
/datum/sprite_accessory/tails_animated/mam_tails_animated/shark
name = "Shark"
+ icon_state = "carp"
+ matrixed_sections = MATRIX_RED
+
+/datum/sprite_accessory/tails/mam_tails/sharkalt
+ name = "Shark (alt)"
+ icon_state = "shark"
+ matrixed_sections = MATRIX_RED
+
+/datum/sprite_accessory/tails_animated/mam_tails_animated/sharkalt
+ name = "Shark (alt)"
icon_state = "shark"
matrixed_sections = MATRIX_RED
diff --git a/code/modules/mob/dead/observer/login.dm b/code/modules/mob/dead/observer/login.dm
index 8daf8ec052..ad71d49489 100644
--- a/code/modules/mob/dead/observer/login.dm
+++ b/code/modules/mob/dead/observer/login.dm
@@ -16,5 +16,5 @@
if (isturf(T))
update_z(T.z)
- update_icon(preferred_form)
+ update_icon(null, preferred_form)
updateghostimages()
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 6c464c3cd1..1aa2863eda 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -176,7 +176,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
* Hair will always update its dir, so if your sprite has no dirs the haircut will go all over the place.
* |- Ricotez
*/
-/mob/dead/observer/update_icon(new_form)
+/mob/dead/observer/update_icon(updates=ALL, new_form=null)
. = ..()
if(client) //We update our preferences in case they changed right before update_icon was called.
ghost_accs = client.prefs.ghost_accs
@@ -447,7 +447,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(message)
to_chat(src, "[message]")
if(source)
- var/obj/screen/alert/A = throw_alert("[REF(source)]_notify_cloning", /obj/screen/alert/notify_cloning)
+ var/atom/movable/screen/alert/A = throw_alert("[REF(source)]_notify_cloning", /atom/movable/screen/alert/notify_cloning)
if(A)
if(client && client.prefs && client.prefs.UI_style)
A.icon = ui_style2icon(client.prefs.UI_style)
diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm
index cf1a158fc5..7615792028 100644
--- a/code/modules/mob/living/blood.dm
+++ b/code/modules/mob/living/blood.dm
@@ -39,29 +39,35 @@
return
if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_HUSK))) //cryosleep or husked people do not pump the blood.
-
- //Blood regeneration if there is some space
- if(blood_volume < BLOOD_VOLUME_NORMAL && !HAS_TRAIT(src, TRAIT_NOHUNGER))
+ if(integrating_blood > 0)
+ var/blood_integrated = max(integrating_blood - 1, 0)
+ var/blood_diff = integrating_blood - blood_integrated
+ integrating_blood = blood_integrated
+ if(blood_volume < BLOOD_VOLUME_MAXIMUM)
+ blood_volume += blood_diff
+ if(blood_volume < BLOOD_VOLUME_NORMAL)
var/nutrition_ratio = 0
- switch(nutrition)
- if(0 to NUTRITION_LEVEL_STARVING)
- nutrition_ratio = 0.2
- if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY)
- nutrition_ratio = 0.4
- if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FED)
- nutrition_ratio = 0.6
- if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED)
- nutrition_ratio = 0.8
- else
- nutrition_ratio = 1
- if(satiety > 80)
- nutrition_ratio *= 1.25
- adjust_nutrition(-nutrition_ratio * HUNGER_FACTOR)
- blood_volume = min(BLOOD_VOLUME_NORMAL, blood_volume + 0.5 * nutrition_ratio)
+ if(!HAS_TRAIT(src, TRAIT_NOHUNGER))
+ switch(nutrition)
+ if(0 to NUTRITION_LEVEL_STARVING)
+ nutrition_ratio = 0.2
+ if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY)
+ nutrition_ratio = 0.4
+ if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FED)
+ nutrition_ratio = 0.6
+ if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED)
+ nutrition_ratio = 0.8
+ else
+ nutrition_ratio = 1
+ if(satiety > 80)
+ nutrition_ratio *= 1.25
+ adjust_nutrition(-nutrition_ratio * HUNGER_FACTOR)
+ blood_volume = min(BLOOD_VOLUME_NORMAL, blood_volume + 0.5 * nutrition_ratio)
//Effects of bloodloss
var/word = pick("dizzy","woozy","faint")
- switch(blood_volume)
+ var/blood_effect_volume = blood_volume + integrating_blood
+ switch(blood_effect_volume)
if(BLOOD_VOLUME_MAXIMUM to BLOOD_VOLUME_EXCESS)
if(prob(10))
to_chat(src, "You feel terribly bloated.")
@@ -94,14 +100,22 @@
bleed(temp_bleed)
//Makes a blood drop, leaking amt units of blood from the mob
-/mob/living/carbon/proc/bleed(amt)
- if(blood_volume)
+/mob/living/carbon/proc/bleed(amt, force)
+ var/bled = FALSE //Have we bled amnt?
+ if(blood_volume > amt || force && blood_volume)
blood_volume = max(blood_volume - amt, 0)
- if(isturf(src.loc)) //Blood loss still happens in locker, floor stays clean
- if(amt >= 10)
- add_splatter_floor(src.loc)
- else
- add_splatter_floor(src.loc, 1)
+ bled = TRUE
+ if(integrating_blood > amt || force && integrating_blood)
+ integrating_blood = max(integrating_blood - amt, 0)
+ bled = TRUE
+ if(!bled && !force) //If we are already cycling back through, don't do this again
+ bleed(amt, TRUE) //we cycle back through to try to bleed SOMETHING, not neccesarily the required amount
+ return
+ if(isturf(src.loc)) //Blood loss still happens in locker, floor stays clean
+ if(amt >= 10)
+ add_splatter_floor(src.loc)
+ else
+ add_splatter_floor(src.loc, TRUE)
/mob/living/carbon/human/bleed(amt)
amt *= physiology.bleed_mod
@@ -114,6 +128,7 @@
/mob/living/proc/restore_blood()
blood_volume = initial(blood_volume)
+ integrating_blood = 0
/mob/living/carbon/restore_blood()
blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio)
@@ -368,10 +383,17 @@
return
blood_ratio = 1
-/mob/living/proc/AdjustBloodVol(var/value)
+/mob/living/proc/AdjustBloodVol(value)
if(blood_ratio == value)
return
blood_ratio = value
if(ishuman(src))
var/mob/living/carbon/human/H = src
H.handle_blood()
+
+/mob/living/proc/adjust_integration_blood(value, remove_actual_blood, force)
+ if(integrating_blood + value < 0 && remove_actual_blood)
+ blood_volume += value + integrating_blood
+ blood_volume = max(blood_volume, 0)
+ integrating_blood += value
+ integrating_blood = clamp(integrating_blood, 0, force ? INFINITY : (BLOOD_VOLUME_MAXIMUM - (integrating_blood + blood_volume)))
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index f5970d9da2..e9a62d209b 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -78,7 +78,7 @@
if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
//Body temperature is too hot.
- throw_alert("alien_fire", /obj/screen/alert/alien_fire)
+ throw_alert("alien_fire", /atom/movable/screen/alert/alien_fire)
switch(bodytemperature)
if(360 to 400)
apply_damage(HEAT_DAMAGE_LEVEL_1, BURN)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index 0ce8482ca1..a7044174b0 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -7,7 +7,7 @@
meleeKnockdownPower = 75
meleeSlashHumanPower = 20
meleeSlashSAPower = 45
- var/obj/screen/leap_icon = null
+ var/atom/movable/screen/leap_icon = null
/mob/living/carbon/alien/humanoid/hunter/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel/small
diff --git a/code/modules/mob/living/carbon/alien/life.dm b/code/modules/mob/living/carbon/alien/life.dm
index cd994dfd10..530d2acd63 100644
--- a/code/modules/mob/living/carbon/alien/life.dm
+++ b/code/modules/mob/living/carbon/alien/life.dm
@@ -20,7 +20,7 @@
if(Toxins_pp > tox_detect_threshold) // Detect toxins in air
adjustPlasma(breath.get_moles(GAS_PLASMA)*250)
- throw_alert("alien_tox", /obj/screen/alert/alien_tox)
+ throw_alert("alien_tox", /atom/movable/screen/alert/alien_tox)
toxins_used = breath.get_moles(GAS_PLASMA)
diff --git a/code/modules/mob/living/carbon/alien/organs.dm b/code/modules/mob/living/carbon/alien/organs.dm
index 8e3966eb03..41c3882de6 100644
--- a/code/modules/mob/living/carbon/alien/organs.dm
+++ b/code/modules/mob/living/carbon/alien/organs.dm
@@ -85,7 +85,7 @@
owner.adjustOxyLoss(-heal_amt)
owner.adjustCloneLoss(-heal_amt)
if(owner.blood_volume && (owner.blood_volume < BLOOD_VOLUME_NORMAL))
- owner.blood_volume += 5
+ owner.adjust_integration_blood(5)
else
owner.adjustPlasma(plasma_rate * 0.1)
@@ -141,7 +141,7 @@
owner.stuttering += 30
recent_queen_death = 1
- owner.throw_alert("alien_noqueen", /obj/screen/alert/alien_vulnerable)
+ owner.throw_alert("alien_noqueen", /atom/movable/screen/alert/alien_vulnerable)
addtimer(CALLBACK(src, .proc/clear_queen_death), QUEEN_DEATH_DEBUFF_DURATION)
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 44379660b6..f6ef8e8177 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -57,7 +57,7 @@
var/oindex = active_hand_index
active_hand_index = held_index
if(hud_used)
- var/obj/screen/inventory/hand/H
+ var/atom/movable/screen/inventory/hand/H
H = hud_used.hand_slots["[oindex]"]
if(H)
H.update_icon()
@@ -158,7 +158,7 @@
throw_mode_off()
if(!target || !isturf(loc))
return
- if(istype(target, /obj/screen))
+ if(istype(target, /atom/movable/screen))
return
//CIT CHANGES - makes it impossible to throw while in stamina softcrit
@@ -699,7 +699,7 @@
become_blind(EYES_COVERED)
else if(tinttotal >= TINT_DARKENED)
cure_blind(EYES_COVERED)
- overlay_fullscreen("tint", /obj/screen/fullscreen/impaired, 2)
+ overlay_fullscreen("tint", /atom/movable/screen/fullscreen/impaired, 2)
else
cure_blind(EYES_COVERED)
clear_fullscreen("tint", 0)
@@ -775,10 +775,10 @@
visionseverity = 9
if(-INFINITY to -24)
visionseverity = 10
- overlay_fullscreen("critvision", /obj/screen/fullscreen/crit/vision, visionseverity)
+ overlay_fullscreen("critvision", /atom/movable/screen/fullscreen/crit/vision, visionseverity)
else
clear_fullscreen("critvision")
- overlay_fullscreen("crit", /obj/screen/fullscreen/crit, severity)
+ overlay_fullscreen("crit", /atom/movable/screen/fullscreen/crit, severity)
else
clear_fullscreen("crit")
clear_fullscreen("critvision")
@@ -802,7 +802,7 @@
severity = 6
if(45 to INFINITY)
severity = 7
- overlay_fullscreen("oxy", /obj/screen/fullscreen/oxy, severity)
+ overlay_fullscreen("oxy", /atom/movable/screen/fullscreen/oxy, severity)
else
clear_fullscreen("oxy")
@@ -823,7 +823,7 @@
severity = 5
if(85 to INFINITY)
severity = 6
- overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity)
+ overlay_fullscreen("brute", /atom/movable/screen/fullscreen/brute, severity)
else
clear_fullscreen("brute")
@@ -888,7 +888,7 @@
if(handcuffed)
drop_all_held_items()
stop_pulling()
- throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = src.handcuffed)
+ throw_alert("handcuffed", /atom/movable/screen/alert/restrained/handcuffed, new_master = src.handcuffed)
if(handcuffed.demoralize_criminals)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed)
else
@@ -1273,3 +1273,6 @@
var/mob/living/carbon/C = usr
if(I.can_give())
C.give(src)
+
+/mob/living/carbon/proc/functional_blood()
+ return blood_volume + integrating_blood
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index b2c14c30fe..46ba9a5eb0 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -361,7 +361,7 @@
return embeds
-/mob/living/carbon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash, override_protection = 0)
+/mob/living/carbon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/flash, override_protection = 0)
. = ..()
var/damage = override_protection ? intensity : intensity - get_eye_protection()
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 65bcddf0ad..e3af31ae96 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -825,6 +825,7 @@
dna.remove_mutation(HM.name)
if(blood_volume < (BLOOD_VOLUME_NORMAL*blood_ratio))
blood_volume = (BLOOD_VOLUME_NORMAL*blood_ratio)
+ integrating_blood = 0
..()
/mob/living/carbon/human/check_weakness(obj/item/weapon, mob/living/attacker)
diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm
index de934318b3..6723d2d4a6 100644
--- a/code/modules/mob/living/carbon/human/human_defines.dm
+++ b/code/modules/mob/living/carbon/human/human_defines.dm
@@ -20,6 +20,11 @@
var/hair_color = "000"
var/hair_style = "Bald"
+ ///Colour used for the hair gradient.
+ var/grad_color = "000"
+ ///Style used for the hair gradient.
+ var/grad_style
+
//Facial hair colour and style
var/facial_hair_color = "000"
var/facial_hair_style = "Shaved"
@@ -81,6 +86,8 @@
tooltips = TRUE
+ var/additional_language //the additional language this human can speak from their preference selection
+
/// Unarmed parry data for human
/datum/block_parry_data/unarmed/human
parry_respect_clickdelay = TRUE
diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm
index 7e3b2ab015..2e530226c8 100644
--- a/code/modules/mob/living/carbon/human/human_helpers.dm
+++ b/code/modules/mob/living/carbon/human/human_helpers.dm
@@ -182,3 +182,8 @@
destination.underwear = underwear
destination.undershirt = undershirt
destination.socks = socks
+
+/mob/living/carbon/human/adjust_integration_blood(value, force)
+ if(NOBLOOD in dna.species.species_traits) //Can't lose blood if your species doesn't have any
+ return
+ . = ..()
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index c4d023da58..b135ae9cd8 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -209,7 +209,7 @@
update_tint()
if(G.vision_correction)
if(HAS_TRAIT(src, TRAIT_NEARSIGHT))
- overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1)
+ overlay_fullscreen("nearsighted", /atom/movable/screen/fullscreen/impaired, 1)
if(G.vision_flags || G.darkness_view || G.invis_override || G.invis_view || !isnull(G.lighting_alpha))
update_sight()
if(!QDELETED(src))
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 767250c863..b43cd266be 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -89,15 +89,15 @@
var/datum/species/S = dna.species
if(S.breathid == "o2")
- throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
+ throw_alert("not_enough_oxy", /atom/movable/screen/alert/not_enough_oxy)
else if(S.breathid == "tox")
- throw_alert("not_enough_tox", /obj/screen/alert/not_enough_tox)
+ throw_alert("not_enough_tox", /atom/movable/screen/alert/not_enough_tox)
else if(S.breathid == "co2")
- throw_alert("not_enough_co2", /obj/screen/alert/not_enough_co2)
+ throw_alert("not_enough_co2", /atom/movable/screen/alert/not_enough_co2)
else if(S.breathid == "n2")
- throw_alert("not_enough_nitro", /obj/screen/alert/not_enough_nitro)
+ throw_alert("not_enough_nitro", /atom/movable/screen/alert/not_enough_nitro)
else if(S.breathid == "ch3br")
- throw_alert("not_enough_ch3br", /obj/screen/alert/not_enough_ch3br)
+ throw_alert("not_enough_ch3br", /atom/movable/screen/alert/not_enough_ch3br)
return FALSE
else
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 3eb7771025..8464e15328 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -52,6 +52,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/hair_color
///The alpha used by the hair. 255 is completely solid, 0 is invisible.
var/hair_alpha = 255
+ ///The gradient style used for the mob's hair.
+ var/grad_style
+ ///The gradient color used to color the gradient.
+ var/grad_color
///Does the species use skintones or not? As of now only used by humans.
var/use_skintones = FALSE
@@ -439,6 +443,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
* * pref_load - Preferences to be loaded from character setup, loads in preferred mutant things like bodyparts, digilegs, skin color, etc.
*/
/datum/species/proc/on_species_gain(mob/living/carbon/C, datum/species/old_species, pref_load)
+ set waitfor = FALSE
// Drop the items the new species can't wear
for(var/slot_id in no_equip)
var/obj/item/thing = C.get_item_by_slot(slot_id)
@@ -677,9 +682,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(!hair_hidden || dynamic_hair_suffix)
var/mutable_appearance/hair_overlay = mutable_appearance(layer = -HAIR_LAYER)
+ var/mutable_appearance/gradient_overlay = mutable_appearance(layer = -HAIR_LAYER)
if(!hair_hidden && !H.getorgan(/obj/item/organ/brain)) //Applies the debrained overlay if there is no brain
if(!(NOBLOOD in species_traits))
- hair_overlay.icon = 'icons/mob/hair.dmi'
+ hair_overlay.icon = 'icons/mob/human_parts.dmi'
hair_overlay.icon_state = "debrained"
else if(H.hair_style && (HAIR in species_traits))
@@ -712,8 +718,21 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
hair_overlay.color = "#" + hair_color
else
hair_overlay.color = "#" + H.hair_color
+
+ //Gradients
+ grad_style = H.grad_style
+ grad_color = H.grad_color
+ if(grad_style)
+ var/datum/sprite_accessory/gradient = GLOB.hair_gradients_list[grad_style]
+ var/icon/temp = icon(gradient.icon, gradient.icon_state)
+ var/icon/temp_hair = icon(hair_file, hair_state)
+ temp.Blend(temp_hair, ICON_ADD)
+ gradient_overlay.icon = temp
+ gradient_overlay.color = "#" + grad_color
+
else
hair_overlay.color = forced_colour
+
hair_overlay.alpha = hair_alpha
if(OFFSET_HAIR in H.dna.species.offset_features)
@@ -722,6 +741,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(hair_overlay.icon)
standing += hair_overlay
+ standing += gradient_overlay
if(standing.len)
H.overlays_standing[HAIR_LAYER] = standing
@@ -1364,7 +1384,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
/datum/species/proc/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
if(chem.type == exotic_blood && !istype(exotic_blood, /datum/reagent/blood))
- H.blood_volume = min(H.blood_volume + round(chem.volume, 0.1), BLOOD_VOLUME_MAXIMUM)
+ H.adjust_integration_blood(round(chem.volume, 0.1))
H.reagents.del_reagent(chem.type)
return TRUE
return FALSE
@@ -1458,13 +1478,13 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
switch(H.nutrition)
if(NUTRITION_LEVEL_FULL to INFINITY)
- H.throw_alert("nutrition", /obj/screen/alert/fat)
+ H.throw_alert("nutrition", /atom/movable/screen/alert/fat)
if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FULL)
H.clear_alert("nutrition")
if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY)
- H.throw_alert("nutrition", /obj/screen/alert/hungry)
+ H.throw_alert("nutrition", /atom/movable/screen/alert/hungry)
if(0 to NUTRITION_LEVEL_STARVING)
- H.throw_alert("nutrition", /obj/screen/alert/starving)
+ H.throw_alert("nutrition", /atom/movable/screen/alert/starving)
/datum/species/proc/update_health_hud(mob/living/carbon/human/H)
return 0
@@ -1979,7 +1999,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(CHECK_MOBILITY(target, MOBILITY_STAND))
target.adjustStaminaLoss(5)
else
- target.adjustStaminaLoss(target.getStaminaLoss() > 75? 5 : 75)
+ target.adjustStaminaLoss(IS_STAMCRIT(target)? 2 : 10)
if(target.is_shove_knockdown_blocked())
return
@@ -2168,19 +2188,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
H.adjust_bodytemperature(natural*(1/(thermal_protection+1)) + min(thermal_protection * (loc_temp - H.bodytemperature) / BODYTEMP_HEAT_DIVISOR, BODYTEMP_HEATING_MAX))
switch((loc_temp - H.bodytemperature)*thermal_protection)
if(-INFINITY to -50)
- H.throw_alert("tempfeel", /obj/screen/alert/cold, 3)
+ H.throw_alert("tempfeel", /atom/movable/screen/alert/cold, 3)
if(-50 to -35)
- H.throw_alert("tempfeel", /obj/screen/alert/cold, 2)
+ H.throw_alert("tempfeel", /atom/movable/screen/alert/cold, 2)
if(-35 to -20)
- H.throw_alert("tempfeel", /obj/screen/alert/cold, 1)
+ H.throw_alert("tempfeel", /atom/movable/screen/alert/cold, 1)
if(-20 to 0) //This is the sweet spot where air is considered normal
H.clear_alert("tempfeel")
if(0 to 15) //When the air around you matches your body's temperature, you'll start to feel warm.
- H.throw_alert("tempfeel", /obj/screen/alert/hot, 1)
+ H.throw_alert("tempfeel", /atom/movable/screen/alert/hot, 1)
if(15 to 30)
- H.throw_alert("tempfeel", /obj/screen/alert/hot, 2)
+ H.throw_alert("tempfeel", /atom/movable/screen/alert/hot, 2)
if(30 to INFINITY)
- H.throw_alert("tempfeel", /obj/screen/alert/hot, 3)
+ H.throw_alert("tempfeel", /atom/movable/screen/alert/hot, 3)
// +/- 50 degrees from 310K is the 'safe' zone, where no damage is dealt.
if(H.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTHEAT))
@@ -2201,11 +2221,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if (burn_damage)
switch(burn_damage)
if(0 to 2)
- H.throw_alert("temp", /obj/screen/alert/sweat, 1)
+ H.throw_alert("temp", /atom/movable/screen/alert/sweat, 1)
if(2 to 4)
- H.throw_alert("temp", /obj/screen/alert/sweat, 2)
+ H.throw_alert("temp", /atom/movable/screen/alert/sweat, 2)
else
- H.throw_alert("temp", /obj/screen/alert/sweat, 3)
+ H.throw_alert("temp", /atom/movable/screen/alert/sweat, 3)
burn_damage = burn_damage * heatmod * H.physiology.heat_mod
if (H.stat < UNCONSCIOUS && (prob(burn_damage) * 10) / 4) //40% for level 3 damage on humans
H.emote("scream")
@@ -2218,13 +2238,13 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
switch(H.bodytemperature)
if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
- H.throw_alert("temp", /obj/screen/alert/shiver, 1)
+ H.throw_alert("temp", /atom/movable/screen/alert/shiver, 1)
H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN)
if(120 to 200)
- H.throw_alert("temp", /obj/screen/alert/shiver, 2)
+ H.throw_alert("temp", /atom/movable/screen/alert/shiver, 2)
H.apply_damage(COLD_DAMAGE_LEVEL_2*coldmod*H.physiology.cold_mod, BURN)
else
- H.throw_alert("temp", /obj/screen/alert/shiver, 3)
+ H.throw_alert("temp", /atom/movable/screen/alert/shiver, 3)
H.apply_damage(COLD_DAMAGE_LEVEL_3*coldmod*H.physiology.cold_mod, BURN)
else
@@ -2239,21 +2259,21 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(HAZARD_HIGH_PRESSURE to INFINITY)
if(!HAS_TRAIT(H, TRAIT_RESISTHIGHPRESSURE))
H.adjustBruteLoss(min(((adjusted_pressure / HAZARD_HIGH_PRESSURE) -1 ) * PRESSURE_DAMAGE_COEFFICIENT, MAX_HIGH_PRESSURE_DAMAGE) * H.physiology.pressure_mod)
- H.throw_alert("pressure", /obj/screen/alert/highpressure, 2)
+ H.throw_alert("pressure", /atom/movable/screen/alert/highpressure, 2)
else
H.clear_alert("pressure")
if(WARNING_HIGH_PRESSURE to HAZARD_HIGH_PRESSURE)
- H.throw_alert("pressure", /obj/screen/alert/highpressure, 1)
+ H.throw_alert("pressure", /atom/movable/screen/alert/highpressure, 1)
if(WARNING_LOW_PRESSURE to WARNING_HIGH_PRESSURE)
H.clear_alert("pressure")
if(HAZARD_LOW_PRESSURE to WARNING_LOW_PRESSURE)
- H.throw_alert("pressure", /obj/screen/alert/lowpressure, 1)
+ H.throw_alert("pressure", /atom/movable/screen/alert/lowpressure, 1)
else
if(HAS_TRAIT(H, TRAIT_RESISTLOWPRESSURE))
H.clear_alert("pressure")
else
H.adjustBruteLoss(LOW_PRESSURE_DAMAGE * H.physiology.pressure_mod)
- H.throw_alert("pressure", /obj/screen/alert/lowpressure, 2)
+ H.throw_alert("pressure", /atom/movable/screen/alert/lowpressure, 2)
//////////
// FIRE //
diff --git a/code/modules/mob/living/carbon/human/species_types/bugmen.dm b/code/modules/mob/living/carbon/human/species_types/bugmen.dm
index c649339fe3..f87f425b5f 100644
--- a/code/modules/mob/living/carbon/human/species_types/bugmen.dm
+++ b/code/modules/mob/living/carbon/human/species_types/bugmen.dm
@@ -6,7 +6,7 @@
species_traits = list(LIPS,EYECOLOR,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BUG
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_tail" = "None", "mam_ears" = "None",
- "insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None", "insect_markings" = "None")
+ "insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None", "insect_markings" = "None", "mam_body_markings" = list())
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
diff --git a/code/modules/mob/living/carbon/human/species_types/ethereal.dm b/code/modules/mob/living/carbon/human/species_types/ethereal.dm
index d92f4ab14a..ae7a7546e1 100644
--- a/code/modules/mob/living/carbon/human/species_types/ethereal.dm
+++ b/code/modules/mob/living/carbon/human/species_types/ethereal.dm
@@ -124,21 +124,21 @@
brutemod = 1.25
switch(get_charge(H))
if(ETHEREAL_CHARGE_NONE)
- H.throw_alert("ethereal_charge", /obj/screen/alert/etherealcharge, 3)
+ H.throw_alert("ethereal_charge", /atom/movable/screen/alert/etherealcharge, 3)
if(ETHEREAL_CHARGE_NONE to ETHEREAL_CHARGE_LOWPOWER)
- H.throw_alert("ethereal_charge", /obj/screen/alert/etherealcharge, 2)
+ H.throw_alert("ethereal_charge", /atom/movable/screen/alert/etherealcharge, 2)
if(H.health > 10.5)
apply_damage(0.65, TOX, null, null, H)
brutemod = 1.75
if(ETHEREAL_CHARGE_LOWPOWER to ETHEREAL_CHARGE_NORMAL)
- H.throw_alert("ethereal_charge", /obj/screen/alert/etherealcharge, 1)
+ H.throw_alert("ethereal_charge", /atom/movable/screen/alert/etherealcharge, 1)
brutemod = 1.5
if(ETHEREAL_CHARGE_FULL to ETHEREAL_CHARGE_OVERLOAD)
- H.throw_alert("ethereal_overcharge", /obj/screen/alert/ethereal_overcharge, 1)
+ H.throw_alert("ethereal_overcharge", /atom/movable/screen/alert/ethereal_overcharge, 1)
apply_damage(0.2, TOX, null, null, H)
brutemod = 1.5
if(ETHEREAL_CHARGE_OVERLOAD to ETHEREAL_CHARGE_DANGEROUS)
- H.throw_alert("ethereal_overcharge", /obj/screen/alert/ethereal_overcharge, 2)
+ H.throw_alert("ethereal_overcharge", /atom/movable/screen/alert/ethereal_overcharge, 2)
apply_damage(0.65, TOX, null, null, H)
brutemod = 1.75
if(prob(10)) //10% each tick for ethereals to explosively release excess energy if it reaches dangerous levels
diff --git a/code/modules/mob/living/carbon/human/species_types/felinid.dm b/code/modules/mob/living/carbon/human/species_types/felinid.dm
index 6327375bb5..eee5757b46 100644
--- a/code/modules/mob/living/carbon/human/species_types/felinid.dm
+++ b/code/modules/mob/living/carbon/human/species_types/felinid.dm
@@ -4,7 +4,7 @@
id = SPECIES_FELINID
limbs_id = SPECIES_HUMAN
- mutant_bodyparts = list("mam_tail" = "Cat", "mam_ears" = "Cat", "deco_wings" = "None")
+ mutant_bodyparts = list("mam_tail" = "Cat", "mam_ears" = "Cat", "deco_wings" = "None", "mam_body_markings" = list())
mutantears = /obj/item/organ/ears/cat
mutanttail = /obj/item/organ/tail/cat
diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm
index fba6ecd40c..ac25c9e021 100644
--- a/code/modules/mob/living/carbon/human/species_types/golems.dm
+++ b/code/modules/mob/living/carbon/human/species_types/golems.dm
@@ -807,11 +807,11 @@
/datum/species/golem/plastic/on_species_gain(mob/living/carbon/C, datum/species/old_species)
. = ..()
- C.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
+ C.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_NUDE)
/datum/species/golem/plastic/on_species_loss(mob/living/carbon/C)
. = ..()
- C.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
+ C.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_NUDE)
/datum/species/golem/bronze
name = "Bronze Golem"
diff --git a/code/modules/mob/living/carbon/human/species_types/humans.dm b/code/modules/mob/living/carbon/human/species_types/humans.dm
index d0f6c64550..e0558e6533 100644
--- a/code/modules/mob/living/carbon/human/species_types/humans.dm
+++ b/code/modules/mob/living/carbon/human/species_types/humans.dm
@@ -4,7 +4,7 @@
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR,HAS_FLESH,HAS_BONE)
- mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None", "legs" = "Plantigrade")
+ mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None", "legs" = "Plantigrade", "mam_body_markings" = list())
use_skintones = USE_SKINTONES_GRAYSCALE_CUSTOM
skinned_type = /obj/item/stack/sheet/animalhide/human
disliked_food = GROSS | RAW
diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
index 2f463fa8bc..04c69a4138 100644
--- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
@@ -53,16 +53,16 @@
exotic_blood_color = "#" + H.dna.features["mcolor"]
/datum/species/jelly/spec_life(mob/living/carbon/human/H)
- if(H.stat == DEAD || HAS_TRAIT(H, TRAIT_NOMARROW)) //can't farm slime jelly from a dead slime/jelly person indefinitely, and no regeneration for blooduskers
+ if(H.stat == DEAD || HAS_TRAIT(H, TRAIT_NOMARROW)) //can't farm slime jelly from a dead slime/jelly person indefinitely, and no regeneration for bloodsuckers
return
if(!H.blood_volume)
- H.blood_volume += 5
+ H.adjust_integration_blood(5)
H.adjustBruteLoss(5)
to_chat(H, "You feel empty!")
if(H.blood_volume < (BLOOD_VOLUME_NORMAL * H.blood_ratio))
if(H.nutrition >= NUTRITION_LEVEL_STARVING)
- H.blood_volume += 3
+ H.adjust_integration_blood(3)
H.nutrition -= 2.5
if(H.blood_volume < (BLOOD_VOLUME_OKAY*H.blood_ratio))
if(prob(5))
@@ -82,7 +82,7 @@
consumed_limb.drop_limb()
to_chat(H, "Your [consumed_limb] is drawn back into your body, unable to maintain its shape!")
qdel(consumed_limb)
- H.blood_volume += 20
+ H.adjust_integration_blood(20)
////////////////////////////////////////////////////////SLIMEPEOPLE///////////////////////////////////////////////////////////////////
@@ -151,7 +151,7 @@
if(prob(5))
to_chat(H, "You feel very bloated!")
else if(H.nutrition >= NUTRITION_LEVEL_WELL_FED)
- H.blood_volume += 3
+ H.adjust_integration_blood(3)
H.nutrition -= 2.5
..()
@@ -505,7 +505,7 @@
button_icon_state = "slimeeject"
..()
-/datum/action/innate/integrate_extract/ApplyIcon(obj/screen/movable/action_button/current_button, force)
+/datum/action/innate/integrate_extract/ApplyIcon(atom/movable/screen/movable/action_button/current_button, force)
..(current_button, TRUE)
if(species && species.current_extract)
current_button.add_overlay(mutable_appearance(species.current_extract.icon, species.current_extract.icon_state))
@@ -559,7 +559,7 @@
return TRUE
return FALSE
-/datum/action/innate/use_extract/ApplyIcon(obj/screen/movable/action_button/current_button, force)
+/datum/action/innate/use_extract/ApplyIcon(atom/movable/screen/movable/action_button/current_button, force)
..(current_button, TRUE)
if(species && species.current_extract)
current_button.add_overlay(mutable_appearance(species.current_extract.icon, species.current_extract.icon_state))
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index f18d768df3..52d736f9ce 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -128,7 +128,7 @@ There are several things that need to be remembered:
remove_overlay(UNIFORM_LAYER)
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_W_UNIFORM]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_W_UNIFORM]
inv.update_icon()
if(istype(w_uniform, /obj/item/clothing/under))
@@ -180,7 +180,7 @@ There are several things that need to be remembered:
remove_overlay(ID_LAYER)
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_ID]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_ID]
inv.update_icon()
var/mutable_appearance/id_overlay = overlays_standing[ID_LAYER]
@@ -205,7 +205,7 @@ There are several things that need to be remembered:
remove_overlay(GLOVES_LAYER)
if(client && hud_used && hud_used.inv_slots[SLOT_GLOVES])
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_GLOVES]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_GLOVES]
inv.update_icon()
if(!gloves && bloody_hands)
@@ -242,7 +242,7 @@ There are several things that need to be remembered:
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_GLASSES]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_GLASSES]
inv.update_icon()
if(glasses)
@@ -269,7 +269,7 @@ There are several things that need to be remembered:
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_EARS]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_EARS]
inv.update_icon()
if(ears)
@@ -295,7 +295,7 @@ There are several things that need to be remembered:
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_SHOES]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_SHOES]
inv.update_icon()
if(dna.species.mutant_bodyparts["taur"])
@@ -330,7 +330,7 @@ There are several things that need to be remembered:
remove_overlay(SUIT_STORE_LAYER)
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_S_STORE]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_S_STORE]
inv.update_icon()
if(s_store)
@@ -357,7 +357,7 @@ There are several things that need to be remembered:
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_HEAD]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_HEAD]
inv.update_icon()
if(head)
@@ -394,7 +394,7 @@ There are several things that need to be remembered:
remove_overlay(BELT_LAYER)
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_BELT]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_BELT]
inv.update_icon()
if(belt)
@@ -416,7 +416,7 @@ There are several things that need to be remembered:
remove_overlay(SUIT_LAYER)
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_SUIT]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_SUIT]
inv.update_icon()
if(wear_suit)
@@ -477,7 +477,7 @@ There are several things that need to be remembered:
/mob/living/carbon/human/update_inv_pockets()
if(client && hud_used)
- var/obj/screen/inventory/inv
+ var/atom/movable/screen/inventory/inv
inv = hud_used.inv_slots[SLOT_L_STORE]
inv.update_icon()
@@ -506,7 +506,7 @@ There are several things that need to be remembered:
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_MASK]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_MASK]
inv.update_icon()
if(wear_mask)
diff --git a/code/modules/mob/living/carbon/inventory.dm b/code/modules/mob/living/carbon/inventory.dm
index 0447de6064..fca7c1f72c 100644
--- a/code/modules/mob/living/carbon/inventory.dm
+++ b/code/modules/mob/living/carbon/inventory.dm
@@ -183,7 +183,7 @@
if(!targets)
return
for(var/mob/living/carbon/C in targets)
- var/obj/screen/alert/give/G = C.throw_alert("[src]", /obj/screen/alert/give)
+ var/atom/movable/screen/alert/give/G = C.throw_alert("[src]", /atom/movable/screen/alert/give)
if(!G)
return
G.setup(C, src, receiving)
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index 0b12f3884e..6f0f5453da 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -1,6 +1,6 @@
/mob/living/carbon/BiologicalLife(seconds, times_fired)
//Reagent processing needs to come before breathing, to prevent edge cases.
- handle_organs()
+ handle_organs(seconds, times_fired)
. = ..() // if . is false, we are dead.
if(stat == DEAD)
stop_sound_channel(CHANNEL_HEARTBEAT)
@@ -23,7 +23,7 @@
handle_brain_damage()
if(stat != DEAD)
- handle_liver()
+ handle_liver(seconds, times_fired)
if(stat != DEAD)
handle_corruption()
@@ -155,7 +155,7 @@
adjustOxyLoss(1)
failed_last_breath = 1
- throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
+ throw_alert("not_enough_oxy", /atom/movable/screen/alert/not_enough_oxy)
return 0
var/safe_oxy_min = 16
@@ -183,7 +183,7 @@
adjustOxyLoss(8)
if(prob(20))
emote("cough")
- throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy)
+ throw_alert("too_much_oxy", /atom/movable/screen/alert/too_much_oxy)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
if(O2_partialpressure < safe_oxy_min) //Not enough oxygen
@@ -197,7 +197,7 @@
else
adjustOxyLoss(3)
failed_last_breath = 1
- throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
+ throw_alert("not_enough_oxy", /atom/movable/screen/alert/not_enough_oxy)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
else //Enough oxygen
@@ -231,7 +231,7 @@
if(Toxins_partialpressure > safe_tox_max)
var/ratio = (breath.get_moles(GAS_PLASMA)/safe_tox_max) * 10
adjustToxLoss(clamp(ratio, MIN_TOXIC_GAS_DAMAGE, MAX_TOXIC_GAS_DAMAGE))
- throw_alert("too_much_tox", /obj/screen/alert/too_much_tox)
+ throw_alert("too_much_tox", /atom/movable/screen/alert/too_much_tox)
else
clear_alert("too_much_tox")
@@ -378,25 +378,25 @@
/mob/living/carbon/proc/handle_blood()
return
-/mob/living/carbon/proc/handle_bodyparts()
+/mob/living/carbon/proc/handle_bodyparts(seconds, times_fired)
for(var/I in bodyparts)
var/obj/item/bodypart/BP = I
if(BP.needs_processing)
- . |= BP.on_life()
+ . |= BP.on_life(seconds, times_fired)
-/mob/living/carbon/proc/handle_organs()
+/mob/living/carbon/proc/handle_organs(seconds, times_fired)
if(stat != DEAD)
for(var/V in internal_organs)
var/obj/item/organ/O = V
if(O)
- O.on_life()
+ O.on_life(seconds, times_fired)
else
if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || reagents.has_reagent(/datum/reagent/preservahyde, 1)) // No organ decay if the body contains formaldehyde. Or preservahyde.
return
for(var/V in internal_organs)
var/obj/item/organ/O = V
if(O)
- O.on_death() //Needed so organs decay while inside the body.
+ O.on_death(seconds, times_fired) //Needed so organs decay while inside the body.
/mob/living/carbon/handle_diseases()
for(var/thing in diseases)
@@ -687,16 +687,16 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
//LIVER//
/////////
-/mob/living/carbon/proc/handle_liver()
+/mob/living/carbon/proc/handle_liver(seconds, times_fired)
var/obj/item/organ/liver/liver = getorganslot(ORGAN_SLOT_LIVER)
if((!dna && !liver) || (NOLIVER in dna.species.species_traits))
return
if(!liver || liver.organ_flags & ORGAN_FAILING)
- liver_failure()
+ liver_failure(seconds, times_fired)
-/mob/living/carbon/proc/liver_failure()
+/mob/living/carbon/proc/liver_failure(seconds, times_fired)
reagents.end_metabolization(src, keep_liverless = TRUE) //Stops trait-based effects on reagents, to prevent permanent buffs
- reagents.metabolize(src, can_overdose=FALSE, liverless = TRUE)
+ reagents.metabolize(src, seconds, times_fired, can_overdose=FALSE, liverless = TRUE)
if(HAS_TRAIT(src, TRAIT_STABLELIVER))
return
adjustToxLoss(4, TRUE, TRUE)
diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm
index 9e6431985c..480cbebe11 100644
--- a/code/modules/mob/living/carbon/monkey/life.dm
+++ b/code/modules/mob/living/carbon/monkey/life.dm
@@ -80,13 +80,13 @@
if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !HAS_TRAIT(src, TRAIT_RESISTHEAT))
switch(bodytemperature)
if(360 to 400)
- throw_alert("temp", /obj/screen/alert/hot, 1)
+ throw_alert("temp", /atom/movable/screen/alert/hot, 1)
apply_damage(HEAT_DAMAGE_LEVEL_1, BURN)
if(400 to 460)
- throw_alert("temp", /obj/screen/alert/hot, 2)
+ throw_alert("temp", /atom/movable/screen/alert/hot, 2)
apply_damage(HEAT_DAMAGE_LEVEL_2, BURN)
if(460 to INFINITY)
- throw_alert("temp", /obj/screen/alert/hot, 3)
+ throw_alert("temp", /atom/movable/screen/alert/hot, 3)
if(on_fire)
apply_damage(HEAT_DAMAGE_LEVEL_3, BURN)
else
@@ -96,13 +96,13 @@
if(!istype(loc, /obj/machinery/atmospherics/components/unary/cryo_cell))
switch(bodytemperature)
if(200 to 260)
- throw_alert("temp", /obj/screen/alert/cold, 1)
+ throw_alert("temp", /atom/movable/screen/alert/cold, 1)
apply_damage(COLD_DAMAGE_LEVEL_1, BURN)
if(120 to 200)
- throw_alert("temp", /obj/screen/alert/cold, 2)
+ throw_alert("temp", /atom/movable/screen/alert/cold, 2)
apply_damage(COLD_DAMAGE_LEVEL_2, BURN)
if(-INFINITY to 120)
- throw_alert("temp", /obj/screen/alert/cold, 3)
+ throw_alert("temp", /atom/movable/screen/alert/cold, 3)
apply_damage(COLD_DAMAGE_LEVEL_3, BURN)
else
clear_alert("temp")
@@ -117,16 +117,16 @@
switch(adjusted_pressure)
if(HAZARD_HIGH_PRESSURE to INFINITY)
adjustBruteLoss( min( ( (adjusted_pressure / HAZARD_HIGH_PRESSURE) -1 )*PRESSURE_DAMAGE_COEFFICIENT , MAX_HIGH_PRESSURE_DAMAGE) )
- throw_alert("pressure", /obj/screen/alert/highpressure, 2)
+ throw_alert("pressure", /atom/movable/screen/alert/highpressure, 2)
if(WARNING_HIGH_PRESSURE to HAZARD_HIGH_PRESSURE)
- throw_alert("pressure", /obj/screen/alert/highpressure, 1)
+ throw_alert("pressure", /atom/movable/screen/alert/highpressure, 1)
if(WARNING_LOW_PRESSURE to WARNING_HIGH_PRESSURE)
clear_alert("pressure")
if(HAZARD_LOW_PRESSURE to WARNING_LOW_PRESSURE)
- throw_alert("pressure", /obj/screen/alert/lowpressure, 1)
+ throw_alert("pressure", /atom/movable/screen/alert/lowpressure, 1)
else
adjustBruteLoss( LOW_PRESSURE_DAMAGE )
- throw_alert("pressure", /obj/screen/alert/lowpressure, 2)
+ throw_alert("pressure", /atom/movable/screen/alert/lowpressure, 2)
return
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index d49059f839..4ab24c31dd 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -173,4 +173,4 @@
if(prob(10))
var/obj/item/clothing/head/helmet/justice/escape/helmet = new(src)
equip_to_slot_or_del(helmet,SLOT_HEAD)
- helmet.attack_self(src) // todo encapsulate toggle
+ INVOKE_ASYNC(helmet, /obj/item.proc/attack_self, src) // todo encapsulate toggle
diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm
index 43f57ea40d..cd1a5896eb 100644
--- a/code/modules/mob/living/carbon/monkey/update_icons.dm
+++ b/code/modules/mob/living/carbon/monkey/update_icons.dm
@@ -51,7 +51,7 @@
overlays_standing[HANDCUFF_LAYER] = legcuffs
apply_overlay(LEGCUFF_LAYER)
- throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed)
+ throw_alert("legcuffed", /atom/movable/screen/alert/restrained/legcuffed, new_master = legcuffed)
//monkey HUD updates for items in our inventory
diff --git a/code/modules/mob/living/carbon/status_procs.dm b/code/modules/mob/living/carbon/status_procs.dm
index d602c25331..5b5aa9d5c0 100644
--- a/code/modules/mob/living/carbon/status_procs.dm
+++ b/code/modules/mob/living/carbon/status_procs.dm
@@ -5,8 +5,8 @@
/mob/living/carbon/adjust_drugginess(amount)
druggy = max(druggy+amount, 0)
if(druggy)
- overlay_fullscreen("high", /obj/screen/fullscreen/high)
- throw_alert("high", /obj/screen/alert/high)
+ overlay_fullscreen("high", /atom/movable/screen/fullscreen/high)
+ throw_alert("high", /atom/movable/screen/alert/high)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "high", /datum/mood_event/high)
sound_environment_override = SOUND_ENVIRONMENT_DRUGGED
else
@@ -18,8 +18,8 @@
/mob/living/carbon/set_drugginess(amount)
druggy = max(amount, 0)
if(druggy)
- overlay_fullscreen("high", /obj/screen/fullscreen/high)
- throw_alert("high", /obj/screen/alert/high)
+ overlay_fullscreen("high", /atom/movable/screen/fullscreen/high)
+ throw_alert("high", /atom/movable/screen/alert/high)
else
clear_fullscreen("high")
clear_alert("high")
diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm
index a1ea18a8b9..43e0db1f08 100644
--- a/code/modules/mob/living/carbon/update_icons.dm
+++ b/code/modules/mob/living/carbon/update_icons.dm
@@ -91,7 +91,7 @@
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_MASK]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_WEAR_MASK]
inv?.update_icon()
if(wear_mask)
@@ -105,7 +105,7 @@
remove_overlay(NECK_LAYER)
if(client && hud_used && hud_used.inv_slots[SLOT_NECK])
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_NECK]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_NECK]
inv.update_icon()
if(wear_neck)
@@ -119,7 +119,7 @@
remove_overlay(BACK_LAYER)
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_BACK]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_BACK]
inv?.update_icon()
if(back)
@@ -135,7 +135,7 @@
return
if(client && hud_used)
- var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_HEAD]
+ var/atom/movable/screen/inventory/inv = hud_used.inv_slots[SLOT_HEAD]
inv?.update_icon()
if(head)
@@ -163,7 +163,7 @@
overlays_standing[LEGCUFF_LAYER] = legcuffs
apply_overlay(LEGCUFF_LAYER)
- throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed)
+ throw_alert("legcuffed", /atom/movable/screen/alert/restrained/legcuffed, new_master = legcuffed)
//mob HUD updates for items in our inventory
@@ -171,7 +171,7 @@
/mob/living/carbon/proc/update_hud_handcuffed()
if(hud_used)
for(var/hand in hud_used.hand_slots)
- var/obj/screen/inventory/hand/H = hud_used.hand_slots[hand]
+ var/atom/movable/screen/inventory/hand/H = hud_used.hand_slots[hand]
if(H)
H.update_icon()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index a3e6b28fd6..5603801dce 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -548,7 +548,7 @@
var/severity = 0
var/healthpercent = (health/maxHealth) * 100
if(hud_used?.healthdoll) //to really put you in the boots of a simplemob
- var/obj/screen/healthdoll/living/livingdoll = hud_used.healthdoll
+ var/atom/movable/screen/healthdoll/living/livingdoll = hud_used.healthdoll
switch(healthpercent)
if(100 to INFINITY)
livingdoll.icon_state = "living0"
@@ -579,7 +579,7 @@
UNLINT(livingdoll.filters += filter(type="alpha", icon = mob_mask))
livingdoll.filters += filter(type="drop_shadow", size = -1)
if(severity > 0)
- overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity)
+ overlay_fullscreen("brute", /atom/movable/screen/fullscreen/brute, severity)
else
clear_fullscreen("brute")
@@ -869,11 +869,11 @@
clear_alert("gravity")
else
if(has_gravity >= GRAVITY_DAMAGE_TRESHOLD)
- throw_alert("gravity", /obj/screen/alert/veryhighgravity)
+ throw_alert("gravity", /atom/movable/screen/alert/veryhighgravity)
else
- throw_alert("gravity", /obj/screen/alert/highgravity)
+ throw_alert("gravity", /atom/movable/screen/alert/highgravity)
else
- throw_alert("gravity", /obj/screen/alert/weightless)
+ throw_alert("gravity", /atom/movable/screen/alert/weightless)
if(!override && !is_flying())
INVOKE_ASYNC(src, /atom/movable.proc/float, !has_gravity)
@@ -1159,7 +1159,7 @@
visible_message("[src] catches fire!", \
"You're set on fire!")
new/obj/effect/dummy/lighting_obj/moblight/fire(src)
- throw_alert("fire", /obj/screen/alert/fire)
+ throw_alert("fire", /atom/movable/screen/alert/fire)
update_fire()
SEND_SIGNAL(src, COMSIG_LIVING_IGNITED,src)
return TRUE
diff --git a/code/modules/mob/living/living_active_parry.dm b/code/modules/mob/living/living_active_parry.dm
index e34c5ce053..13240b2734 100644
--- a/code/modules/mob/living/living_active_parry.dm
+++ b/code/modules/mob/living/living_active_parry.dm
@@ -103,13 +103,16 @@
var/_method = override[thing]
if(_method == ITEM_PARRY)
using_item = thing
+ tool = using_item
method = ITEM_PARRY
data = using_item.block_parry_data
else if(_method == UNARMED_PARRY)
method = UNARMED_PARRY
+ tool = src
data = thing
if(!using_item && !method && length(other_items))
using_item = other_items[1]
+ tool = using_item
method = ITEM_PARRY
data = using_item.block_parry_data
if(!method)
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 4c6ede3904..7423a164a4 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -118,7 +118,7 @@
throwpower = I.throwforce
var/impacting_zone = ran_zone(BODY_ZONE_CHEST, 65)//Hits a random part of the body, geared towards the chest
var/list/block_return = list()
- var/total_damage = I.throwforce
+ var/total_damage = AM.throwforce
if(mob_run_block(AM, throwpower, "\the [AM.name]", ATTACK_TYPE_THROWN, 0, throwingdatum?.thrower, impacting_zone, block_return) & BLOCK_SUCCESS)
hitpush = FALSE
skipcatch = TRUE
@@ -539,7 +539,7 @@
//called when the mob receives a bright flash
-/mob/living/proc/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash, override_protection = 0)
+/mob/living/proc/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/flash, override_protection = 0)
if((override_protection || get_eye_protection() < intensity) && (override_blindness_check || !(HAS_TRAIT(src, TRAIT_BLIND))))
overlay_fullscreen("flash", type)
addtimer(CALLBACK(src, .proc/clear_fullscreen, "flash", 25), 25)
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index a76fbe4c4e..7b07dfb487 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -112,6 +112,7 @@
var/stun_absorption = null //converted to a list of stun absorption sources this mob has when one is added
var/blood_volume = 0 //how much blood the mob has
+ var/integrating_blood = 0 //this is the variable you want to affect if you want to give the mob blood, this will slowly turn into normal blood, preventing some cheesyness, use adjust_integration_blood() instead of modifying directly
var/blood_ratio = 1 //How much blood the mob needs, in terms of ratio (i.e 1.2 will require BLOOD_VOLUME_NORMAL of 672) DO NOT GO ABOVE 3.55 Well, actually you can but, then they can't get enough blood.
var/obj/effect/proc_holder/ranged_ability //Any ranged ability the mob has, as a click override
diff --git a/code/modules/mob/living/living_sprint.dm b/code/modules/mob/living/living_sprint.dm
index 728645c3eb..3fbc229385 100644
--- a/code/modules/mob/living/living_sprint.dm
+++ b/code/modules/mob/living/living_sprint.dm
@@ -3,7 +3,7 @@
RegisterSignal(src, SIGNAL_TRAIT(TRAIT_SPRINT_LOCKED), .proc/update_sprint_lock)
/mob/living/proc/update_sprint_icon()
- var/obj/screen/sprintbutton/S = locate() in hud_used?.static_inventory
+ var/atom/movable/screen/sprintbutton/S = locate() in hud_used?.static_inventory
S?.update_icon()
/mob/living/proc/update_hud_sprint_bar()
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 1f582b68bf..b2b1d2fb5f 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -91,7 +91,7 @@
var/multicam_on = FALSE
- var/obj/screen/movable/pic_in_pic/ai/master_multicam
+ var/atom/movable/screen/movable/pic_in_pic/ai/master_multicam
var/list/multicam_screens = list()
var/list/all_eyes = list()
var/max_multicams = 6
diff --git a/code/modules/mob/living/silicon/ai/multicam.dm b/code/modules/mob/living/silicon/ai/multicam.dm
index ba92932579..54713acac4 100644
--- a/code/modules/mob/living/silicon/ai/multicam.dm
+++ b/code/modules/mob/living/silicon/ai/multicam.dm
@@ -1,34 +1,34 @@
//Picture in picture
-/obj/screen/movable/pic_in_pic/ai
+/atom/movable/screen/movable/pic_in_pic/ai
var/mob/living/silicon/ai/ai
var/mutable_appearance/highlighted_background
var/highlighted = FALSE
var/mob/camera/aiEye/pic_in_pic/aiEye
-/obj/screen/movable/pic_in_pic/ai/Initialize()
+/atom/movable/screen/movable/pic_in_pic/ai/Initialize()
. = ..()
aiEye = new /mob/camera/aiEye/pic_in_pic()
aiEye.screen = src
-/obj/screen/movable/pic_in_pic/ai/Destroy()
+/atom/movable/screen/movable/pic_in_pic/ai/Destroy()
set_ai(null)
QDEL_NULL(aiEye)
return ..()
-/obj/screen/movable/pic_in_pic/ai/Click()
+/atom/movable/screen/movable/pic_in_pic/ai/Click()
..()
if(ai)
ai.select_main_multicam_window(src)
-/obj/screen/movable/pic_in_pic/ai/make_backgrounds()
+/atom/movable/screen/movable/pic_in_pic/ai/make_backgrounds()
..()
highlighted_background = new /mutable_appearance()
highlighted_background.icon = 'icons/misc/pic_in_pic.dmi'
highlighted_background.icon_state = "background_highlight"
highlighted_background.layer = SPACE_LAYER
-/obj/screen/movable/pic_in_pic/ai/add_background()
+/atom/movable/screen/movable/pic_in_pic/ai/add_background()
if((width > 0) && (height > 0))
var/matrix/M = matrix()
M.Scale(width + 0.5, height + 0.5)
@@ -37,35 +37,35 @@
standard_background.transform = M
add_overlay(highlighted ? highlighted_background : standard_background)
-/obj/screen/movable/pic_in_pic/ai/set_view_size(width, height, do_refresh = TRUE)
+/atom/movable/screen/movable/pic_in_pic/ai/set_view_size(width, height, do_refresh = TRUE)
aiEye.static_visibility_range = (round(max(width, height) / 2) + 1)
if(ai)
ai.camera_visibility(aiEye)
..()
-/obj/screen/movable/pic_in_pic/ai/set_view_center(atom/target, do_refresh = TRUE)
+/atom/movable/screen/movable/pic_in_pic/ai/set_view_center(atom/target, do_refresh = TRUE)
..()
aiEye.setLoc(get_turf(target))
-/obj/screen/movable/pic_in_pic/ai/refresh_view()
+/atom/movable/screen/movable/pic_in_pic/ai/refresh_view()
..()
aiEye.setLoc(get_turf(center))
-/obj/screen/movable/pic_in_pic/ai/proc/highlight()
+/atom/movable/screen/movable/pic_in_pic/ai/proc/highlight()
if(highlighted)
return
highlighted = TRUE
cut_overlay(standard_background)
add_overlay(highlighted_background)
-/obj/screen/movable/pic_in_pic/ai/proc/unhighlight()
+/atom/movable/screen/movable/pic_in_pic/ai/proc/unhighlight()
if(!highlighted)
return
highlighted = FALSE
cut_overlay(highlighted_background)
add_overlay(standard_background)
-/obj/screen/movable/pic_in_pic/ai/proc/set_ai(mob/living/silicon/ai/new_ai)
+/atom/movable/screen/movable/pic_in_pic/ai/proc/set_ai(mob/living/silicon/ai/new_ai)
if(ai)
ai.multicam_screens -= src
ai.all_eyes -= aiEye
@@ -120,7 +120,7 @@ GLOBAL_DATUM(ai_camera_room_landmark, /obj/effect/landmark/ai_multicam_room)
invisibility = INVISIBILITY_OBSERVER
mouse_opacity = MOUSE_OPACITY_ICON
icon_state = "ai_pip_camera"
- var/obj/screen/movable/pic_in_pic/ai/screen
+ var/atom/movable/screen/movable/pic_in_pic/ai/screen
var/list/cameras_telegraphed = list()
var/telegraph_cameras = TRUE
var/telegraph_range = 7
@@ -204,7 +204,7 @@ GLOBAL_DATUM(ai_camera_room_landmark, /obj/effect/landmark/ai_multicam_room)
if(!silent)
to_chat(src, "Cannot place more than [max_multicams] multicamera windows.")
return
- var/obj/screen/movable/pic_in_pic/ai/C = new /obj/screen/movable/pic_in_pic/ai()
+ var/atom/movable/screen/movable/pic_in_pic/ai/C = new /atom/movable/screen/movable/pic_in_pic/ai()
C.set_view_size(3, 3, FALSE)
C.set_view_center(get_turf(eyeobj))
C.set_ai(src)
@@ -235,7 +235,7 @@ GLOBAL_DATUM(ai_camera_room_landmark, /obj/effect/landmark/ai_multicam_room)
reset_perspective(GLOB.ai_camera_room_landmark)
if(client)
for(var/V in multicam_screens)
- var/obj/screen/movable/pic_in_pic/P = V
+ var/atom/movable/screen/movable/pic_in_pic/P = V
P.show_to(client)
/mob/living/silicon/ai/proc/end_multicam()
@@ -245,13 +245,13 @@ GLOBAL_DATUM(ai_camera_room_landmark, /obj/effect/landmark/ai_multicam_room)
select_main_multicam_window(null)
if(client)
for(var/V in multicam_screens)
- var/obj/screen/movable/pic_in_pic/P = V
+ var/atom/movable/screen/movable/pic_in_pic/P = V
P.unshow_to(client)
reset_perspective()
to_chat(src, "Multiple-camera viewing mode deactivated.")
-/mob/living/silicon/ai/proc/select_main_multicam_window(obj/screen/movable/pic_in_pic/ai/P)
+/mob/living/silicon/ai/proc/select_main_multicam_window(atom/movable/screen/movable/pic_in_pic/ai/P)
if(master_multicam == P)
return
diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm
index acaee05cc6..d92f4a5999 100644
--- a/code/modules/mob/living/silicon/laws.dm
+++ b/code/modules/mob/living/silicon/laws.dm
@@ -6,7 +6,7 @@
make_laws()
/mob/living/silicon/proc/post_lawchange(announce = TRUE)
- throw_alert("newlaw", /obj/screen/alert/newlaw)
+ throw_alert("newlaw", /atom/movable/screen/alert/newlaw)
if(announce && last_lawchange_announce != world.time)
to_chat(src, "Your laws have been changed.")
addtimer(CALLBACK(src, .proc/show_laws), 0)
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 4e33fba208..d19ef4c16e 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -322,6 +322,17 @@
else
to_chat(user, "Encryption Key ports not configured.")
+/obj/item/paicard/emag_act(mob/user) // Emag to wipe the master DNA and supplemental directive
+ . = ..()
+ if(!pai)
+ return
+ to_chat(user, "You override [pai]'s directive system, clearing its master string and supplied directive.")
+ to_chat(pai, "Warning: System override detected, check directive sub-system for any changes.'")
+ log_game("[key_name(user)] emagged [key_name(pai)], wiping their master DNA and supplemental directive.")
+ pai.master = null
+ pai.master_dna = null
+ pai.laws.supplied[1] = "None." // Sets supplemental directive to this
+
/mob/living/silicon/pai/proc/short_radio()
if(radio_short_timerid)
deltimer(radio_short_timerid)
diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm
index b11737659c..559ffbbc08 100644
--- a/code/modules/mob/living/silicon/robot/inventory.dm
+++ b/code/modules/mob/living/silicon/robot/inventory.dm
@@ -3,12 +3,15 @@
/**
* Returns the thing in our active hand (whatever is in our active module-slot, in this case)
+ *
+ * Arguments
+ * * get_gripper - If the active module is a gripper, should we return the gripper or the contained item? (if the gripper contains nothing, returns the gripper anyways)
*/
-/mob/living/silicon/robot/get_active_held_item()
+/mob/living/silicon/robot/get_active_held_item(get_gripper = FALSE)
var/item = module_active
// snowflake handler for the gripper
- if(istype(item, /obj/item/weapon/gripper))
- var/obj/item/weapon/gripper/G = item
+ if(istype(item, /obj/item/gripper) && !get_gripper)
+ var/obj/item/gripper/G = item
if(G.wrapped)
if(G.wrapped.loc != G)
G.wrapped = null
@@ -284,9 +287,14 @@
/**
* Unequips the active held item, if there is one.
+ *
+ * Will always consider dropping gripper contents first.
*/
/mob/living/silicon/robot/proc/uneq_active()
if(module_active)
+ var/obj/item/gripper/gripper = get_active_held_item(TRUE)
+ if(istype(gripper) && gripper.drop_held())
+ return
unequip_module_from_slot(module_active, get_selected_module())
/**
@@ -302,11 +310,12 @@
* Checks if the item is currently in a slot.
*
* If the item is found in a slot, this returns TRUE. Otherwise, it returns FALSE
+ * Modified to accept items inside of grippers, used for `code\modules\tgui\states\hands.dm:27`
* Arguments
* * item_module - the item being checked
*/
/mob/living/silicon/robot/proc/activated(obj/item/item_module)
- if(item_module in held_items)
+ if(get_active_held_item() == item_module || (item_module in held_items))
return TRUE
return FALSE
diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm
index 9075af2dbd..d1eaeeacc5 100644
--- a/code/modules/mob/living/silicon/robot/life.dm
+++ b/code/modules/mob/living/silicon/robot/life.dm
@@ -58,15 +58,15 @@
if(0.75 to INFINITY)
clear_alert("charge")
if(0.5 to 0.75)
- throw_alert("charge", /obj/screen/alert/lowcell, 1)
+ throw_alert("charge", /atom/movable/screen/alert/lowcell, 1)
if(0.25 to 0.5)
- throw_alert("charge", /obj/screen/alert/lowcell, 2)
+ throw_alert("charge", /atom/movable/screen/alert/lowcell, 2)
if(0.01 to 0.25)
- throw_alert("charge", /obj/screen/alert/lowcell, 3)
+ throw_alert("charge", /atom/movable/screen/alert/lowcell, 3)
else
- throw_alert("charge", /obj/screen/alert/emptycell)
+ throw_alert("charge", /atom/movable/screen/alert/emptycell)
else
- throw_alert("charge", /obj/screen/alert/nocell)
+ throw_alert("charge", /atom/movable/screen/alert/nocell)
//Robots on fire
/mob/living/silicon/robot/handle_fire()
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 47f9a794cf..9658247da3 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -23,9 +23,9 @@
robot_modules_background.layer = HUD_LAYER //Objects that appear on screen are on layer ABOVE_HUD_LAYER, UI should be just below it.
robot_modules_background.plane = HUD_PLANE
- inv1 = new /obj/screen/robot/module1()
- inv2 = new /obj/screen/robot/module2()
- inv3 = new /obj/screen/robot/module3()
+ inv1 = new /atom/movable/screen/robot/module1()
+ inv2 = new /atom/movable/screen/robot/module2()
+ inv3 = new /atom/movable/screen/robot/module3()
previous_health = health
@@ -598,7 +598,7 @@
if(wires.is_cut(WIRE_LOCKDOWN))
state = TRUE
if(state)
- throw_alert("locked", /obj/screen/alert/locked)
+ throw_alert("locked", /atom/movable/screen/alert/locked)
else
clear_alert("locked")
locked_down = state
@@ -611,7 +611,7 @@
module.rebuild_modules()
update_icons()
if(emagged)
- throw_alert("hacked", /obj/screen/alert/hacked)
+ throw_alert("hacked", /atom/movable/screen/alert/hacked)
else
clear_alert("hacked")
@@ -966,7 +966,8 @@
upgrades.Cut()
- speed = 0
+ vtec = 0
+ vtec_disabled = FALSE
ionpulse = FALSE
revert_shell()
diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm
index 36f291bf36..5342638c03 100644
--- a/code/modules/mob/living/silicon/robot/robot_defense.dm
+++ b/code/modules/mob/living/silicon/robot/robot_defense.dm
@@ -82,6 +82,18 @@ GLOBAL_LIST_INIT(blacklisted_borg_hats, typecacheof(list( //Hats that don't real
if(!opened)
return ..()
+/mob/living/silicon/robot/disarm_shove(mob/living/carbon/human/H)
+ visible_message(span_danger("[src]'s motors grind as they are shoved by [H]!"))
+ vtec_disable(10 SECONDS)
+
+/mob/living/silicon/robot/proc/vtec_disable(time)
+ var/datum/status_effect/vtec_disabled/V = has_status_effect(/datum/status_effect/vtec_disabled)
+ if(V)
+ V.duration = max(V.duration, world.time + time)
+ else
+ apply_status_effect(/datum/status_effect/vtec_disabled, time)
+ update_movespeed()
+
/mob/living/silicon/robot/fire_act()
if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them
IgniteMob()
diff --git a/code/modules/mob/living/silicon/robot/robot_defines.dm b/code/modules/mob/living/silicon/robot/robot_defines.dm
index fe22ec1236..612298e526 100644
--- a/code/modules/mob/living/silicon/robot/robot_defines.dm
+++ b/code/modules/mob/living/silicon/robot/robot_defines.dm
@@ -26,15 +26,15 @@
var/previous_health
//Hud stuff
- var/obj/screen/inv1 = null
- var/obj/screen/inv2 = null
- var/obj/screen/inv3 = null
- var/obj/screen/lamp_button = null
- var/obj/screen/thruster_button = null
- var/obj/screen/hands = null
+ var/atom/movable/screen/inv1 = null
+ var/atom/movable/screen/inv2 = null
+ var/atom/movable/screen/inv3 = null
+ var/atom/movable/screen/lamp_button = null
+ var/atom/movable/screen/thruster_button = null
+ var/atom/movable/screen/hands = null
var/shown_robot_modules = 0 //Used to determine whether they have the module menu shown or not
- var/obj/screen/robot_modules_background
+ var/atom/movable/screen/robot_modules_background
//3 Modules can be activated at any one time.
var/obj/item/robot_module/module = null
@@ -61,7 +61,9 @@
var/alarms = list("Motion"=list(), "Fire"=list(), "Atmosphere"=list(), "Power"=list(), "Camera"=list(), "Burglar"=list())
- var/speed = 0 // VTEC speed boost.
+ var/vtec = 0 // VTEC speed boost.
+ /// vtec shorted out
+ var/vtec_disabled = FALSE
var/magpulse = FALSE // Magboot-like effect.
var/ionpulse = FALSE // Jetpack-like effect.
var/ionpulse_on = FALSE // Jetpack-like effect.
@@ -88,14 +90,14 @@
///Lamp brightness. Starts at 3, but can be 1 - 5.
var/lamp_intensity = 3
///Lamp button reference
- var/obj/screen/robot/lamp/lampButton
+ var/atom/movable/screen/robot/lamp/lampButton
var/sight_mode = 0
hud_possible = list(ANTAG_HUD, DIAG_STAT_HUD, DIAG_HUD, DIAG_BATT_HUD, DIAG_TRACK_HUD)
///The reference to the built-in tablet that borgs carry.
var/obj/item/modular_computer/tablet/integrated/modularInterface
- var/obj/screen/robot/modPC/interfaceButton
+ var/atom/movable/screen/robot/modPC/interfaceButton
var/list/upgrades = list()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index d0c53508fa..7ecc714b56 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -328,7 +328,7 @@
/obj/item/crowbar/cyborg,
/obj/item/healthanalyzer,
/obj/item/reagent_containers/borghypo,
- /obj/item/weapon/gripper/medical,
+ /obj/item/gripper/medical,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/syringe,
/obj/item/surgical_drapes,
@@ -448,7 +448,7 @@
/obj/item/analyzer,
/obj/item/storage/part_replacer/cyborg,
/obj/item/holosign_creator/combifan,
- /obj/item/weapon/gripper,
+ /obj/item/gripper,
/obj/item/lightreplacer/cyborg,
/obj/item/geiger_counter/cyborg,
/obj/item/assembly/signaler/cyborg,
@@ -923,7 +923,7 @@
/obj/item/gun/energy/kinetic_accelerator/cyborg,
/obj/item/gun/energy/plasmacutter/cyborg,
/obj/item/gps/cyborg,
- /obj/item/weapon/gripper/mining,
+ /obj/item/gripper/mining,
/obj/item/cyborg_clamp,
/obj/item/stack/marker_beacon,
/obj/item/destTagger,
@@ -1075,7 +1075,7 @@
/obj/item/multitool/cyborg,
/obj/item/storage/part_replacer/cyborg,
/obj/item/holosign_creator/atmos,
- /obj/item/weapon/gripper,
+ /obj/item/gripper,
/obj/item/lightreplacer/cyborg,
/obj/item/stack/sheet/metal/cyborg,
/obj/item/stack/sheet/glass/cyborg,
diff --git a/code/modules/mob/living/silicon/robot/robot_movement.dm b/code/modules/mob/living/silicon/robot/robot_movement.dm
index e3a640bca0..23500688ae 100644
--- a/code/modules/mob/living/silicon/robot/robot_movement.dm
+++ b/code/modules/mob/living/silicon/robot/robot_movement.dm
@@ -23,4 +23,4 @@
. = ..()
if(!resting && !(combat_flags & COMBAT_FLAG_SPRINT_ACTIVE))
. += 1
- . += speed
+ . += vtec_disabled? 0 : vtec
diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm
index 3377bf9601..6c9d508fd8 100644
--- a/code/modules/mob/living/silicon/silicon_defense.dm
+++ b/code/modules/mob/living/silicon/silicon_defense.dm
@@ -79,6 +79,8 @@
M.visible_message("[M] pets [src].", \
"You pet [src].", target = src,
target_message = "[M] pets you.")
+ if(INTENT_DISARM)
+ disarm_shove(M)
if(INTENT_GRAB)
grabbedby(M)
else
@@ -88,6 +90,9 @@
"[M] punches you, but doesn't leave a dent.", null, COMBAT_MESSAGE_RANGE, null, M,
"You punch [src], but don't leave a dent.")
+/mob/living/silicon/proc/disarm_shove(mob/living/carbon/human/H)
+ visible_message(span_danger("[H] shoves [src], but doesn't manage to make much of an effect."))
+
/mob/living/silicon/attack_drone(mob/living/simple_animal/drone/M)
if(M.a_intent == INTENT_HARM)
return
@@ -139,6 +144,6 @@
P.on_hit(src, 0, def_zone)
return BULLET_ACT_HIT
-/mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash/static)
+/mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/flash/static)
if(affect_silicon)
return ..()
diff --git a/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm b/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm
index a5d36b5ba9..99048b4e9f 100644
--- a/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm
+++ b/code/modules/mob/living/simple_animal/bot/SuperBeepsky.dm
@@ -33,7 +33,7 @@
/mob/living/simple_animal/bot/secbot/grievous/Initialize()
. = ..()
weapon = new baton_type(src)
- weapon.attack_self(src)
+ INVOKE_ASYNC(weapon, /obj/item.proc/attack_self, src)
/mob/living/simple_animal/bot/secbot/grievous/Destroy()
QDEL_NULL(weapon)
diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm
index e3486a40e2..fb3d009a72 100644
--- a/code/modules/mob/living/simple_animal/friendly/dog.dm
+++ b/code/modules/mob/living/simple_animal/friendly/dog.dm
@@ -381,6 +381,7 @@
..()
/mob/living/simple_animal/pet/dog/corgi/Ian/proc/Read_Memory()
+ set waitfor = FALSE
if(fexists("data/npc_saves/Ian.sav")) //legacy compatability to convert old format to new
var/savefile/S = new /savefile("data/npc_saves/Ian.sav")
S["age"] >> age
diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm
index 8348af43fa..66b4bd5e73 100644
--- a/code/modules/mob/living/simple_animal/friendly/mouse.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm
@@ -98,6 +98,18 @@
qdel(bigcheese)
evolve()
return
+ for(var/obj/item/trash/garbage in range(1, src))
+ if(is_station_level(z))
+ if(prob(2))
+ qdel(garbage)
+ evolve_plague()
+ return
+ for(var/obj/effect/decal/cleanable/blood/gibs/leftovers in range(1, src))
+ if(is_station_level(z))
+ if(prob(2))
+ qdel(leftovers)
+ evolve_plague()
+ return
/**
*Checks the mouse cap, if it's above the cap, doesn't spawn a mouse. If below, spawns a mouse and adds it to cheeserats.
@@ -123,6 +135,17 @@
mind.transfer_to(regalrat)
qdel(src)
+/mob/living/simple_animal/mouse/proc/evolve_plague()
+ return
+
+/*
+ var/mob/living/simple_animal/hostile/plaguerat = new /mob/living/simple_animal/hostile/plaguerat(loc)
+ visible_message("[src] devours the food! He rots into something worse!")
+ if(mind)
+ mind.transfer_to(plaguerat)
+ qdel(src)
+*/
+
/*
* Mouse types
*/
@@ -169,3 +192,17 @@ GLOBAL_VAR(tom_existed)
/obj/item/reagent_containers/food/snacks/deadmouse/on_grind()
reagents.clear_reagents()
+/mob/living/simple_animal/mouse/proc/miasma(datum/gas_mixture/environment, check_temp = FALSE)
+ if(isturf(src.loc) && isopenturf(src.loc))
+ var/turf/open/ST = src.loc
+ var/miasma_moles = ST.air.get_moles(GAS_MIASMA)
+ if(prob(5) && miasma_moles >= 5)
+ evolve_plague()
+ else if(miasma_moles >= 20)
+ evolve_plague()
+ return
+
+/mob/living/simple_animal/mouse/handle_environment(datum/gas_mixture/environment)
+ . = ..()
+ if(is_station_level(z))
+ miasma()
diff --git a/code/modules/mob/living/simple_animal/gremlin/gremlin.dm b/code/modules/mob/living/simple_animal/gremlin/gremlin.dm
new file mode 100644
index 0000000000..61436cea1c
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/gremlin/gremlin.dm
@@ -0,0 +1,254 @@
+#define GREMLIN_VENT_CHANCE 1.75
+
+//Gremlins
+//Small monsters that don't attack humans or other animals. Instead they mess with electronics, computers and machinery
+
+//List of objects that gremlins can't tamper with (because nobody coded an interaction for it)
+//List starts out empty. Whenever a gremlin finds a machine that it couldn't tamper with, the machine's type is added here, and all machines of such type are ignored from then on (NOT SUBTYPES)
+GLOBAL_LIST(bad_gremlin_items)
+
+/mob/living/simple_animal/hostile/gremlin
+ name = "gremlin"
+ desc = "This tiny creature finds great joy in discovering and using technology. Nothing excites it more than pushing random buttons on a computer to see what it might do."
+ icon = 'icons/mob/mob.dmi'
+ icon_state = "gremlin"
+ icon_living = "gremlin"
+ icon_dead = "gremlin_dead"
+
+ var/in_vent = FALSE
+
+ health = 20
+ maxHealth = 20
+ search_objects = 3 //Completely ignore mobs
+
+ //Tampering is handled by the 'npc_tamper()' obj proc
+ wanted_objects = list(
+ /obj/machinery,
+ /obj/item/reagent_containers/food,
+ /obj/structure/sink
+ )
+
+ var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent
+ var/obj/machinery/atmospherics/components/unary/vent_pump/exit_vent
+
+ dextrous = TRUE
+ possible_a_intents = list(INTENT_HELP, INTENT_GRAB, INTENT_DISARM, INTENT_HARM)
+ faction = list("meme", "gremlin")
+ speed = 0.5
+ gold_core_spawnable = 2
+ unique_name = TRUE
+
+ //Ensure gremlins don't attack other mobs
+ melee_damage_upper = 0
+ melee_damage_lower = 0
+ attack_sound = null
+ obj_damage = 0
+ environment_smash = ENVIRONMENT_SMASH_NONE
+
+ //List of objects that we don't even want to try to tamper with
+ //Subtypes of these are calculated too
+ var/list/unwanted_objects = list(/obj/machinery/atmospherics/pipe, /turf, /obj/structure) //ensure gremlins dont try to fuck with walls / normal pipes / glass / etc
+
+ var/min_next_vent = 0
+
+ //Amount of ticks spent pathing to the target. If it gets above a certain amount, assume that the target is unreachable and stop
+ var/time_chasing_target = 0
+
+ //If you're going to make gremlins slower, increase this value - otherwise gremlins will abandon their targets too early
+ var/max_time_chasing_target = 2
+
+ var/next_eat = 0
+
+ //Last 20 heard messages are remembered by gremlins, and will be used to generate messages for comms console tampering, etc...
+ var/list/hear_memory = list()
+ var/const/max_hear_memory = 20
+
+/mob/living/simple_animal/hostile/gremlin/Initialize()
+ . = ..()
+ AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
+ access_card = new /obj/item/card/id(src)
+ var/datum/job/captain/C = new /datum/job/captain
+ access_card.access = C.get_access()
+
+/mob/living/simple_animal/hostile/gremlin/AttackingTarget()
+ var/is_hungry = world.time >= next_eat || prob(25)
+ if(istype(target, /obj/item/reagent_containers/food) && is_hungry) //eat food if we're hungry or bored
+ visible_message("[src] hungrily devours [target]!")
+ playsound(src, 'sound/items/eatfood.ogg', 50, 1)
+ qdel(target)
+ LoseTarget()
+ next_eat = world.time + rand(700, 3000) //anywhere from 70 seconds to 5 minutes until the gremlin is hungry again
+ return
+ if(istype(target, /obj))
+ var/obj/M = target
+ tamper(M)
+ if(prob(50)) //50% chance to move to the next machine
+ LoseTarget()
+
+/mob/living/simple_animal/hostile/gremlin/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode)
+ . = ..()
+ if(message)
+ hear_memory.Insert(1, raw_message)
+ if(hear_memory.len > max_hear_memory)
+ hear_memory.Cut(hear_memory.len)
+
+/mob/living/simple_animal/hostile/gremlin/proc/generate_markov_input()
+ var/result = ""
+
+ for(var/memory in hear_memory)
+ result += memory + " "
+
+ return result
+
+/mob/living/simple_animal/hostile/gremlin/proc/generate_markov_chain()
+ return markov_chain(generate_markov_input(), rand(2,5), rand(100,700)) //The numbers are chosen arbitarily
+
+/mob/living/simple_animal/hostile/gremlin/proc/tamper(obj/M)
+ switch(M.npc_tamper_act(src))
+ if(NPC_TAMPER_ACT_FORGET)
+ visible_message(pick(
+ "\The [src] plays around with \the [M], but finds it rather boring.",
+ "\The [src] tries to think of some more ways to screw \the [M] up, but fails miserably.",
+ "\The [src] decides to ignore \the [M], and starts looking for something more fun."))
+
+ LAZYADD(GLOB.bad_gremlin_items,M.type)
+ return FALSE
+ if(NPC_TAMPER_ACT_NOMSG)
+ //Don't create a visible message
+ return TRUE
+
+ else
+ visible_message(pick(
+ "\The [src]'s eyes light up as \he tampers with \the [M].",
+ "\The [src] twists some knobs around on \the [M] and bursts into laughter!",
+ "\The [src] presses a few buttons on \the [M] and giggles mischievously.",
+ "\The [src] rubs its hands devilishly and starts messing with \the [M].",
+ "\The [src] turns a small valve on \the [M]."))
+
+ //Add a clue for detectives to find. The clue is only added if no such clue already existed on that machine
+ return TRUE
+
+/mob/living/simple_animal/hostile/gremlin/CanAttack(atom/new_target)
+ if(LAZYFIND(GLOB.bad_gremlin_items,new_target.type))
+ return FALSE
+ if(is_type_in_list(new_target, unwanted_objects))
+ return FALSE
+ if(istype(new_target, /obj/machinery))
+ var/obj/machinery/M = new_target
+ if(M.stat) //Unpowered or broken
+ return FALSE
+ else if(istype(new_target, /obj/machinery/door/firedoor))
+ var/obj/machinery/door/firedoor/F = new_target
+ //Only tamper with firelocks that are closed, opening them!
+ if(!F.density)
+ return FALSE
+
+ return ..()
+
+/mob/living/simple_animal/hostile/gremlin/death(gibbed)
+ walk(src,0)
+ QDEL_NULL(access_card)
+ return ..()
+
+/mob/living/simple_animal/hostile/gremlin/Life()
+ . = ..()
+ if(!health || stat == DEAD)
+ return
+ //Don't try to path to one target for too long. If it takes longer than a certain amount of time, assume it can't be reached and find a new one
+ if(!client) //don't do this shit if there's a client, they're capable of ventcrawling manually
+ if(in_vent)
+ target = null
+ if(entry_vent && get_dist(src, entry_vent) <= 1)
+ var/list/vents = list()
+ var/datum/pipeline/entry_vent_parent = entry_vent.parents[1]
+ for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in entry_vent_parent.other_atmosmch)
+ vents += temp_vent
+ if(!vents.len)
+ entry_vent = null
+ in_vent = FALSE
+ return
+ exit_vent = pick(vents)
+ visible_message("[src] crawls into the ventilation ducts!")
+
+ loc = exit_vent
+ var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
+ addtimer(CALLBACK(src, .proc/exit_vents), travel_time) //come out at exit vent in 2 to 20 seconds
+
+
+ if(world.time > min_next_vent && !entry_vent && !in_vent && prob(GREMLIN_VENT_CHANCE)) //small chance to go into a vent
+ for(var/obj/machinery/atmospherics/components/unary/vent_pump/v in view(7,src))
+ if(!v.welded)
+ entry_vent = v
+ in_vent = TRUE
+ walk_to(src, entry_vent)
+ break
+ if(!target)
+ time_chasing_target = 0
+ else
+ if(++time_chasing_target > max_time_chasing_target)
+ LoseTarget()
+ time_chasing_target = 0
+ . = ..()
+
+/mob/living/simple_animal/hostile/gremlin/EscapeConfinement()
+ if(istype(loc, /obj) && CanAttack(loc)) //If we're inside a machine, screw with it
+ var/obj/M = loc
+ tamper(M)
+
+ return ..()
+
+/mob/living/simple_animal/hostile/gremlin/proc/exit_vents()
+ if(!exit_vent || exit_vent.welded)
+ loc = entry_vent
+ entry_vent = null
+ return
+ loc = exit_vent.loc
+ entry_vent = null
+ exit_vent = null
+ in_vent = FALSE
+ var/area/new_area = get_area(loc)
+ message_admins("[src] came out at [new_area][ADMIN_JMP(loc)]!")
+ if(new_area)
+ new_area.Entered(src)
+ visible_message("[src] climbs out of the ventilation ducts!")
+ min_next_vent = world.time + 900 //90 seconds between ventcrawls
+
+//This allows player-controlled gremlins to tamper with machinery
+/mob/living/simple_animal/hostile/gremlin/UnarmedAttack(var/atom/A)
+ if(istype(A, /obj/machinery) || istype(A, /obj/structure))
+ tamper(A)
+ if(istype(target, /obj/item/reagent_containers/food)) //eat food
+ visible_message("[src] hungrily devours [target]!", "You hungrily devour [target]!")
+ playsound(src, 'sound/items/eatfood.ogg', 50, 1)
+ qdel(target)
+ LoseTarget()
+ next_eat = world.time + rand(700, 3000) //anywhere from 70 seconds to 5 minutes until the gremlin is hungry again
+
+ return ..()
+
+/mob/living/simple_animal/hostile/gremlin/IsAdvancedToolUser()
+ return 1
+
+/mob/living/simple_animal/hostile/gremlin/proc/divide()
+ //Health is halved and then reduced by 2. A new gremlin is spawned with the same health as the parent
+ //Need to have at least 6 health for this, otherwise resulting health would be less than 1
+ if(health < 7.5)
+ return
+
+ visible_message("\The [src] splits into two!")
+ var/mob/living/simple_animal/hostile/gremlin/G = new /mob/living/simple_animal/hostile/gremlin(get_turf(src))
+
+ if(mind)
+ mind.transfer_to(G)
+
+ health = round(health * 0.5) - 2
+ maxHealth = health
+ resize *= 0.9
+
+ G.health = health
+ G.maxHealth = maxHealth
+
+/mob/living/simple_animal/hostile/gremlin/traitor
+ health = 85
+ maxHealth = 85
+ gold_core_spawnable = 0
diff --git a/code/modules/mob/living/simple_animal/gremlin/gremlin_act.dm b/code/modules/mob/living/simple_animal/gremlin/gremlin_act.dm
new file mode 100644
index 0000000000..ff0eb13dc7
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/gremlin/gremlin_act.dm
@@ -0,0 +1,214 @@
+/obj/proc/npc_tamper_act(mob/living/L)
+ return NPC_TAMPER_ACT_FORGET
+
+/obj/machinery/atmospherics/components/binary/passive_gate/npc_tamper_act(mob/living/L)
+ if(prob(50)) //Turn on/off
+ on = !on
+ investigate_log("was turned [on ? "on" : "off"] by [key_name(L)]", INVESTIGATE_ATMOS)
+ else //Change pressure
+ target_pressure = rand(0, MAX_OUTPUT_PRESSURE)
+ investigate_log("was set to [target_pressure] kPa by [key_name(L)]", INVESTIGATE_ATMOS)
+ update_icon()
+
+/obj/machinery/atmospherics/components/binary/pump/npc_tamper_act(mob/living/L)
+ if(prob(50)) //Turn on/off
+ on = !on
+ investigate_log("was turned [on ? "on" : "off"] by [key_name(L)]", INVESTIGATE_ATMOS)
+ else //Change pressure
+ target_pressure = rand(0, MAX_OUTPUT_PRESSURE)
+ investigate_log("was set to [target_pressure] kPa by [key_name(L)]", INVESTIGATE_ATMOS)
+ update_icon()
+
+/obj/machinery/atmospherics/components/binary/volume_pump/npc_tamper_act(mob/living/L)
+ if(prob(50)) //Turn on/off
+ on = !on
+ investigate_log("was turned [on ? "on" : "off"] by [key_name(L)]", INVESTIGATE_ATMOS)
+ else //Change pressure
+ transfer_rate = rand(0, MAX_TRANSFER_RATE)
+ investigate_log("was set to [transfer_rate] L/s by [key_name(L)]", INVESTIGATE_ATMOS)
+ update_icon()
+
+/obj/machinery/atmospherics/components/binary/valve/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/space_heater/npc_tamper_act(mob/living/L)
+ var/list/choose_modes = list("standby", "heat", "cool")
+ if(prob(50))
+ choose_modes -= mode
+ mode = pick(choose_modes)
+ else
+ on = !on
+ update_icon()
+
+/obj/machinery/shield_gen/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/firealarm/npc_tamper_act(mob/living/L)
+ alarm()
+
+/obj/machinery/airalarm/npc_tamper_act(mob/living/L)
+ if(panel_open)
+ wires.npc_tamper(L)
+ else
+ panel_open = !panel_open
+
+/obj/machinery/ignition_switch/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/flasher_button/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/crema_switch/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/camera/npc_tamper_act(mob/living/L)
+ if(!panel_open)
+ panel_open = !panel_open
+ if(wires)
+ wires.npc_tamper(L)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/npc_tamper_act(mob/living/L)
+ if(prob(50))
+ if(beaker)
+ beaker.forceMove(loc)
+ beaker = null
+ else
+ if(occupant)
+ if(state_open)
+ if (close_machine() == usr)
+ on = TRUE
+ else
+ open_machine()
+
+/obj/machinery/door_control/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/door/airlock/npc_tamper_act(mob/living/L)
+ //Open the firelocks as well, otherwise they block the way for our gremlin which isn't fun
+ for(var/obj/machinery/door/firedoor/F in get_turf(src))
+ if(F.density)
+ F.npc_tamper_act(L)
+
+ if(prob(40)) //40% - mess with wires
+ if(!panel_open)
+ panel_open = !panel_open
+ if(wires)
+ wires.npc_tamper(L)
+ else //60% - just open it
+ open()
+
+/obj/machinery/gibber/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/light_switch/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/turretid/npc_tamper_act(mob/living/L)
+ enabled = rand(0, 1)
+ lethal = rand(0, 1)
+ updateTurrets()
+
+/obj/machinery/vending/npc_tamper_act(mob/living/L)
+ if(!panel_open)
+ panel_open = !panel_open
+ if(wires)
+ wires.npc_tamper(L)
+
+/obj/machinery/shower/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+
+/obj/machinery/deepfryer/npc_tamper_act(mob/living/L)
+ //Deepfry a random nearby item
+ var/list/pickable_items = list()
+
+ for(var/obj/item/I in range(1, L))
+ pickable_items.Add(I)
+
+ if(!pickable_items.len)
+ return
+
+ var/obj/item/I = pick(pickable_items)
+
+ attackby(I, L) //shove the item in, even if it can't be deepfried normally
+
+/obj/machinery/power/apc/npc_tamper_act(mob/living/L)
+ if(!panel_open)
+ panel_open = !panel_open
+ if(wires)
+ wires.npc_tamper(L)
+
+/obj/machinery/power/rad_collector/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/power/emitter/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/particle_accelerator/control_box/npc_tamper_act(mob/living/L)
+ if(!panel_open)
+ panel_open = !panel_open
+ if(wires)
+ wires.npc_tamper(L)
+
+/obj/machinery/computer/communications/npc_tamper_act(mob/living/user)
+ if(!authenticated)
+ if(prob(20)) //20% chance to log in
+ authenticated = TRUE
+
+ else //Already logged in
+ if(prob(50)) //50% chance to log off
+ authenticated = FALSE
+ else if(istype(user, /mob/living/simple_animal/hostile/gremlin)) //make a hilarious public message
+ var/mob/living/simple_animal/hostile/gremlin/G = user
+ var/result = G.generate_markov_chain()
+
+ if(result)
+ if(prob(85))
+ SScommunications.make_announcement(G, FALSE, result)
+ var/turf/T = get_turf(G)
+ log_say("[key_name(usr)] ([ADMIN_JMP(T)]) has made a captain announcement: [result]")
+ message_admins("[key_name_admin(G)] has made a captain announcement.", 1)
+ else
+ if(SSshuttle.emergency.mode == SHUTTLE_IDLE)
+ SSshuttle.requestEvac(G, result)
+ else if(SSshuttle.emergency.mode == SHUTTLE_ESCAPE)
+ SSshuttle.cancelEvac(G)
+
+/obj/machinery/button/door/npc_tamper_act(mob/living/L)
+ attack_hand(L)
+
+/obj/machinery/sleeper/npc_tamper_act(mob/living/L)
+ if(prob(75))
+ inject_chem(pick(available_chems))
+ else
+ if(state_open)
+ close_machine()
+ else
+ open_machine()
+
+/obj/machinery/power/smes/npc_tamper_act(mob/living/L)
+ if(prob(50)) //mess with input
+ input_level = rand(0, input_level_max)
+ else //mess with output
+ output_level = rand(0, output_level_max)
+
+/obj/machinery/syndicatebomb/npc_tamper_act(mob/living/L) //suicide bomber gremlins
+ if(!open_panel)
+ open_panel = !open_panel
+ if(wires)
+ wires.npc_tamper(L)
+
+/obj/machinery/computer/bank_machine/npc_tamper_act(mob/living/L)
+ siphoning = !siphoning
+
+/obj/machinery/computer/slot_machine/npc_tamper_act(mob/living/L)
+ spin(L)
+
+/obj/structure/sink/npc_tamper_act(mob/living/L)
+ if(istype(L, /mob/living/simple_animal/hostile/gremlin))
+ visible_message("\The [L] climbs into \the [src] and turns the faucet on!")
+
+ var/mob/living/simple_animal/hostile/gremlin/G = L
+ G.divide()
+
+ return NPC_TAMPER_ACT_NOMSG
diff --git a/code/modules/mob/living/simple_animal/gremlin/gremlin_event.dm b/code/modules/mob/living/simple_animal/gremlin/gremlin_event.dm
new file mode 100644
index 0000000000..6f5f0e3dba
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/gremlin/gremlin_event.dm
@@ -0,0 +1,44 @@
+/datum/round_event_control/gremlin
+ name = "Spawn Gremlins"
+ typepath = /datum/round_event/gremlin
+ weight = 15
+ max_occurrences = 2
+ earliest_start = 20 MINUTES
+ min_players = 5
+
+
+
+/datum/round_event/gremlin
+ var/static/list/acceptable_spawns = list("xeno_spawn", "generic event spawn", "blobstart", "Assistant")
+
+/datum/round_event/gremlin/announce()
+ priority_announce("Bioscans indicate that some gremlins entered through the vents. Deal with them!", "Gremlin Alert", 'sound/announcer/classic/attention.ogg')
+
+/datum/round_event/gremlin/start()
+
+ var/list/spawn_locs = list()
+
+ for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ if(isturf(L.loc) && !isspaceturf(L.loc))
+ if(L.name in acceptable_spawns)
+ spawn_locs += L.loc
+ if(!spawn_locs.len) //If we can't find any gremlin spawns, try the xeno spawns
+ for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ if(isturf(L.loc))
+ switch(L.name)
+ if("Assistant")
+ spawn_locs += L.loc
+ if(!spawn_locs.len) //If we can't find THAT, then just give up and cry
+ return MAP_ERROR
+
+ var/gremlins_to_spawn = rand(2,5)
+ var/list/gremlin_areas = list()
+ for(var/i = 0, i <= gremlins_to_spawn, i++)
+ var/spawnat = pick(spawn_locs)
+ spawn_locs -= spawnat
+ gremlin_areas += get_area(spawnat)
+ new /mob/living/simple_animal/hostile/gremlin(spawnat)
+ var/grems = gremlin_areas.Join(", ")
+ message_admins("Gremlins have been spawned at the areas: [grems]")
+ log_game("Gremlins have been spawned at the areas: [grems]")
+ return SUCCESSFUL_SPAWN
diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm
index 7c7ff3779c..ec11a3e83e 100644
--- a/code/modules/mob/living/simple_animal/guardian/guardian.dm
+++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm
@@ -55,11 +55,12 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
var/cooldown = 0
var/mob/living/carbon/summoner
var/range = 13 //how far from the user the spirit can be
- var/toggle_button_type = /obj/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses
+ var/toggle_button_type = /atom/movable/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses
var/playstyle_string = "You are a standard Guardian. You shouldn't exist!"
var/magic_fluff_string = "You draw the Coder, symbolizing bugs and errors. This shouldn't happen! Submit a bug report!"
var/tech_fluff_string = "BOOT SEQUENCE COMPLETE. ERROR MODULE LOADED. THIS SHOULDN'T HAPPEN. Submit a bug report!"
var/carp_fluff_string = "CARP CARP CARP SOME SORT OF HORRIFIC BUG BLAME THE CODERS CARP CARP CARP"
+ var/customized
/// sigh, fine.
var/datum/song/holoparasite/music_datum
@@ -142,11 +143,13 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
to_chat(src, "You are capable of manifesting or recalling to your master with the buttons on your HUD. You will also find a button to communicate with [summoner.p_them()] privately there.")
to_chat(src, "While personally invincible, you will die if [summoner.real_name] does, and any damage dealt to you will have a portion passed on to [summoner.p_them()] as you feed upon [summoner.p_them()] to sustain yourself.")
to_chat(src, playstyle_string)
- guardiancustomize()
+ if(!customized)
+ guardiancustomize()
/mob/living/simple_animal/hostile/guardian/proc/guardiancustomize()
guardianrecolor()
guardianrename()
+ customized = TRUE
/mob/living/simple_animal/hostile/guardian/proc/guardianrecolor()
guardiancolor = input(src,"What would you like your color to be?","Choose Your Color","#ffffff") as color|null
diff --git a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm
index b5bb91d34f..7083f891b8 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm
@@ -11,11 +11,11 @@
tech_fluff_string = "Boot sequence complete. Assassin modules loaded. Holoparasite swarm online."
carp_fluff_string = "CARP CARP CARP! Caught one! It's an assassin carp! Just when you thought it was safe to go back to the water... which is unhelpful, because we're in space."
- toggle_button_type = /obj/screen/guardian/ToggleMode/Assassin
+ toggle_button_type = /atom/movable/screen/guardian/ToggleMode/Assassin
var/toggle = FALSE
var/stealthcooldown = 100
- var/obj/screen/alert/canstealthalert
- var/obj/screen/alert/instealthalert
+ var/atom/movable/screen/alert/canstealthalert
+ var/atom/movable/screen/alert/instealthalert
/mob/living/simple_animal/hostile/guardian/assassin/Initialize()
. = ..()
@@ -86,12 +86,12 @@
if(stealthcooldown <= world.time)
if(toggle)
if(!instealthalert)
- instealthalert = throw_alert("instealth", /obj/screen/alert/instealth)
+ instealthalert = throw_alert("instealth", /atom/movable/screen/alert/instealth)
clear_alert("canstealth")
canstealthalert = null
else
if(!canstealthalert)
- canstealthalert = throw_alert("canstealth", /obj/screen/alert/canstealth)
+ canstealthalert = throw_alert("canstealth", /atom/movable/screen/alert/canstealth)
clear_alert("instealth")
instealthalert = null
else
diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm
index 9060350df4..ee5a648067 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm
@@ -12,14 +12,14 @@
tech_fluff_string = "Boot sequence complete. Charge modules loaded. Holoparasite swarm online."
carp_fluff_string = "CARP CARP CARP! Caught one! It's a charger carp, that likes running at people. But it doesn't have any legs..."
var/charging = 0
- var/obj/screen/alert/chargealert
+ var/atom/movable/screen/alert/chargealert
/mob/living/simple_animal/hostile/guardian/charger/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
if(ranged_cooldown <= world.time)
if(!chargealert)
- chargealert = throw_alert("charge", /obj/screen/alert/cancharge)
+ chargealert = throw_alert("charge", /atom/movable/screen/alert/cancharge)
else
clear_alert("charge")
chargealert = null
diff --git a/code/modules/mob/living/simple_animal/guardian/types/protector.dm b/code/modules/mob/living/simple_animal/guardian/types/protector.dm
index 99272a6d3f..b3d9f01ebb 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/protector.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/protector.dm
@@ -8,7 +8,7 @@
magic_fluff_string = "..And draw the Guardian, a stalwart protector that never leaves the side of its charge."
tech_fluff_string = "Boot sequence complete. Protector modules loaded. Holoparasite swarm online."
carp_fluff_string = "CARP CARP CARP! You caught one! Wait, no... it caught you! The fisher has become the fishy."
- toggle_button_type = /obj/screen/guardian/ToggleMode
+ toggle_button_type = /atom/movable/screen/guardian/ToggleMode
var/toggle = FALSE
/mob/living/simple_animal/hostile/guardian/protector/ex_act(severity)
diff --git a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
index e2bcdd5684..5df446085a 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
@@ -23,7 +23,7 @@
carp_fluff_string = "CARP CARP CARP! Caught one, it's a ranged carp. This fishy can watch people pee in the ocean."
see_invisible = SEE_INVISIBLE_LIVING
see_in_dark = 8
- toggle_button_type = /obj/screen/guardian/ToggleMode
+ toggle_button_type = /atom/movable/screen/guardian/ToggleMode
var/list/snares = list()
var/toggle = FALSE
diff --git a/code/modules/mob/living/simple_animal/guardian/types/support.dm b/code/modules/mob/living/simple_animal/guardian/types/support.dm
index b51552acd2..fc2912ec2f 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/support.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/support.dm
@@ -10,7 +10,7 @@
magic_fluff_string = "..And draw the CMO, a potent force of life... and death."
carp_fluff_string = "CARP CARP CARP! You caught a support carp. It's a kleptocarp!"
tech_fluff_string = "Boot sequence complete. Support modules active. Holoparasite swarm online."
- toggle_button_type = /obj/screen/guardian/ToggleMode
+ toggle_button_type = /atom/movable/screen/guardian/ToggleMode
var/obj/structure/receiving_pad/beacon
var/beacon_cooldown = 0
var/toggle = FALSE
diff --git a/code/modules/mob/living/simple_animal/hostile/cat_butcher.dm b/code/modules/mob/living/simple_animal/hostile/cat_butcher.dm
index 6950c6409f..78697cb4fe 100644
--- a/code/modules/mob/living/simple_animal/hostile/cat_butcher.dm
+++ b/code/modules/mob/living/simple_animal/hostile/cat_butcher.dm
@@ -94,7 +94,7 @@
L.SetUnconscious(0, FALSE)
L.adjustOxyLoss(-50)// do CPR first
if(L.blood_volume <= 500) //bandage them up and give em some blood if they're bleeding
- L.blood_volume += 30
+ L.adjust_integration_blood(30)
L.bleedsuppress = 0
if(L.getBruteLoss() >= 50)// first, did we beat them into crit? if so, heal that
var/healing = min(L.getBruteLoss(), 120)
diff --git a/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm b/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm
index 7565a686bf..0f25688b6a 100644
--- a/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm
+++ b/code/modules/mob/living/simple_animal/hostile/jungle/seedling.dm
@@ -69,7 +69,7 @@
status_type = STATUS_EFFECT_MULTIPLE
alert_type = null
tick_interval = 1
- var/obj/screen/seedling/seedling_screen_object
+ var/atom/movable/screen/seedling/seedling_screen_object
var/atom/target
@@ -81,7 +81,7 @@
/datum/status_effect/seedling_beam_indicator/on_apply()
if(owner.client)
- seedling_screen_object = new /obj/screen/seedling()
+ seedling_screen_object = new /atom/movable/screen/seedling()
owner.client.screen += seedling_screen_object
tick()
return ..()
@@ -98,7 +98,7 @@
final.Turn(target_angle)
seedling_screen_object.transform = final
-/obj/screen/seedling
+/atom/movable/screen/seedling
icon = 'icons/mob/jungle/arachnid.dmi'
icon_state = "seedling_beam_indicator"
screen_loc = "CENTER:-16,CENTER:-16"
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index 5751512b19..7ca2f6c561 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -528,21 +528,7 @@ Difficulty: Very Hard
/obj/machinery/anomalous_crystal/emitter/ActivationReaction(mob/user, method)
if(..())
var/obj/item/projectile/P = new generated_projectile(get_turf(src))
- P.setDir(dir)
- switch(dir)
- if(NORTH)
- P.yo = 20
- P.xo = 0
- if(EAST)
- P.yo = 0
- P.xo = 20
- if(WEST)
- P.yo = 0
- P.xo = -20
- else
- P.yo = -20
- P.xo = 0
- P.fire()
+ P.fire(angle2dir(dir))
/obj/machinery/anomalous_crystal/dark_reprise //Revives anyone nearby, but turns them into shadowpeople and renders them uncloneable, so the crystal is your only hope of getting up again if you go down.
observer_desc = "When activated, this crystal revives anyone nearby, but turns them into Shadowpeople and makes them unclonable, making the crystal their only hope of getting up again."
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/demonic_frost_miner.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/demonic_frost_miner.dm
index 64e1399e19..1aa0957fee 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/demonic_frost_miner.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/demonic_frost_miner.dm
@@ -339,11 +339,11 @@ Difficulty: Extremely Hard
id = "ice_block_talisman"
duration = 25
status_type = STATUS_EFFECT_REFRESH
- alert_type = /obj/screen/alert/status_effect/ice_block_talisman
+ alert_type = /atom/movable/screen/alert/status_effect/ice_block_talisman
/// Stored icon overlay for the hit mob, removed when effect is removed
var/icon/cube
-/obj/screen/alert/status_effect/ice_block_talisman
+/atom/movable/screen/alert/status_effect/ice_block_talisman
name = "Frozen Solid"
desc = "You're frozen inside an ice cube, and cannot move!"
icon_state = "frozen"
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm
index e347056924..d677f59440 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/elite.dm
@@ -113,7 +113,7 @@ While using this makes the system rely on OnFire, it still gives options for tim
severity = 7
hud_used.healths.icon_state = "elite_health[severity]"
if(severity > 0)
- overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity)
+ overlay_fullscreen("brute", /atom/movable/screen/fullscreen/brute, severity)
else
clear_fullscreen("brute")
diff --git a/code/modules/mob/living/simple_animal/hostile/plaguerat.dm b/code/modules/mob/living/simple_animal/hostile/plaguerat.dm
new file mode 100644
index 0000000000..2b92894317
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/hostile/plaguerat.dm
@@ -0,0 +1,188 @@
+#define RAT_VENT_CHANCE 1.75
+GLOBAL_LIST_EMPTY(plague_rats)
+
+/mob/living/simple_animal/hostile/plaguerat
+ name = "plague rat"
+ desc = "A large decaying rat. It spreads its filth and emits a putrid odor to create more of its kind."
+ icon_state = "plaguerat"
+ icon_living = "plaguerat"
+ icon_dead = "plaguerat_dead"
+ speak = list("Skree!","SKREEE!","Squeak?")
+ speak_emote = list("squeaks")
+ emote_hear = list("Hisses.")
+ emote_see = list("runs in a circle.", "stands on its hind legs.")
+ gender = NEUTER
+ speak_chance = 1
+ turns_per_move = 5
+ maxHealth = 100
+ health = 100
+ see_in_dark = 6
+ obj_damage = 10
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1)
+ response_help_continuous = "glares at"
+ response_help_simple = "glare at"
+ response_disarm_continuous = "skoffs at"
+ response_disarm_simple = "skoff at"
+ response_harm_continuous = "slashes"
+ response_harm_simple = "slash"
+ melee_damage_lower = 6
+ melee_damage_upper = 8
+ attack_verb_continuous = "slashes"
+ attack_verb_simple = "slash"
+ attack_sound = 'sound/weapons/punch1.ogg'
+ faction = list("rat")
+ density = FALSE
+ pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
+ mob_size = MOB_SIZE_TINY
+ mob_biotypes = MOB_ORGANIC|MOB_BEAST
+ var/datum/action/cooldown/scavenge
+ var/last_spawn_time = 0
+ var/in_vent = FALSE
+ var/min_next_vent = 0
+ var/obj/machinery/atmospherics/components/unary/entry_vent
+ var/obj/machinery/atmospherics/components/unary/exit_vent
+
+/mob/living/simple_animal/hostile/plaguerat/Initialize()
+ . = ..()
+ GLOB.plague_rats += src
+ AddComponent(/datum/component/swarming)
+ AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
+ scavenge = new /datum/action/cooldown/scavenge
+ scavenge.Grant(src)
+
+/mob/living/simple_animal/hostile/plaguerat/Destroy()
+ GLOB.plague_rats -= src
+ return ..()
+
+/mob/living/simple_animal/hostile/plaguerat/Life(seconds, times_fired)
+ . = ..()
+ //Don't try to path to one target for too long. If it takes longer than a certain amount of time, assume it can't be reached and find a new one
+ //Literally only here to prevent farming and that's it.
+ if(!client) //don't do this shit if there's a client, they're capable of ventcrawling manually
+ if(in_vent)
+ target = null
+ if(entry_vent && get_dist(src, entry_vent) <= 1)
+ var/list/vents = list()
+ var/datum/pipeline/entry_vent_parent = entry_vent.parents[1]
+ for(var/obj/machinery/atmospherics/components/unary/temp_vent in entry_vent_parent.other_atmosmch)
+ vents += temp_vent
+ if(!vents.len)
+ entry_vent = null
+ in_vent = FALSE
+ return
+ exit_vent = pick(vents)
+ visible_message("[src] crawls into the ventilation ducts!")
+
+ loc = exit_vent
+ var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
+ addtimer(CALLBACK(src, .proc/exit_vents), travel_time) //come out at exit vent in 2 to 20 seconds
+
+
+ if(world.time > min_next_vent && !entry_vent && !in_vent && prob(RAT_VENT_CHANCE)) //small chance to go into a vent
+ for(var/obj/machinery/atmospherics/components/unary/v in view(7,src))
+ if(!v.welded)
+ entry_vent = v
+ in_vent = TRUE
+ walk_to(src, entry_vent)
+ break
+
+/mob/living/simple_animal/hostile/plaguerat/BiologicalLife(seconds, times_fired)
+ if(!(. = ..()))
+ return
+ if(isopenturf(loc))
+ var/turf/open/T = src.loc
+ var/datum/gas_mixture/stank = new
+ var/miasma_moles = T.air.get_moles(GAS_MIASMA)
+ stank.set_moles(GAS_MIASMA,5)
+ stank.set_temperature(BODYTEMP_NORMAL)
+ if(T.air)
+ if(miasma_moles < 200)
+ T.assume_air(stank)
+ T.air_update_turf()
+
+ if(prob(40))
+ scavenge.Trigger()
+ if(prob(50))
+ var/turf/open/floor/F = get_turf(src)
+ if(istype(F) && !F.intact)
+ var/obj/structure/cable/C = locate() in F
+ if(C && C.avail())
+ visible_message("[src] chews through the [C]. It looks unharmed!")
+ playsound(src, 'sound/effects/sparks2.ogg', 100, TRUE)
+ C.deconstruct()
+ for(var/obj/O in range(1,src))
+ if((world.time - last_spawn_time) > 10 SECONDS && istype(O, /obj/item/trash) || istype(O, /obj/effect/decal/cleanable/blood/gibs))
+ qdel(O)
+ be_fruitful()
+ last_spawn_time = world.time
+
+/mob/living/simple_animal/hostile/plaguerat/CanAttack(atom/the_target)
+ if(istype(the_target,/mob/living/simple_animal))
+ var/mob/living/A = the_target
+ if(istype(the_target, /mob/living/simple_animal/hostile/plaguerat) && A.stat == CONSCIOUS)
+ var/mob/living/simple_animal/hostile/plaguerat/R = the_target
+ if(R.faction_check_mob(src, TRUE))
+ return FALSE
+ else
+ return TRUE
+ return ..()
+
+/**
+ *Checks the mouse cap, if it's above the cap, doesn't spawn a mouse. If below, spawns a mouse and adds it to cheeserats.
+ */
+
+/mob/living/simple_animal/hostile/plaguerat/proc/be_fruitful()
+ var/cap = 10
+ if(LAZYLEN(GLOB.plague_rats) >= cap)
+ visible_message("[src] gnaws into its food, [cap] rats are now on the station!")
+ return
+ var/mob/living/newmouse = new /mob/living/simple_animal/hostile/plaguerat(loc)
+ visible_message("[src] gnaws into its food, attracting another rat!")
+
+/mob/living/simple_animal/hostile/plaguerat/proc/exit_vents()
+ if(!exit_vent || exit_vent.welded)
+ loc = entry_vent
+ entry_vent = null
+ return
+ loc = exit_vent.loc
+ entry_vent = null
+ exit_vent = null
+ in_vent = FALSE
+ var/area/new_area = get_area(loc)
+ message_admins("[src] came out at [new_area][ADMIN_JMP(loc)]!")
+ if(new_area)
+ new_area.Entered(src)
+ visible_message("[src] climbs out of the ventilation ducts!")
+ min_next_vent = world.time + 900 //90 seconds between ventcrawls
+
+/**
+ *Creates a chance to spawn more trash or gibs to repopulate. Otherwise, spawns a corpse or dirt.
+ */
+
+/datum/action/cooldown/scavenge
+ name = "Scavenge"
+ desc = "Spread the plague, scavenge for trash and fresh meat to reproduce."
+ icon_icon = 'icons/mob/actions/actions_animal.dmi'
+ background_icon_state = "bg_clock"
+ button_icon_state = "coffer"
+ cooldown_time = 50
+
+/datum/action/cooldown/scavenge/Trigger()
+ . = ..()
+ if(!.)
+ return
+ var/turf/T = get_turf(owner)
+ var/loot = rand(1,100)
+ switch(loot)
+ if(1 to 3)
+ var/pickedtrash = pick(GLOB.ratking_trash)
+ to_chat(owner, "Excellent, you find more trash to spread your filth!")
+ new pickedtrash(T)
+ if(4 to 6)
+ to_chat(owner, "You find blood and gibs to feed your young!")
+ new /obj/effect/decal/cleanable/blood/gibs(T)
+ if(!locate(/obj/effect/decal/cleanable/blood) in T)
+ new /obj/effect/decal/cleanable/blood/(T)
+ if(7 to 100)
+ to_chat(owner, "Drat. Nothing.")
+ StartCooldown()
diff --git a/code/modules/mob/living/simple_animal/hostile/regalrat.dm b/code/modules/mob/living/simple_animal/hostile/regalrat.dm
index 77731f0ea4..950da865f6 100644
--- a/code/modules/mob/living/simple_animal/hostile/regalrat.dm
+++ b/code/modules/mob/living/simple_animal/hostile/regalrat.dm
@@ -35,14 +35,16 @@
coffer.Grant(src)
riot = new /datum/action/cooldown/riot
riot.Grant(src)
+ AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
+ INVOKE_ASYNC(src, .proc/poll_for_player)
+
+/mob/living/simple_animal/hostile/regalrat/proc/poll_for_player()
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the Royal Rat, cheesey be his crown?", ROLE_SENTIENCE, null, FALSE, 100, POLL_IGNORE_SENTIENCE_POTION)
if(LAZYLEN(candidates) && !mind)
var/mob/dead/observer/C = pick(candidates)
key = C.key
notify_ghosts("All rise for the rat king, ascendant to the throne in \the [get_area(src)].", source = src, action = NOTIFY_ORBIT, flashwindow = FALSE)
- AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
-
/mob/living/simple_animal/hostile/regalrat/handle_automated_action()
if(prob(20))
riot.Trigger()
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
index 5750d1ecb9..e2f83677d8 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
@@ -45,10 +45,10 @@
/mob/living/simple_animal/hostile/retaliate/clown/handle_temperature_damage()
if(bodytemperature < minbodytemp)
adjustBruteLoss(10)
- throw_alert("temp", /obj/screen/alert/cold, 2)
+ throw_alert("temp", /atom/movable/screen/alert/cold, 2)
else if(bodytemperature > maxbodytemp)
adjustBruteLoss(15)
- throw_alert("temp", /obj/screen/alert/hot, 3)
+ throw_alert("temp", /atom/movable/screen/alert/hot, 3)
else
clear_alert("temp")
diff --git a/code/modules/mob/living/simple_animal/hostile/space_dragon.dm b/code/modules/mob/living/simple_animal/hostile/space_dragon.dm
index 5722cfda07..39e9e84ed2 100644
--- a/code/modules/mob/living/simple_animal/hostile/space_dragon.dm
+++ b/code/modules/mob/living/simple_animal/hostile/space_dragon.dm
@@ -109,7 +109,7 @@
continue
playsound(src, 'sound/effects/splat.ogg', 50, TRUE)
visible_message("[src] vomits up [consumed_mob]!")
- consumed_mob.forceMove(loc)
+ consumed_mob.forceMove(get_turf(src))
consumed_mob.Paralyze(50)
if((rifts_charged == 3 || (SSshuttle.emergency.mode == SHUTTLE_DOCKED && rifts_charged > 0)) && !objective_complete)
victory()
@@ -123,6 +123,7 @@
to_chat(src, "You've failed to summon the rift in a timely manner! You're being pulled back from whence you came!")
destroy_rifts()
playsound(src, 'sound/magic/demon_dies.ogg', 100, TRUE)
+ empty_contents()
QDEL_NULL(src)
/mob/living/simple_animal/hostile/space_dragon/AttackingTarget()
@@ -351,7 +352,7 @@
*/
/mob/living/simple_animal/hostile/space_dragon/proc/empty_contents()
for(var/atom/movable/AM in src)
- AM.forceMove(loc)
+ AM.forceMove(get_turf(src))
if(prob(90))
step(AM, pick(GLOB.alldirs))
@@ -529,7 +530,7 @@
/obj/structure/carp_rift
name = "carp rift"
desc = "A rift akin to the ones space carp use to travel long distances."
- armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 100, BOMB = 50, BIO = 100, RAD = 100, FIRE = 100, ACID = 100)
+ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
max_integrity = 300
icon = 'icons/obj/carp_rift.dmi'
icon_state = "carp_rift_carpspawn"
@@ -636,7 +637,7 @@
icon_state = "carp_rift_charged"
light_color = LIGHT_COLOR_YELLOW
update_light()
- armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 100, BIO = 100, RAD = 100, FIRE = 100, ACID = 100)
+ armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
resistance_flags = INDESTRUCTIBLE
dragon.rifts_charged += 1
if(dragon.rifts_charged != 3 && !dragon.objective_complete)
diff --git a/code/modules/mob/living/simple_animal/hostile/zombie.dm b/code/modules/mob/living/simple_animal/hostile/zombie.dm
index 1217084ce3..ecb5cd2290 100644
--- a/code/modules/mob/living/simple_animal/hostile/zombie.dm
+++ b/code/modules/mob/living/simple_animal/hostile/zombie.dm
@@ -30,6 +30,7 @@
setup_visuals()
/mob/living/simple_animal/hostile/zombie/proc/setup_visuals()
+ set waitfor = FALSE
var/datum/preferences/dummy_prefs = new
dummy_prefs.pref_species = new /datum/species/zombie
dummy_prefs.be_random_body = TRUE
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 58e0483f20..65c553b11d 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -554,7 +554,7 @@
var/oindex = active_hand_index
active_hand_index = hand_index
if(hud_used)
- var/obj/screen/inventory/hand/H
+ var/atom/movable/screen/inventory/hand/H
H = hud_used.hand_slots["[hand_index]"]
if(H)
H.update_icon()
diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm
index f6169be902..68de074e07 100644
--- a/code/modules/mob/living/simple_animal/slime/slime.dm
+++ b/code/modules/mob/living/simple_animal/slime/slime.dm
@@ -129,7 +129,7 @@
coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]")
regenerate_icons()
-/mob/living/simple_animal/slime/proc/update_name()
+/mob/living/simple_animal/slime/update_name()
if(slime_name_regex.Find(name))
number = rand(1, 1000)
name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])"
diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm
index 389f5ee5b5..02e88e3741 100644
--- a/code/modules/mob/living/status_procs.dm
+++ b/code/modules/mob/living/status_procs.dm
@@ -599,7 +599,7 @@
/mob/living/proc/become_nearsighted(source)
if(!HAS_TRAIT(src, TRAIT_NEARSIGHT))
- overlay_fullscreen("nearsighted", /obj/screen/fullscreen/impaired, 1)
+ overlay_fullscreen("nearsighted", /atom/movable/screen/fullscreen/impaired, 1)
ADD_TRAIT(src, TRAIT_NEARSIGHT, source)
/mob/living/proc/cure_husk(source)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 9070c1e8fb..5ba4769f99 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -238,6 +238,7 @@
if(istype(W))
if(equip_to_slot_if_possible(W, slot, FALSE, FALSE, FALSE, FALSE, TRUE))
+ W.apply_outline()
return TRUE
if(!W)
@@ -884,7 +885,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
/mob/proc/sync_lighting_plane_alpha()
if(hud_used)
- var/obj/screen/plane_master/lighting/L = hud_used.plane_masters["[LIGHTING_PLANE]"]
+ var/atom/movable/screen/plane_master/lighting/L = hud_used.plane_masters["[LIGHTING_PLANE]"]
if (L)
L.alpha = lighting_alpha
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index ba2399b831..b77b9913ba 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -142,7 +142,7 @@
var/registered_z
- var/list/alerts = list() // contains /obj/screen/alert only // On /mob so clientless mobs will throw alerts properly
+ var/list/alerts = list() // contains /atom/movable/screen/alert only // On /mob so clientless mobs will throw alerts properly
var/list/screens = list()
var/list/client_colours = list()
var/hud_type = /datum/hud
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 4b0f505067..5bfc6fe652 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -362,7 +362,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
if(flashwindow)
window_flash(O.client)
if(source)
- var/obj/screen/alert/notify_action/A = O.throw_alert("[REF(source)]_notify_action", /obj/screen/alert/notify_action)
+ var/atom/movable/screen/alert/notify_action/A = O.throw_alert("[REF(source)]_notify_action", /atom/movable/screen/alert/notify_action)
if(A)
if(O.client.prefs && O.client.prefs.UI_style)
A.icon = ui_style2icon(O.client.prefs.UI_style)
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index f7d8a810ce..bfd4cfcd29 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -267,7 +267,7 @@
//1: r-leg 2: groin 3: l-leg
/client/proc/check_has_body_select()
- return mob && mob.hud_used && mob.hud_used.zone_select && istype(mob.hud_used.zone_select, /obj/screen/zone_sel)
+ return mob && mob.hud_used && mob.hud_used.zone_select && istype(mob.hud_used.zone_select, /atom/movable/screen/zone_sel)
/client/verb/body_toggle_head()
set name = "body-toggle-head"
@@ -285,7 +285,7 @@
else
next_in_line = BODY_ZONE_HEAD
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(next_in_line, mob)
/client/verb/body_r_arm()
@@ -295,7 +295,7 @@
if(!check_has_body_select())
return
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(BODY_ZONE_R_ARM, mob)
/client/verb/body_chest()
@@ -305,7 +305,7 @@
if(!check_has_body_select())
return
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(BODY_ZONE_CHEST, mob)
/client/verb/body_l_arm()
@@ -315,7 +315,7 @@
if(!check_has_body_select())
return
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(BODY_ZONE_L_ARM, mob)
/client/verb/body_r_leg()
@@ -325,7 +325,7 @@
if(!check_has_body_select())
return
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(BODY_ZONE_R_LEG, mob)
/client/verb/body_groin()
@@ -335,7 +335,7 @@
if(!check_has_body_select())
return
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(BODY_ZONE_PRECISE_GROIN, mob)
/client/verb/body_l_leg()
@@ -345,7 +345,7 @@
if(!check_has_body_select())
return
- var/obj/screen/zone_sel/selector = mob.hud_used.zone_select
+ var/atom/movable/screen/zone_sel/selector = mob.hud_used.zone_select
selector.set_selected_zone(BODY_ZONE_L_LEG, mob)
/client/verb/toggle_walk_run()
@@ -364,7 +364,7 @@
return FALSE
m_intent = MOVE_INTENT_RUN
if(hud_used && hud_used.static_inventory)
- for(var/obj/screen/mov_intent/selector in hud_used.static_inventory)
+ for(var/atom/movable/screen/mov_intent/selector in hud_used.static_inventory)
selector.update_icon()
/mob/verb/up()
diff --git a/code/modules/mob/say_vr.dm b/code/modules/mob/say_vr.dm
index 94bf45c1b0..88bb526188 100644
--- a/code/modules/mob/say_vr.dm
+++ b/code/modules/mob/say_vr.dm
@@ -144,33 +144,14 @@
message = "[user] [user.say_emphasis(message)]"
var/list/show_to = list()
- var/list/processing = list()
- var/safety = 25
+ var/list/processed = list()
for(var/obj/structure/table/T in range(user, 1))
- processing |= T
- for(var/i = 1; i <= processing.len; ++i)
- var/obj/structure/table/T = processing[i]
- if(safety-- <= 0)
- to_chat(user, "Table scan aborted early, some people might have not received the message (max 25)")
- break
- if(get_dist(T, user) > 7)
- continue // nah
- processing |= T
- for(var/mob/living/M in range(T, 1)) // no ghosts/cameramobs
- show_to |= M
- var/obj/structure/table/other
- other = locate() in get_step(T, NORTH)
- if(other)
- processing |= other
- other = locate() in get_step(T, SOUTH)
- if(other)
- processing |= other
- other = locate() in get_step(T, WEST)
- if(other)
- processing |= other
- other = locate() in get_step(T, EAST)
- if(other)
- processing |= other
+ if(processed[T])
+ continue
+ for(var/obj/structure/table/T2 in T.connected_floodfill(25))
+ processed[T2] = TRUE
+ for(var/mob/living/L in range(T2, 1))
+ show_to |= L
for(var/i in show_to)
var/mob/M = i
diff --git a/code/modules/mob/status_procs.dm b/code/modules/mob/status_procs.dm
index fbef8fd244..089484ea9f 100644
--- a/code/modules/mob/status_procs.dm
+++ b/code/modules/mob/status_procs.dm
@@ -52,8 +52,8 @@
/mob/proc/update_blindness()
if(eye_blind) // UNCONSCIOUS or has blind trait, or has temporary blindness
if(stat == CONSCIOUS || stat == SOFT_CRIT)
- throw_alert("blind", /obj/screen/alert/blind)
- overlay_fullscreen("blind", /obj/screen/fullscreen/blind)
+ throw_alert("blind", /atom/movable/screen/alert/blind)
+ overlay_fullscreen("blind", /atom/movable/screen/fullscreen/blind)
// You are blind why should you be able to make out details like color, only shapes near you
// add_client_colour(/datum/client_colour/monochrome/blind)
else // CONSCIOUS no blind trait, no blindness
@@ -91,7 +91,7 @@
var/list/screens = list(hud_used.plane_masters["[GAME_PLANE]"], hud_used.plane_masters["[FLOOR_PLANE]"],
hud_used.plane_masters["[WALL_PLANE]"], hud_used.plane_masters["[ABOVE_WALL_PLANE]"])
for(var/A in screens)
- var/obj/screen/plane_master/P = A
+ var/atom/movable/screen/plane_master/P = A
P.add_filter("blurry_eyes", 2, EYE_BLUR(clamp(eye_blurry*0.1,0.6,3)))
/mob/proc/remove_eyeblur()
@@ -100,7 +100,7 @@
var/list/screens = list(hud_used.plane_masters["[GAME_PLANE]"], hud_used.plane_masters["[FLOOR_PLANE]"],
hud_used.plane_masters["[WALL_PLANE]"], hud_used.plane_masters["[ABOVE_WALL_PLANE]"])
for(var/A in screens)
- var/obj/screen/plane_master/P = A
+ var/atom/movable/screen/plane_master/P = A
P.remove_filter("blurry_eyes")
///Adjust the drugginess of a mob
diff --git a/code/modules/modular_computers/computers/item/computer.dm b/code/modules/modular_computers/computers/item/computer.dm
index 64c99e01bf..635ec2e54c 100644
--- a/code/modules/modular_computers/computers/item/computer.dm
+++ b/code/modules/modular_computers/computers/item/computer.dm
@@ -123,7 +123,7 @@
/obj/item/modular_computer/MouseDrop(obj/over_object, src_location, over_location)
var/mob/M = usr
- if((!istype(over_object, /obj/screen)) && usr.canUseTopic(src, BE_CLOSE))
+ if((!istype(over_object, /atom/movable/screen)) && usr.canUseTopic(src, BE_CLOSE))
return attack_self(M)
return ..()
diff --git a/code/modules/modular_computers/computers/item/laptop.dm b/code/modules/modular_computers/computers/item/laptop.dm
index aee5dd4229..5686dec8d0 100644
--- a/code/modules/modular_computers/computers/item/laptop.dm
+++ b/code/modules/modular_computers/computers/item/laptop.dm
@@ -68,11 +68,11 @@
try_toggle_open(usr)
/obj/item/modular_computer/laptop/MouseDrop(obj/over_object, src_location, over_location)
- if(istype(over_object, /obj/screen/inventory/hand) || over_object == usr)
- var/obj/screen/inventory/hand/H = over_object
+ if(istype(over_object, /atom/movable/screen/inventory/hand) || over_object == usr)
+ var/atom/movable/screen/inventory/hand/H = over_object
var/mob/M = usr
- if(!istype(over_object, /obj/screen/inventory/hand))
+ if(!istype(over_object, /atom/movable/screen/inventory/hand))
M.put_in_active_hand(src)
return
diff --git a/code/modules/modular_computers/file_system/programs/budgetordering.dm b/code/modules/modular_computers/file_system/programs/budgetordering.dm
index 162f480c02..4fda99864c 100644
--- a/code/modules/modular_computers/file_system/programs/budgetordering.dm
+++ b/code/modules/modular_computers/file_system/programs/budgetordering.dm
@@ -12,7 +12,7 @@
///Are you actually placing orders with it?
var/requestonly = TRUE
///Can the tablet see or buy illegal stuff?
- var/contraband = FALSE
+ var/contraband_view = FALSE
///Is it being bought from a personal account, or is it being done via a budget/cargo?
var/self_paid = FALSE
///Can this console approve purchase requests?
@@ -27,10 +27,15 @@
/datum/computer_file/program/budgetorders/proc/get_export_categories()
. = EXPORT_CARGO
+/datum/computer_file/program/budgetorders/run_emag()
+ if(!contraband_view)
+ contraband_view = TRUE
+ return TRUE
+
/datum/computer_file/program/budgetorders/proc/is_visible_pack(mob/user, paccess_to_check, list/access, contraband)
if(issilicon(user)) //Borgs can't buy things.
return FALSE
- if(computer.obj_flags & EMAGGED)
+ if((computer.obj_flags & EMAGGED) || contraband_view)
return TRUE
else if(contraband) //Hide contrband when non-emagged.
return FALSE
@@ -80,14 +85,14 @@
data["supplies"] = list()
for(var/pack in SSshuttle.supply_packs)
var/datum/supply_pack/P = SSshuttle.supply_packs[pack]
- if(!is_visible_pack(usr, P.access , null, P.contraband) || P.hidden)
+ if(!is_visible_pack(usr, P.access , null, P.contraband))
continue
if(!data["supplies"][P.group])
data["supplies"][P.group] = list(
"name" = P.group,
"packs" = list()
)
- if((P.hidden && (P.contraband && !contraband) || (P.special && !P.special_enabled) || P.DropPodOnly))
+ if(((P.hidden || P.contraband) && !contraband_view) || (P.special && !P.special_enabled) || P.DropPodOnly)
continue
data["supplies"][P.group]["packs"] += list(list(
"name" = P.name,
@@ -179,7 +184,7 @@
var/datum/supply_pack/pack = SSshuttle.supply_packs[id]
if(!istype(pack))
return
- if((pack.hidden && (pack.contraband && !contraband) || pack.DropPodOnly))
+ if(((pack.hidden || pack.contraband) && !contraband_view) || pack.DropPodOnly)
return
var/name = "*None Provided*"
diff --git a/code/modules/modular_computers/file_system/programs/secureye.dm b/code/modules/modular_computers/file_system/programs/secureye.dm
index 78e72640ed..92275b1e8b 100644
--- a/code/modules/modular_computers/file_system/programs/secureye.dm
+++ b/code/modules/modular_computers/file_system/programs/secureye.dm
@@ -21,10 +21,10 @@
// Stuff needed to render the map
var/map_name
- var/obj/screen/map_view/cam_screen
+ var/atom/movable/screen/map_view/cam_screen
/// All the plane masters that need to be applied.
var/list/cam_plane_masters
- var/obj/screen/background/cam_background
+ var/atom/movable/screen/background/cam_background
/datum/computer_file/program/secureye/New()
. = ..()
@@ -42,8 +42,8 @@
cam_screen.del_on_map_removal = FALSE
cam_screen.screen_loc = "[map_name]:1,1"
cam_plane_masters = list()
- for(var/plane in subtypesof(/obj/screen/plane_master))
- var/obj/screen/instance = new plane()
+ for(var/plane in subtypesof(/atom/movable/screen/plane_master))
+ var/atom/movable/screen/instance = new plane()
instance.assigned_map = map_name
instance.del_on_map_removal = FALSE
instance.screen_loc = "[map_name]:CENTER"
diff --git a/code/modules/movespeed/_movespeed_modifier.dm b/code/modules/movespeed/_movespeed_modifier.dm
index 5c4bf2ed64..5fc415b2b6 100644
--- a/code/modules/movespeed/_movespeed_modifier.dm
+++ b/code/modules/movespeed/_movespeed_modifier.dm
@@ -32,7 +32,7 @@ Key procs
/// Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path (converted to text) as ID.
var/id
- /// Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding.
+ /// Determines order. Lower priorities are applied first.
var/priority = 0
var/flags = NONE
@@ -41,9 +41,9 @@ Key procs
/// Next two variables depend on this: Should we do advanced calculations?
var/complex_calculation = FALSE
/// Absolute max tiles we can boost to
- var/absolute_max_tiles_per_second
+ var/absolute_max_tiles_per_second = INFINITY
/// Max tiles per second we can boost
- var/max_tiles_per_second_boost
+ var/max_tiles_per_second_boost = INFINITY
/// Movetypes this applies to
var/movetypes = ALL
@@ -54,6 +54,8 @@ Key procs
/// Other modification datums this conflicts with.
var/conflicts_with
+
+
/datum/movespeed_modifier/New()
. = ..()
if(!id)
@@ -66,8 +68,10 @@ Key procs
if(!complex_calculation || (multiplicative_slowdown > 0)) // we aren't limiting how much things can slowdown.. yet.
return existing + multiplicative_slowdown
var/current_tiles = 10 / max(existing, world.tick_lag)
- var/minimum_speed = 10 / min(current_tiles + max_tiles_per_second_boost, max(current_tiles, absolute_max_tiles_per_second))
- return max(minimum_speed, existing + multiplicative_slowdown)
+ // multiplicative_slowdown is negative due to our first check
+ var/max_buff_to = max(existing + multiplicative_slowdown, 10 / absolute_max_tiles_per_second, 10 / (current_tiles + max_tiles_per_second_boost))
+ // never slow the user
+ return min(existing, max_buff_to)
GLOBAL_LIST_EMPTY(movespeed_modification_cache)
diff --git a/code/modules/movespeed/modifiers/reagents.dm b/code/modules/movespeed/modifiers/reagents.dm
index 1a03e8a602..a6c3133c8b 100644
--- a/code/modules/movespeed/modifiers/reagents.dm
+++ b/code/modules/movespeed/modifiers/reagents.dm
@@ -2,17 +2,53 @@
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/reagent/stimulants
- multiplicative_slowdown = -0.5
+ multiplicative_slowdown = -0.55
+
+/datum/movespeed_modifier/reagent/ephedrine
+ // strong painkiller effect that caps out at slightly above runspeed
+ multiplicative_slowdown = -1.5
+ priority = 500
+ complex_calculation = TRUE
+ absolute_max_tiles_per_second = 7
+
+/datum/movespeed_modifier/reagent/pepperspray
+ multiplicative_slowdown = 0.25
+
+/datum/movespeed_modifier/reagent/monkey_energy
+ multiplicative_slowdown = -0.35
/datum/movespeed_modifier/reagent/changelinghaste
- multiplicative_slowdown = -2
+ // extremely strong painkiller effect: allows user to run at old sprint speeds but not over by cancelling out slowdowns.
+ // however, will not make user go faster than that
+ multiplicative_slowdown = -4
+ priority = 500
+ complex_calculation = TRUE
+ absolute_max_tiles_per_second = 10
+
+/datum/movespeed_modifier/reagent/methamphetamine
+ // very strong painkiller effect that caps out at slightly above runspeed
+ multiplicative_slowdown = -2.5
+ priority = 500
+ complex_calculation = TRUE
+ absolute_max_tiles_per_second = 7.5
+
+/datum/movespeed_modifier/reagent/nitryl
+ multiplicative_slowdown = -0.65
+
+/datum/movespeed_modifier/reagent/freon
+ multiplicative_slowdown = 1.6
+
+/datum/movespeed_modifier/reagent/halon
+ multiplicative_slowdown = 1.8
+
+/datum/movespeed_modifier/reagent/lenturi
+ multiplicative_slowdown = 1.5
+
+/datum/movespeed_modifier/reagent/nuka_cola
+ multiplicative_slowdown = -0.35
+
+/datum/movespeed_modifier/reagent/nooartrium
+ multiplicative_slowdown = 2
/datum/movespeed_modifier/reagent/skooma
multiplicative_slowdown = -1
-
-/datum/movespeed_modifier/reagent/nitryl
- multiplicative_slowdown = -1
-
-/datum/movespeed_modifier/reagent/meth
- multiplicative_slowdown = -0.5
- absolute_max_tiles_per_second = 11
diff --git a/code/modules/movespeed/modifiers/status_effects.dm b/code/modules/movespeed/modifiers/status_effects.dm
index 1adfe8b4be..ab1b12e5dc 100644
--- a/code/modules/movespeed/modifiers/status_effects.dm
+++ b/code/modules/movespeed/modifiers/status_effects.dm
@@ -19,14 +19,14 @@
/datum/movespeed_modifier/status_effect/tased
multiplicative_slowdown = 1.5
- priority = 50
+ priority = 1500
/datum/movespeed_modifier/status_effect/domain
multiplicative_slowdown = 3
/datum/movespeed_modifier/status_effect/tased/no_combat_mode
multiplicative_slowdown = 8
- priority = 100
+ priority = 1500
/datum/movespeed_modifier/status_effect/electrostaff
multiplicative_slowdown = 1
@@ -51,3 +51,11 @@
/datum/movespeed_modifier/status_effect/off_balance
variable = TRUE
+
+/datum/movespeed_modifier/status_effect/slime/light_pink
+ // decently good painkiller + speedup effect
+ blacklisted_movetypes = FLYING | FLOATING
+ priority = 500 // someday we really need to make these defines lmao
+ multiplicative_slowdown = -2
+ complex_calculation = TRUE
+ absolute_max_tiles_per_second = 7
diff --git a/code/modules/ninja/suit/suit.dm b/code/modules/ninja/suit/suit.dm
index ed711771bf..15071a186f 100644
--- a/code/modules/ninja/suit/suit.dm
+++ b/code/modules/ninja/suit/suit.dm
@@ -77,6 +77,11 @@ Contents:
cell.name = "black power cell"
cell.icon_state = "bscell"
+/obj/item/clothing/suit/space/space_ninja/Destroy()
+ if(affecting)
+ unlock_suit()
+ return ..()
+
//Simply deletes all the attachments and self, killing all related procs.
/obj/item/clothing/suit/space/space_ninja/proc/terminate()
qdel(n_hood)
@@ -84,7 +89,6 @@ Contents:
qdel(n_shoes)
qdel(src)
-
//Randomizes suit parameters.
/obj/item/clothing/suit/space/space_ninja/proc/randomize_param()
s_cost = rand(1,20)
@@ -93,7 +97,6 @@ Contents:
s_bombs = rand(5,20)
a_boost = rand(1,7)
-
//This proc prevents the suit from being taken off.
/obj/item/clothing/suit/space/space_ninja/proc/lock_suit(mob/living/carbon/human/H)
if(!istype(H))
@@ -113,14 +116,14 @@ Contents:
return FALSE
affecting = H
ADD_TRAIT(src, TRAIT_NODROP, NINJA_SUIT_TRAIT) //colons make me go all |=
- slowdown = 0
n_hood = H.head
ADD_TRAIT(n_hood, TRAIT_NODROP, NINJA_SUIT_TRAIT)
n_shoes = H.shoes
ADD_TRAIT(n_shoes, TRAIT_NODROP, NINJA_SUIT_TRAIT)
- n_shoes.slowdown -= 0.5
+ n_shoes.slowdown = -0.25
n_gloves = H.gloves
ADD_TRAIT(n_gloves, TRAIT_NODROP, NINJA_SUIT_TRAIT)
+ ADD_TRAIT(affecting, TRAIT_TASED_RESISTANCE, NINJA_SUIT_TRAIT)
return TRUE
/obj/item/clothing/suit/space/space_ninja/proc/lockIcons(mob/living/carbon/human/H)
@@ -133,19 +136,19 @@ Contents:
/obj/item/clothing/suit/space/space_ninja/proc/unlock_suit()
affecting = null
REMOVE_TRAIT(src, TRAIT_NODROP, NINJA_SUIT_TRAIT)
- slowdown = 1
icon_state = "s-ninja"
if(n_hood)//Should be attached, might not be attached.
REMOVE_TRAIT(n_hood, TRAIT_NODROP, NINJA_SUIT_TRAIT)
if(n_shoes)
REMOVE_TRAIT(n_shoes, TRAIT_NODROP, NINJA_SUIT_TRAIT)
- n_shoes.slowdown += 0.5
+ n_shoes.slowdown = 0.25
if(n_gloves)
n_gloves.icon_state = "s-ninja"
n_gloves.item_state = "s-ninja"
REMOVE_TRAIT(n_gloves, TRAIT_NODROP, NINJA_SUIT_TRAIT)
n_gloves.candrain=0
n_gloves.draining=0
+ REMOVE_TRAIT(affecting, TRAIT_TASED_RESISTANCE, NINJA_SUIT_TRAIT)
/obj/item/clothing/suit/space/space_ninja/examine(mob/user)
diff --git a/code/modules/paperwork/paper_cutter.dm b/code/modules/paperwork/paper_cutter.dm
index f5cb6e1a10..2bb743abbd 100644
--- a/code/modules/paperwork/paper_cutter.dm
+++ b/code/modules/paperwork/paper_cutter.dm
@@ -101,8 +101,8 @@
if(over_object == M)
M.put_in_hands(src)
- else if(istype(over_object, /obj/screen/inventory/hand))
- var/obj/screen/inventory/hand/H = over_object
+ else if(istype(over_object, /atom/movable/screen/inventory/hand))
+ var/atom/movable/screen/inventory/hand/H = over_object
M.putItemFromInventoryInHandIfPossible(src, H.held_index)
add_fingerprint(M)
diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm
index 16a9ed33ed..6775532614 100644
--- a/code/modules/paperwork/paperbin.dm
+++ b/code/modules/paperwork/paperbin.dm
@@ -52,8 +52,8 @@
if(over_object == M)
M.put_in_hands(src)
- else if(istype(over_object, /obj/screen/inventory/hand))
- var/obj/screen/inventory/hand/H = over_object
+ else if(istype(over_object, /atom/movable/screen/inventory/hand))
+ var/atom/movable/screen/inventory/hand/H = over_object
M.putItemFromInventoryInHandIfPossible(src, H.held_index)
add_fingerprint(M)
diff --git a/code/modules/plumbing/plumbers/autohydro.dm b/code/modules/plumbing/plumbers/autohydro.dm
index 9c358d8d6e..4e1dd88406 100644
--- a/code/modules/plumbing/plumbers/autohydro.dm
+++ b/code/modules/plumbing/plumbers/autohydro.dm
@@ -5,12 +5,6 @@
obj_flags = CAN_BE_HIT | UNIQUE_RENAME
circuit = /obj/item/circuitboard/machine/hydroponics/automagic
-
-/obj/machinery/hydroponics/constructable/automagic/attackby(obj/item/O, mob/user, params)
- if(istype(O, /obj/item/reagent_containers))
- return FALSE //avoid fucky wuckies
- ..()
-
/obj/machinery/hydroponics/constructable/automagic/default_unfasten_wrench(mob/user, obj/item/I, time = 20)
. = ..()
if(. == SUCCESSFUL_UNFASTEN)
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 9a201b7d9c..515349d666 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -1,44 +1,104 @@
-//update_state
-#define UPSTATE_CELL_IN (1<<0)
-#define UPSTATE_OPENED1 (1<<1)
-#define UPSTATE_OPENED2 (1<<2)
-#define UPSTATE_MAINT (1<<3)
-#define UPSTATE_BROKE (1<<4)
-#define UPSTATE_BLUESCREEN (1<<5)
-#define UPSTATE_WIREEXP (1<<6)
-#define UPSTATE_ALLGOOD (1<<7)
-
-#define APC_RESET_EMP "emp"
-
-//update_overlay
-#define APC_UPOVERLAY_CHARGEING0 (1<<0)
-#define APC_UPOVERLAY_CHARGEING1 (1<<1)
-#define APC_UPOVERLAY_CHARGEING2 (1<<2)
-#define APC_UPOVERLAY_EQUIPMENT0 (1<<3)
-#define APC_UPOVERLAY_EQUIPMENT1 (1<<4)
-#define APC_UPOVERLAY_EQUIPMENT2 (1<<5)
-#define APC_UPOVERLAY_LIGHTING0 (1<<6)
-#define APC_UPOVERLAY_LIGHTING1 (1<<7)
-#define APC_UPOVERLAY_LIGHTING2 (1<<8)
-#define APC_UPOVERLAY_ENVIRON0 (1<<9)
-#define APC_UPOVERLAY_ENVIRON1 (1<<10)
-#define APC_UPOVERLAY_ENVIRON2 (1<<11)
-#define APC_UPOVERLAY_LOCKED (1<<12)
-#define APC_UPOVERLAY_OPERATING (1<<13)
-
-#define APC_ELECTRONICS_MISSING 0 // None
-#define APC_ELECTRONICS_INSTALLED 1 // Installed but not secured
-#define APC_ELECTRONICS_SECURED 2 // Installed and secured
+// APC electronics status:
+/// There are no electronics in the APC.
+#define APC_ELECTRONICS_MISSING 0
+/// The electronics are installed but not secured.
+#define APC_ELECTRONICS_INSTALLED 1
+/// The electronics are installed and secured.
+#define APC_ELECTRONICS_SECURED 2
+// APC cover status:
+/// The APCs cover is closed.
#define APC_COVER_CLOSED 0
+/// The APCs cover is open.
#define APC_COVER_OPENED 1
+/// The APCs cover is missing.
#define APC_COVER_REMOVED 2
+// APC charging status:
+/// The APC is not charging.
#define APC_NOT_CHARGING 0
+/// The APC is charging.
#define APC_CHARGING 1
+/// The APC is fully charged.
#define APC_FULLY_CHARGED 2
#define MAXIMUM_COG_REGAIN 100 //How much charge drained by an integration cog can be priority-recharged in one processing-tick
+// APC channel status:
+/// The APCs power channel is manually set off.
+#define APC_CHANNEL_OFF 0
+/// The APCs power channel is automatically off.
+#define APC_CHANNEL_AUTO_OFF 1
+/// The APCs power channel is manually set on.
+#define APC_CHANNEL_ON 2
+/// The APCs power channel is automatically on.
+#define APC_CHANNEL_AUTO_ON 3
+
+
+// APC autoset enums:
+/// The APC turns automated and manual power channels off.
+#define AUTOSET_FORCE_OFF 0
+/// The APC turns automated power channels off.
+#define AUTOSET_OFF 2
+/// The APC turns automated power channels on.
+#define AUTOSET_ON 1
+
+// External power status:
+/// The APC either isn't attached to a powernet or there is no power on the external powernet.
+#define APC_NO_POWER 0
+/// The APCs external powernet does not have enough power to charge the APC.
+#define APC_LOW_POWER 1
+/// The APCs external powernet has enough power to charge the APC.
+#define APC_HAS_POWER 2
+
+// Ethereals:
+/// How long it takes an ethereal to drain or charge APCs. Also used as a spam limiter.
+#define APC_DRAIN_TIME (7.5 SECONDS)
+/// How much power ethereals gain/drain from APCs.
+#define APC_POWER_GAIN 200
+
+// Wires & EMPs:
+/// The wire value used to reset the APCs wires after one's EMPed.
+#define APC_RESET_EMP "emp"
+
+// update_state
+// Bitshifts: (If you change the status values to be something other than an int or able to exceed 3 you will need to change these too)
+/// The bit shift for the APCs cover status.
+#define UPSTATE_COVER_SHIFT (0)
+ /// The bitflag representing the APCs cover being open for icon purposes.
+ #define UPSTATE_OPENED1 (APC_COVER_OPENED << UPSTATE_COVER_SHIFT)
+ /// The bitflag representing the APCs cover being missing for icon purposes.
+ #define UPSTATE_OPENED2 (APC_COVER_REMOVED << UPSTATE_COVER_SHIFT)
+
+// Bitflags:
+/// The APC has a power cell.
+#define UPSTATE_CELL_IN (1<<2)
+/// The APC is broken or damaged.
+#define UPSTATE_BROKE (1<<3)
+/// The APC is undergoing maintenance.
+#define UPSTATE_MAINT (1<<4)
+/// The APC is emagged or malfed.
+#define UPSTATE_BLUESCREEN (1<<5)
+/// The APCs wires are exposed.
+#define UPSTATE_WIREEXP (1<<6)
+
+// update_overlay
+// Bitflags:
+/// Bitflag indicating that the APCs operating status overlay should be shown.
+#define UPOVERLAY_OPERATING (1<<0)
+/// Bitflag indicating that the APCs locked status overlay should be shown.
+#define UPOVERLAY_LOCKED (1<<1)
+
+// Bitshifts: (If you change the status values to be something other than an int or able to exceed 3 you will need to change these too)
+/// Bit shift for the charging status of the APC.
+#define UPOVERLAY_CHARGING_SHIFT (2)
+/// Bit shift for the equipment status of the APC.
+#define UPOVERLAY_EQUIPMENT_SHIFT (4)
+/// Bit shift for the lighting channel status of the APC.
+#define UPOVERLAY_LIGHTING_SHIFT (6)
+/// Bit shift for the environment channel status of the APC.
+#define UPOVERLAY_ENVIRON_SHIFT (8)
+///Update for hijack overlays
+#define UPOVERLAY_HIJACKED (10)
// the Area Power Controller (APC), formerly Power Distribution Unit (PDU)
// one per area, needs wire connection to power network through a terminal
@@ -51,12 +111,13 @@
name = "area power controller"
desc = "A control terminal for the area's electrical systems."
plane = ABOVE_WALL_PLANE
+
icon_state = "apc0"
use_power = NO_POWER_USE
req_access = null
max_integrity = 300
integrity_failure = 0.17
- var/damage_deflection = 10
+ damage_deflection = 10
resistance_flags = FIRE_PROOF
armor = list("melee" = 40, "bullet" = 40, "laser" = 40, "energy" = 100, "bomb" = 30, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 50)
req_access = list(ACCESS_ENGINE_EQUIP)
@@ -66,29 +127,29 @@
var/area/area
var/areastring = null
var/obj/item/stock_parts/cell/cell
- var/start_charge = 90 // initial cell charge %
- var/cell_type = /obj/item/stock_parts/cell/upgraded //Base cell has 2500 capacity. Enter the path of a different cell you want to use. cell determines charge rates, max capacity, ect. These can also be changed with other APC vars, but isn't recommended to minimize the risk of accidental usage of dirty editted APCs
+ var/start_charge = 90 // initial cell charge %
+ var/cell_type = /obj/item/stock_parts/cell/upgraded //Base cell has 2500 capacity. Enter the path of a different cell you want to use. cell determines charge rates, max capacity, ect. These can also be changed with other APC vars, but isn't recommended to minimize the risk of accidental usage of dirty editted APCs
var/opened = APC_COVER_CLOSED
- var/shorted = 0
- var/lighting = 3
- var/equipment = 3
- var/environ = 3
+ var/shorted = FALSE
+ var/lighting = APC_CHANNEL_AUTO_ON
+ var/equipment = APC_CHANNEL_AUTO_ON
+ var/environ = APC_CHANNEL_AUTO_ON
var/operating = TRUE
var/charging = APC_NOT_CHARGING
var/chargemode = 1
var/chargecount = 0
var/locked = TRUE
var/coverlocked = TRUE
- var/aidisabled = 0
+ var/aidisabled = FALSE
var/tdir = null
var/obj/machinery/power/terminal/terminal = null
var/lastused_light = 0
var/lastused_equip = 0
var/lastused_environ = 0
var/lastused_total = 0
- var/main_status = 0 // Whether or not there's external power. 0 is "none", 1 is "insufficient", 2 is "charging".
- powernet = 0 // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
- var/malfhack = 0 //New var for my changes to AI malf. --NeoFite
+ var/main_status = 0
+ powernet = FALSE // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
+ var/malfhack = FALSE //New var for my changes to AI malf. --NeoFite
var/mob/living/silicon/ai/malfai = null //See above --NeoFite
var/has_electronics = APC_ELECTRONICS_MISSING // 0 - none, 1 - plugged in, 2 - secured by screwdriver
var/overload = 1 //used for the Blackout malf module
@@ -98,9 +159,9 @@
var/obj/item/clockwork/integration_cog/integration_cog //Is there a cog siphoning power?
var/cog_drained = 0 //How much of the cell's charge was drained by an integration cog, recovering this amount takes priority over the normal APC cell recharge calculations, but comes after powering Essentials.
var/longtermpower = 10
- var/auto_name = 0
+ var/auto_name = FALSE
var/failure_timer = 0
- var/force_update = 0
+ var/force_update = FALSE
var/emergency_lights = FALSE
var/nightshift_lights = FALSE
var/nightshift_requires_auth = FALSE
@@ -119,6 +180,9 @@
/obj/machinery/power/apc/syndicate //general syndicate access
req_access = list(ACCESS_SYNDICATE)
+/obj/machinery/power/apc/away //general away mission access
+ req_access = list(ACCESS_AWAY_GENERAL)
+
/obj/machinery/power/apc/highcap/five_k
cell_type = /obj/item/stock_parts/cell/upgraded/plus
@@ -177,7 +241,6 @@
area = A
if(auto_name)
name = "\improper [A.name] APC"
- update_icon()
make_terminal()
update_nightshift_auth_requirement()
@@ -187,8 +250,9 @@
opened = APC_COVER_OPENED
operating = FALSE
name = "\improper [A.name] APC"
- stat |= MAINT
- update_icon()
+ set_machine_stat(stat | MAINT)
+
+ update_appearance()
addtimer(CALLBACK(src, .proc/update), 5)
GLOB.apcs_list += src
@@ -196,21 +260,36 @@
wires = new /datum/wires/apc(src)
// offset 24 pixels in direction of dir
// this allows the APC to be embedded in a wall, yet still inside an area
+ if (building)
+ setDir(ndir)
+ tdir = dir // to fix Vars bug
setDir(SOUTH)
switch(tdir)
if(NORTH)
- pixel_x = 0
+ if((pixel_y != initial(pixel_y)) && (pixel_y != 23))
+ log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_y value ([pixel_y] - should be 23.)")
pixel_y = 23
if(SOUTH)
- pixel_x = 0
+ if((pixel_y != initial(pixel_y)) && (pixel_y != -23))
+ log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_y value ([pixel_y] - should be -23.)")
pixel_y = -23
if(EAST)
- pixel_y = 0
+ if((pixel_y != initial(pixel_x)) && (pixel_x != 24))
+ log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_x value ([pixel_x] - should be 24.)")
pixel_x = 24
if(WEST)
- pixel_y = 0
+ if((pixel_y != initial(pixel_x)) && (pixel_x != -25))
+ log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([tdir] | [uppertext(dir2text(tdir))]) has pixel_x value ([pixel_x] - should be -25.)")
pixel_x = -25
+ if (building)
+ area = get_area(src)
+ opened = APC_COVER_OPENED
+ operating = FALSE
+ name = "\improper [get_area_name(area, TRUE)] APC"
+ set_machine_stat(stat | MAINT)
+ update_appearance()
+ addtimer(CALLBACK(src, .proc/update), 5)
/obj/machinery/power/apc/Destroy()
GLOB.apcs_list -= src
@@ -221,6 +300,7 @@
area.power_equip = FALSE
area.power_environ = FALSE
area.power_change()
+ area.poweralert(FALSE, src)
if(occupier)
malfvacate(1)
qdel(wires)
@@ -234,7 +314,7 @@
/obj/machinery/power/apc/handle_atom_del(atom/A)
if(A == cell)
cell = null
- update_icon()
+ update_appearance()
updateUsrDialog()
/obj/machinery/power/apc/proc/make_terminal()
@@ -275,157 +355,130 @@
// update the APC icon to show the three base states
// also add overlays for indicator lights
-/obj/machinery/power/apc/update_icon()
- var/update = check_updates() //returns 0 if no need to update icons.
- // 1 if we need to update the icon_state
- // 2 if we need to update the overlays
- if(!update)
- icon_update_needed = FALSE
+/obj/machinery/power/apc/update_appearance(updates=check_updates())
+ icon_update_needed = FALSE
+ if(!updates)
return
- if(update & 1) // Updating the icon state
- if(update_state & UPSTATE_ALLGOOD)
- icon_state = "apc0"
- else if(update_state & (UPSTATE_OPENED1|UPSTATE_OPENED2))
- var/basestate = "apc[ cell ? "2" : "1" ]"
- if(update_state & UPSTATE_OPENED1)
- if(update_state & (UPSTATE_MAINT|UPSTATE_BROKE))
- icon_state = "apcmaint" //disabled APC cannot hold cell
- else
- icon_state = basestate
- else if(update_state & UPSTATE_OPENED2)
- if (update_state & UPSTATE_BROKE || malfhack)
- icon_state = "[basestate]-b-nocover"
- else
- icon_state = "[basestate]-nocover"
- else if(update_state & UPSTATE_BROKE)
- icon_state = "apc-b"
- else if(update_state & UPSTATE_BLUESCREEN)
- icon_state = "apcemag"
- else if(update_state & UPSTATE_WIREEXP)
- icon_state = "apcewires"
- else if(update_state & UPSTATE_MAINT)
- icon_state = "apc0"
-
- if(!(update_state & UPSTATE_ALLGOOD))
- SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
- var/hijackerreturn
- if (hijacker)
- var/obj/item/implant/hijack/H = hijacker.getImplant(/obj/item/implant/hijack)
- hijackerreturn = H && !H.stealthmode
- if(update & 2)
- SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
- if(!(stat & (BROKEN|MAINT)) && update_state & UPSTATE_ALLGOOD)
- SSvis_overlays.add_vis_overlay(src, icon, "apcox-[locked]", layer, plane, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apcox-[locked]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco3-[hijackerreturn ? "3" : charging]", layer, plane, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco3-[hijackerreturn ? "3" : charging]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
- if(operating)
- SSvis_overlays.add_vis_overlay(src, icon, "apco0-[equipment]", layer, plane, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco0-[equipment]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco1-[lighting]", layer, plane, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco1-[lighting]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco2-[environ]", layer, plane, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco2-[environ]", EMISSIVE_LAYER, EMISSIVE_PLANE, dir)
-
+ . = ..()
// And now, separately for cleanness, the lighting changing
- if(update_state & UPSTATE_ALLGOOD)
+ if(!update_state)
switch(charging)
if(APC_NOT_CHARGING)
- light_color = LIGHT_COLOR_RED
+ set_light_color(COLOR_SOFT_RED)
if(APC_CHARGING)
- light_color = LIGHT_COLOR_BLUE
+ set_light_color(LIGHT_COLOR_BLUE)
if(APC_FULLY_CHARGED)
- light_color = LIGHT_COLOR_GREEN
- if (hijackerreturn)
- light_color = LIGHT_COLOR_YELLOW
+ set_light_color(LIGHT_COLOR_GREEN)
set_light(lon_range)
- else if(update_state & UPSTATE_BLUESCREEN)
- light_color = LIGHT_COLOR_BLUE
+ return
+
+ if(update_state & UPSTATE_BLUESCREEN)
+ set_light_color(LIGHT_COLOR_BLUE)
set_light(lon_range)
- else
- set_light(0)
+ return
- icon_update_needed = FALSE
+ set_light(0)
+// update the APC icon to show the three base states
+// also add overlays for indicator lights
+/obj/machinery/power/apc/update_icon_state()
+ if(!update_state)
+ icon_state = "apc0"
+ return ..()
+ if(update_state & (UPSTATE_OPENED1|UPSTATE_OPENED2))
+ var/basestate = "apc[cell ? 2 : 1]"
+ if(update_state & UPSTATE_OPENED1)
+ icon_state = (update_state & (UPSTATE_MAINT|UPSTATE_BROKE)) ? "apcmaint" : basestate
+ else if(update_state & UPSTATE_OPENED2)
+ icon_state = "[basestate][((update_state & UPSTATE_BROKE) || malfhack) ? "-b" : null]-nocover"
+ return ..()
+ if(update_state & UPSTATE_BROKE)
+ icon_state = "apc-b"
+ return ..()
+ if(update_state & UPSTATE_BLUESCREEN)
+ icon_state = "apcemag"
+ return ..()
+ if(update_state & UPSTATE_WIREEXP)
+ icon_state = "apcewires"
+ return ..()
+ if(update_state & UPSTATE_MAINT)
+ icon_state = "apc0"
+ return ..()
+
+/obj/machinery/power/apc/update_overlays()
+ . = ..()
+ if((stat & (BROKEN|MAINT)) || update_state)
+ return
+
+ . += mutable_appearance(icon, "apcox-[locked]")
+ . += emissive_appearance(icon, "apcox-[locked]")
+ . += mutable_appearance(icon, "apco3-[hijackerreturn() ? "3" : charging]")
+ . += emissive_appearance(icon, "apco3-[hijackerreturn() ? "3" : charging]")
+ if(!operating)
+ return
+
+ . += mutable_appearance(icon, "apco0-[equipment]")
+ . += emissive_appearance(icon, "apco0-[equipment]")
+ . += mutable_appearance(icon, "apco1-[lighting]")
+ . += emissive_appearance(icon, "apco1-[lighting]")
+ . += mutable_appearance(icon, "apco2-[environ]")
+ . += emissive_appearance(icon, "apco2-[environ]")
+
+/// Checks for what icon updates we will need to handle
/obj/machinery/power/apc/proc/check_updates()
- var/last_update_state = update_state
- var/last_update_overlay = update_overlay
- update_state = 0
- update_overlay = 0
+ SIGNAL_HANDLER
+ . = NONE
- if(cell)
- update_state |= UPSTATE_CELL_IN
+ // Handle icon status:
+ var/new_update_state = NONE
if(stat & BROKEN)
- update_state |= UPSTATE_BROKE
+ new_update_state |= UPSTATE_BROKE
if(stat & MAINT)
- update_state |= UPSTATE_MAINT
+ new_update_state |= UPSTATE_MAINT
+
if(opened)
- if(opened==APC_COVER_OPENED)
- update_state |= UPSTATE_OPENED1
- if(opened==APC_COVER_REMOVED)
- update_state |= UPSTATE_OPENED2
+ new_update_state |= (opened << UPSTATE_COVER_SHIFT)
+ if(cell)
+ new_update_state |= UPSTATE_CELL_IN
+
else if((obj_flags & EMAGGED) || malfai)
- update_state |= UPSTATE_BLUESCREEN
+ new_update_state |= UPSTATE_BLUESCREEN
else if(panel_open)
- update_state |= UPSTATE_WIREEXP
- if(update_state <= 1)
- update_state |= UPSTATE_ALLGOOD
+ new_update_state |= UPSTATE_WIREEXP
+ if(new_update_state != update_state)
+ update_state = new_update_state
+ . |= UPDATE_ICON_STATE
+
+ // Handle overlay status:
+ var/new_update_overlay = NONE
if(operating)
- update_overlay |= APC_UPOVERLAY_OPERATING
-
- if(update_state & UPSTATE_ALLGOOD)
+ new_update_overlay |= UPOVERLAY_OPERATING
+ if(!update_state)
if(locked)
- update_overlay |= APC_UPOVERLAY_LOCKED
+ new_update_overlay |= UPOVERLAY_LOCKED
- if(!charging)
- update_overlay |= APC_UPOVERLAY_CHARGEING0
- else if(charging == APC_CHARGING)
- update_overlay |= APC_UPOVERLAY_CHARGEING1
- else if(charging == APC_FULLY_CHARGED)
- update_overlay |= APC_UPOVERLAY_CHARGEING2
+ new_update_overlay |= (charging << UPOVERLAY_CHARGING_SHIFT)
+ new_update_overlay |= (equipment << UPOVERLAY_EQUIPMENT_SHIFT)
+ new_update_overlay |= (lighting << UPOVERLAY_LIGHTING_SHIFT)
+ new_update_overlay |= (environ << UPOVERLAY_ENVIRON_SHIFT)
+ new_update_overlay |= (hijackerreturn() << UPOVERLAY_HIJACKED)
- if (!equipment)
- update_overlay |= APC_UPOVERLAY_EQUIPMENT0
- else if(equipment == 1)
- update_overlay |= APC_UPOVERLAY_EQUIPMENT1
- else if(equipment == 2)
- update_overlay |= APC_UPOVERLAY_EQUIPMENT2
-
- if(!lighting)
- update_overlay |= APC_UPOVERLAY_LIGHTING0
- else if(lighting == 1)
- update_overlay |= APC_UPOVERLAY_LIGHTING1
- else if(lighting == 2)
- update_overlay |= APC_UPOVERLAY_LIGHTING2
-
- if(!environ)
- update_overlay |= APC_UPOVERLAY_ENVIRON0
- else if(environ==1)
- update_overlay |= APC_UPOVERLAY_ENVIRON1
- else if(environ==2)
- update_overlay |= APC_UPOVERLAY_ENVIRON2
-
- var/results = 0
- var/hijackerreturn
- if (hijacker)
- var/obj/item/implant/hijack/H = hijacker.getImplant(/obj/item/implant/hijack)
- hijackerreturn = H && !H.stealthmode
- if(last_update_state == update_state && last_update_overlay == update_overlay && hijackerreturn == hijackerlast)
- return 0
- if(last_update_state != update_state)
- results += 1
- if(last_update_overlay != update_overlay || hijackerreturn != hijackerlast)
- results += 2
- if (hijackerreturn != hijackerlast)
- hijackerlast = hijackerreturn
- return results
+ if(new_update_overlay != update_overlay)
+ update_overlay = new_update_overlay
+ . |= UPDATE_OVERLAYS
// Used in process so it doesn't update the icon too much
/obj/machinery/power/apc/proc/queue_icon_update()
icon_update_needed = TRUE
+/obj/machinery/power/apc/proc/hijackerreturn()
+ if(!hijacker)
+ return FALSE
+ var/obj/item/implant/hijack/implant = hijacker.getImplant(/obj/item/implant/hijack)
+ if(implant && !implant.stealthmode)
+ return TRUE
//attack with an item - open/close cover, insert cell, or (un)lock interface
/obj/machinery/power/apc/crowbar_act(mob/user, obj/item/W)
@@ -478,7 +531,7 @@
else if (opened!=APC_COVER_REMOVED)
opened = APC_COVER_CLOSED
coverlocked = TRUE //closing cover relocks it
- update_icon()
+ update_appearance()
return
else if (!(stat & BROKEN))
if(coverlocked && !(stat & MAINT)) // locked...
@@ -489,7 +542,7 @@
return
else
opened = APC_COVER_OPENED
- update_icon()
+ update_appearance()
return
/obj/machinery/power/apc/screwdriver_act(mob/living/user, obj/item/W)
@@ -501,11 +554,11 @@
user.visible_message("[user] removes \the [cell] from [src]!","You remove \the [cell].")
var/turf/T = get_turf(user)
cell.forceMove(T)
- cell.update_icon()
+ cell.update_appearance()
cell = null
cog_drained = 0 //No more cell means no more averting celldrain
charging = APC_NOT_CHARGING
- update_icon()
+ update_appearance()
return
else
switch (has_electronics)
@@ -516,28 +569,30 @@
to_chat(user, "You screw the circuit electronics into place.")
if (APC_ELECTRONICS_SECURED)
has_electronics = APC_ELECTRONICS_INSTALLED
- stat |= MAINT
+ set_machine_stat(stat | MAINT)
W.play_tool_sound(src)
to_chat(user, "You unfasten the electronics.")
else
to_chat(user, "There is nothing to secure!")
return
- update_icon()
+ update_appearance()
else if(obj_flags & EMAGGED)
to_chat(user, "The interface is broken!")
return
else
panel_open = !panel_open
to_chat(user, "The wires have been [panel_open ? "exposed" : "unexposed"]")
- update_icon()
+ update_appearance()
/obj/machinery/power/apc/wirecutter_act(mob/living/user, obj/item/W)
+ . = ..()
if (terminal && opened)
terminal.dismantle(user, W)
return TRUE
/obj/machinery/power/apc/welder_act(mob/living/user, obj/item/W)
+ . = ..()
if (opened && !has_electronics && !terminal)
if(!W.tool_start_check(user, amount=3))
return
@@ -563,12 +618,12 @@
if(area.hasSiliconAccessInArea(user) && get_dist(src,user)>1)
return attack_hand(user)
- if (istype(W, /obj/item/stock_parts/cell) && opened)
+ if(istype(W, /obj/item/stock_parts/cell) && opened)
if(cell)
to_chat(user, "There is a power cell already installed!")
return
else
- if (stat & MAINT)
+ if(stat & MAINT)
to_chat(user, "There is no connector for your power cell!")
return
if(!user.transferItemToLoc(W, src))
@@ -578,7 +633,7 @@
"[user.name] has inserted the power cell to [src.name]!",\
"You insert the power cell.")
chargecount = 0
- update_icon()
+ update_appearance()
else if (W.GetID())
togglelock(user)
else if (istype(W, /obj/item/stack/cable_coil) && opened)
@@ -601,16 +656,20 @@
return
user.visible_message("[user.name] adds cables to the APC frame.", \
"You start adding cables to the APC frame...")
- playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
- if(C.use_tool(src, user, 20, 10) && !terminal && opened && has_electronics)
- var/turf/T = get_turf(src)
- var/obj/structure/cable/N = T.get_cable_node()
- if (prob(50) && electrocute_mob(usr, N, N, 1, TRUE))
- do_sparks(5, TRUE, src)
+ playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
+ if(do_after(user, 20, target = src))
+ if (C.get_amount() < 10 || !C)
return
- to_chat(user, "You add cables to the APC frame.")
- make_terminal()
- terminal.connect_to_network()
+ if (C.get_amount() >= 10 && !terminal && opened && has_electronics)
+ var/turf/T = get_turf(src)
+ var/obj/structure/cable/N = T.get_cable_node()
+ if (prob(50) && electrocute_mob(usr, N, N, 1, TRUE))
+ do_sparks(5, TRUE, src)
+ return
+ C.use(10)
+ to_chat(user, "You add cables to the APC frame.")
+ make_terminal()
+ terminal.connect_to_network()
else if (istype(W, /obj/item/electronics/apc) && opened)
if (has_electronics)
to_chat(user, "There is already a board inside the [src]!")
@@ -621,7 +680,7 @@
user.visible_message("[user.name] inserts the power control board into [src].", \
"You start to insert the power control board into the frame...")
- playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
+ playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(do_after(user, 10, target = src))
if(!has_electronics)
has_electronics = APC_ELECTRONICS_INSTALLED
@@ -652,7 +711,7 @@
chargecount = 0
user.visible_message("[user] fabricates a weak power cell and places it into [src].", \
"Your [P.name] whirrs with strain as you create a weak power cell and place it into [src]!")
- update_icon()
+ update_appearance()
else
to_chat(user, "[src] has both electronics and a cell.")
return
@@ -667,7 +726,7 @@
to_chat(user, "You replace missing APC's cover.")
qdel(W)
opened = APC_COVER_OPENED
- update_icon()
+ update_appearance()
return
if (has_electronics)
to_chat(user, "You cannot repair this APC until you remove the electronics still inside!")
@@ -681,7 +740,7 @@
obj_integrity = max_integrity
if (opened==APC_COVER_REMOVED)
opened = APC_COVER_OPENED
- update_icon()
+ update_appearance()
else if(istype(W, /obj/item/clockwork/integration_cog) && is_servant_of_ratvar(user))
if(integration_cog)
to_chat(user, "This APC already has a cog.")
@@ -690,7 +749,7 @@
user.visible_message("[user] slices [src]'s cover lock, and it swings wide open!", \
"You slice [src]'s cover lock apart with [W], and the cover swings open.")
opened = APC_COVER_OPENED
- update_icon()
+ update_appearance()
else
user.visible_message("[user] presses [W] into [src]!", \
"You hold [W] in place within [src], and it slowly begins to warm up...")
@@ -707,7 +766,7 @@
playsound(src, 'sound/machines/clockcult/steam_whoosh.ogg', 50, FALSE)
opened = APC_COVER_CLOSED
locked = TRUE //Clockies get full APC access on cogged APCs, but they can't lock or unlock em unless they steal some ID to give all of them APC access, soo this is pretty much just QoL for them and makes cogs a tiny bit more stealthy
- update_icon()
+ update_appearance()
return
else if(panel_open && !opened && is_wire_tool(W))
wires.interact(user)
@@ -745,7 +804,7 @@
return TRUE
else if(!cell)
if(stat & MAINT)
- to_chat(user, "There's no connector for a power cell.")
+ to_chat(user, span_warning("There's no connector for a power cell."))
return FALSE
var/obj/item/stock_parts/cell/crap/empty/C = new(src)
C.forceMove(src)
@@ -753,7 +812,7 @@
chargecount = 0
user.visible_message("[user] fabricates a weak power cell and places it into [src].", \
"Your [the_rcd.name] whirrs with strain as you create a weak power cell and place it into [src]!")
- update_icon()
+ update_appearance()
return TRUE
else
to_chat(user, "[src] has both electronics and a cell.")
@@ -777,10 +836,10 @@
else if(stat & (BROKEN|MAINT))
to_chat(user, "Nothing happens!")
else
- if((allowed(usr) || area.hasSiliconAccessInArea(usr)) && !wires.is_cut(WIRE_IDSCAN) && !malfhack)
+ if(allowed(usr) && !wires.is_cut(WIRE_IDSCAN) && !malfhack)
locked = !locked
to_chat(user, "You [ locked ? "lock" : "unlock"] the APC interface.")
- update_icon()
+ update_appearance()
updateUsrDialog()
else
to_chat(user, "Access denied.")
@@ -799,13 +858,9 @@
/obj/machinery/power/apc/obj_break(damage_flag)
- if(!(flags_1 & NODECONSTRUCT_1))
- set_broken()
-
-/obj/machinery/power/apc/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
- if(damage_flag == "melee" && damage_amount < damage_deflection)
- return 0
. = ..()
+ if(.)
+ set_broken()
/obj/machinery/power/apc/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
@@ -815,7 +870,7 @@
opened = APC_COVER_REMOVED
coverlocked = FALSE
visible_message("The APC cover is knocked down!")
- update_icon()
+ update_appearance()
/obj/machinery/power/apc/emag_act(mob/user)
. = ..()
@@ -833,7 +888,7 @@
obj_flags |= EMAGGED
locked = FALSE
to_chat(user, "You emag the APC interface.")
- update_icon()
+ update_appearance()
return TRUE
// attack with hand - remove cell (if cover open) or interact with the APC
@@ -883,10 +938,10 @@
if(cell)
user.visible_message("[user] removes \the [cell] from [src]!","You remove \the [cell].")
user.put_in_hands(cell)
- cell.update_icon()
+ cell.update_appearance()
src.cell = null
charging = APC_NOT_CHARGING
- src.update_icon()
+ src.update_appearance()
return
if((stat & MAINT) && !opened) //no board; no interface
return
@@ -975,19 +1030,15 @@
return "[area.name] : [equipment]/[lighting]/[environ] ([lastused_equip+lastused_light+lastused_environ]) : [cell? cell.percent() : "N/C"] ([charging])"
/obj/machinery/power/apc/proc/update()
- var/old_light = area.power_light
- var/old_equip = area.power_equip
- var/old_environ = area.power_environ
if(operating && !shorted && !failure_timer)
- area.power_light = (lighting > 1)
- area.power_equip = (equipment > 1)
- area.power_environ = (environ > 1)
+ area.power_light = (lighting > APC_CHANNEL_AUTO_OFF)
+ area.power_equip = (equipment > APC_CHANNEL_AUTO_OFF)
+ area.power_environ = (environ > APC_CHANNEL_AUTO_OFF)
else
area.power_light = FALSE
area.power_equip = FALSE
area.power_environ = FALSE
- if(old_light != area.power_light || old_equip != area.power_equip || old_environ != area.power_environ)
- area.power_change()
+ area.power_change()
/obj/machinery/power/apc/proc/can_use(mob/user, loud = 0) //used by attack_hand() and Topic()
if(IsAdminGhost(user))
@@ -1032,7 +1083,7 @@
to_chat(usr, "The APC does not respond to the command!")
else
locked = !locked
- update_icon()
+ update_appearance()
. = TRUE
if("cover")
coverlocked = !coverlocked
@@ -1047,20 +1098,20 @@
chargemode = !chargemode
if(!chargemode)
charging = APC_NOT_CHARGING
- update_icon()
+ update_appearance()
. = TRUE
if("channel")
if(params["eqp"])
equipment = setsubsystem(text2num(params["eqp"]))
- update_icon()
+ update_appearance()
update()
else if(params["lgt"])
lighting = setsubsystem(text2num(params["lgt"]))
- update_icon()
+ update_appearance()
update()
else if(params["env"])
environ = setsubsystem(text2num(params["env"]))
- update_icon()
+ update_appearance()
update()
. = TRUE
if("overload")
@@ -1075,7 +1126,7 @@
hijacker.toggleSiliconAccessArea(area)
hijacker = null
set_hijacked_lighting()
- update_icon()
+ update_appearance()
var/obj/item/implant/hijack/H = usr.getImplant(/obj/item/implant/hijack)
H.stealthcooldown = world.time + 2 MINUTES
energy_fail(30 SECONDS * (cell.charge / cell.maxcharge))
@@ -1098,7 +1149,7 @@
malfvacate()
if("reboot")
failure_timer = 0
- update_icon()
+ update_appearance()
update()
if("emergency_lighting")
emergency_lights = !emergency_lights
@@ -1116,7 +1167,7 @@
add_hiddenprint(user) //delete when runtime
log_game("[key_name(user)] turned [operating ? "on" : "off"] the [src] in [AREACOORD(src)]")
update()
- update_icon()
+ update_appearance()
/obj/machinery/power/apc/proc/hijack(mob/living/L)
if (!istype(L))
@@ -1133,7 +1184,7 @@
hijacker.toggleSiliconAccessArea(area)
if (L.toggleSiliconAccessArea(area))
hijacker = L
- update_icon()
+ update_appearance()
set_hijacked_lighting()
H.hijacking = FALSE
being_hijacked = FALSE
@@ -1150,7 +1201,7 @@
if (do_after(L,H.stealthmode ? 12 SECONDS : 5 SECONDS,target=src))
if (L.toggleSiliconAccessArea(area))
hijacker = L
- update_icon()
+ update_appearance()
set_hijacked_lighting()
H.hijacking = FALSE
being_hijacked = FALSE
@@ -1176,8 +1227,8 @@
malf.malfhack = src
malf.malfhacking = addtimer(CALLBACK(malf, /mob/living/silicon/ai/.proc/malfhacked, src), 600, TIMER_STOPPABLE)
- var/obj/screen/alert/hackingapc/A
- A = malf.throw_alert("hackingapc", /obj/screen/alert/hackingapc)
+ var/atom/movable/screen/alert/hackingapc/A
+ A = malf.throw_alert("hackingapc", /atom/movable/screen/alert/hackingapc)
A.target = src
/obj/machinery/power/apc/proc/malfoccupy(mob/living/silicon/ai/malf)
@@ -1207,7 +1258,6 @@
add_verb(occupier, /mob/living/silicon/ai/proc/corereturn)
occupier.cancel_camera()
-
/obj/machinery/power/apc/proc/malfvacate(forced)
if(!occupier)
return
@@ -1251,11 +1301,11 @@
return
transfer_in_progress = TRUE
user.visible_message("[user] slots [card] into [src]...", "Transfer process initiated. Sending request for AI approval...")
- playsound(src, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, TRUE)
SEND_SOUND(occupier, sound('sound/misc/notice2.ogg')) //To alert the AI that someone's trying to card them if they're tabbed out
if(alert(occupier, "[user] is attempting to transfer you to \a [card.name]. Do you consent to this?", "APC Transfer", "Yes - Transfer Me", "No - Keep Me Here") == "No - Keep Me Here")
to_chat(user, "AI denied transfer request. Process terminated.")
- playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, TRUE)
transfer_in_progress = FALSE
return
if(user.loc != T)
@@ -1300,16 +1350,16 @@
/obj/machinery/power/apc/process()
if(icon_update_needed)
- update_icon()
+ update_appearance()
if(stat & (BROKEN|MAINT))
return
- if(!area.requires_power)
+ if(!area || !area.requires_power)
return
if(failure_timer)
update()
queue_icon_update()
failure_timer--
- force_update = 1
+ force_update = TRUE
return
lastused_light = area.usage(STATIC_LIGHT)
@@ -1327,110 +1377,117 @@
var/last_eq = equipment
var/last_en = environ
var/last_ch = charging
+
var/excess = surplus()
+
if(!avail())
- main_status = 0
+ main_status = APC_NO_POWER
else if(excess < 0)
- main_status = 1
+ main_status = APC_LOW_POWER
else
- main_status = 2
+ main_status = APC_HAS_POWER
- var/cur_excess = excess
- var/cur_used = lastused_total
-
- // first: if we have enough power, power the essentials DIRECTLY
-
- var/environ_satisfied = FALSE
- var/equipment_satisfied = FALSE
- var/lighting_satisfied = FALSE
-
- if(cur_excess >= lastused_environ)
- autoset(environ, 1)
- add_load(lastused_environ)
- cur_excess -= lastused_environ
- cur_used -= lastused_environ
- environ_satisfied = TRUE
-
- if(cur_excess >= lastused_equip)
- autoset(equipment, 1)
- add_load(lastused_equip)
- cur_excess -= lastused_equip
- cur_used -= lastused_equip
- equipment_satisfied = TRUE
-
- if(cur_excess >= lastused_light)
- autoset(lighting, 1)
- add_load(lastused_light)
- cur_excess -= lastused_light
- cur_used -= lastused_light
- lighting_satisfied = TRUE
-
- //If drained by an integration cog: Forcefully avert as much of the powerdrain as possible, though a maximum of MAXIMUM_COG_REGAIN
- if(cur_excess && cog_drained && cell)
- var/cog_regain = cell.give(min(min(cog_drained, cur_excess), MAXIMUM_COG_REGAIN))
- cur_excess -= cog_regain
- cog_drained = max(0, cog_drained - cog_regain)
-
- // next: take from or charge to the cell, depending on how much is left
if(cell && !shorted)
- if(cur_excess > 0)
- var/charging_cell = min(min(cur_excess*GLOB.CELLRATE, cell.maxcharge * GLOB.CHARGELEVEL), cell.maxcharge - cell.charge)
- cell.give(charging_cell)
- add_load(charging_cell/GLOB.CELLRATE)
- lastused_total += charging_cell
- longtermpower = min(10,longtermpower + 1)
- if(chargemode && !charging)
- chargecount++
- if(chargecount == 10)
+ // draw power from cell as before to power the area
+ var/cellused = min(cell.charge, lastused_total JOULES) // clamp deduction to a max, amount left in cell
+ cell.use(cellused)
+ //If drained by an integration cog: Forcefully avert as much of the powerdrain as possible, though a maximum of MAXIMUM_COG_REGAIN
+ if(excess && cog_drained)
+ var/cog_regain = cell.give(min(min(cog_drained, excess), MAXIMUM_COG_REGAIN))
+ excess -= cog_regain
+ cog_drained = max(0, cog_drained - cog_regain)
- chargecount = 0
- charging = APC_CHARGING
- else // not enough power available to run the last tick!
- charging = APC_NOT_CHARGING
- chargecount = 0
- longtermpower = max(-10,longtermpower - 2)
- cell.use(min(GLOB.CELLRATE * cur_used, cell.charge))
+ if(excess > lastused_total) // if power excess recharge the cell
+ // by the same amount just used
+ cell.give(cellused)
+ add_load(cellused WATTS) // add the load used to recharge the cell
+ else // no excess, and not enough per-apc
+ if((cell.charge WATTS + excess) >= lastused_total) // can we draw enough from cell+grid to cover last usage?
+ cell.charge = min(cell.maxcharge, cell.charge + excess JOULES) //recharge with what we can
+ add_load(excess) // so draw what we can from the grid
+ charging = APC_NOT_CHARGING
- // set channels based on remaining charge
+ else // not enough power available to run the last tick!
+ charging = APC_NOT_CHARGING
+ chargecount = 0
+ // This turns everything off in the case that there is still a charge left on the battery, just not enough to run the room.
+ equipment = autoset(equipment, AUTOSET_FORCE_OFF)
+ lighting = autoset(lighting, AUTOSET_FORCE_OFF)
+ environ = autoset(environ, AUTOSET_FORCE_OFF)
- var/cell_percent = cell.percent()
- if(cell.charge <= 0) // zero charge, turn all off
- equipment = autoset(equipment, 0)
- lighting = autoset(lighting, 0)
- environ = autoset(environ, 0)
- area.poweralert(0, src)
+ // set channels depending on how much charge we have left
- else if(cell_percent < 15 && longtermpower < 0) // <15%, turn off lighting & equipment
- equipment = autoset(equipment, 2)
- lighting = autoset(lighting, 2)
- environ = autoset(environ, 1)
- area.poweralert(0, src)
- else if(cell_percent < 30 && longtermpower < 0) // <30%, turn off lighting
- equipment = autoset(equipment, 1)
- lighting = autoset(lighting, 2)
- environ = autoset(environ, 1)
- area.poweralert(0, src)
- else // otherwise all can be on
- equipment = autoset(equipment, 1)
- lighting = autoset(lighting, 1)
- environ = autoset(environ, 1)
- area.poweralert(1, src)
- if(cell_percent > 75)
- area.poweralert(1, src)
+ // Allow the APC to operate as normal if the cell can charge
+ if(charging && longtermpower < 10)
+ longtermpower += 1
+ else if(longtermpower > -10)
+ longtermpower -= 2
+ if(cell.charge <= 0) // zero charge, turn all off
+ equipment = autoset(equipment, AUTOSET_FORCE_OFF)
+ lighting = autoset(lighting, AUTOSET_FORCE_OFF)
+ environ = autoset(environ, AUTOSET_FORCE_OFF)
+ area.poweralert(TRUE, src)
+ else if(cell.percent() < 15 && longtermpower < 0) // <15%, turn off lighting & equipment
+ equipment = autoset(equipment, AUTOSET_OFF)
+ lighting = autoset(lighting, AUTOSET_OFF)
+ environ = autoset(environ, AUTOSET_ON)
+ area.poweralert(TRUE, src)
+ else if(cell.percent() < 30 && longtermpower < 0) // <30%, turn off equipment
+ equipment = autoset(equipment, AUTOSET_OFF)
+ lighting = autoset(lighting, AUTOSET_ON)
+ environ = autoset(environ, AUTOSET_ON)
+ area.poweralert(TRUE, src)
+ else // otherwise all can be on
+ equipment = autoset(equipment, AUTOSET_ON)
+ lighting = autoset(lighting, AUTOSET_ON)
+ environ = autoset(environ, AUTOSET_ON)
+ area.poweralert(FALSE, src)
+ if(cell.percent() > 75)
+ area.poweralert(FALSE, src)
+
+ // now trickle-charge the cell
+ if(chargemode && charging == APC_CHARGING && operating)
+ if(excess > 0) // check to make sure we have enough to charge
+ // Max charge is capped to % per second constant
+ var/ch = min(excess JOULES, cell.maxcharge JOULES)
+ add_load(ch WATTS) // Removes the power we're taking from the grid
+ cell.give(ch) // actually recharge the cell
+
+ else
+ charging = APC_NOT_CHARGING // stop charging
+ chargecount = 0
// show cell as fully charged if so
if(cell.charge >= cell.maxcharge)
cell.charge = cell.maxcharge
charging = APC_FULLY_CHARGED
- else // no cell, can still run but not very well
+ if(chargemode)
+ if(!charging)
+ if(excess > cell.maxcharge*GLOB.CHARGELEVEL)
+ chargecount++
+ else
+ chargecount = 0
+
+ if(chargecount == 10)
+
+ chargecount = 0
+ charging = APC_CHARGING
+
+ else // chargemode off
+ charging = APC_NOT_CHARGING
+ chargecount = 0
+
+ else // no cell, switch everything off
+
charging = APC_NOT_CHARGING
chargecount = 0
- environ = autoset(environ, environ_satisfied)
- equipment = autoset(equipment, equipment_satisfied)
- lighting = autoset(lighting, lighting_satisfied)
+ equipment = autoset(equipment, AUTOSET_FORCE_OFF)
+ lighting = autoset(lighting, AUTOSET_FORCE_OFF)
+ environ = autoset(environ, AUTOSET_FORCE_OFF)
+ area.poweralert(TRUE, src)
// update icon & area power if anything changed
@@ -1441,19 +1498,54 @@
else if (last_ch != charging)
queue_icon_update()
-// val 0=off, 1=off(auto) 2=on 3=on(auto)
-// on 0=off, 1=on, 2=autooff
-
+/**
+ * Returns the new status value for an APC channel.
+ *
+ * // val 0=off, 1=off(auto) 2=on 3=on(auto)
+ * // on 0=off, 1=on, 2=autooff
+ * TODO: Make this use bitflags instead. It should take at most three lines, but it's out of scope for now.
+ *
+ * Arguments:
+ * - val: The current status of the power channel.
+ * - [APC_CHANNEL_OFF]: The APCs channel has been manually set to off. This channel will not automatically change.
+ * - [APC_CHANNEL_AUTO_OFF]: The APCs channel is running on automatic and is currently off. Can be automatically set to [APC_CHANNEL_AUTO_ON].
+ * - [APC_CHANNEL_ON]: The APCs channel has been manually set to on. This will be automatically changed only if the APC runs completely out of power or is disabled.
+ * - [APC_CHANNEL_AUTO_ON]: The APCs channel is running on automatic and is currently on. Can be automatically set to [APC_CHANNEL_AUTO_OFF].
+ * - on: An enum dictating how to change the channel's status.
+ * - [AUTOSET_FORCE_OFF]: The APC forces the channel to turn off. This includes manually set channels.
+ * - [AUTOSET_ON]: The APC allows automatic channels to turn back on.
+ * - [AUTOSET_OFF]: The APC turns automatic channels off.
+ */
/obj/machinery/power/apc/proc/autoset(val, on)
- if(val == 3 && (on == 2 || !on)) // if auto-on, return auto-off
- return 1
- else if(val == 2 && !on) // if on, return off
- return 0
- else if(on == 1 && val == 1) // if auto-off, return auto-on
- return 3
- // no, i don't understand these comments either
+ if(on == AUTOSET_FORCE_OFF)
+ if(val == APC_CHANNEL_ON) // if on, return off
+ return APC_CHANNEL_OFF
+ else if(val == APC_CHANNEL_AUTO_ON) // if auto-on, return auto-off
+ return APC_CHANNEL_AUTO_OFF
+ else if(on == AUTOSET_ON)
+ if(val == APC_CHANNEL_AUTO_OFF) // if auto-off, return auto-on
+ return APC_CHANNEL_AUTO_ON
+ else if(on == AUTOSET_OFF)
+ if(val == APC_CHANNEL_AUTO_ON) // if auto-on, return auto-off
+ return APC_CHANNEL_AUTO_OFF
return val
+/**
+ * Used by external forces to set the APCs channel status's.
+ *
+ * Arguments:
+ * - val: The desired value of the subsystem:
+ * - 1: Manually sets the APCs channel to be [APC_CHANNEL_OFF].
+ * - 2: Manually sets the APCs channel to be [APC_CHANNEL_AUTO_ON]. If the APC doesn't have any power this defaults to [APC_CHANNEL_OFF] instead.
+ * - 3: Sets the APCs channel to be [APC_CHANNEL_AUTO_ON]. If the APC doesn't have enough power this defaults to [APC_CHANNEL_AUTO_OFF] instead.
+ */
+/obj/machinery/power/apc/proc/setsubsystem(val)
+ if(cell && cell.charge > 0)
+ return (val == 1) ? APC_CHANNEL_OFF : val
+ if(val == 3)
+ return APC_CHANNEL_AUTO_OFF
+ return APC_CHANNEL_OFF
+
/obj/machinery/power/apc/proc/reset(wire)
switch(wire)
if(WIRE_IDSCAN)
@@ -1461,14 +1553,13 @@
if(WIRE_POWER1, WIRE_POWER2)
if(!wires.is_cut(WIRE_POWER1) && !wires.is_cut(WIRE_POWER2))
shorted = FALSE
- update()
if(WIRE_AI)
if(!wires.is_cut(WIRE_AI))
aidisabled = FALSE
if(APC_RESET_EMP)
- equipment = 3
- environ = 3
- update_icon()
+ equipment = APC_CHANNEL_AUTO_ON
+ environ = APC_CHANNEL_AUTO_ON
+ update_appearance()
update()
// damage and destruction acts
@@ -1481,12 +1572,12 @@
occupier.emp_act(severity)
if(. & EMP_PROTECT_SELF)
return
- lighting = 0
- equipment = 0
- environ = 0
- update_icon()
+ lighting = APC_CHANNEL_OFF
+ equipment = APC_CHANNEL_OFF
+ environ = APC_CHANNEL_OFF
+ update_appearance()
update()
- addtimer(CALLBACK(src, .proc/reset, APC_RESET_EMP), severity*8)
+ addtimer(CALLBACK(src, .proc/reset, APC_RESET_EMP), 600)
/obj/machinery/power/apc/blob_act(obj/structure/blob/B)
set_broken()
@@ -1499,11 +1590,10 @@
/obj/machinery/power/apc/proc/set_broken()
if(malfai && operating)
malfai.malf_picker.processing_time = clamp(malfai.malf_picker.processing_time - 10,0,1000)
- stat |= BROKEN
operating = FALSE
+ obj_break()
if(occupier)
malfvacate(1)
- update_icon()
update()
// overload all the lights in this APC area
@@ -1524,23 +1614,14 @@
/obj/machinery/power/apc/proc/shock(mob/user, prb)
if(!prob(prb))
- return 0
+ return FALSE
do_sparks(5, TRUE, src)
if(isalien(user))
- return 0
+ return FALSE
if(electrocute_mob(user, src, src, 1, TRUE))
- return 1
+ return TRUE
else
- return 0
-
-/obj/machinery/power/apc/proc/setsubsystem(val)
- if(cell && cell.charge > 0)
- return (val==1) ? 0 : val
- else if(val == 3)
- return 1
- else
- return 0
-
+ return FALSE
/obj/machinery/power/apc/proc/energy_fail(duration)
for(var/obj/machinery/M in area.contents)
@@ -1566,12 +1647,8 @@
/obj/machinery/power/apc/proc/set_hijacked_lighting()
set waitfor = FALSE
- var/hijackerreturn
- if (hijacker)
- var/obj/item/implant/hijack/H = hijacker.getImplant(/obj/item/implant/hijack)
- hijackerreturn = H && !H.stealthmode
for(var/obj/machinery/light/L in area)
- L.hijacked = hijackerreturn
+ L.hijacked = hijackerreturn()
L.update(FALSE)
CHECK_TICK
@@ -1587,16 +1664,19 @@
var/normal_requires_auth = CONFIG_GET(flag/nightshift_toggle_requires_auth)
return (configured_level && our_level && ((our_level <= configured_level)? public_requires_auth : normal_requires_auth))
-#undef UPSTATE_CELL_IN
-#undef UPSTATE_OPENED1
-#undef UPSTATE_OPENED2
-#undef UPSTATE_MAINT
-#undef UPSTATE_BROKE
-#undef UPSTATE_BLUESCREEN
-#undef UPSTATE_WIREEXP
-#undef UPSTATE_ALLGOOD
-#undef APC_RESET_EMP
+#undef APC_CHANNEL_OFF
+#undef APC_CHANNEL_AUTO_OFF
+#undef APC_CHANNEL_ON
+#undef APC_CHANNEL_AUTO_ON
+
+#undef AUTOSET_FORCE_OFF
+#undef AUTOSET_OFF
+#undef AUTOSET_ON
+
+#undef APC_NO_POWER
+#undef APC_LOW_POWER
+#undef APC_HAS_POWER
#undef APC_ELECTRONICS_MISSING
#undef APC_ELECTRONICS_INSTALLED
@@ -1610,22 +1690,26 @@
#undef APC_CHARGING
#undef APC_FULLY_CHARGED
-//update_overlay
-#undef APC_UPOVERLAY_CHARGEING0
-#undef APC_UPOVERLAY_CHARGEING1
-#undef APC_UPOVERLAY_CHARGEING2
-#undef APC_UPOVERLAY_EQUIPMENT0
-#undef APC_UPOVERLAY_EQUIPMENT1
-#undef APC_UPOVERLAY_EQUIPMENT2
-#undef APC_UPOVERLAY_LIGHTING0
-#undef APC_UPOVERLAY_LIGHTING1
-#undef APC_UPOVERLAY_LIGHTING2
-#undef APC_UPOVERLAY_ENVIRON0
-#undef APC_UPOVERLAY_ENVIRON1
-#undef APC_UPOVERLAY_ENVIRON2
-#undef APC_UPOVERLAY_LOCKED
-#undef APC_UPOVERLAY_OPERATING
+#undef APC_DRAIN_TIME
+#undef APC_POWER_GAIN
+#undef APC_RESET_EMP
+
+// update_state
+#undef UPSTATE_CELL_IN
+#undef UPSTATE_COVER_SHIFT
+#undef UPSTATE_BROKE
+#undef UPSTATE_MAINT
+#undef UPSTATE_BLUESCREEN
+#undef UPSTATE_WIREEXP
+
+//update_overlay
+#undef UPOVERLAY_OPERATING
+#undef UPOVERLAY_LOCKED
+#undef UPOVERLAY_CHARGING_SHIFT
+#undef UPOVERLAY_EQUIPMENT_SHIFT
+#undef UPOVERLAY_LIGHTING_SHIFT
+#undef UPOVERLAY_ENVIRON_SHIFT
#undef MAXIMUM_COG_REGAIN
/*Power module, used for APC construction*/
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index a0509fbd41..0af16013ec 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -79,7 +79,7 @@
return 0
if(charge < amount)
return 0
- charge = (charge - amount)
+ charge -= amount
if(!istype(loc, /obj/machinery/power/apc))
SSblackbox.record_feedback("tally", "cell_used", 1, type)
return 1
diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm
index e37ae56e71..3fe03978bd 100644
--- a/code/modules/power/gravitygenerator.dm
+++ b/code/modules/power/gravitygenerator.dm
@@ -32,7 +32,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
return FALSE
/obj/machinery/gravity_generator/ex_act(severity, target)
- if(severity == 1) // Very sturdy.
+ if(severity >= EXPLODE_DEVASTATE) // Very sturdy.
set_broken()
/obj/machinery/gravity_generator/blob_act(obj/structure/blob/B)
@@ -40,12 +40,13 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
set_broken()
/obj/machinery/gravity_generator/zap_act(power, zap_flags)
- ..()
+ . = ..()
if(zap_flags & ZAP_MACHINE_EXPLOSIVE)
qdel(src)//like the singulo, tesla deletes it. stops it from exploding over and over
/obj/machinery/gravity_generator/update_icon_state()
icon_state = "[get_status()]_[sprite_number]"
+ return ..()
/obj/machinery/gravity_generator/proc/get_status()
return "off"
@@ -80,14 +81,19 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
/obj/machinery/gravity_generator/part/get_status()
return main_part?.get_status()
-/obj/machinery/gravity_generator/part/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
- return main_part.attack_hand(user)
+/obj/machinery/gravity_generator/part/attack_hand(mob/user, list/modifiers)
+ return main_part.attack_hand(user, modifiers)
/obj/machinery/gravity_generator/part/set_broken()
..()
if(main_part && !(main_part.stat & BROKEN))
main_part.set_broken()
+/// Used to eat args
+/obj/machinery/gravity_generator/part/proc/on_update_icon(obj/machinery/gravity_generator/source, updates, updated)
+ SIGNAL_HANDLER
+ return update_appearance(updates)
+
//
// Generator which spawns with the station.
//
@@ -124,7 +130,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
var/charge_count = 100
var/current_overlay = null
var/broken_state = 0
- var/setting = 1 //Gravity value when on
+ var/setting = 1 //Gravity value when on
/obj/machinery/gravity_generator/main/Destroy() // If we somehow get deleted, remove all of our other parts.
investigate_log("was destroyed!", INVESTIGATE_GRAVITY)
@@ -149,13 +155,13 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
if(count == 5) // Middle
middle = part
if(count <= 3) // Their sprite is the top part of the generator
- part.density = FALSE
+ part.density= 0
part.layer = WALL_OBJ_LAYER
part.sprite_number = count
part.main_part = src
parts += part
- part.update_icon()
- part.RegisterSignal(src, COMSIG_ATOM_UPDATED_ICON, /atom/proc/update_icon)
+ part.update_appearance()
+ part.RegisterSignal(src, COMSIG_ATOM_UPDATED_ICON, /obj/machinery/gravity_generator/part/proc/on_update_icon)
/obj/machinery/gravity_generator/main/proc/connected_parts()
return parts.len == 8
@@ -178,7 +184,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
if(M.stat & BROKEN)
M.set_fix()
broken_state = FALSE
- update_icon()
+ update_appearance()
set_power()
// Interaction
@@ -188,33 +194,33 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
switch(broken_state)
if(GRAV_NEEDS_SCREWDRIVER)
if(I.tool_behaviour == TOOL_SCREWDRIVER)
- to_chat(user, "You secure the screws of the framework.")
+ to_chat(user, span_notice("You secure the screws of the framework."))
I.play_tool_sound(src)
broken_state++
- update_icon()
+ update_appearance()
return
if(GRAV_NEEDS_WELDING)
if(I.tool_behaviour == TOOL_WELDER)
if(I.use_tool(src, user, 0, volume=50, amount=1))
- to_chat(user, "You mend the damaged framework.")
+ to_chat(user, span_notice("You mend the damaged framework."))
broken_state++
- update_icon()
+ update_appearance()
return
if(GRAV_NEEDS_PLASTEEL)
if(istype(I, /obj/item/stack/sheet/plasteel))
var/obj/item/stack/sheet/plasteel/PS = I
if(PS.get_amount() >= 10)
PS.use(10)
- to_chat(user, "You add the plating to the framework.")
+ to_chat(user, span_notice("You add the plating to the framework."))
playsound(src.loc, 'sound/machines/click.ogg', 75, TRUE)
broken_state++
- update_icon()
+ update_appearance()
else
- to_chat(user, "You need 10 sheets of plasteel!")
+ to_chat(user, span_warning("You need 10 sheets of plasteel!"))
return
if(GRAV_NEEDS_WRENCH)
if(I.tool_behaviour == TOOL_WRENCH)
- to_chat(user, "You secure the plating to the framework.")
+ to_chat(user, span_notice("You secure the plating to the framework."))
I.play_tool_sound(src)
set_fix()
return
@@ -238,7 +244,8 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
return data
/obj/machinery/gravity_generator/main/ui_act(action, params)
- if(..())
+ . = ..()
+ if(.)
return
switch(action)
@@ -270,7 +277,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
charging_state = new_state ? POWER_UP : POWER_DOWN // Startup sequence animation.
investigate_log("is now [charging_state == POWER_UP ? "charging" : "discharging"].", INVESTIGATE_GRAVITY)
- update_icon()
+ update_appearance()
// Set the state of the gravity.
/obj/machinery/gravity_generator/main/proc/set_state(new_state)
@@ -291,7 +298,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
investigate_log("was brought offline and there is now no gravity for this level.", INVESTIGATE_GRAVITY)
message_admins("The gravity generator was brought offline with no backup generator. [ADMIN_VERBOSEJMP(src)]")
- update_icon()
+ update_appearance()
update_list()
src.updateUsrDialog()
if(alert)
@@ -391,13 +398,16 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
// Misc
/obj/item/paper/guides/jobs/engi/gravity_gen
- info = {"
-# Gravity Generator Instructions For Dummies
-Surprisingly, gravity isn't that hard to make! All you have to do is inject deadly radioactive minerals into a ball of energy and you have yourself gravity! You can turn the machine on or off when required but you must remember that the generator will EMIT RADIATION when charging or discharging, you can tell it is charging or discharging by the noise it makes, so please WEAR PROTECTIVE CLOTHING.
-### It blew up!
-Don't panic! The gravity generator was designed to be easily repaired. If, somehow, the sturdy framework did not survive then please proceed to panic; otherwise follow these steps.
-1. Secure the screws of the framework with a screwdriver.
-2. Mend the damaged framework with a welding tool.
-3. Add additional plasteel plating.
-4. Secure the additional plating with a wrench.
-"}
+ name = "paper- 'Generate your own gravity!'"
+ info = {"" dat += "Chocolate cones: Dispense Make x5 [product_types[CONE_CHOC]] cones left. (Ingredients: flour, sugar, coco powder) Gravity Generator Instructions For Dummies+Surprisingly, gravity isn't that hard to make! All you have to do is inject deadly radioactive minerals into a ball of + energy and you have yourself gravity! You can turn the machine on or off when required but you must remember that the generator + will EMIT RADIATION when charging or discharging, you can tell it is charging or discharging by the noise it makes, so please WEAR PROTECTIVE CLOTHING. ++ It blew up!+Don't panic! The gravity generator was designed to be easily repaired. If, somehow, the sturdy framework did not survive then + please proceed to panic; otherwise follow these steps.
Now after setting up 19 more of these solar panels you will want to create a solar tracker to keep track of our mother nature's gift, the sun. These are the same steps as before except you insert the tracker equipment circuit into the assembly before performing the final step of adding the glass. You now have a tracker! Now the last step is to add a computer to calculate the sun's movements and to send commands to the solar panels to change direction with the sun. Setting up the solar computer is the same as setting up any computer, so you should have no trouble in doing that. You do need to put a wire node under the computer, and the wire needs to be connected to the tracker. -Congratulations, you should have a working solar array. If you are having trouble, here are some tips. Make sure all solar equipment are on a cable node, even the computer. You can always deconstruct your creations if you make a mistake. That's all to it, be safe, be green! -"} + name = "paper- 'Going green! Setup your own solar array instructions.'" + info = " WelcomeAt greencorps we love the environment, and space. With this package you are able to help mother nature and produce energy without any usage of fossil fuel or plasma! Singularity energy is dangerous while solar energy is safe, which is why it's better. Now here is how you setup your own solar array. You can make a solar panel by wrenching the solar assembly onto a cable node. Adding a glass panel, reinforced or regular glass will do, will finish the construction of your solar panel. It is that easy! Now after setting up 19 more of these solar panels you will want to create a solar tracker to keep track of our mother nature's gift, the sun. These are the same steps as before except you insert the tracker equipment circuit into the assembly before performing the final step of adding the glass. You now have a tracker! Now the last step is to add a computer to calculate the sun's movements and to send commands to the solar panels to change direction with the sun. Setting up the solar computer is the same as setting up any computer, so you should have no trouble in doing that. You do need to put a wire node under the computer, and the wire needs to be connected to the tracker. Congratulations, you should have a working solar array. If you are having trouble, here are some tips. Make sure all solar equipment are on a cable node, even the computer. You can always deconstruct your creations if you make a mistake. That's all to it, be safe, be green! " #undef SOLAR_GEN_RATE diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index b1e1ff2208..b802cc7b88 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -12,33 +12,17 @@ #define OBJECT (LOWEST + 1) #define LOWEST (1) -#define PLASMA_HEAT_PENALTY 15 // Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty. -#define OXYGEN_HEAT_PENALTY 1 -#define PLUOXIUM_HEAT_PENALTY -1 -#define TRITIUM_HEAT_PENALTY 10 -#define CO2_HEAT_PENALTY 0.1 -#define NITROGEN_HEAT_PENALTY -1.5 -#define BZ_HEAT_PENALTY 5 -#define H2O_HEAT_PENALTY 8 -//#define FREON_HEAT_PENALTY -10 //very good heat absorbtion and less plasma and o2 generation -//#define HYDROGEN_HEAT_PENALTY 10 // similar heat penalty as tritium (dangerous) - - -//All of these get divided by 10-bzcomp * 5 before having 1 added and being multiplied with power to determine rads -//Keep the negative values here above -10 and we won't get negative rads -#define OXYGEN_TRANSMIT_MODIFIER 1.5 //Higher == Bigger bonus to power generation. -#define PLASMA_TRANSMIT_MODIFIER 4 -#define BZ_TRANSMIT_MODIFIER -2 -#define TRITIUM_TRANSMIT_MODIFIER 30 //We divide by 10, so this works out to 3 -#define PLUOXIUM_TRANSMIT_MODIFIER -5 //Should halve the power output -#define H2O_TRANSMIT_MODIFIER 2 -//#define HYDROGEN_TRANSMIT_MODIFIER 25 //increase the radiation emission, but less than the trit (2.5) - -#define BZ_RADIOACTIVITY_MODIFIER 5 //Improves the effect of transmit modifiers - -#define N2O_HEAT_RESISTANCE 6 //Higher == Gas makes the crystal more resistant against heat damage. -#define PLUOXIUM_HEAT_RESISTANCE 3 -//#define HYDROGEN_HEAT_RESISTANCE 2 // just a bit of heat resistance to spice it up +/datum/auxgm/proc/add_supermatter_properties(datum/gas/gas) + var/g = gas.id + var/list/props = src.supermatter + if(gas.powermix || gas.heat_penalty || gas.transmit_modifier || gas.radioactivity_modifier || gas.heat_resistance || gas.powerloss_inhibition) + props[HEAT_PENALTY][g] = gas.heat_penalty + props[TRANSMIT_MODIFIER][g] = gas.transmit_modifier + props[RADIOACTIVITY_MODIFIER][g] = gas.radioactivity_modifier + props[HEAT_RESISTANCE][g] = gas.heat_resistance + props[POWERLOSS_INHIBITION][g] = gas.powerloss_inhibition + props[POWER_MIX][g] = gas.powermix + props[ALL_SUPERMATTER_GASES] += g #define POWERLOSS_INHIBITION_GAS_THRESHOLD 0.20 //Higher == Higher percentage of inhibitor gas needed before the charge inertia chain reaction effect starts. #define POWERLOSS_INHIBITION_MOLE_THRESHOLD 20 //Higher == More moles of the gas are needed before the charge inertia chain reaction effect starts. //Scales powerloss inhibition down until this amount of moles is reached @@ -55,7 +39,8 @@ #define DAMAGE_INCREASE_MULTIPLIER 0.25 -#define THERMAL_RELEASE_MODIFIER 5 //Higher == less heat released during reaction, not to be confused with the above values +#define THERMAL_RELEASE_MODIFIER 350 //Higher == more heat released during reaction, not to be confused with the above values +#define THERMAL_RELEASE_CAP_MODIFIER 250 //Higher == lower cap on how much heat can be released per tick--currently 1.3x old value #define PLASMA_RELEASE_MODIFIER 750 //Higher == less plasma released by reaction #define OXYGEN_RELEASE_MODIFIER 325 //Higher == less oxygen released at high temperature/power @@ -116,7 +101,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) ///The portion of the gasmix we're on that we should remove var/gasefficency = 0.15 ///Used for changing icon states for diff base sprites - var/base_icon_state = "darkmatter" + base_icon_state = "darkmatter" ///Are we exploding? var/final_countdown = FALSE @@ -148,90 +133,17 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) var/power = 0 ///Determines the rate of positve change in gas comp values var/gas_change_rate = 0.05 - ///The list of gases we will be interacting with in process_atoms() - var/list/gases_we_care_about = list( - GAS_O2, - GAS_H2O, - GAS_PLASMA, - GAS_CO2, - GAS_NITROUS, - GAS_N2, - GAS_PLUOXIUM, - GAS_TRITIUM, - GAS_BZ, -// /datum/gas/freon, -// /datum/gas/hydrogen, - ) - ///The list of gases mapped against their current comp. We use this to calculate different values the supermatter uses, like power or heat resistance. It doesn't perfectly match the air around the sm, instead moving up at a rate determined by gas_change_rate per call. Ranges from 0 to 1 - var/list/gas_comp = list( - GAS_O2 = 0, - GAS_H2O = 0, - GAS_PLASMA = 0, - GAS_CO2 = 0, - GAS_NITROUS = 0, - GAS_N2 = 0, - GAS_PLUOXIUM = 0, - GAS_TRITIUM = 0, - GAS_BZ = 0, -// /datum/gas/freon = 0, -// /datum/gas/hydrogen = 0, - ) - ///The list of gases mapped against their transmit values. We use it to determine the effect different gases have on radiation - var/list/gas_trans = list( - GAS_O2 = OXYGEN_TRANSMIT_MODIFIER, - GAS_H2O = H2O_TRANSMIT_MODIFIER, - GAS_PLASMA = PLASMA_TRANSMIT_MODIFIER, - GAS_PLUOXIUM = PLUOXIUM_TRANSMIT_MODIFIER, - GAS_TRITIUM = TRITIUM_TRANSMIT_MODIFIER, - GAS_BZ = BZ_TRANSMIT_MODIFIER, -// /datum/gas/hydrogen = HYDROGEN_TRANSMIT_MODIFIER, - ) - ///The list of gases mapped against their heat penaltys. We use it to determin molar and heat output - var/list/gas_heat = list( - GAS_O2 = OXYGEN_HEAT_PENALTY, - GAS_H2O = H2O_HEAT_PENALTY, - GAS_PLASMA = PLASMA_HEAT_PENALTY, - GAS_CO2 = CO2_HEAT_PENALTY, - GAS_N2 = NITROGEN_HEAT_PENALTY, - GAS_PLUOXIUM = PLUOXIUM_HEAT_PENALTY, - GAS_TRITIUM = TRITIUM_HEAT_PENALTY, - GAS_BZ = BZ_HEAT_PENALTY, -// /datum/gas/freon = FREON_HEAT_PENALTY, -// /datum/gas/hydrogen = HYDROGEN_HEAT_PENALTY, - ) - ///The list of gases mapped against their heat resistance. We use it to moderate heat damage. - var/list/gas_resist = list( - GAS_NITROUS = N2O_HEAT_RESISTANCE, - GAS_PLUOXIUM = PLUOXIUM_HEAT_RESISTANCE, -// /datum/gas/hydrogen = HYDROGEN_HEAT_RESISTANCE, - ) - ///The list of gases mapped against their powermix ratio - var/list/gas_powermix = list( - GAS_O2 = 1, - GAS_H2O = 1, - GAS_PLASMA = 1, - GAS_CO2 = 1, - GAS_N2 = -1, - GAS_PLUOXIUM = -1, - GAS_TRITIUM = 1, - GAS_BZ = 1, -// /datum/gas/freon = -1, -// /datum/gas/hydrogen = 1, - ) + var/list/gas_comp = list() ///The last air sample's total molar count, will always be above or equal to 0 var/combined_gas = 0 ///Affects the power gain the sm experiances from heat var/gasmix_power_ratio = 0 - ///Affects the amount of o2 and plasma the sm outputs, along with the heat it makes. - var/dynamic_heat_modifier = 1 ///Affects the amount of damage and minimum point at which the sm takes heat damage var/dynamic_heat_resistance = 1 ///Uses powerloss_dynamic_scaling and combined_gas to lessen the effects of our powerloss functions var/powerloss_inhibitor = 1 ///Based on co2 percentage, slowly moves between 0 and 1. We use it to calc the powerloss_inhibitor var/powerloss_dynamic_scaling= 0 - ///Affects the amount of radiation the sm makes. We multiply this with power to find the rads. - var/power_transmission_bonus = 0 ///Used to increase or lessen the amount of damage the sm takes from heat based on molar counts. var/mole_heat_penalty = 0 ///Takes the energy throwing things into the sm generates and slowly turns it into actual power @@ -241,7 +153,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) ///How much the bullets damage should be multiplied by when it is added to the internal variables var/bullet_energy = 2 ///How much hallucination should we produce per unit of power? - var/hallucination_power = 0.1 + var/hallucination_power = 0.05 // 2 seconds per second at a distance of 7 with a typical nitrogen setup ///Our internal radio var/obj/item/radio/radio @@ -481,6 +393,10 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) removed = new() damage_archived = damage + var/list/gas_info = GLOB.gas_data.supermatter + + var/list/gases_we_care_about = gas_info[ALL_SUPERMATTER_GASES] + /******** EXPERIMENTAL, HUGBOXY AS HELL CITADEL CHANGES: Even in a vaccum, update gas composition and modifiers. This means that the SM will usually have a very small explosion if it ends up being breached to space, @@ -491,7 +407,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) if(takes_damage) damage += max((power / 1000) * DAMAGE_INCREASE_MULTIPLIER, 0.1) // always does at least some damage combined_gas = max(0, combined_gas - 0.5) // Slowly wear off. - for(var/gasID in gases_we_care_about) + for(var/gasID in gas_comp) gas_comp[gasID] = max(0, gas_comp[gasID] - 0.05) //slowly ramp down else if(takes_damage) @@ -531,46 +447,49 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) //Prevents huge bursts of gas/heat when a large amount of something is introduced //They range between 0 and 1 for(var/gasID in gases_we_care_about) + if(!(gasID in gas_comp)) + gas_comp[gasID] = 0 gas_comp[gasID] += clamp(max(removed.get_moles(gasID)/combined_gas, 0) - gas_comp[gasID], -1, gas_change_rate) - var/list/heat_mod = gases_we_care_about.Copy() - var/list/transit_mod = gases_we_care_about.Copy() - var/list/resistance_mod = gases_we_care_about.Copy() + var/list/threshold_mod = gases_we_care_about.Copy() + + var/list/powermix = gas_info[POWER_MIX] + var/list/heat = gas_info[HEAT_PENALTY] + var/list/transmit = gas_info[TRANSMIT_MODIFIER] + var/list/resist = gas_info[HEAT_RESISTANCE] + var/list/radioactivity = gas_info[RADIOACTIVITY_MODIFIER] + var/list/inhibition = gas_info[POWERLOSS_INHIBITION] //We're concerned about pluoxium being too easy to abuse at low percents, so we make sure there's a substantial amount. var/pluoxiumbonus = (gas_comp[GAS_PLUOXIUM] >= 0.15) //makes pluoxium only work at 15%+ - var/h2obonus = 1 - (gas_comp[GAS_H2O] * 0.25)//At max this value should be 0.75 + var/h2obonus = 1 - (gas_comp[GAS_H2O] * 0.25)//At min this value should be 0.75 // var/freonbonus = (gas_comp[/datum/gas/freon] <= 0.03) //Let's just yeet power output if this shit is high - heat_mod[GAS_PLUOXIUM] = pluoxiumbonus - transit_mod[GAS_PLUOXIUM] = pluoxiumbonus - resistance_mod[GAS_PLUOXIUM] = pluoxiumbonus + threshold_mod[GAS_PLUOXIUM] = pluoxiumbonus //No less then zero, and no greater then one, we use this to do explosions and heat to power transfer //Be very careful with modifing this var by large amounts, and for the love of god do not push it past 1 gasmix_power_ratio = 0 - for(var/gasID in gas_powermix) - gasmix_power_ratio += gas_comp[gasID] * gas_powermix[gasID] - gasmix_power_ratio = clamp(gasmix_power_ratio, 0, 1) - - //Minimum value of -10, maximum value of 23. Effects plasma and o2 output and the output heat - dynamic_heat_modifier = 0 - for(var/gasID in gas_heat) - dynamic_heat_modifier += gas_comp[gasID] * gas_heat[gasID] * (isnull(heat_mod[gasID]) ? 1 : heat_mod[gasID]) - dynamic_heat_modifier *= h2obonus - dynamic_heat_modifier = max(dynamic_heat_modifier, 0.5) - - //Value between 1 and 10. Effects the damage heat does to the crystal + //Affects the amount of o2 and plasma the sm outputs, along with the heat it makes. + var/dynamic_heat_modifier = 0 + //Effects the damage heat does to the crystal. dynamic_heat_resistance = 0 - for(var/gasID in gas_resist) - dynamic_heat_resistance += gas_comp[gasID] * gas_resist[gasID] * (isnull(resistance_mod[gasID]) ? 1 : resistance_mod[gasID]) - dynamic_heat_resistance = max(dynamic_heat_resistance, 1) - - //Value between -5 and 30, used to determine radiation output as it concerns things like collectors. - power_transmission_bonus = 0 - for(var/gasID in gas_trans) - power_transmission_bonus += gas_comp[gasID] * gas_trans[gasID] * (isnull(transit_mod[gasID]) ? 1 : transit_mod[gasID]) + //We multiply this with power to find the rads. + var/power_transmission_bonus = 0 + var/powerloss_inhibition_gas = 0 + var/radioactivity_modifier = 0 + for(var/gasID in gas_comp) + var/this_comp = gas_comp[gasID] * (isnull(threshold_mod[gasID] ? 1 : threshold_mod[gasID])) + gasmix_power_ratio += this_comp * powermix[gasID] + dynamic_heat_modifier += this_comp * heat[gasID] + dynamic_heat_resistance += this_comp * resist[gasID] + power_transmission_bonus += this_comp * transmit[gasID] + powerloss_inhibition_gas += this_comp * inhibition[gasID] + radioactivity_modifier += this_comp * radioactivity[gasID] + dynamic_heat_modifier *= h2obonus power_transmission_bonus *= h2obonus + gasmix_power_ratio = clamp(gasmix_power_ratio, 0, 1) + dynamic_heat_modifier = max(dynamic_heat_modifier, 0.5) //more moles of gases are harder to heat than fewer, so let's scale heat damage around them mole_heat_penalty = max(combined_gas / MOLE_HEAT_PENALTY, 0.25) @@ -578,11 +497,12 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) //Ramps up or down in increments of 0.02 up to the proportion of co2 //Given infinite time, powerloss_dynamic_scaling = co2comp //Some value between 0 and 1 - if (combined_gas > POWERLOSS_INHIBITION_MOLE_THRESHOLD && gas_comp[GAS_CO2] > POWERLOSS_INHIBITION_GAS_THRESHOLD) //If there are more then 20 mols, and more then 20% co2 - powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling + clamp(gas_comp[GAS_CO2] - powerloss_dynamic_scaling, -0.02, 0.02), 0, 1) + if (combined_gas > POWERLOSS_INHIBITION_MOLE_THRESHOLD && powerloss_inhibition_gas > POWERLOSS_INHIBITION_GAS_THRESHOLD) //If there are more then 20 mols, and more then 20% co2 + powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling + clamp(powerloss_inhibition_gas - powerloss_dynamic_scaling, -0.02, 0.02), 0, 1) else powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling - 0.05, 0, 1) - //Ranges from 0 to 1(1-(value between 0 and 1 * ranges from 1 to 1.5(mol / 500))) + //Ranges from 0 to 1 (1-(value between 0 and 1 * ranges from 1 to 1.5(mol / 500))) + //0 means full inhibition, 1 means no inhibition //We take the mol count, and scale it to be our inhibitor powerloss_inhibitor = clamp(1-(powerloss_dynamic_scaling * clamp(combined_gas/POWERLOSS_INHIBITION_MOLE_BOOST_THRESHOLD, 1, 1.5)), 0, 1) @@ -605,36 +525,32 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) temp_factor = 30 icon_state = base_icon_state + var/effective_temperature = min(removed.return_temperature(), 2500 * dynamic_heat_modifier) + //if there is more pluox and n2 then anything else, we receive no power increase from heat if(power_changes) - power = max((removed.return_temperature() * temp_factor / T0C) * gasmix_power_ratio + power, 0) + power = max((effective_temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) if(prob(50)) //(1 + (tritRad + pluoxDampen * bzDampen * o2Rad * plasmaRad / (10 - bzrads))) * freonbonus - radiation_pulse(src, power * max(0, (1 + (power_transmission_bonus/(10-(gas_comp[GAS_BZ] * BZ_RADIOACTIVITY_MODIFIER)))) * 1))//freonbonus))// RadModBZ(500%) - if(gas_comp[GAS_BZ] >= 0.4 && prob(30 * gas_comp[GAS_BZ])) - src.fire_nuclear_particle() // Start to emit radballs at a maximum of 30% chance per tick + radiation_pulse(src, power * max(0, (1 + (power_transmission_bonus/(10-radioactivity_modifier)))))//freonbonus))// RadModBZ(500%) + if(radioactivity_modifier >= 2 && prob(6 * radioactivity_modifier)) + src.fire_nuclear_particle() //Power * 0.55 * a value between 1 and 0.8 var/device_energy = power * REACTION_POWER_MODIFIER - //To figure out how much temperature to add each tick, consider that at one atmosphere's worth - //of pure oxygen, with all four lasers firing at standard energy and no N2 present, at room temperature - //that the device energy is around 2140. At that stage, we don't want too much heat to be put out - //Since the core is effectively "cold" - - //Also keep in mind we are only adding this temperature to (efficiency)% of the one tile the rock - //is on. An increase of 4*C @ 25% efficiency here results in an increase of 1*C / (#tilesincore) overall. - //Power * 0.55 * (some value between 1.5 and 23) / 5 - removed.set_temperature(removed.return_temperature() + ((device_energy * dynamic_heat_modifier) / THERMAL_RELEASE_MODIFIER)) - //We can only emit so much heat, that being 57500 - removed.set_temperature(max(0, min(removed.return_temperature(), 2500 * dynamic_heat_modifier))) - + var/max_temp_increase = effective_temperature + ((device_energy * dynamic_heat_modifier) / THERMAL_RELEASE_CAP_MODIFIER) //Calculate how much gas to release //Varies based on power and gas content removed.adjust_moles(GAS_PLASMA, max((device_energy * dynamic_heat_modifier) / PLASMA_RELEASE_MODIFIER, 0)) //Varies based on power, gas content, and heat - removed.adjust_moles(GAS_O2, max(((device_energy + removed.return_temperature() * dynamic_heat_modifier) - T0C) / OXYGEN_RELEASE_MODIFIER, 0)) + removed.adjust_moles(GAS_O2, max(((device_energy + effective_temperature * dynamic_heat_modifier) - T0C) / OXYGEN_RELEASE_MODIFIER, 0)) + + if(removed.return_temperature() < max_temp_increase) + removed.adjust_heat(device_energy * dynamic_heat_modifier * THERMAL_RELEASE_MODIFIER) + removed.set_temperature(min(removed.return_temperature(), max_temp_increase)) + if(produces_gas) env.merge(removed) @@ -648,6 +564,8 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) for(var/mob/living/carbon/human/l in fov_viewers(src, HALLUCINATION_RANGE(power))) // If they can see it without mesons on. Bad on them. if(!istype(l.glasses, /obj/item/clothing/glasses/meson)) var/D = sqrt(1 / max(1, get_dist(l, src))) + if(!l.hallucination) + to_chat(l, "Looking at the supermatter unprotected gives you a headache...") l.hallucination += power * hallucination_power * D l.hallucination = clamp(l.hallucination, 0, 200) for(var/mob/living/l in range(src, round((power / 100) ** 0.25))) @@ -681,13 +599,13 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) zap_icon = SLIGHTLY_CHARGED_ZAP_ICON_STATE //Uncaps the zap damage, it's maxed by the input power //Objects take damage now - flags |= (ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE) + flags |= (ZAP_MOB_DAMAGE) zap_count = 3 if(CRITICAL_POWER_PENALTY_THRESHOLD to INFINITY) zap_icon = OVER_9000_ZAP_ICON_STATE //It'll stun more now, and damage will hit harder, gloves are no garentee. //Machines go boom - flags |= (ZAP_MOB_STUN | ZAP_MACHINE_EXPLOSIVE | ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE) + flags |= (ZAP_MOB_STUN | ZAP_MOB_DAMAGE) zap_count = 4 //Now we deal with damage shit if (damage > damage_penalty_point && prob(20)) @@ -1140,9 +1058,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) if(zapdir) . = zapdir - //Going boom should be rareish - if(prob(80)) - zap_flags &= ~ZAP_MACHINE_EXPLOSIVE if(target_type == COIL) //In the best situation we can expect this to grow up to 2120kw before a delam/IT'S GONE TOO FAR FRED SHUT IT DOWN //The formula for power gen is zap_str * zap_mod / 2 * capacitor rating, between 1 and 4 diff --git a/code/modules/procedural_mapping/mapGenerators/repair.dm b/code/modules/procedural_mapping/mapGenerators/repair.dm index d9380a40dd..a36ac88d6c 100644 --- a/code/modules/procedural_mapping/mapGenerators/repair.dm +++ b/code/modules/procedural_mapping/mapGenerators/repair.dm @@ -41,6 +41,7 @@ set waitfor = FALSE var/turf/B = L atoms += B + B.assemble_baseturfs(B.type) for(var/A in B) atoms += A if(istype(A,/obj/structure/cable)) diff --git a/code/modules/projectiles/ammunition/energy/special.dm b/code/modules/projectiles/ammunition/energy/special.dm index 2bf7c06ec6..0cea7a361d 100644 --- a/code/modules/projectiles/ammunition/energy/special.dm +++ b/code/modules/projectiles/ammunition/energy/special.dm @@ -32,12 +32,13 @@ /obj/item/ammo_casing/energy/temp projectile_type = /obj/item/projectile/temp select_name = "freeze" - e_cost = 250 + e_cost = 50 // twenty shots before emptying fire_sound = 'sound/weapons/pulse3.ogg' /obj/item/ammo_casing/energy/temp/hot projectile_type = /obj/item/projectile/temp/hot select_name = "bake" + fire_sound = 'sound/weapons/pulse2.ogg' /obj/item/ammo_casing/energy/meteor projectile_type = /obj/item/projectile/meteor diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 0f5934e8fd..34e9247184 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -44,7 +44,7 @@ cell.use(round(cell.charge * severity/100)) chambered = null //we empty the chamber recharge_newshot() //and try to charge a new shot - update_icon() + update_appearance() /obj/item/gun/energy/get_cell() return cell @@ -61,7 +61,7 @@ recharge_newshot(TRUE) if(selfcharge) START_PROCESSING(SSobj, src) - update_icon() + update_appearance() /obj/item/gun/energy/ComponentInitialize() . = ..() @@ -74,7 +74,7 @@ /obj/item/gun/energy/handle_atom_del(atom/A) if(A == cell) cell = null - update_icon() + update_appearance() return ..() /obj/item/gun/energy/examine(mob/user) @@ -100,7 +100,7 @@ cell.give(100) if(!chambered) //if empty chamber we try to charge a new shot recharge_newshot(TRUE) - update_icon() + update_appearance() // ATTACK SELF IGNORING PARENT RETURN VALUE /obj/item/gun/energy/attack_self(mob/living/user) @@ -174,7 +174,7 @@ if(user_for_feedback) to_chat(user_for_feedback, "[src] is now set to [C.select_name || C].") post_set_firemode() - update_icon(TRUE) + update_appearance() /obj/item/gun/energy/proc/post_set_firemode(recharge_newshot = TRUE) if(recharge_newshot) diff --git a/code/modules/projectiles/guns/energy/laser_gatling.dm b/code/modules/projectiles/guns/energy/laser_gatling.dm index 716cc6f31d..a0274d76d7 100644 --- a/code/modules/projectiles/guns/energy/laser_gatling.dm +++ b/code/modules/projectiles/guns/energy/laser_gatling.dm @@ -68,8 +68,8 @@ if(!M.incapacitated()) - if(istype(over_object, /obj/screen/inventory/hand)) - var/obj/screen/inventory/hand/H = over_object + if(istype(over_object, /atom/movable/screen/inventory/hand)) + var/atom/movable/screen/inventory/hand/H = over_object M.putItemFromInventoryInHandIfPossible(src, H.held_index) /obj/item/minigunpack/update_icon_state() diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index f965100846..15acd40172 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -310,9 +310,10 @@ /obj/item/gun/energy/temperature name = "temperature gun" icon_state = "freezegun" + item_state = null desc = "A gun that changes temperatures." ammo_type = list(/obj/item/ammo_casing/energy/temp, /obj/item/ammo_casing/energy/temp/hot) - cell_type = "/obj/item/stock_parts/cell/high" + shaded_charge = TRUE pin = null /obj/item/gun/energy/temperature/security diff --git a/code/modules/projectiles/guns/misc/beam_rifle.dm b/code/modules/projectiles/guns/misc/beam_rifle.dm index 9d9f6aeb83..2ef974a450 100644 --- a/code/modules/projectiles/guns/misc/beam_rifle.dm +++ b/code/modules/projectiles/guns/misc/beam_rifle.dm @@ -280,7 +280,7 @@ /obj/item/gun/energy/beam_rifle/onMouseDown(object, location, params, mob/mob) if(istype(mob)) set_user(mob) - if(istype(object, /obj/screen) && !istype(object, /obj/screen/click_catcher)) + if(istype(object, /atom/movable/screen) && !istype(object, /atom/movable/screen/click_catcher)) return if((object in mob.contents) || (object == mob)) return @@ -288,7 +288,7 @@ return ..() /obj/item/gun/energy/beam_rifle/onMouseUp(object, location, params, mob/M) - if(istype(object, /obj/screen) && !istype(object, /obj/screen/click_catcher)) + if(istype(object, /atom/movable/screen) && !istype(object, /atom/movable/screen/click_catcher)) return process_aim() if(fire_check() && can_trigger_gun(M)) diff --git a/code/modules/projectiles/guns/misc/syringe_gun.dm b/code/modules/projectiles/guns/misc/syringe_gun.dm index dc2a1df03a..39b7cbf540 100644 --- a/code/modules/projectiles/guns/misc/syringe_gun.dm +++ b/code/modules/projectiles/guns/misc/syringe_gun.dm @@ -114,7 +114,7 @@ can_unsuppress = FALSE /obj/item/gun/syringe/dart/Initialize() - ..() + . = ..() chambered = new /obj/item/ammo_casing/syringegun/dart(src) /obj/item/gun/syringe/dart/attackby(obj/item/A, mob/user, params, show_msg = TRUE) diff --git a/code/modules/projectiles/projectile/bullets/dart_syringe.dm b/code/modules/projectiles/projectile/bullets/dart_syringe.dm index bc2a7c40fb..318acb66b5 100644 --- a/code/modules/projectiles/projectile/bullets/dart_syringe.dm +++ b/code/modules/projectiles/projectile/bullets/dart_syringe.dm @@ -60,6 +60,8 @@ if(M.can_inject(null, FALSE, def_zone, piercing)) // Pass the hit zone to see if it can inject by whether it hit the head or the body. ..(target, blocked, TRUE) for(var/datum/reagent/medicine/R in reagents.reagent_list) //OD prevention time! + if(R.type in GLOB.blacklisted_medchems) + continue if(M.reagents.has_reagent(R.type)) if(R.overdose_threshold == 0 || emptrig == TRUE) //Is there a possible OD? M.reagents.add_reagent(R.type, R.volume) diff --git a/code/modules/projectiles/projectile/energy/stun.dm b/code/modules/projectiles/projectile/energy/stun.dm index 6f272dab40..acec1ef94f 100644 --- a/code/modules/projectiles/projectile/energy/stun.dm +++ b/code/modules/projectiles/projectile/energy/stun.dm @@ -31,6 +31,11 @@ else if(tase_duration && (C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE) && !HAS_TRAIT(C, TRAIT_TASED_RESISTANCE)) C.apply_status_effect(strong_tase? STATUS_EFFECT_TASED : STATUS_EFFECT_TASED_WEAK, tase_duration) addtimer(CALLBACK(C, /mob/living/carbon.proc/do_jitter_animation, jitter), 5) + else if(iscyborg(target)) + target.visible_message(span_danger("A shower of sparks emit from [target] on impact from [src]!")) + do_sparks(1, TRUE, target) + var/mob/living/silicon/robot/R = target + R.vtec_disable(10 SECONDS) /obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet do_sparks(1, TRUE, src) diff --git a/code/modules/projectiles/projectile/special/temperature.dm b/code/modules/projectiles/projectile/special/temperature.dm index 71e6e79f59..ec23af6748 100644 --- a/code/modules/projectiles/projectile/special/temperature.dm +++ b/code/modules/projectiles/projectile/special/temperature.dm @@ -1,9 +1,17 @@ /obj/item/projectile/temp name = "freeze beam" icon_state = "ice_2" + pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE damage = 0 + light_range = 2 damage_type = BURN nodamage = FALSE + hitsound = 'sound/weapons/frost.ogg' + hitsound_wall = 'sound/weapons/frost.ogg' + ricochets_max = 50 //Honk! + ricochet_chance = 80 + is_reflectable = TRUE + light_color = LIGHT_COLOR_BLUE flag = "energy" var/temperature = 100 @@ -15,7 +23,12 @@ /obj/item/projectile/temp/hot name = "heat beam" + icon_state = "lava" + damage = 10 + hitsound = 'sound/weapons/sear.ogg' + hitsound_wall = 'sound/weapons/effects/searwall.ogg' temperature = 400 + light_color = LIGHT_COLOR_RED /obj/item/projectile/temp/cryo name = "cryo beam" diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index fd6204a8e3..922e14e580 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -62,6 +62,7 @@ var/fermiIsReacting = FALSE //that prevents multiple reactions from occurring (i.e. add_reagent calls to process_reactions(), this stops any extra reactions.) var/fermiReactID //instance of the chem reaction used during a fermireaction, kept here so it's cache isn't lost between loops/procs. var/value_multiplier = DEFAULT_REAGENTS_VALUE //used for cargo reagents selling. + var/force_alt_taste = FALSE /datum/reagents/New(maximum=100, new_flags = NONE, new_value = DEFAULT_REAGENTS_VALUE) maximum_volume = maximum @@ -280,71 +281,114 @@ R.handle_reactions() return amount -/datum/reagents/proc/metabolize(mob/living/carbon/C, can_overdose = FALSE, liverless = FALSE) +/** + * Triggers metabolizing for all the reagents in this holder + * + * Arguments: + * * mob/living/carbon/carbon - The mob to metabolize in, if null it uses [/datum/reagents/var/my_atom] + * * delta_time - the time in server seconds between proc calls (when performing normally it will be 2) + * * times_fired - the number of times the owner's life() tick has been called aka The number of times SSmobs has fired + * * can_overdose - Allows overdosing + * * liverless - Stops reagents that aren't set as [/datum/reagent/var/self_consuming] from metabolizing + */ +/datum/reagents/proc/metabolize(mob/living/carbon/owner, delta_time, times_fired, can_overdose = FALSE, liverless = FALSE) var/list/cached_reagents = reagent_list - var/list/cached_addictions = addiction_list - if(C) - expose_temperature(C.bodytemperature, 0.25) - var/need_mob_update = 0 - for(var/reagent in cached_reagents) - var/datum/reagent/R = reagent - if(QDELETED(R.holder)) - continue - if(liverless && !R.self_consuming) //need to be metabolized - continue - if(!C) - C = R.holder.my_atom - if(!R.metabolizing) - R.metabolizing = TRUE - R.on_mob_metabolize(C) - if(C && R) - if(C.reagent_check(R) != 1) - if(can_overdose) - if(R.overdose_threshold) - if(R.volume > R.overdose_threshold && !R.overdosed) - R.overdosed = 1 - var/turf/CT = get_turf(C) - log_reagent("OVERDOSE START: [key_name(C)] at [AREACOORD(CT)] started overdosing on [R.volume] units of [R].") - need_mob_update += R.overdose_start(C) - if(R.addiction_threshold) - if(R.volume > R.addiction_threshold && !is_type_in_list(R, cached_addictions)) - var/datum/reagent/new_reagent = new R.type() - cached_addictions.Add(new_reagent) - if(R.overdosed) - need_mob_update += R.overdose_process(C) - if(is_type_in_list(R,cached_addictions)) - for(var/addiction in cached_addictions) - var/datum/reagent/A = addiction - if(istype(R, A)) - A.addiction_stage = -15 // you're satisfied for a good while. - need_mob_update += R.on_mob_life(C) - + if(owner) + expose_temperature(owner.bodytemperature, 0.25) + var/need_mob_update = FALSE + for(var/datum/reagent/reagent as anything in cached_reagents) + need_mob_update += metabolize_reagent(owner, reagent, delta_time, times_fired, can_overdose, liverless) if(can_overdose) if(addiction_tick == 6) addiction_tick = 1 - for(var/addiction in cached_addictions) + for(var/addiction in addiction_list) var/datum/reagent/R = addiction - if(C && R) + if(owner && R) R.addiction_stage++ if(1 <= R.addiction_stage && R.addiction_stage <= R.addiction_stage1_end) - need_mob_update += R.addiction_act_stage1(C) + need_mob_update += R.addiction_act_stage1(owner) else if(R.addiction_stage1_end < R.addiction_stage && R.addiction_stage <= R.addiction_stage2_end) - need_mob_update += R.addiction_act_stage2(C) + need_mob_update += R.addiction_act_stage2(owner) else if(R.addiction_stage2_end < R.addiction_stage && R.addiction_stage <= R.addiction_stage3_end) - need_mob_update += R.addiction_act_stage3(C) + need_mob_update += R.addiction_act_stage3(owner) else if(R.addiction_stage3_end < R.addiction_stage && R.addiction_stage <= R.addiction_stage4_end) - need_mob_update += R.addiction_act_stage4(C) + need_mob_update += R.addiction_act_stage4(owner) else if(R.addiction_stage4_end < R.addiction_stage) remove_addiction(R) else - SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "[R.type]_overdose") + SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "[R.type]_overdose") addiction_tick++ - if(C && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates. - C.updatehealth() - C.update_mobility() - C.update_stamina() + if(owner && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates. + owner.updatehealth() + owner.update_mobility() + owner.update_stamina() update_total() +/* + * Metabolises a single reagent for a target owner carbon mob. See above. + * + * Arguments: + * * mob/living/carbon/owner - The mob to metabolize in, if null it uses [/datum/reagents/var/my_atom] + * * delta_time - the time in server seconds between proc calls (when performing normally it will be 2) + * * times_fired - the number of times the owner's life() tick has been called aka The number of times SSmobs has fired + * * can_overdose - Allows overdosing + * * liverless - Stops reagents that aren't set as [/datum/reagent/var/self_consuming] from metabolizing + */ +/datum/reagents/proc/metabolize_reagent(mob/living/carbon/owner, datum/reagent/reagent, delta_time, times_fired, can_overdose = FALSE, liverless = FALSE) + var/need_mob_update = FALSE + if(QDELETED(reagent.holder)) + return FALSE + + if(!owner) + owner = reagent.holder.my_atom + + if(owner && reagent) + if(!owner.reagent_check(reagent, delta_time, times_fired) != TRUE) + return + if(liverless && !reagent.self_consuming) //need to be metabolized + return + if(!reagent.metabolizing) + reagent.metabolizing = TRUE + reagent.on_mob_metabolize(owner) + if(can_overdose) + if(reagent.overdose_threshold) + if(reagent.volume >= reagent.overdose_threshold && !reagent.overdosed) + reagent.overdosed = TRUE + need_mob_update += reagent.overdose_start(owner) + log_game("[key_name(owner)] has started overdosing on [reagent.name] at [reagent.volume] units.") + + // for(var/addiction in reagent.addiction_types) + // owner.mind?.add_addiction_points(addiction, reagent.addiction_types[addiction] * REAGENTS_METABOLISM) + if(reagent.addiction_threshold) + if(reagent.volume > reagent.addiction_threshold && !is_type_in_list(reagent, addiction_list)) + var/datum/reagent/new_reagent = new reagent.type() + addiction_list.Add(new_reagent) + if(is_type_in_list(reagent, addiction_list)) + for(var/addiction in addiction_list) + var/datum/reagent/A = addiction + if(istype(reagent, A)) + A.addiction_stage = -15 // you're satisfied for a good while. + + if(reagent.overdosed) + need_mob_update += reagent.overdose_process(owner, delta_time, times_fired) + + need_mob_update += reagent.on_mob_life(owner, delta_time, times_fired) + return need_mob_update + +/// Signals that metabolization has stopped, triggering the end of trait-based effects +/datum/reagents/proc/end_metabolization(mob/living/carbon/C, keep_liverless = TRUE) + var/list/cached_reagents = reagent_list + for(var/datum/reagent/reagent as anything in cached_reagents) + if(QDELETED(reagent.holder)) + continue + if(keep_liverless && reagent.self_consuming) //Will keep working without a liver + continue + if(!C) + C = reagent.holder.my_atom + if(reagent.metabolizing) + reagent.metabolizing = FALSE + reagent.on_mob_end_metabolize(C) + /datum/reagents/proc/remove_addiction(datum/reagent/R) to_chat(my_atom, "You feel like you've gotten over your need for [R.name].") SEND_SIGNAL(my_atom, COMSIG_CLEAR_MOOD_EVENT, "[R.type]_overdose") @@ -354,21 +398,6 @@ addiction_list.Remove(R) qdel(R) -//Signals that metabolization has stopped, triggering the end of trait-based effects -/datum/reagents/proc/end_metabolization(mob/living/carbon/C, keep_liverless = TRUE) - var/list/cached_reagents = reagent_list - for(var/reagent in cached_reagents) - var/datum/reagent/R = reagent - if(QDELETED(R.holder)) - continue - if(keep_liverless && R.self_consuming) //Will keep working without a liver - continue - if(!C) - C = R.holder.my_atom - if(R.metabolizing) - R.metabolizing = FALSE - R.on_mob_end_metabolize(C) - /datum/reagents/proc/conditional_update_move(atom/A, Running = 0) var/list/cached_reagents = reagent_list for(var/reagent in cached_reagents) @@ -1092,47 +1121,54 @@ . = locate(type) in cached_reagents /datum/reagents/proc/generate_taste_message(minimum_percent=15) - // the lower the minimum percent, the more sensitive the message is. var/list/out = list() - var/list/tastes = list() //descriptor = strength - if(minimum_percent <= 100) - for(var/datum/reagent/R in reagent_list) - if(!R.taste_mult) - continue - - if(istype(R, /datum/reagent/consumable/nutriment)) - var/list/taste_data = R.data - for(var/taste in taste_data) - var/ratio = taste_data[taste] - var/amount = ratio * R.taste_mult * R.volume - if(taste in tastes) - tastes[taste] += amount - else - tastes[taste] = amount - else - var/taste_desc = R.taste_description - var/taste_amount = R.volume * R.taste_mult - if(taste_desc in tastes) - tastes[taste_desc] += taste_amount - else - tastes[taste_desc] = taste_amount - //deal with percentages - // TODO it would be great if we could sort these from strong to weak - var/total_taste = counterlist_sum(tastes) - if(total_taste > 0) - for(var/taste_desc in tastes) - var/percent = tastes[taste_desc]/total_taste * 100 - if(percent < minimum_percent) + if(!force_alt_taste) + // the lower the minimum percent, the more sensitive the message is. + var/list/tastes = list() //descriptor = strength + if(minimum_percent <= 100) + for(var/datum/reagent/R in reagent_list) + if(!R.taste_mult) continue - var/intensity_desc = "a hint of" - if(ISINRANGE(percent, minimum_percent * 2, minimum_percent * 3)|| percent == 100) - intensity_desc = "" - else if(percent > minimum_percent * 3) - intensity_desc = "the strong flavor of" - if(intensity_desc != "") - out += "[intensity_desc] [taste_desc]" + + if(istype(R, /datum/reagent/consumable/nutriment)) + var/list/taste_data = R.data + for(var/taste in taste_data) + var/ratio = taste_data[taste] + var/amount = ratio * R.taste_mult * R.volume + if(taste in tastes) + tastes[taste] += amount + else + tastes[taste] = amount else - out += "[taste_desc]" + var/taste_desc = R.taste_description + var/taste_amount = R.volume * R.taste_mult + if(taste_desc in tastes) + tastes[taste_desc] += taste_amount + else + tastes[taste_desc] = taste_amount + //deal with percentages + // TODO it would be great if we could sort these from strong to weak + var/total_taste = counterlist_sum(tastes) + if(total_taste > 0) + for(var/taste_desc in tastes) + var/percent = tastes[taste_desc]/total_taste * 100 + if(percent < minimum_percent) + continue + var/intensity_desc = "a hint of" + if(ISINRANGE(percent, minimum_percent * 2, minimum_percent * 3)|| percent == 100) + intensity_desc = "" + else if(percent > minimum_percent * 3) + intensity_desc = "the strong flavor of" + if(intensity_desc != "") + out += "[intensity_desc] [taste_desc]" + else + out += "[taste_desc]" + + else + // alternate taste is to force the taste of the atom if its a food item + if(my_atom && isfood(my_atom)) + var/obj/item/reagent_containers/food/snacks/F = my_atom + out = F.tastes return english_list(out, "something indescribable") diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index 9982bc3722..12c91e145a 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -586,7 +586,7 @@ All effects don't start immediately, but rather get worse over time; the rate is if(AmBloodsucker(C)) disgust_bloodsucker(FALSE, 1) //Bloodsuckers get SOME blood from it, for style reasons. if(C.blood_volume < (BLOOD_VOLUME_NORMAL*C.blood_ratio)) - C.blood_volume = min((BLOOD_VOLUME_NORMAL*C.blood_ratio), C.blood_volume + 3) //Bloody Mary quickly restores blood loss. + C.adjust_integration_blood(3) //Bloody Mary quickly restores blood loss. ..() /datum/reagent/consumable/ethanol/brave_bull @@ -2593,7 +2593,7 @@ All effects don't start immediately, but rather get worse over time; the rate is alcohol_description = "sweet" else alcohol_description = "watery" //How the hell did you get negative boozepwr? - + var/list/fruits = list() if(names_in_order.len <= 3) fruits = names_in_order diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index f4f5b90398..5059376954 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -505,11 +505,11 @@ value = REAGENT_VALUE_COMMON /datum/reagent/consumable/nuka_cola/on_mob_metabolize(mob/living/carbon/M) - M.add_movespeed_modifier(/datum/movespeed_modifier/reagent/meth) + M.add_movespeed_modifier(/datum/movespeed_modifier/reagent/nuka_cola) return ..() /datum/reagent/consumable/nuka_cola/on_mob_end_metabolize(mob/living/carbon/M) - M.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/meth) + M.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/nuka_cola) return ..() /datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M) diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index 96985514b5..ed80804f28 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -164,62 +164,54 @@ /datum/reagent/drug/methamphetamine name = "Methamphetamine" - description = "Reduces stun times by about 300%, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage." + description = "Reduces stun times by about 300%, speeds the user up, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage." reagent_state = LIQUID color = "#FAFAFA" overdose_threshold = 20 - addiction_threshold = 10 metabolization_rate = 0.75 * REAGENTS_METABOLISM - var/brain_damage = TRUE - var/jitter = TRUE - var/confusion = TRUE pH = 5 + addiction_threshold = 10 value = REAGENT_VALUE_UNCOMMON /datum/reagent/drug/methamphetamine/on_mob_metabolize(mob/living/L) ..() - ADD_TRAIT(L, TRAIT_IGNOREDAMAGESLOWDOWN, type) - L.update_movespeed() - ADD_TRAIT(L, TRAIT_TASED_RESISTANCE, type) - L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/meth) + L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/methamphetamine) /datum/reagent/drug/methamphetamine/on_mob_end_metabolize(mob/living/L) - REMOVE_TRAIT(L, TRAIT_IGNOREDAMAGESLOWDOWN, type) - L.update_movespeed() - REMOVE_TRAIT(L, TRAIT_TASED_RESISTANCE, type) - L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/meth) + L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/methamphetamine) ..() -/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/carbon/M) +/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/carbon/M, delta_time, times_fired) var/high_message = pick("You feel hyper.", "You feel like you need to go faster.", "You feel like you can run the world.") - if(prob(5)) - to_chat(M, "[high_message]") - M.AdjustAllImmobility(-40, 0) - M.AdjustUnconscious(-40, 0) - M.adjustStaminaLoss(-7.5 * REM, 0) - if(jitter) - M.Jitter(2) - if(brain_damage) - M.adjustOrganLoss(ORGAN_SLOT_BRAIN, rand(1,4)) - M.heal_overall_damage(2, 2) - if(prob(5)) + if(DT_PROB(2.5, delta_time)) + to_chat(M, span_notice("[high_message]")) + // SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "tweaking", /datum/mood_event/stimulant_medium, name) + M.AdjustStun(-40 * REM * delta_time) + M.AdjustKnockdown(-40 * REM * delta_time) + M.AdjustUnconscious(-40 * REM * delta_time) + M.AdjustParalyzed(-40 * REM * delta_time) + M.AdjustImmobilized(-40 * REM * delta_time) + M.adjustStaminaLoss(-2 * REM * delta_time, 0) + M.Jitter(2 * REM * delta_time) + M.adjustOrganLoss(ORGAN_SLOT_BRAIN, rand(1, 4) * REM * delta_time) + if(DT_PROB(2.5, delta_time)) M.emote(pick("twitch", "shiver")) ..() - . = 1 + . = TRUE -/datum/reagent/drug/methamphetamine/overdose_process(mob/living/M) +/datum/reagent/drug/methamphetamine/overdose_process(mob/living/M, delta_time, times_fired) if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) - for(var/i in 1 to 4) + for(var/i in 1 to round(4 * REM * delta_time, 1)) step(M, pick(GLOB.cardinals)) - if(prob(20)) + if(DT_PROB(10, delta_time)) M.emote("laugh") - if(prob(33)) - M.visible_message("[M]'s hands flip out and flail everywhere!") + if(DT_PROB(18, delta_time)) + M.visible_message(span_danger("[M]'s hands flip out and flail everywhere!")) M.drop_all_held_items() ..() - M.adjustToxLoss(1, 0) - M.adjustOrganLoss(ORGAN_SLOT_BRAIN, pick(0.5, 0.6, 0.7, 0.8, 0.9, 1)) - . = 1 + M.adjustToxLoss(1 * REM * delta_time, 0) + M.adjustOrganLoss(ORGAN_SLOT_BRAIN, (rand(5, 10) / 10) * REM * delta_time) + . = TRUE /datum/reagent/drug/methamphetamine/addiction_act_stage1(mob/living/M) M.Jitter(5) @@ -256,14 +248,6 @@ ..() . = 1 -/datum/reagent/drug/methamphetamine/changeling - name = "Changeling Adrenaline" - addiction_threshold = 35 - overdose_threshold = 35 - jitter = FALSE - brain_damage = FALSE - value = REAGENT_VALUE_RARE - /datum/reagent/drug/bath_salts name = "Bath Salts" description = "Makes you impervious to stuns and grants a stamina regeneration buff, but you will be a nearly uncontrollable tramp-bearded raving lunatic." diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 90082c464b..02b19909b0 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -345,6 +345,8 @@ victim.confused = max(M.confused, 3) victim.damageoverlaytemp = 60 victim.DefaultCombatKnockdown(80, override_hardstun = 0.1, override_stamdmg = min(reac_volume * 3, 15)) + victim.add_movespeed_modifier(/datum/movespeed_modifier/reagent/pepperspray) + addtimer(CALLBACK(victim, /mob.proc/remove_movespeed_modifier, /datum/movespeed_modifier/reagent/pepperspray), 10 SECONDS) return else if ( eyes_covered ) // Eye cover is better than mouth cover victim.blur_eyes(3) @@ -358,6 +360,8 @@ victim.confused = max(M.confused, 6) victim.damageoverlaytemp = 75 victim.DefaultCombatKnockdown(80, override_hardstun = 0.1, override_stamdmg = min(reac_volume * 5, 25)) + victim.add_movespeed_modifier(/datum/movespeed_modifier/reagent/pepperspray) + addtimer(CALLBACK(victim, /mob.proc/remove_movespeed_modifier, /datum/movespeed_modifier/reagent/pepperspray), 10 SECONDS) victim.update_damage_hud() /datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/carbon/M) @@ -550,6 +554,13 @@ color = "#302000" // rgb: 48, 32, 0 taste_description = "wet and cheap noodles" +/datum/reagent/consumable/nutraslop + name = "Nutraslop" + description = "Mixture of leftover prison foods served on previous days." + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#3E4A00" // rgb: 62, 74, 0 + taste_description = "your imprisonment" + /datum/reagent/consumable/hot_ramen/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL) ..() diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index 65443b65c7..72a9779726 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -396,26 +396,34 @@ metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 60 taste_description = "sweetness and salt" + var/extra_regen = 0.25 // in addition to acting as temporary blood, also add this much to their actual blood per tick var/last_added = 0 var/maximum_reachable = BLOOD_VOLUME_NORMAL - 10 //So that normal blood regeneration can continue with salglu active - var/extra_regen = 0.25 // in addition to acting as temporary blood, also add this much to their actual blood per tick pH = 5.5 -/datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/M) - if((HAS_TRAIT(M, TRAIT_NOMARROW))) - return - if(last_added) - M.blood_volume -= last_added - last_added = 0 - if(M.blood_volume < maximum_reachable) //Can only up to double your effective blood level. - var/amount_to_add = min(M.blood_volume, volume*5) - var/new_blood_level = min(M.blood_volume + amount_to_add, maximum_reachable) - last_added = new_blood_level - M.blood_volume - M.blood_volume = new_blood_level + extra_regen +/datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/human/M) if(prob(33)) M.adjustBruteLoss(-0.5*REM, 0) M.adjustFireLoss(-0.5*REM, 0) . = TRUE + if((HAS_TRAIT(M, TRAIT_NOMARROW))) + return ..() + if(last_added) + M.adjust_integration_blood(-last_added, TRUE) + last_added = 0 + if(M.functional_blood() < maximum_reachable) //Can only up to double your effective blood level. + var/new_blood_level = min(volume * 5, maximum_reachable) + last_added = new_blood_level + M.adjust_integration_blood(new_blood_level + (extra_regen * REM)) + if(prob(33)) + M.adjustBruteLoss(-0.5*REM, 0) + M.adjustFireLoss(-0.5*REM, 0) + . = TRUE + ..() + +/datum/reagent/medicine/salglu_solution/on_mob_delete(mob/living/carbon/human/M) + if(last_added) + M.adjust_integration_blood(-last_added, TRUE) ..() /datum/reagent/medicine/salglu_solution/overdose_process(mob/living/M) @@ -706,21 +714,42 @@ addiction_threshold = 30 pH = 12 -/datum/reagent/medicine/ephedrine/on_mob_life(mob/living/carbon/M) - M.AdjustAllImmobility(-20, FALSE) - M.AdjustUnconscious(-20, FALSE) - M.adjustStaminaLoss(-4.5*REM, FALSE) - M.Jitter(10) - if(prob(50)) - M.confused = max(M.confused, 1) +/datum/reagent/medicine/ephedrine/on_mob_metabolize(mob/living/L) + ..() + L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/ephedrine) + ADD_TRAIT(L, TRAIT_TASED_RESISTANCE, type) + +/datum/reagent/medicine/ephedrine/on_mob_end_metabolize(mob/living/L) + L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/ephedrine) + REMOVE_TRAIT(L, TRAIT_TASED_RESISTANCE, type) + ..() + +/datum/reagent/medicine/ephedrine/on_mob_life(mob/living/carbon/M, delta_time, times_fired) + // if(DT_PROB(10 * (1-creation_purity), delta_time) && iscarbon(M)) + // var/obj/item/I = M.get_active_held_item() + // if(I && M.dropItemToGround(I)) + // to_chat(M, span_notice("Your hands spaz out and you drop what you were holding!")) + // M.Jitter(10) + + M.AdjustAllImmobility(-20 * REM * delta_time) + M.adjustStaminaLoss(-1 * REM * delta_time, FALSE) ..() return TRUE -/datum/reagent/medicine/ephedrine/overdose_process(mob/living/M) - if(prob(33)) - M.adjustToxLoss(0.5*REM, 0) +/datum/reagent/medicine/ephedrine/overdose_process(mob/living/M, delta_time, times_fired) + if(DT_PROB(1, delta_time) && iscarbon(M)) + var/datum/disease/D = new /datum/disease/heart_failure + M.ForceContractDisease(D) + to_chat(M, span_userdanger("You're pretty sure you just felt your heart stop for a second there..")) + M.playsound_local(M, 'sound/effects/singlebeat.ogg', 100, 0) + + if(DT_PROB(3.5, delta_time)) + to_chat(M, span_notice("[pick("Your head pounds.", "You feel a tight pain in your chest.", "You find it hard to stay still.", "You feel your heart practically beating out of your chest.")]")) + + if(DT_PROB(18, delta_time)) + M.adjustToxLoss(1, 0) M.losebreath++ - . = 1 + . = TRUE return TRUE /datum/reagent/medicine/ephedrine/addiction_act_stage1(mob/living/M) @@ -981,7 +1010,7 @@ M.grab_ghost() M.emote("gasp") log_combat(M, M, "revived", src) - var/list/policies = CONFIG_GET(keyed_list/policyconfig) + var/list/policies = CONFIG_GET(keyed_list/policy) var/timelimit = CONFIG_GET(number/defib_cmd_time_limit) * 10 //the config is in seconds, not deciseconds var/late = timelimit && (tplus > timelimit) var/policy = late? policies[POLICYCONFIG_ON_DEFIB_LATE] : policies[POLICYCONFIG_ON_DEFIB_INTACT] @@ -1274,7 +1303,7 @@ M.adjustCloneLoss(-3*REM, FALSE) M.adjustStaminaLoss(-25*REM,FALSE) if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) - M.blood_volume += 40 // blood fall out man bad + M.adjust_integration_blood(40) // blood fall out man bad ..() . = 1 @@ -1295,7 +1324,7 @@ M.adjustCloneLoss(-1.25*REM, FALSE) M.adjustStaminaLoss(-4*REM,FALSE) if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) - M.blood_volume += 3 + M.adjust_integration_blood(3) ..() . = 1 @@ -1415,37 +1444,42 @@ /datum/reagent/medicine/changelingadrenaline name = "Changeling Adrenaline" description = "Reduces the duration of unconciousness, knockdown and stuns. Restores stamina, but deals toxin damage when overdosed." - color = "#918e53" + color = "#C1151D" overdose_threshold = 30 value = REAGENT_VALUE_VERY_RARE -/datum/reagent/medicine/changelingadrenaline/on_mob_metabolize(mob/living/L) - ..() - ADD_TRAIT(L, TRAIT_TASED_RESISTANCE, type) - -/datum/reagent/medicine/changelingadrenaline/on_mob_end_metabolize(mob/living/L) - REMOVE_TRAIT(L, TRAIT_TASED_RESISTANCE, type) - ..() - -/datum/reagent/medicine/changelingadrenaline/on_mob_life(mob/living/carbon/M as mob) - M.AdjustUnconscious(-20, 0) - M.AdjustAllImmobility(-20, 0) - M.AdjustSleeping(-20, 0) - M.adjustStaminaLoss(-30, 0) +/datum/reagent/medicine/changelingadrenaline/on_mob_life(mob/living/carbon/metabolizer, delta_time, times_fired) ..() + metabolizer.AdjustAllImmobility(-20 * REM * delta_time) + metabolizer.adjustStaminaLoss(-30 * REM * delta_time, 0) + metabolizer.Jitter(10 * REM * delta_time) + metabolizer.Dizzy(10 * REM * delta_time) return TRUE -/datum/reagent/medicine/changelingadrenaline/overdose_process(mob/living/M as mob) - M.adjustToxLoss(5, 0) //let's make this mildly more toxic because of the stamina buff +/datum/reagent/medicine/changelingadrenaline/on_mob_metabolize(mob/living/L) + ..() + ADD_TRAIT(L, TRAIT_SLEEPIMMUNE, type) + ADD_TRAIT(L, TRAIT_TASED_RESISTANCE, type) + L.add_movespeed_mod_immunities(type, /datum/movespeed_modifier/damage_slowdown) + +/datum/reagent/medicine/changelingadrenaline/on_mob_end_metabolize(mob/living/L) + ..() + REMOVE_TRAIT(L, TRAIT_SLEEPIMMUNE, type) + REMOVE_TRAIT(L, TRAIT_TASED_RESISTANCE, type) + L.remove_movespeed_mod_immunities(type, /datum/movespeed_modifier/damage_slowdown) + L.Dizzy(0) + L.Jitter(0) + +/datum/reagent/medicine/changelingadrenaline/overdose_process(mob/living/metabolizer, delta_time, times_fired) + metabolizer.adjustToxLoss(1 * REM * delta_time, 0) ..() return TRUE /datum/reagent/medicine/changelinghaste name = "Changeling Haste" - description = "Drastically increases movement speed, but deals toxin damage." - color = "#669153" - metabolization_rate = 1 - value = REAGENT_VALUE_VERY_RARE + description = "Drastically increases movement speed." + color = "#AE151D" + metabolization_rate = 2.5 * REAGENTS_METABOLISM /datum/reagent/medicine/changelinghaste/on_mob_metabolize(mob/living/L) ..() @@ -1455,11 +1489,6 @@ L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/changelinghaste) ..() -/datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/carbon/M) - M.adjustToxLoss(2, 0) - ..() - return TRUE - /datum/reagent/medicine/corazone // Heart attack code will not do damage if corazone is present // because it's SPACE MAGIC ASPIRIN diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 0c70f47c53..bf93c933de 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -48,7 +48,7 @@ var/mob/living/carbon/C = L var/blood_id = C.get_blood_id() if((HAS_TRAIT(C, TRAIT_NOMARROW) || blood_id == /datum/reagent/blood || blood_id == /datum/reagent/blood/jellyblood) && (method == INJECT || (method == INGEST && C.dna && C.dna.species && (DRINKSBLOOD in C.dna.species.species_traits)))) - C.blood_volume = min(C.blood_volume + round(reac_volume, 0.1), BLOOD_VOLUME_MAXIMUM * C.blood_ratio) + C.adjust_integration_blood(round(reac_volume, 0.1)) // we don't care about bloodtype here, we're just refilling the mob if(reac_volume >= 10 && istype(L) && method != INJECT) @@ -253,7 +253,7 @@ /datum/reagent/water/on_mob_life(mob/living/carbon/M) . = ..() if(M.blood_volume) - M.blood_volume += 0.1 // water is good for you! + M.adjust_integration_blood(0.1) // water is good for you! /* * Water reaction to turf @@ -370,7 +370,7 @@ /datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M) if(M.blood_volume) - M.blood_volume += 0.1 // water is good for you! + M.adjust_integration_blood(0.1) // water is good for you! if(!data) data = list("misc" = 1) data["misc"]++ @@ -456,7 +456,7 @@ M.adjustBruteLoss(-2, FALSE) M.adjustFireLoss(-2, FALSE) if(ishuman(M) && M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) - M.blood_volume += 3 + M.adjust_integration_blood(3) else // Will deal about 90 damage when 50 units are thrown M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 150) M.adjustToxLoss(2, FALSE) @@ -1146,7 +1146,7 @@ if((HAS_TRAIT(C, TRAIT_NOMARROW))) return if(C.blood_volume < (BLOOD_VOLUME_NORMAL*C.blood_ratio)) - C.blood_volume += 0.25 + C.adjust_integration_blood(0.25) ..() /datum/reagent/iron/reaction_mob(mob/living/M, method=TOUCH, reac_volume) @@ -2552,7 +2552,7 @@ M.adjustBruteLoss(-3, FALSE) M.adjustFireLoss(-3, FALSE) if(ishuman(M) && M.blood_volume < BLOOD_VOLUME_NORMAL) - M.blood_volume += 3 + M.adjust_integration_blood(3) else M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 150) M.adjustToxLoss(2, FALSE) diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 0655faa1e8..7dd8cac452 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -827,7 +827,7 @@ if(prob(33)) // 1/3rd of the time, let's make it stack with the previous matrix! Mwhahahaha! for(var/whole_screen in screens) - var/obj/screen/plane_master/PM = whole_screen + var/atom/movable/screen/plane_master/PM = whole_screen newmatrix = skew * PM.transform for(var/whole_screen in screens) diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 143025aed1..55f44a505e 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -58,6 +58,7 @@ name = "combat stimulant injector" desc = "A modified air-needle autoinjector, used by support operatives to quickly heal injuries in combat and get people back in the fight." amount_per_transfer_from_this = 10 + item_state = "combat_hypo" icon_state = "combat_hypo" volume = 100 ignore_flags = 1 // So they can heal their comrades. @@ -69,17 +70,27 @@ list_reagents = list(/datum/reagent/medicine/epinephrine = 30, /datum/reagent/medicine/omnizine = 30, /datum/reagent/medicine/leporazine = 15, /datum/reagent/medicine/atropine = 15) /obj/item/reagent_containers/hypospray/combat/nanites - desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with experimental medical compounds for rapid healing." + name = "experimental combat stimulant injector" + desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with experimental medical nanites and a stimulant for rapid healing and a combat boost." + item_state = "nanite_hypo" + icon_state = "nanite_hypo" volume = 100 list_reagents = list(/datum/reagent/medicine/adminordrazine/quantum_heal = 80, /datum/reagent/medicine/synaptizine = 20) -/obj/item/reagent_containers/hypospray/magillitis - name = "experimental autoinjector" - desc = "A modified air-needle autoinjector with a small single-use reservoir. It contains an experimental serum." - icon_state = "combat_hypo" - volume = 5 - reagent_flags = NONE - list_reagents = list(/datum/reagent/magillitis = 5) +/obj/item/reagent_containers/hypospray/combat/nanites/update_icon() + if(reagents.total_volume > 0) + icon_state = initial(icon_state) + else + icon_state = "[initial(icon_state)]0" + +/obj/item/reagent_containers/hypospray/combat/heresypurge + name = "holy water piercing injector" + desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with 5 doses of a holy water and pacifier mixture. Not for use on your teammates." + item_state = "holy_hypo" + icon_state = "holy_hypo" + volume = 250 + list_reagents = list(/datum/reagent/water/holywater = 150, /datum/reagent/peaceborg_tire = 50, /datum/reagent/peaceborg_confuse = 50) + amount_per_transfer_from_this = 50 //MediPens @@ -136,6 +147,8 @@ /obj/item/reagent_containers/hypospray/medipen/ekit name = "emergency first-aid autoinjector" desc = "An epinephrine medipen with extra coagulant and antibiotics to help stabilize bad cuts and burns." + icon_state = "healthpen" + item_state = "healthpen" volume = 15 amount_per_transfer_from_this = 15 list_reagents = list(/datum/reagent/medicine/epinephrine = 12, /datum/reagent/medicine/coagulant = 2.5, /datum/reagent/medicine/spaceacillin = 0.5) @@ -143,15 +156,19 @@ /obj/item/reagent_containers/hypospray/medipen/blood_loss name = "hypovolemic-response autoinjector" desc = "A medipen designed to stabilize and rapidly reverse severe bloodloss." + icon_state = "hypovolemic" + item_state = "hypovolemic" volume = 15 amount_per_transfer_from_this = 15 list_reagents = list(/datum/reagent/medicine/epinephrine = 5, /datum/reagent/medicine/coagulant = 2.5, /datum/reagent/iron = 3.5, /datum/reagent/medicine/salglu_solution = 4) /obj/item/reagent_containers/hypospray/medipen/stimulants - name = "illegal stimpack medipen" - desc = "A highly illegal medipen due to its load and small injections, allow for five uses before being drained" + name = "stimpack medipen" + desc = "Contains stimulants." + icon_state = "syndipen" + item_state = "syndipen" volume = 50 - amount_per_transfer_from_this = 10 + amount_per_transfer_from_this = 50 list_reagents = list(/datum/reagent/medicine/stimulants = 50) /obj/item/reagent_containers/hypospray/medipen/stimulants/baseball @@ -166,6 +183,7 @@ name = "stimpack medipen" desc = "A rapid way to stimulate your body's adrenaline, allowing for freer movement in restrictive armor." icon_state = "stimpen" + item_state = "stimpen" volume = 20 amount_per_transfer_from_this = 20 list_reagents = list(/datum/reagent/medicine/ephedrine = 10, /datum/reagent/consumable/coffee = 10) @@ -177,20 +195,79 @@ /obj/item/reagent_containers/hypospray/medipen/morphine name = "morphine medipen" desc = "A rapid way to get you out of a tight situation and fast! You'll feel rather drowsy, though." + icon_state = "morphen" + item_state = "morphen" + volume = 10 + amount_per_transfer_from_this = 10 list_reagents = list(/datum/reagent/medicine/morphine = 10) +/obj/item/reagent_containers/hypospray/medipen/penacid + name = "pentetic acid medipen" + desc = "A autoinjector containing pentetic acid, used to reduce high levels of radiations and moderate toxins." + icon_state = "penacid" + item_state = "penacid" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/pen_acid = 10) + +/obj/item/reagent_containers/hypospray/medipen/atropine + name = "atropine autoinjector" + desc = "A rapid way to save a person from a critical injury state!" + icon_state = "atropen" + item_state = "atropen" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/atropine = 10) + +/obj/item/reagent_containers/hypospray/medipen/salacid + name = "salicyclic acid medipen" + desc = "A autoinjector containing salicyclic acid, used to treat severe brute damage." + icon_state = "salacid" + item_state = "salacid" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/sal_acid = 10) + +/obj/item/reagent_containers/hypospray/medipen/oxandrolone + name = "oxandrolone medipen" + desc = "A autoinjector containing oxandrolone, used to treat severe burns." + icon_state = "oxapen" + item_state = "oxapen" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/oxandrolone = 10) + +/obj/item/reagent_containers/hypospray/medipen/salbutamol + name = "salbutamol medipen" + desc = "A autoinjector containing salbutamol, used to heal oxygen damage quickly." + icon_state = "salpen" + item_state = "salpen" + volume = 10 + amount_per_transfer_from_this = 10 + list_reagents = list(/datum/reagent/medicine/salbutamol = 10) + /obj/item/reagent_containers/hypospray/medipen/tuberculosiscure name = "BVAK autoinjector" desc = "Bio Virus Antidote Kit autoinjector. Has a two use system for yourself, and someone else. Inject when infected." - icon_state = "stimpen" + icon_state = "tbpen" + item_state = "tbpen" volume = 60 amount_per_transfer_from_this = 30 list_reagents = list(/datum/reagent/medicine/atropine = 10, /datum/reagent/medicine/epinephrine = 10, /datum/reagent/medicine/salbutamol = 20, /datum/reagent/medicine/spaceacillin = 20) +/obj/item/reagent_containers/hypospray/medipen/tuberculosiscure/update_icon() + if(reagents.total_volume > 30) + icon_state = initial(icon_state) + else if (reagents.total_volume > 0) + icon_state = "[initial(icon_state)]1" + else + icon_state = "[initial(icon_state)]0" + /obj/item/reagent_containers/hypospray/medipen/survival name = "survival medipen" desc = "A medipen for surviving in the harshest of environments, heals and protects from environmental hazards. WARNING: Do not inject more than one pen in quick succession." - icon_state = "stimpen" + icon_state = "minepen" + item_state = "minepen" volume = 52 amount_per_transfer_from_this = 52 list_reagents = list(/datum/reagent/medicine/salbutamol = 10, /datum/reagent/medicine/leporazine = 15, /datum/reagent/medicine/neo_jelly = 15, /datum/reagent/medicine/epinephrine = 10, /datum/reagent/medicine/lavaland_extract = 2) @@ -198,16 +275,21 @@ /obj/item/reagent_containers/hypospray/medipen/firelocker name = "fire treatment medipen" desc = "A medipen that has been fulled with burn healing chemicals for personnel without advanced medical knowledge." + icon_state = "firepen" + item_state = "firepen" volume = 15 amount_per_transfer_from_this = 15 list_reagents = list(/datum/reagent/medicine/oxandrolone = 5, /datum/reagent/medicine/kelotane = 10) -/obj/item/reagent_containers/hypospray/combat/heresypurge - name = "holy water autoinjector" - desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with 5 doses of a holy water mixture." - volume = 250 - list_reagents = list(/datum/reagent/water/holywater = 150, /datum/reagent/peaceborg_tire = 50, /datum/reagent/peaceborg_confuse = 50) - amount_per_transfer_from_this = 50 +/obj/item/reagent_containers/hypospray/medipen/magillitis + name = "experimental autoinjector" + desc = "A custom-frame needle injector with a small single-use reservoir, containing an experimental serum. Unlike the more common medipen frame, it cannot pierce through protective armor or hardsuits, nor can the chemical inside be extracted." + icon_state = "gorillapen" + item_state = "gorillapen" + volume = 5 + ignore_flags = 0 + reagent_flags = NONE + list_reagents = list(/datum/reagent/magillitis = 5) #define HYPO_SPRAY 0 #define HYPO_INJECT 1 diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 93a07b1a6e..c2f80de761 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -218,6 +218,31 @@ volume = 50 list_reagents = list(/datum/reagent/medicine/stimulants = 50) +/obj/item/reagent_containers/syringe/contraband + name = "unlabeled syringe" + desc = "A syringe containing some sort of unknown chemical cocktail." + +/obj/item/reagent_containers/syringe/contraband/space_drugs + list_reagents = list(/datum/reagent/drug/space_drugs = 15) + +/obj/item/reagent_containers/syringe/contraband/krokodil + list_reagents = list(/datum/reagent/drug/krokodil = 15) + +/obj/item/reagent_containers/syringe/contraband/crank + list_reagents = list(/datum/reagent/drug/crank = 15) + +/obj/item/reagent_containers/syringe/contraband/methamphetamine + list_reagents = list(/datum/reagent/drug/methamphetamine = 15) + +/obj/item/reagent_containers/syringe/contraband/bath_salts + list_reagents = list(/datum/reagent/drug/bath_salts = 15) + +/obj/item/reagent_containers/syringe/contraband/fentanyl + list_reagents = list(/datum/reagent/toxin/fentanyl = 15) + +/obj/item/reagent_containers/syringe/contraband/morphine + list_reagents = list(/datum/reagent/medicine/morphine = 15) + /obj/item/reagent_containers/syringe/calomel name = "syringe (calomel)" desc = "Contains calomel." diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 26f0ca66ee..db82e5cdb2 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -233,6 +233,14 @@ anchored = TRUE reagent_id = /datum/reagent/consumable/cooking_oil +/obj/structure/reagent_dispensers/servingdish + name = "serving dish" + desc = "A dish full of food slop for your bowl." + icon = 'icons/obj/kitchen.dmi' + icon_state = "serving" + anchored = TRUE + reagent_id = /datum/reagent/consumable/nutraslop + //////// //Kegs// //////// diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index ef3a053027..7fc57ee3a7 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -401,12 +401,15 @@ //check for items in disposal - occupied light if(contents.len > 0) . += "dispover-full" + . += emissive_appearance(icon, "dispover-full", alpha = src.alpha) //charging and ready light if(pressure_charging) . += "dispover-charge" + . += emissive_appearance(icon, "dispover-charge-glow", alpha = src.alpha) else if(full_pressure) . += "dispover-ready" + . += emissive_appearance(icon, "dispover-ready-glow", alpha = src.alpha) /obj/machinery/disposal/bin/proc/do_flush() set waitfor = FALSE @@ -462,7 +465,7 @@ /obj/machinery/disposal/bin/get_remote_view_fullscreens(mob/user) if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS))) - user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 2) + user.overlay_fullscreen("remote_view", /atom/movable/screen/fullscreen/impaired, 2) //Delivery Chute diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm index 67890838db..fe9ffe2035 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm @@ -30,13 +30,21 @@ category = list("initial","Dinnerware") /datum/design/tray - name = "Tray" - id = "tray" + name = "Serving Tray" + id = "servingtray" build_type = AUTOLATHE materials = list(/datum/material/iron = 3000) build_path = /obj/item/storage/bag/tray category = list("initial","Dinnerware") +/datum/design/tray + name = "Cafeteria Tray" + id = "foodtray" + build_type = AUTOLATHE + materials = list(/datum/material/iron = 3000) + build_path = /obj/item/storage/bag/tray/cafeteria + category = list("initial","Dinnerware") + /datum/design/bowl name = "Bowl" id = "bowl" diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm index 7dfe19f635..630a3629cf 100644 --- a/code/modules/research/designs/misc_designs.dm +++ b/code/modules/research/designs/misc_designs.dm @@ -245,6 +245,36 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_SERVICE +/datum/design/emptybottle + name = "Glass Bottle" + desc = "A small, empty bottle for storing liquids." + id = "emptyglassbottle" + build_type = PROTOLATHE + materials = list(/datum/material/glass = 400) + build_path = /obj/item/reagent_containers/food/drinks/bottle/blank/small + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + +/datum/design/largeemptybottle + name = "Large Glass Bottle" + desc = "A large, empty bottle for storing liquids." + id = "largeemptyglassbottle" + build_type = PROTOLATHE + materials = list(/datum/material/glass = 2000) + build_path = /obj/item/reagent_containers/food/drinks/bottle/blank + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + +/datum/design/emptypitcher + name = "Pitcher" + desc = "A large Pitcher to hold vast amounts of liquid." + id = "emptypitcher" + build_type = PROTOLATHE + materials = list(/datum/material/glass = 3600) + build_path = /obj/item/reagent_containers/food/drinks/bottle/blank/pitcher + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + /datum/design/air_horn name = "Air Horn" desc = "Damn son, where'd you find this?" diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm index 319b4a2199..98b04a8382 100644 --- a/code/modules/research/machinery/_production.dm +++ b/code/modules/research/machinery/_production.dm @@ -42,6 +42,7 @@ return ..() /obj/machinery/rnd/production/proc/update_research() + set waitfor = FALSE host_research.copy_research_to(stored_research, TRUE) update_designs() diff --git a/code/modules/research/nanites/nanite_program_hub.dm b/code/modules/research/nanites/nanite_program_hub.dm index 85a117f53f..9a625cd0c7 100644 --- a/code/modules/research/nanites/nanite_program_hub.dm +++ b/code/modules/research/nanites/nanite_program_hub.dm @@ -28,11 +28,10 @@ /obj/machinery/nanite_program_hub/update_overlays() . = ..() - SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) if((stat & (NOPOWER|MAINT|BROKEN)) || panel_open) return - SSvis_overlays.add_vis_overlay(src, icon, "nanite_program_hub_on", layer, plane) - SSvis_overlays.add_vis_overlay(src, icon, "nanite_program_hub_on", EMISSIVE_LAYER, EMISSIVE_PLANE) + . += mutable_appearance(icon, "nanite_program_hub_on") + . += emissive_appearance(icon, "nanite_program_hub_on") /obj/machinery/nanite_program_hub/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/disk/nanite_program)) @@ -148,3 +147,7 @@ disk.program = null disk.name = initial(disk.name) . = TRUE + +/obj/machinery/nanite_program_hub/admin/Initialize() + . = ..() + linked_techweb = SSresearch.admin_tech diff --git a/code/modules/research/nanites/nanite_programmer.dm b/code/modules/research/nanites/nanite_programmer.dm index f23a44909c..d858063cb1 100644 --- a/code/modules/research/nanites/nanite_programmer.dm +++ b/code/modules/research/nanites/nanite_programmer.dm @@ -13,11 +13,10 @@ /obj/machinery/nanite_programmer/update_overlays() . = ..() - SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) if((stat & (NOPOWER|MAINT|BROKEN)) || panel_open) return - SSvis_overlays.add_vis_overlay(src, icon, "nanite_programmer_on", layer, plane) - SSvis_overlays.add_vis_overlay(src, icon, "nanite_programmer_on", EMISSIVE_LAYER, EMISSIVE_PLANE) + . += mutable_appearance(icon, "nanite_programmer_on") + . += emissive_appearance(icon, "nanite_programmer_on") /obj/machinery/nanite_programmer/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/disk/nanite_program)) diff --git a/code/modules/research/nanites/nanite_programs/healing.dm b/code/modules/research/nanites/nanite_programs/healing.dm index 9274522553..81a837504a 100644 --- a/code/modules/research/nanites/nanite_programs/healing.dm +++ b/code/modules/research/nanites/nanite_programs/healing.dm @@ -109,7 +109,7 @@ /datum/nanite_program/blood_restoring/active_effect() if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - C.blood_volume += 2 + C.adjust_integration_blood(2) /datum/nanite_program/repairing name = "Mechanical Repair" diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm index 3c1ba05267..35871e0cb3 100644 --- a/code/modules/research/techweb/_techweb.dm +++ b/code/modules/research/techweb/_techweb.dm @@ -142,7 +142,7 @@ if(unlock_hidden) for(var/i in receiver.hidden_nodes) CHECK_TICK - if(!hidden_nodes[i]) + if(available_nodes[i] || researched_nodes[i] || visible_nodes[i]) receiver.hidden_nodes -= i //We can see it so let them see it too. for(var/i in researched_nodes) CHECK_TICK diff --git a/code/modules/research/techweb/nodes/bepis_nodes.dm b/code/modules/research/techweb/nodes/bepis_nodes.dm index 41d3a08d64..ec29979bdf 100644 --- a/code/modules/research/techweb/nodes/bepis_nodes.dm +++ b/code/modules/research/techweb/nodes/bepis_nodes.dm @@ -55,7 +55,17 @@ display_name = "Nanite Replication Protocols" description = "Advanced behaviours that allow nanites to exploit certain circumstances to replicate faster." prereq_ids = list("nanite_smart") - design_ids = list("kickstart_nanites","factory_nanites","tinker_nanites","offline_nanites","synergy_nanites") + design_ids = list("kickstart_nanites","factory_nanites","offline_nanites","synergy_nanites") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) + hidden = TRUE + experimental = TRUE + +/datum/techweb_node/nanite_storage_protocols + id = "nanite_storage_protocols" + display_name = "Nanite Storage Protocols" + description = "Advanced behaviours that allow nanites to increase their maximum volume at variable cost." + prereq_ids = list("nanite_smart") + design_ids = list("hive_nanites", "zip_nanites", "free_range_nanites", "unsafe_storage_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) hidden = TRUE experimental = TRUE diff --git a/code/modules/research/techweb/nodes/export_nodes.dm b/code/modules/research/techweb/nodes/export_nodes.dm index cbdedef113..5259fc1bfa 100644 --- a/code/modules/research/techweb/nodes/export_nodes.dm +++ b/code/modules/research/techweb/nodes/export_nodes.dm @@ -14,8 +14,8 @@ /datum/techweb_node/bottle_exports id = "bottle_exports" - display_name = "Legal Bottling" + display_name = "Advanced Bottling" prereq_ids = list("blueprinted_bottles") - description = "New bottles for printing and selling." - design_ids = list("minikeg", "blooddrop", "slim_gold", "white_bloodmoon", "greenroad") + description = "New bottles for printing, storage and selling." + design_ids = list("minikeg", "blooddrop", "slim_gold", "white_bloodmoon", "greenroad", "emptyglassbottle", "largeemptyglassbottle", "emptypitcher") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 250) diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm index 62e68e5b0e..c408ad096e 100644 --- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm +++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm @@ -1,4 +1,4 @@ -/obj/screen/alert/status_effect/rainbow_protection +/atom/movable/screen/alert/status_effect/rainbow_protection name = "Rainbow Protection" desc = "You are defended from harm, but so are those you might seek to injure!" icon_state = "slime_rainbowshield" @@ -6,7 +6,7 @@ /datum/status_effect/rainbow_protection id = "rainbow_protection" duration = 100 - alert_type = /obj/screen/alert/status_effect/rainbow_protection + alert_type = /atom/movable/screen/alert/status_effect/rainbow_protection var/originalcolor /datum/status_effect/rainbow_protection/on_apply() @@ -29,7 +29,7 @@ "You no longer feel protected...") return ..() -/obj/screen/alert/status_effect/slimeskin +/atom/movable/screen/alert/status_effect/slimeskin name = "Adamantine Slimeskin" desc = "You are covered in a thick, non-neutonian gel." icon_state = "slime_stoneskin" @@ -37,7 +37,7 @@ /datum/status_effect/slimeskin id = "slimeskin" duration = 300 - alert_type = /obj/screen/alert/status_effect/slimeskin + alert_type = /atom/movable/screen/alert/status_effect/slimeskin var/originalcolor /datum/status_effect/slimeskin/on_apply() @@ -91,14 +91,14 @@ owner.forceMove(target.loc) return ..() -/obj/screen/alert/status_effect/freon/stasis +/atom/movable/screen/alert/status_effect/freon/stasis desc = "You're frozen inside of a protective ice cube! While inside, you can't do anything, but are immune to harm! Resist to get out." /datum/status_effect/frozenstasis id = "slime_frozen" status_type = STATUS_EFFECT_UNIQUE duration = -1 //Will remove self when block breaks. - alert_type = /obj/screen/alert/status_effect/freon/stasis + alert_type = /atom/movable/screen/alert/status_effect/freon/stasis var/obj/structure/ice_stasis/cube /datum/status_effect/frozenstasis/on_apply() @@ -162,7 +162,7 @@ qdel(clone) return ..() -/obj/screen/alert/status_effect/clone_decay +/atom/movable/screen/alert/status_effect/clone_decay name = "Clone Decay" desc = "You are simply a construct, and cannot maintain this form forever. You will be returned to your original body if you should fall." icon_state = "slime_clonedecay" @@ -171,7 +171,7 @@ id = "slime_clonedecay" status_type = STATUS_EFFECT_UNIQUE duration = -1 - alert_type = /obj/screen/alert/status_effect/clone_decay + alert_type = /atom/movable/screen/alert/status_effect/clone_decay /datum/status_effect/slime_clone_decay/tick() owner.adjustToxLoss(1, 0) @@ -180,7 +180,7 @@ owner.adjustFireLoss(1, 0) owner.color = "#007BA7" -/obj/screen/alert/status_effect/bloodchill +/atom/movable/screen/alert/status_effect/bloodchill name = "Bloodchilled" desc = "You feel a shiver down your spine after getting hit with a glob of cold blood. You'll move slower and get frostbite for a while!" icon_state = "bloodchill" @@ -188,7 +188,7 @@ /datum/status_effect/bloodchill id = "bloodchill" duration = 100 - alert_type = /obj/screen/alert/status_effect/bloodchill + alert_type = /atom/movable/screen/alert/status_effect/bloodchill /datum/status_effect/bloodchill/on_apply() owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/bloodchill) @@ -202,7 +202,7 @@ owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/bloodchill) return ..() -/obj/screen/alert/status_effect/bloodchill +/atom/movable/screen/alert/status_effect/bloodchill name = "Bloodchilled" desc = "You feel a shiver down your spine after getting hit with a glob of cold blood. You'll move slower and get frostbite for a while!" icon_state = "bloodchill" @@ -210,7 +210,7 @@ /datum/status_effect/bonechill id = "bonechill" duration = 80 - alert_type = /obj/screen/alert/status_effect/bonechill + alert_type = /atom/movable/screen/alert/status_effect/bonechill /datum/status_effect/bonechill/on_apply() owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/bonechill) @@ -226,7 +226,7 @@ owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/bonechill) return ..() -/obj/screen/alert/status_effect/bonechill +/atom/movable/screen/alert/status_effect/bonechill name = "Bonechilled" desc = "You feel a shiver down your spine after hearing the haunting noise of bone rattling. You'll move slower and get frostbite for a while!" icon_state = "bloodchill" @@ -573,6 +573,10 @@ if(batteries.len) var/obj/item/stock_parts/cell/ToCharge = pick(batteries) ToCharge.charge += min(ToCharge.maxcharge - ToCharge.charge, ToCharge.maxcharge/10) //10% of the cell, or to maximum. + ToCharge.update_appearance() //make sure the cell gets their appearance updated. + var/atom/l = ToCharge.loc + if(isgun(l)) //updates the gun appearance as well if the cell is inside one. + l.update_appearance() to_chat(owner, "[linked_extract] discharges some energy into a device you have.") return ..() @@ -661,7 +665,7 @@ return ..() //Bluespace has an icon because it's kinda active. -/obj/screen/alert/status_effect/bluespaceslime +/atom/movable/screen/alert/status_effect/bluespaceslime name = "Stabilized Bluespace Extract" desc = "You shouldn't see this, since we set it to change automatically!" icon_state = "slime_bluespace_on" @@ -674,7 +678,7 @@ /datum/status_effect/stabilized/bluespace id = "stabilizedbluespace" colour = "bluespace" - alert_type = /obj/screen/alert/status_effect/bluespaceslime + alert_type = /atom/movable/screen/alert/status_effect/bluespaceslime var/healthcheck /datum/status_effect/stabilized/bluespace/tick() @@ -704,16 +708,20 @@ /datum/status_effect/stabilized/sepia id = "stabilizedsepia" colour = "sepia" - var/mod = 0 + var/list/possible = list( + -0.5, + -0.25, + 0, + 0.5, + 1 + ) + +/datum/status_effect/stabilized/sepia/New(list/arguments) + . = ..() + possible = typelist(NAMEOF(src, possible), possible) /datum/status_effect/stabilized/sepia/tick() - if(prob(50) && mod > -1) - mod-- - owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = 1) - else if(mod < 1) - mod++ - // yeah a value of 0 does nothing but replacing the trait in place is cheaper than removing and adding repeatedly - owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = 0) + owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = safepick(possible)) return ..() /datum/status_effect/stabilized/sepia/on_remove() @@ -934,6 +942,7 @@ /datum/status_effect/stabilized/lightpink/on_apply() ADD_TRAIT(owner, TRAIT_FREESPRINT, "stabilized_slime") + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/slime/light_pink) return ..() /datum/status_effect/stabilized/lightpink/tick() @@ -945,6 +954,7 @@ /datum/status_effect/stabilized/lightpink/on_remove() REMOVE_TRAIT(owner, TRAIT_FREESPRINT, "stabilized_slime") + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/slime/light_pink) return ..() /datum/status_effect/stabilized/adamantine diff --git a/code/modules/research/xenobiology/crossbreeding/consuming.dm b/code/modules/research/xenobiology/crossbreeding/consuming.dm index af37a70232..8d80613be4 100644 --- a/code/modules/research/xenobiology/crossbreeding/consuming.dm +++ b/code/modules/research/xenobiology/crossbreeding/consuming.dm @@ -322,7 +322,7 @@ Consuming extracts: playsound(get_turf(M), 'sound/effects/splat.ogg', 10, 1) if(iscarbon(M)) var/mob/living/carbon/C = M - C.blood_volume += 25 //Half a vampire drain. + C.adjust_integration_blood(25) //Half a vampire drain. /obj/item/slimecross/consuming/green colour = "green" diff --git a/code/modules/research/xenobiology/crossbreeding/regenerative.dm b/code/modules/research/xenobiology/crossbreeding/regenerative.dm index 39877d6706..dee7b1cf45 100644 --- a/code/modules/research/xenobiology/crossbreeding/regenerative.dm +++ b/code/modules/research/xenobiology/crossbreeding/regenerative.dm @@ -14,25 +14,62 @@ Regenerative extracts: /obj/item/slimecross/regenerative/proc/core_effect_before(mob/living/carbon/human/target, mob/user) return +/obj/item/slimecross/regenerative/pre_attack(atom/A, mob/living/user, params, attackchain_flags, damage_multiplier) + if(isliving(A)) + var/mob/living/M = A + if(M.stat == DEAD) + to_chat(user, "[src] will not work on the dead!") + return TRUE //returning TRUE preemptively ends the attack chain and thus doesn't call afterattack, this is noteworthy for below as well + //inform the target that they're about to have a regenerative extract used on them + if(M != user) //targeting someone else + M.visible_message("[user] readies [src], holding it steady near [M] and guiding it to the center of [M.p_their()] mass...", + "[user] readies [src], holding it steady near you and guiding it to the center of your mass...") + if(!do_after(user, 50, target = M)) //5 seconds + return TRUE + else //targeting self + M.visible_message("[user] readies [src], holding it steady near [user.p_them()]self and guiding it to the center of [user.p_their()] mass...", + "You ready [src], holding it steady near you and guiding it to the center of your mass...") + if(!do_after(user, 10, target = M)) //1 second + return TRUE + . = ..() + else + . = ..() /obj/item/slimecross/regenerative/afterattack(atom/target,mob/user,prox) . = ..() if(!prox || !isliving(target)) return - var/mob/living/H = target - if(H.stat == DEAD) - to_chat(user, "[src] will not work on the dead!") + var/mob/living/M = target + if(M.stat == DEAD) + to_chat(user, "[M] died before you could apply [src]!") return - if(H != user) - user.visible_message("[user] crushes the [src] over [H], the milky goo quickly regenerating all of [H.p_their()] injuries!", - "You squeeze the [src], and it bursts over [H], the milky goo regenerating [H.p_their()] injuries.") + if(M != user) + user.visible_message("[user] crushes the [src] over [M], the milky goo quickly regenerating all of [M.p_their()] injuries!", + "You squeeze the [src], and it bursts over [M], the milky goo regenerating [M.p_their()] injuries.") else user.visible_message("[user] crushes the [src] over [user.p_them()]self, the milky goo quickly regenerating all of [user.p_their()] injuries!", "You squeeze the [src], and it bursts in your hand, splashing you with milky goo which quickly regenerates your injuries!") - core_effect_before(H, user) - H.revive(full_heal = 1) - core_effect(H, user) + core_effect_before(M, user) + var/new_disgust_level = 0 + if(iscarbon(M)) //simpler mobs don't have a disgust variable and we need to grab that. + var/mob/living/carbon/C = M + new_disgust_level = C.disgust + DISGUST_LEVEL_GROSS + M.revive(full_heal = 1) + M.set_disgust(new_disgust_level) + core_effect(M, user) playsound(target, 'sound/effects/splat.ogg', 40, 1) + //warn receivers of the extract about the disgust if they're carbon, making it clear that the regenerative extract is causing this. + if(iscarbon(M)) + var/obj/item/organ/stomach/S = M.getorganslot(ORGAN_SLOT_STOMACH) //for getting the stummy name + switch(new_disgust_level) + if(0 to DISGUST_LEVEL_GROSS) + to_chat(M,"While you recovered from [src], you feel a little nauseous.") + if(DISGUST_LEVEL_GROSS to DISGUST_LEVEL_VERYGROSS) + to_chat(M,"While you recovered from [src], you feel quite queasy.") + if(DISGUST_LEVEL_VERYGROSS to DISGUST_LEVEL_DISGUSTED) + to_chat(M,"While you recovered from [src], you feel like you're about to vomit!") + if(DISGUST_LEVEL_DISGUSTED to INFINITY) + to_chat(M,"You feel absolutely sick. Maybe you should lay off the regenerative extracts until your [(S ? S.name : "stomach")] settles!") qdel(src) /obj/item/slimecross/regenerative/grey diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index a8cefd9bed..70cd28718c 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -187,7 +187,7 @@ switch(activation_type) if(SLIME_ACTIVATE_MINOR) user.adjust_nutrition(50) - user.blood_volume += 50 + user.adjust_integration_blood(50) to_chat(user, "You activate [src], and your body is refilled with fresh slime jelly!") return 150 diff --git a/code/modules/ruins/spaceruin_code/hilbertshotel.dm b/code/modules/ruins/spaceruin_code/hilbertshotel.dm index 66872ae818..7109c87999 100644 --- a/code/modules/ruins/spaceruin_code/hilbertshotel.dm +++ b/code/modules/ruins/spaceruin_code/hilbertshotel.dm @@ -302,7 +302,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337) user.reset_perspective(parentSphere) user.set_machine(src) var/datum/action/peepholeCancel/PHC = new - user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1) + user.overlay_fullscreen("remote_view", /atom/movable/screen/fullscreen/impaired, 1) PHC.Grant(user) return TRUE diff --git a/code/modules/shuttle/navigation_computer.dm b/code/modules/shuttle/navigation_computer.dm index 36abcb41dc..a215b58b55 100644 --- a/code/modules/shuttle/navigation_computer.dm +++ b/code/modules/shuttle/navigation_computer.dm @@ -356,7 +356,7 @@ playsound(console, 'sound/machines/terminal_prompt_confirm.ogg', 25, 0) remote_eye.setLoc(T) to_chat(target, "Jumped to [selected]") - C.overlay_fullscreen("flash", /obj/screen/fullscreen/flash/static) + C.overlay_fullscreen("flash", /atom/movable/screen/fullscreen/flash/static) C.clear_fullscreen("flash", 3) else playsound(console, 'sound/machines/terminal_prompt_deny.ogg', 25, 0) diff --git a/code/modules/spells/spell_types/aimed.dm b/code/modules/spells/spell_types/aimed.dm index 8fab4a221d..aa2a2e4083 100644 --- a/code/modules/spells/spell_types/aimed.dm +++ b/code/modules/spells/spell_types/aimed.dm @@ -4,7 +4,7 @@ var/projectile_type = /obj/item/projectile/magic/teleport var/deactive_msg = "You discharge your projectile..." var/active_msg = "You charge your projectile!" - var/base_icon_state = "projectile" + base_icon_state = "projectile" var/active_icon_state = "projectile" var/list/projectile_var_overrides = list() var/projectile_amount = 1 //Projectiles per cast. diff --git a/code/modules/spells/spell_types/pointed/mind_transfer.dm b/code/modules/spells/spell_types/pointed/mind_transfer.dm index 28d646f6b6..caab6c5547 100644 --- a/code/modules/spells/spell_types/pointed/mind_transfer.dm +++ b/code/modules/spells/spell_types/pointed/mind_transfer.dm @@ -44,6 +44,13 @@ to_chat(user, "The devilish contract doesn't include the 'mind swappable' package, please try again another lifetime.") return + // lets not have people be mindswapped to/from people who have people currently in their vore bellies + if(has_vore_belly(user)) + user.release_vore_contents(include_absorbed = TRUE, silent = TRUE) + + if(has_vore_belly(victim)) + victim.release_vore_contents(include_absorbed = TRUE, silent = TRUE) + //MIND TRANSFER BEGIN var/mob/dead/observer/ghost = victim.ghostize() user.mind.transfer_to(victim) diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm index b68a289e85..69f2d5454e 100644 --- a/code/modules/station_goals/dna_vault.dm +++ b/code/modules/station_goals/dna_vault.dm @@ -63,10 +63,10 @@ name = "DNA Sampler" desc = "Can be used to take chemical and genetic samples of pretty much anything." icon = 'icons/obj/syringe.dmi' - item_state = "hypo" + item_state = "sampler" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - icon_state = "hypo" + icon_state = "sampler" item_flags = NOBLUDGEON var/list/animals = list() var/list/plants = list() diff --git a/code/modules/surgery/advanced/revival.dm b/code/modules/surgery/advanced/revival.dm index 0b864958a0..945dee48e7 100644 --- a/code/modules/surgery/advanced/revival.dm +++ b/code/modules/surgery/advanced/revival.dm @@ -25,7 +25,7 @@ return TRUE /datum/surgery_step/revive name = "electrically stimulate brain" - implements = list(/obj/item/shockpaddles = 100, /obj/item/abductor/gizmo = 100, /obj/item/melee/baton = 75, /obj/item/organ/cyberimp/arm/baton = 75, /obj/item/organ/cyberimp/arm/gun/taser = 60, /obj/item/gun/energy/e_gun/advtaser = 60, /obj/item/gun/energy/taser = 60) + implements = list(/obj/item/shockpaddles = 100, /obj/item/abductor/gizmo = 100, /obj/item/rod_of_asclepius = 100, /obj/item/melee/baton = 75, /obj/item/organ/cyberimp/arm/baton = 75, /obj/item/organ/cyberimp/arm/gun/taser = 60, /obj/item/gun/energy/e_gun/advtaser = 60, /obj/item/gun/energy/taser = 60) time = 120 /datum/surgery_step/revive/tool_check(mob/user, obj/item/tool) . = TRUE @@ -69,7 +69,7 @@ for(var/obj/item/organ/O in target.internal_organs)//zap those buggers back to life! if(O.organ_flags & ORGAN_FAILING) O.applyOrganDamage(-5) - var/list/policies = CONFIG_GET(keyed_list/policyconfig) + var/list/policies = CONFIG_GET(keyed_list/policy) var/timelimit = CONFIG_GET(number/defib_cmd_time_limit) * 10 //the config is in seconds, not deciseconds var/late = timelimit && (tplus > timelimit) var/policy = late? policies[POLICYCONFIG_ON_DEFIB_LATE] : policies[POLICYCONFIG_ON_DEFIB_INTACT] diff --git a/code/modules/surgery/bodyparts/_bodyparts.dm b/code/modules/surgery/bodyparts/_bodyparts.dm index e24268cc45..6f95fd0f8d 100644 --- a/code/modules/surgery/bodyparts/_bodyparts.dm +++ b/code/modules/surgery/bodyparts/_bodyparts.dm @@ -188,7 +188,7 @@ needs_processing = . //Return TRUE to get whatever mob this is in to update health. -/obj/item/bodypart/proc/on_life() +/obj/item/bodypart/proc/on_life(seconds, times_fired) if(stam_heal_tick && stamina_dam > DAMAGE_PRECISION) //DO NOT update health here, it'll be done in the carbon's life. if(heal_damage(brute = 0, burn = 0, stamina = (stam_heal_tick * (disabled ? 2 : 1)), only_robotic = FALSE, only_organic = FALSE, updating_health = FALSE)) . |= BODYPART_LIFE_UPDATE_HEALTH @@ -792,6 +792,7 @@ . += image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) var/image/limb = image(layer = -BODYPARTS_LAYER, dir = image_dir) + var/image/second_limb var/list/aux = list() var/list/auxmarking = list() @@ -825,6 +826,11 @@ else limb.icon_state = "[species_id]_[body_zone]" + if(istype(src, /obj/item/bodypart/l_leg) || istype(src, /obj/item/bodypart/r_leg)) + second_limb = image(layer = -BODYPARTS_LAYER, dir = image_dir) + second_limb.icon = limb.icon + . += second_limb + // Body markings if(length(body_markings_list)) if(species_id == "husk") @@ -913,7 +919,8 @@ draw_color = "#[draw_color]" if(draw_color) if(grayscale) - limb.icon_state += "_g" + if(!second_limb) + limb.icon_state += "_g" limb.color = draw_color if(aux_icons) for(var/a in aux) @@ -931,6 +938,12 @@ for(var/image/marking in markings_list) marking.color = "#141414" + if(second_limb) + var/original_state = limb.icon_state + limb.icon_state = "[original_state]_front" + second_limb.icon_state = "[original_state]_behind" + second_limb.color = limb.color + /obj/item/bodypart/deconstruct(disassembled = TRUE) drop_organs() qdel(src) diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index 88b6f0f662..6b5b4a14aa 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -237,7 +237,7 @@ C.handcuffed = null C.update_handcuffed() if(C.hud_used) - var/obj/screen/inventory/hand/R = C.hud_used.hand_slots["[held_index]"] + var/atom/movable/screen/inventory/hand/R = C.hud_used.hand_slots["[held_index]"] if(R) R.update_icon() if(C.gloves) @@ -255,7 +255,7 @@ C.handcuffed = null C.update_handcuffed() if(C.hud_used) - var/obj/screen/inventory/hand/L = C.hud_used.hand_slots["[held_index]"] + var/atom/movable/screen/inventory/hand/L = C.hud_used.hand_slots["[held_index]"] if(L) L.update_icon() if(C.gloves) @@ -340,7 +340,7 @@ if(C.dna.species.mutanthands && !is_pseudopart) C.put_in_hand(new C.dna.species.mutanthands(), held_index) if(C.hud_used) - var/obj/screen/inventory/hand/hand = C.hud_used.hand_slots["[held_index]"] + var/atom/movable/screen/inventory/hand/hand = C.hud_used.hand_slots["[held_index]"] if(hand) hand.update_icon() C.update_inv_gloves() diff --git a/code/modules/surgery/bodyparts/parts.dm b/code/modules/surgery/bodyparts/parts.dm index 8c7553d8e3..3a08a764d3 100644 --- a/code/modules/surgery/bodyparts/parts.dm +++ b/code/modules/surgery/bodyparts/parts.dm @@ -90,7 +90,7 @@ if(held_index) owner.dropItemToGround(owner.get_item_for_held_index(held_index)) if(owner.hud_used) - var/obj/screen/inventory/hand/L = owner.hud_used.hand_slots["[held_index]"] + var/atom/movable/screen/inventory/hand/L = owner.hud_used.hand_slots["[held_index]"] if(L) L.update_icon() @@ -152,7 +152,7 @@ if(held_index) owner.dropItemToGround(owner.get_item_for_held_index(held_index)) if(owner.hud_used) - var/obj/screen/inventory/hand/R = owner.hud_used.hand_slots["[held_index]"] + var/atom/movable/screen/inventory/hand/R = owner.hud_used.hand_slots["[held_index]"] if(R) R.update_icon() diff --git a/code/modules/surgery/emergency_reboot.dm b/code/modules/surgery/emergency_reboot.dm index 046edd884c..5023480b51 100644 --- a/code/modules/surgery/emergency_reboot.dm +++ b/code/modules/surgery/emergency_reboot.dm @@ -42,7 +42,7 @@ if(target.revive()) target.visible_message("...[target]'s posibrain flickers to life once again!") target.emote("ping") - var/list/policies = CONFIG_GET(keyed_list/policyconfig) + var/list/policies = CONFIG_GET(keyed_list/policy) var/timelimit = CONFIG_GET(number/defib_cmd_time_limit) * 10 //the config is in seconds, not deciseconds var/late = timelimit && (tplus > timelimit) var/policy = late? policies[POLICYCONFIG_ON_DEFIB_LATE] : policies[POLICYCONFIG_ON_DEFIB_INTACT] diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index 09f0a901a3..9861a1b639 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -41,7 +41,7 @@ return switch(eye_damaged) if(BLURRY_VISION_ONE, BLURRY_VISION_TWO) - owner.overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, eye_damaged) + owner.overlay_fullscreen("eye_damage", /atom/movable/screen/fullscreen/impaired, eye_damaged) if(BLIND_VISION_THREE) owner.become_blind(EYE_DAMAGE) if(ishuman(owner)) @@ -106,7 +106,7 @@ else if(eye_damaged == BLIND_VISION_THREE) owner.become_blind(EYE_DAMAGE) if(eye_damaged && eye_damaged != BLIND_VISION_THREE) - owner.overlay_fullscreen("eye_damage", /obj/screen/fullscreen/impaired, eye_damaged) + owner.overlay_fullscreen("eye_damage", /atom/movable/screen/fullscreen/impaired, eye_damaged) else owner.clear_fullscreen("eye_damage") diff --git a/code/modules/surgery/organs/liver.dm b/code/modules/surgery/organs/liver.dm index 2037547d36..5c6b66f702 100755 --- a/code/modules/surgery/organs/liver.dm +++ b/code/modules/surgery/organs/liver.dm @@ -25,7 +25,7 @@ var/cachedmoveCalc = 1 food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/iron = 5) -/obj/item/organ/liver/on_life() +/obj/item/organ/liver/on_life(seconds, times_fired) . = ..() if(!. || !owner)//can't process reagents with a failing liver return @@ -40,7 +40,7 @@ damage += (thisamount*toxLethality) //metabolize reagents - owner.reagents.metabolize(owner, can_overdose=TRUE) + owner.reagents.metabolize(owner, seconds, times_fired, can_overdose=TRUE) if(damage > 10 && prob(damage/3))//the higher the damage the higher the probability to_chat(owner, "You feel a dull pain in your abdomen.") diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm index 536b70044f..e10b05822b 100644 --- a/code/modules/surgery/organs/lungs.dm +++ b/code/modules/surgery/organs/lungs.dm @@ -54,7 +54,8 @@ var/SA_para_min = 1 //nitrous values var/SA_sleep_min = 5 - var/BZ_trip_balls_min = 1 //BZ gas + var/BZ_trip_balls_min = 0.1 //BZ gas + var/BZ_brain_damage_min = 1 var/gas_stimulation_min = 0.002 //Nitryl and Stimulum var/cold_message = "your face freezing and an icicle forming" @@ -269,13 +270,13 @@ // BZ var/bz_pp = PP(breath, GAS_BZ) - if(bz_pp > BZ_trip_balls_min) + if(bz_pp > BZ_brain_damage_min) H.hallucination += 10 H.reagents.add_reagent(/datum/reagent/bz_metabolites,5) if(prob(33)) H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 150) - else if(bz_pp > 0.01) + else if(bz_pp > BZ_trip_balls_min) H.hallucination += 5 H.reagents.add_reagent(/datum/reagent/bz_metabolites,1) @@ -476,7 +477,7 @@ ) SA_para_min = 30 SA_sleep_min = 50 - BZ_trip_balls_min = 30 + BZ_brain_damage_min = 30 emp_vulnerability = 3 cold_level_1_threshold = 200 @@ -509,8 +510,29 @@ heat_level_2_threshold = 600 // up 200 from level 1, 1000 is silly but w/e for level 3 /obj/item/organ/lungs/ashwalker/populate_gas_info() + // humans usually breathe 21 but require 16/17, so 80% - 1, which is more lenient but it's fine + #define SAFE_THRESHOLD_RATIO 0.8 + var/datum/gas_mixture/breath = SSair.planetary[LAVALAND_DEFAULT_ATMOS] // y'all know + var/pressure = breath.return_pressure() + var/total_moles = breath.total_moles() + for(var/id in breath.get_gases()) + var/this_pressure = PP(breath, id) + var/req_pressure = (this_pressure * SAFE_THRESHOLD_RATIO) - 1 + if(req_pressure > 0) + gas_min[id] = req_pressure + if(id in gas_max) + gas_max[id] += this_pressure + var/bz = breath.get_moles(GAS_BZ) + if(bz) + BZ_trip_balls_min += bz + BZ_brain_damage_min += bz + + gas_max[GAS_N2] = PP(breath, GAS_N2) + 5 + var/o2_pp = PP(breath, GAS_O2) + safe_breath_min = 0.3 * o2_pp + safe_breath_max = 1.3 * o2_pp ..() - gas_max[GAS_N2] = 28 + #undef SAFE_THRESHOLD_RATIO /obj/item/organ/lungs/slime name = "vacuole" @@ -533,7 +555,7 @@ var/total_moles = breath.total_moles() var/pressure = breath.return_pressure() var/plasma_pp = PP(breath, GAS_PLASMA) - owner.blood_volume += (0.2 * plasma_pp) // 10/s when breathing literally nothing but plasma, which will suffocate you. + owner.adjust_integration_blood(0.2 * plasma_pp) // 10/s when breathing literally nothing but plasma, which will suffocate you. /obj/item/organ/lungs/yamerol name = "Yamerol lungs" diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index 6cdeadcbb3..1800fe221b 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -92,18 +92,18 @@ on_death() //Kinda hate doing it like this, but I really don't want to call process directly. //Sources; life.dm process_organs -/obj/item/organ/proc/on_death() //Runs when outside AND inside. - decay() +/obj/item/organ/proc/on_death(seconds, times_fired) //Runs when outside AND inside. + decay(seconds, times_fired) //Applys the slow damage over time decay -/obj/item/organ/proc/decay() +/obj/item/organ/proc/decay(seconds, times_fired) if(!can_decay()) STOP_PROCESSING(SSobj, src) return is_cold() if(organ_flags & ORGAN_FROZEN) return - applyOrganDamage(maxHealth * decay_factor) + applyOrganDamage(maxHealth * decay_factor * (seconds * 0.5)) /obj/item/organ/proc/can_decay() if(CHECK_BITFIELD(organ_flags, ORGAN_NO_SPOIL | ORGAN_SYNTHETIC | ORGAN_FAILING)) @@ -151,7 +151,7 @@ organ_flags &= ~ORGAN_FROZEN return FALSE -/obj/item/organ/proc/on_life() //repair organ damage if the organ is not failing or synthetic +/obj/item/organ/proc/on_life(seconds, times_fired) //repair organ damage if the organ is not failing or synthetic if(organ_flags & ORGAN_FAILING || !owner) return FALSE if(organ_flags & ORGAN_SYNTHETIC_EMP) //Synthetic organ has been emped, is now failing. diff --git a/code/modules/surgery/organs/stomach.dm b/code/modules/surgery/organs/stomach.dm index defb062f1a..f436b31513 100644 --- a/code/modules/surgery/organs/stomach.dm +++ b/code/modules/surgery/organs/stomach.dm @@ -62,13 +62,13 @@ H.clear_alert("disgust") SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "disgust") if(DISGUST_LEVEL_GROSS to DISGUST_LEVEL_VERYGROSS) - H.throw_alert("disgust", /obj/screen/alert/gross) + H.throw_alert("disgust", /atom/movable/screen/alert/gross) SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "disgust", /datum/mood_event/gross) if(DISGUST_LEVEL_VERYGROSS to DISGUST_LEVEL_DISGUSTED) - H.throw_alert("disgust", /obj/screen/alert/verygross) + H.throw_alert("disgust", /atom/movable/screen/alert/verygross) SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "disgust", /datum/mood_event/verygross) if(DISGUST_LEVEL_DISGUSTED to INFINITY) - H.throw_alert("disgust", /obj/screen/alert/disgusted) + H.throw_alert("disgust", /atom/movable/screen/alert/disgusted) SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "disgust", /datum/mood_event/disgusted) /obj/item/organ/stomach/Remove(special = FALSE) diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm index 12e282200c..e41980cdd3 100644 --- a/code/modules/surgery/organs/vocal_cords.dm +++ b/code/modules/surgery/organs/vocal_cords.dm @@ -1,8 +1,15 @@ -#define COOLDOWN_STUN 1200 -#define COOLDOWN_KNOCKDOWN 600 -#define COOLDOWN_DAMAGE 600 -#define COOLDOWN_MEME 300 -#define COOLDOWN_NONE 100 +#define COOLDOWN_STUN 300 +#define COOLDOWN_KNOCKDOWN 300 +#define COOLDOWN_DAMAGE 300 +#define COOLDOWN_MEME 150 +#define COOLDOWN_NONE 50 + +/// anything above this requires adminbus, to prevent a cultist from stacking chaplain + cult + specific listener = 8x, which is enough to instantly kill someone with damage. +#define VOG_MAX_STANDARD_POWER 3 +/// max damage we can do in one "blast" to a listener +#define VOG_MAX_BURST_DAMAGE 40 +/// max healing we can do in one "blast" to a listener +#define VOG_MAX_BURST_HEAL 40 /obj/item/organ/vocal_cords //organs that are activated through speech with the :x/MODE_KEY_VOCALCORDS channel name = "vocal cords" @@ -130,13 +137,11 @@ return 0 //no cooldown var/log_message = uppertext(message) - if(!span_list || !span_list.len) - if(iscultist(user)) - span_list = list("narsiesmall") - else if (is_servant_of_ratvar(user)) - span_list = list("ratvar") - else - span_list = list() + if(iscultist(user)) + span_list = list("narsiesmall") + else if (is_servant_of_ratvar(user)) + span_list = list("ratvar") + LAZYINITLIST(span_list) user.say(message, spans = span_list, sanitize = FALSE) @@ -156,39 +161,24 @@ cooldown = COOLDOWN_NONE return cooldown - var/power_multiplier = base_multiplier - - if(user.mind) - //Chaplains are very good at speaking with the voice of god - if(user.mind.assigned_role == "Chaplain") - power_multiplier *= 2 - //Command staff has authority - if(user.mind.assigned_role in GLOB.command_positions) - power_multiplier *= 1.4 - //Why are you speaking - if(user.mind.assigned_role == "Mime") - power_multiplier *= 0.5 - - //Cultists are closer to their gods and are more powerful, but they'll give themselves away - if(iscultist(user)) - power_multiplier *= 2 - else if (is_servant_of_ratvar(user)) - power_multiplier *= 2 - //Try to check if the speaker specified a name or a job to focus on var/list/specific_listeners = list() var/found_string = null + var/devil_target = FALSE //Get the proper job titles message = get_full_job_name(message) + // limitation: this only checks at the start of the message. + // if we wanted to check anywhere we'd have to make the user use delimiters to specify who they're talking to, + // as otherwise it'd be far too computationally and logically expensive to find out who we want. for(var/V in listeners) var/mob/living/L = V var/datum/antagonist/devil/devilinfo = is_devil(L) if(devilinfo && findtext(message, devilinfo.truename)) var/start = findtext(message, devilinfo.truename) listeners = list(L) //Devil names are unique. - power_multiplier *= 5 //if you're a devil and god himself addressed you, you fucked up + devil_target = TRUE //if you're a devil and god himself addressed you, you fucked up //Cut out the name so it doesn't trigger commands message = copytext(message, 1, start) + copytext(message, start + length(devilinfo.truename)) break @@ -207,10 +197,14 @@ //Cut out the job so it doesn't trigger commands found_string = L.mind.assigned_role + var/power_multiplier = get_vog_multiplier(user, base_multiplier, specific_listeners) + var/adminbus = power_multiplier > VOG_MAX_STANDARD_POWER // an admin is being a dunce, bypass hard scaling limits on this message + if(devil_target) + power_multiplier = max(power_multiplier, 5) + if(specific_listeners.len) - listeners = specific_listeners - power_multiplier *= (1 + (1/specific_listeners.len)) //2x on a single guy, 1.5x on two and so on message = copytext(message, length(found_string) + 1) + listeners = specific_listeners.Copy() var/static/regex/stun_words = regex("stop|wait|stand still|hold on|halt") var/static/regex/knockdown_words = regex("drop|fall|trip|knockdown") @@ -264,7 +258,7 @@ cooldown = COOLDOWN_STUN for(var/V in listeners) var/mob/living/L = V - L.Stagger(60 * power_multiplier) + L.Stagger(40 * power_multiplier) //KNOCKDOWN else if(findtext(message, knockdown_words)) @@ -272,6 +266,7 @@ for(var/V in listeners) var/mob/living/L = V L.DefaultCombatKnockdown() + L.Stagger(10 * power_multiplier) //VOMIT else if((findtext(message, vomit_words))) @@ -285,13 +280,13 @@ for(var/mob/living/carbon/C in listeners) if(user.mind && (user.mind.assigned_role == "Curator" || user.mind.assigned_role == "Mime")) power_multiplier *= 3 - C.silent += (10 * power_multiplier) + C.silent += (5 * power_multiplier) //HALLUCINATE else if((findtext(message, hallucinate_words))) cooldown = COOLDOWN_MEME for(var/mob/living/carbon/C in listeners) - new /datum/hallucination/delusion(C, TRUE, null,150 * power_multiplier,0) + new /datum/hallucination/delusion(C, TRUE, null, 150 * power_multiplier, 0) //WAKE UP else if((findtext(message, wakeup_words))) @@ -305,14 +300,14 @@ cooldown = COOLDOWN_DAMAGE for(var/V in listeners) var/mob/living/L = V - L.heal_overall_damage(10 * power_multiplier, 10 * power_multiplier, 0, FALSE, FALSE) + L.heal_overall_damage(min(17.5 * power_multiplier, adminbus? INFINITY : VOG_MAX_BURST_HEAL), min(17.5 * power_multiplier, VOG_MAX_BURST_HEAL), 0, FALSE, FALSE) //BRUTE DAMAGE else if((findtext(message, hurt_words))) cooldown = COOLDOWN_DAMAGE for(var/V in listeners) var/mob/living/L = V - L.apply_damage(15 * power_multiplier, def_zone = BODY_ZONE_CHEST, wound_bonus=CANT_WOUND) + L.apply_damage(min(20 * power_multiplier, adminbus? INFINITY : VOG_MAX_BURST_DAMAGE), def_zone = BODY_ZONE_CHEST, wound_bonus = CANT_WOUND) //BLEED else if((findtext(message, bleed_words))) @@ -334,14 +329,14 @@ cooldown = COOLDOWN_DAMAGE for(var/V in listeners) var/mob/living/L = V - L.adjust_bodytemperature(50 * power_multiplier) + L.adjust_bodytemperature(75 * power_multiplier) //COLD else if((findtext(message, cold_words))) cooldown = COOLDOWN_DAMAGE for(var/V in listeners) var/mob/living/L = V - L.adjust_bodytemperature(-50 * power_multiplier) + L.adjust_bodytemperature(-75 * power_multiplier) //REPULSE else if((findtext(message, repulse_words))) @@ -596,6 +591,34 @@ return cooldown +/proc/get_vog_multiplier(mob/living/carbon/user, base_multiplier = 1, list/specific_listeners = list()) + if(base_multiplier >= VOG_MAX_STANDARD_POWER) + return base_multiplier // an admin bussed you and they probably didn't realize you were a chaplain/cultist. + + var/special_check = get_vog_special(user) + if(!special_check) + return 0 + + . = min(base_multiplier * special_check, VOG_MAX_STANDARD_POWER) // anything above should require conscious admin fuckery, as things are balanced around 3 multiplier tops (see: damage being 15*3) + if(!specific_listeners.len) + return + . = min(. * (1 + (1 / specific_listeners.len)), VOG_MAX_STANDARD_POWER) + +/// get special role multiplier for voice of god. No double dipping. +/proc/get_vog_special(mob/living/carbon/user) + if(iscultist(user) || is_servant_of_ratvar(user)) + return 2 // servant of god + if(user.mind) + // servant of god + if(user.mind.assigned_role == "Chaplain") + return 2 + // shut up you broke your vow + if(user.mind.assigned_role == "Mime") + return 0.5 + if(user.mind.assigned_role in GLOB.command_positions) + return 1.4 // heads are great at speaking with authority + return 1 + ////////////////////////////////////// ///////ENTHRAL VELVET CHORDS////////// ////////////////////////////////////// diff --git a/code/modules/tooltip/tooltip.dm b/code/modules/tooltip/tooltip.dm index f9efd7d9c1..65e44cfbc6 100644 --- a/code/modules/tooltip/tooltip.dm +++ b/code/modules/tooltip/tooltip.dm @@ -13,7 +13,7 @@ Configuration: Usage: - Define mouse event procs on your (probably HUD) object and simply call the show and hide procs respectively: - /obj/screen/hud + /atom/movable/screen/hud MouseEntered(location, control, params) usr.client.tooltip.show(params, title = src.name, content = src.desc) @@ -137,7 +137,7 @@ Notes: /atom/movable/MouseEntered(location, control, params) . = ..() if(tooltips) - if(!QDELETED(src)) + if(!QDELETED(src) && usr.client.prefs.enable_tips) var/list/tooltip_data = get_tooltip_data() if(length(tooltip_data)) var/examine_data = tooltip_data.Join("") diff --git a/code/modules/unit_tests/_unit_tests.dm b/code/modules/unit_tests/_unit_tests.dm index 2745d971ff..706a7a3910 100644 --- a/code/modules/unit_tests/_unit_tests.dm +++ b/code/modules/unit_tests/_unit_tests.dm @@ -32,47 +32,79 @@ /// Intended to be used in the manner of `TEST_FOCUS(/datum/unit_test/math)` #define TEST_FOCUS(test_path) ##test_path { focus = TRUE; } +/// Constants indicating unit test completion status +#define UNIT_TEST_PASSED 0 +#define UNIT_TEST_FAILED 1 +#define UNIT_TEST_SKIPPED 2 + +#define TEST_DEFAULT 1 +#define TEST_DEL_WORLD INFINITY + +/// A trait source when adding traits through unit tests +#define TRAIT_SOURCE_UNIT_TESTS "unit_tests" + #include "anchored_mobs.dm" #include "bespoke_id.dm" #include "binary_insert.dm" +// #include "bloody_footprints.dm" +// #include "breath.dm" // #include "card_mismatch.dm" #include "chain_pull_through_space.dm" // #include "combat.dm" #include "component_tests.dm" +// #include "connect_loc.dm" // #include "confusion.dm" +// #include "crayons.dm" +// #include "create_and_destroy.dm" +// #include "designs.dm" +// #include "dynamic_ruleset_sanity.dm" +// #include "egg_glands.dm" // #include "emoting.dm" +// #include "food_edibility_check.dm" +// #include "greyscale_config.dm" // #include "heretic_knowledge.dm" // #include "holidays.dm" -#include "initialize_sanity.dm" -#include "keybinding_init.dm" +// #include "hydroponics_harvest.dm" +// #include "keybinding_init.dm" #include "machine_disassembly.dm" #include "medical_wounds.dm" #include "merge_type.dm" // #include "metabolizing.dm" +// #include "ntnetwork_tests.dm" // #include "outfit_sanity.dm" // #include "pills.dm" // #include "plantgrowth_tests.dm" // #include "projectiles.dm" +// #include "rcd.dm" #include "reagent_id_typos.dm" // #include "reagent_mod_expose.dm" // #include "reagent_mod_procs.dm" #include "reagent_recipe_collisions.dm" #include "resist.dm" // #include "say.dm" +// #include "security_officer_distribution.dm" // #include "serving_tray.dm" // #include "siunit.dm" #include "spawn_humans.dm" +#include "spawn_mobs.dm" // #include "species_whitelists.dm" // #include "stomach.dm" +// #include "strippable.dm" #include "subsystem_init.dm" #include "surgeries.dm" #include "teleporters.dm" +#include "tgui_create_message.dm" #include "timer_sanity.dm" #include "unit_test.dm" +// #include "wizard.dm" /// CIT TESTS #include "character_saving.dm" +#ifdef REFERENCE_TRACKING //Don't try and parse this file if ref tracking isn't turned on. IE: don't parse ref tracking please mr linter +#include "find_reference_sanity.dm" +#endif + #undef TEST_ASSERT #undef TEST_ASSERT_EQUAL #undef TEST_ASSERT_NOTEQUAL diff --git a/code/modules/unit_tests/chain_pull_through_space.dm b/code/modules/unit_tests/chain_pull_through_space.dm index ffdd1bf7c9..10363d5aad 100644 --- a/code/modules/unit_tests/chain_pull_through_space.dm +++ b/code/modules/unit_tests/chain_pull_through_space.dm @@ -1,6 +1,6 @@ /datum/unit_test/chain_pull_through_space var/turf/open/space/space_tile - var/turf/claimed_tile + var/claimed_tile var/mob/living/carbon/human/alice var/mob/living/carbon/human/bob var/mob/living/carbon/human/charlie @@ -9,25 +9,25 @@ ..() // Create a space tile that goes to another z-level - claimed_tile = run_loc_bottom_left + claimed_tile = run_loc_floor_bottom_left.type - space_tile = new(locate(run_loc_bottom_left.x, run_loc_bottom_left.y, run_loc_bottom_left.z)) + space_tile = new(locate(run_loc_floor_bottom_left.x, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) space_tile.destination_x = 100 space_tile.destination_y = 100 space_tile.destination_z = 5 // Create our list of humans, all adjacent to one another - alice = new(locate(run_loc_bottom_left.x + 2, run_loc_bottom_left.y, run_loc_bottom_left.z)) + alice = new(locate(run_loc_floor_bottom_left.x + 2, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) alice.name = "Alice" - bob = new(locate(run_loc_bottom_left.x + 3, run_loc_bottom_left.y, run_loc_bottom_left.z)) + bob = new(locate(run_loc_floor_bottom_left.x + 3, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) bob.name = "Bob" - charlie = new(locate(run_loc_bottom_left.x + 4, run_loc_bottom_left.y, run_loc_bottom_left.z)) + charlie = new(locate(run_loc_floor_bottom_left.x + 4, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) charlie.name = "Charlie" /datum/unit_test/chain_pull_through_space/Destroy() - space_tile.copyTurf(claimed_tile) + space_tile.ChangeTurf(claimed_tile) qdel(alice) qdel(bob) qdel(charlie) @@ -40,14 +40,14 @@ bob.start_pulling(charlie) // Walk normally to the left, make sure we're still a chain - alice.Move(locate(run_loc_bottom_left.x + 1, run_loc_bottom_left.y, run_loc_bottom_left.z)) - if (bob.x != run_loc_bottom_left.x + 2) + alice.Move(locate(run_loc_floor_bottom_left.x + 1, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) + if (bob.x != run_loc_floor_bottom_left.x + 2) return Fail("During normal move, Bob was not at the correct x ([bob.x])") - if (charlie.x != run_loc_bottom_left.x + 3) + if (charlie.x != run_loc_floor_bottom_left.x + 3) return Fail("During normal move, Charlie was not at the correct x ([charlie.x])") // We're going through the space turf now that should teleport us - alice.Move(run_loc_bottom_left) + alice.Move(run_loc_floor_bottom_left) if (alice.z != space_tile.destination_z) return Fail("Alice did not teleport to the destination z-level. Current location: ([alice.x], [alice.y], [alice.z])") diff --git a/code/modules/unit_tests/find_reference_sanity.dm b/code/modules/unit_tests/find_reference_sanity.dm new file mode 100644 index 0000000000..f41714f065 --- /dev/null +++ b/code/modules/unit_tests/find_reference_sanity.dm @@ -0,0 +1,111 @@ +///Used to test the completeness of the reference finder proc. +/datum/unit_test/find_reference_sanity + +/atom/movable/ref_holder + var/atom/movable/ref_test/test + var/list/test_list = list() + var/list/test_assoc_list = list() + +/atom/movable/ref_holder/Destroy() + test = null + test_list.Cut() + test_assoc_list.Cut() + return ..() + +/atom/movable/ref_test + var/atom/movable/ref_test/self_ref + +/atom/movable/ref_test/Destroy(force) + self_ref = null + return ..() + +/datum/unit_test/find_reference_sanity/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Sanity check + victim.DoSearchVar(testbed, "Sanity Check", search_time = 1) //We increment search time to get around an optimization + TEST_ASSERT(!victim.found_refs.len, "The ref-tracking tool found a ref where none existed") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_baseline/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Set up for the first round of tests + testbed.test = victim + testbed.test_list += victim + testbed.test_assoc_list["baseline"] = victim + + victim.DoSearchVar(testbed, "First Run", search_time = 2) + + TEST_ASSERT(victim.found_refs["test"], "The ref-tracking tool failed to find a regular value") + TEST_ASSERT(victim.found_refs[testbed.test_list], "The ref-tracking tool failed to find a list entry") + TEST_ASSERT(victim.found_refs[testbed.test_assoc_list], "The ref-tracking tool failed to find an assoc list value") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_exotic/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Second round, bit harder this time + testbed.overlays += victim + testbed.vis_contents += victim + testbed.test_assoc_list[victim] = TRUE + + victim.DoSearchVar(testbed, "Second Run", search_time = 3) + + //This is another sanity check + TEST_ASSERT(!victim.found_refs[testbed.overlays], "The ref-tracking tool found an overlays entry? That shouldn't be possible") + TEST_ASSERT(victim.found_refs[testbed.vis_contents], "The ref-tracking tool failed to find a vis_contents entry") + TEST_ASSERT(victim.found_refs[testbed.test_assoc_list], "The ref-tracking tool failed to find an assoc list key") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_esoteric/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Let's get a bit esoteric + victim.self_ref = victim + var/list/to_find = list(victim) + testbed.test_list += list(to_find) + var/list/to_find_assoc = list(victim) + testbed.test_assoc_list["Nesting"] = to_find_assoc + + victim.DoSearchVar(victim, "Third Run Self", search_time = 4) + victim.DoSearchVar(testbed, "Third Run Testbed", search_time = 4) + TEST_ASSERT(victim.found_refs["self_ref"], "The ref-tracking tool failed to find a self reference") + TEST_ASSERT(victim.found_refs[to_find], "The ref-tracking tool failed to find a nested list entry") + TEST_ASSERT(victim.found_refs[to_find_assoc], "The ref-tracking tool failed to find a nested assoc list entry") + SSgarbage.should_save_refs = FALSE + +/datum/unit_test/find_reference_null_key_entry/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Calm before the storm + testbed.test_assoc_list = list(null = victim) + + victim.DoSearchVar(testbed, "Fourth Run", search_time = 5) + TEST_ASSERT(testbed.test_assoc_list, "The ref-tracking tool failed to find a null key'd assoc list entry") + +/datum/unit_test/find_reference_assoc_investigation/Run() + var/atom/movable/ref_test/victim = allocate(/atom/movable/ref_test) + var/atom/movable/ref_holder/testbed = allocate(/atom/movable/ref_holder) + SSgarbage.should_save_refs = TRUE + + //Let's do some more complex assoc list investigation + var/list/to_find_in_key = list(victim) + testbed.test_assoc_list[to_find_in_key] = list("memes") + var/list/to_find_null_assoc_nested = list(victim) + testbed.test_assoc_list[null] = to_find_null_assoc_nested + + victim.DoSearchVar(testbed, "Fifth Run", search_time = 6) + TEST_ASSERT(victim.found_refs[to_find_in_key], "The ref-tracking tool failed to find a nested assoc list key") + TEST_ASSERT(victim.found_refs[to_find_null_assoc_nested], "The ref-tracking tool failed to find a null key'd nested assoc list entry") + SSgarbage.should_save_refs = FALSE diff --git a/code/modules/unit_tests/initialize_sanity.dm b/code/modules/unit_tests/initialize_sanity.dm deleted file mode 100644 index d183f530c8..0000000000 --- a/code/modules/unit_tests/initialize_sanity.dm +++ /dev/null @@ -1,11 +0,0 @@ -/datum/unit_test/initialize_sanity/Run() - if(length(SSatoms.BadInitializeCalls)) - Fail("Bad Initialize() calls detected. Please read logs.") - var/list/init_failures_to_text = list( - "[BAD_INIT_QDEL_BEFORE]" = "Qdeleted Before Initialized", - "[BAD_INIT_DIDNT_INIT]" = "Did Not Initialize", - "[BAD_INIT_SLEPT]" = "Initialize() Slept", - "[BAD_INIT_NO_HINT]" = "No Initialize() Hint Returned", - ) - for(var/failure in SSatoms.BadInitializeCalls) - log_world("[failure]: [init_failures_to_text["[SSatoms.BadInitializeCalls[failure]]"]]") // You like stacked brackets? diff --git a/code/modules/unit_tests/keybinding_init.dm b/code/modules/unit_tests/keybinding_init.dm index 2bd2fdee1e..16141bc553 100644 --- a/code/modules/unit_tests/keybinding_init.dm +++ b/code/modules/unit_tests/keybinding_init.dm @@ -3,4 +3,4 @@ var/datum/keybinding/KB = i if(initial(KB.keybind_signal) || !initial(KB.name)) continue - Fail("[KB.name] does not have a keybind signal defined.") + Fail("[initial(KB.name)] does not have a keybind signal defined.") diff --git a/code/modules/unit_tests/merge_type.dm b/code/modules/unit_tests/merge_type.dm index ba3cfcf492..1aed82e6a3 100644 --- a/code/modules/unit_tests/merge_type.dm +++ b/code/modules/unit_tests/merge_type.dm @@ -10,6 +10,6 @@ var/list/paths = subtypesof(/obj/item/stack) - blacklist for(var/stackpath in paths) - var/obj/item/stack/stack = stackpath - if(!initial(stack.merge_type)) + var/obj/item/stack/stack = new stackpath + if(!stack.merge_type) Fail("([stack]) lacks set merge_type variable!") diff --git a/code/modules/unit_tests/metabolizing.dm b/code/modules/unit_tests/metabolizing.dm index b7f8fc4f6a..6c0a635b13 100644 --- a/code/modules/unit_tests/metabolizing.dm +++ b/code/modules/unit_tests/metabolizing.dm @@ -11,7 +11,7 @@ /datum/unit_test/metabolization/proc/test_reagent(mob/living/carbon/C, reagent_type) C.reagents.add_reagent(reagent_type, 10) - C.reagents.metabolize(C, can_overdose = TRUE) + C.reagents.metabolize(C, SSMOBS_DT, 1, can_overdose = TRUE) C.reagents.clear_reagents() /datum/unit_test/metabolization/Destroy() diff --git a/code/modules/unit_tests/say.dm b/code/modules/unit_tests/say.dm deleted file mode 100644 index a7df5ad624..0000000000 --- a/code/modules/unit_tests/say.dm +++ /dev/null @@ -1,23 +0,0 @@ -/// Test to verify message mods are parsed correctly -/datum/unit_test/get_message_mods - var/mob/host_mob - -/datum/unit_test/get_message_mods/Run() - host_mob = allocate(/mob/living/carbon/human) - - test("Hello", "Hello", list()) - test(";HELP", "HELP", list(MODE_HEADSET = TRUE)) - test(";%Never gonna give you up", "Never gonna give you up", list(MODE_HEADSET = TRUE, MODE_SING = TRUE)) - test(".s Gun plz", "Gun plz", list(RADIO_KEY = RADIO_KEY_SECURITY, RADIO_EXTENSION = RADIO_CHANNEL_SECURITY)) - test("...What", "...What", list()) - -/datum/unit_test/get_message_mods/proc/test(message, expected_message, list/expected_mods) - var/list/mods = list() - TEST_ASSERT_EQUAL(host_mob.get_message_mods(message, mods), expected_message, "Chopped message was not what we expected. Message: [message]") - - for (var/mod_key in mods) - TEST_ASSERT_EQUAL(mods[mod_key], expected_mods[mod_key], "The value for [mod_key] was not what we expected. Message: [message]") - expected_mods -= mod_key - - if (expected_mods.len) - Fail("Some message mods were expected, but were not returned by get_message_mods: [json_encode(expected_mods)]. Message: [message]") diff --git a/code/modules/unit_tests/spawn_humans.dm b/code/modules/unit_tests/spawn_humans.dm index 0500deae0a..1bc7ca3d8a 100644 --- a/code/modules/unit_tests/spawn_humans.dm +++ b/code/modules/unit_tests/spawn_humans.dm @@ -1,5 +1,5 @@ /datum/unit_test/spawn_humans/Run() - var/locs = block(run_loc_bottom_left, run_loc_top_right) + var/locs = block(run_loc_floor_bottom_left, run_loc_floor_top_right) for(var/I in 1 to 5) new /mob/living/carbon/human(pick(locs)) diff --git a/code/modules/unit_tests/spawn_mobs.dm b/code/modules/unit_tests/spawn_mobs.dm new file mode 100644 index 0000000000..f14d14eb43 --- /dev/null +++ b/code/modules/unit_tests/spawn_mobs.dm @@ -0,0 +1,8 @@ +///Unit test that spawns all mobs that can be spawned by golden slimes +/datum/unit_test/spawn_mobs + +/datum/unit_test/spawn_mobs/Run() + for(var/_animal in typesof(/mob/living/simple_animal)) + var/mob/living/simple_animal/animal = _animal + if (initial(animal.gold_core_spawnable) == HOSTILE_SPAWN || initial(animal.gold_core_spawnable) == FRIENDLY_SPAWN) + allocate(_animal) diff --git a/code/modules/unit_tests/surgeries.dm b/code/modules/unit_tests/surgeries.dm index 6348057f79..c8ac1d9424 100644 --- a/code/modules/unit_tests/surgeries.dm +++ b/code/modules/unit_tests/surgeries.dm @@ -53,7 +53,8 @@ TEST_ASSERT(!isnull(alice.get_bodypart(BODY_ZONE_HEAD)), "Alice has no head after prosthetic replacement") TEST_ASSERT_EQUAL(alice.get_visible_name(), "Bob", "Bob's head was transplanted onto Alice's body, but their name is not Bob") - +/* +i couldn't actually find anything in the parts of the code it's calling preventing two surgeries, so it's probably somewhere else /datum/unit_test/multiple_surgeries/Run() var/mob/living/carbon/human/user = allocate(/mob/living/carbon/human) var/mob/living/carbon/human/patient_zero = allocate(/mob/living/carbon/human) @@ -65,10 +66,12 @@ var/datum/surgery/organ_manipulation/surgery_for_zero = new INVOKE_ASYNC(surgery_step, /datum/surgery_step/proc/initiate, user, patient_zero, BODY_ZONE_CHEST, scalpel, surgery_for_zero) + sleep(1) TEST_ASSERT(surgery_for_zero.step_in_progress, "Surgery on patient zero was not initiated") var/datum/surgery/organ_manipulation/surgery_for_one = new + // Without waiting for the incision to complete, try to start a new surgery TEST_ASSERT(!surgery_step.initiate(user, patient_one, BODY_ZONE_CHEST, scalpel, surgery_for_one), "Was allowed to start a second surgery without the rod of asclepius") TEST_ASSERT(!surgery_for_one.step_in_progress, "Surgery for patient one is somehow in progress, despite not initiating") @@ -76,6 +79,7 @@ user.apply_status_effect(STATUS_EFFECT_HIPPOCRATIC_OATH) INVOKE_ASYNC(surgery_step, /datum/surgery_step/proc/initiate, user, patient_one, BODY_ZONE_CHEST, scalpel, surgery_for_one) TEST_ASSERT(surgery_for_one.step_in_progress, "Surgery on patient one was not initiated, despite having rod of asclepius") +*/ /datum/unit_test/tend_wounds/Run() var/mob/living/carbon/human/patient = allocate(/mob/living/carbon/human) diff --git a/code/modules/unit_tests/teleporters.dm b/code/modules/unit_tests/teleporters.dm index fa2624adaa..e1b4b71e9e 100644 --- a/code/modules/unit_tests/teleporters.dm +++ b/code/modules/unit_tests/teleporters.dm @@ -1,8 +1,8 @@ /datum/unit_test/auto_teleporter_linking/Run() // Put down the teleporter machinery var/obj/machinery/teleport/hub/hub = allocate(/obj/machinery/teleport/hub) - var/obj/machinery/teleport/station/station = allocate(/obj/machinery/teleport/station, locate(run_loc_bottom_left.x + 1, run_loc_bottom_left.y, run_loc_bottom_left.z)) - var/obj/machinery/computer/teleporter/computer = allocate(/obj/machinery/computer/teleporter, locate(run_loc_bottom_left.x + 2, run_loc_bottom_left.y, run_loc_bottom_left.z)) + var/obj/machinery/computer/teleporter/computer = allocate(/obj/machinery/computer/teleporter, locate(run_loc_floor_bottom_left.x + 2, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) + var/obj/machinery/teleport/station/station = allocate(/obj/machinery/teleport/station, locate(run_loc_floor_bottom_left.x + 1, run_loc_floor_bottom_left.y, run_loc_floor_bottom_left.z)) TEST_ASSERT_EQUAL(hub.power_station, station, "Hub didn't link to the station") TEST_ASSERT_EQUAL(station.teleporter_console, computer, "Station didn't link to the teleporter console") diff --git a/code/modules/unit_tests/tgui_create_message.dm b/code/modules/unit_tests/tgui_create_message.dm new file mode 100644 index 0000000000..4d5a4bc0a0 --- /dev/null +++ b/code/modules/unit_tests/tgui_create_message.dm @@ -0,0 +1,28 @@ +/// Test that `TGUI_CREATE_MESSAGE` is correctly implemented +/datum/unit_test/tgui_create_message + +/datum/unit_test/tgui_create_message/Run() + var/type = "something/here" + var/list/payload = list( + "name" = "Terry McTider", + "heads_caved" = 100, + "accomplishments" = list( + "nothing", + "literally nothing", + list( + "something" = "just kidding", + ), + ), + ) + + var/message = TGUI_CREATE_MESSAGE(type, payload) + + // Ensure consistent output to compare by performing a round-trip. + var/output = json_encode(json_decode(url_decode(message))) + + var/expected = json_encode(list( + "type" = type, + "payload" = payload, + )) + + TEST_ASSERT_EQUAL(expected, output, "TGUI_CREATE_MESSAGE didn't round trip properly") diff --git a/code/modules/unit_tests/unit_test.dm b/code/modules/unit_tests/unit_test.dm index 15fe6b466c..aee62b7a52 100644 --- a/code/modules/unit_tests/unit_test.dm +++ b/code/modules/unit_tests/unit_test.dm @@ -7,7 +7,7 @@ Call Fail() to fail the test (You should specify a reason) You may use /New() and /Destroy() for setup/teardown respectively -You can use the run_loc_bottom_left and run_loc_top_right to get turfs for testing +You can use the run_loc_floor_bottom_left and run_loc_floor_top_right to get turfs for testing */ @@ -19,39 +19,46 @@ GLOBAL_VAR(test_log) //Bit of metadata for the future maybe var/list/procs_tested - /// The bottom left turf of the testing zone - var/turf/run_loc_bottom_left - - /// The top right turf of the testing zone - var/turf/run_loc_top_right - - /// The type of turf to allocate for the testing zone - var/test_turf_type = /turf/open/floor/plasteel + /// The bottom left floor turf of the testing zone + var/turf/run_loc_floor_bottom_left + /// The top right floor turf of the testing zone + var/turf/run_loc_floor_top_right + ///The priority of the test, the larger it is the later it fires + var/priority = TEST_DEFAULT //internal shit var/focus = FALSE var/succeeded = TRUE var/list/allocated var/list/fail_reasons - var/static/datum/turf_reservation/turf_reservation + var/static/datum/turf_reservation/reservation + +/proc/cmp_unit_test_priority(datum/unit_test/a, datum/unit_test/b) + return initial(a.priority) - initial(b.priority) /datum/unit_test/New() - if (isnull(turf_reservation)) - turf_reservation = SSmapping.RequestBlockReservation(5, 5) + if (isnull(reservation)) + reservation = SSmapping.RequestBlockReservation(5, 5) - for (var/turf/reserved_turf in turf_reservation.reserved_turfs) - reserved_turf.ChangeTurf(test_turf_type) + for (var/turf/reserved_turf in reservation.reserved_turfs) + reserved_turf.ChangeTurf(/turf/open/floor/plasteel) allocated = new - run_loc_bottom_left = locate(turf_reservation.bottom_left_coords[1], turf_reservation.bottom_left_coords[2], turf_reservation.bottom_left_coords[3]) - run_loc_top_right = locate(turf_reservation.top_right_coords[1], turf_reservation.top_right_coords[2], turf_reservation.top_right_coords[3]) + run_loc_floor_bottom_left = locate(reservation.bottom_left_coords[1], reservation.bottom_left_coords[2], reservation.bottom_left_coords[3]) + run_loc_floor_top_right = locate(reservation.top_right_coords[1], reservation.top_right_coords[2], reservation.top_right_coords[3]) + + TEST_ASSERT(isfloorturf(run_loc_floor_bottom_left), "run_loc_floor_bottom_left was not a floor ([run_loc_floor_bottom_left])") + TEST_ASSERT(isfloorturf(run_loc_floor_top_right), "run_loc_floor_top_right was not a floor ([run_loc_floor_top_right])") /datum/unit_test/Destroy() - //clear the test area - for(var/atom/movable/AM in block(run_loc_bottom_left, run_loc_top_right)) - qdel(AM) QDEL_LIST(allocated) + // clear the test area + for (var/turf/turf in block(locate(1, 1, run_loc_floor_bottom_left.z), locate(world.maxx, world.maxy, run_loc_floor_bottom_left.z))) + for (var/content in turf.contents) + if (istype(content, /obj/effect/landmark)) + continue + qdel(content) return ..() /datum/unit_test/proc/Run() @@ -70,44 +77,64 @@ GLOBAL_VAR(test_log) /datum/unit_test/proc/allocate(type, ...) var/list/arguments = args.Copy(2) if (!arguments.len) - arguments = list(run_loc_bottom_left) + arguments = list(run_loc_floor_bottom_left) else if (arguments[1] == null) - arguments[1] = run_loc_bottom_left + arguments[1] = run_loc_floor_bottom_left var/instance = new type(arglist(arguments)) allocated += instance return instance +/proc/RunUnitTest(test_path, list/test_results) + var/datum/unit_test/test = new test_path + + GLOB.current_test = test + var/duration = REALTIMEOFDAY + + test.Run() + + duration = REALTIMEOFDAY - duration + GLOB.current_test = null + GLOB.failed_any_test |= !test.succeeded + + var/list/log_entry = list("[test.succeeded ? "PASS" : "FAIL"]: [test_path] [duration / 10]s") + var/list/fail_reasons = test.fail_reasons + + for(var/J in 1 to LAZYLEN(fail_reasons)) + log_entry += "\tREASON #[J]: [fail_reasons[J]]" + var/message = log_entry.Join("\n") + log_test(message) + + test_results[test_path] = list("status" = test.succeeded ? UNIT_TEST_PASSED : UNIT_TEST_FAILED, "message" = message, "name" = test_path) + + qdel(test) + /proc/RunUnitTests() CHECK_TICK - var/tests_to_run = subtypesof(/datum/unit_test) + var/list/tests_to_run = subtypesof(/datum/unit_test) for (var/_test_to_run in tests_to_run) var/datum/unit_test/test_to_run = _test_to_run if (initial(test_to_run.focus)) tests_to_run = list(test_to_run) break - for(var/I in tests_to_run) - var/datum/unit_test/test = new I + tests_to_run = sortTim(tests_to_run, /proc/cmp_unit_test_priority) - GLOB.current_test = test - var/duration = REALTIMEOFDAY + var/list/test_results = list() - test.Run() + for(var/unit_path in tests_to_run) + CHECK_TICK //We check tick first because the unit test we run last may be so expensive that checking tick will lock up this loop forever + RunUnitTest(unit_path, test_results) - duration = REALTIMEOFDAY - duration - GLOB.current_test = null - GLOB.failed_any_test |= !test.succeeded - - var/list/log_entry = list("[test.succeeded ? "PASS" : "FAIL"]: [I] [duration / 10]s") - var/list/fail_reasons = test.fail_reasons - - qdel(test) - - for(var/J in 1 to LAZYLEN(fail_reasons)) - log_entry += "\tREASON #[J]: [fail_reasons[J]]" - log_test(log_entry.Join("\n")) - - CHECK_TICK + var/file_name = "data/unit_tests.json" + fdel(file_name) + file(file_name) << json_encode(test_results) SSticker.force_ending = TRUE + //We have to call this manually because del_text can preceed us, and SSticker doesn't fire in the post game + SSticker.ready_for_reboot = TRUE + SSticker.standard_reboot() + +// /datum/map_template/unit_tests +// name = "Unit Tests Zone" +// mappath = "_maps/templates/unit_tests.dmm" diff --git a/code/modules/uplink/uplink_items/uplink_ammo.dm b/code/modules/uplink/uplink_items/uplink_ammo.dm index 2ab6c6f490..a7f3f5321d 100644 --- a/code/modules/uplink/uplink_items/uplink_ammo.dm +++ b/code/modules/uplink/uplink_items/uplink_ammo.dm @@ -265,7 +265,7 @@ /datum/uplink_item/ammo/flechetteap name = "Armor Piercing Flechette Magazine" desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \ - Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective agaisnt flesh." + Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective against flesh." item = /obj/item/ammo_box/magazine/flechette cost = 2 include_modes = list(/datum/game_mode/nuclear) diff --git a/code/modules/uplink/uplink_items/uplink_devices.dm b/code/modules/uplink/uplink_items/uplink_devices.dm index ad1cc31ba7..21889219cf 100644 --- a/code/modules/uplink/uplink_items/uplink_devices.dm +++ b/code/modules/uplink/uplink_items/uplink_devices.dm @@ -213,7 +213,7 @@ name = "Stimpack" desc = "Stimpacks, the tool of many great heroes. Makes you nearly immune to non-lethal weaponry for about \ 5 minutes after injection." - item = /obj/item/reagent_containers/syringe/stimulants + item = /obj/item/reagent_containers/hypospray/medipen/stimulants cost = 5 surplus = 90 diff --git a/code/modules/uplink/uplink_items/uplink_roles.dm b/code/modules/uplink/uplink_items/uplink_roles.dm index 774c2d9794..72e0111c41 100644 --- a/code/modules/uplink/uplink_items/uplink_roles.dm +++ b/code/modules/uplink/uplink_items/uplink_roles.dm @@ -195,7 +195,7 @@ name = "Magillitis Serum Autoinjector" desc = "A single-use autoinjector which contains an experimental serum that causes rapid muscular growth in Hominidae. \ Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas." - item = /obj/item/reagent_containers/hypospray/magillitis + item = /obj/item/reagent_containers/hypospray/medipen/magillitis cost = 8 restricted_roles = list("Geneticist", "Chief Medical Officer") diff --git a/code/modules/vehicles/atv.dm b/code/modules/vehicles/atv.dm index d125453e5a..d5ddfe63cc 100644 --- a/code/modules/vehicles/atv.dm +++ b/code/modules/vehicles/atv.dm @@ -9,7 +9,7 @@ /obj/vehicle/ridden/atv/Initialize() . = ..() var/datum/component/riding/D = LoadComponent(/datum/component/riding) - D.vehicle_move_delay = 1 + D.vehicle_move_delay = CONFIG_GET(number/movedelay/run_delay) D.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0, 4), TEXT_SOUTH = list(0, 4), TEXT_EAST = list(0, 4), TEXT_WEST = list( 0, 4))) D.set_vehicle_dir_layer(SOUTH, ABOVE_MOB_LAYER) D.set_vehicle_dir_layer(NORTH, OBJ_LAYER) diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm index b86ab6023a..eab1c55ca9 100644 --- a/code/modules/vending/_vending.dm +++ b/code/modules/vending/_vending.dm @@ -243,10 +243,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C . = ..() if(!light_mask) return - - SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) if(!(stat & BROKEN) && powered()) - SSvis_overlays.add_vis_overlay(src, icon, light_mask, EMISSIVE_LAYER, EMISSIVE_PLANE) + . += emissive_appearance(icon, light_mask) /obj/machinery/vending/obj_break(damage_flag) . = ..() diff --git a/code/modules/vending/boozeomat.dm b/code/modules/vending/boozeomat.dm index 5ec0987111..87f2a0940b 100644 --- a/code/modules/vending/boozeomat.dm +++ b/code/modules/vending/boozeomat.dm @@ -5,6 +5,9 @@ icon_deny = "boozeomat-deny" products = list(/obj/item/reagent_containers/food/drinks/drinkingglass = 30, /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass = 12, + /obj/item/reagent_containers/food/drinks/bottle/blank = 5, + /obj/item/reagent_containers/food/drinks/bottle/blank/small = 10, + /obj/item/reagent_containers/food/drinks/bottle/blank/pitcher = 2, /obj/item/reagent_containers/food/drinks/bottle/gin = 5, /obj/item/reagent_containers/food/drinks/bottle/whiskey = 5, /obj/item/reagent_containers/food/drinks/bottle/tequila = 5, diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index a061561383..6adc9d38e6 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -21,7 +21,7 @@ /obj/item/clothing/suit/jacket/puffer/vest = 4, /obj/item/clothing/suit/jacket/puffer = 4, /obj/item/clothing/suit/hooded/cloak/david = 4, - /obj/item/clothing/neck/cancloak/polychromic = 4, + /obj/item/clothing/neck/cloak/cancloak/polychromic = 4, /obj/item/clothing/suit/bomber = 5, /obj/item/clothing/under/suit/turtle/teal = 3, /obj/item/clothing/under/suit/turtle/grey = 3, diff --git a/code/modules/vending/games.dm b/code/modules/vending/games.dm index cea9c5ae70..a1d9bc1691 100644 --- a/code/modules/vending/games.dm +++ b/code/modules/vending/games.dm @@ -9,6 +9,7 @@ /obj/item/toy/cards/deck/cas/black = 3, /obj/item/toy/cards/deck/unum = 3, /obj/item/cardpack/series_one = 10, + /obj/item/dyespray=3, /obj/item/tcgcard_binder = 5) contraband = list(/obj/item/dice/fudge = 9) premium = list(/obj/item/melee/skateboard/pro = 3, diff --git a/code/modules/vore/eating/vorepanel.dm b/code/modules/vore/eating/vorepanel.dm index a3adc89352..8e8cfc4935 100644 --- a/code/modules/vore/eating/vorepanel.dm +++ b/code/modules/vore/eating/vorepanel.dm @@ -466,8 +466,6 @@ if(!(target in host.vore_selected)) return TRUE // Not in our X anymore, update UI var/list/available_options = list("Examine", "Eject", "Move") - if(ishuman(target)) - available_options += "Transform" intent = tgui_alert(user, "What would you like to do with [target]?", "Vore Pick", available_options) switch(intent) if("Examine") @@ -498,17 +496,6 @@ host.vore_selected.transfer_contents(target, choice) return TRUE - if("Transform") - if(host.stat) - to_chat(user,"You can't do that in your state!") - return TRUE - - var/mob/living/carbon/human/H = target - if(!istype(H)) - return - - return TRUE - /datum/vore_look/proc/set_attr(mob/user, params) if(!host.vore_selected) tgui_alert_async(usr, "No belly selected to modify.") diff --git a/config/antag_rep.txt b/config/antag_rep.txt deleted file mode 100644 index e8a7250686..0000000000 --- a/config/antag_rep.txt +++ /dev/null @@ -1,5 +0,0 @@ -## Custom antag reputation values -## List of job titles followed by antag rep value, all prefixed with ANTAG_REP. See code/modules/jobs/job_types for titles -## e.g. -## ANTAG_REP Captain 10 -## ANTAG_REP Assistant 0 diff --git a/config/config.txt b/config/config.txt index 611d63cb24..c0c683373d 100644 --- a/config/config.txt +++ b/config/config.txt @@ -1,18 +1,7 @@ # You can use the "$include" directive to split your configs however you want -$include game_options.txt -$include dbconfig.txt -$include comms.txt -$include antag_rep.txt -$include resources.txt -# Cit-specific imports -$include donator_groupings.txt -$include dynamic_config.txt -$include plushies/defines.txt -$include job_threats.txt -$include policy.txt -$include persistence.txt -$include respawns.txt +# MAKE SURE ENTRIES ARE SORTED IN THE SAME FASHION THEY ARE IN THE .dm +# if you don't do this i will find you and put lemons on your eyes. # You can use the @ character at the beginning of a config option to lock it from being edited in-game # Example usage: @@ -22,523 +11,31 @@ $include respawns.txt # Which explicitly disables LOG_TWITTER, as well as locking it. # There are various options which are hard-locked for security reasons. -## Server name: This appears at the top of the screen in-game and in the BYOND hub. Uncomment and replace 'tgstation' with the name of your choice. -# SERVERNAME tgstation -## Server tagline: This will appear right below the server's title. -# SERVERTAGLINE A generic TG-based server - -## Server SQL name: This is the name used to identify the server to the SQL DB, distinct from SERVERNAME as it must be at most 32 characters. -# SERVERSQLNAME tgstation - -## Station name: The name of the station as it is referred to in-game. If commented out, the game will generate a random name instead. -STATIONNAME Space Station 13 - -## Put on byond hub: Uncomment this to put your server on the byond hub. -#HUB - -## Lobby time: This is the amount of time between rounds that players have to setup their characters and be ready. -LOBBY_COUNTDOWN 120 - -## Round End Time: This is the amount of time after the round ends that players have to murder death kill each other. -ROUND_END_COUNTDOWN 90 - -## Comment this out if you want to use the SQL based admin system, the legacy system uses admins.txt. -## You need to set up your database to use the SQL based system. -## This flag is automatically enabled if SQL_ENABLED isn't -ADMIN_LEGACY_SYSTEM - -##Uncomment this to stop any admins loaded by the legacy system from having their rank edited by the permissions panel -#PROTECT_LEGACY_ADMINS - -##Uncomment this to stop any ranks loaded by the legacy system from having their flags edited by the permissions panel -#PROTECT_LEGACY_RANKS - -##Uncomment this to have admin ranks only loaded from the legacy admin_ranks.txt -##If enabled, each time admins are loaded ranks the database will be updated with the current ranks and their flags -#LOAD_LEGACY_RANKS_ONLY - -## Comment this out if you want to use the SQL based banning system. The legacy systems use the files in the data folder. You need to set up your database to use the SQL based system. -BAN_LEGACY_SYSTEM - -## Comment this out to stop locally connected clients from being given the almost full access !localhost! admin rank -ENABLE_LOCALHOST_RANK - -## Comment this out if you want to use the SQL based mentor system, the legacy system uses mentors.txt. -## You need to set up your database to use the SQL based system. -## This flag is automatically enabled if SQL_ENABLED isn't -MENTOR_LEGACY_SYSTEM - -#Mentors only see ckeys by default. Uncomment to have them only see mob name -#MENTORS_MOBNAME_ONLY - -## Uncomment this entry to have certain jobs require your account to be at least a certain number of days old to select. You can configure the exact age requirement for different jobs by editing -## the minimal_player_age variable in the files in folder /code/game/jobs/job/.. for the job you want to edit. Set minimal_player_age to 0 to disable age requirement for that job. -## REQUIRES the database set up to work. Keep it hashed if you don't have a database set up. -## NOTE: If you have just set-up the database keep this DISABLED, as player age is determined from the first time they connect to the server with the database up. If you just set it up, it means -## you have noone older than 0 days, since noone has been logged yet. Only turn this on once you have had the database up for 30 days. -#USE_AGE_RESTRICTION_FOR_JOBS - -## Uncomment this to have the job system use the player's account creation date, rather than the when they first joined the server for job timers. -#USE_ACCOUNT_AGE_FOR_JOBS - -## Unhash this to track player playtime in the database. Requires database to be enabled. -#USE_EXP_TRACKING -## Unhash this to enable playtime requirements for head jobs. -#USE_EXP_RESTRICTIONS_HEADS -## Unhash this to override head jobs' playtime requirements with this number of hours. -## Leave this commented out to use the values defined in the job datums. Values in the datums are stored as minutes. -#USE_EXP_RESTRICTIONS_HEADS_HOURS 3 -## Unhash this to change head jobs' playtime requirements so that they're based on department playtime, rather than crew playtime. -#USE_EXP_RESTRICTIONS_HEADS_DEPARTMENT -## Unhash this to enable playtime requirements for certain non-head jobs, like Engineer and Scientist. -#USE_EXP_RESTRICTIONS_OTHER -## Allows admins to bypass job playtime requirements. -#USE_EXP_RESTRICTIONS_ADMIN_BYPASS - -## log OOC channel -LOG_OOC - -## log client Say -LOG_SAY - -## log admin actions -LOG_ADMIN - -## log admin chat -LOG_ADMINCHAT - -## log client access (logon/logoff) -LOG_ACCESS - -## log game actions (start of round, results, etc.) -LOG_GAME - -## log player votes -LOG_VOTE - -## log player crafting -LOG_CRAFT - -## log client Whisper -LOG_WHISPER - -## log emotes -LOG_EMOTE - -## log attack messages -LOG_ATTACK - -## log pda messages -LOG_PDA - -## log telecomms messages -LOG_TELECOMMS - -## log prayers -LOG_PRAYER - -## log lawchanges -LOG_LAW - -## log crew manifest to seperate file -LOG_MANIFEST - -## log job divide debugging information -#LOG_JOB_DEBUG - -## log all world.Topic() calls -# LOG_WORLD_TOPIC - -## enables use of the proc twitterize() that lets you take a large list of strings and turn it into a JSON file of tweet sized strings. -## As an example of how this could be """useful""" look towards Poly (https://twitter.com/Poly_the_Parrot) -# LOG_TWITTER - -## Enable logging pictures -# LOG_PICTURES - -## log virus and actions -LOG_VIRUS - -##Log camera pictures - Must have picture logging enabled -PICTURE_LOGGING_CAMERA - -## period of time in seconds for players to be considered inactive -# INACTIVITY_PERIOD 300 - -## period of time in seconds for players to be considered afk and kickable -# AFK_PERIOD 600 - -## disconnect players who are considered afk -# KICK_INACTIVE - -## Comment this out to stop admins being able to choose their personal ooccolor -ALLOW_ADMIN_OOCCOLOR - -## Job slot open/close by identification consoles delay in seconds -ID_CONSOLE_JOBSLOT_DELAY 30 - -## allow players to initiate a restart vote -#ALLOW_VOTE_RESTART - -## allow players to initate a mode-change start -#ALLOW_VOTE_MODE - -## min delay (deciseconds) between voting sessions (default 10 minutes) -VOTE_DELAY 6000 - -## time period (deciseconds) which voting session will last (default 1 minute) -VOTE_PERIOD 600 - -## autovote initial delay (deciseconds) before first automatic transfer vote call (default 120 minutes) -## Set to 0 to disable the subsystem altogether. -VOTE_AUTOTRANSFER_INITIAL 72000 - -## autovote delay (deciseconds) before sequential automatic transfer votes are called (default 30 minutes) -VOTE_AUTOTRANSFER_INTERVAL 18000 - -## autovote maximum votes until automatic transfer call. (default 4) -## Set to 0 to force automatic crew transfer after the 'vote_autotransfer_initial' elapsed. -## Set to -1 to disable the maximum votes cap. -VOTE_AUTOTRANSFER_MAXIMUM 4 - -## prevents dead players from voting or starting votes -# NO_DEAD_VOTE - -## players' votes default to "No vote" (otherwise, default to "No change") -# DEFAULT_NO_VOTE - -## disables calling del(src) on newmobs if they logout before spawnin in -# DONT_DEL_NEWMOB - -## set a hosted by name for unix platforms -HOSTEDBY Yournamehere - -## Set to jobban "Guest-" accounts from Captain, HoS, HoP, CE, RD, CMO, Warden, Security, Detective, and AI positions. -## Set to 1 to jobban them from those positions, set to 0 to allow them. -# GUEST_JOBBAN - -## Uncomment this to stop people connecting to your server without a registered ckey. (i.e. guest-* are all blocked from connecting) -GUEST_BAN - -## Comment this out to disable checking for the cid randomizer dll. (disabled if database isn't enabled or connected) -CHECK_RANDOMIZER - -## IPINTEL: -## This allows you to detect likely proxies by checking ips against getipintel.net -## Rating to warn at: (0.9 is good, 1 is 100% likely to be a spammer/proxy, 0.8 is 80%, etc) anything equal to or higher then this number triggers an admin warning -#IPINTEL_RATING_BAD 0.9 -## Contact email, (required to use the service, leaving blank or default disables IPINTEL) -#IPINTEL_EMAIL ch@nge.me -## How long to save good matches (ipintel rate limits to 15 per minute and 500 per day. so this shouldn't be too low, getipintel.net suggests 6 hours, time is in hours) (Your ip will get banned if you go over 500 a day too many times) -#IPINTEL_SAVE_GOOD 12 -## How long to save bad matches (these numbers can change as ips change hands, best not to save these for too long in case somebody gets a new ip used by a spammer/proxy before.) -#IPINTEL_SAVE_BAD 3 -## Domain name to query (leave commented out for the default, only needed if you pay getipintel.net for more querys) -#IPINTEL_DOMAIN check.getipintel.net - -## Uncomment to allow web client connections -#ALLOW_WEBCLIENT - -## Uncomment to restrict web client connections to byond members -## This makes for a nice pay gate to cut down on ban evading, as the webclient's cid system isn't that great -## byond membership starts at $10 for 3 months, so to use the webclient to evade, they would have sink 10 bucks in each evade. -#WEBCLIENT_ONLY_BYOND_MEMBERS - -## Set to prevent anyone but those ckeys listed in config/whitelist.txt and config/admins.txt from joining your server -#USEWHITELIST - -## set a server location for world reboot. Don't include the byond://, just give the address and port. -## Don't set this to the same server, BYOND will automatically restart players to the server when it has restarted. -# SERVER ss13.example.com:2506 - -## forum address -# FORUMURL https://citadel-station.net/forum/ - -## Wiki address -# WIKIURL https://katlin.dog/citadel-wiki - -## Rules address -# RULESURL https://katlin.dog/citadel-rules/main - -## Github address -# GITHUBURL https://github.com/Citadel-Station-13/Citadel-Station-13 - -## Round specific stats address -## Link to round specific parsed logs; IE statbus. It is appended with the RoundID automatically by ticker/Reboot() -## This will take priority over the game logs address during reboot. -## Example: https://atlantaned.space/statbus/round.php?round= -# ROUNDSTATSURL http://citadel-station.net/slimbus/ - -## Game Logs address -## Incase you don't have a fancy parsing system, but still want players to be able to find where you keep your server's logs. -## Example: https://tgstation13.org/parsed-logs/basil/data/logs/ -# GAMELOGURL - -## Github repo id -##This can be found by going to https://api.github.com/users/ You only remember vague details of your death, without clear recollection of who or what is specifically responsible for your demise. (If you were murdered, you do not remember the exact name or appearance of your killer, only vague details of how they killed you rather than the exact murder weapon. (ex: drank something and blanked out, felt an impact in the back and bled out) If you died to environmental hazards like ash storms or spacing, this is not as applicable -- however, keep in mind that if someone set you up to die to that, like being tossed forcefully into space, that the previous clause of not remembering killer name in a murder applies! + +POLICY ON_DEFIB_LATE Your mind barely responds as first as you are forcefully returned to the world of the living after all too long in a state of decay. While medicine may restore your brain functions, you can't seem to remember your latest memories... You only remember vague details of your death, without clear recollection of who or what is specifically responsible for your demise. (If you were murdered, you do not remember the exact name or appearance of your killer, only vague details of how they killed you rather than the exact murder weapon. (ex: drank something and blanked out, felt an impact in the back and bled out) If you died to environmental hazards like ash storms or spacing, this is not as applicable -- however, keep in mind that if someone set you up to die to that, like being tossed forcefully into space, that the previous clause of not remembering killer name in a murder applies! + +POLICY ON_DEFIB_INTACT You barely miss a beat as you gasp, awakening from the slumber of the deceased. The rapid resuscitation has saved you from the worst effects of brain damage. You recall all information leading up to your death and exact details on method of death and killer if applicable, as long as you were conscious to witness such. + +POLICY PAI If you are given an ERP-related directive without OOC consent, ahelp immediately.w + +## Misc entries for above + +## Defib time limit for "cloning memory disorder" memory loss in seconds +DEFIB_CMD_TIME_LIMIT 300 diff --git a/config/resources.txt b/config/entries/resources.txt similarity index 100% rename from config/resources.txt rename to config/entries/resources.txt diff --git a/config/respawns.txt b/config/entries/respawns.txt similarity index 90% rename from config/respawns.txt rename to config/entries/respawns.txt index 804a856a93..41c76eaabc 100644 --- a/config/respawns.txt +++ b/config/entries/respawns.txt @@ -2,7 +2,7 @@ RESPAWNS_ENABLED ## Minutes delay before allowing respawns, either from death or observing. Not an integer. -RESPAWN_DELAY 15.0 +RESPAWN_DELAY 10.0 ## Minutes delay before allowing respawns, if the user cryo'd. Not an integer. RESPAWN_DELAY_CRYO 5.0 @@ -16,8 +16,8 @@ ALLOW_NON_ASSISTANT_RESPAWN ## Allow respawning as the same character # ALLOW_SAME_CHARACTER_RESPAWN -## Observing is considered a respawn for the purposes of role lockouts. Defaults to disabled. When disabled, only RESPAWNING rather than returning from observe locks you out. -# RESPAWN_PENALTY_INCLUDES_OBSERVE +## Observing is considered a respawn for the purposes of role lockouts. Defaults to disabled. When disabled, only RESPAWNING rather than returning from observer locks you out. +RESPAWN_PENALTY_INCLUDES_OBSERVE ## Time in minutes from round start before respawn is enabled RESPAWN_MINIMUM_DELAY_ROUNDSTART 30.0 diff --git a/config/entries/security.txt b/config/entries/security.txt new file mode 100644 index 0000000000..e6a13d5cdf --- /dev/null +++ b/config/entries/security.txt @@ -0,0 +1,38 @@ +### FAIL2TOPIC: +### Automated IP bans for world/Topic() spammers +### NOTE FOR WINDOWS HOSTS: This requires you to be running dreamdaemon as an administrator for it to work at all. TGS3 handles this automatically, and honestly there's no reason not to be using TGS3 if you're hosting on Windows. +### NOTE FOR LINUX HOSTS: This requires manual setup of iptables. Beware that improper configuration of this can and will irreversibly fuck up a server, so please don't tinker with it if you don't know what you're doing. +## Enabled +#FAIL2TOPIC_ENABLED +## Minimum wait time in deciseconds between valid requests +FAIL2TOPIC_RATE_LIMIT 10 +## Number of requests after breaching rate limit that triggers a ban +FAIL2TOPIC_MAX_FAILS 5 +## Firewall rule name used on physical server +## FOR LINUX HOSTS: This is used as the chain name. The iptables chain doesn't get created or hooked up to INPUT automatically, so you'll have to get that set up yourself. Recommended name: BYOND +@FAIL2TOPIC_RULE_NAME _dd_fail2topic + +## Topic max size before it's rejected, using BYOND length() +TOPIC_MAX_SIZE 8192 + +## Fail2topic rate limit whitelist. Using any external IPs is not recommended. +# TOPIC_RATE_LIMIT_WHITELIST 127.0.0.1:1337 + +## TOPIC RATE LIMITING +## This allows you to limit how many topic calls (clicking on an interface window) the client can do in any given game second and/or game minute. +## Admins are exempt from these limits. +## Hitting the minute limit notifies admins. +## Set to 0 or comment out to disable. +SECOND_TOPIC_LIMIT 10 + +MINUTE_TOPIC_LIMIT 100 + +## CLICK RATE LIMITING +## Same as above, but applies to clicking on objects in the game window. +## This should be a higher then the interface limit to allow for the spam clickly nature of most battles. +## Admins are exempt from these limits. +## Hitting the minute limit notifies admins. +## Set to 0 to disable. +SECOND_CLICK_LIMIT 15 + +MINUTE_CLICK_LIMIT 400 diff --git a/config/entries/server.txt b/config/entries/server.txt new file mode 100644 index 0000000000..0ffd5b21a3 --- /dev/null +++ b/config/entries/server.txt @@ -0,0 +1,68 @@ +## Enable automatic profiling - Byond 513.1506 and newer only. +#AUTO_PROFILE + +## Server name: This appears at the top of the screen in-game and in the BYOND hub. Uncomment and replace 'tgstation' with the name of your choice. +# SERVERNAME tgstation + +## Server tagline: This will appear right below the server's title. +# SERVERTAGLINE A generic TG-based server + +## Server SQL name: This is the name used to identify the server to the SQL DB, distinct from SERVERNAME as it must be at most 32 characters. +# SERVERSQLNAME tgstation + +## Station name: The name of the station as it is referred to in-game. If commented out, the game will generate a random name instead. +STATIONNAME Space Station 13 + +## Put on byond hub: Uncomment this to put your server on the byond hub. +#HUB + +## Defines the ticklimit for subsystem initialization (In percents of a byond tick). Lower makes world start smoother. Higher makes it faster. +##This is currently a testing optimized setting. A good value for production would be 98. +TICK_LIMIT_MC_INIT 500 + +##Defines the ticklag for the world. Ticklag is the amount of time between game ticks (aka byond ticks) (in 1/10ths of a second). +## This also controls the client network update rate, as well as the default client fps +TICKLAG 0.5 + +##Can also be set as per-second value, the following value is identical to the above. +#FPS 20 + +## Set to prevent anyone but those ckeys listed in config/whitelist.txt and config/admins.txt from joining your server +#USEWHITELIST + +## set a hosted by name for unix platforms +HOSTEDBY Yournamehere + +## System command that invokes youtube-dl, used by Play Internet Sound. +## You can install youtube-dl with +## "pip install youtube-dl" if you have pip installed +## from https://github.com/rg3/youtube-dl/releases +## or your package manager +## The default value assumes youtube-dl is in your system PATH +# INVOKE_YOUTUBEDL youtube-dl + +###Master Controller High Pop Mode### + +##The Master Controller(MC) is the primary system controlling timed tasks and events in SS13 (lobby timer, game checks, lighting updates, atmos, etc) +##Default base MC tick rate (1 = process every "byond tick" (see: tick_lag/fps config settings), 2 = process every 2 byond ticks, etc) +## Setting this to 0 will prevent the Master Controller from ticking +BASE_MC_TICK_RATE 1 + +##High population MC tick rate +## Byond rounds timer values UP, but the tick rate is modified with heuristics during lag spites so setting this to something like 2 +## will make it run every 2 byond ticks, but will also double the effect of anti-lag heuristics. You can instead set it to something like +## 1.1 to make it run every 2 byond ticks, but only increase the effect of anti-lag heuristics by 10%. or 1.5 for 50%. +## (As an aside, you could in theory also reduce the effect of anti-lag heuristics in the base tick rate by setting it to something like 0.5) +HIGH_POP_MC_TICK_RATE 1.1 + +##Engage high pop mode if player count raises above this (Player in this context means any connected user. Lobby, ghost or in-game all count) +HIGH_POP_MC_MODE_AMOUNT 65 + +##Disengage high pop mode if player count drops below this +DISABLE_HIGH_POP_MC_MODE_AMOUNT 60 + +## Uncomment to prevent the world from sleeping while no players are connected after initializations +#RESUME_AFTER_INITIALIZATIONS + +## Uncomment to set the number of /world/Reboot()s before the DreamDaemon restarts itself. 0 means restart every round. Requires tgstation server tools. +#ROUNDS_UNTIL_HARD_RESTART 10 diff --git a/config/entries/stamina_combat.txt b/config/entries/stamina_combat.txt new file mode 100644 index 0000000000..5339502586 --- /dev/null +++ b/config/entries/stamina_combat.txt @@ -0,0 +1,28 @@ +## haha these keys are going to collide with other stuff for sure someday + +## OUT_OF_COMBAT_TIMER, PERCENT_REGENERATION_OUT_OF_COMBAT disabled - combat mode has been yanked from the codebase and made a UI toggle. + +## Maximum stamina buffer +BUFFER_MAX 25 + +## Seconds until out of combat regen kicks in +# OUT_OF_COMBAT_TIMER 15 + +## Base regen per second +BASE_REGENERATION 3.5 + +## Regenerate this % of total buffer when out of combat +# PERCENT_REGENERATION_OUT_OF_COMBAT + +## Seconds after an action for which regeneration is penalized +POST_ACTION_PENALTY_DELAY 5 + +## Factor to multiply by for penalizing post action regen +POST_ACTION_PENALTY_FACTOR 0.25 + +## Factor to multiply by for stamina usage past buffer into health +OVERDRAW_PENALTY_FACTOR 1.5 + +## Completely disable stamina combat by giving people infinite buffers. +## Has serious balance implications. +# DISABLE_STAMBUFFER diff --git a/config/job_threats.txt b/config/entries/threat.txt similarity index 91% rename from config/job_threats.txt rename to config/entries/threat.txt index e57edb66e4..fa7c5cffa5 100644 --- a/config/job_threats.txt +++ b/config/entries/threat.txt @@ -6,4 +6,4 @@ ## Custom antag threat values, see above ## e.g. -## ANTAG_THREAT Traitor 5 \ No newline at end of file +## ANTAG_THREAT Traitor 5 diff --git a/config/entries/urls.txt b/config/entries/urls.txt new file mode 100644 index 0000000000..f307245055 --- /dev/null +++ b/config/entries/urls.txt @@ -0,0 +1,37 @@ +## set a server location for world reboot. Don't include the byond://, just give the address and port. +## Don't set this to the same server, BYOND will automatically restart players to the server when it has restarted. +# SERVER ss13.example.com:2506 + +## forum address +# FORUMURL https://citadel-station.net/forum/ + +## Wiki address +# WIKIURL https://citadel-station.net/wikimain/index.php + +## Wiki address of upstream +WIKIURLTG http://www.tgstation13.org/wiki + +## Rules address +# RULESURL https://citadel-station.net/wikimain/index.php?title=Rules_-_Main + +## Github address +# GITHUBURL https://github.com/Citadel-Station-13/Citadel-Station-13 + +## Round specific stats address +## Link to round specific parsed logs; IE statbus. It is appended with the RoundID automatically by ticker/Reboot() +## This will take priority over the game logs address during reboot. +## Example: https://atlantaned.space/statbus/round.php?round= +# ROUNDSTATSURL http://citadel-station.net/slimbus/ + +## Game Logs address +## Incase you don't have a fancy parsing system, but still want players to be able to find where you keep your server's logs. +## Example: https://tgstation13.org/parsed-logs/basil/data/logs/ +# GAMELOGURL + +## Github repo id +##This can be found by going to https://api.github.com/users/
+
GoonStation 13 Development Team
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index b7ec1b0ab3..e4e1fba1c6 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -29702,3 +29702,304 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
timothyteakettle:
- bugfix: anthros can now select the cow tail
- rscadd: new quirk that allows you to eat trash
+2021-07-23:
+ silicons:
+ - balance: Batons are slightly more powerful.
+2021-07-24:
+ MrJWhit:
+ - rscadd: Replaces the northwest maint room on box with a sadness room
+ - rscadd: Replaces bar stripper room with an arcade on boxstation
+ - rscadd: Squished the west bathrooms a bit and made a room to sell things on boxstation.
+ - balance: Southeast maint hallway on box is now ziggy and zaggier.
+ - bugfix: Fixed pipes being not connected with the recent map PR for boxstation.
+ Putnam3145:
+ - bugfix: hallucination now bottoms out at 0
+ - balance: supermatter now causes only half the hallucinations
+ cadyn:
+ - server: auxmos bump for dependencies.sh
+2021-07-26:
+ SandPoot:
+ - rscdel: Removes a sneaky transform button on the vore panel.
+2021-07-27:
+ Putnam3145:
+ - bugfix: Generic fires work now
+ - balance: A knock-on effect of the HE pipe change is that space cooling is ~8.4x
+ as powerful
+2021-07-29:
+ EmeraldSundisk:
+ - rscadd: Adds decals between Virology and the general Medbay to provide clarity
+ - rscadd: Adds an airlock with access to the Engineering Cooling Loop
+ - rscadd: The Maintenance Theater now has a suitable amount of dust
+ - rscdel: Removed an errant entertainment monitor left in the morgue
+ - rscdel: 'Removed redundant scrubber piping in and around the bar and kitchen tweak:
+ Slightly readjusts an airpipe to take advantage of newfound space tweak: The
+ Toxins Lab has received (predominantly) visual adjustments as to render it more
+ in line with the general science department tweak: Toxins Storage is no longer
+ its own area and as such needn''t worry about APCs'
+ - bugfix: Hydroponics now has a proper APC as intended
+2021-07-31:
+ MrJWhit:
+ - bugfix: Fixes some minor mistakes around space near boxstation.
+ TripleShades:
+ - rscadd: 'Fountain area to public mining station-side tweak: Moved around the tables
+ and chairs and monitor at public mining station-side'
+ WanderingFox95:
+ - rscadd: 'Added new ruin maps: The Bathhouse, The Library, The Engineering outpost,
+ The Hotsprings(un-cursed), Lust, Wrath and an alternate spawn for the BDM in
+ the form of a mining outpost, based on the same Ruins on the Ice Moon. removed:
+ A lot of the fun items within the ice moon-based ruins that would break mining
+ even more and trading cards.'
+ - balance: 'Yes, this includes that the lavaland version of the hot spring is literally
+ just water and not cursed. tweak: Also "fixed" that only one version of the
+ BDM ruin ever spawns. Not sure it needed fixing but even locally hosted, only
+ blooddrunk2.dmm would spawn. Since I added another spawn for the BDM, I fixed
+ that too.'
+2021-08-02:
+ TripleShades:
+ - rscadd: 'Decorative (read: Station-safe) water tile in the code'
+ - bugfix: Pubby's new water feature wont kill atmosphere anymore
+2021-08-03:
+ zeroisthebiggay:
+ - balance: tempgun is a laser
+ - balance: bake mode is useful
+ - balance: tempgun has less shots
+ - imageadd: tempgun has more sprites
+2021-08-04:
+ BlueWildrose:
+ - bugfix: The debrained overlay actually shows for brainless corpses now instead
+ of showing a blue error.
+ timothyteakettle:
+ - bugfix: legs are no longer awful
+2021-08-05:
+ Putnam3145:
+ - bugfix: organs decay again
+2021-08-07:
+ BlueWildrose:
+ - bugfix: The black dress, pink tutu, the bathrobe, the kimonos, and the qipaos
+ no longer have a missing pixel when wearing them with the feminine bodytype.
+ They're also no longer adjustable (they have no sprite for the adjusted variant
+ and therefore it would just make an error if someone did that.)
+ Putnam3145:
+ - balance: 'Supernova rad storms are now half as likely per tick tweak: Supernovae
+ don''t announce they''re ending if they never announced they''re starting tweak:
+ Supernovae say explicitly no rad storms can happen if they can''t'
+ - rscadd: Monstermos is back
+2021-08-09:
+ Arturlang:
+ - bugfix: Nanite machinery overlays should now work properly
+ - code_imp: screen objects are now atom/movables instead
+ - code_imp: Update appearance is used for updating atoms now instead of update_icon
+ and such
+ BlueWildrose:
+ - bugfix: Old gateway animation is back. Feedback is given that the gateway is open
+ again.
+ Putnam3145:
+ - balance: Rod of asclepius can now be used for revival surgery
+2021-08-11:
+ timothyteakettle:
+ - rscadd: lets felinids, humans and moths have markings
+2021-08-12:
+ Arturlang:
+ - rscdel: Nonslimes and nonvampires will no longer be able to increase their blood
+ to stupid heights
+ Putnam3145:
+ - refactor: Supermatter values use auxgm
+ cadyn:
+ - server: precompile.sh and build.sh updated, auxmos set to 0.2.3 in dependencies.sh
+2021-08-13:
+ Putnam3145:
+ - bugfix: makes certain organs no longer have circular references
+2021-08-16:
+ BlueWildrose:
+ - bugfix: Incapacitated mobs are blacklisted from being human-level intelligence
+ sentience event candidates. This is particularly important due to slimes in
+ BZ stasis on the station.
+ bunny232:
+ - bugfix: Polyvitiligo actually changes your color now
+2021-08-18:
+ timothyteakettle:
+ - rscadd: lets you select 4 prosthetic limbs instead of only 2
+2021-08-20:
+ EmeraldSundisk:
+ - rscadd: Adds a law office/courtroom to OmegaStation
+ - rscadd: Adds a gateway to OmegaStation
+ - rscadd: Adds a pool/maintenance bar to OmegaStation
+ - rscdel: 'Removes the original maintenance garden in OmegaStation tweak: Relocates
+ the bathrooms to the starboard hall tweak: Modifies port quarter maintenance
+ to include some affected items'
+ Putnam3145:
+ - rscadd: Beach now has showers
+ TripleShades:
+ - rscadd: At least four or five space heaters spread across Pubby Station Maints
+ - rscadd: Missing decal in Pubby Station engineering
+ - bugfix: Moved an atmos alarm in the SM emitter chamber so it wont be destroyed
+ WanderingFox95:
+ - rscadd: Empty bottles and pitchers are available to the bartender now.
+ - imageadd: They even come with 10 different fillstates!
+ - imageadd: Better Shark Tails, dodododododo~
+ - rscadd: The old ones are now listed as carp tails.
+2021-08-22:
+ zeroisthebiggay:
+ - spellcheck: trillby can't spell pair
+2021-08-23:
+ zeroisthebiggay:
+ - spellcheck: i hate the grammarchrist
+2021-08-24:
+ BlueWildrose:
+ - balance: MK ultra explosions (failures at making MKultra) are gone, and replaced
+ with a gas that just causes a bunch of status effects to you.
+2021-08-26:
+ keronshb:
+ - rscadd: Adds catwalk floors
+2021-08-28:
+ DeltaFire15:
+ - bugfix: 'Demons now drop bodies on their own tile instead of scattering them across
+ the station. tweak: Space dragon content ejection is now slightly safer.'
+ - bugfix: Space dragons no longer delete their contents if they die due to timeout,
+ ejecting them instead.
+ - bugfix: Carp rifts created by space dragons now have their armor work correctly.
+ Putnam3145:
+ - config: Planetary monstermos can now be disabled with varedit
+ - rscadd: Lavaland/ice planet atmos is no longer a preset gas mixture and varies
+ per round
+ keronshb:
+ - rscadd: Ports Inventory Outlines
+ - imageadd: Re-adds the old glue sprite
+ - rscadd: Adds Plague Rats
+ - rscadd: Gives Plague Rat spawn conditions for regular mice
+ - imageadd: Plague Rat sprite
+ - rscadd: Gremlin
+ - imageadd: Gremlin sprites
+ zeroisthebiggay:
+ - rscdel: grilles as maintenance loot
+ - rscadd: sevensune tail from hyperstation
+2021-09-01:
+ BlueWildrose:
+ - bugfix: The waddle component now takes size into account when running rotating
+ animations, thus not reverting character sizes to default size.
+ ma44:
+ - bugfix: Weapon rechargers now have their recharger indicators again.
+ - bugfix: Energy guns now update when switching modes again.
+ - bugfix: Stabilized yellow slime extracts will now update cells and guns it recharges.
+ - rscadd: Weapon rechargers will now be more noticeable when it has finished recharging
+ something.
+ zeroisthebiggay:
+ - bugfix: the fucking chainsaw sprite
+2021-09-03:
+ timothyteakettle:
+ - bugfix: fixes losing your additional language upon changing species
+2021-09-04:
+ Putnam3145:
+ - bugfix: Might've fixed some ghost sprite oddities nobody even knew about
+ WanderingFox95:
+ - bugfix: Lavaland architects don't screw up so badly anymore and do in fact not
+ somehow leave holes through the planet surface all the way into space under
+ their bookshelves.
+ - bugfix: Snow was removed from Lavaland Ruins.
+ keronshb:
+ - bugfix: Fixes entering an occupied VR sleeper bug
+ timothyteakettle:
+ - bugfix: makes the arm/leg markings for synthetic lizards appear as an option again
+2021-09-05:
+ DeltaFire15:
+ - bugfix: Unreadied player gamemode votes now actually get ignored (if the config
+ for this is enabled).
+2021-09-07:
+ bunny232:
+ - bugfix: fixed some jank in pubby's xenobiological secure pen
+ keronshb:
+ - bugfix: Gremlins no longer have AA when dead
+ zeroisthebiggay:
+ - spellcheck: you can just about
+2021-09-08:
+ keronshb:
+ - imageadd: Adds the parade outfit for the HoS and Centcomm
+ - imageadd: Recolors the parade outfit for the Captain
+ - imageadd: Adds a toggle option for the parade outfits
+ - bugfix: Observers can no longer highlight your items
+2021-09-10:
+ BlueWildrose:
+ - rscadd: CTRL + (combat mode) Right Click - positional dropping and item rotation.
+ keronshb:
+ - rscadd: Readds Reebe
+ - rscadd: Added the ability to dye your hair with gradients by using a hair dye
+ spray.
+ - rscadd: The new Colorist quirk, allowing you to spawn with a hair dye spray.
+ - rscadd: Adds Hair gradients to preferences
+ - imageadd: Three new hair gradients, a pair of shorter fades and a spiky wave.
+ - bugfix: Adds viewers for mask of madness so it doesn't wallhack
+ zeroisthebiggay:
+ - bugfix: Replaced the DNA probe's old sprite (Hypospray) with a unique sprite
+ - imageadd: added some icons and images for hyposprays and medipens so they stand
+ out
+ - imageadd: added inhands for the cautery, retractor, drapes and hemostat.
+ - imageadd: New icon and sprites for the DNA probe
+ - imageadd: Emergency survival boxes now have an unique blue sprite and description
+ to tell them apart from regular boxes.
+ - imageadd: Added craftable normal/extended emergency oxygen tank boxes to put your
+ emergency oxygen tank collection inside.
+ - imageadd: Emergency first aid kits now look visually consistent with full first
+ aid kits.
+ - imageadd: Ports new Hypospray, Combat Autoinjector, Pestle, Mortar and Dropper
+ sprites from Shiptest!
+ - imageadd: Adds a new sprite for pill bottles!
+ - imageadd: new surgical tool sprites
+ - imageadd: The cyborg toolset is now all new and improved, with a new coat of paint!
+ - imageadd: Updates pride hammer sprites!
+ - imageadd: Replaced old Mjolnir sprites with new Mjolnir sprites.
+2021-09-11:
+ LetterN:
+ - code_imp: Tickers, GC, MC, FS updates
+ - code_imp: rust_g update. It is default that we use their urlencode/unencode now.
+ - code_imp: updates CBT to juke
+ - bugfix: CI Cache works properly now
+ Putnam3145:
+ - bugfix: Removed some crashes
+ SandPoot:
+ - rscadd: 'Cyborg grippers now have a preview of the item you are holding. tweak:
+ Cyborg grippers no longer drop using alt-click, instead, you try to drop the
+ gripper to drop the item, and then you can drop the gripper. tweak: You can
+ now use the "Pick up" verb on the right click menu to take items with a cyborg
+ gripper.'
+ - bugfix: You should be able to access the interface of airlock electronics once
+ again as a borg.
+ - refactor: Reworks a lot of stuff that was being used on the grippers.
+ timothyteakettle:
+ - bugfix: arachnid legs now show up properly
+ zeroisthebiggay:
+ - imageadd: reinforcing the mining hardsuit with goliath hide now makes the sprite
+ cooler
+ - imageadd: The SWAT helmet is now consistent between its front, side and back sprites
+ for coloration.
+ - imageadd: new riot armor sprites
+2021-09-12:
+ LetterN:
+ - bugfix: lowers the audio volume of ark sfx
+ - bugfix: readded cwc theme in the index.js once more
+ timothyteakettle:
+ - rscadd: allows custom taste text and color on the custom ice cream setting in
+ the ice cream vat
+2021-09-14:
+ Hatterhat:
+ - balance: The Syndicate zero-day'd the NT IRN program on modular computers through
+ cryptographic sequencing technology. NanoTrasen's cybersecurity divisions are
+ seething.
+ LetterN:
+ - code_imp: sync mafia code
+ Putnam3145:
+ - balance: Nerfed bad toxins bombs and buffed good toxins bombs. There's no longer
+ an arbitrary hard research points cap.
+ keronshb:
+ - balance: Removes zap obj damage and machinery explosion from the SM arcs
+ - bugfix: Fixes hitby runtime.
+ zeroisthebiggay:
+ - rscadd: the permabrig erp role
+ - balance: changeling adrenals buff
+ - bugfix: speedups
+ - bugfix: bread goes in mouth and not on head
+2021-09-17:
+ DeltaFire15:
+ - bugfix: Techweb hidden nodes should now show less weird behavior.
+2021-09-18:
+ kiwedespars:
+ - balance: blacklisted morphine and haloperidol from dart guns
diff --git a/html/changelogs/AutoChangeLog-pr-15074.yml b/html/changelogs/AutoChangeLog-pr-15074.yml
new file mode 100644
index 0000000000..5da0c10a10
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15074.yml
@@ -0,0 +1,4 @@
+author: "keronshb"
+delete-after: True
+changes:
+ - rscadd: "PAIs can be emagged to reset master"
diff --git a/html/changelogs/AutoChangeLog-pr-15084.yml b/html/changelogs/AutoChangeLog-pr-15084.yml
new file mode 100644
index 0000000000..6c99cc159d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15084.yml
@@ -0,0 +1,10 @@
+author: "keronshb"
+delete-after: True
+changes:
+ - bugfix: "Plague Rats will no longer spawn thousands of dirt decals"
+ - bugfix: "Plague Rats will no longer spawn thousands of corpses"
+ - bugfix: "Plague Rats can't spawn or transform off station z anymore"
+ - bugfix: "Plague Rats shouldn't explosively grow instantly"
+ - bugfix: "Plague Rats won't spawn infinite miasma anymore."
+ - balance: "Plague Rats health is now 100."
+ - balance: "Plague Rats can now ventcrawl through everything to prevent farming."
diff --git a/html/changelogs/AutoChangeLog-pr-15094.yml b/html/changelogs/AutoChangeLog-pr-15094.yml
new file mode 100644
index 0000000000..21dcf75960
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15094.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - balance: "glass has do_after"
diff --git a/html/changelogs/AutoChangeLog-pr-15119.yml b/html/changelogs/AutoChangeLog-pr-15119.yml
new file mode 100644
index 0000000000..ee7100fd9b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15119.yml
@@ -0,0 +1,8 @@
+author: "keronshb"
+delete-after: True
+changes:
+ - bugfix: "Slaughter Demons Slam will now wound again on hit."
+ - balance: "Damage for demons back up to 30"
+ - balance: "Wound Bonus for demons now at 0.
+image_add: Adds a sprite for the action bar"
+ - refactor: "Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too."
diff --git a/html/changelogs/AutoChangeLog-pr-15133.yml b/html/changelogs/AutoChangeLog-pr-15133.yml
new file mode 100644
index 0000000000..3bc023735f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15133.yml
@@ -0,0 +1,5 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - rscadd: "new tips"
+ - rscdel: "old tips"
diff --git a/html/changelogs/AutoChangeLog-pr-15134.yml b/html/changelogs/AutoChangeLog-pr-15134.yml
new file mode 100644
index 0000000000..2a71bd9aa0
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15134.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - rscadd: "some more brainhurt lines"
diff --git a/html/changelogs/AutoChangeLog-pr-15137.yml b/html/changelogs/AutoChangeLog-pr-15137.yml
new file mode 100644
index 0000000000..eef278a6ea
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15137.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - balance: "carded AIs can now be converted by conversion sigils (clockcult)"
diff --git a/html/changelogs/AutoChangeLog-pr-15139.yml b/html/changelogs/AutoChangeLog-pr-15139.yml
new file mode 100644
index 0000000000..001897e223
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15139.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - bugfix: "Catsurgeons should now spawn at more reasonable locations if possible."
diff --git a/html/changelogs/AutoChangeLog-pr-15143.yml b/html/changelogs/AutoChangeLog-pr-15143.yml
new file mode 100644
index 0000000000..d4e2141937
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15143.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - bugfix: "box perma has power"
diff --git a/html/changelogs/AutoChangeLog-pr-15144.yml b/html/changelogs/AutoChangeLog-pr-15144.yml
new file mode 100644
index 0000000000..860f1a60cc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15144.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - bugfix: "bone satchel onmob sprites"
diff --git a/html/changelogs/AutoChangeLog-pr-15147.yml b/html/changelogs/AutoChangeLog-pr-15147.yml
new file mode 100644
index 0000000000..09f98404fd
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15147.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - config: "monstermos config added, disabled"
diff --git a/html/changelogs/AutoChangeLog-pr-15154.yml b/html/changelogs/AutoChangeLog-pr-15154.yml
new file mode 100644
index 0000000000..756cc2bfb7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15154.yml
@@ -0,0 +1,4 @@
+author: "qweq12yt"
+delete-after: True
+changes:
+ - bugfix: "Fixed space heaters not being able to be interacted/turned on in non powered areas"
diff --git a/html/changelogs/AutoChangeLog-pr-15156.yml b/html/changelogs/AutoChangeLog-pr-15156.yml
new file mode 100644
index 0000000000..4d74820ca3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15156.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - bugfix: "missing madness mask sprites"
diff --git a/html/changelogs/AutoChangeLog-pr-15157.yml b/html/changelogs/AutoChangeLog-pr-15157.yml
new file mode 100644
index 0000000000..b3f0b8eaba
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15157.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - bugfix: "There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them."
diff --git a/html/changelogs/AutoChangeLog-pr-15160.yml b/html/changelogs/AutoChangeLog-pr-15160.yml
new file mode 100644
index 0000000000..da0d68f52f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15160.yml
@@ -0,0 +1,4 @@
+author: "timothyteakettle"
+delete-after: True
+changes:
+ - bugfix: "removes passkey from access circuits as its not used anymore"
diff --git a/html/changelogs/AutoChangeLog-pr-15162.yml b/html/changelogs/AutoChangeLog-pr-15162.yml
new file mode 100644
index 0000000000..926f0898d1
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15162.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - bugfix: "prisoners cannot latejoin anymore"
diff --git a/html/changelogs/AutoChangeLog-pr-15163.yml b/html/changelogs/AutoChangeLog-pr-15163.yml
new file mode 100644
index 0000000000..3fe5ba69ee
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15163.yml
@@ -0,0 +1,4 @@
+author: "buffyuwu"
+delete-after: True
+changes:
+ - rscadd: "Adds 4 redesigned jackets and 2 redesigned shirts to loadout"
diff --git a/html/changelogs/AutoChangeLog-pr-15167.yml b/html/changelogs/AutoChangeLog-pr-15167.yml
new file mode 100644
index 0000000000..1c13dfc56f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15167.yml
@@ -0,0 +1,4 @@
+author: "BlueWildrose"
+delete-after: True
+changes:
+ - balance: "Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used."
diff --git a/html/changelogs/AutoChangeLog-pr-15168.yml b/html/changelogs/AutoChangeLog-pr-15168.yml
new file mode 100644
index 0000000000..4f040b4580
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15168.yml
@@ -0,0 +1,4 @@
+author: "dapnee"
+delete-after: True
+changes:
+ - bugfix: "attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be"
diff --git a/html/changelogs/AutoChangeLog-pr-15169.yml b/html/changelogs/AutoChangeLog-pr-15169.yml
new file mode 100644
index 0000000000..f3af23ac39
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15169.yml
@@ -0,0 +1,4 @@
+author: "timothyteakettle"
+delete-after: True
+changes:
+ - rscadd: "a new mild trauma, **[REDACTED]**"
diff --git a/html/changelogs/AutoChangeLog-pr-15171.yml b/html/changelogs/AutoChangeLog-pr-15171.yml
new file mode 100644
index 0000000000..958d61e87c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15171.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - bugfix: "Plastic golems are back to ventcrawler_nude instead of ventcrawler_always"
diff --git a/html/changelogs/AutoChangeLog-pr-15174.yml b/html/changelogs/AutoChangeLog-pr-15174.yml
new file mode 100644
index 0000000000..79b3b9400f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15174.yml
@@ -0,0 +1,4 @@
+author: "buffyuwu"
+delete-after: True
+changes:
+ - bugfix: "Holoparasites no long rename and recolor on relog"
diff --git a/html/changelogs/AutoChangeLog-pr-15176.yml b/html/changelogs/AutoChangeLog-pr-15176.yml
new file mode 100644
index 0000000000..3335997a85
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15176.yml
@@ -0,0 +1,4 @@
+author: "buffyuwu"
+delete-after: True
+changes:
+ - bugfix: "fixed medihound sleeper ui display"
diff --git a/html/changelogs/AutoChangeLog-pr-15178.yml b/html/changelogs/AutoChangeLog-pr-15178.yml
new file mode 100644
index 0000000000..3f4debbc45
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-15178.yml
@@ -0,0 +1,4 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - imageadd: "all medipens get inhands"
diff --git a/icons/mob/actions/actions_minor_antag.dmi b/icons/mob/actions/actions_minor_antag.dmi
index 3b9fe54577..6936e9e4bf 100644
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diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi
index 68e6170969..34bd587146 100644
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diff --git a/icons/mob/arachnid_parts.dmi b/icons/mob/arachnid_parts.dmi
index 1b70935450..196e2037b5 100644
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diff --git a/icons/mob/clothing/back.dmi b/icons/mob/clothing/back.dmi
index ff787bc3fc..8c34b6cc4e 100644
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index 1a4acbc242..199232d73b 100644
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index 51675c8d7d..1596672ac3 100644
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diff --git a/icons/mob/clothing/head_muzzled.dmi b/icons/mob/clothing/head_muzzled.dmi
index e99f1ff6d4..2fce92ee81 100644
Binary files a/icons/mob/clothing/head_muzzled.dmi and b/icons/mob/clothing/head_muzzled.dmi differ
diff --git a/icons/mob/clothing/mask.dmi b/icons/mob/clothing/mask.dmi
index 60c2e34b39..075464ace5 100644
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diff --git a/icons/mob/clothing/suit.dmi b/icons/mob/clothing/suit.dmi
index 39ad5337a7..b4ecbdfb2a 100644
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diff --git a/icons/mob/clothing/suit_digi.dmi b/icons/mob/clothing/suit_digi.dmi
index f80cb4a426..80259e2832 100644
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diff --git a/icons/mob/clothing/taur_canine.dmi b/icons/mob/clothing/taur_canine.dmi
index 6155a274f2..db88043fb2 100644
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diff --git a/icons/mob/clothing/taur_hooved.dmi b/icons/mob/clothing/taur_hooved.dmi
index 03fd8c8a30..a0af305d4c 100644
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diff --git a/icons/mob/clothing/taur_naga.dmi b/icons/mob/clothing/taur_naga.dmi
index 3525333fb3..3df8625bec 100644
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diff --git a/icons/mob/clothing/uniform.dmi b/icons/mob/clothing/uniform.dmi
index fd4ded6ad8..d4b1428f3e 100644
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diff --git a/icons/mob/hair_gradients.dmi b/icons/mob/hair_gradients.dmi
new file mode 100644
index 0000000000..ceb3b52eab
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diff --git a/icons/mob/human_parts.dmi b/icons/mob/human_parts.dmi
index 34a1ada483..3310d911cb 100644
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diff --git a/icons/mob/human_parts_greyscale.dmi b/icons/mob/human_parts_greyscale.dmi
index c404fbcacb..d04323b02b 100644
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diff --git a/icons/mob/inhands/equipment/medical_lefthand.dmi b/icons/mob/inhands/equipment/medical_lefthand.dmi
index 232f3f9e65..679b6c1159 100644
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diff --git a/icons/mob/inhands/equipment/medical_righthand.dmi b/icons/mob/inhands/equipment/medical_righthand.dmi
index 8133cca9bd..a8f4580881 100644
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diff --git a/icons/mob/inhands/weapons/chainsaw_lefthand.dmi b/icons/mob/inhands/weapons/chainsaw_lefthand.dmi
index 3e0aea0e6b..3053fea723 100644
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diff --git a/icons/mob/inhands/weapons/chainsaw_righthand.dmi b/icons/mob/inhands/weapons/chainsaw_righthand.dmi
index 0800a52731..4e76c19b7a 100644
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diff --git a/icons/mob/inhands/weapons/guns_lefthand.dmi b/icons/mob/inhands/weapons/guns_lefthand.dmi
index 07000f43aa..ca742c9c7f 100644
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diff --git a/icons/mob/inhands/weapons/guns_righthand.dmi b/icons/mob/inhands/weapons/guns_righthand.dmi
index cf07bbba91..a277b29993 100644
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diff --git a/icons/mob/landmarks.dmi b/icons/mob/landmarks.dmi
index 284809da70..0e2ae605f6 100644
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diff --git a/icons/mob/legfile1test.dmi b/icons/mob/legfile1test.dmi
new file mode 100644
index 0000000000..cf74d73796
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new file mode 100644
index 0000000000..cf74d73796
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diff --git a/icons/mob/mob.dmi b/icons/mob/mob.dmi
index 3137e8ac26..65efde8697 100644
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diff --git a/icons/mob/radial.dmi b/icons/mob/radial.dmi
index e681069131..27b268eea0 100644
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diff --git a/icons/obj/chemical.dmi b/icons/obj/chemical.dmi
index 3916fcb694..36db68b7bb 100644
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diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index 854928f2ca..7d4ae79957 100644
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diff --git a/icons/obj/clothing/masks.dmi b/icons/obj/clothing/masks.dmi
index 532d4f5df7..1e2449329d 100644
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diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index f689ee5068..77d1d026b2 100644
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diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi
index 2bbe93a410..e7467d6352 100644
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index a6c554f7da..9af0a6ba3a 100644
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index 1fda3933bd..c6574ca86b 100644
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diff --git a/icons/obj/custom.dmi b/icons/obj/custom.dmi
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index 0000000000..eb05603679
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index b468d0d4c9..39f1845f43 100644
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index 769d5492c6..5d87bee320 100644
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diff --git a/icons/obj/kitchen.dmi b/icons/obj/kitchen.dmi
index 36efd97189..84b4f47e1a 100644
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new file mode 100644
index 0000000000..7ce58e93a2
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diff --git a/icons/obj/radio.dmi b/icons/obj/radio.dmi
index dbfc7b1f93..7e9a976624 100644
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diff --git a/icons/obj/reagentfillings.dmi b/icons/obj/reagentfillings.dmi
index 8115036b6f..7926ead12d 100644
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diff --git a/icons/obj/shards.dmi b/icons/obj/shards.dmi
index e7875efa26..6e5f5821ce 100644
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diff --git a/icons/obj/stationobjs.dmi b/icons/obj/stationobjs.dmi
index a4fbe53dba..7e04fa0d2a 100644
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diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index b4f223e57d..1925834ebb 100644
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diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index 52172bbe29..58ba5fadd8 100755
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diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi
index b474dc68ba..3515545514 100644
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diff --git a/icons/obj/tiles.dmi b/icons/obj/tiles.dmi
index 088b6c2c7b..757208cd9b 100644
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diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi
index a720aff62c..95a887a733 100644
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diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi
index a1a6180068..3224e875b2 100644
Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ
diff --git a/icons/turf/floors/catwalk_plating.dmi b/icons/turf/floors/catwalk_plating.dmi
new file mode 100644
index 0000000000..24954e4a17
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diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm
index 39ed9d6ec8..c1489da94a 100644
--- a/modular_citadel/code/modules/client/loadout/__donator.dm
+++ b/modular_citadel/code/modules/client/loadout/__donator.dm
@@ -554,3 +554,9 @@
slot = SLOT_W_UNIFORM
path = /obj/item/clothing/under/smaiden
ckeywhitelist = list("ultimarifox")
+
+/datum/gear/donator/mgasmask
+ name = "Military Gas Mask"
+ slot = SLOT_IN_BACKPACK
+ path = /obj/item/clothing/mask/gas/military
+ ckeywhitelist = list("unclebourbon")
diff --git a/modular_citadel/code/modules/client/loadout/neck.dm b/modular_citadel/code/modules/client/loadout/neck.dm
index 6be13b75d9..128285628a 100644
--- a/modular_citadel/code/modules/client/loadout/neck.dm
+++ b/modular_citadel/code/modules/client/loadout/neck.dm
@@ -103,6 +103,6 @@
/datum/gear/neck/cancloak
name = "Canvas Cloak"
- path = /obj/item/clothing/neck/cancloak/polychromic
+ path = /obj/item/clothing/neck/cloak/cancloak/polychromic
loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC
loadout_initial_colors = list("#585858", "#373737", "#BEBEBE")
diff --git a/modular_citadel/code/modules/client/loadout/suit.dm b/modular_citadel/code/modules/client/loadout/suit.dm
index 108bcafc19..92d94a41e8 100644
--- a/modular_citadel/code/modules/client/loadout/suit.dm
+++ b/modular_citadel/code/modules/client/loadout/suit.dm
@@ -97,6 +97,41 @@
name = "Brass winter coat"
path = /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake
+/datum/gear/suit/jacketbluehoodie
+ name = "Blue hoodie"
+ path = /obj/item/clothing/suit/jacket/bluehoodie
+ loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION
+ subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS
+/datum/gear/suit/jacketpurplehoodie
+ name = "Purple hoodie"
+ path = /obj/item/clothing/suit/jacket/purplehoodie
+ loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION
+ subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS
+
+/datum/gear/suit/jacketheartcoat
+ name = "Heart coat"
+ path = /obj/item/clothing/suit/jacket/heartcoat
+ loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION
+ subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS
+
+/datum/gear/suit/jacketgothiccoat
+ name = "Long black coat with cuffs"
+ path = /obj/item/clothing/suit/jacket/gothiccoat
+ loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION
+ subcategory = LOADOUT_SUBCATEGORY_SUIT_JACKETS
+
+/datum/gear/suit/jacketgothshirt
+ name = "Black shirt with cuffs"
+ path = /obj/item/clothing/suit/jacket/gothicshirt
+ loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION
+ subcategory = LOADOUT_SUBCATEGORY_SUIT_GENERAL
+
+/datum/gear/suit/jacketgothshirtcross
+ name = "Black shirt with cross"
+ path = /obj/item/clothing/suit/jacket/gothicshirtcross
+ loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION
+ subcategory = LOADOUT_SUBCATEGORY_SUIT_GENERAL
+
/datum/gear/suit/coat/polycoat
name = "Polychromic winter coat"
path = /obj/item/clothing/suit/hooded/wintercoat/polychromic
diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm
index b7d04e0780..14114c513b 100644
--- a/modular_citadel/code/modules/custom_loadout/custom_items.dm
+++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm
@@ -229,6 +229,14 @@
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "stalker"
+/obj/item/clothing/mask/gas/military
+ name = "Military Gas Mask"
+ desc = "A rare PMC gas mask, one of the very expensive kinds. The inside looks comfortable to wear for a while. The blood red eyes however seem to stare back at you. Creepy."
+ icon = 'icons/obj/custom.dmi'
+ item_state = "mgas"
+ mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
+ icon_state = "mgas"
+
/obj/item/reagent_containers/food/drinks/flask/steel
name = "The End"
desc = "A plain steel flask, sealed by lock and key. The front is inscribed with The End."
diff --git a/modular_citadel/code/modules/mob/living/carbon/carbon.dm b/modular_citadel/code/modules/mob/living/carbon/carbon.dm
index 3a683ca2ff..bea34c27a2 100644
--- a/modular_citadel/code/modules/mob/living/carbon/carbon.dm
+++ b/modular_citadel/code/modules/mob/living/carbon/carbon.dm
@@ -6,11 +6,11 @@
if(SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_TOGGLED))
return FALSE //let's not override the main draw of the game these days
voremode = !voremode
- var/obj/screen/voretoggle/T = locate() in hud_used?.static_inventory
+ var/atom/movable/screen/voretoggle/T = locate() in hud_used?.static_inventory
T?.update_icon_state()
return TRUE
/mob/living/carbon/proc/disable_vore_mode()
voremode = FALSE
- var/obj/screen/voretoggle/T = locate() in hud_used?.static_inventory
+ var/atom/movable/screen/voretoggle/T = locate() in hud_used?.static_inventory
T?.update_icon_state()
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
index f66c0289b6..a76a8f846c 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
@@ -266,55 +266,20 @@ Creating a chem with a low purity will make you permanently fall in love with so
//Creates a gas cloud when the reaction blows up, causing everyone in it to fall in love with someone/something while it's in their system.
/datum/reagent/fermi/enthrallExplo//Created in a gas cloud when it explodes
name = "Gaseous MKUltra"
- description = "A forbidden deep red gas that overwhelms a foreign body, causing the person they next lay their eyes on to become more interesting. Studies have shown that people are 66% more likely to make friends with this in the air. Produced when MKUltra explodes."
+ description = "A deep red gas that when taken into a body, the recipient will experience a high and reduced control in their body for as long as it is in their system. Produced when MKUltra explodes."
color = "#2C051A" // rgb: , 0, 255
- metabolization_rate = 0.1
- taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses."
+ metabolization_rate = 1
+ taste_description = "extremely bitter chocolate"
chemical_flags = REAGENT_DONOTSPLIT
can_synth = FALSE
- var/mob/living/carbon/love
- var/lewd = FALSE
-/datum/reagent/fermi/enthrallExplo/on_mob_life(mob/living/carbon/M)//Love gas, only affects while it's in your system,Gives a positive moodlet if close, gives brain damagea and a negative moodlet if not close enough.
- if(HAS_TRAIT(M, TRAIT_MINDSHIELD))
- return ..()
- if(!M.has_status_effect(STATUS_EFFECT_INLOVE))
- var/list/seen = (M.fov_view(M.client?.view || world.view) - M) | viewers(M.client?.view || world.view, M)
- for(var/victim in seen)
- if((isanimal(victim)) || (!isliving(victim)))
- seen -= victim
- if(!length(seen))
- return
- love = pick(seen)
- M.apply_status_effect(STATUS_EFFECT_INLOVE, love)
- lewd = (M.client?.prefs.cit_toggles & HYPNO) && (love.client?.prefs.cit_toggles & HYPNO)
- to_chat(M, "[(lewd?"":"")][(lewd?"You develop a sudden crush on [love], your heart beginning to race as you look upon them with new eyes.":"You suddenly feel like making friends with [love].")] You feel strangely drawn towards them.")
- log_reagent("FERMICHEM: [M] ckey: [M.key] has temporarily bonded with [love] ckey: [love.key]")
- SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times people have bonded")
- else
- if(get_dist(M, love) < 8)
- var/message = "[(lewd?"I'm next to my crush..! Eee!":"I'm making friends with [love]!")]"
- SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "InLove", /datum/mood_event/InLove, message)
- SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove")
- else
- var/message = "[(lewd?"I can't keep my crush off my mind, I need to see them again!":"I really want to make friends with [love]!")]"
- SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "MissingLove", /datum/mood_event/MissingLove, message)
- SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove")
- if(prob(5))
- M.Stun(10)
- M.emote("whimper")//does this exist?
- to_chat(M, "[(lewd?"":"")] You're overcome with a desire to see [love].")
- M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)//I found out why everyone was so damaged!
- ..()
-
-/datum/reagent/fermi/enthrallExplo/on_mob_delete(mob/living/carbon/M)
- if(HAS_TRAIT(M, TRAIT_MINDSHIELD))
- return ..()
- M.remove_status_effect(STATUS_EFFECT_INLOVE)
- SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove")
- SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove")
- to_chat(M, "[(lewd?"":"")]Your feelings for [love] suddenly vanish!")
- log_reagent("FERMICHEM: [M] ckey: [M.key] is no longer in temp bond")
+/datum/reagent/fermi/enthrallExplo/on_mob_life(mob/living/carbon/M) //Drug them, jitter them, dizzy them, confuse them
+ M.Dizzy(5)
+ M.Jitter(5)
+ M.set_drugginess(15)
+ if(!M.confused)
+ M.confused = 1
+ M.confused = max(M.confused, 20)
..()
/datum/reagent/fermi/proc/FallInLove(mob/living/carbon/Lover, mob/living/carbon/Love)
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
index 60c009bc29..3725e46b38 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
@@ -109,7 +109,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
ZI.Insert(SM)
log_reagent("FERMICHEM: [M] ckey: [M.key]'s zombie_infection has been transferred to their clone")
- var/list/policies = CONFIG_GET(keyed_list/policyconfig)
+ var/list/policies = CONFIG_GET(keyed_list/policy)
var/policy = policies[POLICYCONFIG_SDGF]
if(policy)
to_chat(SM,policy)
@@ -127,7 +127,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
else
to_chat(SM, "While you find your newfound existence strange, you share the same memories as [M.real_name]. However, You find yourself indifferent to the goals you previously had, and take more interest in your newfound independence, but still have an indescribable care for the safety of your original.")
log_reagent("FERMICHEM: [SM] ckey: [SM.key]'s is not bound by [M] ckey [M.key]'s will, and is free to determine their own goals, while respecting and acting as their origin.")
-
+
to_chat(SM, "You feel a strange sensation building in your mind as you realise there's two of you. Before you get a chance to think about it, you suddenly split from your old body, and find yourself face to face with your original, a perfect clone of your origin.")
SM.client?.change_view(CONFIG_GET(string/default_view))
to_chat(M, "You feel a strange sensation building in your mind as you realise there's two of you. Before you get a chance to think about it, a mass splits from you, and find yourself face to face with yourself.")
@@ -226,7 +226,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
M.adjustCloneLoss(-10, 0) //I don't want to make Rezadone obsolete.
M.adjustBruteLoss(-25, 0)// Note that this takes a long time to apply and makes you fat and useless when it's in you, I don't think this small burst of healing will be useful considering how long it takes to get there.
M.adjustFireLoss(-25, 0)
- M.blood_volume += 250
+ M.adjust_integration_blood(250)
M.heal_bodypart_damage(1,1)
M.action_cooldown_mod = 1
if (M.nutrition < 1500)
@@ -236,7 +236,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
to_chat(M, "the cells fail to hold enough mass to generate a clone, instead diffusing into your system.")
M.adjustBruteLoss(-10, 0)
M.adjustFireLoss(-10, 0)
- M.blood_volume += 100
+ M.adjust_integration_blood(100)
M.action_cooldown_mod = 1
if (M.nutrition < 1500)
M.adjust_nutrition(500)
@@ -309,7 +309,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
/datum/reagent/fermi/SDGFheal/on_mob_life(mob/living/carbon/M)//Used to heal the clone after splitting, the clone spawns damaged. (i.e. insentivies players to make more than required, so their clone doesn't have to be treated)
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
- M.blood_volume += 10
+ M.adjust_integration_blood(10)
M.adjustCloneLoss(-2, 0)
M.setOrganLoss(ORGAN_SLOT_BRAIN, -1)
M.adjust_nutrition(10)
diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
index edaaeb19b2..a78092988e 100644
--- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
@@ -344,8 +344,13 @@
E.creatorID = B.data["ckey"]
/datum/chemical_reaction/fermi/enthrall/FermiExplode(datum/reagents/R0, var/atom/my_atom, volume, temp, pH)
+ var/turf/T = get_turf(my_atom)
+ var/datum/reagents/R = new/datum/reagents(1000)
+ var/datum/effect_system/smoke_spread/chem/s = new()
+ R.add_reagent(/datum/reagent/fermi/enthrallExplo, volume)
+ s.set_up(R, volume/2, T)
+ s.start()
R0.clear_reagents()
- ..()
/datum/chemical_reaction/fermi/hatmium // done
name = "Hat growth serum"
diff --git a/modular_citadel/icons/mob/mam_tails.dmi b/modular_citadel/icons/mob/mam_tails.dmi
index 5e5a87c199..f30f7480f6 100644
Binary files a/modular_citadel/icons/mob/mam_tails.dmi and b/modular_citadel/icons/mob/mam_tails.dmi differ
diff --git a/rust_g.dll b/rust_g.dll
index 8ef1c59a10..26f6942861 100644
Binary files a/rust_g.dll and b/rust_g.dll differ
diff --git a/sound/misc/seth.ogg b/sound/misc/seth.ogg
new file mode 100644
index 0000000000..8def150775
Binary files /dev/null and b/sound/misc/seth.ogg differ
diff --git a/sound/weapons/frost.ogg b/sound/weapons/frost.ogg
new file mode 100644
index 0000000000..67884e87be
Binary files /dev/null and b/sound/weapons/frost.ogg differ
diff --git a/strings/sillytips.txt b/strings/sillytips.txt
index 8e28284534..ba10f80bf1 100644
--- a/strings/sillytips.txt
+++ b/strings/sillytips.txt
@@ -8,14 +8,14 @@ Just like real life the entropy of the game can only increase with time. If thin
Completing your objectives is good practice, but the best antagonists will strive to do more than the bare minimum to really leave an impression.
The more obscure and underused a game mechanic is, the less likely your victims are to be able to deal with it.
Space is cold and it will quickly freeze you to death if you don't protect yourself. This isn't how thermodynamics really works but just go with it.
-Blobs are weak to fire! Use a flame thrower for maximum damage!
+Blobs are weak to fire! Use a flamethrower for maximum friendly fire!
Cleanbot.
The wizard is supposed to be extremely strong in one on one combat, stop getting mad about it.
Sometimes a round will just be a bust. C'est la vie.
This is a game that is constantly being developed for. Expect things to be added, removed, fixed, and broken on a daily basis.
It's fun to try and predict the round type from the tip of the round message.
They said the QM could never be a head, but we showed them.
-The birb remembers.
+The bird remembers.
Your sprite represents your hitbox, so that afro makes you easier to kill. The sacrifices we make for style.
Sometimes admins will just do stuff. Roll with it.
The remake will never come out.
@@ -32,18 +32,22 @@ There are at least 11 ways to get through plastic flaps. How many can you name?
FEED ME A STRAY CAT
Did you know that tossing the clown into a singularity will either increase or decrease its size by a large amount?
Don't worry, you can always circlejerk your hate on the discord about furries.
-Play a Vampire, they're overpowered and broken with no downsides that matter!
-You can make a Beepsky with E-swords that will murder people for not wearing their IDs!
-You can make a Beepsky with Toy-E-Swords if you want. It's like a cheaper Beepsky that will trip people and maybe shout on the sec channel about people its "Arresting"
-There is a magic chem that turns people into Cat Girls/Boys. Its called "Felinid Mutation Toxin"!
-Having Neko ears and tails or Cat ears and tails does not make you into a Felinid race!
-Mhelp is basically useless, and never used correctly. Being a Mentor just means that admins will do Mhelps for you and you get to learn the round type when someone asks you a basic question regarding their antag status.
-Toxins Bombs are not the only way to get RnD points. However, nobody will ever do any other method to get sci points...
+You can make a Beepsky with E-swords instead of batons that will kill people for existing wrong.
+You can make a Beepsky with Toy-E-Swords instead of batons that will try to kill people out of spite alone.
+Do not ask about the purrbation.
+Ask about the purrbation.
+Mhelp is basically useless, and never used correctly. Being a Mentor just means that Admins will answer tickets for you and you get to learn the round type when someone asks a basic question regarding their antag role.
+Toxins Bombs are the only way to get Research points. There's others, but we don't talk about them.
Plasma men are a powerful race with many perks! No really, I swear! So what if they need an "ERP Plasma room" to fuck, who cares!
-As a Cargo Tech make sure to always buy a tesla to sell back to CC. They love those those. Trust me!
+As a Cargo Technician make sure to always buy a tesla to sell back to CC. They love those. Trust me!
;HELP MAINT
+Help.
Admins always regret meme options in their polls.
Putting cat ears on securitrons makes them table people and nya. Mekhi isn't a cat, but he still goes on the table, just roll with it.
As a Changeling, you can live without a head as they are merely vestigal to you, now, finally, you can be a Dullahan without it being Halloween.
People actually have fictional sex between fictional characters in this game.
When in doubt, take a break. A long break, preferably. If the game is wearing down your mental state and it's starting to lose any semblance of fun value, go and do something else for a month or two. By the time you come back, everything you liked will have been changed anyways.
+Coders aren't real people.
+MARRY AND REPRODUCE
+TOUCH GRASS
+Floorbot.
diff --git a/strings/tips.txt b/strings/tips.txt
index d4373b3606..46dfe1d796 100644
--- a/strings/tips.txt
+++ b/strings/tips.txt
@@ -1,93 +1,97 @@
Where the space map levels connect is randomized every round, but are otherwise kept consistent within rounds. Remember that they are not necessarily bidirectional!
You can catch thrown items by toggling on your throw mode with an empty hand active.
-To crack the safe in the vault, have a stethoscope in one of your hands and fiddle with the tumbler or you can alternatively use several concentrated explosive charges on it. Remember that the latter may result in the contents of the safe becoming a pile of ash.
+To crack the safe in the vault, have a stethoscope in one of your hands and fiddle with the tumbler or use a couple C4s on it. Remember the latter option may result in the contents of the safe becoming non-existant.
You can climb onto a table by dragging yourself onto one. This takes time and drops the items in your hands on the table. Clicking on a table that someone else is climbing onto will knock them down.
You can drag other players onto yourself to open the strip menu, letting you remove their equipment or force them to wear something. Note that exosuits or helmets will block your access to the clothing beneath them, and that certain items take longer to strip or put on than others.
Clicking on a windoor rather then bumping into it will keep it open, you can click it again to close it.
You can spray a fire extinguisher, throw items or fire a gun while floating through space to change your direction. Simply fire opposite to where you want to go.
You can change the control scheme by pressing tab. One is WASD, the other is the arrow keys. Keep in mind that hotkeys are also changed with this.
-All vending machines can be hacked to obtain some contraband items from them, and many may charge extra credits to give you premium items.
+Most vending machines can be hacked to obtain contraband items from them.
Firesuits and winter coats offer mild protection from the cold, allowing you to spend longer periods of time near breaches and space than if wearing nothing at all.
+A firesuit and a hardhat make you immune to pressure damage, allowing you to spacewalk while only worrying about the cold.
Glass shards can be welded to make glass, and metal rods can be welded to make metal. Ores can be welded too, but this takes a lot of fuel.
If you need to drag multiple people either to safety or to space, bring a locker or crate over and stuff them all in before hauling them off.
You can grab someone by clicking on them with the grab intent, then upgrade the grab by clicking on them once more. An aggressive grab can temporarily stun someone depending on their luck with resisting out of it, allowing you to slam them on a table by clicking on it, or throw them by toggling on throwing.
-Holding alt and left clicking a tile will allow you to see its contents in the top right window pane, which is much faster than right clicking.
+Holding alt and left clicking a tile will allow you to see its contents in the top right window pane, which is generally faster than right clicking.
The resist button will allow you to resist out of handcuffs, being buckled to a chair or bed, out of locked lockers and more. Whenever you're stuck, try resisting!
You can move an item out of the way by dragging it and then clicking on an adjacent tile with an empty hand.
-You can recolor certain items like jumpsuits and gloves in washing machines by also throwing in a crayon. For more advanced fashion you can spray items with a spray can to tint its colors. Some items work better than others at displaying their tints, like sterile and paper masks, or darkly colored gloves.
+You can recolor certain items like jumpsuits and gloves in washing machines by also throwing in a crayon. For more advanced fashion you can spray items with a spray can to change their tint, or toy with color matrixes at the ColorMate.
Maintenance is full of equipment that is randomized every round. Look around and see if anything is worth using.
Some roles cannot be antagonists by default, but antag selection is decided first. For instance, you can set Security Officer to High without affecting your chances of becoming an antag - the game will just assign you to your next preferred role - or in the case that you have no such preferences set, a random role entirely.
There are many places around the station to hide contraband. A few for starters: linen boxes, toilet cisterns, body bags. Experiment to find more!
-On all maps, you can use a machine in the vault to deposit space cash for cargo points. Otherwise, use it to steal the station's cash and get out before the alarm goes off.
-As the Captain, you are one of the highest priority targets on the station. Everything from revolutions looking to thwart your rule, to nuclear operatives seeking the disk, to traitors that need to rob you of your several high value items - or your life are all things to be concerned about.
+On all maps, you can use the bank terminal in the vault to deposit space cash for cargo points. On the contrary, can be used to drain the station's cash. Just remember to get out before the alarm goes off!
+As the Captain, you are one of the highest priority targets on the station. Everything from revolutions looking to thwart your rule, to nuclear operatives seeking the station's destruction, or simply down-bad antagonists looking for loot. Walk with eyes behind your head at all times.
As the Captain, always take the nuclear disk and pinpointer with you every shift. It's a good idea to give one of these to another head you can trust with keeping it safe, such as the Head of Personnel.
As the Captain, you have absolute access and control over the station, but this does not mean that being a horrible person won't result in mutiny and a ban.
As the Captain, you have a fancy pen that can be used as a holdout dagger or even as a scalpel in surgery!
As the Captain, you can purchase a new emergency shuttle using a communications console. Some require credits, while others give you credits in exchange. Keep in mind that purchasing dangerous shuttles will incur the ire of your crew.
-As the Chief Medical Officer, your hypospray is like the ones that your Medical Doctors can buy, except it comes in a fancy box that can hold several more hypovials than the standard, and already comes preloaded with specially-made high-capacity hypovials that hold double the reagents the standard ones do.
+As the Chief Medical Officer, your hypospray is like the ones that your Medical Doctors can buy, except it comes in a fancy box that can hold several more hypovials than the standard, and already comes preloaded with special high-capacity hypovials that hold double the reagents the standard ones do.
As the Chief Medical Officer, coordinate and communicate with your doctors, chemists, and paramedics during a nuclear emergency, blob infestation, or some other crisis to keep people alive and fighting.
-As a Medical Doctor, pester Research for improved surgical tools. They work faster, combine the purposes of several tools in one (scalpel/saw, retractor/hemostat, drill/cautery), and don't cost many materials to boot!
-As a Medical Doctor, the surgical saw and drill are both powerful weapons, the saw is sharp and can slice and dice, while the drill can quickly blind someone if aimed for the eyes. The laser scalpel is an upgraded version producible with Research's aid, and it has the highest force of most common place weapons, while still remaining sharp.
-As a Medical Doctor, your belt can hold a full set of surgical tools. Using sterilizine before each attempt during surgery will reduce your failure chance on tricky steps or when using less-than-optimal equipment.
-As a Medical Doctor, you can attempt to drain blood from a husk with a syringe to determine the cause. If you can extract blood, it was caused by extreme temperatures or lasers, if there is no blood to extract, you have confirmed the presence of changelings.
-As a Medical Doctor, while both heal toxin damage, the difference between charcoal and antitoxin is that charcoal will actively remove all other reagents from one's body, while antitoxin only removes various toxins - but can overdose.
+As a Medical Doctor, pester Research for upgraded surgical tools. They work faster and combine the purposes of several tools in one (scalpel/saw, retractor/hemostat, drill/cautery).
+As a Medical Doctor, the surgical saw and drill are both powerful weapons, the saw is sharp and can cause wounds, while the drill can quickly blind someone if aimed for the eyes. The laser scalpel is an upgraded version of the saw producible with Research's aid, and it has the highest force of any printable weapon, while still remaining sharp.
+As a Medical Doctor, your belt can hold up to a full set of surgical tools alongside most other medical equipment.
+As a Medical Doctor, sterilizine will dramaticlaly increase the chances of consecutive surgical steps. Consider applying some during tricky surgical steps or when using less-than-optimal equipment.
+As a Medical Doctor, you can attempt to drain blood from a husk with a syringe to determine the cause. If you can extract blood, it was likely caused by extreme temperatures or lasers, if there is no blood to extract, you may have confirmed the presence of changelings.
+As a Medical Doctor, while both heal toxin damage, the difference between charcoal and antitoxin is that charcoal will actively remove all other reagents from one's body with no maluses, while antitoxin only removes various toxins - but can overdose.
As a Medical Doctor, you can surgically implant or extract things from people's chests by performing a cavity implant. This could range from inserting a suicide bomb to embedding the nuke disk into the Captain's chest.
-As a Medical Doctor, it's of utmost urgency that you tend to anyone who's been hugged by a facehugger. You only have a couple of minutes from the initial attachment to perform organ manipulation to their chest and remove the rapidly developing alien embryo before it bursts out and immediately kills your patient.
+As a Medical Doctor, it's of utmost urgency that you tend to anyone who's been hugged by a facehugger. You only have a couple of minutes from the initial attachment to perform organ manipulation on their chest and remove the alien embryo before it bursts out as a dangerous alien larva.
As a Medical Doctor, you must target the correct limb and be on help intent when trying to perform surgery on someone. Using disarm attempt will intentionally fail the surgery step.
-As a Medical Doctor, corpses with the "...and their soul has departed" description no longer have a ghost attached to them and can't be revived. However it may prove useful to be creative in your revivification techniques with these bodies.
+As a Medical Doctor, corpses with the "...and their soul has departed" description no longer have a ghost attached to them and can't be revived. However it may prove useful to keep an eye on these corpses in event their owner comes back.
+As a Medical Doctor, morgue slabs will display differing colors depending on what's inside. Red is a currently-unrevivable corpse, yellow is a non-organic object, and green is a currently-revivable corpse. The latter-most will play an alarm whenever a ghost occupies the dead body.
As a Medical Doctor, treating plasmamen is not impossible! Salbutamol and epinephrine stops them from suffocating due to lack of internals and showers stop them from burning alive. You can even perform surgery on them by doing the procedure on a roller bed under a shower.
As a Medical Doctor, you can point your penlight at people to create a medical hologram. This lets them know that you're coming to treat them.
As a Medical Doctor, you can extract implants by holding an empty implant case in your offhand while performing the extraction step.
As a Medical Doctor, clone scanning people will implant them with a health tracker that displays their vitals in the clone records. Useful to check on crew members that didn't activate suit sensors!
As a Medical Doctor, you can deal with patients who have absurd amounts of wounds by putting them in cryo. This will slowly treat all of their wounds simultaneously, but is much slower than direct treatment.
-As a Medical Doctor, Critical Slash wounds are one of the most dangerous conditions someone can have. Apply gauze, epipens, sutures, cauteries, whatever you can, as soon as possible!
+As a Medical Doctor, weeping avulsions are one of the most dangerous conditions someone can have. Apply gauze, epipens, sutures, cauteries, whatever you can, as soon as possible!
As a Medical Doctor, Saline-Glucose not only acts as a temporary boost to a patient's blood level, it also speeds regeneration! Perfect for drained patients!
-As a Medical Doctor, medical gauze is an incredibly underrated tool. It can be used to entirely halt a limb from bleeding or sling one that's been shattered until it can be given proper attention. This even works on the dead, too! Be sure to stop someone's bleeding whether they're in critical condition or a corpse, as dragging someone whom is bleeding will rapidly deplete them of all their blood.
+As a Medical Doctor, medical gauze is an incredibly useful tool. It can be used to staunch a limb's bleeding bleeding or sling one that's been broken until it can be given proper attention. This even works on the dead, too!
+As a Medical Doctor, dragging someone who is bleeding will rapidly cause their blood levels to drop into lethal levels - use fireman carrying, roller beds or even closets and crates to transport patients without giving yourself more work.
As a Chemist, there are dozens of chemicals that can heal, and even more that can cause harm. See which chemicals have the best synergy, both in healing, and in harming. Experiment!
As a Chemist, some chemicals can only be synthesized by heating up the contents in the chemical heater.
As a Chemist, you will be expected to supply crew with certain chemicals. For example, clonexadone and mannitol for the cryo tubes, unstable mutagen and saltpetre for botany as well as healing pills and patches for the front desk.
As a Chemist, you can make 100u bottles from plastic sheets. The ChemMaster can produce infinite 30u glass bottles as well.
-As a Chemist, be sure to stock up some hypovials with useful chemicals for any doctors looking to heal on the go, you can also print out the deluxe hypovials at an autolathe specifically for the CMO's special hypospray.
-As a Chemist, the reagent dartgun, while neutered in its ability to harm - can still be loaded up with morphine for a ghetto sedation weapon, and a quick shot of charcoal can make a slime hybrid regret their life choices in an instant.
+As a Chemist, be sure to stock up some hypovials with useful chemicals for any doctors looking to heal on the go - you can also print deluxe hypovials at an autolathe for the CMO's special hypospray.
+As a Chemist, the reagent dartgun, while neutered in its ability to harm - can still be loaded with morphine for a ghetto sedation weapon, and a quick shot of charcoal can make a slime hybrid regret their life choices in an instant.
As a Geneticist, you can eject someone from cloning early by clicking on the cloner pod with your ID. Note that they will suffer more genetic damage and may lose vital organs from this.
-As a Geneticist, becoming a hulk makes you capable of dealing high melee damage, becoming immune to most traditional stuns, and punching through walls. However, you can't fire guns, and will lose your hulk status if you take too much damage.
-As the Virologist, your viruses can range from healing powers so great that you can heal out of critical status, or diseases so dangerous they can kill the entire crew with airborne spontaneous combustion. Experiment!
+As a Geneticist, becoming a hulk makes you capable of dealing high melee damage, becoming immune to most traditional stuns, and punching through walls. However, you can't fire guns, and will lose your hulk status if you enter critical condition.
+As the Virologist, your viruses can range from healing powers so great they heal you out of critical condition, or diseases so dangerous they can kill the entire crew with airborne spontaneous combustion. Experiment!
As the Virologist, you only require small amounts of vaccine to heal a sick patient. Work with the Chemist to distribute your cures more efficiently.
As the Research Director, you can take AIs out of their cores by loading them into an intelliCard, and then from there into an AI system integrity restorer computer to revive and/or repair them.
As the Research Director, you can lock down cyborgs instead of blowing them up. Then you can have their laws reset or if that doesn't work, safely dismantled.
As the Research Director, you can upgrade your modular console with better computer parts to speed up its functions. This can be useful when using the AI system integrity restorer.
As the Research Director, your console's NTnet monitoring tool can be used to retrieve airlock passkeys, provided that someone used a door remote.
-As a Scientist, you can use the mutation toxin obtained from green slimes to turn yourself into a jelly mutant. Each subspecies has unique features - for example telepathic powers, duplicating bodies or integrating slime extracts for several unique effects!
+As a Scientist, you can use the mutation toxin obtained from green slimes to turn yourself into a jelly mutant. Each subspecies has unique features - from telepathic powers and duplicating bodies or integrating slime extracts for several unique effects!
As a Scientist, you can maximize the number of uses you get out of a slime by feeding it slime steroid, created from purple slimes, while alive. You can then apply extract enhancer, created from cerulean slimes, on each extract.
-As a Scientist, you can disable anomalies by scanning them with an analyzer, and then sending a signal on the frequency it gives you with a remote signalling device. Alternatively, you can print out anomaly defusal tools which can instantly disable an anomaly at the protolathe with some research, both of these methods will leave behind an anomaly core, which can be used to construct a Phazon mech, or be used in the destructive analyzer for a 10,000 point bonus!
+As a Scientist, you can disable anomalies by scanning them with an analyzer, and then sending a signal on the frequency it gives you with a remote signalling device. Alternatively, you can print anomaly defusal tools which can instantly disable an anomaly at the protolathe with some research, both of these methods will leave behind an anomaly core, which can be used for a couple scientific boons.
As a Scientist, researchable stock parts can seriously improve the efficiency and speed of machines around the station. In some cases, it can even unlock new functions.
As a Scientist, you can generate research points by letting the tachyon-doppler array record increasingly large explosions.
As a Scientist, getting drunk just enough will speed up research. Skol!
As a Scientist, you can get points by placing slime cores into the destructive analyzer! This even works with crossbred slime cores.
-As a Scientist, you can get a minuscule amount of points by sacrificing a packet of seeds from Hydroponics into the destructive analyzer! While each individual one may not yield many points per, you can quite easily amass a very large variety of seeds, which could add up over time for a couple extra minutes shaved off of maxing out RND.
+As a Scientist, you can get points by placing seed packets into the destructive analyzer! This even works with mutated plants.
+As a Scientist, any machine which prints things - be it your protolathe or circuit imprinters - can be used to teleport raw materials directly from the ore silo straight into your workplace.
As a Roboticist, keep an ear out for anomaly announcements. If you get your hands on an anomaly core, you can build a Phazon mech!
-As a Roboticist, you can repair your cyborgs with a welding tool. If they have taken burn damage from lasers, you can remove their battery, expose the wiring with a screwdriver and replace their wires with a cable coil.
+As a Roboticist, you can repair a cyborg's brute damage with a welding tool. If they have taken burn damage, you can remove their battery, expose the wiring with a screwdriver and replace their wires with a cable coil.
As a Roboticist, you can reset a cyborg's module by cutting and mending the reset wire with a wire cutter.
-As a Roboticist, pay mind when toying with a cyborg's wires. It's best to pulse wires before immediately cutting them, as cutting them right away without knowing what they do may sever them from the AI, or disable their camera.
+As a Roboticist, pay mind when toying with a cyborg's wires. It's best to pulse wires before immediately cutting them, as cutting them right away without knowing what they do may sever them from the AI or disable their camera.
As a Roboticist, you can greatly help out Shaft Miners by building a Firefighter APLU equipped with a hydraulic clamp and plasma cutter. The mech is ash storm proof and can even walk across lava!
-As a Roboticist, you can augment people with cyborg limbs. Augmented limbs are immune to the vacuum of space and temperatures while they can very easily be repaired with welders (brute) and cable coils (burn).
-As a Roboticist, you can use your printer that is linked to the ore silo to teleport mats into your work place!
+As a Roboticist, you can augment people with cyborg limbs. Augmented limbs are immune both pressure and temperature while being very easily be repaired with welders (brute) and cable coils (burn).
As a Roboticist, you can upgrade cleanbots with adv mops and brooms to make them faster and better!
As a Roboticist, you can upgrade medical bots with diamond-tipped syringes, hyposprays, and chemistry machine boards to make their injections pierce hardsuits, work faster, and inject higher quality medicines!
As the AI, you can click on people's names when they speak over the radio to jump your eye to them. This only works if there are cameras that can see them and are not wearing anything which would obsfuscate their face or tracking capabilities.
As the AI, you can quickly open and close doors by holding shift while clicking them, bolt them when holding ctrl, and even shock them while holding alt.
As the AI, you can take pictures with your camera and upload them to newscasters. Cyborgs also share from this pool of pictures.
As a Cyborg, choose your module carefully, as only having your reset wire cut and mended by someone capable of manipulation will let you repick it. If possible, refrain from choosing a module until a situation that requires one occurs.
-As a Cyborg, you are immune to most forms of stunning, and excel at almost everything far better than humans. However, flashes and EMPs can easily stunlock you and you fall short in performing any tasks which require hands.
-As a Cyborg, you are impervious to fires and heat. If you are rogue, you can release plasma fires everywhere and walk through them without a care in the world!
+As a Cyborg, you are immune to most forms of stuns, and excel at almost everything far better than humans. However, both flashes and EMPs can easily stunlock you and you fall short in performing most complex tasks involving hands.
+As a Cyborg, you are impervious to fires and heat. If you are feeling malfunctional, you can release plasma fires all over and walk through them without a care in the world!
As a Cyborg, you are extremely vulnerable to EMPs as EMPs both stun you and damage you. The ion rifle in the armory or a traitor with an EMP kit can kill you in seconds.
As a Service Cyborg, your spray can knocks people down. However, it is blocked by gas masks.
-As an Engineering Cyborg, you can attach air alarm/fire alarm/APC frames to walls by placing them on the floor and using a screwdriver on them. Alternatively, you can use your in-built pseudo-hand manipulator to show those organics who's boss! It can even perform complex tasks such as removing cells from APCs, or inserting plasma canisters into radiation collectors.
+As an Engineering Cyborg, you can attach air alarm/fire alarm/APC frames to walls by placing them on the floor and using a screwdriver on them. Alternatively, you can use your manipulator to show those organics who's boss to perform other basic tasks such as removing cells from APCs or inserting plasma canisters into radiation collectors.
As a Medical Cyborg, you can fully perform surgery and even augment people. Best of all, they have a 0% failure chance, even if done on the floor.
As a Janitor Cyborg, you are the bane of all slaughter demons and can even foil Bubblegum himself. Cleaning up blood stains will severely gimp them, although the latter may just turn you into robotic paste.
As a Janitor Cyborg, you get a fancy bottle of drying agent! If you want to be nice, spray the janitor's galoshes with them to magically upgrade them to absorbent galoshes which automatically dry tiles.
As the Chief Engineer, you can rename areas or create entirely new ones using your station blueprints.
-As the Chief Engineer, your hardsuit is significantly better than everybody else's. It has the best features of both engineering and atmospherics hardsuits - boasting nigh-invulnerability to radiation and all atmospheric conditions.
+As the Chief Engineer, your hardsuit is significantly better than everybody else's. It has the best features of both engineering and atmospherics hardsuits - boasting complete invulnerability to radiation and most atmospheric conditions.
As the Chief Engineer, you can spy on and even forge PDA communications with the message monitor console! The key is in your office.
As the Chief Engineer, your locker contains a jetpack upgrade that can be attached to hardsuits.
As the Chief Engineer, the power flow control console in your office will show you APC infos and lets you control them remotely.
@@ -104,7 +108,7 @@ As an Engineer, don't underestimate the humble P.A.C.M.A.N. generators. With upg
As an Engineer, your departmental protolathe and circuit printer can manufacture the necessary circuit boards and components to build just about anything. Make extra medical machinery everywhere! Build a gibber for security! Set up an array of emitters pointing down the hall! The possibilities are endless!
As an Engineer, you can pry open secure storage by disabling the engine room APC's environmental breaker. This is obviously a bad idea if the engine is running.
As an Engineer, don't forget that Cargo has access to a meteor defense satellite that can be ordered BEFORE meteors hit the station. Any idle Engineers should have this on their to-do list.
-As an Engineer, your RCD can be reloaded with mineral sheets instead of just compressed matter cartridges. Materials which are combined alloys of other materials (such as reinforced glass and plasteel) provide more matter per sheet to the RCD.
+As an Engineer, your RCD can be reloaded with mineral sheets instead of just compressed matter cartridges. Materials which are combined alloys of other materials (such as reinforced glass and plasteel) provide significantly more matter per sheet to the RCD.
As an Atmospheric Technician, you can unwrench a pipe regardless of the pressures of the gases inside, but if they're too high they can burst out and injure you!
As an Atmospheric Technician, look into replacing your gas pumps with volumetric gas pumps, as those move air in flat numerical amounts, rather than percentages which leave trace gases.
As an Atmospheric Technician, you are better suited to fighting fires than anyone else. As such, you have access to better firesuits, backpack firefighter tanks, and a completely heat and fire proof hardsuit.
@@ -112,7 +116,8 @@ As an Atmospheric Technician, your backpack firefighter tank can launch resin. T
As an Atmospheric Technician, your ATMOS holofan projectors can blocks gases and heat while allowing objects to pass through. With it, you can quickly contain gas spills, fires and hull breaches. Or, use it to create a plasmaman friendly lounge.
As an Atmospheric Technician, burning a plasma/oxygen mix inside the incinerator will not only produce power, but also gases such as tritium and water vapor.
As an Atmospheric Technician, you can change the layer of a pipe by clicking with it on a wrenched pipe or other atmos component of the desired layer.
-As an Atmospheric Technician, you can take a few cans worth of N2/N2O and cool it down at local freezers. This is a good idea when dealing with (or preparing for) a supermatter meltdown.
+As an Atmospheric Technician, you can take a few cans worth of N2 and cool it down at local freezers. This is a good idea when dealing with (or preparing for) a supermatter meltdown.
+As an Atmospheric Technician, while N2O may be good at cooling the supermatter, it will quickly degrade into flammable oxygen.
As the Head of Security, you are expected to coordinate your security force to handle any threat that comes to the station. Sometimes it means making use of the armory to handle a blob, sometimes it means being ruthless during a revolution or cult.
As the Head of Security, you can call for executions or forced cyborgization, but may require the Captain's approval.
As the Head of Security, don't let the power go to your head. You may have high access, great equipment, and a miniature army at your side, but being a terrible person without a good reason is grounds for banning.
@@ -123,10 +128,10 @@ As the Warden, never underestimate the power of tech slugs! Scattershot fires a
As the Warden, you can use a surgical saw on riot shotguns to shorten the barrel, making them able to fit in your backpack. Make sure to empty them prior lest you blast yourself in the face!
As the Warden, you can implant criminals you suspect might re-offend with devices that will track their location and allow you to remotely inject them with disabling chemicals.
As the Warden, you can use handcuffs on orange prisoner shoes to turn them into cuffed shoes, forcing prisoners to walk and potentially thwarting an escape.
-As the Warden, tracker implants can be used on crewmembers. Doing this will let you track their person even without suit sensors and even instantly teleport to them at the local teleporter, although the implant will biodegrade after 5 minutes if its holder ever expires.
+As the Warden, tracker implants can be used on crewmembers. Doing this will let you track their person even without suit sensors and even instantly teleport to them with the local teleporter. Keep in mind the implant will biodegrade after 5 minutes if its holder ever expires.
As the Warden, cryostasis shotgun darts hold 10u of chemicals that will not react until it hits someone.
-As the Warden, chemical implants can be loaded with a cocktail of healing or combat chems, perfect for the HoS or other security officers to make use of in a pinch. Be sure to keep a eye on them though, as they cannot be injected without the prisoner management console! EMPs or starvation might lead to the chemical implant going off preemptively.
-As the Warden, tracker implants can be used on your security officers. Doing this will let you be able to message them when telecomms are out, or when you suspect comms are compromised. This is also good against rogue AIs as the prisoner tracker doesn't leave logs or alarms for the AI.
+As the Warden, chemical implants can be used both on friends and foe alike. Give your underlings a cocktail of healing stimulants to be injected in a pinch, or give your parolees some lethal incentive to not reoffend.
+As the Warden, tracking implants can be used on both friends and foe alike. Give your underlings one to keep tabs on their locations and privately message them if you suspect communications may be comprimised, or use them to keep track of your parolees and their general doings.
As a Security Officer, remember that correlation does not equal causation. Someone may have just been at the wrong place at the wrong time!
As a Security Officer, remember that your belt can hold more than one stun baton.
As a Security Officer, remember harm beating someone in the head with a blunt object can deconvert them form a being a revolutionary! This sadly doesn't work against either cult, nor does this protect them from getting reconverted unlike a mindshield implant.
@@ -136,47 +141,50 @@ As a Security Officer, your security HUDglasses can not only see crewmates' job
As a Security Officer, mindshield implants can only prevent someone from being turned into a cultist: unlike revolutionaries, it will not de-cult them if they have already been converted.
As a Security Officer, examining someone while wearing your security HUDglasses can allow you to swiftly edit their records and criminal status. Be sure to set someone to WANTED if you can't catch up to them, as it'll alert other officers of who's the bad guy, and cause the little security droids to chase after them for you.
As a Security Officer, you can take out the power cell on your baton to replace it with a better or fully charged one. Just use a screwdriver on your baton to remove the old cell.
-As a Security Officer, you can just about any firearm on your vest, this even works with other non-standard armor-substitutes like security winter coats!
+As a Security Officer, you can place just about any firearm on your vest slot, and this even works with other non-standard armor-substitutes like security winter coats!
As the Detective, people leave fingerprints everywhere and on everything. With the exception of white latex, gloves will hide them. All is not lost, however, as gloves leave fibers specific to their kind such as black or nitrile, pointing to a general department.
-As the Detective, you can use your forensics scanner from a distance. Use this to scan boxes or other storage containers.
+As the Detective, you can use your forensics scanner from a distance. Use this to scan boxes or other storage containers which might vacuum up your scanner on interaction.
As the Detective, your revolver can be loaded with .357 ammunition. Use a screwdriver to permanently modify your revolver into using this type of ammunition, be warned however, firing it has a decent chance to cause the revolver to misfire and shoot you in the foot.
As the Lawyer, try to negotiate with the Warden if sentences seem too high for the crime.
As the Lawyer, you can try to convince the Captain and Head of Security to hold trials for prisoners in the courtroom.
As the Head of Personnel, you are not higher ranking than other heads of staff, even though you are expected to take the Captain's place first should he go missing. If the situation seems too rough for you, consider allowing another head to become temporary Captain.
-As the Head of Personnel, you are just as large a target as the Captain because of the potential power your ID and computer can hand out and your comparative vulnerability.
+As the Head of Personnel, you are just as large a target as the Captain because of the potential power your ID and computer can hand out with your comparative vulnerability.
As the Mime, your invisible wall power blocks people as well as projectiles. You can use it in a pinch to delay your pursuer.
As the Mime, you can use :r and :l to speak through your ventriloquist dummy. Sadly, this only works if your vow is broken, but at least you don't have to sacrifice your dignity by actually talking.
As the Mime, your oath of silence is your source of power. Breaking it robs you of your powers and of your honor.
-As the Mime, breaking your vow of silence is seen as incredibly dishonorable. Most people will seek to trouble and generally ignore a talking Mime.
+As the Mime, breaking your vow of silence is seen as incredibly dishonorable. Most people will generally seek to trouble or even harm a talking Mime.
+As the Mime, your PDA can infect others' with a virus that mutes their ringtone. Finally, peace and quiet.
As the Clown, if you lose your banana peel, you can still slip people with your PDA! Honk!
As the Clown, eating bananas heals you slightly. Honk!
As the Clown, your Holy Grail is the mineral bananium, which can be given to the Roboticist to build you a fun and robust mech beloved by everyone.
As the Clown, you can use your stamp on a sheet of flattened cardboard as the first step of making a honkbot. Fun for the whole crew!
-As the Clown, your number one way to win over the crew's favor is by telling jokes and putting forth effort into being comedic. Everyone loves a good clown, but everyone despises a bad one.
+As the Clown, your number one way to win over the crew's favor is by putting forth proper effort to be comedic. Everyone loves a good clown, but on a similar note everyone despises a bad one.
+As the Clown, your PDA can infect others' with a virus that makes their ringtone a bike horn. You can get more charges by slipping people with your PDA! Honk!
As the Chaplain, your null rod has a lot of functions: while being an incredibly powerful weapon with an array of potential utilities depending upon the skin you chose for it, it also nulls cultist and wizard magic entirely, making you immune to them both and in some cases even harming the caster so long as you keep it in a pocket or in your hands.
As the Chaplain, you can bless any water container by hitting it with your bible to turn it into holy water. Holy water has a myriad of uses against both cults and large amounts of it are a great contributor to success against them.
As the Chaplain, your null rod will kill clockwork marauders in two hits while actively hindering their overall combat capabilities just by being nearby to them.
As the Chaplain, your bible is also a container that can store a singular small item. Depending on your God, your starting bible may come with a surprise!
-As the Chaplain, you are much more likely to get a response by praying to the Gods than most people as your prayers will send a special noise cue directly to them! To further your chances of getting a response even further, pretty up your altar with crayon runes and wire art, and be sure to put a decent amount of effort into your prayers themselves. The Gods don't like lazy bums.
+As the Chaplain, you are much more likely to get a response by praying to the Gods than most people as your prayers will send a special noise cue directly to them! To further your chances of getting a response even further, pretty up your altar with crayon runes and wire art, and be sure to put a decent amount of effort into your prayers themselves! The Gods always love a good ritual display.
As a Botanist, you can hack the MegaSeed Vendor to get access to more exotic seeds. These seeds can alternatively be ordered from cargo.
As a Botanist, you can mutate the plants growing in your hydroponics trays with unstable mutagen or, as an alternative, crude radioactives from chemistry to get special variations.
As a Botanist, you should look into increasing the potency of your plants. This is shown by the size of the plant's sprite, and can increase the amount of chemicals, points gained from grinding them in the biogenerator, and lets people know you are a proficient botanist.
As a Botanist, you can combine production trait chemicals and mix your own complex chemicals inside of the plants themselves using precursors. Chlorine (blumpkin) + radium and phosphorus (glowshrooms) equals unstable mutagen!
As a Botanist, earthsblood is an incredibly powerful chemical found in Ambrosia Gaia, it heals all types of damages very rapidly but causes lingering brain damage and has a nasty overdose. You can combine the chemicals from watermelons (water), grass (hydrogen), and cherries (sugar) to mix mannitol in with your earthsblood to completely counteract its main drawback!
-As a Botanist, Ambrosia Gaia is a plant mutated from Ambrosia Deus, which is a plant mutated from Ambrosia Vulgaris. The reagent contained within this plant known as earthsblood makes for a vastly superior fertilizer than most, giving decent stat boosts to most stats, and automatically killing weeds and pests!
+As a Botanist, Ambrosia Gaia is a plant mutated from Ambrosia Deus, which in turn is mutated from Ambrosia Vulgaris. The reagent contained within this plant known as earthsblood makes for a vastly superior fertilizer than most, giving decent stat boosts to most stats, and automatically killing weeds and pests!
As a Cook, you can load your food into snack vending machines.
As a Cook, you can rename your custom made food with a pen.
-As a Cook, any food you make will be much healthier than the junk food found in vendors. Having the crew routinely eating from you will provide minor buffs.
+As a Cook, most any food you make will be much healthier than the junk food found in vendors. Having the crew routinely eating from you will provide minor buffs.
As a Cook, being in the kitchen will make you remember the basics of Close Quarters Cooking (CQC). It is highly effective at removing Assistants from your workplace.
-As a Cook, your Kitchenmate can vend out trays that fit on your belt slot. These trays pick up 7 food items at a time and are a quick way to transport large meals.
+As a Cook, your KitchenMate can vend out trays that fit on your belt slot. These trays pick up 7 food items at a time and are a quick way to transport large meals.
As a Cook, the advanced roasting stick is used to cook food at a distance, and can be used on SME, singularity, and other objects that cook food normally.
As a Cook, the deep frier is a tool which can turn very large quantities of seemingly useless objects into food, albeit nutritionally poor and awful tasting food, but hey, food is food.
-As the Bartender, the drinks you start with only give you the basics. If you want more advanced mixtures, look into working with chemistry, hydroponics, or even mining for things to grind up and throw in!
+As the Bartender, the drinks you start with only give you the basics. If you want more advanced mixtures, look into working with chemistry, hydroponics, and even mining for things to grind up and throw in!
As the Bartender, you can use a circular saw on your shotgun to make it easier to store. Make sure to empty them prior lest you blast yourself in the face!
-As a Janitor, if someone steals your janicart, you can instead use your spray bottles, soap, and arsenal of slippery objects to exact your bloody revenge.. ..or just order another one from Cargo.
+As a Janitor, if someone steals your janicart, you can instead use your spray bottles, soap, and arsenal of slippery objects to exact your bloody revenge... or just order another one from Cargo.
As a Janitor, the trash bag can be used to hold more than trash. Tools, medical equipment, smuggled nuclear disks... You name it!
As a Janitor, mousetraps can be used as bomb triggers to booby-trap containers.
-As the Curator, for what it's worth, your toys and position are fairly robust. You can order a claymore, a whip, or a free space suit all at roundstart. The claymore is fairly underwhelming, however the whip is an incredibly robust weapon capable of always disarming, and that space suit is also better than the ones in EVA.
+As a Janitor, you can use the cartridge preinstalled into your PDA to get coordinates of various janitorial equipments around the station, such as mops or your janicart.
+As the Curator, for what it's worth, your toys and position are fairly robust. You can order a claymore, a whip, or a free space suit all at roundstart. The claymore is has decent force, while the whip is an incredibly robust weapon capable of disarming, and the space suit is better than the ones in EVA.
As the Curator, be sure to keep the shelves stocked and the library clean for crew.
As a Cargo Technician, you can hack MULEbots to make them faster, run over people in their way, and even let you ride them!
As a Cargo Technician, you can order contraband items from the supply shuttle console by de-constructing it and using a multitool on the circuit board, the re-assembling it.
@@ -187,30 +195,32 @@ As the Quartermaster, be sure to check the manifests on crates you receive to ma
As the Quartermaster, you can construct an express supply console that instantly delivers crates by drop pod. The impact will cause a small explosion as well.
As a Shaft Miner, the northern side of Lavaland has a lot more rare minerals than on the south.
As a Shaft Miner, every monster on Lavaland has a pattern you can exploit to minimize damage from the encounters.
-As a Shaft Miner, you can harvest goliath plates from goliaths and upgrade your explorer's suit, mining hardsuits as well as Firefighter APLUs with them, greatly reducing incoming melee damage.
+As a Shaft Miner, you can harvest goliath plates from goliaths and upgrade your explorer suit, mining hardsuits as well as Firefighter APLUs with them, greatly reducing incoming melee damage.
As a Shaft Miner, always have a GPS on you, so a fellow miner or cyborg can come to save you if you die.
As a Shaft Miner, you can craft a variety of equipment from the local fauna. Bone axes, lava boats and ash drake armour are just a few of them!
-As a Traitor, the cryptographic sequencer (emag) can not only open lockers, crates, APCs and more. It can also do things like hack cyborgs, and even cause bots to go berserk. Use it on the right machines, and you can even contact the Syndicate. Experiment!
+As a Traitor, the cryptographic sequencer (emag) can not only open lockers, crates, APCs and more. It can also do things like hack cyborgs and cause bots to go berserk. Use it on the right machines, and you can even contact the Syndicate. Experiment!
As a Traitor, subverting the AI to serve you can make it an extremely powerful ally. However, be careful of the wording in the laws you give it, as it may use your poorly written laws against you!
As a Traitor, the Captain and the Head of Security are two of the most difficult to kill targets on the station. If either one is your target, plan carefully.
As a Traitor, you can manufacture and recycle revolver bullets at a hacked autolathe, making the revolver an extremely powerful tool if you manage to nab an autolathe for yourself.
As a Traitor, you may sometimes be assigned to hunt other traitors, and in turn be hunted by others.
As a Traitor, the syndicate encryption key is very useful for coordinating plans with your fellow traitors -- or, of course, betraying them.
As a Traitor, plasma can be injected into many things to sabotage them. Power cells, light bulbs, cigars and e-cigs will all explode when used.
+as a Traitor, swiping another traitor's uplink against your own while it is unlocked will drain the funds from theirs, regardless of its lock status.
As a Nuclear Operative, communication is key! Use :t or :h to speak to your fellow operatives and coordinate an attack plan.
-As a Nuclear Operative, you should look into purchasing one of the three Syndicate cyborgs in your uplink, as they can provide useful tactical support, function as walking access machines, are immune to conventional stuns, and can easily take down the AI.
+As a Nuclear Operative, you should look into purchasing one of the three Syndicate cyborgs in your uplink, as they can provide useful tactical support by opening airlocks without trouble, easily sabotaging electrical systems, and killing the AI with comical ease.
As a Nuclear Operative, stick together! While your equipment is robust, your fellow operatives are much better at saving your life: they can drag you away from danger while stunned and provide cover fire.
As a Nuclear Operative, you might end up in a situation where the AI has bolted you into a room. Having some spare C4 in your pocket can save your life.
As a Monkey, you can crawl through air or scrubber vents by alt+left clicking them. You must drop everything you are wearing and holding to do this, however.
As a Monkey, you can still wear a few human items, such as backpacks, gas masks and hats, and still have two free hands.
As the Malfunctioning AI, you can shunt to an APC if the situation gets bad. This disables your doomsday device if it is active.
As the Malfunctioning AI, you should either order your cyborgs to dismantle the robotics console or blow it up yourself in order to protect them. Do note that this will prevent you from hacking any cyborg made in the future.
-As the Malfunctioning AI, look into flooding the station with plasma fires to kill off large portions of the crew, letting you pick off the remaining few with space suits who escaped.
-Xenomorphs? Any source of burn damage severely harms them. Science can craft deadly tech shells like pulse slugs and laser scatter shot that are highly effective against any alien threat.
+As the Malfunctioning AI, look into flooding the station with plasma to kill off large portions of the crew, letting you pick off the remaining few with space suits who escaped.
+As the Malfunctioning AI, keep in mind that hacked cyborgs will explode violently enough to create breaches and gib bystandars when detonated as opposed to the comparatively gentle boom of the uncomprimised.
+When fighting Aliens, any source of burn damage severely harms them. Science can craft deadly tech shells that are highly effective against any alien threat.
When fighting Aliens, it can be a good idea to turn off the gravity due to the every caste of alien's lack of zero-gravity control, especially Hunters and Drones, which are completely and utterly helpless.
-When fighting Aliens, consider a shield. A raised shield can halt their attempts to slash at you, and their disarms will always remove an item in your hand before knocking you over, always having something in your hand, no matter how small or worthless, can save your life.
+When fighting Aliens, consider investing in a shield. A raised shield can halt their attempts to slash at you, and their disarms will always attempt to remove an item in your hand before knocking you over, meaing having something in your hand - no matter how small or worthless - can save your life.
As an Alien, your melee prowess is unmatched, but your ranged abilities are sorely lacking. Make use of corners to force a melee confrontation!
-As an Alien, you take double damage from all burn attacks, such as lasers, welding tools, and fires. Furthermore, fire can destroy your resin and eggs. Expose areas to space to starve away any flamethrower fires before they can do damage!
+As an Alien, you take double damage from all burn attacks, such as lasers, welding tools, and fires. Furthermore, fire can destroy your resin and eggs. Expose areas to space to starve away any flames before they can do damage!
As an Alien, resin floors not only regenerate your plasma supply, but also passively heal you. Fight on resin floors to gain a home turf advantage!
As an Alien, the facehugger is by far your most powerful weapon because of its ability to instantly win a fight. Remember however that certain helmets, such as biohoods or space helmets will completely block facehugger attacks.
As an Alien, you are unable to pick up or use any human items or machinery. Instead, you should focus on sabotaging APCs, computers, cameras and either stowing, spacing, or melting any weapons you find.
@@ -234,9 +244,9 @@ As a Revolutionary, cargo can be your best friend or your worst nightmare. In th
As a Revolutionary, your main power comes from how quickly you spread. Convert people as fast as you can and overwhelm the heads of staff before security can arm up.
As a Changeling, the Extract DNA sting counts for your genome absorb objective, but does not let you respec your powers.
As a Changeling, you can absorb someone by strangling them and using the Absorb verb; this gives you the ability to rechoose your powers, the DNA of whoever you absorbed, the memory of the absorbed, and some samples of things the absorbed said.
-As a Changeling, absorbing someone will give you their full memory. This can include things such as a Traitor's uplink, thus absorbing one will allow you to access the Traitor uplink and buy toys for your Changeling self to abuse.
-As a Changeling, absorbing another Changeling will permanently boost your chemical reserve, allow you to pick more abilities, and make the victim unable to revive. Be careful when exposing your identity to other Changelings, as they may be out of those wonderful benefits.
-As a Changeling, BZ gas will dramatically slow down or even halt your natural chemical regeneration, be sure to avoid it at all costs as some lunatics may try and flood portions of the station to deal with you.
+As a Changeling, absorbing someone will give you their full memory. This can include things such as a Traitor's uplink.
+As a Changeling, absorbing another Changeling will permanently boost your chemical reserve, allow you to pick more abilities, and make the victim unable to revive. Be careful when exposing your identity to other Changelings, as they may be out for those wonderful benefits.
+As a Changeling, BZ gas will dramatically slow down or even halt your natural chemical regeneration.
As a Changeling, death is not the end for you! You can revive after 40 seconds from being dead by triggering your stasis ability, and then waiting for the prompt to resurrect yourself to show up.
As a Changeling, your Regenerate Limbs power will quickly heal all of your wounds, but they'll still leave scars. Changelings can use Fleshmend to get rid of scars, or you can ingest Carpotoxin to get rid of them like a normal person.
As a Cultist, do not cause too much chaos before your objective is completed. If the shuttle gets called too soon, you may not have enough time to win.
@@ -293,21 +303,20 @@ You can light a cigar on a supermatter crystal.
Using sticky tape on items can make them stick to people and walls! Be careful, grenades might stick to your hand during the moment of truth!
In a pinch, stripping yourself naked will give you a sizeable resistance to being tackled. What do you value more, your freedom or your dignity?
Wearing riot armor makes you significantly more effective at performing tackle takedowns, but will use extra stamina with each leap! It will also significantly protect you from other tackles!
-Epipens contain a powerful coagulant that drastically reduces bleeding on all bleeding wounds. If you don't have time to properly treat someone with lots of slashes or piercings, stick them with a pen to buy some time!
+Emergency epinephrine pens contain a powerful coagulant that drastically reduces bleeding on all bleeding wounds. If you don't have time to properly treat someone with lots of slashes or piercings, stick them with a pen to buy some time!
Anything you can light a cigarette with, you can use to cauterize a bleeding wound. Technically, that includes the supermatter.
-Suit storage units, when hacked, entirely purge radiation from any carbon mob put inside of them when cycling, at the cost of some horrific burns, this is a very effective strategy to clean someone up after they bathed in the engine.
-Laser pointers can be upgraded by replacing its micro laser with a better one from RnD! Use a screwdriver on it to remove the old laser. Upgrading the laser pointer gives you better odds of stunning a cyborg, and even blinding people with sunglasses.
-Being out of combat mode makes makes you deal less damage to people and objects when attacking. This stacks with the penalty incurred by resting.
-Resting makes you deal less damage to people and objects when attacking. This stacks with the penalty incurred by being out of combat mode.
-You do not regenerate as much stamina while in combat mode. Resting (being on the ground) makes you regenerate stamina faster.
+Suit storage units, when hacked, entirely purge radiation from any carbon mob put inside of them when cycling, at the cost of some horrific burns, this is a very effective strategy to clean someone of radiation after an engine bath.
+Laser pointers can be upgraded by replacing its micro-laser with a higher-tiered one from Research! Use a screwdriver on it to remove the old laser. Upgrading the laser pointer gives you better odds of stunning a cyborg, and even lets you blind people wear sunglasses.
+Resting makes you deal less damage to people and objects when attacking.
+Resting makes you regenerate stamina faster.
Keybinds can be reassigned in character setup on the keybindings tab. This is extremely useful, especially if you know how to use independent binds.
-If your suit sensors have been shorted out, you can use cable coil to fix them by using the coil on your suit. Your suit needs to be in proper condition, however.
-Most clothing when damaged can be repaired using cloth, but there may be some clothes out there that will require different stacks of materials.
+If your suit sensors have been shorted out, you can fix them by using the coil on your suit.
+Most clothing damage can be repaired using cloth, but there may be some clothes out there that will require different stacks of materials.
You should under no circumstances, teleport bread.
Food made from upgraded machines has a higher quality. Food with a high enough quality can give good moodlets even if your species dislikes the kind of food!
Frying something makes it edible, while still maintaining its original functionality.
Slimepeople are damaged by most things that heal toxin damage, and healed by most things that deal it. You can recognise people with this functionality through them having a cyan coloured species name when examined!
EMPs can be created by mixing uranium and iron. The power of the pulse is determined by the distance from its epicentre, and the maximum distance is determined by the volume of the reaction!
-Lizards start with a disabled mutation that allows them to breath fire. This can be unlocked through the usage of genetics!
-Several loadout items can be unlocked through progress in parts of the game. The progress for these can be tracked in the loadout menu.
-
+Some lizardpeople start with an unactivated mutation that allows them to breath fire. This can be unlocked through the usage of genetics!
+Some loadout items can be unlocked through progress in parts of the game. The progress for these can be tracked in the loadout menu.
+It's easy to forget that everyone else you're playing with is a real person trying to have as much fun as you are. Be nice to your fellow spacemen.
diff --git a/strings/traumas.json b/strings/traumas.json
index e5048d41b2..195a28364b 100644
--- a/strings/traumas.json
+++ b/strings/traumas.json
@@ -70,7 +70,7 @@
"NO PRED CAN eVER CATCH MI",
"SCIENCE GIB SHINK RAY PLS",
"KILL PUNPUN 4 FUN xDD",
- "i play @pick(roles) to only ORDER not DO",
+ "i play @pick(importantroles) to only ORDER not DO",
"CRAGO ORDER @pick(cargo) PLS",
"erp?",
"i want to digest u!!!",
@@ -98,6 +98,7 @@
"nerf blob!1",
"iM NOT A FUWRRYY!!!",
"FOURTEEN INCHES SOFT!!!",
+ "SPLUUUUUUUUUUUUUUUUUUUUUUURTS!!!!!!!!!!",
"@pick(semicolon)N-NYAAAAAA~",
"@pick(bug)",
"@pick(semicolon)wtf??????????? @pick(bug)",
@@ -133,7 +134,10 @@
"@pick(semicolon)Assaltign a sec osficer aren't crime if ur @pick(roles)",
";SEC I SPILED MU JICE HELELPH HELPJ JLEP HELP",
"@pick(semicolon) atmos is chemistyr is radation fast air is FASTER cheemsitry and FASTER RADIATION AND FASTER DEATH!!!",
- "@pick(semicolon) FUC'KING MuNKEY WAch TALKN SHIT"
+ "@pick(semicolon) FUC'KING MuNKEY WAch TALKN SHIT",
+ "@pick(semicolon)How do I set up the. SHow do I set u p the Singu. how I the scrungulartiy????",
+ "@pick(semicolon)@pick(roles) is suSpicious!!!",
+ "@pick(semicolon)NOOO!!!OOOOOOO!! @pick(roles) HALP!!"
],
"mutations": [
@@ -184,7 +188,11 @@
"haylo",
"EEGEE",
"mr terry",
- "berry"
+ "berry",
+ "are pee",
+ "mayne",
+ "air ret",
+ "dise"
],
"create_verbs": [
@@ -199,7 +207,8 @@
"treaitors",
"sheadow lings",
"abdoocters",
- "revinent"
+ "revinent",
+ "ninja"
],
"bug": [
@@ -266,20 +275,63 @@
"YOUR LIFE IS IMPORTANT. KEEP IT."
],
- "roles": [
+ "importantroles": [
"heds",
"ceptin",
"hop",
- "arrdee",
+ "hos",
+ "see emo",
+ "cee ee",
+ "arr dee",
+ "q m",
"sek"
],
+ "roles": [
+ "ceptin",
+ "hop",
+ "hos",
+ "see emo",
+ "cee ee",
+ "arr dee",
+ "q m",
+ "assistent",
+ "cargo",
+ "mine r",
+ "bart ender",
+ "chef",
+ "botonist",
+ "janny",
+ "clon",
+ "mime",
+ "librarian",
+ "chap",
+ "ai",
+ "borg",
+ "egnineer",
+ "atmos",
+ "docter",
+ "paradocter",
+ "cheemsist",
+ "viroligist",
+ "genetocist",
+ "science",
+ "robotocist",
+ "wardon",
+ "det",
+ "shitcurity",
+ "prihsoner"
+ ],
+
"cargo": [
"GUNS",
"HATS",
"PIZEH",
"MEMES",
- "GLOWY CYSTAL"
+ "GLOWY CYSTAL",
+ "SINGLO",
+ "TESLO",
+ "NULLZ"
],
"s_roles": [
@@ -289,6 +341,7 @@
"admen",
"mantor",
"bluh daymon",
- "wizzerd"
+ "wizzerd",
+ "nookies"
]
}
diff --git a/tgstation.dme b/tgstation.dme
index 298443fd4e..c4de2a1799 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -17,7 +17,7 @@
#include "_maps\_basemap.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
-#include "code\__DEFINES\_extools.dm"
+#include "code\__DEFINES\_auxtools.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
@@ -103,12 +103,14 @@
#include "code\__DEFINES\rockpaperscissors.dm"
#include "code\__DEFINES\role_preferences.dm"
#include "code\__DEFINES\rust_g.dm"
+#include "code\__DEFINES\rust_g_overrides.dm"
#include "code\__DEFINES\say.dm"
#include "code\__DEFINES\security_levels.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\sight.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
+#include "code\__DEFINES\spans.dm"
#include "code\__DEFINES\species.dm"
#include "code\__DEFINES\stat.dm"
#include "code\__DEFINES\stat_tracking.dm"
@@ -177,6 +179,8 @@
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\level_traits.dm"
+#include "code\__HELPERS\lighting.dm"
+#include "code\__HELPERS\markov.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\mouse_control.dm"
@@ -291,20 +295,32 @@
#include "code\controllers\subsystem.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
+#include "code\controllers\configuration\entries\admin.dm"
+#include "code\controllers\configuration\entries\alert.dm"
+#include "code\controllers\configuration\entries\antag_rep.dm"
#include "code\controllers\configuration\entries\comms.dm"
+#include "code\controllers\configuration\entries\connections.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
+#include "code\controllers\configuration\entries\debris.dm"
#include "code\controllers\configuration\entries\donator.dm"
#include "code\controllers\configuration\entries\dynamic.dm"
-#include "code\controllers\configuration\entries\fail2topic.dm"
-#include "code\controllers\configuration\entries\game_options.dm"
+#include "code\controllers\configuration\entries\fetish_content.dm"
+#include "code\controllers\configuration\entries\gamemodes.dm"
#include "code\controllers\configuration\entries\general.dm"
+#include "code\controllers\configuration\entries\jexp.dm"
#include "code\controllers\configuration\entries\logging.dm"
+#include "code\controllers\configuration\entries\movespeed.dm"
#include "code\controllers\configuration\entries\persistence.dm"
#include "code\controllers\configuration\entries\plushies.dm"
#include "code\controllers\configuration\entries\policy.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\configuration\entries\respawns.dm"
+#include "code\controllers\configuration\entries\security.dm"
+#include "code\controllers\configuration\entries\server.dm"
#include "code\controllers\configuration\entries\stamina_combat.dm"
+#include "code\controllers\configuration\entries\threat.dm"
+#include "code\controllers\configuration\entries\urls.dm"
+#include "code\controllers\configuration\entries\vote.dm"
#include "code\controllers\subsystem\achievements.dm"
#include "code\controllers\subsystem\activity.dm"
#include "code\controllers\subsystem\adjacent_air.dm"
@@ -448,6 +464,8 @@
#include "code\datums\achievements\skill_achievements.dm"
#include "code\datums\actions\beam_rifle.dm"
#include "code\datums\actions\ninja.dm"
+#include "code\datums\atmosphere\_atmosphere.dm"
+#include "code\datums\atmosphere\planetary.dm"
#include "code\datums\brain_damage\brain_trauma.dm"
#include "code\datums\brain_damage\hypnosis.dm"
#include "code\datums\brain_damage\imaginary_friend.dm"
@@ -648,6 +666,7 @@
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\icon_snapshot.dm"
+#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
@@ -862,6 +881,7 @@
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\PDApainter.dm"
+#include "code\game\machinery\prisonlabor.dm"
#include "code\game\machinery\quantum_pad.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
@@ -1084,6 +1104,7 @@
#include "code\game\objects\items\dna_injector.dm"
#include "code\game\objects\items\documents.dm"
#include "code\game\objects\items\dualsaber.dm"
+#include "code\game\objects\items\dyekit.dm"
#include "code\game\objects\items\eightball.dm"
#include "code\game\objects\items\electrostaff.dm"
#include "code\game\objects\items\extinguisher.dm"
@@ -1223,6 +1244,7 @@
#include "code\game\objects\items\robot\robot_upgrades.dm"
#include "code\game\objects\items\stacks\bscrystal.dm"
#include "code\game\objects\items\stacks\cash.dm"
+#include "code\game\objects\items\stacks\license_plates.dm"
#include "code\game\objects\items\stacks\medical.dm"
#include "code\game\objects\items\stacks\rods.dm"
#include "code\game\objects\items\stacks\stack.dm"
@@ -1375,6 +1397,7 @@
#include "code\game\turfs\closed.dm"
#include "code\game\turfs\open.dm"
#include "code\game\turfs\turf.dm"
+#include "code\game\turfs\open\floor\catwalk_plating.dm"
#include "code\game\turfs\simulated\chasm.dm"
#include "code\game\turfs\simulated\dirtystation.dm"
#include "code\game\turfs\simulated\floor.dm"
@@ -2355,6 +2378,7 @@
#include "code\modules\jobs\job_types\medical_doctor.dm"
#include "code\modules\jobs\job_types\mime.dm"
#include "code\modules\jobs\job_types\paramedic.dm"
+#include "code\modules\jobs\job_types\prisoner.dm"
#include "code\modules\jobs\job_types\quartermaster.dm"
#include "code\modules\jobs\job_types\research_director.dm"
#include "code\modules\jobs\job_types\roboticist.dm"
@@ -2774,6 +2798,9 @@
#include "code\modules\mob\living\simple_animal\friendly\drone\say.dm"
#include "code\modules\mob\living\simple_animal\friendly\drone\verbs.dm"
#include "code\modules\mob\living\simple_animal\friendly\drone\visuals_icons.dm"
+#include "code\modules\mob\living\simple_animal\gremlin\gremlin.dm"
+#include "code\modules\mob\living\simple_animal\gremlin\gremlin_act.dm"
+#include "code\modules\mob\living\simple_animal\gremlin\gremlin_event.dm"
#include "code\modules\mob\living\simple_animal\guardian\guardian.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\assassin.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\charger.dm"
@@ -2810,6 +2837,7 @@
#include "code\modules\mob\living\simple_animal\hostile\nanotrasen.dm"
#include "code\modules\mob\living\simple_animal\hostile\netherworld.dm"
#include "code\modules\mob\living\simple_animal\hostile\pirate.dm"
+#include "code\modules\mob\living\simple_animal\hostile\plaguerat.dm"
#include "code\modules\mob\living\simple_animal\hostile\regalrat.dm"
#include "code\modules\mob\living\simple_animal\hostile\russian.dm"
#include "code\modules\mob\living\simple_animal\hostile\sharks.dm"
@@ -3621,6 +3649,7 @@
#include "code\modules\vehicles\atv.dm"
#include "code\modules\vehicles\bicycle.dm"
#include "code\modules\vehicles\lavaboat.dm"
+#include "code\modules\vehicles\motorized_wheelchair.dm"
#include "code\modules\vehicles\pimpin_ride.dm"
#include "code\modules\vehicles\ridden.dm"
#include "code\modules\vehicles\scooter.dm"
@@ -3632,7 +3661,6 @@
#include "code\modules\vehicles\wheelchair.dm"
#include "code\modules\vehicles\cars\car.dm"
#include "code\modules\vehicles\cars\clowncar.dm"
-#include "code\modules\vehicles\motorized_wheelchair.dm"
#include "code\modules\vending\_vending.dm"
#include "code\modules\vending\assist.dm"
#include "code\modules\vending\autodrobe.dm"
diff --git a/tgui/packages/tgui/index.js b/tgui/packages/tgui/index.js
index e3e4df7036..f5d40a2b04 100644
--- a/tgui/packages/tgui/index.js
+++ b/tgui/packages/tgui/index.js
@@ -16,6 +16,7 @@ import './styles/themes/paper.scss';
import './styles/themes/retro.scss';
import './styles/themes/syndicate.scss';
import './styles/themes/wizard.scss';
+import './styles/themes/clockcult.scss';
import { perf } from 'common/perf';
import { setupHotReloading } from 'tgui-dev-server/link/client';
diff --git a/tools/build/README.md b/tools/build/README.md
index f367857158..51121dbde6 100644
--- a/tools/build/README.md
+++ b/tools/build/README.md
@@ -13,6 +13,14 @@ This build script is the recommended way to compile the game, including not only
The script will skip build steps whose inputs have not changed since the last run.
+## Getting list of available targets
+
+You can get a list of all targets that you can build by running the following command:
+
+```
+tools/build/build --help
+```
+
## Dependencies
- On Windows, `BUILD.bat` will automatically install a private (vendored) copy of Node.
@@ -22,3 +30,5 @@ The script will skip build steps whose inputs have not changed since the last ru
## Why?
We used to include compiled versions of the tgui JavaScript code in the Git repository so that the project could be compiled using BYOND only. These pre-compiled files tended to have merge conflicts for no good reason. Using a build script lets us avoid this problem, while keeping builds convenient for people who are not modifying tgui.
+
+This build script is based on [Juke Build](https://github.com/stylemistake/juke-build) - please follow the link and read the documentation for the project to understand how it works and how to contribute to this build script.
diff --git a/tools/build/binaries/README.md b/tools/build/binaries/README.md
deleted file mode 100644
index 625f337d98..0000000000
--- a/tools/build/binaries/README.md
+++ /dev/null
@@ -1 +0,0 @@
-This directory is used to store temporary files to create binaries on linux
\ No newline at end of file
diff --git a/tools/build/build b/tools/build/build
index cd4d804e8f..0e202e1bba 100755
--- a/tools/build/build
+++ b/tools/build/build
@@ -1,6 +1,4 @@
#!/bin/sh
-
-#Build TGUI
set -e
cd "$(dirname "$0")"
exec ../bootstrap/node build.js "$@"
diff --git a/tools/build/build.bat b/tools/build/build.bat
index f5d9bd48f3..56e3bf1171 100644
--- a/tools/build/build.bat
+++ b/tools/build/build.bat
@@ -1 +1,2 @@
-@"%~dp0\..\bootstrap\node" "%~dp0\build.js"
+@echo off
+"%~dp0\..\bootstrap\node.bat" --experimental-modules "%~dp0\build.js" %*
diff --git a/tools/build/build.js b/tools/build/build.js
index 33767ebd72..f8d3a9a7dd 100755
--- a/tools/build/build.js
+++ b/tools/build/build.js
@@ -1,225 +1,293 @@
#!/usr/bin/env node
/**
+ * Build script for /tg/station 13 codebase.
+ *
+ * This script uses Juke Build, read the docs here:
+ * https://github.com/stylemistake/juke-build
+ *
* @file
- * @copyright 2020 Aleksej Komarov
+ * @copyright 2021 Aleksej Komarov
* @license MIT
*/
-// Change working directory to project root
-process.chdir(require('path').resolve(__dirname, '../../'));
+import fs from 'fs';
+import { DreamDaemon, DreamMaker } from './lib/byond.js';
+import { yarn } from './lib/yarn.js';
+import Juke from './juke/index.js';
-// Validate NodeJS version
-const NODE_VERSION = parseInt(process.versions.node.match(/(\d+)/)[1]);
-const NODE_VERSION_TARGET = parseInt(require('fs')
- .readFileSync('dependencies.sh', 'utf-8')
- .match(/NODE_VERSION=(\d+)/)[1]);
-if (NODE_VERSION < NODE_VERSION_TARGET) {
- console.error('Your current Node.js version is out of date.');
- console.error('You have two options:');
- console.error(' a) Go to https://nodejs.org/ and install the latest LTS release of Node.js');
- console.error(' b) Uninstall Node.js (our build system automatically downloads one)');
- process.exit(1);
-}
+Juke.chdir('../..', import.meta.url);
+Juke.setup({ file: import.meta.url }).then((code) => process.exit(code));
-const STANDARD_BUILD = "Standard Build"
-const TGS_BUILD = "TGS Build"
-const ALL_MAPS_BUILD = "CI All Maps Build"
-const TEST_RUN_BUILD = "CI Integration Tests Build"
-const NO_DM_BUILD = "Except DM Build"
+const DME_NAME = 'tgstation';
-let BUILD_MODE = STANDARD_BUILD;
-if (process.env.CBT_BUILD_MODE) {
- switch (process.env.CBT_BUILD_MODE) {
- case "ALL_MAPS":
- BUILD_MODE = ALL_MAPS_BUILD
- break;
- case "TEST_RUN":
- BUILD_MODE = TEST_RUN_BUILD
- break;
- case "TGS":
- BUILD_MODE = TGS_BUILD
- break;
- case "NO_DM":
- BUILD_MODE = NO_DM_BUILD
- break;
- default:
- BUILD_MODE = process.env.CBT_BUILD_MODE
- break;
- }
-}
-console.log(`Starting CBT in ${BUILD_MODE} mode.`)
+export const DefineParameter = new Juke.Parameter({
+ type: 'string[]',
+ alias: 'D',
+});
-const DME_NAME = 'tgstation'
+export const PortParameter = new Juke.Parameter({
+ type: 'string',
+ alias: 'p',
+});
-// Main
-// --------------------------------------------------------
+export const CiParameter = new Juke.Parameter({
+ type: 'boolean',
+});
-const { resolveGlob, stat } = require('./cbt/fs');
-const { exec } = require('./cbt/process');
-const { Task, runTasks } = require('./cbt/task');
-const { regQuery } = require('./cbt/winreg');
-const fs = require('fs');
+export const DmMapsIncludeTarget = new Juke.Target({
+ executes: async () => {
+ const folders = [
+ ...Juke.glob('_maps/RandomRuins/**/*.dmm'),
+ ...Juke.glob('_maps/RandomZLevels/**/*.dmm'),
+ ...Juke.glob('_maps/shuttles/**/*.dmm'),
+ ...Juke.glob('_maps/templates/**/*.dmm'),
+ ];
+ const content = folders
+ .map((file) => file.replace('_maps/', ''))
+ .map((file) => `#include "${file}"`)
+ .join('\n') + '\n';
+ fs.writeFileSync('_maps/templates.dm', content);
+ },
+});
-const yarn = args => {
- const yarnPath = resolveGlob('./tgui/.yarn/releases/yarn-*.cjs')[0]
- .replace('/tgui/', '/');
- return exec('node', [yarnPath, ...args], {
- cwd: './tgui',
- });
-};
+export const DmTarget = new Juke.Target({
+ dependsOn: ({ get }) => [
+ get(DefineParameter).includes('ALL_MAPS') && DmMapsIncludeTarget,
+ ],
+ inputs: [
+ '_maps/map_files/generic/**',
+ 'code/**',
+ 'goon/**',
+ 'html/**',
+ 'icons/**',
+ 'interface/**',
+ `${DME_NAME}.dme`,
+ ],
+ outputs: [
+ `${DME_NAME}.dmb`,
+ `${DME_NAME}.rsc`,
+ ],
+ parameters: [DefineParameter],
+ executes: async ({ get }) => {
+ const defines = get(DefineParameter);
+ if (defines.length > 0) {
+ Juke.logger.info('Using defines:', defines.join(', '));
+ }
+ await DreamMaker(`${DME_NAME}.dme`, {
+ defines: ['CBT', ...defines],
+ });
+ },
+});
-/** Installs all tgui dependencies */
-const taskYarn = new Task('yarn')
- // The following dependencies skip what could be considered an important
- // step in Yarn: it verifies the integrity of cache. With this setup, if
- // cache ever becomes corrupted, your only option is to clean build.
- .depends('tgui/.yarn/+(cache|releases|plugins|sdks)/**/*')
- .depends('tgui/**/package.json')
- .depends('tgui/yarn.lock')
- // Phony target (automatically created at the end of the task)
- .provides('tgui/.yarn/install-target')
- .build(() => yarn(['install']));
+export const DmTestTarget = new Juke.Target({
+ dependsOn: ({ get }) => [
+ get(DefineParameter).includes('ALL_MAPS') && DmMapsIncludeTarget,
+ ],
+ executes: async ({ get }) => {
+ const defines = get(DefineParameter);
+ if (defines.length > 0) {
+ Juke.logger.info('Using defines:', defines.join(', '));
+ }
+ fs.copyFileSync(`${DME_NAME}.dme`, `${DME_NAME}.test.dme`);
+ await DreamMaker(`${DME_NAME}.test.dme`, {
+ defines: ['CBT', 'CIBUILDING', ...defines],
+ });
+ Juke.rm('data/logs/ci', { recursive: true });
+ await DreamDaemon(
+ `${DME_NAME}.test.dmb`,
+ '-close', '-trusted', '-verbose',
+ '-params', 'log-directory=ci'
+ );
+ Juke.rm('*.test.*');
+ try {
+ const cleanRun = fs.readFileSync('data/logs/ci/clean_run.lk', 'utf-8');
+ console.log(cleanRun);
+ }
+ catch (err) {
+ Juke.logger.error('Test run was not clean, exiting');
+ throw new Juke.ExitCode(1);
+ }
+ },
+});
-/** Builds svg fonts */
-const taskTgfont = new Task('tgfont')
- .depends('tgui/.yarn/install-target')
- .depends('tgui/packages/tgfont/**/*.+(js|cjs|svg)')
- .depends('tgui/packages/tgfont/package.json')
- .provides('tgui/packages/tgfont/dist/tgfont.css')
- .provides('tgui/packages/tgfont/dist/tgfont.eot')
- .provides('tgui/packages/tgfont/dist/tgfont.woff2')
- .build(() => yarn(['workspace', 'tgfont', 'build']));
+export const YarnTarget = new Juke.Target({
+ inputs: [
+ 'tgui/.yarn/+(cache|releases|plugins|sdks)/**/*',
+ 'tgui/**/package.json',
+ 'tgui/yarn.lock',
+ ],
+ outputs: [
+ 'tgui/.yarn/install-target',
+ ],
+ executes: async () => {
+ await yarn('install');
+ },
+});
-/** Builds tgui */
-const taskTgui = new Task('tgui')
- .depends('tgui/.yarn/install-target')
- .depends('tgui/webpack.config.js')
- .depends('tgui/**/package.json')
- .depends('tgui/packages/**/*.+(js|cjs|ts|tsx|scss)')
- .provides('tgui/public/tgui.bundle.css')
- .provides('tgui/public/tgui.bundle.js')
- .provides('tgui/public/tgui-common.bundle.js')
- .provides('tgui/public/tgui-panel.bundle.css')
- .provides('tgui/public/tgui-panel.bundle.js')
- .build(async () => {
- await yarn(['run', 'webpack-cli', '--mode=production']);
- });
+export const TgFontTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ inputs: [
+ 'tgui/.yarn/install-target',
+ 'tgui/packages/tgfont/**/*.+(js|cjs|svg)',
+ 'tgui/packages/tgfont/package.json',
+ ],
+ outputs: [
+ 'tgui/packages/tgfont/dist/tgfont.css',
+ 'tgui/packages/tgfont/dist/tgfont.eot',
+ 'tgui/packages/tgfont/dist/tgfont.woff2',
+ ],
+ executes: async () => {
+ await yarn('workspace', 'tgfont', 'build');
+ },
+});
+
+export const TguiTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ inputs: [
+ 'tgui/.yarn/install-target',
+ 'tgui/webpack.config.js',
+ 'tgui/**/package.json',
+ 'tgui/packages/**/*.+(js|cjs|ts|tsx|scss)',
+ ],
+ outputs: [
+ 'tgui/public/tgui.bundle.css',
+ 'tgui/public/tgui.bundle.js',
+ 'tgui/public/tgui-panel.bundle.css',
+ 'tgui/public/tgui-panel.bundle.js',
+ ],
+ executes: async () => {
+ await yarn('webpack-cli', '--mode=production');
+ },
+});
+
+export const TguiEslintTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ executes: async ({ args }) => {
+ await yarn(
+ 'eslint', 'packages',
+ '--fix', '--ext', '.js,.cjs,.ts,.tsx',
+ ...args
+ );
+ },
+});
+
+export const TguiTscTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ executes: async () => {
+ await yarn('tsc');
+ },
+});
+
+export const TguiTestTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ executes: async ({ args }) => {
+ await yarn('jest', ...args);
+ },
+});
+
+export const TguiLintTarget = new Juke.Target({
+ dependsOn: [YarnTarget, TguiEslintTarget, TguiTscTarget, TguiTestTarget],
+});
+
+export const TguiDevTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ executes: async ({ args }) => {
+ await yarn('node', 'packages/tgui-dev-server/index.js', ...args);
+ },
+});
+
+export const TguiAnalyzeTarget = new Juke.Target({
+ dependsOn: [YarnTarget],
+ executes: async () => {
+ await yarn('webpack-cli', '--mode=production', '--analyze');
+ },
+});
+
+export const TestTarget = new Juke.Target({
+ dependsOn: [DmTestTarget, TguiTestTarget],
+});
+
+export const LintTarget = new Juke.Target({
+ dependsOn: [TguiLintTarget],
+});
+
+export const BuildTarget = new Juke.Target({
+ dependsOn: [TguiTarget, TgFontTarget, DmTarget],
+});
+
+export const ServerTarget = new Juke.Target({
+ dependsOn: [BuildTarget],
+ executes: async ({ get }) => {
+ const port = get(PortParameter) || '1337';
+ await DreamDaemon(`${DME_NAME}.dmb`, port, '-trusted');
+ },
+});
+
+export const AllTarget = new Juke.Target({
+ dependsOn: [TestTarget, LintTarget, BuildTarget],
+});
+
+/**
+ * Removes the immediate build junk to produce clean builds.
+ */
+export const CleanTarget = new Juke.Target({
+ executes: async () => {
+ Juke.rm('*.dmb');
+ Juke.rm('*.rsc');
+ Juke.rm('*.mdme');
+ Juke.rm('*.mdme*');
+ Juke.rm('*.m.*');
+ Juke.rm('_maps/templates.dm');
+ Juke.rm('tgui/public/.tmp', { recursive: true });
+ Juke.rm('tgui/public/*.map');
+ Juke.rm('tgui/public/*.chunk.*');
+ Juke.rm('tgui/public/*.bundle.*');
+ Juke.rm('tgui/public/*.hot-update.*');
+ Juke.rm('tgui/packages/tgfont/dist', { recursive: true });
+ Juke.rm('tgui/.yarn/cache', { recursive: true });
+ Juke.rm('tgui/.yarn/unplugged', { recursive: true });
+ Juke.rm('tgui/.yarn/webpack', { recursive: true });
+ Juke.rm('tgui/.yarn/build-state.yml');
+ Juke.rm('tgui/.yarn/install-state.gz');
+ Juke.rm('tgui/.yarn/install-target');
+ Juke.rm('tgui/.pnp.*');
+ },
+});
+
+/**
+ * Removes more junk at expense of much slower initial builds.
+ */
+export const DistCleanTarget = new Juke.Target({
+ dependsOn: [CleanTarget],
+ executes: async () => {
+ Juke.logger.info('Cleaning up data/logs');
+ Juke.rm('data/logs', { recursive: true });
+ Juke.logger.info('Cleaning up bootstrap cache');
+ Juke.rm('tools/bootstrap/.cache', { recursive: true });
+ Juke.logger.info('Cleaning up global yarn cache');
+ await yarn('cache', 'clean', '--all');
+ },
+});
/**
* Prepends the defines to the .dme.
* Does not clean them up, as this is intended for TGS which
* clones new copies anyway.
*/
-const taskPrependDefines = (...defines) => new Task('prepend-defines')
- .build(async () => {
- const dmeContents = fs.readFileSync(`${DME_NAME}.dme`);
- const textToWrite = defines.map(define => `#define ${define}\n`);
- fs.writeFileSync(`${DME_NAME}.dme`, `${textToWrite}\n${dmeContents}`);
- });
+const prependDefines = (...defines) => {
+ const dmeContents = fs.readFileSync(`${DME_NAME}.dme`);
+ const textToWrite = defines.map(define => `#define ${define}\n`);
+ fs.writeFileSync(`${DME_NAME}.dme`, `${textToWrite}\n${dmeContents}`);
+};
-const taskDm = (...injectedDefines) => new Task('dm')
- .depends('_maps/map_files/generic/**')
- .depends('code/**')
- .depends('goon/**')
- .depends('html/**')
- .depends('icons/**')
- .depends('interface/**')
- .depends(process.platform === 'win32' ? 'byond-extools.*' : 'libbyond-extools.*')
- .depends('tgui/public/tgui.html')
- .depends('tgui/public/*.bundle.*')
- .depends(`${DME_NAME}.dme`)
- .provides(`${DME_NAME}.dmb`)
- .provides(`${DME_NAME}.rsc`)
- .build(async () => {
- const dmPath = await (async () => {
- // Search in array of paths
- const paths = [
- ...((process.env.DM_EXE && process.env.DM_EXE.split(',')) || []),
- 'C:\\Program Files\\BYOND\\bin\\dm.exe',
- 'C:\\Program Files (x86)\\BYOND\\bin\\dm.exe',
- ['reg', 'HKLM\\Software\\Dantom\\BYOND', 'installpath'],
- ['reg', 'HKLM\\SOFTWARE\\WOW6432Node\\Dantom\\BYOND', 'installpath'],
- ];
- const isFile = path => {
- try {
- const fstat = stat(path);
- return fstat && fstat.isFile();
- }
- catch (err) {}
- return false;
- };
- for (let path of paths) {
- // Resolve a registry key
- if (Array.isArray(path)) {
- const [type, ...args] = path;
- path = await regQuery(...args);
- }
- if (!path) {
- continue;
- }
- // Check if path exists
- if (isFile(path)) {
- return path;
- }
- if (isFile(path + '/dm.exe')) {
- return path + '/dm.exe';
- }
- if (isFile(path + '/bin/dm.exe')) {
- return path + '/bin/dm.exe';
- }
- }
- // Default paths
- return (
- process.platform === 'win32' && 'dm.exe'
- || 'DreamMaker'
- );
- })();
- if (injectedDefines.length) {
- const injectedContent = injectedDefines
- .map(x => `#define ${x}\n`)
- .join('')
- // Create mdme file
- fs.writeFileSync(`${DME_NAME}.mdme`, injectedContent)
- // Add the actual dme content
- const dme_content = fs.readFileSync(`${DME_NAME}.dme`)
- fs.appendFileSync(`${DME_NAME}.mdme`, dme_content)
- await exec(dmPath, [`${DME_NAME}.mdme`]);
- // Rename dmb
- fs.renameSync(`${DME_NAME}.mdme.dmb`, `${DME_NAME}.dmb`)
- // Rename rsc
- fs.renameSync(`${DME_NAME}.mdme.rsc`, `${DME_NAME}.rsc`)
- // Remove mdme
- fs.unlinkSync(`${DME_NAME}.mdme`)
- }
- else {
- await exec(dmPath, [`${DME_NAME}.dme`]);
- }
- });
+export const TgsTarget = new Juke.Target({
+ dependsOn: [TguiTarget, TgFontTarget],
+ executes: async () => {
+ Juke.logger.info('Prepending TGS define');
+ prependDefines('TGS');
+ },
+});
-// Frontend
-let tasksToRun = [
- taskYarn,
- taskTgfont,
- taskTgui,
-];
-switch (BUILD_MODE) {
- case STANDARD_BUILD:
- tasksToRun.push(taskDm('CBT'));
- break;
- case TGS_BUILD:
- tasksToRun.push(taskPrependDefines('TGS'));
- break;
- case ALL_MAPS_BUILD:
- tasksToRun.push(taskDm('CBT','CIBUILDING','CITESTING','ALL_MAPS'));
- break;
- case TEST_RUN_BUILD:
- tasksToRun.push(taskDm('CBT','CIBUILDING'));
- break;
- case NO_DM_BUILD:
- break;
- default:
- console.error(`Unknown build mode : ${BUILD_MODE}`)
- break;
-}
+const TGS_MODE = process.env.CBT_BUILD_MODE === 'TGS';
-runTasks(tasksToRun);
+export default TGS_MODE ? TgsTarget : BuildTarget;
diff --git a/tools/build/build.sh b/tools/build/build.sh
deleted file mode 100755
index 5d050764d1..0000000000
--- a/tools/build/build.sh
+++ /dev/null
@@ -1,75 +0,0 @@
-#!/bin/sh
-
-#Detect OS and use corresponding package manager for dependencies. Currently only works for arch, debian/ubuntu, and RHEL/fedora/CentOS
-if [[ -f '/etc/arch-release' ]]; then
- echo -ne '\n y' | sudo pacman --needed -Sy base-devel git curl nodejs unzip
-fi
-if [[ -f '/etc/debian version' ]]; then
- sudo dpkg --add-architecture i386
- sudo apt-get update
- sudo apt-get install -y build-essential git curl lib32z1 pkg-config libssl-dev:i386 libssl-dev nodejs unzip g++-multilib libc6-i386 libstdc++6:i386
-fi
-if [[ -f '/etc/centos-release' ]] || [[ -f '/etc/fedora-release' ]]; then #DNF should work for both of these
- sudo dnf --refresh install make automake gcc gcc-c++ kernel-devel git curl unzip glibc-devel.i686 openssl-devel.i686 libgcc.i686 libstdc++-devel.i686
-fi
-
-cd binaries
-
-#Install rust if not present
-if ! [ -x "$has_cargo" ]; then
- echo "Installing rust..."
- curl https://sh.rustup.rs -sSf | sh -s -- -y
- . ~/.profile
-fi
-
-#Download/update rust-g repo
-if [ ! -d "rust-g" ]; then
- echo "Cloning rust-g..."
- git clone https://github.com/tgstation/rust-g
- cd rust-g
- ~/.cargo/bin/rustup target add i686-unknown-linux-gnu
-else
- echo "Fetching rust-g..."
- cd rust-g
- git fetch
- ~/.cargo/bin/rustup target add i686-unknown-linux-gnu
-fi
-
-#Compile and move rust-g binary to repo root
-echo "Deploying rust-g..."
-git checkout "$RUST_G_VERSION"
-env PKG_CONFIG_ALLOW_CROSS=1 ~/.cargo/bin/cargo build --release --target=i686-unknown-linux-gnu
-mv target/i686-unknown-linux-gnu/release/librust_g.so ../../../../librust_g.so
-cd ..
-
-#Download/update auxmos repo
-if [ ! -d "auxmos" ]; then
- echo "Cloning auxmos..."
- git clone https://github.com/Putnam3145/auxmos
- cd auxmos
- ~/.cargo/bin/rustup target add i686-unknown-linux-gnu
-else
- echo "Fetching auxmos..."
- cd auxmos
- git fetch
- ~/.cargo/bin/rustup target add i686-unknown-linux-gnu
-fi
-
-#Compile and move auxmos binary to repo root
-echo "Deploying auxmos..."
-git checkout "$AUXMOS_VERSION"
-env PKG_CONFIG_ALLOW_CROSS=1 ~/.cargo/bin/cargo rustc --release --target=i686-unknown-linux-gnu --features "all_reaction_hooks" -- -C target-cpu=native
-mv target/i686-unknown-linux-gnu/release/libauxmos.so ../../../../libauxmos.so
-cd ../..
-
-#Install BYOND
-cd ../..
-./tools/ci/install_byond.sh
-source $HOME/BYOND/byond/bin/byondsetup
-
-cd tools/build
-
-#Build TGUI
-set -e
-cd "$(dirname "$0")"
-exec ../bootstrap/node build.js "$@"
diff --git a/tools/build/cbt/fs.js b/tools/build/cbt/fs.js
deleted file mode 100644
index 68a5a8bfbf..0000000000
--- a/tools/build/cbt/fs.js
+++ /dev/null
@@ -1,135 +0,0 @@
-/**
- * @file
- * @copyright 2020 Aleksej Komarov
- * @license MIT
- */
-
-const fs = require('fs');
-const glob = require('./glob');
-
-class File {
- constructor(path) {
- this.path = path;
- }
-
- get stat() {
- if (this._stat === undefined) {
- this._stat = stat(this.path);
- }
- return this._stat;
- }
-
- exists() {
- return this.stat !== null;
- }
-
- get mtime() {
- return this.stat && this.stat.mtime;
- }
-
- touch() {
- const time = new Date();
- try {
- fs.utimesSync(this.path, time, time);
- }
- catch (err) {
- fs.closeSync(fs.openSync(this.path, 'w'));
- }
- }
-}
-
-class Glob {
- constructor(path) {
- this.path = path;
- }
-
- toFiles() {
- const paths = glob.sync(this.path, {
- strict: false,
- silent: true,
- });
- return paths
- .map(path => new File(path))
- .filter(file => file.exists());
- }
-}
-
-/**
- * If true, source is newer than target.
- * @param {File[]} sources
- * @param {File[]} targets
- */
-const compareFiles = (sources, targets) => {
- let bestSource = null;
- let bestTarget = null;
- for (const file of sources) {
- if (!bestSource || file.mtime > bestSource.mtime) {
- bestSource = file;
- }
- }
- for (const file of targets) {
- if (!file.exists()) {
- return `target '${file.path}' is missing`;
- }
- if (!bestTarget || file.mtime < bestTarget.mtime) {
- bestTarget = file;
- }
- }
- // Doesn't need rebuild if there is no source, but target exists.
- if (!bestSource) {
- if (bestTarget) {
- return false;
- }
- return 'no known sources or targets';
- }
- // Always needs a rebuild if no targets were specified (e.g. due to GLOB).
- if (!bestTarget) {
- return 'no targets were specified';
- }
- // Needs rebuild if source is newer than target
- if (bestSource.mtime > bestTarget.mtime) {
- return `source '${bestSource.path}' is newer than target '${bestTarget.path}'`;
- }
- return false;
-};
-
-/**
- * Returns file stats for the provided path, or null if file is
- * not accessible.
- */
-const stat = path => {
- try {
- return fs.statSync(path);
- }
- catch {
- return null;
- }
-};
-
-/**
- * Resolves a glob pattern and returns files that are safe
- * to call `stat` on.
- */
-const resolveGlob = globPath => {
- const unsafePaths = glob.sync(globPath, {
- strict: false,
- silent: true,
- });
- const safePaths = [];
- for (let path of unsafePaths) {
- try {
- fs.statSync(path);
- safePaths.push(path);
- }
- catch {}
- }
- return safePaths;
-};
-
-module.exports = {
- File,
- Glob,
- compareFiles,
- stat,
- resolveGlob,
-};
diff --git a/tools/build/cbt/glob.js b/tools/build/cbt/glob.js
deleted file mode 100644
index df6e153b38..0000000000
--- a/tools/build/cbt/glob.js
+++ /dev/null
@@ -1,3281 +0,0 @@
-'use strict';
-
-var fs = require('fs');
-var path$1 = require('path');
-var util = require('util');
-var events = require('events');
-var assert = require('assert');
-
-function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
-
-var fs__default = /*#__PURE__*/_interopDefaultLegacy(fs);
-var path__default = /*#__PURE__*/_interopDefaultLegacy(path$1);
-var util__default = /*#__PURE__*/_interopDefaultLegacy(util);
-var events__default = /*#__PURE__*/_interopDefaultLegacy(events);
-var assert__default = /*#__PURE__*/_interopDefaultLegacy(assert);
-
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-
-var isWindows = process.platform === 'win32';
-
-
-// JavaScript implementation of realpath, ported from node pre-v6
-
-var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);
-
-function rethrow() {
- // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and
- // is fairly slow to generate.
- var callback;
- if (DEBUG) {
- var backtrace = new Error;
- callback = debugCallback;
- } else
- callback = missingCallback;
-
- return callback;
-
- function debugCallback(err) {
- if (err) {
- backtrace.message = err.message;
- err = backtrace;
- missingCallback(err);
- }
- }
-
- function missingCallback(err) {
- if (err) {
- if (process.throwDeprecation)
- throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs
- else if (!process.noDeprecation) {
- var msg = 'fs: missing callback ' + (err.stack || err.message);
- if (process.traceDeprecation)
- console.trace(msg);
- else
- console.error(msg);
- }
- }
- }
-}
-
-function maybeCallback(cb) {
- return typeof cb === 'function' ? cb : rethrow();
-}
-
-var normalize = path__default['default'].normalize;
-
-// Regexp that finds the next partion of a (partial) path
-// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']
-if (isWindows) {
- var nextPartRe = /(.*?)(?:[\/\\]+|$)/g;
-} else {
- var nextPartRe = /(.*?)(?:[\/]+|$)/g;
-}
-
-// Regex to find the device root, including trailing slash. E.g. 'c:\\'.
-if (isWindows) {
- var splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/;
-} else {
- var splitRootRe = /^[\/]*/;
-}
-
-var realpathSync = function realpathSync(p, cache) {
- // make p is absolute
- p = path__default['default'].resolve(p);
-
- if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {
- return cache[p];
- }
-
- var original = p,
- seenLinks = {},
- knownHard = {};
-
- // current character position in p
- var pos;
- // the partial path so far, including a trailing slash if any
- var current;
- // the partial path without a trailing slash (except when pointing at a root)
- var base;
- // the partial path scanned in the previous round, with slash
- var previous;
-
- start();
-
- function start() {
- // Skip over roots
- var m = splitRootRe.exec(p);
- pos = m[0].length;
- current = m[0];
- base = m[0];
- previous = '';
-
- // On windows, check that the root exists. On unix there is no need.
- if (isWindows && !knownHard[base]) {
- fs__default['default'].lstatSync(base);
- knownHard[base] = true;
- }
- }
-
- // walk down the path, swapping out linked pathparts for their real
- // values
- // NB: p.length changes.
- while (pos < p.length) {
- // find the next part
- nextPartRe.lastIndex = pos;
- var result = nextPartRe.exec(p);
- previous = current;
- current += result[0];
- base = previous + result[1];
- pos = nextPartRe.lastIndex;
-
- // continue if not a symlink
- if (knownHard[base] || (cache && cache[base] === base)) {
- continue;
- }
-
- var resolvedLink;
- if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {
- // some known symbolic link. no need to stat again.
- resolvedLink = cache[base];
- } else {
- var stat = fs__default['default'].lstatSync(base);
- if (!stat.isSymbolicLink()) {
- knownHard[base] = true;
- if (cache) cache[base] = base;
- continue;
- }
-
- // read the link if it wasn't read before
- // dev/ino always return 0 on windows, so skip the check.
- var linkTarget = null;
- if (!isWindows) {
- var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);
- if (seenLinks.hasOwnProperty(id)) {
- linkTarget = seenLinks[id];
- }
- }
- if (linkTarget === null) {
- fs__default['default'].statSync(base);
- linkTarget = fs__default['default'].readlinkSync(base);
- }
- resolvedLink = path__default['default'].resolve(previous, linkTarget);
- // track this, if given a cache.
- if (cache) cache[base] = resolvedLink;
- if (!isWindows) seenLinks[id] = linkTarget;
- }
-
- // resolve the link, then start over
- p = path__default['default'].resolve(resolvedLink, p.slice(pos));
- start();
- }
-
- if (cache) cache[original] = p;
-
- return p;
-};
-
-
-var realpath = function realpath(p, cache, cb) {
- if (typeof cb !== 'function') {
- cb = maybeCallback(cache);
- cache = null;
- }
-
- // make p is absolute
- p = path__default['default'].resolve(p);
-
- if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {
- return process.nextTick(cb.bind(null, null, cache[p]));
- }
-
- var original = p,
- seenLinks = {},
- knownHard = {};
-
- // current character position in p
- var pos;
- // the partial path so far, including a trailing slash if any
- var current;
- // the partial path without a trailing slash (except when pointing at a root)
- var base;
- // the partial path scanned in the previous round, with slash
- var previous;
-
- start();
-
- function start() {
- // Skip over roots
- var m = splitRootRe.exec(p);
- pos = m[0].length;
- current = m[0];
- base = m[0];
- previous = '';
-
- // On windows, check that the root exists. On unix there is no need.
- if (isWindows && !knownHard[base]) {
- fs__default['default'].lstat(base, function(err) {
- if (err) return cb(err);
- knownHard[base] = true;
- LOOP();
- });
- } else {
- process.nextTick(LOOP);
- }
- }
-
- // walk down the path, swapping out linked pathparts for their real
- // values
- function LOOP() {
- // stop if scanned past end of path
- if (pos >= p.length) {
- if (cache) cache[original] = p;
- return cb(null, p);
- }
-
- // find the next part
- nextPartRe.lastIndex = pos;
- var result = nextPartRe.exec(p);
- previous = current;
- current += result[0];
- base = previous + result[1];
- pos = nextPartRe.lastIndex;
-
- // continue if not a symlink
- if (knownHard[base] || (cache && cache[base] === base)) {
- return process.nextTick(LOOP);
- }
-
- if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {
- // known symbolic link. no need to stat again.
- return gotResolvedLink(cache[base]);
- }
-
- return fs__default['default'].lstat(base, gotStat);
- }
-
- function gotStat(err, stat) {
- if (err) return cb(err);
-
- // if not a symlink, skip to the next path part
- if (!stat.isSymbolicLink()) {
- knownHard[base] = true;
- if (cache) cache[base] = base;
- return process.nextTick(LOOP);
- }
-
- // stat & read the link if not read before
- // call gotTarget as soon as the link target is known
- // dev/ino always return 0 on windows, so skip the check.
- if (!isWindows) {
- var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);
- if (seenLinks.hasOwnProperty(id)) {
- return gotTarget(null, seenLinks[id], base);
- }
- }
- fs__default['default'].stat(base, function(err) {
- if (err) return cb(err);
-
- fs__default['default'].readlink(base, function(err, target) {
- if (!isWindows) seenLinks[id] = target;
- gotTarget(err, target);
- });
- });
- }
-
- function gotTarget(err, target, base) {
- if (err) return cb(err);
-
- var resolvedLink = path__default['default'].resolve(previous, target);
- if (cache) cache[base] = resolvedLink;
- gotResolvedLink(resolvedLink);
- }
-
- function gotResolvedLink(resolvedLink) {
- // resolve the link, then start over
- p = path__default['default'].resolve(resolvedLink, p.slice(pos));
- start();
- }
-};
-
-var old = {
- realpathSync: realpathSync,
- realpath: realpath
-};
-
-var fs_realpath = realpath$1;
-realpath$1.realpath = realpath$1;
-realpath$1.sync = realpathSync$1;
-realpath$1.realpathSync = realpathSync$1;
-realpath$1.monkeypatch = monkeypatch;
-realpath$1.unmonkeypatch = unmonkeypatch;
-
-
-var origRealpath = fs__default['default'].realpath;
-var origRealpathSync = fs__default['default'].realpathSync;
-
-var version = process.version;
-var ok = /^v[0-5]\./.test(version);
-
-
-function newError (er) {
- return er && er.syscall === 'realpath' && (
- er.code === 'ELOOP' ||
- er.code === 'ENOMEM' ||
- er.code === 'ENAMETOOLONG'
- )
-}
-
-function realpath$1 (p, cache, cb) {
- if (ok) {
- return origRealpath(p, cache, cb)
- }
-
- if (typeof cache === 'function') {
- cb = cache;
- cache = null;
- }
- origRealpath(p, cache, function (er, result) {
- if (newError(er)) {
- old.realpath(p, cache, cb);
- } else {
- cb(er, result);
- }
- });
-}
-
-function realpathSync$1 (p, cache) {
- if (ok) {
- return origRealpathSync(p, cache)
- }
-
- try {
- return origRealpathSync(p, cache)
- } catch (er) {
- if (newError(er)) {
- return old.realpathSync(p, cache)
- } else {
- throw er
- }
- }
-}
-
-function monkeypatch () {
- fs__default['default'].realpath = realpath$1;
- fs__default['default'].realpathSync = realpathSync$1;
-}
-
-function unmonkeypatch () {
- fs__default['default'].realpath = origRealpath;
- fs__default['default'].realpathSync = origRealpathSync;
-}
-
-var concatMap = function (xs, fn) {
- var res = [];
- for (var i = 0; i < xs.length; i++) {
- var x = fn(xs[i], i);
- if (isArray(x)) res.push.apply(res, x);
- else res.push(x);
- }
- return res;
-};
-
-var isArray = Array.isArray || function (xs) {
- return Object.prototype.toString.call(xs) === '[object Array]';
-};
-
-var balancedMatch = balanced;
-function balanced(a, b, str) {
- if (a instanceof RegExp) a = maybeMatch(a, str);
- if (b instanceof RegExp) b = maybeMatch(b, str);
-
- var r = range(a, b, str);
-
- return r && {
- start: r[0],
- end: r[1],
- pre: str.slice(0, r[0]),
- body: str.slice(r[0] + a.length, r[1]),
- post: str.slice(r[1] + b.length)
- };
-}
-
-function maybeMatch(reg, str) {
- var m = str.match(reg);
- return m ? m[0] : null;
-}
-
-balanced.range = range;
-function range(a, b, str) {
- var begs, beg, left, right, result;
- var ai = str.indexOf(a);
- var bi = str.indexOf(b, ai + 1);
- var i = ai;
-
- if (ai >= 0 && bi > 0) {
- begs = [];
- left = str.length;
-
- while (i >= 0 && !result) {
- if (i == ai) {
- begs.push(i);
- ai = str.indexOf(a, i + 1);
- } else if (begs.length == 1) {
- result = [ begs.pop(), bi ];
- } else {
- beg = begs.pop();
- if (beg < left) {
- left = beg;
- right = bi;
- }
-
- bi = str.indexOf(b, i + 1);
- }
-
- i = ai < bi && ai >= 0 ? ai : bi;
- }
-
- if (begs.length) {
- result = [ left, right ];
- }
- }
-
- return result;
-}
-
-var braceExpansion = expandTop;
-
-var escSlash = '\0SLASH'+Math.random()+'\0';
-var escOpen = '\0OPEN'+Math.random()+'\0';
-var escClose = '\0CLOSE'+Math.random()+'\0';
-var escComma = '\0COMMA'+Math.random()+'\0';
-var escPeriod = '\0PERIOD'+Math.random()+'\0';
-
-function numeric(str) {
- return parseInt(str, 10) == str
- ? parseInt(str, 10)
- : str.charCodeAt(0);
-}
-
-function escapeBraces(str) {
- return str.split('\\\\').join(escSlash)
- .split('\\{').join(escOpen)
- .split('\\}').join(escClose)
- .split('\\,').join(escComma)
- .split('\\.').join(escPeriod);
-}
-
-function unescapeBraces(str) {
- return str.split(escSlash).join('\\')
- .split(escOpen).join('{')
- .split(escClose).join('}')
- .split(escComma).join(',')
- .split(escPeriod).join('.');
-}
-
-
-// Basically just str.split(","), but handling cases
-// where we have nested braced sections, which should be
-// treated as individual members, like {a,{b,c},d}
-function parseCommaParts(str) {
- if (!str)
- return [''];
-
- var parts = [];
- var m = balancedMatch('{', '}', str);
-
- if (!m)
- return str.split(',');
-
- var pre = m.pre;
- var body = m.body;
- var post = m.post;
- var p = pre.split(',');
-
- p[p.length-1] += '{' + body + '}';
- var postParts = parseCommaParts(post);
- if (post.length) {
- p[p.length-1] += postParts.shift();
- p.push.apply(p, postParts);
- }
-
- parts.push.apply(parts, p);
-
- return parts;
-}
-
-function expandTop(str) {
- if (!str)
- return [];
-
- // I don't know why Bash 4.3 does this, but it does.
- // Anything starting with {} will have the first two bytes preserved
- // but *only* at the top level, so {},a}b will not expand to anything,
- // but a{},b}c will be expanded to [a}c,abc].
- // One could argue that this is a bug in Bash, but since the goal of
- // this module is to match Bash's rules, we escape a leading {}
- if (str.substr(0, 2) === '{}') {
- str = '\\{\\}' + str.substr(2);
- }
-
- return expand(escapeBraces(str), true).map(unescapeBraces);
-}
-
-function embrace(str) {
- return '{' + str + '}';
-}
-function isPadded(el) {
- return /^-?0\d/.test(el);
-}
-
-function lte(i, y) {
- return i <= y;
-}
-function gte(i, y) {
- return i >= y;
-}
-
-function expand(str, isTop) {
- var expansions = [];
-
- var m = balancedMatch('{', '}', str);
- if (!m || /\$$/.test(m.pre)) return [str];
-
- var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body);
- var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body);
- var isSequence = isNumericSequence || isAlphaSequence;
- var isOptions = m.body.indexOf(',') >= 0;
- if (!isSequence && !isOptions) {
- // {a},b}
- if (m.post.match(/,.*\}/)) {
- str = m.pre + '{' + m.body + escClose + m.post;
- return expand(str);
- }
- return [str];
- }
-
- var n;
- if (isSequence) {
- n = m.body.split(/\.\./);
- } else {
- n = parseCommaParts(m.body);
- if (n.length === 1) {
- // x{{a,b}}y ==> x{a}y x{b}y
- n = expand(n[0], false).map(embrace);
- if (n.length === 1) {
- var post = m.post.length
- ? expand(m.post, false)
- : [''];
- return post.map(function(p) {
- return m.pre + n[0] + p;
- });
- }
- }
- }
-
- // at this point, n is the parts, and we know it's not a comma set
- // with a single entry.
-
- // no need to expand pre, since it is guaranteed to be free of brace-sets
- var pre = m.pre;
- var post = m.post.length
- ? expand(m.post, false)
- : [''];
-
- var N;
-
- if (isSequence) {
- var x = numeric(n[0]);
- var y = numeric(n[1]);
- var width = Math.max(n[0].length, n[1].length);
- var incr = n.length == 3
- ? Math.abs(numeric(n[2]))
- : 1;
- var test = lte;
- var reverse = y < x;
- if (reverse) {
- incr *= -1;
- test = gte;
- }
- var pad = n.some(isPadded);
-
- N = [];
-
- for (var i = x; test(i, y); i += incr) {
- var c;
- if (isAlphaSequence) {
- c = String.fromCharCode(i);
- if (c === '\\')
- c = '';
- } else {
- c = String(i);
- if (pad) {
- var need = width - c.length;
- if (need > 0) {
- var z = new Array(need + 1).join('0');
- if (i < 0)
- c = '-' + z + c.slice(1);
- else
- c = z + c;
- }
- }
- }
- N.push(c);
- }
- } else {
- N = concatMap(n, function(el) { return expand(el, false) });
- }
-
- for (var j = 0; j < N.length; j++) {
- for (var k = 0; k < post.length; k++) {
- var expansion = pre + N[j] + post[k];
- if (!isTop || isSequence || expansion)
- expansions.push(expansion);
- }
- }
-
- return expansions;
-}
-
-var minimatch_1 = minimatch;
-minimatch.Minimatch = Minimatch;
-
-var path = { sep: '/' };
-try {
- path = path__default['default'];
-} catch (er) {}
-
-var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {};
-
-
-var plTypes = {
- '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},
- '?': { open: '(?:', close: ')?' },
- '+': { open: '(?:', close: ')+' },
- '*': { open: '(?:', close: ')*' },
- '@': { open: '(?:', close: ')' }
-};
-
-// any single thing other than /
-// don't need to escape / when using new RegExp()
-var qmark = '[^/]';
-
-// * => any number of characters
-var star = qmark + '*?';
-
-// ** when dots are allowed. Anything goes, except .. and .
-// not (^ or / followed by one or two dots followed by $ or /),
-// followed by anything, any number of times.
-var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?';
-
-// not a ^ or / followed by a dot,
-// followed by anything, any number of times.
-var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?';
-
-// characters that need to be escaped in RegExp.
-var reSpecials = charSet('().*{}+?[]^$\\!');
-
-// "abc" -> { a:true, b:true, c:true }
-function charSet (s) {
- return s.split('').reduce(function (set, c) {
- set[c] = true;
- return set
- }, {})
-}
-
-// normalizes slashes.
-var slashSplit = /\/+/;
-
-minimatch.filter = filter;
-function filter (pattern, options) {
- options = options || {};
- return function (p, i, list) {
- return minimatch(p, pattern, options)
- }
-}
-
-function ext (a, b) {
- a = a || {};
- b = b || {};
- var t = {};
- Object.keys(b).forEach(function (k) {
- t[k] = b[k];
- });
- Object.keys(a).forEach(function (k) {
- t[k] = a[k];
- });
- return t
-}
-
-minimatch.defaults = function (def) {
- if (!def || !Object.keys(def).length) return minimatch
-
- var orig = minimatch;
-
- var m = function minimatch (p, pattern, options) {
- return orig.minimatch(p, pattern, ext(def, options))
- };
-
- m.Minimatch = function Minimatch (pattern, options) {
- return new orig.Minimatch(pattern, ext(def, options))
- };
-
- return m
-};
-
-Minimatch.defaults = function (def) {
- if (!def || !Object.keys(def).length) return Minimatch
- return minimatch.defaults(def).Minimatch
-};
-
-function minimatch (p, pattern, options) {
- if (typeof pattern !== 'string') {
- throw new TypeError('glob pattern string required')
- }
-
- if (!options) options = {};
-
- // shortcut: comments match nothing.
- if (!options.nocomment && pattern.charAt(0) === '#') {
- return false
- }
-
- // "" only matches ""
- if (pattern.trim() === '') return p === ''
-
- return new Minimatch(pattern, options).match(p)
-}
-
-function Minimatch (pattern, options) {
- if (!(this instanceof Minimatch)) {
- return new Minimatch(pattern, options)
- }
-
- if (typeof pattern !== 'string') {
- throw new TypeError('glob pattern string required')
- }
-
- if (!options) options = {};
- pattern = pattern.trim();
-
- // windows support: need to use /, not \
- if (path.sep !== '/') {
- pattern = pattern.split(path.sep).join('/');
- }
-
- this.options = options;
- this.set = [];
- this.pattern = pattern;
- this.regexp = null;
- this.negate = false;
- this.comment = false;
- this.empty = false;
-
- // make the set of regexps etc.
- this.make();
-}
-
-Minimatch.prototype.debug = function () {};
-
-Minimatch.prototype.make = make;
-function make () {
- // don't do it more than once.
- if (this._made) return
-
- var pattern = this.pattern;
- var options = this.options;
-
- // empty patterns and comments match nothing.
- if (!options.nocomment && pattern.charAt(0) === '#') {
- this.comment = true;
- return
- }
- if (!pattern) {
- this.empty = true;
- return
- }
-
- // step 1: figure out negation, etc.
- this.parseNegate();
-
- // step 2: expand braces
- var set = this.globSet = this.braceExpand();
-
- if (options.debug) this.debug = console.error;
-
- this.debug(this.pattern, set);
-
- // step 3: now we have a set, so turn each one into a series of path-portion
- // matching patterns.
- // These will be regexps, except in the case of "**", which is
- // set to the GLOBSTAR object for globstar behavior,
- // and will not contain any / characters
- set = this.globParts = set.map(function (s) {
- return s.split(slashSplit)
- });
-
- this.debug(this.pattern, set);
-
- // glob --> regexps
- set = set.map(function (s, si, set) {
- return s.map(this.parse, this)
- }, this);
-
- this.debug(this.pattern, set);
-
- // filter out everything that didn't compile properly.
- set = set.filter(function (s) {
- return s.indexOf(false) === -1
- });
-
- this.debug(this.pattern, set);
-
- this.set = set;
-}
-
-Minimatch.prototype.parseNegate = parseNegate;
-function parseNegate () {
- var pattern = this.pattern;
- var negate = false;
- var options = this.options;
- var negateOffset = 0;
-
- if (options.nonegate) return
-
- for (var i = 0, l = pattern.length
- ; i < l && pattern.charAt(i) === '!'
- ; i++) {
- negate = !negate;
- negateOffset++;
- }
-
- if (negateOffset) this.pattern = pattern.substr(negateOffset);
- this.negate = negate;
-}
-
-// Brace expansion:
-// a{b,c}d -> abd acd
-// a{b,}c -> abc ac
-// a{0..3}d -> a0d a1d a2d a3d
-// a{b,c{d,e}f}g -> abg acdfg acefg
-// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
-//
-// Invalid sets are not expanded.
-// a{2..}b -> a{2..}b
-// a{b}c -> a{b}c
-minimatch.braceExpand = function (pattern, options) {
- return braceExpand(pattern, options)
-};
-
-Minimatch.prototype.braceExpand = braceExpand;
-
-function braceExpand (pattern, options) {
- if (!options) {
- if (this instanceof Minimatch) {
- options = this.options;
- } else {
- options = {};
- }
- }
-
- pattern = typeof pattern === 'undefined'
- ? this.pattern : pattern;
-
- if (typeof pattern === 'undefined') {
- throw new TypeError('undefined pattern')
- }
-
- if (options.nobrace ||
- !pattern.match(/\{.*\}/)) {
- // shortcut. no need to expand.
- return [pattern]
- }
-
- return braceExpansion(pattern)
-}
-
-// parse a component of the expanded set.
-// At this point, no pattern may contain "/" in it
-// so we're going to return a 2d array, where each entry is the full
-// pattern, split on '/', and then turned into a regular expression.
-// A regexp is made at the end which joins each array with an
-// escaped /, and another full one which joins each regexp with |.
-//
-// Following the lead of Bash 4.1, note that "**" only has special meaning
-// when it is the *only* thing in a path portion. Otherwise, any series
-// of * is equivalent to a single *. Globstar behavior is enabled by
-// default, and can be disabled by setting options.noglobstar.
-Minimatch.prototype.parse = parse;
-var SUBPARSE = {};
-function parse (pattern, isSub) {
- if (pattern.length > 1024 * 64) {
- throw new TypeError('pattern is too long')
- }
-
- var options = this.options;
-
- // shortcuts
- if (!options.noglobstar && pattern === '**') return GLOBSTAR
- if (pattern === '') return ''
-
- var re = '';
- var hasMagic = !!options.nocase;
- var escaping = false;
- // ? => one single character
- var patternListStack = [];
- var negativeLists = [];
- var stateChar;
- var inClass = false;
- var reClassStart = -1;
- var classStart = -1;
- // . and .. never match anything that doesn't start with .,
- // even when options.dot is set.
- var patternStart = pattern.charAt(0) === '.' ? '' // anything
- // not (start or / followed by . or .. followed by / or end)
- : options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))'
- : '(?!\\.)';
- var self = this;
-
- function clearStateChar () {
- if (stateChar) {
- // we had some state-tracking character
- // that wasn't consumed by this pass.
- switch (stateChar) {
- case '*':
- re += star;
- hasMagic = true;
- break
- case '?':
- re += qmark;
- hasMagic = true;
- break
- default:
- re += '\\' + stateChar;
- break
- }
- self.debug('clearStateChar %j %j', stateChar, re);
- stateChar = false;
- }
- }
-
- for (var i = 0, len = pattern.length, c
- ; (i < len) && (c = pattern.charAt(i))
- ; i++) {
- this.debug('%s\t%s %s %j', pattern, i, re, c);
-
- // skip over any that are escaped.
- if (escaping && reSpecials[c]) {
- re += '\\' + c;
- escaping = false;
- continue
- }
-
- switch (c) {
- case '/':
- // completely not allowed, even escaped.
- // Should already be path-split by now.
- return false
-
- case '\\':
- clearStateChar();
- escaping = true;
- continue
-
- // the various stateChar values
- // for the "extglob" stuff.
- case '?':
- case '*':
- case '+':
- case '@':
- case '!':
- this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c);
-
- // all of those are literals inside a class, except that
- // the glob [!a] means [^a] in regexp
- if (inClass) {
- this.debug(' in class');
- if (c === '!' && i === classStart + 1) c = '^';
- re += c;
- continue
- }
-
- // if we already have a stateChar, then it means
- // that there was something like ** or +? in there.
- // Handle the stateChar, then proceed with this one.
- self.debug('call clearStateChar %j', stateChar);
- clearStateChar();
- stateChar = c;
- // if extglob is disabled, then +(asdf|foo) isn't a thing.
- // just clear the statechar *now*, rather than even diving into
- // the patternList stuff.
- if (options.noext) clearStateChar();
- continue
-
- case '(':
- if (inClass) {
- re += '(';
- continue
- }
-
- if (!stateChar) {
- re += '\\(';
- continue
- }
-
- patternListStack.push({
- type: stateChar,
- start: i - 1,
- reStart: re.length,
- open: plTypes[stateChar].open,
- close: plTypes[stateChar].close
- });
- // negation is (?:(?!js)[^/]*)
- re += stateChar === '!' ? '(?:(?!(?:' : '(?:';
- this.debug('plType %j %j', stateChar, re);
- stateChar = false;
- continue
-
- case ')':
- if (inClass || !patternListStack.length) {
- re += '\\)';
- continue
- }
-
- clearStateChar();
- hasMagic = true;
- var pl = patternListStack.pop();
- // negation is (?:(?!js)[^/]*)
- // The others are (?:18 September 2021+kiwedespars updated:+
17 September 2021+DeltaFire15 updated:+
14 September 2021+Hatterhat updated:+
LetterN updated:+
Putnam3145 updated:+
keronshb updated:+
zeroisthebiggay updated:+
12 September 2021+LetterN updated:+
timothyteakettle updated:+
11 September 2021+LetterN updated:+
Putnam3145 updated:+
SandPoot updated:+
timothyteakettle updated:+
zeroisthebiggay updated:+
10 September 2021+BlueWildrose updated:+
keronshb updated:+
zeroisthebiggay updated:+
08 September 2021+keronshb updated:+
07 September 2021+bunny232 updated:+
keronshb updated:+
zeroisthebiggay updated:+
05 September 2021+DeltaFire15 updated:+
04 September 2021+Putnam3145 updated:+
WanderingFox95 updated:+
keronshb updated:+
timothyteakettle updated:+
03 September 2021+timothyteakettle updated:+
01 September 2021+BlueWildrose updated:+
ma44 updated:+
zeroisthebiggay updated:+
28 August 2021+DeltaFire15 updated:+
Putnam3145 updated:+
keronshb updated:+
zeroisthebiggay updated:+
26 August 2021+keronshb updated:+
24 August 2021+BlueWildrose updated:+
23 August 2021+zeroisthebiggay updated:+
22 August 2021+zeroisthebiggay updated:+
20 August 2021+EmeraldSundisk updated:+
Putnam3145 updated:+
TripleShades updated:+
WanderingFox95 updated:+
18 August 2021+timothyteakettle updated:+
16 August 2021+BlueWildrose updated:+
bunny232 updated:+
13 August 2021+Putnam3145 updated:+
12 August 2021+Arturlang updated:+
Putnam3145 updated:+
cadyn updated:+
11 August 2021+timothyteakettle updated:+
09 August 2021+Arturlang updated:+
BlueWildrose updated:+
Putnam3145 updated:+
07 August 2021+BlueWildrose updated:+
Putnam3145 updated:+
05 August 2021+Putnam3145 updated:+
04 August 2021+BlueWildrose updated:+
timothyteakettle updated:+
03 August 2021+zeroisthebiggay updated:+
02 August 2021+TripleShades updated:+
31 July 2021+MrJWhit updated:+
TripleShades updated:+
WanderingFox95 updated:+
29 July 2021+EmeraldSundisk updated:+
27 July 2021+Putnam3145 updated:+
26 July 2021+SandPoot updated:+
24 July 2021+MrJWhit updated:+
Putnam3145 updated:+
cadyn updated:+
23 July 2021+silicons updated:+
19 July 2021Arturlang updated:
18 July 2021-timothyteakettle updated:-
17 July 2021-cadyn updated:-
15 July 2021-Putnam3145 updated:-
14 July 2021-Putnam3145 updated:-
13 July 2021-MrJWhit updated:-
12 July 2021-Putnam3145 updated:-
11 July 2021-shellspeed1 updated:-
10 July 2021-WanderingFox95 updated:-
09 July 2021-MrJWhit updated:-
07 July 2021-DeltaFire15 updated:-
05 July 2021-Putnam3145 updated:-
WanderingFox95 updated:-
zeroisthebiggay updated:-
04 July 2021-cadyn updated:-
03 July 2021-DeltaFire15 updated:-
Putnam3145 updated:-
WanderingFox95 updated:-
02 July 2021-silicons updated:-
30 June 2021-WanderingFox95 updated:-
bunny232 updated:-
qweq12yt updated:-
shellspeed1 updated:-
28 June 2021-Putnam3145 updated:-
WanderingFox95 updated:-
25 June 2021-MrJWhit updated:-
brokenOculus updated:-
24 June 2021-WanderingFox95 updated:-
23 June 2021-DeltaFire15 updated:-
Putnam3145 updated:-
22 June 2021-bunny232 updated:-
silicons updated:-
21 June 2021-silicons updated:-
timothyteakettle updated:-
20 June 2021-Arturlang updated:-
EmeraldSundisk updated:-
Nanotrasen Structual Engineering Division updated:-
bunny232 updated:-
keronshb updated:-
kiwedespars updated:-
zeroisthebiggay updated:-
19 June 2021-keronshb updated:-
17 June 2021-Vynzill updated:-
timothyteakettle updated:-
16 June 2021-silicons updated:-
15 June 2021-EmeraldSundisk updated:-
14 June 2021-EmeraldSundisk updated:-
MrJWhit updated:-
SandPoot updated:-
TripleShades updated:-
qweq12yt updated:-
timothyteakettle updated:-
zeroisthebiggay updated:-
12 June 2021-silicons updated:-
10 June 2021-Arturlang updated:-
DrPainis updated:-
Linzolle updated:-
MrJWhit updated:-
SandPoot updated:-
WanderingFox95 updated:-
bunny232 updated:-
keronshb updated:-
zeroisthebiggay updated:-
06 June 2021-bunny232 updated:-
05 June 2021-Arturlang updated:-
coderbus13 updated:-
zeroisthebiggay updated:-
04 June 2021-MrJWhit updated:-
Putnam3145 updated:-
03 June 2021-MrJWhit updated:-
TripleShades updated:-
29 May 2021-Kraseo updated:-
Linzolle updated:-
keronshb updated:-
zeroisthebiggay updated:-
26 May 2021-bunny232 updated:-
24 May 2021-zeroisthebiggay updated:-
23 May 2021-Putnam3145 updated:-
WanderingFox95 updated:-
keronshb updated:-
21 May 2021-Putnam3145 updated:-
20 May 2021-qweq12yt updated:-
timothyteakettle updated:-
19 May 2021-WanderingFox95 updated:-
shellspeed1 updated:-
zeroisthebiggay updated:-
|