From fe8b46320375c872e1ed70d102cd278d6588af7f Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 21 Feb 2018 09:28:34 -0600 Subject: [PATCH] [MIRROR] Fixes the sensor corpse runtimes. (#5627) * Merge pull request #35837 from AnturK/sensorbadcode Fixes the sensor corpse runtimes. * Fixes the sensor corpse runtimes. --- code/modules/awaymissions/corpse.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 8cf7b28a5f..3f25bce2ae 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -186,8 +186,8 @@ PDA.toff = TRUE if(disable_sensors) // Using crew monitors to find corpses while creative makes finding certain ruins too easy. - var/obj/item/clothing/under/C = H.wear_suit - if(C) + var/obj/item/clothing/under/C = H.w_uniform + if(istype(C)) C.sensor_mode = NO_SENSORS var/obj/item/card/id/W = H.wear_id