taur peets (#202)

* stage one

* datums and shit

* game stuff

* modules

* tgstation.dme

* tools

* these things for icons

* compiling fixes

* merge spree on TG

* other updates

* updated maps with deepfryers

* My helpers were not helping

* quick taur fixes

coloration and most layers sorted Missing peets have been readded
This commit is contained in:
Poojawa
2017-02-06 02:40:28 -06:00
committed by GitHub
parent 73b6b33f79
commit feb600fdc1
5 changed files with 43 additions and 9 deletions
@@ -599,6 +599,40 @@
I.color = "#[H.eye_color]"
standing += I
if(S.extra2) //apply the extra overlay, if there is one
if(S.gender_specific)
icon_string = "[g]_[bodypart]_extra2_[S.icon_state]_[layertext]"
else
icon_string = "m_[bodypart]_extra2_[S.icon_state]_[layertext]"
I = image("icon" = S.icon, "icon_state" = icon_string, "layer" =- layer)
if(S.center)
I = center_image(I,S.dimension_x,S.dimension_y)
switch(S.extra2_color_src) //change the color of the extra overlay
if(MUTCOLORS)
if(fixed_mut_color)
I.color = "#[fixed_mut_color]"
else
I.color = "#[H.dna.features["mcolor"]]"
if(MUTCOLORS2)
if(fixed_mut_color2)
I.color = "#[fixed_mut_color2]"
else
I.color = "#[H.dna.features["mcolor2"]]"
if(MUTCOLORS3)
if(fixed_mut_color3)
I.color = "#[fixed_mut_color3]"
else
I.color = "#[H.dna.features["mcolor3"]]"
if(HAIR)
if(hair_color == "mutcolor")
I.color = "#[H.dna.features["mcolor"]]"
else
I.color = "#[H.hair_color]"
standing += I
H.overlays_standing[layer] = standing.Copy()
standing = list()