Something I broke in a previous PR that I didn't see
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@@ -821,7 +821,9 @@
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timer = world.time + cooldown_time
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if(isliving(target) && chaser_timer <= world.time) //living and chasers off cooldown? fire one!
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chaser_timer = world.time + chaser_cooldown
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new /obj/effect/temp_visual/hierophant/chaser(get_turf(user), user, target, chaser_speed, friendly_fire_check)
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var/obj/effect/temp_visual/hierophant/chaser/C = new(get_turf(user), user, target, chaser_speed, friendly_fire_check)
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C.damage = 30
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C.monster_damage_boost = FALSE
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add_logs(user, target, "fired a chaser at", src)
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else
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INVOKE_ASYNC(src, .proc/cardinal_blasts, T, user) //otherwise, just do cardinal blast
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@@ -525,7 +525,9 @@ Difficulty: Hard
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targetturf = get_turf(target)
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/obj/effect/temp_visual/hierophant/chaser/proc/make_blast()
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new /obj/effect/temp_visual/hierophant/blast(loc, caster, friendly_fire_check)
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var/obj/effect/temp_visual/hierophant/blast/B = new(loc, caster, friendly_fire_check)
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B.damage = damage
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B.monster_damage_boost = monster_damage_boost
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/obj/effect/temp_visual/hierophant/telegraph
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icon = 'icons/effects/96x96.dmi'
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