From 7aa160029ff1a6f09dd4387f737df30363ad9f72 Mon Sep 17 00:00:00 2001 From: DeltaFire Date: Wed, 8 Jul 2020 23:45:35 +0200 Subject: [PATCH] changes sent's healing a bit No more killing augmented followers, it heals them aswell. Ratvar is a machine god afterall. --- .../antagonists/clockcult/clock_helpers/slab_abilities.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm index 81ad7ddc26..89ed669e7b 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm @@ -113,8 +113,7 @@ for(var/i in 1 to healseverity) new /obj/effect/temp_visual/heal(targetturf, "#1E8CE1") if(totaldamage) - L.adjustBruteLoss(-brutedamage) - L.adjustFireLoss(-burndamage) + L.heal_overall_damage(brutedamage, burndamage, only_organic = FALSE) //Maybe a machine god shouldn't murder augmented followers instead of healing them L.adjustOxyLoss(-oxydamage) L.adjustToxLoss(totaldamage * 0.5, TRUE, TRUE) clockwork_say(ranged_ability_user, text2ratvar("[has_holy_water ? "Heal tainted" : "Mend wounded"] flesh!"))