Merge pull request #1961 from Citadel-Station-13/upstream-merge-29140
[MIRROR] Removes now-unnecessary obj_integrity definitions
This commit is contained in:
@@ -76,15 +76,14 @@
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anchored = TRUE
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density = TRUE
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mouse_opacity = 2
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obj_integrity = INFINITY
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max_integrity = INFINITY
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resistance_flags = INDESTRUCTIBLE
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CanAtmosPass = ATMOS_PASS_DENSITY
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armor = list(melee = 0, bullet = 25, laser = 50, energy = 50, bomb = 25, bio = 100, rad = 100, fire = 100, acid = 100)
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var/obj/item/device/forcefield/generator
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/obj/structure/projected_forcefield/Initialize(mapload, obj/item/device/forcefield/origin)
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. = ..()
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generator = origin
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..()
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/obj/structure/projected_forcefield/Destroy()
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visible_message("<span class='warning'>[src] flickers and disappears!</span>")
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@@ -2,7 +2,6 @@
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/obj/item/device/instrument
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name = "generic instrument"
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resistance_flags = FLAMMABLE
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obj_integrity = 100
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max_integrity = 100
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var/datum/song/handheld/song
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var/instrumentId = "generic"
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@@ -9,7 +9,6 @@
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throw_speed = 3
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throw_range = 7
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resistance_flags = FLAMMABLE
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obj_integrity = 40
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max_integrity = 40
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novariants = FALSE
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var/heal_brute = 0
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@@ -35,7 +35,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
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/obj/item/stack/sheet/glass/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.glass_recipes
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return ..()
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/obj/item/stack/sheet/glass/attackby(obj/item/W, mob/user, params)
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add_fingerprint(user)
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if(istype(W, /obj/item/stack/cable_coil))
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@@ -88,7 +88,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
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/obj/item/stack/sheet/plasmaglass/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.pglass_recipes
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return ..()
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/obj/item/stack/sheet/plasmaglass/attackby(obj/item/W, mob/user, params)
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add_fingerprint(user)
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@@ -156,7 +156,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
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/obj/item/stack/sheet/rglass/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.reinforced_glass_recipes
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return ..()
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GLOBAL_LIST_INIT(prglass_recipes, list ( \
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new/datum/stack_recipe("directional reinforced window", /obj/structure/window/plasma/reinforced/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
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new/datum/stack_recipe("fulltile reinforced window", /obj/structure/window/plasma/reinforced/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE) \
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@@ -192,7 +192,6 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
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hitsound = 'sound/weapons/bladeslice.ogg'
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resistance_flags = ACID_PROOF
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armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
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obj_integrity = 40
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max_integrity = 40
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var/cooldown = 0
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sharpness = IS_SHARP
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@@ -152,7 +152,6 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
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origin_tech = "plasmatech=2;materials=2"
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sheettype = "plasma"
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resistance_flags = FLAMMABLE
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obj_integrity = 100
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max_integrity = 100
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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@@ -584,7 +584,6 @@
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/obj/item/toy/cards
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resistance_flags = FLAMMABLE
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obj_integrity = 50
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max_integrity = 50
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var/parentdeck = null
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var/deckstyle = "nanotrasen"
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@@ -10,7 +10,6 @@
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flags = CONDUCT
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slot_flags = SLOT_BELT
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resistance_flags = FLAMMABLE
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obj_integrity = 40
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max_integrity = 40
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var/active = 0
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var/det_time = 50
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@@ -9,7 +9,6 @@
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sharpness = IS_SHARP
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var/w_class_on = WEIGHT_CLASS_BULKY
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heat = 3500
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30)
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resistance_flags = FIRE_PROOF
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@@ -11,7 +11,6 @@
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item_state = "paintcan"
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w_class = WEIGHT_CLASS_NORMAL
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resistance_flags = FLAMMABLE
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obj_integrity = 100
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max_integrity = 100
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var/paintleft = 10
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@@ -20,7 +20,6 @@
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max_combined_w_class = 21
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storage_slots = 21
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resistance_flags = 0
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obj_integrity = 300
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max_integrity = 300
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/*
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@@ -6,7 +6,6 @@
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item_state = "utility"
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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obj_integrity = 300
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max_integrity = 300
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/obj/item/weapon/storage/belt/update_icon()
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@@ -12,7 +12,6 @@
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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resistance_flags = FLAMMABLE
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obj_integrity = 150
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max_integrity = 150
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var/folder_path = /obj/item/weapon/folder //this is the path of the folder that gets spawned in New()
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@@ -43,7 +42,6 @@
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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resistance_flags = FLAMMABLE
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obj_integrity = 150
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max_integrity = 150
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/obj/item/weapon/storage/briefcase/sniperbundle/PopulateContents()
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@@ -9,7 +9,6 @@
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slot_flags = SLOT_BACK
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slowdown = 1
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actions_types = list(/datum/action/item_action/toggle_mister)
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30)
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resistance_flags = FIRE_PROOF
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@@ -209,7 +209,6 @@
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attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = IS_SHARP
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30)
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resistance_flags = FIRE_PROOF
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@@ -258,7 +257,6 @@
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light_color = "#00ff00"//green
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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block_chance = 75
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70)
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resistance_flags = FIRE_PROOF
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@@ -418,7 +416,6 @@
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "poked", "jabbed", "torn", "gored")
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sharpness = IS_SHARP
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 30)
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var/obj/item/weapon/grenade/explosive = null
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@@ -568,7 +565,6 @@
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attack_verb = list("attacked", "impaled", "pierced")
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = IS_SHARP
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 30)
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resistance_flags = FIRE_PROOF
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@@ -11,7 +11,6 @@
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throw_speed = 3
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throw_range = 7
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attack_verb = list("banned")
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70)
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resistance_flags = FIRE_PROOF
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@@ -56,7 +55,6 @@
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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block_chance = 50
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sharpness = IS_SHARP
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -201,7 +199,6 @@
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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block_chance = 50
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sharpness = IS_SHARP
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obj_integrity = 200
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max_integrity = 200
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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