Move files and tweaks vore panel stuff
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@@ -0,0 +1,119 @@
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//Please make sure to:
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//return FALSE: You are not going away, stop asking me to digest.
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//return non-negative integer: Amount of nutrition/charge gained (scaled to nutrition, other end can multiply for charge scale).
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// Ye default implementation.
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/obj/item/proc/digest_act(var/atom/movable/item_storage = null)
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for(var/obj/item/O in contents)
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if(istype(O,/obj/item/storage)) //Dump contents from dummy pockets.
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for(var/obj/item/SO in O)
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if(item_storage)
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SO.forceMove(item_storage)
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qdel(O)
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else if(item_storage)
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O.forceMove(item_storage)
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qdel(src)
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return w_class
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/////////////
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// Some indigestible stuff
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/////////////
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/obj/item/hand_tele/digest_act(...)
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return FALSE
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/obj/item/card/id/digest_act(...)
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return FALSE
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/obj/item/aicard/digest_act(...)
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return FALSE
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/obj/item/paicard/digest_act(...)
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return FALSE
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/obj/item/pinpointer/digest_act(...)
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return FALSE
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/obj/item/disk/nuclear/digest_act(...)
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return FALSE
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/obj/item/perfect_tele_beacon/digest_act(...)
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return FALSE //Sorta important to not digest your own beacons.
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/obj/item/pda/digest_act(...)
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return FALSE
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/obj/item/gun/digest_act(...)
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return FALSE
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/obj/item/clothing/shoes/magboots/digest_act(...)
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return FALSE
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/obj/item/clothing/head/helmet/space/digest_act(...)
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return FALSE
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/obj/item/clothing/suit/space/digest_act(...)
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return FALSE
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/obj/item/reagent_containers/hypospray/CMO/digest_act(...)
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return FALSE
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/obj/item/tank/jetpack/oxygen/captain/digest_act(...)
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return FALSE
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/obj/item/clothing/accessory/medal/gold/captain/digest_act(...)
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return FALSE
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/obj/item/clothing/suit/armor/digest_act(...)
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return FALSE
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/obj/item/documents/digest_act(...)
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return FALSE
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/obj/item/nuke_core/digest_act(...)
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return FALSE
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/obj/item/nuke_core_container/digest_act(...)
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return FALSE
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/obj/item/areaeditor/blueprints/digest_act(...)
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return FALSE
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/obj/item/documents/syndicate/digest_act(...)
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return FALSE
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/obj/item/bombcore/digest_act(...)
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return FALSE
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/obj/item/grenade/digest_act(...)
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return FALSE
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/obj/item/storage/digest_act(...)
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return FALSE
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/////////////
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// Some special treatment
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/////////////
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/*
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//PDAs need to lose their ID to not take it with them, so we can get a digested ID
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/obj/item/pda/digest_act(var/atom/movable/item_storage = null)
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if(id)
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id = null
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. = ..()
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*/
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/obj/item/reagent_containers/food/digest_act(var/atom/movable/item_storage = null)
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if(isbelly(item_storage))
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var/obj/belly/B = item_storage
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if(ishuman(B.owner))
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var/mob/living/carbon/human/H = B.owner
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reagents.trans_to(H, (reagents.total_volume * 0.3), 1, 0)
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else if(iscyborg(B.owner))
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var/mob/living/silicon/robot/R = B.owner
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R.cell.charge += 150
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. = ..()
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/*
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/obj/item/holder/digest_act(var/atom/movable/item_storage = null)
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for(var/mob/living/M in contents)
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if(item_storage)
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M.forceMove(item_storage)
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held_mob = null
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. = ..() */
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/obj/item/organ/digest_act(var/atom/movable/item_storage = null)
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if((. = ..()))
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. += 70 //Organs give a little more
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/obj/item/storage/digest_act(var/atom/movable/item_storage = null)
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for(var/obj/item/I in contents)
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I.screen_loc = null
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. = ..()
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/////////////
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// Some more complicated stuff
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/////////////
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/obj/item/mmi/digital/posibrain/digest_act(var/atom/movable/item_storage = null)
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//Replace this with a VORE setting so all types of posibrains can/can't be digested on a whim
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return FALSE
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