diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_armor.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_armor.dm index 49c2bb4c13..3b0c220b87 100644 --- a/code/game/gamemodes/clock_cult/clock_items/clockwork_armor.dm +++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_armor.dm @@ -25,7 +25,7 @@ min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT else armor = list(melee = 80, bullet = 70, laser = -25, energy = 0, bomb = 60, bio = 0, rad = 0, fire = 100, acid = 100) - flags &= STOPSPRESSUREDMAGE + flags &= ~STOPSPRESSUREDMAGE max_heat_protection_temperature = initial(max_heat_protection_temperature) min_cold_protection_temperature = initial(min_cold_protection_temperature) @@ -81,7 +81,7 @@ min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT else armor = list(melee = 80, bullet = 70, laser = -25, energy = 0, bomb = 60, bio = 0, rad = 0, fire = 100, acid = 100) - flags &= STOPSPRESSUREDMAGE + flags &= ~STOPSPRESSUREDMAGE max_heat_protection_temperature = initial(max_heat_protection_temperature) min_cold_protection_temperature = initial(min_cold_protection_temperature) @@ -142,7 +142,7 @@ min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT else armor = list(melee = 80, bullet = 70, laser = -25, energy = 0, bomb = 60, bio = 0, rad = 0, fire = 100, acid = 100) - flags &= STOPSPRESSUREDMAGE + flags &= ~STOPSPRESSUREDMAGE max_heat_protection_temperature = initial(max_heat_protection_temperature) min_cold_protection_temperature = initial(min_cold_protection_temperature) @@ -194,7 +194,7 @@ if(GLOB.ratvar_awakens) flags |= NOSLIP else - flags &= NOSLIP + flags &= ~NOSLIP /obj/item/clothing/shoes/clockwork/mob_can_equip(mob/M, mob/equipper, slot, disable_warning = 0) if(equipper && !is_servant_of_ratvar(equipper))