Merge pull request #11931 from Ghommie/Ghommie-cit694

Removes that one in a thousands chance of being spawned in the syndicate infiltrator roundstart.
This commit is contained in:
kevinz000
2020-04-20 11:31:31 -07:00
committed by GitHub
2 changed files with 4 additions and 0 deletions
+2
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@@ -36,6 +36,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark)
var/jobspawn_override = FALSE
var/delete_after_roundstart = TRUE
var/used = FALSE
var/job_spawnpoint = TRUE //Is it a potential job spawnpoint or should we skip it?
/obj/effect/landmark/start/proc/after_round_start()
if(delete_after_roundstart)
@@ -281,6 +282,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
name = "bomb or clown beacon spawner"
var/nukie_path = /obj/item/sbeacondrop/bomb
var/clown_path = /obj/item/sbeacondrop/clownbomb
job_spawnpoint = FALSE
/obj/effect/landmark/start/nuclear_equipment/after_round_start()
var/npath = nukie_path