Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 16:13:16 -07:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+23 -23
View File
@@ -3,7 +3,7 @@
/area/awaymission
name = "Strange Location"
icon_state = "away"
has_gravity = 1
has_gravity = TRUE
/area/awaymission/example
name = "Strange Station"
@@ -16,20 +16,20 @@
/area/awaymission/listeningpost
name = "Listening Post"
icon_state = "away"
requires_power = 0
requires_power = FALSE
/area/awaymission/beach
name = "Beach"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
requires_power = 0
has_gravity = 1
requires_power = FALSE
has_gravity = TRUE
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg')
/area/awaymission/errorroom
name = "Super Secret Room"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = 1
has_gravity = TRUE
//Research Base Areas//--
@@ -41,7 +41,7 @@
/area/awaymission/research/interior
name = "Research Inside"
requires_power = 1
requires_power = TRUE
icon_state = "away2"
/area/awaymission/research/interior/cryo
@@ -106,12 +106,12 @@
/area/awaymission/challenge/main
name = "Danger Room"
icon_state = "away1"
requires_power = 0
requires_power = FALSE
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = 0
requires_power = FALSE
//centcomAway areas
@@ -119,7 +119,7 @@
/area/awaymission/centcomAway
name = "XCC-P5831"
icon_state = "away"
requires_power = 0
requires_power = FALSE
/area/awaymission/centcomAway/general
name = "XCC-P5831"
@@ -155,13 +155,13 @@
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = 0
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = 1
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
@@ -178,17 +178,17 @@
/area/awaymission/BMPship/Aft
name = "Aft Block"
icon_state = "away1"
requires_power = 1
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "Midship Block"
icon_state = "away2"
requires_power = 1
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "Fore Block"
icon_state = "away3"
requires_power = 1
requires_power = TRUE
//Academy Areas
@@ -228,17 +228,17 @@
/area/awaymission/wwmines
name = "Wild West Mines"
icon_state = "away1"
requires_power = 0
requires_power = FALSE
/area/awaymission/wwgov
name = "Wild West Mansion"
icon_state = "away2"
requires_power = 0
requires_power = FALSE
/area/awaymission/wwrefine
name = "Wild West Refinery"
icon_state = "away3"
requires_power = 0
requires_power = FALSE
/area/awaymission/wwvault
name = "Wild West Vault"
@@ -247,7 +247,7 @@
/area/awaymission/wwvaultdoors
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = 0
requires_power = FALSE
/*
@@ -280,7 +280,7 @@
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "away"
requires_power = 0
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
@@ -315,12 +315,12 @@
/area/awaymission/snowdin
name = "Snowdin Tundra Plains"
icon_state = "away"
requires_power = 0
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"
requires_power = 1
requires_power = TRUE
/area/awaymission/snowdin/igloo
name = "Snowdin Igloos"
@@ -333,7 +333,7 @@
/area/awaymission/snowdin/base
name = "Snowdin Main Base"
icon_state = "away3"
requires_power = 1
requires_power = TRUE
/area/awaymission/snowdin/dungeon1
name = "Snowdin Depths"
@@ -342,7 +342,7 @@
/area/awaymission/snowdin/sekret
name = "Snowdin Operations"
icon_state = "away3"
requires_power = 1
requires_power = TRUE
+18 -18
View File
@@ -5,10 +5,10 @@
name = "Centcom"
icon_state = "centcom"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = 0
has_gravity = 1
noteleport = 1
blob_allowed = 0 //Should go without saying, no blobs should take over centcom as a win condition.
requires_power = FALSE
has_gravity = TRUE
noteleport = TRUE
blob_allowed = FALSE //Should go without saying, no blobs should take over centcom as a win condition.
flags = NONE
/area/centcom/control
@@ -35,8 +35,8 @@
name = "Thunderdome"
icon_state = "yellow"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = 0
has_gravity = 1
requires_power = FALSE
has_gravity = TRUE
flags = NONE
/area/tdome/arena
@@ -73,28 +73,28 @@
name = "Wizard's Den"
icon_state = "yellow"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = 0
has_gravity = 1
noteleport = 1
requires_power = FALSE
has_gravity = TRUE
noteleport = TRUE
flags = NONE
//Abductors
/area/abductor_ship
name = "Abductor Ship"
icon_state = "yellow"
requires_power = 0
noteleport = 1
has_gravity = 1
requires_power = FALSE
noteleport = TRUE
has_gravity = TRUE
flags = NONE
//Syndicates
/area/syndicate_mothership
name = "Syndicate Mothership"
icon_state = "syndie-ship"
requires_power = 0
has_gravity = 1
noteleport = 1
blob_allowed = 0 //Not... entirely sure this will ever come up... but if the bus makes blobs AND ops, it shouldn't aim for the ops to win.
requires_power = FALSE
has_gravity = TRUE
noteleport = TRUE
blob_allowed = FALSE //Not... entirely sure this will ever come up... but if the bus makes blobs AND ops, it shouldn't aim for the ops to win.
flags = NONE
/area/syndicate_mothership/control
@@ -113,8 +113,8 @@
/area/ctf
name = "Capture the Flag"
icon_state = "yellow"
requires_power = 0
has_gravity = 1
requires_power = FALSE
has_gravity = TRUE
flags = NO_DEATHRATTLE
/area/ctf/control_room
+4 -4
View File
@@ -3,7 +3,7 @@
/area/derelict
name = "Derelict Station"
icon_state = "storage"
blob_allowed = 0 //Nope, no winning on the derelict as a blob. Gotta eat the station.
blob_allowed = FALSE //Nope, no winning on the derelict as a blob. Gotta eat the station.
/area/derelict/hallway/primary
name = "Derelict Primary Hallway"
@@ -106,13 +106,13 @@
/area/djstation
name = "Ruskie DJ Station"
icon_state = "DJ"
has_gravity = 1
blob_allowed = 0 //Nope, no winning on the DJ station as a blob. Gotta eat the main station.
has_gravity = TRUE
blob_allowed = FALSE //Nope, no winning on the DJ station as a blob. Gotta eat the main station.
/area/djstation/solars
name = "DJ Station Solars"
icon_state = "DJ"
has_gravity = 1
has_gravity = TRUE
//ABANDONED TELEPORTER
+29 -29
View File
@@ -2,19 +2,19 @@
/area/mine
icon_state = "mining"
has_gravity = 1
has_gravity = TRUE
/area/mine/explored
name = "Mine"
icon_state = "explored"
music = null
always_unpowered = 1
requires_power = 1
poweralm = 0
power_environ = 0
power_equip = 0
power_light = 0
outdoors = 1
always_unpowered = TRUE
requires_power = TRUE
poweralm = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
outdoors = TRUE
ambientsounds = list('sound/ambience/ambimine.ogg')
flags = NONE
@@ -22,13 +22,13 @@
name = "Mine"
icon_state = "unexplored"
music = null
always_unpowered = 1
requires_power = 1
poweralm = 0
power_environ = 0
power_equip = 0
power_light = 0
outdoors = 1
always_unpowered = TRUE
requires_power = TRUE
poweralm = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
outdoors = TRUE
ambientsounds = list('sound/ambience/ambimine.ogg')
flags = NONE
@@ -85,37 +85,37 @@
/area/lavaland
icon_state = "mining"
has_gravity = 1
has_gravity = TRUE
flags = NONE
/area/lavaland/surface
name = "Lavaland"
icon_state = "explored"
music = null
always_unpowered = 1
poweralm = 0
power_environ = 0
power_equip = 0
power_light = 0
requires_power = 1
always_unpowered = TRUE
poweralm = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
requires_power = TRUE
ambientsounds = list('sound/ambience/ambilava.ogg')
/area/lavaland/underground
name = "Lavaland Caves"
icon_state = "unexplored"
music = null
always_unpowered = 1
requires_power = 1
poweralm = 0
power_environ = 0
power_equip = 0
power_light = 0
always_unpowered = TRUE
requires_power = TRUE
poweralm = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
ambientsounds = list('sound/ambience/ambilava.ogg')
/area/lavaland/surface/outdoors
name = "Lavaland Wastes"
outdoors = 1
outdoors = TRUE
/area/lavaland/surface/outdoors/unexplored //monsters and ruins spawn here
icon_state = "unexplored"
+3 -3
View File
@@ -4,7 +4,7 @@
name = "Hell Lobby"
//icon = "ICON FILENAME"
//icon_state = "NAME OF ICON"
requires_power = 0
requires_power = FALSE
/area/hell/trial1
name = "Hell Trial1"
@@ -52,7 +52,7 @@
/area/prison/arrival_airlock
name = "Prison Station Airlock"
icon_state = "green"
requires_power = 0
requires_power = FALSE
/area/prison/control
name = "Prison Security Checkpoint"
@@ -102,7 +102,7 @@
/area/prison/solar
name = "Prison Solar Array"
icon_state = "storage"
requires_power = 0
requires_power = FALSE
/area/prison/podbay
name = "Prison Podbay"
+20 -20
View File
@@ -3,19 +3,19 @@
/area/ruin
name = "\improper Unexplored Location"
icon_state = "away"
has_gravity = 1
has_gravity = TRUE
hidden = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/ruin/unpowered
always_unpowered = 0
always_unpowered = FALSE
/area/ruin/unpowered/no_grav
has_gravity = 0
has_gravity = FALSE
/area/ruin/powered
requires_power = 0
requires_power = FALSE
@@ -127,7 +127,7 @@
/area/ruin/hotel/shuttle
name = "Hotel Shuttle"
icon_state = "shuttle"
requires_power = 0
requires_power = FALSE
/area/ruin/hotel/dock
name = "Hotel Shuttle Dock"
@@ -141,17 +141,17 @@
/area/ruin/fakespace
icon_state = "space"
requires_power = 1
always_unpowered = 1
requires_power = TRUE
always_unpowered = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = 0
power_light = 0
power_equip = 0
power_environ = 0
valid_territory = 0
outdoors = 1
has_gravity = FALSE
power_light = FALSE
power_equip = FALSE
power_environ = FALSE
valid_territory = FALSE
outdoors = TRUE
ambientsounds = list('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg')
blob_allowed = 0
blob_allowed = FALSE
@@ -200,7 +200,7 @@
/area/ruin/oldteleporter
name = "Old teleporter"
icon_state = "teleporter"
has_gravity = 0
has_gravity = FALSE
//Ruin of mech transport
@@ -266,11 +266,11 @@
/area/ruin/xenonest
name = "The Hive"
always_unpowered = 1
power_environ = 0
power_equip = 0
power_light = 0
poweralm = 0
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
//ash walker nest
/area/ruin/unpowered/ash_walkers
+4 -4
View File
@@ -3,11 +3,11 @@
/area/shuttle
name = "Shuttle"
requires_power = 0
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
has_gravity = 1
always_unpowered = 0
valid_territory = 0
has_gravity = TRUE
always_unpowered = FALSE
valid_territory = FALSE
icon_state = "shuttle"
/area/shuttle/transit