Changes some 1s and 0s to TRUE and FALSE (#1967)
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committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -1,8 +1,8 @@
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//Useless on their own, these shells can create powerful constructs.
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/obj/structure/destructible/clockwork/shell
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construction_value = 0
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anchored = 0
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density = 0
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anchored = FALSE
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density = FALSE
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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var/mobtype = /mob/living/simple_animal/hostile/clockwork
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var/spawn_message = " is an error and you should yell at whoever spawned this shell."
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@@ -95,9 +95,9 @@
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var/obj/effect/clockwork/spatial_gateway/SG = locate(/obj/effect/clockwork/spatial_gateway) in loc
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if(SG && SG.timerid) //it's a valid gateway, we're active
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icon_state = active_icon
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density = 0
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density = FALSE
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active = TRUE
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else
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icon_state = inactive_icon
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density = 1
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density = TRUE
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active = FALSE
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@@ -5,7 +5,7 @@
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clockwork_desc = "A cloud of purple smoke that confuses and knocks down non-Servants that enter it."
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gender = PLURAL
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max_integrity = 5
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density = 1
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density = TRUE
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color = list("#AF0AAF", "#AF0AAF", "#AF0AAF", rgb(0,0,0))
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icon = 'icons/effects/effects.dmi'
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icon_state = "smoke"
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