Changes some 1s and 0s to TRUE and FALSE (#1967)
This commit is contained in:
committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -11,8 +11,8 @@
|
||||
/obj/structure/barricade
|
||||
name = "chest high wall"
|
||||
desc = "Looks like this would make good cover."
|
||||
anchored = 1
|
||||
density = 1
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
max_integrity = 100
|
||||
var/proj_pass_rate = 50 //How many projectiles will pass the cover. Lower means stronger cover
|
||||
var/material = METAL
|
||||
@@ -88,8 +88,8 @@
|
||||
desc = "A deployable barrier. Provides good cover in fire fights."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "barrier0"
|
||||
density = 0
|
||||
anchored = 0
|
||||
density = FALSE
|
||||
anchored = FALSE
|
||||
max_integrity = 180
|
||||
proj_pass_rate = 20
|
||||
armor = list(melee = 10, bullet = 50, laser = 50, energy = 50, bomb = 10, bio = 100, rad = 100, fire = 10, acid = 0)
|
||||
@@ -104,8 +104,8 @@
|
||||
|
||||
/obj/structure/barricade/security/proc/deploy()
|
||||
icon_state = "barrier1"
|
||||
density = 1
|
||||
anchored = 1
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
if(deploy_message)
|
||||
visible_message("<span class='warning'>[src] deploys!</span>")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user