Changes some 1s and 0s to TRUE and FALSE (#1967)
This commit is contained in:
committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -16,7 +16,7 @@
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var/power_drained = 0 // has drained this much power
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var/max_power = 1e10 // maximum power that can be drained before exploding
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var/mode = 0 // 0 = off, 1=clamped (off), 2=operating
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var/admins_warned = 0 // stop spam, only warn the admins once that we are about to boom
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var/admins_warned = FALSE // stop spam, only warn the admins once that we are about to boom
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var/const/DISCONNECTED = 0
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var/const/CLAMPED_OFF = 1
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@@ -35,20 +35,20 @@
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attached = null
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if(mode == OPERATING)
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STOP_PROCESSING(SSobj, src)
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anchored = 0
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anchored = FALSE
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if(CLAMPED_OFF)
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if(!attached)
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return
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if(mode == OPERATING)
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STOP_PROCESSING(SSobj, src)
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anchored = 1
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anchored = TRUE
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if(OPERATING)
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if(!attached)
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return
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START_PROCESSING(SSobj, src)
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anchored = 1
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anchored = TRUE
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mode = value
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update_icon()
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@@ -135,7 +135,7 @@
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if(power_drained > max_power * 0.98)
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if (!admins_warned)
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admins_warned = 1
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admins_warned = TRUE
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message_admins("Power sink at ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>) is 95% full. Explosion imminent.")
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playsound(src, 'sound/effects/screech.ogg', 100, 1, 1)
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