Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 16:13:16 -07:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+5 -5
View File
@@ -16,7 +16,7 @@
var/power_drained = 0 // has drained this much power
var/max_power = 1e10 // maximum power that can be drained before exploding
var/mode = 0 // 0 = off, 1=clamped (off), 2=operating
var/admins_warned = 0 // stop spam, only warn the admins once that we are about to boom
var/admins_warned = FALSE // stop spam, only warn the admins once that we are about to boom
var/const/DISCONNECTED = 0
var/const/CLAMPED_OFF = 1
@@ -35,20 +35,20 @@
attached = null
if(mode == OPERATING)
STOP_PROCESSING(SSobj, src)
anchored = 0
anchored = FALSE
if(CLAMPED_OFF)
if(!attached)
return
if(mode == OPERATING)
STOP_PROCESSING(SSobj, src)
anchored = 1
anchored = TRUE
if(OPERATING)
if(!attached)
return
START_PROCESSING(SSobj, src)
anchored = 1
anchored = TRUE
mode = value
update_icon()
@@ -135,7 +135,7 @@
if(power_drained > max_power * 0.98)
if (!admins_warned)
admins_warned = 1
admins_warned = TRUE
message_admins("Power sink at ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>) is 95% full. Explosion imminent.")
playsound(src, 'sound/effects/screech.ogg', 100, 1, 1)