Changes some 1s and 0s to TRUE and FALSE (#1967)
This commit is contained in:
committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -7,7 +7,7 @@
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icon_state = "nest"
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max_integrity = 120
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smooth = SMOOTH_TRUE
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can_be_unanchored = 0
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can_be_unanchored = FALSE
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canSmoothWith = null
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buildstacktype = null
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flags = NODECONSTRUCT
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@@ -12,7 +12,7 @@
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desc = "This is used to lie in, sleep in or strap on."
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icon_state = "bed"
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icon = 'icons/obj/objects.dmi'
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anchored = 1
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anchored = TRUE
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can_buckle = 1
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buckle_lying = 1
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resistance_flags = FLAMMABLE
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@@ -44,7 +44,7 @@
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name = "roller bed"
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icon = 'icons/obj/rollerbed.dmi'
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icon_state = "down"
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anchored = 0
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anchored = FALSE
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resistance_flags = 0
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var/foldabletype = /obj/item/roller
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@@ -86,11 +86,11 @@
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/obj/structure/bed/roller/post_buckle_mob(mob/living/M)
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if(M in buckled_mobs)
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density = 1
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density = TRUE
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icon_state = "up"
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M.pixel_y = initial(M.pixel_y)
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else
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density = 0
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density = FALSE
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icon_state = "down"
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M.pixel_x = M.get_standard_pixel_x_offset(M.lying)
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M.pixel_y = M.get_standard_pixel_y_offset(M.lying)
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@@ -157,7 +157,7 @@
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name = "dog bed"
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icon_state = "dogbed"
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desc = "A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off."
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anchored = 0
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anchored = FALSE
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buildstacktype = /obj/item/stack/sheet/mineral/wood
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buildstackamount = 10
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var/mob/living/owner = null
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@@ -3,7 +3,7 @@
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desc = "You sit in this. Either by will or force.\n<span class='notice'>Drag your sprite to sit in the chair. Alt-click to rotate it clockwise.</span>"
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icon = 'icons/obj/chairs.dmi'
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icon_state = "chair"
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anchored = 1
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anchored = TRUE
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can_buckle = 1
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buckle_lying = 0 //you sit in a chair, not lay
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resistance_flags = 0
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@@ -177,7 +177,7 @@
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color = rgb(255,251,0)
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/obj/structure/chair/office
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anchored = 0
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anchored = FALSE
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buildstackamount = 5
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item_chair = null
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