Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 16:13:16 -07:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
@@ -1,11 +1,11 @@
/obj/structure/closet/secure_closet
name = "secure locker"
desc = "It's a card-locked storage unit."
locked = 1
locked = TRUE
icon_state = "secure"
max_integrity = 250
armor = list(melee = 30, bullet = 50, laser = 50, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 80)
secure = 1
secure = TRUE
/obj/structure/closet/secure_closet/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
if(damage_flag == "melee" && damage_amount < 20)
@@ -196,7 +196,7 @@
/obj/structure/closet/secure_closet/brig
name = "brig locker"
req_access = list(GLOB.access_brig)
anchored = 1
anchored = TRUE
var/id = null
/obj/structure/closet/secure_closet/brig/PopulateContents()