Changes some 1s and 0s to TRUE and FALSE (#1967)
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committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -1,11 +1,11 @@
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/obj/structure/closet/secure_closet
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name = "secure locker"
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desc = "It's a card-locked storage unit."
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locked = 1
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locked = TRUE
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icon_state = "secure"
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max_integrity = 250
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armor = list(melee = 30, bullet = 50, laser = 50, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 80)
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secure = 1
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secure = TRUE
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/obj/structure/closet/secure_closet/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
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if(damage_flag == "melee" && damage_amount < 20)
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@@ -196,7 +196,7 @@
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/obj/structure/closet/secure_closet/brig
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name = "brig locker"
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req_access = list(GLOB.access_brig)
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anchored = 1
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anchored = TRUE
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var/id = null
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/obj/structure/closet/secure_closet/brig/PopulateContents()
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