Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 18:13:16 -05:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+5 -5
View File
@@ -3,8 +3,8 @@
icon = 'icons/obj/stationobjs.dmi'
icon_state = "glassbox0"
desc = "A display case for prized possessions."
density = 1
anchored = 1
density = TRUE
anchored = TRUE
resistance_flags = ACID_PROOF
armor = list(melee = 30, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0, fire = 70, acid = 100)
max_integrity = 200
@@ -59,7 +59,7 @@
/obj/structure/displaycase/obj_break(damage_flag)
if(!broken && !(flags & NODECONSTRUCT))
density = 0
density = FALSE
broken = 1
new /obj/item/weapon/shard( src.loc )
playsound(src, "shatter", 70, 1)
@@ -189,8 +189,8 @@
/obj/structure/displaycase_chassis
anchored = 1
density = 0
anchored = TRUE
density = FALSE
name = "display case chassis"
desc = "wooden base of display case"
icon = 'icons/obj/stationobjs.dmi'