Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 18:13:16 -05:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+4 -4
View File
@@ -6,8 +6,8 @@
desc = "Placeholder. Yell at Firecage if you SOMEHOW see this."
icon = 'icons/obj/statue.dmi'
icon_state = ""
density = 1
anchored = 0
density = TRUE
anchored = FALSE
max_integrity = 100
var/oreAmount = 5
var/material_drop_type = /obj/item/stack/sheet/metal
@@ -26,7 +26,7 @@
return
user.visible_message("[user] loosened the [name]'s bolts!", \
"<span class='notice'>You loosen the [name]'s bolts!</span>")
anchored = 0
anchored = FALSE
else
if(!isfloorturf(src.loc))
user.visible_message("<span class='warning'>A floor must be present to secure the [name]!</span>")
@@ -39,7 +39,7 @@
return
user.visible_message("[user] has secured the [name]'s bolts.", \
"<span class='notice'>You have secured the [name]'s bolts.</span>")
anchored = 1
anchored = TRUE
else if(istype(W, /obj/item/weapon/gun/energy/plasmacutter))
playsound(src, 'sound/items/welder.ogg', 100, 1)