Changes some 1s and 0s to TRUE and FALSE (#1967)
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committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -14,8 +14,8 @@
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name = "windoor Assembly"
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icon_state = "l_windoor_assembly01"
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anchored = 0
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density = 0
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anchored = FALSE
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density = FALSE
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dir = NORTH
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var/ini_dir
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@@ -24,7 +24,7 @@
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//Vars to help with the icon's name
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var/facing = "l" //Does the windoor open to the left or right?
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var/secure = 0 //Whether or not this creates a secure windoor
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var/secure = FALSE //Whether or not this creates a secure windoor
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var/state = "01" //How far the door assembly has progressed
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CanAtmosPass = ATMOS_PASS_PROC
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@@ -40,7 +40,7 @@
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air_update_turf(1)
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/obj/structure/windoor_assembly/Destroy()
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density = 0
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density = FALSE
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air_update_turf(1)
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return ..()
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@@ -125,7 +125,7 @@
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to_chat(user, "<span class='warning'>There is already a windoor in that location!</span>")
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return
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to_chat(user, "<span class='notice'>You secure the windoor assembly.</span>")
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anchored = 1
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anchored = TRUE
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if(secure)
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name = "secure anchored windoor assembly"
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else
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@@ -140,7 +140,7 @@
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if(!src || !anchored)
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return
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to_chat(user, "<span class='notice'>You unsecure the windoor assembly.</span>")
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anchored = 0
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anchored = FALSE
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if(secure)
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name = "secure windoor assembly"
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else
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@@ -160,7 +160,7 @@
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P.use(2)
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to_chat(user, "<span class='notice'>You reinforce the windoor.</span>")
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secure = 1
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secure = TRUE
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if(anchored)
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name = "secure anchored windoor assembly"
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else
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@@ -265,7 +265,7 @@
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if(loc && electronics)
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density = 1 //Shouldn't matter but just incase
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density = TRUE //Shouldn't matter but just incase
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to_chat(user, "<span class='notice'>You finish the windoor.</span>")
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if(secure)
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@@ -277,7 +277,7 @@
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windoor.icon_state = "rightsecureopen"
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windoor.base_state = "rightsecure"
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windoor.setDir(dir)
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windoor.density = 0
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windoor.density = FALSE
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if(electronics.one_access)
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windoor.req_one_access = electronics.accesses
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@@ -300,7 +300,7 @@
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windoor.icon_state = "rightopen"
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windoor.base_state = "right"
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windoor.setDir(dir)
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windoor.density = 0
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windoor.density = FALSE
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windoor.req_access = electronics.accesses
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windoor.electronics = electronics
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