Changes some 1s and 0s to TRUE and FALSE (#1967)
This commit is contained in:
committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -93,7 +93,7 @@
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currentSection = SUFFIX
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return currentSection != oldSection
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/obj/item/weapon/book/codex_gigas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
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/obj/item/weapon/book/codex_gigas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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@@ -14,8 +14,8 @@
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name = "bookcase"
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icon = 'icons/obj/library.dmi'
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icon_state = "bookempty"
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anchored = 0
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density = 1
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anchored = FALSE
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density = TRUE
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opacity = 0
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resistance_flags = FLAMMABLE
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max_integrity = 200
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@@ -30,7 +30,7 @@
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return
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state = 2
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icon_state = "book-0"
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anchored = 1
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anchored = TRUE
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for(var/obj/item/I in loc)
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if(istype(I, /obj/item/weapon/book))
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I.loc = src
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@@ -44,7 +44,7 @@
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playsound(loc, I.usesound, 100, 1)
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if(do_after(user, 20*I.toolspeed, target = src))
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to_chat(user, "<span class='notice'>You wrench the frame into place.</span>")
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anchored = 1
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anchored = TRUE
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state = 1
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if(istype(I, /obj/item/weapon/crowbar))
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playsound(loc, I.usesound, 100, 1)
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@@ -63,7 +63,7 @@
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if(istype(I, /obj/item/weapon/wrench))
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playsound(loc, I.usesound, 100, 1)
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to_chat(user, "<span class='notice'>You unwrench the frame.</span>")
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anchored = 0
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anchored = FALSE
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state = 0
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if(2)
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@@ -340,7 +340,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
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/obj/machinery/computer/libraryconsole/bookmanagement/emag_act(mob/user)
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if(density && !emagged)
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emagged = 1
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emagged = TRUE
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/obj/machinery/computer/libraryconsole/bookmanagement/Topic(href, href_list)
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if(..())
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@@ -498,8 +498,8 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
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name = "scanner control interface"
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icon = 'icons/obj/library.dmi'
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icon_state = "bigscanner"
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anchored = 1
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density = 1
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anchored = TRUE
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density = TRUE
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var/obj/item/weapon/book/cache // Last scanned book
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/obj/machinery/libraryscanner/attackby(obj/O, mob/user, params)
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@@ -554,9 +554,9 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
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name = "book binder"
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icon = 'icons/obj/library.dmi'
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icon_state = "binder"
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anchored = 1
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density = 1
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var/busy = 0
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anchored = TRUE
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density = TRUE
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var/busy = FALSE
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/obj/machinery/bookbinder/attackby(obj/O, mob/user, params)
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if(istype(O, /obj/item/weapon/paper))
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@@ -577,9 +577,9 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
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P.loc = src
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user.visible_message("[user] loads some paper into [src].", "You load some paper into [src].")
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audible_message("[src] begins to hum as it warms up its printing drums.")
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busy = 1
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busy = TRUE
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sleep(rand(200,400))
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busy = 0
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busy = FALSE
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if(P)
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if(!stat)
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visible_message("[src] whirs as it prints and binds a new book.")
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@@ -20,7 +20,7 @@
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/obj/structure/bookcase/random
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var/category = null
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var/book_count = 2
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anchored = 1
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anchored = TRUE
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state = 2
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/obj/structure/bookcase/random/Initialize(mapload)
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@@ -201,7 +201,7 @@
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SSpersistence.chisel_messages -= src
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. = ..()
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/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
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/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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