Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 18:13:16 -05:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+5 -5
View File
@@ -14,8 +14,8 @@
name = "bookcase"
icon = 'icons/obj/library.dmi'
icon_state = "bookempty"
anchored = 0
density = 1
anchored = FALSE
density = TRUE
opacity = 0
resistance_flags = FLAMMABLE
max_integrity = 200
@@ -30,7 +30,7 @@
return
state = 2
icon_state = "book-0"
anchored = 1
anchored = TRUE
for(var/obj/item/I in loc)
if(istype(I, /obj/item/weapon/book))
I.loc = src
@@ -44,7 +44,7 @@
playsound(loc, I.usesound, 100, 1)
if(do_after(user, 20*I.toolspeed, target = src))
to_chat(user, "<span class='notice'>You wrench the frame into place.</span>")
anchored = 1
anchored = TRUE
state = 1
if(istype(I, /obj/item/weapon/crowbar))
playsound(loc, I.usesound, 100, 1)
@@ -63,7 +63,7 @@
if(istype(I, /obj/item/weapon/wrench))
playsound(loc, I.usesound, 100, 1)
to_chat(user, "<span class='notice'>You unwrench the frame.</span>")
anchored = 0
anchored = FALSE
state = 0
if(2)