Changes some 1s and 0s to TRUE and FALSE (#1967)
This commit is contained in:
committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -16,8 +16,8 @@
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name = "AI"
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icon = 'icons/mob/ai.dmi'
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icon_state = "ai"
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anchored = 1
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density = 1
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anchored = TRUE
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density = TRUE
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canmove = 0
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status_flags = CANSTUN|CANPUSH
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a_intent = INTENT_HARM //so we always get pushed instead of trying to swap
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@@ -11,7 +11,7 @@
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cameraFollow = null
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anchored = 0 //unbolt floorbolts
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anchored = FALSE //unbolt floorbolts
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update_canmove()
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if(eyeobj)
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eyeobj.setLoc(get_turf(src))
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@@ -12,7 +12,7 @@
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var/list/cameras = list()
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var/list/turfs = list()
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var/list/seenby = list()
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var/visible = 0
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var/visible = FALSE
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var/changed = 0
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var/updating = 0
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var/x = 0
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@@ -1,5 +1,5 @@
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/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = 0)
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/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE)
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var/hit_percent = (100-blocked)/100
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if(!damage || (hit_percent <= 0))
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return 0
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@@ -14,7 +14,7 @@
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return 1
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/mob/living/silicon/apply_effect(effect = 0,effecttype = STUN, blocked = 0)
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/mob/living/silicon/apply_effect(effect = 0,effecttype = STUN, blocked = FALSE)
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return 0 //The only effect that can hit them atm is flashes and they still directly edit so this works for now
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/mob/living/silicon/adjustToxLoss(amount, updating_health = TRUE, forced = FALSE) //immune to tox damage
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@@ -5,7 +5,7 @@
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icon = 'icons/mob/pai.dmi'
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icon_state = "repairbot"
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mouse_opacity = 2
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density = 0
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density = FALSE
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luminosity = 0
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pass_flags = PASSTABLE | PASSMOB
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mob_size = MOB_SIZE_TINY
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@@ -19,7 +19,7 @@
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. = ..()
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locked = 0 //unlock cover
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locked = FALSE //unlock cover
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update_canmove()
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if(camera && camera.status)
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@@ -45,12 +45,12 @@
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var/obj/machinery/camera/camera = null
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var/opened = 0
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var/emagged = 0
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var/emagged = FALSE
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var/emag_cooldown = 0
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var/wiresexposed = 0
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var/ident = 0
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var/locked = 1
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var/locked = TRUE
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var/list/req_access = list(GLOB.access_robotics)
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var/alarms = list("Motion"=list(), "Fire"=list(), "Atmosphere"=list(), "Power"=list(), "Camera"=list(), "Burglar"=list())
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@@ -550,7 +550,7 @@
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if(locked)
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switch(alert("You cannot lock your cover again, are you sure?\n (You can still ask for a human to lock it)", "Unlock Own Cover", "Yes", "No"))
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if("Yes")
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locked = 0
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locked = FALSE
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update_icons()
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to_chat(usr, "<span class='notice'>You unlock your cover.</span>")
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@@ -983,7 +983,7 @@
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camera.toggle_cam(src,0)
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update_headlamp()
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if(admin_revive)
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locked = 1
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locked = TRUE
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notify_ai(NEW_BORG)
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. = 1
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@@ -92,7 +92,7 @@
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if(!opened)//Cover is closed
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if(locked)
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to_chat(user, "<span class='notice'>You emag the cover lock.</span>")
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locked = 0
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locked = FALSE
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if(shell) //A warning to Traitors who may not know that emagging AI shells does not slave them.
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to_chat(user, "<span class='boldwarning'>[src] seems to be controlled remotely! Emagging the interface may not work as expected.</span>")
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else
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