Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 16:13:16 -07:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+4 -4
View File
@@ -3,8 +3,8 @@
desc = "This device injects antimatter into connected shielding units, the more antimatter injected the more power produced. Wrench the device to set it up."
icon = 'icons/obj/machines/antimatter.dmi'
icon_state = "control"
anchored = 0
density = 1
anchored = FALSE
density = TRUE
use_power = IDLE_POWER_USE
idle_power_usage = 100
active_power_usage = 1000
@@ -164,14 +164,14 @@
user.visible_message("[user.name] secures the [src.name] to the floor.", \
"<span class='notice'>You secure the anchor bolts to the floor.</span>", \
"<span class='italics'>You hear a ratchet.</span>")
src.anchored = 1
src.anchored = TRUE
connect_to_network()
else if(!linked_shielding.len > 0)
playsound(src.loc, W.usesound, 75, 1)
user.visible_message("[user.name] unsecures the [src.name].", \
"<span class='notice'>You remove the anchor bolts.</span>", \
"<span class='italics'>You hear a ratchet.</span>")
src.anchored = 0
src.anchored = FALSE
disconnect_from_network()
else
to_chat(user, "<span class='warning'>Once bolted and linked to a shielding unit it the [src.name] is unable to be moved!</span>")