Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 18:13:16 -05:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+14 -14
View File
@@ -59,7 +59,7 @@
range = rand(1, 10)
..()
/obj/item/projectile/bullet/pellet/overload/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/pellet/overload/on_hit(atom/target, blocked = FALSE)
..()
explosion(target, 0, 0, 2)
@@ -87,7 +87,7 @@
damage = 27
armour_penetration = 40
/obj/item/projectile/bullet/midbullet3/fire/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/midbullet3/fire/on_hit(atom/target, blocked = FALSE)
if(..(target, blocked))
var/mob/living/M = target
M.adjust_fire_stacks(1)
@@ -110,7 +110,7 @@
icon_state = "spark"
color = "#FFFF00"
/obj/item/projectile/bullet/incendiary/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/incendiary/on_hit(atom/target, blocked = FALSE)
. = ..()
if(iscarbon(target))
var/mob/living/carbon/M = target
@@ -160,7 +160,7 @@
..()
SpinAnimation()
/obj/item/projectile/bullet/meteorshot/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/meteorshot/on_hit(atom/target, blocked = FALSE)
. = ..()
if(ismovableatom(target))
var/atom/movable/M = target
@@ -175,7 +175,7 @@
/obj/item/projectile/bullet/mime
damage = 20
/obj/item/projectile/bullet/mime/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/mime/on_hit(atom/target, blocked = FALSE)
. = ..()
if(iscarbon(target))
var/mob/living/carbon/M = target
@@ -193,7 +193,7 @@
create_reagents(50)
reagents.set_reacting(FALSE)
/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = FALSE)
if(iscarbon(target))
var/mob/living/carbon/M = target
if(blocked != 100) // not completely blocked
@@ -230,7 +230,7 @@
damage_type = TOX
knockdown = 100
/obj/item/projectile/bullet/neurotoxin/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/neurotoxin/on_hit(atom/target, blocked = FALSE)
if(isalien(target))
knockdown = 0
nodamage = 1
@@ -243,7 +243,7 @@
damage = 5
hitsound_wall = "shatter"
/obj/item/projectile/bullet/dnainjector/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/dnainjector/on_hit(atom/target, blocked = FALSE)
if(iscarbon(target))
var/mob/living/carbon/M = target
if(blocked != 100)
@@ -271,7 +271,7 @@
armour_penetration = 50
var/breakthings = TRUE
/obj/item/projectile/bullet/sniper/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/sniper/on_hit(atom/target, blocked = FALSE)
if((blocked != 100) && (!ismob(target) && breakthings))
target.ex_act(rand(1,2))
return ..()
@@ -288,7 +288,7 @@
dismemberment = 0
breakthings = FALSE
/obj/item/projectile/bullet/sniper/gang/sleeper/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/sniper/gang/sleeper/on_hit(atom/target, blocked = FALSE)
if((blocked != 100) && isliving(target))
var/mob/living/L = target
L.blur_eyes(8)
@@ -305,7 +305,7 @@
knockdown = 0
breakthings = FALSE
/obj/item/projectile/bullet/sniper/soporific/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/sniper/soporific/on_hit(atom/target, blocked = FALSE)
if((blocked != 100) && isliving(target))
var/mob/living/L = target
L.Sleeping(400)
@@ -319,7 +319,7 @@
knockdown = 0
breakthings = FALSE
/obj/item/projectile/bullet/sniper/haemorrhage/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/sniper/haemorrhage/on_hit(atom/target, blocked = FALSE)
if((blocked != 100) && iscarbon(target))
var/mob/living/carbon/C = target
C.bleed(100)
@@ -348,7 +348,7 @@
damage = 20
armour_penetration = 0
/obj/item/projectile/bullet/saw/bleeding/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/saw/bleeding/on_hit(atom/target, blocked = FALSE)
. = ..()
if((blocked != 100) && iscarbon(target))
var/mob/living/carbon/C = target
@@ -373,7 +373,7 @@
new /obj/effect/hotspot(location)
location.hotspot_expose(700, 50, 1)
/obj/item/projectile/bullet/saw/incen/on_hit(atom/target, blocked = 0)
/obj/item/projectile/bullet/saw/incen/on_hit(atom/target, blocked = FALSE)
. = ..()
if(iscarbon(target))
var/mob/living/carbon/M = target