Changes some 1s and 0s to TRUE and FALSE (#1967)
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committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -2,8 +2,8 @@
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name = "projectile"
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icon = 'icons/obj/projectiles.dmi'
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icon_state = "bullet"
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density = 0
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anchored = 1
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density = FALSE
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anchored = TRUE
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flags = ABSTRACT
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pass_flags = PASSTABLE
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mouse_opacity = 0
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@@ -83,7 +83,7 @@
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/obj/item/projectile/proc/prehit(atom/target)
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return TRUE
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/obj/item/projectile/proc/on_hit(atom/target, blocked = 0)
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/obj/item/projectile/proc/on_hit(atom/target, blocked = FALSE)
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var/turf/target_loca = get_turf(target)
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if(!isliving(target))
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if(impact_effect_type)
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