Changes some 1s and 0s to TRUE and FALSE (#1967)
This commit is contained in:
committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -74,6 +74,6 @@
|
||||
/obj/machinery/computer/shuttle/emag_act(mob/user)
|
||||
if(!emagged)
|
||||
src.req_access = list()
|
||||
emagged = 1
|
||||
emagged = TRUE
|
||||
to_chat(user, "<span class='notice'>You fried the consoles ID checking system.</span>")
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
say("Please equip your ID card into your ID slot to authenticate.")
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/computer/emergency_shuttle/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.human_adjacent_state)
|
||||
/obj/machinery/computer/emergency_shuttle/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.human_adjacent_state)
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
@@ -441,7 +441,7 @@
|
||||
icon = 'icons/obj/terminals.dmi'
|
||||
icon_state = "dorm_available"
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
density = 0
|
||||
density = FALSE
|
||||
clockwork = TRUE //it'd look weird
|
||||
|
||||
/obj/machinery/computer/shuttle/pod/update_icon()
|
||||
@@ -499,8 +499,8 @@
|
||||
/obj/item/weapon/storage/pod
|
||||
name = "emergency space suits"
|
||||
desc = "A wall mounted safe containing space suits. Will only open in emergencies."
|
||||
anchored = 1
|
||||
density = 0
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "safe"
|
||||
var/unlocked = FALSE
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
add_overlay(hologram_ship)
|
||||
|
||||
/obj/machinery/shuttle_manipulator/ui_interact(mob/user, ui_key = "main", \
|
||||
datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, \
|
||||
datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, \
|
||||
datum/ui_state/state = GLOB.admin_state)
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
icon_state = "pinonfar"
|
||||
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
anchored = 1
|
||||
anchored = TRUE
|
||||
//
|
||||
var/id
|
||||
// this should point -away- from the dockingport door, ie towards the ship
|
||||
|
||||
Reference in New Issue
Block a user