Changes some 1s and 0s to TRUE and FALSE (#1967)

This commit is contained in:
CitadelStationBot
2017-07-10 18:13:16 -05:00
committed by kevinz000
parent 1b70c06474
commit ff6bbbedf5
522 changed files with 1924 additions and 1917 deletions
+1 -1
View File
@@ -31,7 +31,7 @@
name = "mounted turret"
scan_range = 7
emp_vunerable = 1
density = 0
density = FALSE
/obj/vehicle/atv/turret/Initialize()
+3 -3
View File
@@ -35,7 +35,7 @@
desc = "An unfinished scooter which can only barely be called a skateboard. It's still rideable, but probably unsafe. Looks like you'll need to add a few rods to make handlebars."
icon_state = "skateboard"
density = 0
density = FALSE
/obj/vehicle/scooter/skateboard/buckle_mob(mob/living/M, force = 0, check_loc = 1)
. = ..()
@@ -43,9 +43,9 @@
/obj/vehicle/scooter/skateboard/post_buckle_mob(mob/living/M)//allows skateboards to be non-dense but still allows 2 skateboarders to collide with each other
if(has_buckled_mobs())
density = 1
density = TRUE
else
density = 0
density = FALSE
..()
/obj/vehicle/scooter/skateboard/Bump(atom/A)
+2 -2
View File
@@ -4,8 +4,8 @@
desc = "A basic vehicle, vroom"
icon = 'icons/obj/vehicles.dmi'
icon_state = "fuckyou"
density = 1
anchored = 0
density = TRUE
anchored = FALSE
can_buckle = 1
buckle_lying = 0
max_integrity = 300