Changes some 1s and 0s to TRUE and FALSE (#1967)
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committed by
kevinz000
parent
1b70c06474
commit
ff6bbbedf5
@@ -31,7 +31,7 @@
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name = "mounted turret"
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scan_range = 7
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emp_vunerable = 1
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density = 0
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density = FALSE
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/obj/vehicle/atv/turret/Initialize()
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@@ -35,7 +35,7 @@
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desc = "An unfinished scooter which can only barely be called a skateboard. It's still rideable, but probably unsafe. Looks like you'll need to add a few rods to make handlebars."
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icon_state = "skateboard"
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density = 0
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density = FALSE
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/obj/vehicle/scooter/skateboard/buckle_mob(mob/living/M, force = 0, check_loc = 1)
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. = ..()
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@@ -43,9 +43,9 @@
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/obj/vehicle/scooter/skateboard/post_buckle_mob(mob/living/M)//allows skateboards to be non-dense but still allows 2 skateboarders to collide with each other
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if(has_buckled_mobs())
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density = 1
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density = TRUE
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else
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density = 0
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density = FALSE
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..()
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/obj/vehicle/scooter/skateboard/Bump(atom/A)
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@@ -4,8 +4,8 @@
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desc = "A basic vehicle, vroom"
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icon = 'icons/obj/vehicles.dmi'
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icon_state = "fuckyou"
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density = 1
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anchored = 0
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density = TRUE
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anchored = FALSE
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can_buckle = 1
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buckle_lying = 0
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max_integrity = 300
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