Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into crepe
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@@ -166,13 +166,12 @@
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if(turned_on)
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if(baton_stun(M, user, disarming))
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user.do_attack_animation(M)
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user.adjustStaminaLossBuffered(getweight(user, STAM_COST_BATON_MOB_MULT))
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else if(user.a_intent != INTENT_HARM) //they'll try to bash in the last proc.
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M.visible_message("<span class='warning'>[user] has prodded [M] with [src]. Luckily it was off.</span>", \
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"<span class='warning'>[user] has prodded you with [src]. Luckily it was off</span>")
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return disarming || (user.a_intent != INTENT_HARM)
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/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user, disarming = FALSE)
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/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/living/user, disarming = FALSE)
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var/list/return_list = list()
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if(L.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, return_list) & BLOCK_SUCCESS) //No message; check_shields() handles that
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playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
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@@ -194,6 +193,9 @@
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return FALSE
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stunpwr *= round(stuncharge/hitcost, 0.1)
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if(!user.UseStaminaBuffer(getweight(user, STAM_COST_BATON_MOB_MULT), warn = TRUE))
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return FALSE
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if(!disarming)
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if(knockdown)
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L.DefaultCombatKnockdown(50, override_stamdmg = 0) //knockdown
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