update
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@@ -11,7 +11,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/delete_on_mind_deletion = TRUE
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var/job_rank
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var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted.
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var/list/_objectives = list()
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var/list/objectives = list()
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var/antag_memory = ""//These will be removed with antag datum
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var/antag_moodlet //typepath of moodlet that the mob will gain with their status
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/// If above 0, this is the multiplier for the speed at which we hijack the shuttle. Do not directly read, use hijack_speed().
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@@ -73,7 +73,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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give_antag_moodies()
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if(is_banned(owner.current) && replace_banned)
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replace_banned_player()
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owner.update_can_hijack()
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owner.update_hijack_speed()
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/datum/antagonist/proc/is_banned(mob/M)
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if(!M)
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@@ -101,7 +101,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/datum/team/team = get_team()
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if(team)
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team.remove_member(owner)
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owner.update_can_hijack()
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owner.update_hijack_speed()
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qdel(src)
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/datum/antagonist/proc/greet()
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