diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 835be8d2fc..058782e1ab 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -19,7 +19,6 @@ new /obj/item/clothing/under/captainparade(src) new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src) new /obj/item/clothing/head/caphat/parade(src) - new /obj/item/clothing/head/caphat/beret(src) new /obj/item/clothing/suit/captunic(src) new /obj/item/clothing/under/rank/captain/femformal(src) //citadel edit new /obj/item/clothing/head/crown/fancy(src) @@ -29,12 +28,14 @@ new /obj/item/radio/headset/heads/captain(src) new /obj/item/clothing/glasses/sunglasses/gar/supergar(src) new /obj/item/clothing/gloves/color/captain(src) - new /obj/item/restraints/handcuffs/cable/zipties(src) new /obj/item/storage/belt/sabre(src) new /obj/item/gun/energy/e_gun(src) new /obj/item/door_remote/captain(src) new /obj/item/storage/photo_album/Captain(src) - new /obj/item/clothing/head/caphat/beret/white(src) + if(prob(50)) + new /obj/item/clothing/head/caphat/beret(src) + else + new /obj/item/clothing/head/caphat/beret/white(src) /obj/structure/closet/secure_closet/hop name = "\proper head of personnel's locker"