Merge remote-tracking branch 'Citadel-Station-13/master' into syntheticbloods
This commit is contained in:
@@ -175,11 +175,12 @@
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//Get the clone body ready
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maim_clone(H)
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ADD_TRAIT(H, TRAIT_STABLEHEART, "cloning")
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ADD_TRAIT(H, TRAIT_EMOTEMUTE, "cloning")
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ADD_TRAIT(H, TRAIT_MUTE, "cloning")
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ADD_TRAIT(H, TRAIT_NOBREATH, "cloning")
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ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, "cloning")
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ADD_TRAIT(H, TRAIT_STABLEHEART, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_STABLELIVER, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_EMOTEMUTE, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_MUTE, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_NOBREATH, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, CLONING_POD_TRAIT)
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H.Unconscious(80)
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clonemind.transfer_to(H)
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@@ -361,11 +362,12 @@
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if(!mob_occupant)
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return
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REMOVE_TRAIT(mob_occupant, TRAIT_STABLEHEART, "cloning")
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REMOVE_TRAIT(mob_occupant, TRAIT_EMOTEMUTE, "cloning")
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REMOVE_TRAIT(mob_occupant, TRAIT_MUTE, "cloning")
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REMOVE_TRAIT(mob_occupant, TRAIT_NOCRITDAMAGE, "cloning")
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REMOVE_TRAIT(mob_occupant, TRAIT_NOBREATH, "cloning")
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REMOVE_TRAIT(mob_occupant, TRAIT_STABLEHEART, CLONING_POD_TRAIT)
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REMOVE_TRAIT(mob_occupant, TRAIT_STABLELIVER, CLONING_POD_TRAIT)
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REMOVE_TRAIT(mob_occupant, TRAIT_EMOTEMUTE, CLONING_POD_TRAIT)
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REMOVE_TRAIT(mob_occupant, TRAIT_MUTE, CLONING_POD_TRAIT)
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REMOVE_TRAIT(mob_occupant, TRAIT_NOCRITDAMAGE, CLONING_POD_TRAIT)
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REMOVE_TRAIT(mob_occupant, TRAIT_NOBREATH, CLONING_POD_TRAIT)
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if(grab_ghost_when == CLONER_MATURE_CLONE)
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mob_occupant.grab_ghost()
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@@ -10,6 +10,7 @@
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var/obj/machinery/teleport/station/power_station
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var/calibrating
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var/turf/target
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var/obj/item/implant/imp_t
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/obj/machinery/computer/teleporter/Initialize()
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. = ..()
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@@ -109,6 +110,9 @@
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/obj/machinery/computer/teleporter/proc/reset_regime()
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target = null
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if(imp_t)
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UnregisterSignal(imp_t, COMSIG_IMPLANT_REMOVING)
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imp_t = null
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if(regime_set == "Teleporter")
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regime_set = "Gate"
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else
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@@ -132,10 +136,24 @@
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if(M.timeofdeath + 6000 < world.time)
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continue
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if(is_eligible(M))
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L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I
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L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = M
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var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
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if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) //check if we are still around
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return
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target = L[desc]
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if(imp_t)
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UnregisterSignal(imp_t, COMSIG_IMPLANT_REMOVING)
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imp_t = null
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if(isliving(target)) //make sure the living mob is still implanted to be a valid target
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var/mob/living/M = target
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var/obj/item/implant/tracking/I = locate() in M.implants
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if(I)
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RegisterSignal(I, COMSIG_IMPLANT_REMOVING, .proc/untarget_implant)
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imp_t = I
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else
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target = null
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return
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var/turf/T = get_turf(target)
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log_game("[key_name(user)] has set the teleporter target to [target] at [AREACOORD(T)]")
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@@ -149,6 +167,8 @@
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to_chat(user, "<span class='alert'>No active connected stations located.</span>")
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return
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var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L
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if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) //again, check if we are still around
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return
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var/obj/machinery/teleport/station/target_station = L[desc]
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if(!target_station || !target_station.teleporter_hub)
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return
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@@ -164,6 +184,14 @@
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target_station.teleporter_console.stat &= ~NOPOWER
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target_station.teleporter_console.update_icon()
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/obj/machinery/computer/teleporter/proc/untarget_implant() //untargets from mob the racker was once implanted in to prevent issues.
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target = null
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if(power_station)
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power_station.engaged = FALSE
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power_station.teleporter_hub?.update_icon()
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UnregisterSignal(imp_t, COMSIG_IMPLANT_REMOVING)
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imp_t = null
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/obj/machinery/computer/teleporter/proc/is_eligible(atom/movable/AM)
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var/turf/T = get_turf(AM)
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if(!T)
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@@ -42,11 +42,12 @@
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icon_state = "pod_1"
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//Get the clone body ready
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maim_clone(H)
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ADD_TRAIT(H, TRAIT_STABLEHEART, "cloning")
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ADD_TRAIT(H, TRAIT_EMOTEMUTE, "cloning")
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ADD_TRAIT(H, TRAIT_MUTE, "cloning")
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ADD_TRAIT(H, TRAIT_NOBREATH, "cloning")
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ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, "cloning")
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ADD_TRAIT(H, TRAIT_STABLEHEART, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_STABLELIVER, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_EMOTEMUTE, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_MUTE, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_NOBREATH, CLONING_POD_TRAIT)
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ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, CLONING_POD_TRAIT)
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H.Unconscious(80)
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var/list/candidates = pollCandidatesForMob("Do you want and agree to play as a [clonename]'s defective clone, respect their character and not engage in ERP without permission from the original?", null, null, null, 100, H, POLL_IGNORE_CLONE)
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