Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28
This commit is contained in:
@@ -1,177 +0,0 @@
|
||||
/*/datum/uplink_item/stealthy_tools/syndi_borer
|
||||
name = "Syndicate Brain Slug"
|
||||
desc = "A small cortical borer, modified to be completely loyal to the owner. \
|
||||
Genetically infertile, these brain slugs can assist medically in a support role, or take direct action \
|
||||
to assist their host."
|
||||
item = /obj/item/antag_spawner/syndi_borer
|
||||
refundable = TRUE
|
||||
cost = 10
|
||||
surplus = 20 //Let's not have this be too common
|
||||
exclude_modes = list(/datum/game_mode/nuclear) */
|
||||
|
||||
/datum/uplink_item/stealthy_tools/holoparasite
|
||||
name="Holoparasite Injector"
|
||||
desc="An injector containing a swarm of holographic parasites. \
|
||||
They mimic the function of the guardians employed by the Space Wizard Federation, and their form can be selected upon application \
|
||||
NOTE: The precise nature of the symbiosis required by the parasites renders them incompatible with changelings" //updated to actually describe what they do and warn traitorchans not to buy it
|
||||
item = /obj/item/storage/box/syndie_kit/holoparasite
|
||||
refundable = TRUE
|
||||
cant_discount = TRUE
|
||||
cost = 15
|
||||
surplus = 20 //Nobody needs a ton of parasites
|
||||
exclude_modes = list(/datum/game_mode/nuclear)
|
||||
refund_path = /obj/item/guardiancreator/tech/choose/traitor
|
||||
|
||||
|
||||
/obj/item/storage/box/syndie_kit/holoparasite
|
||||
name = "box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/holoparasite/PopulateContents()
|
||||
new /obj/item/guardiancreator/tech/choose/traitor(src)
|
||||
new /obj/item/paper/guides/antag/guardian(src)
|
||||
|
||||
/datum/uplink_item/dangerous/antitank
|
||||
name = "Anti Tank Pistol"
|
||||
desc = "Essentially amounting to a sniper rifle with no stock and barrel (or indeed, any rifling at all), \
|
||||
this extremely dubious pistol is guaranteed to dislocate your wrists and hit the broad side of a barn! \
|
||||
Uses sniper ammo. \
|
||||
Bullets tend to veer off-course. We are not responsible for any unintentional damage or injury resulting from inaacuracy."
|
||||
item = /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate
|
||||
cost = 14
|
||||
surplus = 25
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/* Commented out due to introduction of reskinnable stetchkins. May still have a niche if people decide it somehow has value.
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||||
/datum/uplink_item/dangerous/stealthpistol
|
||||
name = "Stealth Pistol"
|
||||
desc = "A compact, easily concealable bullpup pistol that fires 10mm auto rounds in 8 round magazines. \
|
||||
Has an integrated suppressor."
|
||||
item = /obj/item/gun/ballistic/automatic/pistol/stealth
|
||||
cost = 10
|
||||
surplus = 30
|
||||
*/
|
||||
|
||||
///Soporific 10mm mags///
|
||||
|
||||
/datum/uplink_item/ammo/pistolzzz
|
||||
name = "10mm Soporific Magazine"
|
||||
desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with soporific rounds that put the target to sleep. \
|
||||
NOTE: Soporific is not instant acting due to the constraints of the round's scale. Will usually require three shots to take effect."
|
||||
item = /obj/item/ammo_box/magazine/m10mm/soporific
|
||||
cost = 2
|
||||
|
||||
///flechette memes///
|
||||
|
||||
/datum/uplink_item/dangerous/flechettegun
|
||||
name = "Flechette Launcher"
|
||||
desc = "A compact bullpup that fires micro-flechettes.\
|
||||
Flechettes have very poor performance idividually, but can be very deadly in numbers. \
|
||||
Pre-loaded with armor piercing flechettes that are capable of puncturing most kinds of armor."
|
||||
item = /obj/item/gun/ballistic/automatic/flechette
|
||||
cost = 12
|
||||
surplus = 30
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/datum/uplink_item/ammo/flechetteap
|
||||
name = "Armor Piercing Flechette Magazine"
|
||||
desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \
|
||||
Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective agaisnt flesh."
|
||||
item = /obj/item/ammo_box/magazine/flechette
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/datum/uplink_item/ammo/flechettes
|
||||
name = "Serrated Flechette Magazine"
|
||||
desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \
|
||||
Loaded with serrated flechettes that shreds flesh, but is stopped dead in its tracks by armor. \
|
||||
These flechettes are highly likely to sever arteries, and even limbs."
|
||||
item = /obj/item/ammo_box/magazine/flechette/s
|
||||
cost = 2
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
|
||||
///shredder///
|
||||
|
||||
/datum/uplink_item/nukeoffer/shredder
|
||||
name = "Shredder bundle"
|
||||
desc = "A truly horrific weapon designed simply to maim its victim, the CX Shredder is banned by several intergalactic treaties. \
|
||||
You'll get two of them with this. And spare ammo to boot. And we'll throw in an extra elite hardsuit and chest rig to hold them all!"
|
||||
item = /obj/item/storage/backpack/duffelbag/syndie/shredderbundle
|
||||
cost = 30 // normally 41
|
||||
|
||||
///Modular Pistols///
|
||||
|
||||
/datum/uplink_item/bundle/modular
|
||||
name="Modular Pistol Kit"
|
||||
desc="A heavy briefcase containing one modular pistol (chambered in 10mm), one supressor, and spare ammunition, including a box of soporific ammo. \
|
||||
Includes a suit jacket that is padded with a robust liner."
|
||||
item = /obj/item/storage/briefcase/modularbundle
|
||||
cost = 12
|
||||
|
||||
//////Bundle stuff//////
|
||||
|
||||
///bundle category///
|
||||
|
||||
/datum/uplink_item/bundle
|
||||
category = "Bundles"
|
||||
surplus = 0
|
||||
cant_discount = TRUE
|
||||
|
||||
///place bundle storage items here I guess///
|
||||
|
||||
/obj/item/storage/briefcase/modularbundle
|
||||
name = "briefcase"
|
||||
desc = "It's label reads genuine hardened Captain leather, but suspiciously has no other tags or branding."
|
||||
icon_state = "briefcase"
|
||||
flags_1 = CONDUCT_1
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||||
force = 10
|
||||
hitsound = "swing_hit"
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||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
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||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 150
|
||||
|
||||
/obj/item/storage/briefcase/modularbundle/PopulateContents()
|
||||
new /obj/item/gun/ballistic/automatic/pistol/modular(src)
|
||||
new /obj/item/suppressor(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm/soporific(src)
|
||||
new /obj/item/ammo_box/c10mm/soporific(src)
|
||||
new /obj/item/clothing/under/lawyer/blacksuit(src)
|
||||
new /obj/item/clothing/accessory/waistcoat(src)
|
||||
new /obj/item/clothing/suit/toggle/lawyer/black/syndie(src)
|
||||
|
||||
/obj/item/clothing/suit/toggle/lawyer/black/syndie
|
||||
desc = "A snappy dress jacket. Suspiciously has no tags or branding."
|
||||
armor = list(melee = 10, bullet = 10, laser = 10, energy = 10, bomb = 10)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/shredderbundle
|
||||
desc = "A large duffel bag containing two CX Shredders, some magazines, an elite hardsuit, and a chest rig."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/shredderbundle/PopulateContents()
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
|
||||
new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
|
||||
new /obj/item/storage/belt/military(src)
|
||||
new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
|
||||
|
||||
///End of Bundle stuff///
|
||||
|
||||
|
||||
/*/////////////////////////////////////////////////////////////////////////
|
||||
///////////// The TRUE Energy Sword ///////////////////////////
|
||||
*//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/uplink_item/dangerous/cxneb
|
||||
name = "Dragon's Tooth Non-Eutactic Blade"
|
||||
desc = "An illegal modification of a weapon that is functionally identical to the energy sword, \
|
||||
the Non-Eutactic Blade (NEB) forges a hardlight blade on-demand, \
|
||||
generating an extremely sharp, unbreakable edge that is guaranteed to satisfy your every need. \
|
||||
This particular model has a polychromic hardlight generator, allowing you to murder in style! \
|
||||
The illegal modifications bring this weapon up to par with the classic energy sword, and also gives it the energy sword's distinctive sounds."
|
||||
item = /obj/item/melee/transforming/energy/sword/cx/traitor
|
||||
cost = 8
|
||||
@@ -1,4 +0,0 @@
|
||||
//Overrides TG's PDA sprites with Cit's PDA sprites. Remind me to turn this into a pref somewhere down the line.
|
||||
|
||||
/obj/item/pda
|
||||
icon = 'modular_citadel/icons/obj/pda.dmi'
|
||||
@@ -1,31 +0,0 @@
|
||||
/obj/item/flashlight
|
||||
light_color = "#FFCC66"
|
||||
flashlight_power = 0.8
|
||||
|
||||
/obj/item/flashlight/pen
|
||||
light_color = "#FFDDCC"
|
||||
flashlight_power = 0.3
|
||||
|
||||
/obj/item/flashlight/seclite
|
||||
light_color = "#CDDDFF"
|
||||
flashlight_power = 0.9
|
||||
|
||||
/obj/item/flashlight/lamp
|
||||
light_color = "#FFDDBB"
|
||||
flashlight_power = 0.8
|
||||
|
||||
/obj/item/flashlight/flare
|
||||
light_color = "#FA421A"
|
||||
flashlight_power = 0.8
|
||||
|
||||
/obj/item/flashlight/flare/torch
|
||||
light_color = "#FAA44B"
|
||||
flashlight_power = 0.8
|
||||
|
||||
/obj/item/flashlight/lantern
|
||||
light_color = "#FFAA44"
|
||||
flashlight_power = 0.75
|
||||
|
||||
/obj/item/flashlight/slime
|
||||
light_color = "#FFEEAA"
|
||||
flashlight_power = 0.6
|
||||
@@ -11,8 +11,8 @@
|
||||
|
||||
/obj/item/nullrod/rosary/Initialize()
|
||||
.=..()
|
||||
if(SSreligion.religion)
|
||||
deity_name = SSreligion.deity
|
||||
if(GLOB.religion)
|
||||
deity_name = GLOB.deity
|
||||
|
||||
/obj/item/nullrod/rosary/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
if(!istype(M))
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
|
||||
var/saved_underwear = ""//saves their underwear so it can be toggled later
|
||||
var/saved_undershirt = ""
|
||||
var/saved_socks = ""
|
||||
var/hidden_underwear = FALSE
|
||||
var/hidden_undershirt = FALSE
|
||||
var/hidden_socks = FALSE
|
||||
|
||||
/mob/living/carbon/human/New()
|
||||
..()
|
||||
@@ -29,6 +33,33 @@
|
||||
var/list/femcum_fluids = list("femcum")
|
||||
|
||||
//Mob procs
|
||||
/mob/living/carbon/human/proc/underwear_toggle()
|
||||
set name = "Toggle undergarments"
|
||||
set category = "Object"
|
||||
if(ishuman(src))
|
||||
var/mob/living/carbon/human/humz = src
|
||||
var/confirm = input(src, "Select what part of your form to alter", "Undergarment Toggling", "Cancel") in list("Top", "Bottom", "Socks", "All", "Cancel")
|
||||
if(confirm == "Top")
|
||||
humz.hidden_undershirt = !humz.hidden_undershirt
|
||||
|
||||
if(confirm == "Bottom")
|
||||
humz.hidden_underwear = !humz.hidden_underwear
|
||||
|
||||
if(confirm == "Socks")
|
||||
humz.hidden_socks = !humz.hidden_socks
|
||||
|
||||
if(confirm == "All")
|
||||
humz.hidden_undershirt = !humz.hidden_undershirt
|
||||
humz.hidden_underwear = !humz.hidden_underwear
|
||||
humz.hidden_socks = !humz.hidden_socks
|
||||
|
||||
if(confirm == "Cancel")
|
||||
return
|
||||
src.update_body()
|
||||
|
||||
else
|
||||
to_chat(src, "Humans only. How the fuck did you get this verb anyway.")
|
||||
|
||||
/mob/living/proc/handle_arousal()
|
||||
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
owner.exposed_genitals += src
|
||||
if("Hidden by clothes")
|
||||
through_clothes = FALSE
|
||||
hidden = FALSE
|
||||
hidden = TRUE
|
||||
if(src in owner.exposed_genitals)
|
||||
owner.exposed_genitals -= src
|
||||
if("Always hidden")
|
||||
@@ -303,6 +303,8 @@
|
||||
for(var/obj/item/organ/O in H.internal_organs)
|
||||
if(isgenital(O))
|
||||
var/obj/item/organ/genital/G = O
|
||||
if(G.hidden)
|
||||
return //we're gunna just hijack this for updates.
|
||||
if(G.is_exposed()) //Checks appropriate clothing slot and if it's through_clothes
|
||||
genitals_to_add += H.getorganslot(G.slot)
|
||||
//Now we added all genitals that aren't internal and should be rendered
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
var/sack_size = BALLS_SACK_SIZE_DEF
|
||||
fluid_id = "semen"
|
||||
producing = TRUE
|
||||
can_masturbate_with = TRUE
|
||||
can_masturbate_with = FALSE
|
||||
masturbation_verb = "massage"
|
||||
can_climax = TRUE
|
||||
var/sent_full_message = TRUE //defaults to 1 since they're full to start
|
||||
|
||||
@@ -4,11 +4,6 @@
|
||||
/obj/machinery/computer/cargo/request
|
||||
req_access = list()
|
||||
|
||||
/obj/machinery/computer/cargo/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
req_access = list()
|
||||
|
||||
/obj/machinery/computer/cargo/ui_act(action, params, datum/tgui/ui)
|
||||
if(!allowed(usr))
|
||||
to_chat(usr, "<span class='notice'>Access denied.</span>")
|
||||
|
||||
@@ -404,3 +404,27 @@ datum/gear/darksabresheath
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/commjacket
|
||||
ckeywhitelist = list("sadisticbatter")
|
||||
|
||||
/datum/gear/mw2_russian_para
|
||||
name = "Russian Paratrooper Jumper"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/mw2_russian_para
|
||||
ckeywhitelist = list("investigator77")
|
||||
|
||||
/datum/gear/longblackgloves
|
||||
name = "Luna's Gauntlets"
|
||||
category = SLOT_GLOVES
|
||||
path = /obj/item/clothing/gloves/longblackgloves
|
||||
ckeywhitelist = list("bigmanclancy")
|
||||
|
||||
/datum/gear/trendy_fit
|
||||
name = "Trendy Fit"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/trendy_fit
|
||||
ckeywhitelist = list("midgetdragon")
|
||||
|
||||
/datum/gear/csheet
|
||||
name = "NT Bedsheet"
|
||||
category = SLOT_NECK
|
||||
path = /obj/item/bedsheet/captain
|
||||
ckeywhitelist = list("tikibomb")
|
||||
@@ -1,3 +1,9 @@
|
||||
/datum/gear/greytidestationwide
|
||||
name = "Grey jumpsuit"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/color/grey
|
||||
restricted_roles = list("Assistant")
|
||||
|
||||
/datum/gear/plushvar
|
||||
name = "Ratvar Plushie"
|
||||
category = SLOT_IN_BACKPACK
|
||||
|
||||
@@ -309,8 +309,8 @@
|
||||
restricted_desc = "Engineering and Security"
|
||||
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
|
||||
//memes
|
||||
/datum/gear/nudepermit
|
||||
name = "Nudity Permit"
|
||||
//Memes
|
||||
/datum/gear/gear_harnesses
|
||||
name = "Gear Harness"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/permit
|
||||
path = /obj/item/clothing/under/gear_harness
|
||||
@@ -417,7 +417,6 @@
|
||||
icon_state = "flagcape"
|
||||
item_state = "flagcape"
|
||||
|
||||
|
||||
/obj/item/clothing/shoes/lucky
|
||||
name = "Lucky Jackboots"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
@@ -504,4 +503,28 @@
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/mw2_russian_para
|
||||
name = "Russian Paratrooper Jumper"
|
||||
desc = "A Russian made old paratrooper jumpsuit, has many pockets for easy storage of gear from a by gone era. As bulky as it looks, its shockingly light!"
|
||||
icon_state = "mw2_russian_para"
|
||||
item_state = "mw2_russian_para"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/gloves/longblackgloves
|
||||
name = "Luna's Gauntlets"
|
||||
desc = "These gloves seem to have a coating of slime fluid on them, you should possibly return them to their rightful owner."
|
||||
icon_state = "longblackgloves"
|
||||
item_state = "longblackgloves"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
|
||||
/obj/item/clothing/under/trendy_fit
|
||||
name = "Trendy Fitting Clothing"
|
||||
desc = "An outfit straight from the boredom of space, its the type of thing only someone trying to entertain themselves on the way to their next destination would wear."
|
||||
icon_state = "trendy_fit"
|
||||
item_state = "trendy_fit"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
@@ -183,6 +183,7 @@
|
||||
key_third_person = "suddenly hits a dab"
|
||||
message = "suddenly hits a dab!"
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
restraint_check = TRUE
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -191,6 +191,32 @@
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolf
|
||||
name = "Big Wolf"
|
||||
icon_state = "bigwolf"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolfinner
|
||||
name = "Big Wolf (ALT)"
|
||||
icon_state = "bigwolfinner"
|
||||
hasinner = 1
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolfdark
|
||||
name = "Dark Big Wolf"
|
||||
icon_state = "bigwolfdark"
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/bigwolfinnerdark
|
||||
name = "Dark Big Wolf (ALT)"
|
||||
icon_state = "bigwolfinnerdark"
|
||||
hasinner = 1
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
@@ -17,13 +17,13 @@
|
||||
M.adjustStaminaLoss(-5*REM)
|
||||
. = ..()
|
||||
|
||||
/datum/reagent/syndicateadrenals/on_mob_add(mob/living/M)
|
||||
/datum/reagent/syndicateadrenals/on_mob_metabolize(mob/living/M)
|
||||
. = ..()
|
||||
if(istype(M))
|
||||
M.next_move_modifier *= 0.5
|
||||
to_chat(M, "<span class='notice'>You feel an intense surge of energy rushing through your veins.</span>")
|
||||
|
||||
/datum/reagent/syndicateadrenals/on_mob_delete(mob/living/M)
|
||||
/datum/reagent/syndicateadrenals/on_mob_end_metabolize(mob/living/M)
|
||||
. = ..()
|
||||
if(istype(M))
|
||||
M.next_move_modifier *= 2
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
"purple hypovial" = "hypovial-p",
|
||||
"black hypovial" = "hypovial-t"
|
||||
)
|
||||
always_reskinnable = TRUE
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/vial/Initialize()
|
||||
. = ..()
|
||||
@@ -29,17 +30,6 @@
|
||||
/obj/item/reagent_containers/glass/bottle/vial/on_reagent_change()
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/vial/reskin_obj(mob/M) //Makes the vials completely reskinnable, and renames them - overrides /obj/proc/reskin_obj
|
||||
if(!LAZYLEN(unique_reskin))
|
||||
return
|
||||
var/choice = input(M,"Do you wish to recolour your [src]?","Vial Recolour") as null|anything in unique_reskin
|
||||
if(!QDELETED(src) && choice && !current_skin && !M.incapacitated() && in_range(M,src))
|
||||
if(!unique_reskin[choice])
|
||||
return
|
||||
icon_state = unique_reskin[choice]
|
||||
name = choice
|
||||
to_chat(M, "[src] is now skinned as '[choice].'")
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/vial/update_icon()
|
||||
cut_overlays()
|
||||
if(reagents.total_volume)
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
display_name = "Games and Toys"
|
||||
description = "For the slackers on the station."
|
||||
prereq_ids = list("comptech")
|
||||
design_ids = list("arcade_battle", "arcade_orion", "slotmachine", "autoylathe")
|
||||
design_ids = list("arcade_battle", "arcade_orion", "arcade_minesweeper", "slotmachine", "autoylathe")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
|
||||
export_price = 5000
|
||||
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
/*
|
||||
// PUT ALL YOUR NEW UPLINK STUFF HERE, OVERRIDES GO IN HERE TOO
|
||||
*/
|
||||
|
||||
/datum/uplink_item/device_tools/emagrecharge
|
||||
name = "Electromagnet Charging Device"
|
||||
desc = "A small device intended for recharging Cryptographic Sequencers. Using it will add five extra charges to the Cryptographic Sequencer."
|
||||
item = /obj/item/emagrecharge
|
||||
cost = 2
|
||||
|
||||
/datum/uplink_item/dangerous/revolver
|
||||
item = /obj/item/gun/ballistic/revolver/syndie
|
||||
|
||||
/datum/uplink_item/dangerous/phantomthief
|
||||
name = "Syndicate Mask"
|
||||
desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles"
|
||||
item = /obj/item/clothing/glasses/phantomthief/syndicate
|
||||
cost = 2
|
||||
Reference in New Issue
Block a user