* sprites and sounds
* The code for the reactor itself
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Map stuff
* Removes Clamps.
* Matrices separated, this was a mistake on my part.
* Update tgstation.dme
* removal as per putnam's review
* redfines highest available as 1007
* possible soundloop fix? probably not.
* temporary config thing to make engine load
* changes to map template from splurt
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* actually somehow fixed the runtimes?
* old maps from hyper, not needed..
* Revert "old maps from hyper, not needed.."
This reverts commit 92ccd89952d360206926d8b57e82084994a6a0d6.
* take two on removal
* fixes power output
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* deals with the double turf
* Revert "temporary config thing to make engine load"
This reverts commit 7f52188d5261cd60024ef36cf7c33df0748d0c79.
* was told to bring it back
* don't need to change these
* next time I'll just copy paste it instead of type it.
* a
* Flexi Seal crate so we can fix the reactor
* set power to 0 so it can be fixed
* nerfs power output
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
Fixed: Engineering Hardsuit Crate
Removed:
Duplicate Exotic Seed Crate
Festive Wrapping Paper Crate (Replaced)
Tweak:
Grouped some stuff in each tab. (Medical Kits, Space Suits, Ingredients, Meals)
Added Ambrosia Seed to Seed Crate
Added 2 Spray Cans to Biker Gang Crate
Moved:
Grill to Service
All Vending Supplies to a new tab.
Added:
Candle Crate
Dirty Magazine Crate (Emag)
CBT Interrogation Crate (Contraband)
Cargo Packaging Crate
Pest Control Crate (Contraband)
Candlelit Dinner Crate
Portable Air Pump Crate
Portable Scrubber Crate
Pastry Crate
Burger Combo Crate
Known Issues:
I don't know how to get randomised crates to show up in the proper order.
Updated Engineering and Medical hardsuits to require access for their applicable departments.
Moved Virus Containment into it's proper file.
Put Bluespace Trashbag back in the advanced sanitation crate.
Spellcheck.
Integrated #9939 spellchecking.
Rebalanced Emergency Medical Supplies, EMS Lite, and advanced janitorial crate. (Also added to Advanced Janitorial and Power Tools crate that they require access.)