21 Commits
Author SHA1 Message Date
SandPoot 2555843026 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload) 2022-04-09 03:06:56 -03:00
SandPoot 586a035132 Update files 2022-04-06 18:41:31 -03:00
Solaris-Shade 2fdb70b2b9 [DNM][DNM][WIP] Projectile backend code port and update
Ports#54924,  #65061, #59804 from /tg.
adds auxiliary code from /tg to make code work.
2022-03-06 15:20:23 -05:00
keronshb df0e95885e Minor fixes 2021-10-16 01:43:42 -04:00
keronshb 3cfea7eb92 Ball2021 2021-10-16 00:02:05 -04:00
siliconsandGitHub 5601badbff deterministic explosion system (#13392)
* wae explosions

* okay

* changes

* fixes

* fix

* ok

* ok

* kills more dead code

* okay

* fix

* ok

* tiles

* ok

* okay

* woops

* ok

* fix

* okay

* mob damage

* fixes

* insanity

* more

* more

* fixes

* more

* woot

* don't commit that

* YES

* fix
2021-05-12 05:44:53 -05:00
Artur 503d0156c6 Does the thing 2020-11-08 23:24:58 +02:00
Putnam f54d272b11 Yet more dynamic tweaks. 2020-08-15 23:38:21 -07:00
3d8084709b A dynamic rework: target threat levels (#11515)
* Starting a replacement of how threat works.

* no, we do it this way

* Added threat levels to jobs

* Added threat to... a lot.

* Updated for traitor classes.

* Fixed errors, except for one.

It's consistently giving me "maximum number of internal arrays exceeded (65535)". I have no idea what could be causing this.

* Added type annotation to GetJob.

* This one I should change though

* wow how'd that happen

* spammable means low threat

* Made story threat have initial threat level on average

* Made somet rulesets force if they won the vote

* )

* Gave EVERY job threat, added a config for it.

* Rebalanced some numbers

* Update code/game/gamemodes/dynamic/dynamic_storytellers.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Removes mush threat

* Makes devil threat scale with form

* reviewing reviewer's review of reviewer

* Gutlunches can be friendly spawned, so no

* Also made forced-friendly mobs not count

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-25 17:40:37 +01:00
Ghommie 542c9007ee Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2019-12-06 20:09:35 +01:00
Ghommie ee73806616 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit352 2019-11-21 09:18:14 +01:00
Ghommie 6484eea339 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2019-11-15 00:36:50 +01:00
Ghommie b48ddb99fc Uplink items are now automatically sorted alphabetically. Fixed categories. 2019-11-14 02:56:26 +01:00
TrilbyspacecloneandGitHub fe87eec45c i hate mob code 2019-11-04 00:58:51 -05:00
TrilbyspacecloneandGitHub bbd3c55fbc Update halloween.dm 2019-10-29 21:37:44 -04:00
TrilbyspacecloneandGitHub d9babbd97b fuck god mode 2019-10-26 09:16:29 -04:00
TrilbyspacecloneandGitHub f983db61bf Update halloween.dm 2019-10-25 18:08:33 -04:00
Ghommie b29fc9aa58 fermis code looks very 2k17, sad. 2019-10-24 20:44:29 +02:00
kappa-samaandGitHub cbf02e76a4 fixes cringe
why is this broken and who added this
2019-10-16 19:47:14 -04:00
FermiandFermi dbcda948fb Darn thing 2019-10-11 19:56:58 +01:00
FermiandFermi b19c078447 Restructuring. 2019-10-09 12:09:41 +01:00