5768 Commits
Author SHA1 Message Date
DeltaFire f4bef53633 only care about robots if oxydam 2020-11-25 23:41:18 +01:00
siliconsandGitHub cf3c4d9d89 Update living.dm 2020-11-23 00:28:17 -07:00
siliconsandGitHub c7396632db Merge pull request #13582 from timothyteakettle/i-hate-mcolor
adds advanced colouring mode: allows you to individually colour mutant parts
2020-11-22 13:33:28 -07:00
silicons 0554ccbba4 fix 2020-11-22 13:32:48 -07:00
siliconsandGitHub fbdc339653 Update living.dm 2020-11-22 13:31:36 -07:00
silicons 31fa58a9e9 fix 2020-11-22 02:48:37 -07:00
silicons 86b584fab5 typos 2020-11-21 21:08:55 -07:00
siliconsandGitHub 45d84ec7d4 Update living.dm 2020-11-21 21:04:48 -07:00
silicons 27c4dff507 ports 2020-11-21 21:02:54 -07:00
siliconsandGitHub f8d43b7544 Merge pull request #13679 from DeltaFire15/system-corruption
[TESTMERGE ONLY] System Corruption for robotic species
2020-11-18 22:54:51 -07:00
Putnam3145andGitHub 84c90db0e7 Merge pull request #13559 from Citadel-Station-13/silicons-patch-21
typing indicator is no longer cleared on mob move
2020-11-18 17:51:18 -08:00
Putnam3145andGitHub 9d300ade35 Merge pull request #13677 from silicons/newlines
Adds missing EOF newlines
2020-11-18 17:50:38 -08:00
siliconsandGitHub b9b67f62a3 Merge pull request #13673 from Arturlang/sacrifice_tweaks
Makes construct mind saving reference the mind, fixing some issues
2020-11-17 01:10:45 -07:00
siliconsandGitHub cee17c3f65 Update living.dm 2020-11-16 13:24:38 -07:00
3f7bcb3d30 Update code/modules/mob/living/living.dm
Co-authored-by: DeltaFire15 <46569814+DeltaFire15@users.noreply.github.com>
2020-11-16 13:17:17 -07:00
siliconsandGitHub 24257de407 Update living.dm 2020-11-16 09:50:05 -07:00
siliconsandGitHub a7efaeb0e5 Update living.dm 2020-11-16 09:35:03 -07:00
DeltaFire 8f04d7f0d1 Merge remote-tracking branch 'upstream/master' into system-corruption 2020-11-16 04:29:59 +01:00
siliconsandGitHub 9d7226cb4d Merge pull request #13670 from shellspeed1/master
Makes floor bots buildable with all toolboxes.
2020-11-15 17:12:37 -07:00
DeltaFire 922129abd2 proc override stuff 2020-11-15 21:12:01 +01:00
DeltaFire 410ffffcc3 there we go
robot rad safe: 250, 750 with upgrade (500 for normal mobs)

Also some typo fixes
2020-11-15 20:30:50 +01:00
DeltaFire e6c61c46c8 tweaks corruption gain from rads
Since they got immunity to the other special bad stuff, no need to also give them superlow rad damage, given they already have a tripled minimum until which they're safe
2020-11-13 17:47:17 +01:00
DeltaFire 06295ca433 no species effects from radiation for robots 2020-11-13 17:45:04 +01:00
DeltaFire 82bf995dba EMP tweaks
EMPs do less libm damage on synthetics (half, so, max of 15 instead of 30), and the corruption amount is reduced to a max of 11.5, logarythmical so it's already 4 at a EMP power of 5 / 8 at 25, though the limb burn amount stays linear.
2020-11-13 17:21:03 +01:00
DeltaFire 021d3bbada tweakings 2020-11-13 16:46:35 +01:00
DeltaFire 3a2a9997bd moves corruption handler
Moves handle corruption from carbon/life.dm into its own file for easier access.
2020-11-13 16:34:21 +01:00
Artur f76c3e922c Comments out spacedmm should not sleeps 2020-11-13 15:18:00 +02:00
silicons 5b03f5b0ec more 2020-11-12 23:36:18 -07:00
silicons 803bff4e5f funny 2020-11-12 23:34:42 -07:00
DeltaFire dd44193597 oop 2020-11-13 04:29:04 +01:00
DeltaFire 5b134bd84b headbonks cause system corruption
Title. Instead of taking brain damage from head hits, robots take 5 system corruption instead, which is effectively 5 bonus damage. Bonk.
2020-11-13 04:07:32 +01:00
DeltaFire 8710e73cb6 renames a corruption effect
message > avoided, as that is pretty much what it means
2020-11-13 03:53:33 +01:00
DeltaFire 5820690eba EMPs cause system corruption, a bunch of it
EMPs now cause severity / 5 system corruption. Considering severity goes from 1 to 100, this is effectively 0.2 - 20 corruption per pulse
Might be a bit too high, if it is severity / 10 should definitively be alright. Or even a nonlinear amount.
2020-11-13 03:39:55 +01:00
DeltaFire 1961e1ed3c no random toxdamage vomit for robots
Title. Organics sometimes vomit at high toxdamage, robots get the fun of the handle_corruption() system instead
2020-11-13 03:33:50 +01:00
DeltaFire 8948133efc rads cause coruption at high levels, very slowly. 2020-11-13 03:25:56 +01:00
DeltaFire 5af48a22dd adds a surgery to fix corruption 2020-11-13 02:24:52 +01:00
DeltaFire b9ba55a77e modifies roll weights, informs people on inducetrauma 2020-11-13 01:11:53 +01:00
DeltaFire b8e67ca06f temp change error always heats up 2020-11-13 01:04:55 +01:00
DeltaFire 76fe1a77bc Merge remote-tracking branch 'upstream/master' into system-corruption 2020-11-13 01:00:50 +01:00
Artur a4853561d3 Makes it reference the mind, not the body 2020-11-12 00:58:06 +02:00
siliconsandGitHub 0001a2edca Merge pull request #13669 from Arturlang/sacrifice_tweaks
Makes cult sacrifice not permakill people anymore.
2020-11-11 11:16:15 -07:00
shellspeed1 7a0c0a0e04 You can now build floor bots with any toolbox 2020-11-09 21:24:45 -08:00
Artur 8ce058a593 Fixes stupid mistakes 2020-11-09 14:39:51 +02:00
Artur 503d0156c6 Does the thing 2020-11-08 23:24:58 +02:00
Timothy Teakettle d358a170fa fixes 2020-11-08 14:32:10 +00:00
siliconsandGitHub 6ed0563bab Merge pull request #13655 from timothyteakettle/haha-slip-go-brrr
fixes held items proccing crossed when passing someone
2020-11-07 00:31:07 -07:00
siliconsandGitHub cc56fc560e Merge pull request #13635 from Hatterhat/funny-hands-nerf
bone gauntlets bandaid nerf
2020-11-07 00:20:01 -07:00
timothyteakettle 3d2c07be82 Update human.dm 2020-11-03 22:59:24 +00:00
timothyteakettle 8126eb5a12 fixes a lot of things 2020-11-02 23:07:27 +00:00
DeltaFire 2f32879b16 smol change
instead of setting intent, we call the proc for it
2020-11-01 22:35:57 +01:00