* maps, tgui, tools
* defines and helpers
* onclick and controllers
* datums
fucking caught that hulk reversal too.
* game and shuttle modular
* module/admin
* oh god they fucking moved antag shit again
* haaaaate. Haaaaaaaaaate.
* enables moff wings
* more modules things
* tgstation.dme
before I forget something important
* some mob stuff
* s'more mob/living stuff
* some carbon stuff
* ayy lmaos and kitchen meat
* Human stuff
* species things
moff wings have a 'none' version too
* the rest of the module stuff.
* some strings
* misc
* mob icons
* some other icons.
* It compiles FUCK BORERS
FUCK BORERS
* In hands of plasma weapons/tweaks
* Icon override states for all clothes
* a few compile issues ~
* Adds a new badmin button and plasma rifle case
* better cleanup of the sound effect
* Oh, these should've been deleted already.
* Adds in clothing from the /vg/ rip
* adds clothing from the /vg/ rip
* Adds VG weaponry to the server
Adds VG weaponry to the server, most of it is intended for the bussing
admin so its not obtainable normally.
This also adds in toy megabusters to the arcade machine toy list and two
vending machines intended for adminbus/events/thunderdome.
* aa
fixing even more shit
* aaa
*external code related screaming*
* aaa
funfact: that insistence on modualization broke *EVERYTHING* for the
guns. I doubt I'll fix this.
* Fixes more shit
After I finally worked the salt out from yesterday, I modularized the
code more to the standard required. It seems that the sprites for the
guns/projectiles/vending machines need to be in the titled DMI files, at
least from my observations.
* *internal screaming*
why
* more shit fixed
no impact sounds for the plasmaguns / actual buster. Now there are
sounds.
* (Hopefully) Finaly update with this.
Salty removed, modularized it.
Hope its all good now.
* aaa
Pain.
* final fix
missing sprites fixed