33 Commits

Author SHA1 Message Date
SandPoot ffe55f67b1 go!! 2024-03-30 18:29:11 -03:00
SandPoot a558377206 more stuff i can't guarantee works by itself yet 2023-11-29 23:37:15 -03:00
SandPoot 40f1d7401d procs 2023-11-29 22:40:13 -03:00
Hatterhat 6ce2005f9f fixes mechs exploding on sale too btw 2022-12-29 20:59:54 -06:00
SandPoot 695835fcd6 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload) 2022-04-09 00:03:13 -03:00
SandPoot 586a035132 Update files 2022-04-06 18:41:31 -03:00
SandPoot 189716314f Would you like some defines in these trying times? 2022-03-23 12:10:02 -03:00
Letter N 5035536311 Clowncar does not ignore airlocks again (#15220)
* no airlock tomfoolery

* Update clowncar.dm

* Update clowncar.dm

* assuming direct control

fixes inconsistant indentation.

* inverted operators

Co-authored-by: DeltaFire <andreoxgrievous@gmail.com>
2021-10-21 21:03:59 +02:00
LetterN 0b7e514739 t 2021-09-19 14:05:28 +08:00
zeroisthebiggay 082ffa16f3 Update car.dm 2021-06-08 15:43:32 -04:00
silicons 4e096d2a9f Update clowncar.dm 2021-01-07 17:11:03 -07:00
silicons e76e9ad34c poi 2020-12-28 18:02:16 -08:00
silicons ee9cc135f1 fix 2020-12-28 17:43:50 -08:00
silicons 6e86cc7758 wew 2020-12-28 17:27:16 -08:00
keronshb 118d7a1dbf ACTUALLY prevents the clown car from moving onto a space tile
ACTUALLY prevents the clown car from moving onto a space tile
2020-12-18 00:01:11 -05:00
keronshb d08da76253 This should actually fix the space tile thing
Try 3
2020-12-15 19:45:48 -05:00
keronshb 830ae2b1c3 Code for preventing it on moving onto a space tile
For some reason this doesn't work so I've commented it out until I can figure out how to get it to work.
2020-12-15 12:14:49 -05:00
keronshb b42368d371 Clown Car The Honkening
The return of the clowncar, with slight hugbox.
2020-12-13 13:49:09 -05:00
silicons 98d3ac80d9 :pika: 2020-07-20 11:25:17 -07:00
silicons 6ee63f66aa whew 2020-07-07 20:48:54 -07:00
kevinz000 1a9787a9c2 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-06-02 21:49:43 -07:00
Ghom a41f40503d More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
* A more lenient soft stamina crit.

* Yea, your shots are gonna go straight toh.

* accuracy whacks (leaves the bow as is for now).

* Fixing stam penalties calculations, spread the range.

* aaaaaah

* 1.4 seconds delay vs 1.2

* Thanks, linter.

* Missed one.
2020-06-02 15:22:06 -07:00
kevinz000 05fe0c7dcc ok 2020-05-30 00:59:29 -07:00
kevinz000 7bcb37c5d1 Merge remote-tracking branch 'citadel/master' into mobility_flags 2020-01-16 21:12:56 -07:00
kevinz000 b22e1a1cb4 compile 2020-01-16 02:27:35 -07:00
kevinz000 7378d91684 ([\W\.])Knockdown\( 2020-01-06 03:39:20 -08:00
Ghommie 49f1176170 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit490 2019-12-30 16:06:16 +01:00
Ghommie e74339ce8b Jfc that's a lot of work! 2019-12-23 04:24:13 +01:00
Ghommie a82e0b9ee5 Buffs clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks. 2019-12-07 09:45:38 +01:00
Ghommie a5b37b658b Purging a lot of space indention in favor of tabs. 2019-10-29 15:46:31 +01:00
Ghommie 0513f3464a one 2019-06-05 19:20:25 +02:00
Poojawa 42db44b39e Alien Ruin fix, various cherrypicked upstream fixes
Also adds new buildmode
2018-09-13 22:55:11 -05:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00