SandPoot
ffe55f67b1
go!!
2024-03-30 18:29:11 -03:00
SandPoot
a558377206
more stuff i can't guarantee works by itself yet
2023-11-29 23:37:15 -03:00
SandPoot
40f1d7401d
procs
2023-11-29 22:40:13 -03:00
Hatterhat
6ce2005f9f
fixes mechs exploding on sale too btw
2022-12-29 20:59:54 -06:00
SandPoot
695835fcd6
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 00:03:13 -03:00
SandPoot
586a035132
Update files
2022-04-06 18:41:31 -03:00
SandPoot
189716314f
Would you like some defines in these trying times?
2022-03-23 12:10:02 -03:00
Letter N
5035536311
Clowncar does not ignore airlocks again ( #15220 )
...
* no airlock tomfoolery
* Update clowncar.dm
* Update clowncar.dm
* assuming direct control
fixes inconsistant indentation.
* inverted operators
Co-authored-by: DeltaFire <andreoxgrievous@gmail.com >
2021-10-21 21:03:59 +02:00
LetterN
0b7e514739
t
2021-09-19 14:05:28 +08:00
zeroisthebiggay
082ffa16f3
Update car.dm
2021-06-08 15:43:32 -04:00
silicons
4e096d2a9f
Update clowncar.dm
2021-01-07 17:11:03 -07:00
silicons
e76e9ad34c
poi
2020-12-28 18:02:16 -08:00
silicons
ee9cc135f1
fix
2020-12-28 17:43:50 -08:00
silicons
6e86cc7758
wew
2020-12-28 17:27:16 -08:00
keronshb
118d7a1dbf
ACTUALLY prevents the clown car from moving onto a space tile
...
ACTUALLY prevents the clown car from moving onto a space tile
2020-12-18 00:01:11 -05:00
keronshb
d08da76253
This should actually fix the space tile thing
...
Try 3
2020-12-15 19:45:48 -05:00
keronshb
830ae2b1c3
Code for preventing it on moving onto a space tile
...
For some reason this doesn't work so I've commented it out until I can figure out how to get it to work.
2020-12-15 12:14:49 -05:00
keronshb
b42368d371
Clown Car The Honkening
...
The return of the clowncar, with slight hugbox.
2020-12-13 13:49:09 -05:00
silicons
98d3ac80d9
:pika:
2020-07-20 11:25:17 -07:00
silicons
6ee63f66aa
whew
2020-07-07 20:48:54 -07:00
kevinz000
1a9787a9c2
Merge remote-tracking branch 'citadel/master' into combat_rework
2020-06-02 21:49:43 -07:00
Ghom
a41f40503d
More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. ( #12347 )
...
* A more lenient soft stamina crit.
* Yea, your shots are gonna go straight toh.
* accuracy whacks (leaves the bow as is for now).
* Fixing stam penalties calculations, spread the range.
* aaaaaah
* 1.4 seconds delay vs 1.2
* Thanks, linter.
* Missed one.
2020-06-02 15:22:06 -07:00
kevinz000
05fe0c7dcc
ok
2020-05-30 00:59:29 -07:00
kevinz000
7bcb37c5d1
Merge remote-tracking branch 'citadel/master' into mobility_flags
2020-01-16 21:12:56 -07:00
kevinz000
b22e1a1cb4
compile
2020-01-16 02:27:35 -07:00
kevinz000
7378d91684
([\W\.])Knockdown\(
2020-01-06 03:39:20 -08:00
Ghommie
49f1176170
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit490
2019-12-30 16:06:16 +01:00
Ghommie
e74339ce8b
Jfc that's a lot of work!
2019-12-23 04:24:13 +01:00
Ghommie
a82e0b9ee5
Buffs clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks.
2019-12-07 09:45:38 +01:00
Ghommie
a5b37b658b
Purging a lot of space indention in favor of tabs.
2019-10-29 15:46:31 +01:00
Ghommie
0513f3464a
one
2019-06-05 19:20:25 +02:00
Poojawa
42db44b39e
Alien Ruin fix, various cherrypicked upstream fixes
...
Also adds new buildmode
2018-09-13 22:55:11 -05:00
Poojawa
284e9d0325
module things, jfc
2018-09-11 07:51:01 -05:00