Commit Graph
22 Commits
Author SHA1 Message Date
Putnam3145 91f61cc89b if you don't squash this i will be mad 2022-07-31 22:11:15 -07:00
Putnam3145 d5141d57e9 best not to shake things up too hard 2022-07-31 22:10:49 -07:00
Putnam3145 f7ac016658 Another minor bomb points nerf 2022-07-31 22:08:27 -07:00
Putnam3145 6fe08f0a4e Rebalancing QCD a bit 2022-06-06 20:41:10 -07:00
Putnam3145 4d98d7cedb makes bombs not super OP on linux, too 2022-04-09 22:25:08 -07:00
Putnam3145andGitHub 6fb26a5afc Raised sub target exponent too
Needs to be this way so plasma bombs aren't way stronger
2022-02-21 21:05:11 -08:00
Putnam3145andGitHub 87e4f9353f Change BOMB_TARGET_SIZE to match new trit fire
I am SO GLAD I WROTE THIS CODE THIS WAY.
2022-02-21 20:57:56 -08:00
Putnam3145 0ef0991d65 another tweak to it, for good measure 2021-11-26 22:49:30 -08:00
Putnam3145 2558789015 Adjusted bomb numbers 2021-11-26 20:18:47 -08:00
Putnam3145 1da28b8ec6 Chem gas tweaks, + toxins rebalance 2021-11-15 16:29:30 -08:00
kevinz000andGitHub 269db0c7d6 Identification components + chameleon clothing from uplink is now obfuscated (#12045)
* fine we'll use components

* syndie kits

* Whew

* examine

* flags

* whew

* compile

* fix

* fix

* ok

* ok

* ok

* done
2020-05-01 18:39:45 +02:00
AffectedArc07 16a37e2769 Standardises all files from CRLF to LF 2020-01-12 14:28:01 +00:00
Poojawa bc0d14c193 Continual updates until merged 2018-09-17 04:55:03 -05:00
deathride58andkevinz000 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
kevinz000andletterjay d54667c81b [READY]Refactors techwebs to have different types of points - PR HAS NO GAMEPLAY IMPACT 2018-05-19 18:51:51 -05:00
Poojawa f2b0456dc5 defines, helpers, onclick 2018-04-22 23:56:25 -05:00
kevinz000andCitadelStationBot 91ac70a73e RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-07 21:11:56 -06:00
vuonojenmustaturskaandCitadelStationBot e70194f329 Merge pull request #35561 from ShizCalev/rndconsole-runtime
Fixes rnd console runtimes
2018-02-15 10:38:49 -06:00
kevinz000 a82d0e13ce Fixes RND 2017-12-22 00:58:46 -08:00
LetterJayandGitHub 7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000 253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
CitadelStationBotandkevinz000 cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00